Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.07 @ 19:03:59 Player: Octolegs Supreme Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (131) 655 Value Destroyed (5734) 5734 Prototype IDs (129) 2580 Alien Tech Used (14) 2800 Bonus (44034) 44034 TOTAL SCORE: 67303 Bonus ------- High Alert Combat Kills 2562 Follower Combat Kills 4022 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -7650 Cogmind --------- Core Integrity 591/1600 Matter 20/425 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (9) ---- Armored Heavy Treads Zionite Biocell Array (306) Zionite Biocell Array (0) Advanced Particle Accelerator Zionite Weapon Casing Zionite Weapon Casing Heavy Regenerative Plating Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network Medium Storage Unit Experimental Energy Well Spectral Analyzer Experimental Targeting Computer Precision Energy Filter Quantum Capacitor Zionite Weapon Casing Zionite Shade Armor AEGIS Remote Shield Matter Drive > --- WEAPON ----------- Potential Cannon > --- INVENTORY -------- Armored Heavy Treads Zionite Biocell Array Zionite Biocell Array Advanced Particle Accelerator Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Heavy Regenerative Plating AEGIS Remote Shield High-powered Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor [Rating: 251] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Zionite Supercomposite Leg Hover Unit Combat Gravmag System Flight Unit Cooled VTOL Module Utility Improved Propulsion Shielding Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Improved Propulsion Shielding Artifact Matter Drive Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Potential Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Plasma Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . -1 . . Propulsion 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 416 | 8 10 5 4 6 58 10 . 22 2 3 1 5 10 . 3 9 3 9 2 3 . 2 11 5 1 6 . 3 6 7 6 10 28 120 38 Power 24 | 1 . . . 2 3 . . 1 . . . . 3 . . 1 . 1 . . . . 5 . . . . . . . 2 . 1 4 . Engine 11 | 1 . . . 1 3 . . . . . . . 2 . . 1 . . . . . . 2 . . . . . . . 1 . . . . Core 9 | . . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . 1 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Propulsion 89 | 2 4 1 . . 20 6 . 9 . . . . . . . 2 1 . . . . . . . . 1 . 1 . . . 1 9 25 7 Treads 22 | . 3 1 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Leg 31 | 2 1 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Flight 32 | . . . . . 2 6 . 9 . . . . . . . 2 1 . . . . . . . . 1 . 1 . . . 1 5 4 . Utility 226 | 2 4 2 2 1 18 4 . 4 2 3 1 5 4 . 3 2 2 7 2 3 . 2 6 5 1 5 . 2 4 4 3 8 15 69 31 Device 83 | 2 1 2 1 1 5 . . 1 1 2 . 3 1 . 2 1 2 1 2 1 . 1 4 5 1 2 . 1 1 1 2 2 8 23 3 Storage 21 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 1 1 10 2 Processor 17 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . 3 7 . Hackware 6 | . . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . Protection 74 | . 1 . . . 10 2 . 2 1 1 1 2 2 . 1 1 . 4 . 2 . 1 . . . 1 . 1 . 2 . . 2 22 15 Artifact 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 1 7 11 Weapon 77 | 3 2 2 2 3 17 . . 8 . . . . 3 . . 4 . 1 . . . . . . . . . . 2 3 1 1 3 22 . Energy Gun 17 | 2 1 1 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 2 . Energy Cannon 25 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 19 . Ballistic Gun 12 | 1 . . 1 . 5 . . 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . 4 . . . . 1 . . 3 . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . . . 5 . . 1 . . . . . . 1 1 . . . 1 . . 1 . . 4 . . 3 3 1 3 6 22 . Parts Lost 9 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 4 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Utility 6 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 . Average Slot Usage (%) 92 | . 99 100 99 100 99 99 100 99 100 100 100 98 87 93 87 91 100 97 100 100 100 100 98 100 100 98 95 90 93 94 91 83 77 74 75 Engine 7 | . 14 14 14 13 9 7 7 3 . . . . 1 6 6 9 12 5 5 5 5 5 9 10 10 10 10 9 9 8 8 8 3 . . Core 1 | . . . . . . . . 3 7 7 7 7 5 6 6 2 . 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 3 . . Treads 11 | . 19 28 28 28 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Leg 4 | . 8 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 23 Flight 15 | . . . . . . 45 46 45 46 46 46 46 40 40 37 38 43 38 38 38 38 38 35 35 35 35 35 31 31 29 29 25 24 5 . Device 11 | . 4 13 4 14 9 . . . 6 7 7 1 6 6 5 6 11 10 11 6 11 10 9 15 15 15 20 18 18 19 24 15 18 13 15 Storage 5 | . . . 9 14 10 7 7 7 7 7 7 7 5 . . . . . . . . . . . . . . . 2 4 . 1 3 6 6 Processor 6 | . 11 14 14 . . 6 7 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 7 8 8 8 5 7 Protection 9 | . 11 . . . 13 5 . 5 7 7 7 12 9 20 18 17 12 15 16 21 22 22 20 20 20 18 15 18 18 16 5 . 3 11 9 Energy Gun 7 | . 28 27 26 28 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 4 3 2 . . Energy Cannon 1 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . . . 1 . 9 15 15 10 15 15 15 15 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 4 . . . . . . . 6 12 6 5 5 5 5 5 5 5 5 5 4 4 . . . . . . Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 131 | 11 11 10 30 34 55 26 24 28 28 28 28 28 35 28 29 28 24 24 24 30 30 32 33 34 33 38 38 38 53 38 39 44 58 131 131 Greatest Support 270 | 20 40 40 40 40 80 30 30 30 30 38 30 30 38 30 30 38 35 35 47 35 35 41 47 35 41 38 38 48 48 46 46 50 59 270 180 Greatest Overweight (x) 9 | . . . . . 1 . . . . . . . . . . . . . . . 9 . . . . 1 . . 1 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 14 14 14 14 Average Capacity 9 | 5 5 5 11 15 15 10 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 14 14 13 Most Carried 15 | 5 5 5 7 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 11 14 14 14 Average Carried 9 | 1 4 4 5 12 14 9 10 9 9 10 10 9 8 5 5 4 4 4 5 4 5 5 4 4 5 4 5 3 4 4 4 6 13 13 12 Final Capacity 15 | 5 5 5 15 15 15 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 14 14 14 9 Final Carried 15 | 5 5 5 6 14 15 10 10 10 10 10 10 10 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 3 5 5 5 11 14 13 9 Class Distribution -------------------- 34% | Mutant 25% | Scavenger-Mutant 17% | Sprinter 9% | Scout 6% | Alien-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -5/Cetus Mutant | -5/Archives Sprinter | -5/Hub_04(d) Sprinter | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Ninja | -3/Research Ninja | -3/Testing Scout | -2/Research Scout | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Scout | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 4594 | 305 50 91 . 84 900 56 . 167 196 26 . 74 70 30 40 48 72 50 50 40 . 10 . 66 114 . . 80 . . 56 239 134 1521 25 Remotely 287 | 180 . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5500 | 156 85 . . 106 1257 56 . 137 . . . . 528 91 . . . 101 . 84 . 407 . . . . . . . . 56 390 134 1168 744 Parts 258 | 15 3 . . 10 80 3 . 9 . . . . 24 . . . . 1 . 6 . 22 . . . . . . . . 2 6 25 36 16 Haulers Intercepted 10 | . . . . . 6 . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . 7 . . 2 4 4 . . . . . . . . . . . . . . . . . . Prevented 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 68 | . 2 . . 5 29 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 10 21 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 12 | . 2 . . 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cannons 27 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 8 AOE 19 | . . . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Classes Destroyed 14 | 2 1 . . 1 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Worker 16 | . . . . . 2 1 . . . . . . 2 . . . . . . . . 8 . . . . . . . . 1 . 1 1 . Builder 9 | . . . . . 3 . . . . . . . 2 . . . . . . . . 4 . . . . . . . . . . . . . Tunneler 5 | 3 . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . . . . . 6 . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Recycler 8 | 1 . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . Operator 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . . . 1 1 . . . . . . 1 . . . . . . . . 2 . . . . . . . . 1 . . . . Swarmer 16 | . . . . 4 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 14 | . 2 . . 1 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 16 | 3 2 . . 3 14 1 . 2 . . . . 5 . . . . 1 . . . 16 . . . . . . . . 2 3 1 1 5 Combat Bots Only 9 | . 2 . . 3 9 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Max Kills in Single Turn 14 | 1 1 . . 3 3 1 . 1 . . . . 1 1 . . . 1 . 1 . 14 . . . . . . . . 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 4 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 9294 | . 65 28 . 101 1171 . . 197 . . . 292 164 . 15 . . 24 . 11 . 108 90 . . . . 196 24 . 136 654 120 2031 3867 Core 1297 | . 8 . . 10 177 . . 49 . . . 50 20 . . . . 12 . . . . 23 . . . . 34 . . 20 424 48 249 173 Absorbed by Shields 4415 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 28 771 3606 Reduced by Siege Mode 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 86 Core Remaining (%) 83 | 100 . . . 92 67 . . . . . . 85 . . . . 97 . . . . 98 . . . . 98 . 97 . . 69 . . 36 Volleys Fired 617 | 25 5 6 2 7 105 11 . 2 . . . . . . . . . . . . . . . . . . . . 1 10 15 67 45 170 146 Largest 2 | 1 2 2 1 2 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 Hottest 200 | 20 100 100 20 80 128 50 . 50 . . . . . . . . . . . . . . . . . . . . 200 73 73 73 73 200 200 Shots Fired 713 | 25 9 10 2 14 173 22 . 4 . . . . . . . . . . . . . . . . . . . . 1 10 15 67 45 170 146 Gun 367 | 25 8 8 2 14 75 22 . 4 . . . . . . . . . . . . . . . . . . . . . 10 15 67 41 76 . Cannon 310 | . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 79 146 Launcher 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 22 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 15 . Kinetic 120 | 25 . . 2 . 67 22 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 292 | . 1 2 . . 92 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 46 146 Explosive 14 | . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 49 | . 8 8 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Phasic 238 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 15 67 41 105 . Robot Hit Streak 18 | 10 11 6 . 3 12 4 . . . . . . . . . . . . . . . . . . . . . . . . 5 7 14 14 18 Robot Miss Streak 7 | 2 1 1 . 2 4 5 . 4 . . . . . . . . . . . . . . . . . . . . . . 7 3 2 5 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 309 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 17 6 138 146 Shots Hit Robots 436 | 20 5 7 . 8 98 10 . 4 . . . . 16 3 . . . 2 2 4 . . . . . . . . 1 . 8 19 31 100 98 Core Hits 242 | 8 2 1 . 10 76 3 . 3 . . . . 8 1 . . . 1 . 2 . 16 . . . . . . . . 3 7 6 33 62 Critical Kills 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 8 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intensify 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 84 | . . . . . . . . 6 . . . . 20 3 1 . . 9 2 5 . 10 6 2 2 2 . 2 14 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 57 | . . . . . . . . . . . . . 19 3 1 . . 7 2 5 . 9 6 2 2 1 . . . . . . . . . Piercing 27 | . . . . . . . . 6 . . . . 1 . . . . 2 . . . 1 . . . 1 . 2 14 . . . . . . Sneak Attacks 24 | . . . . . . . . 3 . . . . 11 1 . . . 2 2 4 . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46026 | 156 79 195 . 210 3556 183 . 330 . . . . 2078 440 . . . 332 184 389 . 2129 . . . . . . 141 . 319 760 1124 8821 24600 Guns 5045 | 156 70 93 . 114 871 183 . . . . . . . . . . . . . . . . . . . . . . . . 319 760 1102 1377 . Cannons 20435 | . . . . . 1055 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4983 14397 Explosions 16344 | . . 96 . 74 1524 . . . . . . . . . . . . . . . . 2129 . . . . . . . . . . . 2318 10203 Melee 3894 | . . . . . . . . 330 . . . . 2078 440 . . . 332 184 389 . . . . . . . . 141 . . . . . . Ramming 205 | . 9 6 . 22 106 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . Kinetic 1108 | 156 . . . . 769 183 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 32091 | . . 96 . 74 1157 . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 6142 24600 Explosive 1524 | . . . . . 1524 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2536 | . 70 93 . 114 . . . . . . . . . . . . . . . . . 2129 . . . . . . . . . . . 130 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3423 | . . . . . . . . . . . . . 2078 440 . . . 332 184 389 . . . . . . . . . . . . . . . Piercing 471 | . . . . . . . . 330 . . . . . . . . . . . . . . . . . . . . 141 . . . . . . Phasic 4668 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 319 760 1102 2487 . Highest Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . 4 1 1 1 1 . . . . . 2 . . . Average Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . 2 . . . Message Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2991 | . . . . . 108 . . . . . . . 663 240 . . . 136 15 . . 99 . . . . . . 71 . . . . 415 1244 Projectiles 1393 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 222 1141 Explosions 451 | . . . . . 78 . . . . . . . . . . . . . . . . 99 . . . . . . . . . . . 171 103 Melee 1147 | . . . . . . . . . . . . . 663 240 . . . 136 15 . . . . . . . . . 71 . . . . 22 . Knockbacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . . . . . . . . . . . . . . . . . . . 109 . . . . . . . . . . . . 295 Shots 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 Rammed 24 | . 2 4 . 6 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . 2 4 . 6 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 78 69 . 7 198 11 5 151 125 161 75 59 117 170 195 175 45 29 62 193 40 202 214 . 52 21 . 267 139 139 55 269 146 338 142 Average Temperature 50 | . 33 28 . 3 65 3 3 18 49 73 40 29 22 69 71 59 12 9 17 56 20 77 121 . 31 12 . 116 69 65 21 75 66 119 80 Received Heat Transfer 833 | . 6 15 . 42 387 . . 45 . . . 12 39 . . . . 20 . . . . 9 . . . . 27 . . 9 . . 150 72 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Siege Activations 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 Total Turns 127 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 77 Longest Duration 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 12 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 22 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . 5 . Impact Corruptions 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Parts Melted 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 12170 | . . 150 . 100 1864 . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 1408 8537 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2005 | 20 103 56 . 299 622 438 168 310 . . . . 401 . . . . 91 248 125 263 1003 919 . . . . 586 493 407 236 443 602 2005 . Initial 491 | . 13 39 . . 20 165 153 117 . . . . 69 . . . . 6 44 28 50 21 491 . . . . . 318 182 116 132 194 384 . Average 284 | 12 39 14 . 152 317 284 158 222 . . . . 275 . . . . 35 101 100 193 83 676 . . . . 153 369 290 178 337 303 1204 . Maximum Alert Level 5 | . . . . 1 2 2 . 1 . . . . 2 . . . . . 1 . 1 3 3 . . . . 2 2 2 1 2 2 5 . Low Security (%) 39 | 100 100 100 . 66 19 32 100 33 . . . . 3 . . . . 100 82 100 35 90 . . . . . 67 . 11 72 4 8 . . Level 1 33 | . . . . 33 64 49 . 66 . . . . 95 . . . . . 17 . 64 6 . . . . . 14 67 59 27 89 78 1 . Level 2 8 | . . . . . 16 18 . . . . . . . . . . . . . . . . 28 . . . . 18 32 29 . 6 12 8 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . 2 71 . . . . . . . . . . 8 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 3 . . . 3 4 . 4 . . . . 1 . . . . 2 1 . . 2 4 . . . . 1 . 2 1 2 1 7 . Investigation 11 | . 1 . . . 1 3 . 2 . . . . . . . . . . . . . 1 2 . . . . . . . . 1 . . . Extermination 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 3 . Reinforcement 10 | . 2 . . . 2 . . 1 . . . . . . . . . . 1 . . 1 2 . . . . . . . . 1 . . . Assault 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 4 . Garrison 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . 1 2 . . 5 . . 2 . . . . . . . . . 1 4 1 . 2 1 . . . . 2 . 1 . . . 19 . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 3 . 7 4 4 . Distress Signals 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 3 . 7 4 4 . Times Spotted 379 | . 8 4 . 14 65 4 4 17 1 . . 11 14 . 1 . 3 10 3 4 1 7 17 . . . . 23 10 12 7 12 29 53 45 Peak Tracking Total 16 | . 4 2 9 4 6 4 5 10 1 . . 5 9 . 1 . 3 6 5 5 1 5 11 . . . . 11 3 7 5 9 16 7 6 Tactical Retreats 31 | . . . . 2 2 1 . 2 1 . . 1 2 . . . . 1 . . . . 3 . . . . 3 1 3 . 3 4 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . . . . . . 1 . 1 . . . . 3 . . . . . 3 . . 3 1 . . . . 1 . . . 2 . 1 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 65 | . 1 . 1 2 2 . . . . . . . 2 . . . . . . . 3 18 . . . . . 1 4 . 2 12 3 8 6 Max in Single Turn 18 | . 1 . 1 1 1 . . . . . . . 1 . . . . . . . . 18 . . . . . . 1 . 1 1 1 2 1 Garrison Access 8 | . . . . . 1 . . 2 . . . . 1 . . . . 1 . . . 1 1 . . . . . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 64 | . 2 . 2 1 10 5 . 13 2 . 3 . 5 1 . . . 3 . . . 2 6 . 2 1 . 2 1 . 2 1 . . . Terminals 22 | . 2 . . 1 7 2 . 6 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . . Fabricators 7 | . . . . . . . . 2 . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . Garrison Access 10 | . . . . . 1 . . 3 . . . . 1 . . . . 1 . . . 2 1 . . . . . . . 1 . . . . Total Hacks 196 | . 9 . 2 1 39 7 . 45 4 . 22 . 10 1 . . . 6 . . . 3 22 . 6 5 . 9 2 . 2 1 . . . Successful 111 | . 4 . 2 1 19 3 . 24 4 . 22 . 1 1 . . . 3 . . . 2 7 . 6 5 . 4 . . 2 1 . . . Failed 85 | . 5 . . . 20 4 . 21 . . . . 9 . . . . 3 . . . 1 15 . . . . 5 2 . . . . . . Catastrophic 16 | . . . . . 2 . . 3 . . . . 4 . . . . . . . . . 6 . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 262 | . 6 . 1 2 12 5 . 19 . . . . 7 . . . . 8 7 7 . 25 20 . . 1 . 13 14 27 29 24 21 14 . Terminals 71 | . 9 . . 1 25 4 . 21 . . . . 6 . . . . . . . . . . . 5 . . . . . . . . . . Fabricators 22 | . . . . . . . . 8 . . . . . . . . . 1 . . . . 12 . . . . 1 . . . . . . . Repair Stations 15 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 9 . . . . . . . 1 . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 34 | . . . . . 11 . . 12 . . . . . . . . . . . . . . . . . . . 8 2 . . 1 . . . Garrison Access 16 | . . . . . 3 . . 4 . . . . 2 . . . . 2 . . . 3 1 . . . . . . . 1 . . . . Terminal Hacks 60 | . 4 . 2 1 9 . . 5 4 . 22 . 1 1 . . . . . . . . . . 6 5 . . . . . . . . . Record 15 | . . . 1 . . . . . 3 . 6 . . . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 8 | . . . . . . . . 2 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 5 . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Build 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . 6 . . 8 . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . Insert Component 11 | . . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Analyze 7 | . . . . . 2 . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . . . . . 3 3 . 5 . . . . . . . . . 1 . . . 2 2 . . . . 1 . . . . . . . Terminals 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 . . 1 9 2 . 11 . . . . 5 . . . . 3 . . . 2 5 . 1 . . 2 1 . . . . . . Full Trace Events 5 | . 1 . . . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 16 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 9 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 89 | . . . . . . . . 4 . . 6 . . . . . . . . . . . . . . . . . 27 22 10 11 . 9 . Parts Built 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter 1026 | . . . . . . . . 430 . . . . . . . . . . . . . . 596 . . . . . . . . . . . . Time 508 | . . . . . . . . 251 . . . . . . . . . . . . . . 257 . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . 18 . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 73 | . . 3 . 1 . 1 . 1 . . . 1 . . . 10 . 4 5 6 . . 4 . . . . 7 . 2 . . 2 26 . Largest Group 12 | . . 3 3 4 . 1 . 1 . . . 1 . . . 10 6 3 5 8 7 6 4 . . . . 5 . 2 . . 2 12 . Highest-Rated Group 1251 | . . 40 40 71 . 21 . 26 . . . 95 . . . 326 172 84 403 722 581 518 412 . . . . 328 . 55 . . 296 1251 . Highest-Rated Ally 269 | . . 16 16 31 . 21 . 26 . . . 95 . . . 40 31 28 156 150 95 95 103 . . . . 103 . 28 . . 269 269 . Zionite Dispatches 13 | . . . . . . . . . . . . . . . . . . 2 1 1 . . 2 . . . . 3 . 2 . . 2 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 24 | . . 6 1 . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . 2 . . 1 11 . STAY 10 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 9 | . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . DROP 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . Ally Attacks 447 | . . 11 . 43 . 3 . . . . . 9 . . . . 26 6 14 29 43 14 9 . . . . 23 . . . . . 217 . Total Damage 23544 | . . 121 . 514 . 80 . . . . . 283 . . . . 442 108 333 533 1307 414 839 . . . . 1393 . . . . . 17177 . Kills 102 | . . 4 . 10 . 2 . . . . . 2 . . . . 4 1 6 4 4 2 4 . . . . 11 . . . . . 48 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 2 1 . 1 . 1 . 1 . . . . . . . 2 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 45 | . . . . . . . . . . . . . . . . . . . 1 1 . 6 2 . . . . 1 4 6 9 7 4 4 . Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Branch Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 1 . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . 1 . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unaware Analyses 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . . 1 . Trap Installations 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . Depthwide Sectors/0 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 17853 | 141 332 2128 631 1094 2677 357 14 410 199 57 17 65 231 247 146 370 87 150 401 208 562 266 293 305 74 134 47 205 443 588 362 495 574 2686 857 Spaces Moved 22933 | 80 186 671 387 609 1403 1201 59 1229 460 220 77 222 560 584 502 1078 359 323 451 164 136 620 706 427 398 581 234 444 908 634 783 1365 1575 2813 484 Core 151 | 43 . . . . . . . . . . . . . . . . . . . . 101 . . . . . . . . . . . . . 7 Treads 3003 | . 114 671 387 609 1160 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 4 Legs 2147 | 37 72 . . . 243 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1322 473 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17396 | . . . . . . 1201 59 1229 460 220 77 222 560 584 502 1078 359 323 451 164 35 620 706 427 398 581 234 444 908 634 783 1153 1551 1433 . Fastest Speed 5 | 50 120 160 160 160 120 24 24 20 20 6 20 20 11 20 20 17 17 17 17 17 17 7 6 17 7 17 17 5 6 7 7 7 12 25 50 Average Speed 49 | 82 144 160 160 160 153 24 24 23 20 19 20 20 20 20 20 22 17 17 17 17 375 16 16 17 16 17 17 14 16 16 16 19 23 67 105 Slowest Speed 500 | 120 160 160 160 160 200 24 24 24 20 20 20 20 23 20 20 23 20 17 17 17 500 17 17 17 17 82 17 20 84 17 17 21 25 235 270 Overloaded Moves 326 | . . . . . . . . . . 6 . . 3 . . . . . . . . 22 24 . 7 . . 117 24 28 15 77 3 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 126 | . . . . . . 16 . 16 . . . 2 1 2 2 . 1 2 5 . . 3 3 1 . . 1 12 15 5 5 4 21 9 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Microwarps 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 . . Exploration Rate (%) 54 | 3 33 90 70 94 83 23 72 29 60 39 69 48 18 60 60 89 58 11 57 61 75 48 15 71 60 81 64 21 82 17 78 70 50 63 37 Regions Visited 35 Branch Regions 24 Pre-discovered Areas 28 | . . . 1 1 . 3 . . 1 1 1 . . 1 . 3 . . . . . 9 . . 1 . . . 2 . 2 2 . . . Known Exits Taken 27 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 1 . 2 . . . . 11 2 . 3 . 2 1 2 4 . . . . . . 3 5 . . . . . . . . . . Spaces Dug 109 | . 1 . . . 29 . . . . . . . . . 1 . . 4 . 1 . 8 5 2 2 1 . 2 7 9 . 1 1 5 30 Terrain Destroyed 1322 | . 1 5 . 17 81 . . . . . . . . . 1 . . 4 . 1 . 166 5 2 2 1 . 2 7 10 4 19 27 85 882 Melee 33 | . . . . . . . . . . . . . . . 1 . . 4 . 1 . 8 5 2 2 1 . 2 7 . . . . . . Projectile 122 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 10 4 19 9 40 34 AOE 1167 | . . 5 . 17 76 . . . . . . . . . . . . . . . . 158 . . . . . . . . . . 18 45 848 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 28616 | 131 236 1711 395 714 1785 1244 58 1320 565 231 77 238 638 705 541 1208 384 400 765 336 186 764 872 653 400 612 239 569 1152 1101 997 1370 1698 3554 767 Wait 4336 | 14 24 1018 . 62 136 18 . 57 102 9 . 10 19 121 36 115 18 57 296 160 51 136 130 219 . 17 7 124 225 451 187 106 57 324 30 Move 22429 | 79 185 670 386 608 1402 1170 58 1197 459 219 76 218 557 579 497 1077 356 318 440 163 135 613 699 424 397 580 231 420 878 623 772 1156 1510 2794 483 Hop 120 | . . . . . . 15 . 15 . . . 1 1 2 2 . 1 2 5 . . 3 3 1 . . 1 11 14 5 5 4 20 9 . Pick Up 150 | 4 4 4 2 15 21 5 . 7 1 . . 1 1 . . 1 2 2 . 2 . . 4 1 . 1 . 1 5 . 2 6 12 19 27 Fast Attach 192 | 8 2 . 1 2 19 . . 8 . . . . 4 . 2 6 2 5 1 1 . 1 3 . . 5 . 1 5 5 5 14 18 61 13 Attach 126 | . 1 2 . 1 19 7 . 1 . . . . 4 . . . 1 . . 1 . . 6 1 . . . 2 1 1 1 2 5 47 23 Detach 95 | 1 1 . . . 6 2 . 4 . . . 1 3 . . . 1 . . 1 . . 6 1 . 1 . . 1 1 . 3 8 42 12 Swap 111 | . 7 3 3 3 20 3 . 13 2 3 1 5 2 . 2 3 . 4 1 1 . 1 2 4 1 1 . . . 1 . 1 5 14 5 Drop 276 | . 5 4 1 10 42 8 . 12 1 . . 2 7 . 1 6 3 4 1 2 . 1 6 . . 6 . 2 8 4 10 11 18 73 28 Fire 617 | 25 5 6 2 7 105 11 . 2 . . . . . . . . . . . . . . . . . . . . 1 10 15 67 45 170 146 Melee 79 | . . . . . . . . 4 . . . . 20 3 1 . . 8 2 5 . 9 6 2 2 1 . 2 14 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Crush 26 | . 2 4 . 6 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . . . 20 . . . . . 19 . . . 7 . . . . 5 . . . . . . . Rewire 6 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Discovered new exit (range 3) 336 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 6) 474 | -10/Materials | Entered Mines 475 | -10/Mines | Assembled infested the area 479 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1525 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1525 | -10/Mines | Discovered new exit (range 5) 1798 | -10/Mines | Discovered new exit (range 15) 1818 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2322 | -10/Mines | Learned Materials trap positions 2602 | -10/Mines | Entered Exiles 2602 | -10/Exiles | Accompanied by 3 allies 2623 | -10/Exiles | Discovered new exit (range 15) 2644 | -10/Exiles | Met 8R-AWN 2668 | -10/Exiles | Met EX-HEX 2727 | -10/Exiles | Met EX-DEC 2756 | -10/Exiles | Learned location of Zion (-6) 2895 | -10/Exiles | Met EX-BIN 2917 | -10/Exiles | Aligned with FarCom system 2919 | -10/Exiles | Given EX-Vault access code 2957 | -10/Exiles | Opened EX-Vault 2994 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3130 | -10/Exiles | Discovered new exit (range 14) 3200 | -10/Exiles | Attacked by the Exiles 3233 | -10/Exiles | Entered Mines 3233 | -9/Mines | Accompanied by 3 allies 3236 | -9/Mines | Escorted by a lone wolf Derelict 3256 | -9/Mines | Learned location of Storage (-7) 3322 | -9/Mines | Discovered new exit (range 9) 3682 | -9/Mines | Discovered new exit (range 7) 3775 | -9/Mines | Learned Materials terminal intel 3791 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3875 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3879 | -9/Mines | Found Prototype Device 4117 | -9/Mines | Found a hidden stash of uninstalled traps 4327 | -9/Mines | Entered Materials 4327 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4328 | -8/Materials | Loaded intel: 18 trap records 4329 | -8/Materials | Loaded intel: 12 terminal locations 4625 | -8/Materials | Build established: Scavenger-Mutant 4719 | -8/Materials | Discovered new exit (range 16) 5040 | -8/Materials | Identified Exp. Sensor Array 5336 | -8/Materials | Destroyed 9 combat bots 5621 | -8/Materials | Build established: Mutant 6185 | -8/Materials | Identified exit to Factory 6625 | -8/Materials | Build established: Scavenger-Mutant 7004 | -8/Materials | Entered Factory 7004 | -7/Factory | Evolved 2 slots: Propulsion x2 7044 | -7/Factory | Discovered new exit (range 18) 7322 | -7/Factory | Discovered new exit (range 7) 7361 | -7/Factory | Manually triggered Chute Trap 7361 | -7/Factory | Sucked down chute 7361 | -7/Factory | Entered Waste 7366 | -7/Waste | Spotted C-40 Crusher 7366 | -7/Waste | Spotted C-40 Crusher 7371 | -7/Waste | Discovered new exit (range 20) 7372 | -7/Waste | Spotted C-40 Crusher 7372 | -7/Waste | Spotted C-40 Crusher 7372 | -7/Waste | Spotted C-40 Crusher 7375 | -7/Waste | Entered Factory 7511 | -7/Factory | Discovered new exit (range 5) 7604 | -7/Factory | Identified exit to Storage 7604 | -7/Factory | Identified exit to Lower Caves 7662 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7709 | -7/Factory | Fabricated Adv. Signal Interpreter? 7785 | -7/Factory | Entered Lower Caves 7786 | -7/Lower Caves | Encountered a Warlord checkpoint 7788 | -7/Lower Caves | Learned Factory emergency access door positions 7839 | -7/Lower Caves | Learned Factory emergency access door positions 7844 | -7/Lower Caves | Build established: Sprinter 7844 | -7/Lower Caves | Learned Extension security intel 7975 | -7/Lower Caves | Discovered new exit (range 10) 7977 | -7/Lower Caves | Identified exit to Lower Caves 7984 | -7/Lower Caves | Entered another Lower Caves area 7989 | -7/Lower Caves | Discovered new exit (range 5) 7990 | -7/Lower Caves | Identified exit to Factory 8013 | -7/Lower Caves | Encountered a Warlord checkpoint 8032 | -7/Lower Caves | Discovered new exit (range 16) 8035 | -7/Lower Caves | Identified exit to Data Miner 8041 | -7/Lower Caves | Entered Data Miner 8041 | -7/Data Miner | Discovered new exit (range 6) 8045 | -7/Data Miner | Met Data Miner 8049 | -7/Data Miner | Learned location of Section 7 (-2) 8049 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8052 | -7/Data Miner | Received God Mode back door access code from Data Miner 8056 | -7/Data Miner | Identified exit to Proximity Caves 8058 | -7/Data Miner | Entered Proximity Caves 8108 | -6/Proximity Caves | Spotted B-75 Beast 8120 | -6/Proximity Caves | Learned Factory emergency access door positions 8121 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8123 | -6/Proximity Caves | Entered Factory 8123 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8257 | -6/Factory | Identified exit to Lower Caves 8338 | -6/Factory | Discovered new exit (range 10) 8339 | -6/Factory | Identified exit to Factory 8354 | -6/Factory | Entered Lower Caves 8459 | -6/Lower Caves | Learned location of Extension (-5) 8599 | -6/Lower Caves | Discovered new exit (range 10) 8601 | -6/Lower Caves | Identified exit to Lower Caves 8601 | -6/Lower Caves | Entered another Lower Caves area 8612 | -6/Lower Caves | Found Alien Artifact 8612 | -6/Lower Caves | Identified Core Expander 8612 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 8629 | -6/Lower Caves | Spotted B-75 Beast 8639 | -6/Lower Caves | Encountered a Warlord checkpoint 8708 | -6/Lower Caves | Discovered new exit (range 8) 8717 | -6/Lower Caves | Identified exit to Zion 8747 | -6/Lower Caves | Entered Zion 8752 | -6/Zion | Found CR-A16's Pointy Stick 8757 | -6/Zion | Given the Hacking Drone Bay 8758 | -6/Zion | Found Prototype Device 8759 | -6/Zion | Identified Hacking Drone Bay 8771 | -6/Zion | Discovered new exit (range 10) 8818 | -6/Zion | Learned Factory fabricator intel 8878 | -6/Zion | Learned Factory trap positions 8929 | -6/Zion | Gained Derelict followers 8968 | -6/Zion | Imprinted 8970 | -6/Zion | Declared Zion's savior 9019 | -6/Zion | Identified exit to Proximity Caves 9117 | -6/Zion | Entered Proximity Caves 9117 | -5/Proximity Caves | Accompanied by 6 allies 9192 | -5/Proximity Caves | Discovered exit to Factory (range 14) 9204 | -5/Proximity Caves | Entered Factory 9204 | -5/Factory | Evolved 2 slots: Utility x2 9205 | -5/Factory | Loaded intel: 73 trap records 9207 | -5/Factory | Loaded intel: 6 fabricator locations 9209 | -5/Factory | Zion Fire squad teleported in 9214 | -5/Factory | Garrison activated, responded to threat 9300 | -5/Factory | Repaired Imp. Propulsion Shielding 9349 | -5/Factory | Discovered new exit (range 6) 9350 | -5/Factory | Zion Infowar Resupply teleported in 9350 | -5/Factory | Identified exit to Extension 9354 | -5/Factory | Entered Extension 9380 | -5/Extension | Warlord forces began an assault 9483 | -5/Extension | Spotted B-75 Beast 9515 | -5/Extension | Zion Light squad teleported in 9530 | -5/Extension | Rescued A7 9570 | -5/Extension | Rescued a captive Derelict 9575 | -5/Extension | Rescued a captive Derelict 9596 | -5/Extension | Rescued a captive Derelict 9644 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 9654 | -5/Extension | Energy Cycler disabled 9713 | -5/Extension | Discovered new exit (range 10) 9713 | -5/Extension | Discovered new exit (range 6) 9735 | -5/Extension | Identified exit to Cetus 9755 | -5/Extension | Entered Cetus 9755 | -5/Cetus | Accompanied by 5 allies (A7) 9760 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9783 | -5/Cetus | Spotted Cetus Guard 9816 | -5/Cetus | Spotted Cetus Guard 9816 | -5/Cetus | Spotted Cetus Guard 9838 | -5/Cetus | Zion Heavy squad teleported in 9841 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 9841 | -5/Cetus | Started Cetus Manufacturing Module 9866 | -5/Cetus | Manufactured an Enhanced Grunt 9891 | -5/Cetus | Manufactured an Enhanced Grunt 9916 | -5/Cetus | Manufactured an Enhanced Grunt 9935 | -5/Cetus | Discovered new exit (range 15) 9941 | -5/Cetus | Manufactured an Enhanced Grunt 9941 | -5/Cetus | Destroyed A7 9944 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9949 | -5/Cetus | Identified exit to Archives 9963 | -5/Cetus | Entered Archives 9963 | -5/Archives | Accompanied by 7 allies 10007 | -5/Archives | Discovered new exit (range 16) 10159 | -5/Archives | Discovered new exit (range 16) 10308 | -5/Archives | Build established: Mutant 10519 | -5/Archives | Identified exit to Hub_04(d) 10525 | -5/Archives | Entered Hub_04(d) 10525 | -5/Hub_04(d) | Accompanied by 6 allies 10612 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/0 10696 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 10707 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 10708 | -5/Hub_04(d) | Discovered new exit (range 5) 10708 | -5/Hub_04(d) | Discovered new exit (range 9) 10709 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 10742 | -5/Hub_04(d) | Identified exit to Factory 10764 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 10774 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 10778 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 10785 | -5/Hub_04(d) | Network Hub disabled 10791 | -5/Hub_04(d) | Entered Factory 10791 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10837 | -4/Factory | Incoming investigation squad redirected 10851 | -4/Factory | Build established: Sprinter 10980 | -4/Factory | Found Prototype Processor 10992 | -4/Factory | Retrieved Zion intel report: Branch Access 10992 | -4/Factory | Identified exit to Upper Caves 10995 | -4/Factory | Retrieved Zion intel report: Trap Installations 10996 | -4/Factory | Zion Heavy squad teleported in 11001 | -4/Factory | Zion Heavy squad teleported in 11002 | -4/Factory | Fabricated Exp. Transmission Jammer? 11047 | -4/Factory | Identified Exp. Signal Interpreter 11084 | -4/Factory | Entered Upper Caves 11273 | -4/Upper Caves | Learned Research security intel 11288 | -4/Upper Caves | Encountered a Warlord checkpoint 11289 | -4/Upper Caves | Learned Research stockpile data 11334 | -4/Upper Caves | Discovered new exit (range 22) 11386 | -4/Upper Caves | Identified exit to Upper Caves 11389 | -4/Upper Caves | Entered another Upper Caves area 11400 | -4/Upper Caves | Encountered a Warlord checkpoint 11410 | -4/Upper Caves | Build established: Scout 11412 | -4/Upper Caves | Learned Research terminal intel 11418 | -4/Upper Caves | Learned location of Quarantine (-2) 11428 | -4/Upper Caves | Learned Research terminal intel 11429 | -4/Upper Caves | Learned Extension garrison access intel 11429 | -4/Upper Caves | Learned Armory trap positions 11429 | -4/Upper Caves | Identified exit to Research 11429 | -4/Upper Caves | Learned location of 1 exit from Factory 11429 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 11455 | -4/Upper Caves | Discovered new exit (range 16) 11458 | -4/Upper Caves | Identified exit to Warlord 11463 | -4/Upper Caves | Entered Warlord 11469 | -4/Warlord | System corruption cleaned by Quarantine Array 11491 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 11558 | -4/Warlord | Rebuked by Warlord 11559 | -4/Warlord | Opened Warlord's prototype stash 11569 | -4/Warlord | Found Prototype Processor 11569 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 11575 | -4/Warlord | Warlord's base attacked by MAIN.C 11595 | -4/Warlord | Discovered new exit (range 12) 11597 | -4/Warlord | Identified exit to Proximity Caves 11597 | -4/Warlord | Entered Proximity Caves 11644 | -3/Proximity Caves | Entered Research 11644 | -3/Research | Evolved 2 slots: Utility x2 11647 | -3/Research | Loaded intel: 19 terminal locations 11756 | -3/Research | Spotted B-86 Titan 11774 | -3/Research | Zion Heavy squad teleported in 11808 | -3/Research | Garrison activated, responded to threat 11820 | -3/Research | Zion Hacker squad teleported in 11829 | -3/Research | Zion Demo squad teleported in 11837 | -3/Research | Discovered new exit (range 14) 11839 | -3/Research | Retrieved Zion intel report: Emergency Access 11845 | -3/Research | Identified exit to Testing 11849 | -3/Research | Entered Testing 11891 | -3/Testing | Found Antimissile System 11915 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 11932 | -3/Testing | Spotted PD-ZJH3PPT5ND 11947 | -3/Testing | Build established: Ninja 12021 | -3/Testing | Found Prototype Energy Cannon 12031 | -3/Testing | Spotted Striker 12051 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 12081 | -3/Testing | Retrieved Zion intel report: Component Schematics 12111 | -3/Testing | Found Prototype Energy Cannon 12111 | -3/Testing | Identified Disintegrator 12198 | -3/Testing | Discovered new exit (range 13) 12200 | -3/Testing | Identified exit to Research 12211 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 12292 | -3/Testing | Entered Research 12292 | -2/Research | Evolved 2 slots: Utility x2 12293 | -2/Research | Loaded intel: 22 terminal locations 12296 | -2/Research | Zion Zionite Resupply teleported in 12300 | -2/Research | Found Prototype Energy Cannon 12300 | -2/Research | Identified Zio. Alpha Cannon 12310 | -2/Research | Zion Infowar Resupply teleported in 12339 | -2/Research | Retrieved Zion intel report: Active Garrisons 12358 | -2/Research | Retrieved Zion intel report: Unaware Analyses 12385 | -2/Research | Retrieved Zion intel report: Component Schematics 12440 | -2/Research | Retrieved Zion intel report: Prototype Schematics 12476 | -2/Research | Retrieved Zion intel report: Active Terminals 12487 | -2/Research | Discovered new exit (range 16) 12489 | -2/Research | Retrieved Zion intel report: Component Stockpiles 12490 | -2/Research | Identified exit to Quarantine 12542 | -2/Research | First assault squad dispatched 12561 | -2/Research | Incoming assault squad redirected 12714 | -2/Research | Build established: Scout 12880 | -2/Research | Entered Quarantine 12889 | -2/Quarantine | Retrieved Zion intel report: Emergency Access 12891 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 12900 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 12904 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 12918 | -2/Quarantine | Found Quantum Capacitor 12926 | -2/Quarantine | Discovered new exit (range 10) 12930 | -2/Quarantine | Found Alien Artifact 12945 | -2/Quarantine | Found Alien Artifact 12945 | -2/Quarantine | Identified Matter Drive 12958 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 12977 | -2/Quarantine | Retrieved Zion intel report: Main Access 12977 | -2/Quarantine | Identified exit to Access 12986 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 12993 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 12995 | -2/Quarantine | Retrieved Zion intel report: Branch Access 13222 | -2/Quarantine | Spotted Fortress 13233 | -2/Quarantine | Discovered new exit (range 6) 13234 | -2/Quarantine | Identified exit to Section 7 13242 | -2/Quarantine | Entered Section 7 13245 | -2/Section 7 | Identified Subatomic Replicator 13254 | -2/Section 7 | Retrieved Zion intel report: Prototype Schematics 13278 | -2/Section 7 | Found Alien Artifact 13278 | -2/Section 7 | Identified Microwarp Drive 13283 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 13284 | -2/Section 7 | Discovered exit to Access (range 8) 13300 | -2/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 13315 | -2/Section 7 | Spotted S7 Guard 13318 | -2/Section 7 | Found Alien Artifact 13318 | -2/Section 7 | Identified Core Physics Calibrator 13325 | -2/Section 7 | Retrieved Zion intel report: Active Garrisons 13333 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 13343 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 13349 | -2/Section 7 | Found Alien Artifact 13353 | -2/Section 7 | Found Matter Drive 13427 | -2/Section 7 | Spotted B-99 Colossus 13436 | -2/Section 7 | Found Alien Artifact 13436 | -2/Section 7 | Identified Core Reset Matrix 13436 | -2/Section 7 | Identified Transdimensional Reconstructor 13436 | -2/Section 7 | Used Core Reset Matrix 13440 | -2/Section 7 | Sensed 16 artifacts in vicinity 13444 | -2/Section 7 | Retrieved Zion intel report: Depthwide Sectors/0 13517 | -2/Section 7 | Found Integrity Redistributor 13544 | -2/Section 7 | Found LRC Insulator 13544 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 13547 | -2/Section 7 | Found LRC Matter Compressor 13547 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 13550 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Storage 13551 | -2/Section 7 | Found LRC Storage 13551 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 13552 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 13618 | -2/Section 7 | Discovered exit to Access (range 3) 13635 | -2/Section 7 | Found Spacefold Activator 13651 | -2/Section 7 | Found Integrity Redistributor 13662 | -2/Section 7 | Spotted B-90 Cyclops 13677 | -2/Section 7 | Found Integrity Redistributor 13698 | -2/Section 7 | Spotted S7 Guard 13702 | -2/Section 7 | Found Core Membrane 13702 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 13737 | -2/Section 7 | Entered Access 13737 | -1/Access | Evolved 2 slots (calibrated): -Power x1, Propulsion x1, Utility x2 13786 | -1/Access | Build established: Alien-Scout 13857 | -1/Access | Retrieved Zion intel report: Trap Installations 13858 | -1/Access | Zion Hover Resupply teleported in 13884 | -1/Access | Zion Experimental squad teleported in 14032 | -1/Access | Found Prototype Protection 14032 | -1/Access | Identified Zio. Shade Armor 14040 | -1/Access | Found Zio. Shade Armor 14041 | -1/Access | Found Prototype Processor 14044 | -1/Access | Found Prototype Protection 14044 | -1/Access | Identified Zio. Weapon Casing 14046 | -1/Access | Found Zio. Shade Armor 14053 | -1/Access | Found Zio. Shade Armor 14152 | -1/Access | Spotted B-99 Colossus 14232 | -1/Access | Retrieved Zion intel report: Main Access 14232 | -1/Access | Identified exit to Surface 14251 | -1/Access | Retrieved Zion intel report: Active Garrisons 14257 | -1/Access | Retrieved Zion intel report: Branch Access 14257 | -1/Access | Identified exit to Command 14286 | -1/Access | Found Antimissile System 14287 | -1/Access | Found Antimissile System 14311 | -1/Access | Entered Command 14396 | -1/Command | Retrieved Zion intel report: Trap Installations 14486 | -1/Command | Retrieved Zion intel report: Unaware Analyses 14498 | -1/Command | Retrieved Zion intel report: Prototype Schematics 14502 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 14505 | -1/Command | Spotted B-99 Colossus 14545 | -1/Command | Disengaged cave seal 14545 | -1/Command | Zionites emerged from the dark tunnel 14581 | -1/Command | Spotted B-99 Colossus 14594 | -1/Command | Found Prototype Protection 14594 | -1/Command | Identified Zio. Shade Carapace 14599 | -1/Command | Found Zio. Weapon Casing 14607 | -1/Command | Allies destroyed B-99 Colossus 14614 | -1/Command | Found Zio. Shade Carapace 14698 | -1/Command | Allies destroyed B-99 Colossus 14700 | -1/Command | Found Prototype Energy Cannon 14700 | -1/Command | Identified Zio. Alpha Cannon 14845 | -1/Command | First assault squad dispatched 14856 | -1/Command | Build established: Alien-Sprinter 14867 | -1/Command | Incoming assault squad redirected 14874 | -1/Command | Incoming assault squad redirected 14921 | -1/Command | Spotted M Guard 14922 | -1/Command | Spotted M Guard 14922 | -1/Command | Spotted Combat Programmer 14922 | -1/Command | Spotted Combat Programmer 14941 | -1/Command | Combat Programmer assimilated allied 0C-5BS(i) 14943 | -1/Command | Combat Programmer assimilated allied 88-2HQ(i) 14950 | -1/Command | Allies destroyed Combat Programmer 14952 | -1/Command | Combat Programmer assimilated allied GT-CM5(i) 14955 | -1/Command | Allies destroyed Combat Programmer 14963 | -1/Command | Found Zio. Weapon Casing 14983 | -1/Command | Destroyed M Guard 14989 | -1/Command | Allies destroyed M Guard 14989 | -1/Command | All MAIN.C guards destroyed 14996 | -1/Command | Found Corrupted Prototype Device 14996 | -1/Command | Identified AEGIS Remote Shield 15012 | -1/Command | Found Corrupted Prototype Reactor 15012 | -1/Command | Identified Zero-point Reactor 15020 | -1/Command | Found Corrupted Prototype Protection 15020 | -1/Command | Identified Hvy. Regenerative Plating 15053 | -1/Command | Found Corrupted Zero-point Reactor 15059 | -1/Command | Identified Exp. Targeting Computer 15114 | -1/Command | Found Zio. Weapon Casing 15118 | -1/Command | Incoming assault squad redirected 15118 | -1/Command | Found Zio. Weapon Casing 15122 | -1/Command | Found Zio. Shade Armor 15187 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-147) 15229 | -1/Command | Identified Potential Cannon 15239 | -1/Command | Met MAIN.C 15239 | -1/Command | 0b10 Conduit disabled 15291 | -1/Command | Destroyed MAIN.C Shell 15292 | -1/Command | MAIN.C activated Command garrisons 15315 | -1/Command | Destroyed MAIN.C 15319 | -1/Command | Phase Generator disabled 15344 | -1/Command | Lost 3 parts (3u) 15348 | -1/Command | Build established: Scavenger-Mutant 15913 | -1/Command | Discovered exit to Surface (range 8) 16062 | -1/Command | Found AEGIS Remote Shield 16067 | -1/Command | Found Prototype Reactor 16067 | -1/Command | Identified Vortex Chain Reactor 16100 | -1/Command | Found Prototype Device 16100 | -1/Command | Identified Femtoactuators 16103 | -1/Command | Found Prototype Device 16103 | -1/Command | Identified Exp. Focal Shield 16106 | -1/Command | Found Prototype Device 16106 | -1/Command | Identified EM Dispersion Field 16109 | -1/Command | Found Prototype Device 16109 | -1/Command | Identified Adv. Particle Accelerator 16112 | -1/Command | Found Prototype Processor 16112 | -1/Command | Identified Spectral Analyzer 16645 | -1/Command | Found Zio. Weapon Casing 16733 | -1/Command | Found Prototype Processor 16733 | -1/Command | Identified Exp. Core Analyzer 16742 | -1/Command | Found Exp. Targeting Computer 16821 | -1/Command | Discovered exit to Surface (range 8) 16993 | -1/Command | Warped through subspace to slip node 16993 | -1/Command | Discovered new exit (range 4) 16997 | -1/Command | Entered Access_0 16998 | -1/Access_0 | Architect warped through subspace 16998 | -1/Access_0 | Sensed 3 artifacts in vicinity 17005 | -1/Access_0 | Destroyed A8 17056 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 17072 | -1/Access_0 | Architect warped through subspace 17096 | -1/Access_0 | Subspace Access Node disabled 17125 | -1/Access_0 | Architect warped through subspace 17168 | -1/Access_0 | Architect warped through subspace 17202 | -1/Access_0 | Architect warped through subspace 17233 | -1/Access_0 | Architect warped through subspace 17262 | -1/Access_0 | Architect warped through subspace 17283 | -1/Access_0 | Architect warped through subspace 17284 | -1/Access_0 | Subspace Access Node disabled 17302 | -1/Access_0 | A6 warped into view 17307 | -1/Access_0 | Destroyed A6 17316 | -1/Access_0 | Architect warped through subspace 17343 | -1/Access_0 | Architect warped through subspace 17343 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-176) 17424 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-51) 17425 | -1/Access_0 | Core integrity fell below 50% 17433 | -1/Access_0 | Architect warped through subspace 17478 | -1/Access_0 | Architect warped through subspace 17499 | -1/Access_0 | Subspace Access Node disabled 17518 | -1/Access_0 | Architect warped through subspace 17552 | -1/Access_0 | Architect warped through subspace 17555 | -1/Access_0 | A5 warped into view 17567 | -1/Access_0 | Destroyed A5 17596 | -1/Access_0 | Architect warped through subspace 17655 | -1/Access_0 | Architect warped through subspace 17677 | -1/Access_0 | Architect warped through subspace 17708 | -1/Access_0 | Architect warped through subspace 17742 | -1/Access_0 | Architect warped through subspace 17757 | -1/Access_0 | Architect warped through subspace 17769 | -1/Access_0 | Architect warped through subspace 17783 | -1/Access_0 | Architect warped through subspace 17795 | -1/Access_0 | Architect warped through subspace 17821 | -1/Access_0 | Subspace Access Node disabled 17848 | -1/Access_0 | Destroyed Architect 17849 | -1/Access_0 | Architect triggered a singularity event 17850 | -1/Access_0 | Warped through subspace to slip node 17850 | -1/Access_0 | Discovered exit to Surface (range 8) 17851 | -1/Access_0 | Released all parts (19) 17854 | *** | Escaped singularity! Last Messages --------------- 17851_ Released Exp. Biometal Leg. 17851_ Released AEGIS Remote Shield. 17851_ Released Hdn. Centrium Leg. 17851_ Released Exp. Energy Well. 17851_ Released Hdn. Centrium Leg. 17851_ Released Exp. Targeting Computer. 17851_ Released Prc. Energy Filter. 17851_ Released Exp. Biometal Leg. 17851_ Released Med. Storage Unit. 17851_ Released Coolant Network. 17851_ Released Quantum Capacitor. 17851_ Released Vortex Chain Reactor. 17851_ Released Hdn. Centrium Leg. 17851_ Released Spectral Analyzer. 17851_ Released Potential Cannon. 17851_ Released Arm. Heavy Treads. 17851_ Released Matter Drive. 17852_ A0_COM: 8. 17853_ A0_COM: 7. 17854_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????##=! #?????????????????????? | | ??????????????????????#=!*]#?????????????????????? | | ??????????????????????#!==##?????????????????????? | | ??????????????????????#!!=!#?????????????????????? | | ??????????????????????#!==##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 80 Energy Generation 63 Energy Capacity 1670 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 60 Jamming Range 22 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 55 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 480 Evasion (%) 68 Targeting Accuracy 12 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 50 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hvy. Hardcell Cannon | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Neutron Missile Launcher | -1/Command | Z-intel Com. Mass Driver | -1/Command | Z-intel Adv. Micro-nuke Launcher | -1/Command | Z-intel Exp. Stasis Projector | -1/Command | Z-intel Hellfire Missile Launcher | -1/Command | Z-intel Exp. Terrain Scan Processor | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Exp. Transmission Jammer | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Matter Drive Microwarp Drive Core Physics Calibrator Core Reset Matrix LRC Insulator LRC Matter Compressor Subatomic Replicator LRC Storage Spacefold Activator Core Membrane Integrity Redistributor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseFlyingBoosters Manual? 0 Play Time 03:58:49 Cumulative 2080.5 hours Start 2021.08.07 @ 14:19:43 End 2021.08.07 @ 19:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2633 Rogue 2625 Adventurer 0 Explorer 8 Win Type 6 Total 234 Types 45/31/88/3/3/5/56/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f946100b-88c3-4fb3-b878-bd694350f2b2