Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.26 @ 20:41:19 Player: Plexion Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (410) 2050 Value Destroyed (17152) 17152 Prototype IDs (99) 1980 Alien Tech Used (15) 3000 Bonus (29019) 29019 TOTAL SCORE: 65301 Bonus ------- High Alert Combat Kills 1898 Follower Combat Kills 800 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 5590 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Architect 300 Win 3000 Friendly Fire -2269 Cogmind --------- Core Integrity 797/1600 Matter 158/300 Energy 1483/1490 System Corruption 2% Temperature Cool (14) Movement Hovering (44) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Assembled Alloy Armor Graphene Brace AEGIS Remote Shield GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Sigix Broadsword > --- INVENTORY (20) --- Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (389) Improved Weapon Cycler Spacefold Activator Microwarp Drive Hypervelocity Multirail Linear Accelerator Graviton Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Sensor Array Advanced Signal Interpreter Surveybot 24 Chip Assembled Combat Suite Assembled Alloy Armor Heavy Regenerative Plating GOLEM Unit Spacefold Activator > --- WEAPON ----------- Null Cannon Sigix Broadsword > --- INVENTORY -------- Surveybot 24 Scanner Experimental Targeting Computer Advanced Reaction Control System 5H-AD0's Cloak Antimissile System Antimissile System High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Microwarp Drive Hypervelocity Multirail Linear Accelerator Long-range Missile Launcher CL-ANK's Mallet Core Stripper CR-A16's Behemoth Slayer [Rating: 248] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Advanced Signal Interpreter Device GOLEM Unit Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon CL-ANK's Mallet Slashing Weapon Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 . 1 . . Utility 11 | . . . 1 . . . 2 2 . . . . 1 . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 679 | 6 1 1 30 . 27 22 50 10 2 6 . 2 17 5 33 2 7 10 52 3 34 7 3 5 15 17 7 3 17 8 41 14 47 21 23 54 75 2 Power 48 | 1 . . 2 . 1 1 2 1 . 1 . 2 4 . 3 . . . 10 . 5 . . 1 . 1 . . . . 3 2 3 1 . . 4 . Engine 14 | 1 . . 2 . . . 2 1 . 1 . 1 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . Core 16 | . . . . . 1 . . . . . . 1 3 . 3 . . . 2 . 5 . . . . 1 . . . . . . . . . . . . Reactor 18 | . . . . . . 1 . . . . . . . . . . . . 3 . . . . 1 . . . . . . 3 2 3 1 . . 4 . Propulsion 85 | 2 . . 10 . 5 4 20 3 . 2 . . 4 1 10 . 1 . 3 . 1 . . . . 2 . . 4 . 2 1 . 4 . 4 2 . Treads 38 | 2 . . 9 . 5 4 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . 2 . . 4 1 10 . 1 . 3 . 1 . . . . 2 . . 4 . 2 1 . 4 . 4 2 . Flight 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 381 | 1 1 1 8 . 7 7 11 4 . 2 . . 9 4 14 1 . 4 28 1 26 7 2 3 11 10 7 2 9 5 34 9 29 14 18 46 45 1 Device 223 | . . 1 . . 4 . . 1 . . . . 3 1 4 1 . 2 14 . 18 3 2 3 9 4 5 2 4 2 17 6 18 7 16 35 40 1 Storage 29 | 1 1 . . . 2 1 . 1 . 1 . . . . 1 . . . 3 1 2 3 . . 2 4 1 . 1 1 1 . . . . . 2 . Processor 15 | . . . 2 . . 1 . 1 . . . . 2 . . . . 1 3 . . . . . . 2 . . . . 1 . . . . 1 1 . Hackware 16 | . . . . . . . 3 . . . . . 1 . 2 . . . . . 6 . . . . . . . . . 2 . . . . 2 . . Protection 86 | . . . 6 . 1 5 8 1 . 1 . . 3 3 7 . . 1 8 . . 1 . . . . 1 . 4 2 13 2 8 5 1 3 2 . Artifact 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 2 1 5 . . Weapon 165 | 2 . . 10 . 14 10 17 2 2 1 . . . . 6 1 6 6 11 2 2 . 1 1 4 4 . 1 4 3 2 2 15 2 5 4 24 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 26 | . . . . . . . . . . . . . . . 2 1 1 . 1 . . . 1 1 2 2 . 1 . 2 . . 1 2 3 . 6 . Ballistic Gun 40 | 1 . . 5 . 5 9 13 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Ballistic Cannon 8 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Launcher 13 | . . . 2 . 1 . 4 . . . . . . . . . 2 . . . 1 . . . 1 . . . . 1 . . . . . . 1 . Special Weapon 17 | . . . . . 2 . . . . . . . . . . . . 3 5 1 . . . . 1 . . . 4 . 1 . . . . . . . Impact Weapon 21 | . . . . . . 1 . . . . . . . . 2 . . 1 1 . . . . . . 1 . . . . 1 . 7 . 1 2 4 . Slashing Weapon 23 | . . . . . 6 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 5 . 1 2 5 . Piercing Weapon 16 | . . . . . . . . . . . . . . . 1 . 2 2 4 1 1 . . . . 1 . . . . . 1 2 . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . 1 1 . 4 3 2 . . 1 . . . 1 . . . 1 7 . . . . 2 . 1 . . 5 . 1 2 5 1 3 4 9 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Lost 63 | . . . 2 . 7 4 11 . . . . . 3 . 6 . . . 10 . 3 . . . . . . . 1 . . 1 1 1 . . 12 1 Power 11 | . . . . . 1 . 2 . . . . . 1 . 1 . . . 3 . 2 . . . . . . . . . . . . . . . 1 . Propulsion 12 | . . . 1 . 3 1 4 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Utility 31 | . . . 1 . 3 2 2 . . . . . 1 . 2 . . . 7 . 1 . . . . . . . 1 . . 1 1 1 . . 8 . Weapon 9 | . . . . . . 1 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 Highest Loss Streak 9 | . . . 1 . 7 4 2 . . . . . 2 . 3 . . . 8 . 2 . . . . . . . 1 . . 1 1 1 . . 9 1 To Critical Strikes 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 91 | . 85 85 97 100 95 78 93 91 92 91 92 92 93 100 95 93 93 93 90 93 92 93 94 87 93 94 94 95 94 94 89 89 85 83 87 87 84 82 Engine 2 | . 14 14 11 11 5 . 5 7 7 7 7 6 2 . . . . . 2 6 2 . . . . . . . . . . . . . . . . . Core 3 | . . . . . 5 . . . . . . . 6 12 11 12 12 12 3 6 6 11 11 6 5 5 5 5 5 5 . . . . . . . . Reactor 3 | . . . . . . 7 . . . . . . . . . . . . 3 . . . . 3 5 5 5 5 5 5 7 8 9 8 8 7 6 3 Treads 9 | . 28 28 31 33 32 32 26 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 16 | . . . . . . . . . . 13 14 14 17 25 24 25 25 25 25 25 22 22 22 22 22 25 25 25 24 25 22 22 22 27 29 30 30 30 Device 9 | . . . . . 5 . . 6 7 7 7 7 5 1 4 6 6 5 14 16 15 11 16 15 16 14 15 15 11 19 18 16 14 14 16 18 19 24 Storage 9 | . 14 14 11 11 12 7 9 7 7 7 7 7 6 6 6 6 6 6 10 13 11 15 16 16 15 11 10 10 11 9 9 9 9 8 8 7 7 7 Processor 5 | . . . . . . 2 . 6 7 7 7 7 9 12 12 12 12 12 6 6 5 5 5 5 5 14 10 10 5 5 9 9 9 8 8 7 3 3 Hackware 6 | . . . . . . . 17 23 23 21 21 21 25 25 20 18 18 17 1 . 10 10 5 5 5 5 5 5 5 5 5 9 1 . . . . . Protection 8 | . . . 20 22 11 11 15 6 7 7 7 7 3 4 4 6 6 6 9 6 5 5 5 5 5 5 9 10 15 9 5 4 6 6 7 7 6 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . 2 . 4 4 5 . 4 4 5 5 . 4 4 1 1 2 4 3 2 1 Ballistic Gun 4 | . 14 14 12 22 8 16 17 1 . 5 7 7 6 6 3 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 12 . . 6 6 7 7 7 6 6 3 . . . . . . . . . . . . . . . . . 2 4 3 2 2 3 Piercing Weapon 2 | . . . . . . . . . . . . . . . . 6 5 5 7 11 5 5 5 5 5 4 5 5 5 5 . 2 2 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 148 | 14 29 29 49 45 70 91 62 57 14 29 25 25 33 39 48 44 52 61 77 49 74 62 67 60 69 68 75 75 76 76 100 100 107 114 119 122 148 111 Greatest Support 143 | 40 40 40 60 60 60 75 77 62 15 27 27 27 45 45 64 64 48 64 84 84 84 84 84 84 84 100 100 100 100 94 100 100 100 127 127 143 140 137 Greatest Overweight (x) 11 | 4 . . 3 . 1 1 2 . . 1 . . 1 . 1 . 1 . 11 . 3 . . . . . . . . . . 1 1 1 . 1 5 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 14 15 15 15 19 14 20 8 8 9 10 10 10 10 12 15 15 15 14 15 15 14 15 15 14 15 14 15 15 14 15 20 20 20 20 20 20 20 Most Carried 20 | 2 4 6 15 15 20 20 20 20 8 10 10 10 10 10 14 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 11 Average Carried 14 | . 2 5 13 15 17 12 19 8 8 9 10 9 9 10 10 13 14 14 13 14 14 14 14 14 14 14 13 15 14 14 14 19 19 19 19 19 19 10 Final Capacity 20 | 8 15 15 15 15 20 20 20 8 8 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 2 4 6 15 15 20 20 20 8 8 10 10 10 10 10 12 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 20 19 20 20 20 11 10 Class Distribution -------------------- 20% | Machinist-Mutant 20% | Mutant 15% | Scavenger-Mutant 15% | Hacker-Mutant 9% | Machinist-Scout 8% | Hacker-Scout 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Mutant | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Zhirov Machinist-Mutant | -4/Proximity Caves Machinist-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Commander-Mutant | -4/Warlord Mutant | -3/Proximity Caves Scout | -3/Research Machinist-Scout | -3/Quarantine Machinist-Mutant | -3/Section 7 Machinist-Mutant | -2/Research Machinist-Mutant | -2/Testing Machinist-Mutant | -1/Access Machinist-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 12387 | 183 176 36 878 . 658 926 1542 100 15 183 . 72 393 193 570 126 113 51 721 41 363 49 67 50 219 167 49 71 170 14 478 115 622 268 90 677 1941 . Remotely 411 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 411 . Salvage Created 18528 | . 421 86 1414 . 584 591 2412 211 . 188 . 123 501 384 1045 . 236 . 991 215 1070 . 63 112 59 321 . 10 1073 75 512 262 844 241 309 1053 3122 . Parts 952 | . 31 9 118 . 79 46 132 10 . 11 . 10 39 9 57 . 9 . 35 7 49 . 4 2 7 15 . . 28 5 31 8 48 11 13 40 89 . Haulers Intercepted 19 | . 1 . 6 . . . 5 4 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Recyclers Shooed 5 | . 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 65 | . . . . . . . . . . 6 . 20 . . . . 9 . . 1 . . . 2 4 . 1 12 . 10 . . . . . . . . Prevented 9 | . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 284 | . 9 2 35 . 5 10 46 . . 2 . 3 7 1 8 . 6 . 8 6 16 . 1 . 6 4 . . 43 4 5 . 12 3 . 11 31 . Melee 34 | . . . . . 1 . . . . 1 . 2 . . 3 . . . 1 . 2 . . . . 2 . . . . 4 . 10 1 . 1 6 . Guns 86 | . 9 2 15 . . 10 34 . . 1 . 1 7 1 3 . . . . . . . . . . . . . . . . . . . . . 3 . Cannons 56 | . . . 12 . . . . . . . . . . . 2 . . . 2 2 10 . 1 . . . . . 2 . 1 . . . . 8 16 . AOE 92 | . . . 8 . 4 . 12 . . . . . . . . . 6 . 3 4 4 . . . 6 . . . 40 4 . . . . . . 1 . Classes Destroyed 32 | . 5 1 5 . 3 1 . . . 2 . 1 2 2 . . . . 3 1 . . . . . 1 . . 4 . . . . . . 1 . . Worker 16 | . . 1 2 . . 2 2 . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . . . 4 1 . Builder 9 | . . . 1 . . . 3 . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . Tunneler 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 6 . . . 5 4 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . Recycler 23 | . . . . . . 1 5 . . . . . . . 2 . . . . . 1 . . . . . . . . . 1 1 . . 1 3 8 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Operator 9 | . 1 . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 24 | . 1 . 4 . . . 4 . . . . . 2 . 1 . . . . . 2 . . . . 1 . . . . 1 3 1 . 2 1 1 . Swarmer 68 | . 3 . 16 . . 4 12 . . . . . 1 . 5 . . . . . 7 . . . 4 . . . 3 4 . . . . . . 9 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . Grunt 90 | . 6 2 10 . . 4 22 . . 2 . . 1 . . . 5 . . 1 3 . 1 . . . . . 26 . 2 . 1 . . . 4 . Brawler 7 | . . . . . . . . . . . . . 1 . 1 . . . . 2 2 . . . . . . . 1 . . . . . . . . . Duelist 8 | . . . 1 . . 1 2 . . . . . . . . . 1 . . 1 . . . . . . . . 2 . . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 8 . . . 10 . . . . 1 1 . . . . . . . 2 . . . . 1 . . . . 1 . . 2 . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 4 . Programmer 42 | . . . . . . . . . . . . . 3 . 2 . . . . 1 2 . . . 2 2 . . 1 . 2 . 9 . . 10 8 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Wasp 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 2 2 7 . 4 5 7 1 . 1 . 2 2 1 5 . 3 . 4 6 4 . 1 . 4 2 . . 14 4 2 2 2 1 2 6 6 . Combat Bots Only 13 | . 2 2 5 . 4 4 5 . . 1 . 2 2 1 3 . 3 . 4 6 4 . 1 . 4 2 . . 13 4 2 . 2 1 . 4 5 . Max Kills in Single Turn 5 | . 1 1 5 . 2 2 2 1 . 1 . 1 2 1 1 . 2 . 1 2 4 . 1 . 2 1 . 1 5 2 1 1 1 1 1 1 2 . Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 . 2 . 2 . . . . . . . . . 2 . 1 2 4 . . . 2 . . . 5 2 . . . . . . 1 . Melee 1 | . . . . . 1 . . . . 1 . 1 . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . 1 1 . 1 1 . Uniques/NPCs Destroyed 7 | . . . . . 4 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) CL-ANK (-8/Mines) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 19727 | . 327 35 772 . 906 917 2717 . . . . . 493 . 826 . 132 . 1814 130 1123 . 31 . 278 251 34 . 262 55 604 362 1380 551 421 899 4249 158 Core 2718 | . 88 . 87 . 22 15 363 . . . . . 98 . 99 . . . 108 32 190 . 15 . 17 32 . . 37 . 74 19 616 122 144 384 151 5 Absorbed by Shields 2991 | . . . . . . . . . . . . . . . . . . . . . 109 . . . . . . . 214 . . . . . . . 2515 153 Redirected to Shielding 290 | . . . . . . . 92 . . . . . 38 . . . . . 160 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2806 | . . . . . . . 11 . . . . . . 13 . . . . . . . . . . . 154 . . 77 . . 192 161 455 428 297 954 64 Core Remaining (%) 69 | 100 . 64 . . . 69 34 . . . . 100 . . . . . . . 60 . . . . 77 . . . . 94 . . 33 . 81 . . 49 Volleys Fired 1010 | . 39 4 82 . 57 106 161 . 8 10 . 21 43 8 44 . 5 . 45 4 78 5 9 . 6 14 . 4 30 2 5 9 4 6 13 52 118 18 Largest 3 | . 2 2 2 . 2 2 2 . 1 1 . 1 1 1 1 . 1 . 2 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 3 1 Hottest 206 | . 60 60 78 . 46 60 53 . 30 30 . 30 30 30 69 . 43 . 69 . 43 25 88 . 43 88 . 25 . 43 25 25 88 88 130 130 206 130 Shots Fired 1369 | . 78 8 161 . 83 135 301 . 8 10 . 21 42 8 44 . 5 . 48 4 80 6 9 . 7 14 . 4 30 2 5 9 3 6 13 53 154 18 Gun 803 | . 78 8 94 . 64 135 284 . 8 10 . 21 42 8 40 . . . . . . . . . . . . . . . . . . . . . 11 . Cannon 449 | . . . 64 . . . . . . . . . . . 4 . . . 20 . 79 6 9 . 1 14 . 4 . . 4 9 3 6 13 53 142 18 Launcher 36 | . . . 3 . 3 . 17 . . . . . . . . . 5 . . . 1 . . . 4 . . . . 2 . . . . . . 1 . Special 81 | . . . . . 16 . . . . . . . . . . . . . 28 4 . . . . 2 . . . 30 . 1 . . . . . . . Kinetic 899 | . 39 4 158 . 64 135 284 . 8 10 . 21 42 8 40 . . . . . . . . . . . . . . . . . . . . . 72 14 Thermal 289 | . . . . . 16 . . . . . . . . . . . . . 19 . 79 6 . . . . . 4 . . 4 9 2 . 12 53 81 4 Explosive 82 | . . . 3 . 3 . 17 . . . . . . . . . 5 . 9 4 1 . . . 6 . . . 30 2 1 . . . . . 1 . Electromagnetic 99 | . 39 4 . . . . . . . . . . . . 4 . . . 20 . . . 9 . 1 14 . . . . . . 1 6 1 . . . Robot Hit Streak 57 | . 13 17 25 . 14 10 27 . . 2 . 2 5 5 8 . 3 . 17 5 11 . 2 . 5 4 . . 7 8 . . 1 7 10 6 57 4 Robot Miss Streak 6 | . 3 1 3 . 6 3 4 . . 3 . 6 5 2 5 . 1 . 3 . 3 . 3 . . 1 . . 2 1 2 . . . . 4 3 . Penetration Max 2 | . . . . . . 1 1 . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 5 | . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 58 4 Shots Hit Robots 1053 | . 54 7 105 . 79 88 221 9 . 7 . 7 30 10 42 . 4 . 47 4 60 . 4 2 5 12 . 1 21 1 7 6 25 10 6 29 146 4 Core Hits 648 | . 22 4 66 . 36 32 133 4 . 3 . 3 16 5 22 . 14 . 27 11 28 . 2 1 8 5 . 1 85 5 9 1 7 3 4 15 76 . Critical Kills 47 | . . . . . 1 3 9 . . 1 . 1 5 . 6 . . . 1 . . . . . . 1 . . . . 6 1 5 . . 1 6 . Critical Parts Destroyed 57 | . . . 2 . 3 5 3 . . 1 . 1 4 . 15 . . . . . . . . . . 1 . . . . . 4 15 . . . 3 . Critical Strikes 141 | . 2 . 2 . 7 14 12 1 . 2 . 3 9 2 24 . . . 8 2 1 . . . . 2 . . 8 . 6 5 20 . . 1 10 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Destroy 75 | . . . 2 . 4 14 12 . . 2 . 3 9 1 20 . . . . . . . . . . . . . . . . . . . . . 8 . Corrupt 5 | . 2 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Smash 37 | . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . 2 . . . . 6 5 20 . . . . . Sever 17 | . . . . . 3 . . 1 . . . . . 1 . . . . 2 2 . . . . . . . . 8 . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Melee Attacks 568 | . . . . . 32 . . 14 1 6 . 7 23 5 47 6 10 3 26 8 33 22 6 2 28 22 9 7 20 2 28 28 51 11 27 29 55 . Kinetic 104 | . . . . . . . . . . . . . . . 7 . . 2 1 . . . . . . 2 . . . . 28 16 26 . 2 4 16 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . 32 . . 14 1 6 . 7 23 5 31 . . . . . . . . . . . . . . . . . 20 8 25 25 27 . Piercing 240 | . . . . . . . . . . . . . . . 9 6 10 1 25 8 33 22 6 2 28 20 9 7 20 2 . 12 5 3 . . 12 . Sneak Attacks 41 | . . . . . . . . 4 . 2 . 1 . 5 9 . . . . . 1 . 1 . . . . 1 . . 1 2 . . 2 8 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Inflicted 57145 | . 724 109 2246 . 2042 1231 4895 485 . 271 . 225 795 491 1736 . 870 . 2566 902 2921 . 176 132 966 539 . 73 12524 428 1031 647 2285 456 442 3468 11096 373 Guns 8700 | . 715 100 1040 . 551 1223 3318 . . 48 . 60 636 134 695 . . . . . . . . . . . . . . . . . . . . . 180 . Cannons 15308 | . . . 794 . . . . . . . . . . . 50 . . . 288 . 2374 . 106 . . 408 . . . . 134 . 34 191 208 2290 8058 373 Explosions 18515 | . . . 392 . 241 . 1563 . . . . . . . . . 870 . 1141 770 337 . . . 891 . . . 11485 428 134 . . . . . 263 . Melee 12951 | . . . . . 1164 . . 485 . 223 . 165 159 357 991 . . . 823 . 210 . 70 132 . 131 . 73 35 . 763 647 2251 265 234 1178 2595 . Ramming 60 | . 9 9 20 . . 8 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15943 | . 331 57 1834 . 551 1223 3318 . . 48 . 60 636 134 984 . . . 63 . . . . . . 131 . . . . 763 647 2074 . . 67 3022 . Thermal 11796 | . . . . . 86 . . . . . . . . . . . . . 219 . 2374 . . . . . . . . . 134 . . . 163 2290 6157 373 Explosive 18410 | . . . 392 . 241 . 1563 . . . . . . . . . 870 . 1036 770 337 . . . 891 . . . 11485 428 134 . . . . . 263 . Electromagnetic 1549 | . 384 43 . . . . . . . . . . . . 50 . . . 288 . . . 106 . . 408 . . . . . . 34 191 45 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8055 | . . . . . 1164 . . 485 . 223 . 165 159 357 672 . . . 200 132 . . . . 75 . . . 1004 . . . 177 243 234 1111 1654 . Piercing 1332 | . . . . . . . . . . . . . . . 30 . . . 760 . 210 . 70 132 . . . 73 35 . . . . 22 . . . . Highest Corruption 17 | . . . 1 1 1 1 2 . . . . . 7 7 17 17 17 17 6 6 1 1 1 1 2 . . . . . 1 1 5 1 . 6 13 2 Average Corruption 3 | . . . 1 1 1 1 2 . . . . . 4 7 12 17 17 17 5 6 1 1 1 1 1 . . . . . 1 1 2 1 . 2 7 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . Effects 399 | . . . 11 1 20 9 20 . . . . . 14 8 50 13 22 2 78 9 6 8 4 2 14 . . . . . 2 9 23 5 . 17 52 . Message Errors 84 | . . . 2 1 7 3 3 . . . . . 4 2 8 2 6 1 18 . . 3 . 1 3 . . . . . . 3 4 . . 3 10 . Matter Fused 90 | . . . 4 . 1 1 5 . . . . . 2 . 11 5 4 . 18 2 1 1 1 . 2 . . . . . 2 2 7 2 . 3 16 . Heat Flow Errors 52 | . . . 2 . 3 1 2 . . . . . 4 1 7 1 2 . 11 2 . . 2 1 2 . . . . . . . 2 . . 3 6 . Energy Discharges 54 | . . . 2 . 3 1 1 . . . . . 1 2 6 1 3 . 8 3 3 . . . 2 . . . . . . 2 3 1 . 2 10 . Parts Rejected 9 | . . . . . . 2 1 . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 8 | . . . . . . . . . . . . . . . 3 . . . 3 1 . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 55 | . . . 1 . 4 1 3 . . . . . . 1 6 3 4 1 12 . . 3 1 . 4 . . . . . . 2 1 2 . 5 1 . Data Loss (major) 16 | . . . . . . . 1 . . . . . 1 1 2 . . . 3 1 . . . . . . . . . . . . 3 . . . 4 . Misfires 12 | . . . . . 1 . 1 . . . . . . . 2 . . . 1 . 2 1 . . 1 . . . . . . . . . . 1 2 . Alerts 10 | . . . . . . . 1 . . . . . . 1 . 1 2 . 4 . . . . . . . . . . . . . 1 . . . . . Weapon Failures 9 | . . . . . 1 . 2 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5069 | . . . 8 . 46 . . 31 . 30 . 73 8 70 353 . . . 283 4 255 . 30 . 21 65 . . 250 32 . 373 1597 19 27 545 949 . Projectiles 1374 | . . . 3 . 10 . . . . . . . . . . . . . 13 . 199 . . . . . . . 15 . . . . . 27 442 665 . Explosions 382 | . . . 5 . . . . . . . . . . . . . . . 29 4 56 . . . 21 . . . 235 32 . . . . . . . . Melee 3313 | . . . . . 36 . . 31 . 30 . 73 8 70 353 . . . 241 . . . 30 . . 65 . . . . . 373 1597 19 . 103 284 . Knockbacks 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 89 | . . . 33 . 17 1 22 . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . Shots 7 | . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rammed 11 | . 4 1 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 4 2 5 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 430 | . 63 18 249 . 265 130 127 . . . . . 183 141 430 242 212 4 232 194 29 16 290 134 249 168 . . . . . . 248 102 181 178 178 104 Average Temperature 90 | . 26 14 45 . 116 61 15 . . . . . 57 53 92 111 73 4 43 55 9 11 107 69 99 63 . . . . . . 87 43 72 90 131 65 Received Heat Transfer 3700 | . 171 18 213 . 20 513 1269 . . . . . 18 . 51 . 63 . 437 57 336 . 18 . . 18 . . 19 . 18 91 163 72 45 . 90 . Effects 4 | . . . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . 1 . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . 2 . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . 2 . . . . Parts Fried 18 | . 1 . . . . . . . . . . . . . . . . . 8 . . . . . . 6 . . . . . . . 2 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Parts Melted 14 | . . 1 . . 5 . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . 3 2 . Heat Transferred 5546 | . . . . . 295 . . . . . . . . . . . . . 302 . 1325 . . . . . . . . . 75 . . . 100 1050 2351 48 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1111 | . 253 98 750 194 . 143 727 167 . . . . 1024 274 253 . . . . . 498 . . . . 165 . . . . 241 159 343 714 584 712 1111 . Initial 900 | . . 98 . 184 . . 10 100 . . . . 900 203 191 . . . . . 126 . . . . . . . . . 60 30 . 182 314 310 396 . Average 316 | . 68 70 432 186 . 59 329 127 . . . . 806 255 127 . . . . . 228 . . . . 60 . . . . 101 63 197 522 426 573 830 . Maximum Alert Level 4 | . 1 . 3 . . . 3 . . . . . 3 1 1 . . . . . 2 . . . . . . . . . 1 . 1 3 2 3 4 . Low Security (%) 48 | 100 89 100 17 100 . 100 38 100 . . . . . . 86 . . . . . 47 . . . . 100 . . . . 91 100 41 3 . . . . Level 1 16 | . 10 . 12 . . . 21 . . . . . . 100 13 . . . . . 45 . . . . . . . . . 8 . 58 17 40 9 2 . Level 2 24 | . . . 65 . . . 37 . . . . . 21 . . . . . . . 7 . . . . . . . . . . . . 63 59 85 28 . Level 3 9 | . . . 3 . . . 1 . . . . . 78 . . . . . . . . . . . . . . . . . . . . 15 . 4 59 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 65 | . 1 . 5 . . 1 7 . . . . . 2 . 7 . . . . 1 6 . . . . 2 . . . . 4 3 6 4 4 6 6 . Investigation 13 | . . . 2 . . . 1 . . . . . . . 5 . . . . . 1 . . . . . . . . . 1 . . 2 1 . . . Extermination 23 | . . . . . . . . . . . . . 1 . 1 . . . . . 3 . . . . 2 . . . . 2 2 4 . 2 3 3 . Reinforcement 19 | . 1 . 3 . . 1 2 . . . . . 1 . 1 . . . . . 2 . . . . . . . . . 1 1 2 2 1 1 . . Assault 7 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 3 . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . 3 . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 39 | . 3 . 2 . . . 7 . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . 1 . 1 . 3 9 . 4 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 595 | . 19 2 53 . 38 13 73 2 . 2 . 8 18 7 27 . 8 . 23 16 28 . 1 . 6 7 1 . 61 3 27 6 33 18 13 20 57 5 Peak Tracking Total 19 | . 3 2 6 . 10 4 6 1 . 2 . 3 6 6 6 . 4 . 9 12 4 . 1 . 5 3 1 . 14 4 13 3 19 16 6 9 7 4 Tactical Retreats 73 | . 2 . 2 . 11 1 2 . . 3 . 1 1 1 5 . 2 . . 3 4 . . . . 1 . . . . 3 1 7 6 3 6 8 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 1 . 3 . . . 5 . . . . . 2 . 2 . . . . . 3 . . . . 1 . . . . . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . 14 . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 51 | . . . 3 . 6 5 2 . . . . . 1 . . . . . 3 . 3 . . . . 1 . . 3 . . 6 6 1 9 2 . . Max in Single Turn 4 | . . . 1 . 1 4 1 . . . . . 1 . . . . . 1 . 1 . . . . 1 . . 2 . . 1 1 1 1 1 . . Garrison Access 8 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 99 | . 5 . 5 1 2 . 10 6 1 . 3 . 4 . 12 1 . 1 . . 9 2 . 4 . 3 . . 3 . 6 7 4 2 4 2 2 . Terminals 53 | . 5 . 4 1 . . 6 4 . . . . 3 . 7 . . . . . 7 . . . . 1 . . . . 3 5 4 . 1 . 2 . Fabricators 8 | . . . . . . . . 1 . . . . . . 3 . . . . . 2 . . . . . . . . . 2 . . . . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 2 1 . . Garrison Access 10 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . . 1 . . . . 1 1 . 1 1 1 . . Total Hacks 260 | . 11 . 11 2 2 . 34 14 1 . 25 . 7 . 46 1 . 4 . . 20 4 . 17 . 7 . . 6 . 12 12 6 5 7 4 2 . Successful 157 | . 2 . 5 1 2 . 13 9 1 . 25 . 4 . 22 1 . 4 . . 16 4 . 17 . 6 . . 6 . 7 6 3 . . 1 2 . Failed 103 | . 9 . 6 1 . . 21 5 . . . . 3 . 24 . . . . . 4 . . . . 1 . . . . 5 6 3 5 7 3 . . Catastrophic 25 | . 2 . 1 . . . 5 . . . . . 1 . 6 . . . . . . . . . . . . . . . 1 1 1 3 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 11 . 8 3 1 . 21 6 . . . . 5 . 26 . . . . . 12 . . . . . . . 1 . 7 7 1 . 2 . 1 . Terminals 128 | . 11 . 10 2 . . 21 12 . . . . 5 . 28 . . . . . 12 . . . . 3 . . . . 5 9 6 . 2 . 2 . Fabricators 28 | . . . . . . . . 1 . . . . . . 13 . . . . . 8 . . . . . . . . . 6 . . . . . . . Repair Stations 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units 5 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 3 3 . . Garrison Access 17 | . . . . . . . . 1 . . . . 2 . 5 . . . . . . . . . . 2 . . . . 1 1 . 2 2 1 . . Terminal Hacks 104 | . 2 . 4 1 2 . 5 6 1 . 25 . 2 . 8 1 . 4 . . 5 4 . 17 . 3 . . 6 . 1 3 3 . . . 1 . Record 20 | . . . . . 1 . . . . . 6 . . . . . . . . . . 3 . 5 . . . . 5 . . . . . . . . . Part Schematic 21 | . . . . . . . . . . . 12 . . . . . . 4 . . . . . 4 . . . . . . 1 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 7 | . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . 1 . . . 2 . . . 1 . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Index 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 1 . . . 4 . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 18 | . . . . . . . . 1 . . . . . . 8 . . . . . 5 . . . . . . . . . 4 . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Load Schematic 10 | . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . . . . . . 2 . . . . . . . Build 5 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Insert Component 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks 17 | . . . . . . . 1 1 . . . . 1 . 5 . . . . . 6 . . . . . . . . . 1 1 . . . . 1 . Terminals 10 | . . . . . . . 1 1 . . . . 1 . 1 . . . . . 4 . . . . . . . . . . 1 . . . . 1 . Track 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Assimilate 3 | . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Operators 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . . . . . 1 . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 . 4 1 . . 7 4 . . . . 4 . 7 . . . . . 9 . . . . 2 . . . . 4 5 2 2 4 2 2 . Full Trace Events 6 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . 2 . . . 12 . . . . . . 19 . . . . . 4 . . . . . . 1 . . . 5 . . . Parts Built 9 | . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . 1 . . . . . . . Authchips 5 | . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . . . . Time 313 | . . . . . . . . . . . . . . . 192 . . . . . 96 . . . . . . . . . 25 . . . . . . . Total Part Build Rating 65 | . . . . . . . . . . . . . . . 32 . . . . . 32 . . . . . . . . . 1 . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 158 | . . . . . . . 136 . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 2 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 30 | . . . . . . . . 1 . . . 1 1 18 . . . . 1 . 1 2 . . . . . . 5 . . . . . . . . . Largest Group 18 | . . . . . . . . 1 1 . . 1 1 18 6 . . . 1 . 1 2 . . . . . . 5 2 . . . . . . . . Highest-Rated Group 638 | . . . . . . . . 10 10 . . 96 26 638 173 . . . 119 . 26 50 . . . . . . 269 121 . . . . . . . . Highest-Rated Ally 119 | . . . . . . . . 10 10 . . 96 26 50 46 . . . 119 . 26 25 . . . . . . 65 65 . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Ally Attacks 188 | . . . . . . . . . . . . 7 . 94 . . . . 23 . . . . . . . . . 61 3 . . . . . . . . Total Damage 6905 | . . . . . . . . . . . . 191 . 3008 . . . . 1186 . . . . . . . . . 2490 30 . . . . . . . . Kills 27 | . . . . . . . . . . . . 2 . 6 . . . . 10 . . . . . . . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 7 | . 2 . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . 1 1 . 3 . . . . 1 2 . . . 2 . . . . 2 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 35208 | 74 786 835 2045 138 2652 1485 2543 403 259 569 51 431 890 193 1169 366 469 812 2980 373 1595 817 420 202 1573 683 536 472 1373 621 862 833 1422 668 514 1259 1721 114 Spaces Moved 31369 | 37 367 506 1058 87 1004 740 1061 1061 596 677 78 516 1073 292 1340 452 552 1040 2848 372 1429 800 467 255 1007 759 534 429 1235 715 967 852 1455 718 675 1546 1745 24 Core 318 | 16 . . . . . 300 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Treads 4508 | 21 367 506 1012 87 1004 440 1061 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 46 | . . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24408 | . . . . . . . . . . 640 78 516 1073 292 1340 452 552 1040 2847 372 1429 800 467 255 1007 759 534 429 1235 715 967 852 1194 657 616 1522 1744 24 Flight 1684 | . . . . . . . . 1051 596 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 160 160 125 160 160 50 145 29 29 29 66 66 53 53 53 71 74 71 71 71 71 71 71 71 71 68 68 68 54 54 54 68 68 53 53 46 44 44 Average Speed 80 | 173 160 160 158 160 233 158 163 30 29 64 66 66 60 53 59 73 74 73 72 71 72 71 71 71 71 68 68 68 60 54 55 68 69 58 53 51 52 44 Slowest Speed 600 | 250 160 160 160 160 240 240 320 158 29 131 66 66 131 53 121 74 144 74 600 71 290 71 71 71 71 68 68 68 68 54 68 138 138 125 53 144 300 44 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . Microwarps 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 5 4 . . . Exploration Rate (%) 57 | 3 77 91 90 14 89 51 74 29 63 69 69 75 28 88 26 64 63 85 89 55 35 68 76 60 82 22 65 56 89 71 26 78 58 30 77 28 33 1 Regions Visited 38 Branch Regions 26 Pre-discovered Areas 11 | . . 1 . . 1 . . . . 1 1 . . . . . . 2 . . . . . 3 . . 1 . 1 . . . . . . . . . Known Exits Taken 27 | . . . 1 . . . . 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . 1 . . . 1 . . 3 3 . 3 . . . 2 3 3 . 2 . 4 3 . 1 . 1 2 . 1 . . . . . . . . Spaces Dug 375 | . . . 10 . . . 19 5 7 2 . 2 16 . 24 5 8 2 3 6 25 22 5 . 45 19 9 6 14 2 22 15 17 4 18 26 17 . Terrain Destroyed 1312 | . . . 28 . 16 53 104 5 7 4 . 5 17 3 30 5 66 2 109 67 60 28 5 . 82 19 9 10 356 26 40 18 18 4 23 48 32 13 Melee 301 | . . . . . . . . 5 1 2 . 2 16 . 24 5 8 2 3 6 22 22 5 . 28 19 9 6 14 2 21 11 17 4 13 18 16 . Projectile 181 | . . . 9 . 6 28 6 . 4 2 . 1 1 3 4 . . . 4 . 23 6 . . . . . 4 3 . 2 7 1 . 10 30 14 13 AOE 820 | . . . 19 . 9 24 98 . . . . . . . . . 58 . 102 61 15 . . . 54 . . . 339 24 17 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 38964 | 44 486 523 1268 86 1157 919 1567 1121 670 789 77 573 1227 313 1575 474 583 1085 3650 463 1832 1004 532 273 1798 865 689 590 1793 945 1218 1053 1687 920 733 1880 2389 113 Wait 4929 | . 72 8 47 . 5 10 264 21 64 80 . 23 60 . 91 11 5 8 570 77 236 143 47 . 725 43 122 145 452 199 167 134 326 190 28 176 313 67 Move 30948 | 36 366 505 1057 86 1003 739 1060 1052 595 676 77 515 1073 291 1339 451 551 1039 2847 371 1428 799 466 254 1006 758 533 428 1234 714 966 851 1205 661 619 1530 1744 23 Hop 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 293 | 2 2 2 18 . 18 20 9 3 . 4 . 2 5 . 7 2 1 10 41 1 10 12 1 3 10 3 10 . 6 11 4 8 16 9 9 12 22 . Fast Attach 217 | 6 1 . 11 . 3 9 20 1 . 4 . . 8 3 7 1 3 3 25 . 7 6 . 6 3 4 3 1 13 3 2 3 13 8 5 9 26 . Attach 152 | . . 1 5 . 7 6 5 5 . 1 . 1 3 . 8 . 2 6 13 1 4 . . . . 4 . . 3 1 3 3 18 6 4 11 29 2 Detach 157 | . 1 1 8 . 3 8 2 3 . 1 . 1 . . 5 1 2 5 25 . 4 8 . . 5 3 6 2 1 4 2 6 14 7 . 10 17 2 Swap 325 | . . . 14 . 17 7 25 4 2 2 . 1 6 2 18 1 2 1 14 2 23 1 3 . 12 9 4 2 1 4 37 8 22 8 14 34 24 1 Drop 345 | . 1 . 21 . 14 12 20 14 . 5 . 2 6 4 9 1 2 10 44 1 9 8 . 8 3 5 2 1 14 5 4 7 22 17 14 17 43 . Fire 1010 | . 39 4 82 . 57 106 161 . 8 10 . 21 43 8 44 . 5 . 45 4 78 5 9 . 6 14 . 4 30 2 5 9 4 6 13 52 118 18 Melee 551 | . . . . . 30 . . 14 1 6 . 7 23 5 47 6 10 3 26 6 33 22 6 2 28 22 9 7 20 2 28 24 47 8 27 29 53 . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 13 | . 4 2 5 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 4) 272 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 14) 542 | -10/Materials | Discovered new exit (range 16) 861 | -10/Materials | Entered Mines 878 | -10/Mines | Met a Derelict bent on vengeance 921 | -10/Mines | Discovered new exit (range 7) 1090 | -10/Mines | Learned location of Zion (-6) 1114 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1117 | -10/Mines | Found Prototype Device 1341 | -10/Mines | Identified Exp. Sensor Array 1461 | -10/Mines | Discovered new exit (range 6) 1696 | -10/Mines | Entered Materials 1696 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2075 | -9/Materials | Discovered new exit (range 15) 2646 | -9/Materials | Identified exit to Mines 2705 | -9/Materials | Build established: Scavenger-Mutant 2797 | -9/Materials | Discovered new exit (range 4) 3026 | -9/Materials | Build established: Mutant 3086 | -9/Materials | Discovered new exit (range 10) 3741 | -9/Materials | Entered Mines 3780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3830 | -9/Mines | Assembled infested the area 3873 | -9/Mines | Discovered new exit (range 5) 3879 | -9/Mines | Entered Exiles 3903 | -9/Exiles | Discovered new exit (range 15) 3926 | -9/Exiles | Met 8R-AWN 3948 | -9/Exiles | Met EX-HEX 4067 | -9/Exiles | Met EX-DEC 4269 | -9/Exiles | Met EX-BIN 4302 | -9/Exiles | Aligned with FarCom system 4305 | -9/Exiles | Given EX-Vault access code 4362 | -9/Exiles | Opened EX-Vault 4374 | -9/Exiles | Found Deploy-a-Sentry 4378 | -9/Exiles | Found Superbattery 4381 | -9/Exiles | Found Deploy-a-Sentry 4385 | -9/Exiles | Found Deploy-a-Sentry 4434 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4582 | -9/Exiles | Discovered new exit (range 14) 5093 | -9/Exiles | Attacked by the Exiles 5265 | -9/Exiles | Destroyed 8R-AWN 5268 | -9/Exiles | Found Prototype Ballistic Gun 5273 | -9/Exiles | Found Prototype Ballistic Gun 5280 | -9/Exiles | Found Prototype Device 5280 | -9/Exiles | Identified AS-neutralizer No. 17b 5283 | -9/Exiles | Lost 7 parts (1p3n3u) 5319 | -9/Exiles | Found Prototype Protection 5327 | -9/Exiles | Found Prototype Processor 5338 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 5591 | -9/Exiles | Build established: Scavenger-Mutant 5719 | -9/Exiles | Destroyed EX-DEC 5760 | -9/Exiles | Destroyed EX-BIN 5797 | -9/Exiles | Destroyed EX-HEX 6531 | -9/Exiles | Entered Mines 6557 | -8/Mines | CL-ANK came to Exiles' defense 6572 | -8/Mines | Discovered new exit (range 11) 6716 | -8/Mines | Identified Exp. Targeting Computer 7019 | -8/Mines | Destroyed CL-ANK 7232 | -8/Mines | Found Prototype Impact Weapon 7251 | -8/Mines | Identified CL-ANK's Mallet 7665 | -8/Mines | Lost 4 parts (1n2u1w) 8016 | -8/Mines | Entered Materials 8016 | -8/Materials | Evolved 2 slots: Utility x2 8898 | -8/Materials | Garrison activated, responded to threat 9216 | -8/Materials | First assault squad dispatched 9286 | -8/Materials | Core integrity fell below 50% 9500 | -8/Materials | Discovered new exit (range 3) 9646 | -8/Materials | Build established: Hacker-Mutant 9798 | -8/Materials | Repaired Broken Exp. Sensor Array 10068 | -8/Materials | Discovered new exit (range 10) 10287 | -8/Materials | Discovered new exit (range 5) 10559 | -8/Materials | Entered Factory 10559 | -7/Factory | Evolved 2 slots: Utility x2 10620 | -7/Factory | Discovered new exit (range 15) 10629 | -7/Factory | Identified exit to Lower Caves 10831 | -7/Factory | Identified exit to Storage 10859 | -7/Factory | Build established: Hacker-Sprinter 10962 | -7/Factory | Entered Lower Caves 10962 | -7/Lower Caves | Accompanied by 1 ally 11195 | -7/Lower Caves | Identified exit to Lower Caves 11212 | -7/Lower Caves | Encountered a Warlord checkpoint 11221 | -7/Lower Caves | Entered another Lower Caves area 11235 | -7/Lower Caves | Found Alien Artifact 11235 | -7/Lower Caves | Identified Core Expander 11235 | -7/Lower Caves | Installed Core Expander, added new Power slot 11528 | -7/Lower Caves | Build established: Hacker-Mutant 11741 | -7/Lower Caves | Discovered new exit (range 5) 11743 | -7/Lower Caves | Identified exit to Data Miner 11745 | -7/Lower Caves | Encountered a Warlord checkpoint 11790 | -7/Lower Caves | Entered Data Miner 11790 | -7/Data Miner | Discovered new exit (range 6) 11803 | -7/Data Miner | Met Data Miner 11816 | -7/Data Miner | Learned location of Section 7 (-3) 11816 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11825 | -7/Data Miner | Received God Mode back door access code from Data Miner 11840 | -7/Data Miner | Identified exit to Proximity Caves 11841 | -7/Data Miner | Entered Proximity Caves 11844 | -6/Proximity Caves | Spotter reported a threat 11847 | -6/Proximity Caves | Identified exit to Factory 11864 | -6/Proximity Caves | Learned Factory emergency access door positions 11925 | -6/Proximity Caves | Escorted by Enhanced Grunt 11925 | -6/Proximity Caves | Spotter reported a threat 11994 | -6/Proximity Caves | Spotter reported a threat 12116 | -6/Proximity Caves | Spotter reported a threat 12169 | -6/Proximity Caves | Spotter reported a threat 12226 | -6/Proximity Caves | Spotter reported a threat 12270 | -6/Proximity Caves | Learned 4 Factory zone layouts 12272 | -6/Proximity Caves | Entered Factory 12272 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12273 | -6/Factory | Identified exit to Lower Caves 12582 | -6/Factory | Discovered new exit (range 16) 12622 | -6/Factory | Search patrols dispatched 12922 | -6/Factory | Discovered new exit (range 7) 12926 | -6/Factory | Identified exit to Factory 12950 | -6/Factory | Build established: Hacker-Scout 12972 | -6/Factory | Search patrols dispatched 13162 | -6/Factory | Sucked down chute 13162 | -6/Factory | Entered Waste 13166 | -6/Waste | Spotted C-40 Crusher 13167 | -6/Waste | Spotted C-40 Crusher 13167 | -6/Waste | Spotted C-40 Crusher 13185 | -6/Waste | Spotted C-40 Crusher 13197 | -6/Waste | Spotted C-40 Crusher 13204 | -6/Waste | Spotted C-40 Crusher 13209 | -6/Waste | Discovered new exit (range 16) 13213 | -6/Waste | Warlord forces began an assault 13215 | -6/Waste | Allies destroyed C-40 Crusher 13223 | -6/Waste | Destroyed C-40 Crusher 13228 | -6/Waste | Allies destroyed C-40 Crusher 13229 | -6/Waste | Allies destroyed C-40 Crusher 13233 | -6/Waste | Allies destroyed C-40 Crusher 13238 | -6/Waste | Allies destroyed C-40 Crusher 13355 | -6/Waste | Identified exit to Factory 13355 | -6/Waste | Entered Factory 13355 | -6/Factory | Accompanied by 7 allies 13386 | -6/Factory | Identified exit to Extension 13387 | -6/Factory | Discovered exit to Factory (range 14) 13756 | -6/Factory | System corruption reached 10% 13819 | -6/Factory | Lost 3 parts (1p1n1u) 13960 | -6/Factory | Incoming investigation squad redirected 14078 | -6/Factory | Fabricated Cmb. Antigrav System (x2) 14142 | -6/Factory | Fabricated Cmb. Antigrav System? 14414 | -6/Factory | Incoming investigation squad redirected 14524 | -6/Factory | Entered Lower Caves 14827 | -6/Lower Caves | Discovered new exit (range 12) 14889 | -6/Lower Caves | Identified exit to Lower Caves 14890 | -6/Lower Caves | Entered another Lower Caves area 15018 | -6/Lower Caves | Encountered a Warlord checkpoint 15037 | -6/Lower Caves | Discovered exit to Factory (range 15) 15286 | -6/Lower Caves | Learned Factory stockpile data 15337 | -6/Lower Caves | Discovered new exit (range 11) 15358 | -6/Lower Caves | Identified exit to Zion 15359 | -6/Lower Caves | Entered Zion 15402 | -6/Zion | System corruption cleaned by Quarantine Array 15420 | -6/Zion | Given the Hacking Drone Bay 15442 | -6/Zion | Discovered new exit (range 14) 15739 | -6/Zion | Found Unknown Piercing Weapon 15741 | -6/Zion | Identified CR-A16's Pointy Stick 15756 | -6/Zion | Learned Factory stockpile data 15781 | -6/Zion | Loaded intel: 6 derelict terminal locations 15886 | -6/Zion | Found Prototype Special Weapon 15886 | -6/Zion | Identified RU-N14's Throwing Claymores 15890 | -6/Zion | Found RU-N14's Throwing Claymores 15892 | -6/Zion | Found RU-N14's Throwing Claymores 15895 | -6/Zion | Found RU-N14's Throwing Claymores 16044 | -6/Zion | Found Prototype Processor 16047 | -6/Zion | Found Prototype Processor 16162 | -6/Zion | Discovered new exit (range 5) 16163 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16171 | -6/Zion | Entered Deep Caves 16172 | -6/Deep Caves | Met 5H-AD0 16213 | -6/Deep Caves | Found Prototype Device 16213 | -6/Deep Caves | Identified 5H-AD0's Cloak 16330 | -6/Deep Caves | Build established: Scavenger-Mutant 16436 | -6/Deep Caves | Attacked by Z-Imprinter 16445 | -6/Deep Caves | Destroyed Z-Imprinter 16458 | -6/Deep Caves | Z-Facility disabled 16467 | -6/Deep Caves | Crushed by falling debris 16571 | -6/Deep Caves | Found Prototype Protection 16574 | -6/Deep Caves | Identified Zio. Weapon Casing 16723 | -6/Deep Caves | Found Zio. Weapon Casing 16730 | -6/Deep Caves | Found Zio. Weapon Casing 16869 | -6/Deep Caves | Destroyed as-49948 17128 | -6/Deep Caves | Triggered Deep Caves wall 17138 | -6/Deep Caves | Spotted AS-00585 17139 | -6/Deep Caves | Spotted AS-19987 17140 | -6/Deep Caves | Spotted as-49925 17171 | -6/Deep Caves | Destroyed AS-00585 17236 | -6/Deep Caves | Destroyed as-49925 17240 | -6/Deep Caves | Found GOLEM Unit 17279 | -6/Deep Caves | Lost 8 parts (2p6u) 17297 | -6/Deep Caves | Destroyed AS-19987 17376 | -6/Deep Caves | Exposed GOLEM chamber 17379 | -6/Deep Caves | Found GOLEM Unit 17663 | -6/Deep Caves | Build established: Golem 17696 | -6/Deep Caves | Identified Exp. Armor Integrity Analyzer 17699 | -6/Deep Caves | Identified Exp. Core Analyzer 17722 | -6/Deep Caves | Found GOLEM Unit 17727 | -6/Deep Caves | Found GOLEM Unit 17755 | -6/Deep Caves | Found Modified TNC 18549 | -6/Deep Caves | Found Surveybot 24 Scanner 18550 | -6/Deep Caves | Found Unknown Processor 18895 | -6/Deep Caves | Build established: Mutant 19054 | -6/Deep Caves | Discovered new exit (range 6) 19150 | -6/Deep Caves | Identified exit to Proximity Caves 19151 | -6/Deep Caves | Entered Proximity Caves 19474 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19518 | -5/Proximity Caves | Discovered exit to Factory (range 3) 19524 | -5/Proximity Caves | Entered Factory 19524 | -5/Factory | Evolved 2 slots: Utility x2 19793 | -5/Factory | Identified exit to Upper Caves 19814 | -5/Factory | Build established: Hacker-Mutant 20169 | -5/Factory | Incoming investigation squad redirected 20813 | -5/Factory | Fabricated Cmb. Antigrav System? 20939 | -5/Factory | Fabricated Cmb. Antigrav System? 21119 | -5/Factory | Entered Upper Caves 21334 | -5/Upper Caves | Learned 4 Factory zone layouts 21343 | -5/Upper Caves | Learned Factory emergency access door positions 21702 | -5/Upper Caves | A Commander dispatched an escort 21704 | -5/Upper Caves | Learned Factory stockpile data 21847 | -5/Upper Caves | Discovered new exit (range 12) 21931 | -5/Upper Caves | Identified exit to Upper Caves 21936 | -5/Upper Caves | Entered another Upper Caves area 21936 | -5/Upper Caves | Accompanied by 2 allies 21937 | -5/Upper Caves | Commander's escort returned to base 21937 | -5/Upper Caves | Commander's escort returned to base 21963 | -5/Upper Caves | Discovered new exit (range 15) 21964 | -5/Upper Caves | Encountered a Warlord checkpoint 22171 | -5/Upper Caves | Build established: Machinist-Mutant 22346 | -5/Upper Caves | Discovered new exit (range 15) 22355 | -5/Upper Caves | Identified exit to Zhirov 22356 | -5/Upper Caves | Entered Zhirov 22357 | -5/Zhirov | Discovered new exit (range 3) 22370 | -5/Zhirov | Met Zhirov 22384 | -5/Zhirov | Learned location of Quarantine (-3) 22384 | -5/Zhirov | Learned location of Testing (-2) 22384 | -5/Zhirov | Learned location of Command (-1) 22390 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22402 | -5/Zhirov | Found Alien Artifact 22402 | -5/Zhirov | Identified Integrated Dissipator 22402 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22505 | -5/Zhirov | Found Alien Artifact 22554 | -5/Zhirov | Identified exit to Proximity Caves 22558 | -5/Zhirov | Entered Proximity Caves 23931 | -4/Proximity Caves | Discovered new exit (range 6) 23934 | -4/Proximity Caves | Identified exit to Factory 24131 | -4/Proximity Caves | Entered Factory 24131 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24251 | -4/Factory | Identified exit to Upper Caves 24518 | -4/Factory | Build established: Machinist-Scout 24617 | -4/Factory | Repaired Cmb. Antigrav System 24814 | -4/Factory | Entered Upper Caves 25039 | -4/Upper Caves | Learned Research terminal intel 25051 | -4/Upper Caves | Learned location of Armory (-3) 25314 | -4/Upper Caves | Spotted B-86 Titan 25348 | -4/Upper Caves | Discovered new exit (range 3) 25349 | -4/Upper Caves | Identified exit to Upper Caves 25350 | -4/Upper Caves | Entered another Upper Caves area 25362 | -4/Upper Caves | Discovered new exit (range 6) 25754 | -4/Upper Caves | Discovered new exit (range 16) 25816 | -4/Upper Caves | Identified exit to Warlord 25822 | -4/Upper Caves | Entered Warlord 26062 | -4/Warlord | Found Prototype Special Weapon 26062 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 26064 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26067 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26293 | -4/Warlord | Warlord's base attacked by MAIN.C 26297 | -4/Warlord | Met Warlord 26303 | -4/Warlord | Opened Warlord's prototype stash 26307 | -4/Warlord | Found Prototype Device 26307 | -4/Warlord | Identified System Purifier 26315 | -4/Warlord | Found Prototype Device 26315 | -4/Warlord | Identified Exp. Phase Shifter 26611 | -4/Warlord | Destroyed 10 combat bots 26613 | -4/Warlord | Build established: Commander-Mutant 26632 | -4/Warlord | Warlord forces counterattacked 26664 | -4/Warlord | Spotted Executioner 26667 | -4/Warlord | Spotted Executioner 26672 | -4/Warlord | Allies destroyed Executioner 26692 | -4/Warlord | Spotted Executioner 26695 | -4/Warlord | Destroyed Executioner 26704 | -4/Warlord | Spotted Striker 26704 | -4/Warlord | Destroyed Striker 26709 | -4/Warlord | Spotted Executioner 26709 | -4/Warlord | Spotted Executioner 26718 | -4/Warlord | Destroyed Executioner 26739 | -4/Warlord | Destroyed 13 combat bots 26794 | -4/Warlord | Spotted B-90 Cyclops 26794 | -4/Warlord | Spotted Striker 26799 | -4/Warlord | Spotted B-86 Titan 26806 | -4/Warlord | Revealed the true nature of CR-A16's Pointy Stick 26809 | -4/Warlord | Destroyed B-86 Titan 26893 | -4/Warlord | Spotted B-90 Cyclops 26899 | -4/Warlord | Spotted Executioner 26937 | -4/Warlord | Learned Research trap positions 26937 | -4/Warlord | Learned Quarantine stockpile data 26956 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26958 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26959 | -4/Warlord | Found RU-N14's Throwing Claymores v3 26968 | -4/Warlord | Warlord base infiltrated, sounded retreat 27141 | -4/Warlord | Discovered new exit (range 14) 27195 | -4/Warlord | Identified exit to Proximity Caves 27195 | -4/Warlord | Entered Proximity Caves 27195 | -3/Proximity Caves | Accompanied by 2 allies 27196 | -3/Proximity Caves | Identified exit to Research 27548 | -3/Proximity Caves | Build established: Mutant 27816 | -3/Proximity Caves | Entered Research 27816 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 27817 | -3/Research | Identified exit to Armory 27818 | -3/Research | Loaded intel: 91 trap records 27819 | -3/Research | Loaded intel: 24 terminal locations 27819 | -3/Research | Identified Surveybot 24 Chip 28021 | -3/Research | Discovered new exit (range 22) 28110 | -3/Research | Identified exit to Quarantine 28116 | -3/Research | Build established: Scout 28130 | -3/Research | Discovered new exit (range 24) 28390 | -3/Research | Spotted B-86 Titan 28426 | -3/Research | Cargo convoy interrupted 28431 | -3/Research | Identified Transdimensional Reconstructor 28431 | -3/Research | Warped through subspace 28443 | -3/Research | Incoming assault squad redirected 28445 | -3/Research | Incoming assault squad redirected 28528 | -3/Research | Fabricated Hcp. Storage Unit? 28678 | -3/Research | Entered Quarantine 28690 | -3/Quarantine | Found Alien Artifact 28725 | -3/Quarantine | Found Alien Impact Weapon 28753 | -3/Quarantine | Found Alien Slashing Weapon 28784 | -3/Quarantine | Discovered new exit (range 23) 28945 | -3/Quarantine | Found Alien Artifact 28968 | -3/Quarantine | Build established: Machinist-Scout 29008 | -3/Quarantine | Identified Core Reset Matrix 29024 | -3/Quarantine | Found Alien Artifact 29026 | -3/Quarantine | Found Alien Artifact 29041 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 29130 | -3/Quarantine | Found Alien Artifact 29130 | -3/Quarantine | Identified Phase Redirector 29397 | -3/Quarantine | Identified Sigix Broadsword 29414 | -3/Quarantine | Spotted Fortress 29462 | -3/Quarantine | Discovered new exit (range 5) 29464 | -3/Quarantine | Identified exit to Section 7 29511 | -3/Quarantine | Entered Section 7 29609 | -3/Section 7 | Found Alien Artifact 29609 | -3/Section 7 | Identified Integrated Reactor 29609 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29634 | -3/Section 7 | Discovered new exit (range 19) 29646 | -3/Section 7 | Found Alien Artifact 29646 | -3/Section 7 | Identified Microwarp Drive 29875 | -3/Section 7 | Spotted Alpha 7 29916 | -3/Section 7 | Spotted B-99 Colossus 29973 | -3/Section 7 | Build established: Machinist-Mutant 30004 | -3/Section 7 | Warped through subspace 30005 | -3/Section 7 | Core integrity fell below 50% 30012 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 30156 | -3/Section 7 | Found Integrated Reactor 30156 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30158 | -3/Section 7 | Found Integrated Reactor 30158 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30160 | -3/Section 7 | Found Integrated Reactor 30160 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 30192 | -3/Section 7 | Found Alien Artifact 30398 | -3/Section 7 | Spotted S7 Guard 30474 | -3/Section 7 | Found Alien Artifact 30474 | -3/Section 7 | Identified Integrated Thermoelectric Network 30474 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30476 | -3/Section 7 | Identified Core Stripper 30478 | -3/Section 7 | Destroyed S7 Guard 30487 | -3/Section 7 | Found Prototype Protection 30507 | -3/Section 7 | Spotted B-86 Titan 30511 | -3/Section 7 | Destroyed B-86 Titan 30620 | -3/Section 7 | Identified Hvy. Regenerative Plating 30793 | -3/Section 7 | Found Alien Artifact 30933 | -3/Section 7 | Identified exit to Research 30933 | -3/Section 7 | Entered Research 30933 | -2/Research | Warlord forces began assault on 0b10 30933 | -2/Research | Evolved 2 slots: Propulsion x2 30934 | -2/Research | Identified exit to Testing 31043 | -2/Research | Research machine network offline 31138 | -2/Research | Identified LRC Energy Well 31138 | -2/Research | Installed LRC Energy Well, increased energy storage capacity (+250) 31148 | -2/Research | Discovered new exit (range 12) 31154 | -2/Research | Identified exit to Access 31173 | -2/Research | Met up with Warlord 31225 | -2/Research | Borebot progress halted 31253 | -2/Research | Borebot progress halted 31527 | -2/Research | Warlord destroyed during the assault 31546 | -2/Research | Borebot progress halted 31601 | -2/Research | Entered Testing 31639 | -2/Testing | Found Prototype Energy Cannon 31639 | -2/Testing | Identified Null Cannon 31701 | -2/Testing | Found Prototype Energy Cannon 31701 | -2/Testing | Identified Cld. Nova Cannon 31762 | -2/Testing | Found Prototype Ballistic Gun 31768 | -2/Testing | Spotted PH-S0BXBF9KM3 31917 | -2/Testing | Found Prototype Hackware 32010 | -2/Testing | Found Exp. Targeting Computer 32033 | -2/Testing | Discovered exit to Access (range 16) 32068 | -2/Testing | Found Prototype Hackware 32105 | -2/Testing | Found Prototype Device 32105 | -2/Testing | Identified Exp. Hardlight Generator 32115 | -2/Testing | Entered Access 32115 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 32116 | -1/Access | Identified exit to Command 32145 | -1/Access | Identified Ghost Barrier 32146 | -1/Access | Identified System Mapper 32147 | -1/Access | Identified Spacefold Activator 32460 | -1/Access | Found Antimissile System 32461 | -1/Access | Found Antimissile System 33260 | -1/Access | Found Quantum Capacitor 33282 | -1/Access | Found Prototype Processor 33282 | -1/Access | Identified Exp. Melee Analysis Suite 33365 | -1/Access | First assault squad dispatched 33374 | -1/Access | Entered Command 33401 | -1/Command | Spotted B-99 Colossus 33624 | -1/Command | First assault squad dispatched 33647 | -1/Command | Incoming assault squad redirected 33741 | -1/Command | Spotted Combat Programmer 33742 | -1/Command | Spotted Combat Programmer 33774 | -1/Command | Destroyed Combat Programmer 33806 | -1/Command | Destroyed Combat Programmer 34207 | -1/Command | Identified Hyp. Multirail 34250 | -1/Command | Found Antimissile System 34299 | -1/Command | Identified Subatomic Replicator 34374 | -1/Command | Spotted M Guard 34375 | -1/Command | Spotted M Guard 34378 | -1/Command | Destroyed M Guard 34387 | -1/Command | Destroyed M Guard 34387 | -1/Command | All MAIN.C guards destroyed 34396 | -1/Command | Found Prototype Device 34396 | -1/Command | Identified Thermal Barrier 34401 | -1/Command | Found Prototype Device 34401 | -1/Command | Identified AEGIS Remote Shield 34407 | -1/Command | Found AEGIS Remote Shield 34442 | -1/Command | Incoming assault squad redirected 34685 | -1/Command | Incoming assault squad redirected 34773 | -1/Command | Found Prototype Reactor 34773 | -1/Command | Identified Zero-point Reactor 34775 | -1/Command | Found Zero-point Reactor 34861 | -1/Command | Met MAIN.C 34866 | -1/Command | 0b10 Conduit disabled 34876 | -1/Command | System corruption reached 10% 34900 | -1/Command | Destroyed MAIN.C Shell 34903 | -1/Command | MAIN.C activated Command garrisons 34981 | -1/Command | Used Subatomic Replicator to create Alien Artifact 34985 | -1/Command | Identified Supercharged TR 34985 | -1/Command | Warped through subspace to slip node 34985 | -1/Command | Discovered new exit (range 3) 35017 | -1/Command | Lost 9 parts (1p1n5u2w) 35081 | -1/Command | Used Core Reset Matrix 35085 | -1/Command | Sensed 1 artifact in vicinity 35095 | -1/Command | Entered Access_0 35096 | -1/Access_0 | Sensed 4 artifacts in vicinity 35096 | -1/Access_0 | Met Architect 35100 | -1/Access_0 | Warped through subspace to slip node 35100 | -1/Access_0 | Discovered new exit (range 8) 35101 | -1/Access_0 | Core integrity fell below 50% 35209 | *** | Heading to fleet! Last Messages --------------- to let you continue any further. So it's about time we end this. 35097_ Enhanced Grunt springs to life. 35098_ A0_COM: INTRUDER ALERT. CALLING ALL ARCHITECTS. 35098_ Penetrated by Quantum Shear. 35100_ Null Cannon destroyed. 35100_ Penetrated by Quantum Shear. 35100_ Warped through subspace, drawn to slip node. 35100_ EXIT=FOUND 35103_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 35107_ Dimensional Slip Node implodes. 35108_ The unstable cave ceiling collapses. 35143_ GOLEM Unit beginning Asb. Nanovents integration. 35143_ The unstable cave ceiling collapses. 35144_ Asb. Nanovents integration complete. 35145_ GOLEM Unit beginning Asb. Focal Cannon integration. 35147_ Discarded Asb. Nanovents. 35152_ The unstable cave ceiling collapses. 35196_ Asb. Focal Cannon integration complete. 35197_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????#### ##????????????????????? | | ???????????????????## # ####???????????????????? | | ??????????????????## ### ##??????????????????? | | ??????????????????# # ##??????????????????? | | ??????????????????# ## ##??????????????????? | | ??????????????????##### # #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# # ## # # #??????????????????? | | ??????????????????### ## ###??????????????????? | | ???????????????????# ## ## #???????????????????? | | ???????????????????### ####???????????????????? | | ??????????????????????####"#?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ??????????????????????????# ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 117 Energy Generation 87 Energy Capacity 1960 Matter Stores 446 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Cloak Strength 6 Additional Mass Support 20 Armor Coverage 1025 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 75 Targeting Accuracy 20 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 50 Offensive Hacking 30 Defensive Hacking 11 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -6/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Authchip Hcp. Storage Unit | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Phase Redirector Sigix Broadsword Integrated Reactor Microwarp Drive High-powered Transdimensional Reconstructor Integrated Thermoelectric Network Core Stripper LRC Energy Well Spacefold Activator Subatomic Replicator Supercharged TR Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed PulseNovaBattery Manual? 0 Play Time 07:51:02 Cumulative 383.8 hours Start 2023.03.25 @ 20:47:16 End 2023.03.26 @ 20:41:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 462 Rogue 375 Adventurer 87 Explorer 0 Win Type 2 Total 18 Types 7/0/9/1/1/0/0/0/0 Lore% 87 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54decaad-0999-4845-aed4-4a485e69d482