Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.07 @ 18:10:48 Player: aoemica Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (613) 3065 Value Destroyed (29945) 29945 Prototype IDs (60) 1200 Alien Tech Used (10) 2000 Bonus (24510) 24510 TOTAL SCORE: 71020 Bonus ------- Triggered High Security 500 High Alert Combat Kills 11830 Follower Combat Kills 789 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2160 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met Warlord at Command 2000 Win 3000 Friendly Fire -1369 Cogmind --------- Core Integrity 653/1600 Matter 409/550 Energy 339/350 System Corruption 37% Temperature Cool (13) Movement Hovering (77) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Hovering Impulse-Biometal Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Centrium Light Armor Plating Microwarp Drive > --- WEAPON (5) ------- Hpw. Ballistic Helical Construct/G Hpw. Kinetic Nova Construct/G > --- INVENTORY (25) --- Improved Quantum Reactor Improved Quantum Reactor Advanced Power Amplifier Energy Well (350) Experimental Energy Well (600) Advanced Matter Compressor (400) Experimental Core Analyzer Advanced Kinecellerator Advanced Force Field Long-range Tractor Beam High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Heavy Riot Gun Heavy Riot Gun Vortex Driver (30) Vortex Driver (30) Tri-rail Accelerator Compact Linear Accelerator Micro-nuke Launcher Fusion Bomb Launcher Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Multi-Quantum Reactor > --- PROPULSION ------- Hovering Impulse-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating Advanced Force Field System Mapper Microwarp Drive > --- WEAPON ----------- Perforator Hpw. Accelerated HMG Construct/C > --- INVENTORY -------- Improved Quantum Reactor Vortex Chain Reactor Centrium Leg Experimental Energy Well Advanced Matter Compressor Advanced Sensor Array Experimental EM Disruption Field Improved Force Field Improved Force Field Improved Force Field Antimissile System Long-range Tractor Beam High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Subatomic Replicator Vortex Driver Vortex Driver Tri-rail Accelerator Micro-nuke Launcher Fusion Bomb Launcher [Rating: 223] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Fission Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Disintegrator Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Core Stripper Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . . 1 . 1 . . 3 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 390 | . 14 3 22 8 16 29 2 7 3 2 . 5 33 5 10 6 4 15 11 2 20 10 20 19 19 27 17 4 57 Power 23 | . 2 1 3 . 1 1 . 1 . . . . 4 . 1 1 . 2 1 2 . . . . . . . . 3 Engine 8 | . 2 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . 1 . . . . 2 . 1 1 . 2 1 2 . . . . . . . . 3 Propulsion 44 | . 5 . 8 2 4 9 2 1 . . . 1 5 2 . 1 . 2 1 . 1 . . . . . . . . Treads 31 | . 2 . 8 2 4 9 2 1 . . . 1 2 . . . . . . . . . . . . . . . . Leg 5 | . 3 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Wheel 8 | . . . . . . . . . . . . . 2 2 . 1 . 2 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 233 | . 3 2 4 2 7 4 . 3 . . . 2 18 3 7 3 4 8 8 . 13 4 19 19 17 23 16 3 41 Device 153 | . 1 2 . 1 5 3 . 1 . . . 1 12 3 6 1 4 6 5 . 7 4 13 14 13 14 11 2 24 Storage 11 | . 2 . 1 . . . . . . . . . 1 . . 1 . . . . 1 . . . 1 2 . . 2 Processor 15 | . . . . . 1 . . 1 . . . . 1 . . . . . 2 . 2 . 1 . 1 . 1 1 4 Hackware 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . . . Protection 45 | . . . 3 1 . 1 . 1 . . . 1 3 . 1 1 . 2 1 . 3 . 5 4 1 6 1 . 10 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . 1 Weapon 90 | . 4 . 7 4 4 15 . 2 3 2 . 2 6 . 2 1 . 3 1 . 6 6 1 . 2 4 1 1 13 Energy Gun 21 | . 4 . . . . 5 . 1 1 1 . 1 1 . . . . 1 . . . . . . . . . . 6 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . Ballistic Gun 36 | . . . 7 2 4 8 . 1 1 . . . 3 . . 1 . . 1 . 3 3 1 . . . . . 1 Ballistic Cannon 8 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 . 4 Launcher 19 | . . . . 2 . 2 . . 1 1 . 1 1 . 2 . . 1 . . 1 3 . . 1 . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 42 | . . 1 2 . . 3 . 2 . . . . 1 . . 3 . . . . 6 . 2 2 2 11 . . 7 Parts Lost 57 | . 1 1 1 3 2 4 . . . . . . 9 . 3 . . 1 2 . 2 . 2 . 1 . 3 1 21 Power 10 | . . 1 . . . 1 . . . . . . 2 . 2 . . . . . . . . . . . . 1 3 Propulsion 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Utility 27 | . . . 1 1 1 . . . . . . . 3 . 1 . . 1 1 . 1 . 1 . 1 . 2 . 13 Weapon 16 | . 1 . . . 1 3 . . . . . . 2 . . . . . 1 . 1 . 1 . . . 1 . 5 Highest Loss Streak 11 | . 1 1 1 3 1 2 . . . . . . 6 . 1 . . 1 2 . 1 . 1 . 1 . 1 1 11 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Average Slot Usage (%) 75 | . 99 99 99 100 98 99 100 86 86 86 86 81 77 75 65 65 70 63 62 71 62 57 60 56 47 50 44 44 57 Engine 2 | . 14 13 11 11 8 9 9 . . . . . . . . . . . . . 1 . . . . . . . . Core 1 | . . . . . . . . . . . . 4 5 11 5 1 . 2 5 . . . . . 1 2 . . . Reactor 3 | . . . . . . . . 5 6 6 6 1 1 . 4 9 11 5 2 8 4 5 4 4 2 1 4 3 5 Treads 13 | . 12 28 33 33 26 27 27 26 26 26 26 26 16 3 5 5 5 5 2 5 3 . . 2 2 . 3 3 2 Leg 1 | . 15 . . . . . . . . . . . 1 3 . . . . . . 1 5 4 1 1 4 . . . Wheel 1 | . . . . . . . . . . . . . 2 3 5 3 5 3 5 5 3 . . . . . . . . Device 14 | . 13 14 11 8 12 9 9 13 13 13 13 13 17 17 17 16 17 17 22 26 16 15 18 22 14 13 12 13 12 Storage 6 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 Processor 5 | . . . . . 6 9 9 6 6 6 6 6 2 . . . . . 3 10 10 10 12 9 11 10 4 3 11 Hackware 1 | . . . . . 6 5 . . . . . . 1 5 5 5 5 5 3 . . . . . . . 4 3 1 Protection 4 | . . . 10 13 . 3 9 6 6 6 6 1 2 5 5 5 5 6 3 . 3 5 5 4 . 1 3 3 3 Energy Gun 4 | . 28 28 . . . 1 9 5 5 5 6 10 7 5 1 . . . . . . . . . . . . . 1 Ballistic Gun 7 | . . . 21 20 27 25 18 13 13 13 13 8 3 . . 1 . . 1 5 4 4 3 . . . . . 3 Ballistic Cannon 2 | . . . . . . . . . . . . . 2 5 5 7 11 8 5 5 5 5 3 2 4 4 1 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 222 | 14 32 32 58 68 62 64 60 72 69 71 69 73 146 146 146 152 152 153 126 126 157 157 180 183 222 210 214 222 203 Greatest Support 319 | 20 40 40 60 60 60 60 60 80 80 80 80 80 80 71 10 71 10 60 91 91 113 113 113 131 272 226 319 319 319 Greatest Overweight (x) 19 | . 1 . . 1 1 1 19 . . . . . 14 14 14 15 15 13 12 1 1 1 1 1 1 . . . . Average Overweight (x) 1 | . . . . . . . 3 . . . . . 2 11 13 11 14 4 2 1 1 1 1 1 . . . . . Largest Inventory Capacity 25 | . 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | . 11 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 17 17 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 Average Carried 21 | . 11 14 15 14 18 19 19 19 20 19 20 19 19 24 23 23 24 24 24 24 24 25 24 24 24 24 24 22 23 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 17 16 20 20 20 20 20 20 20 20 23 24 22 24 25 25 25 25 25 25 25 25 25 25 23 24 23 Scrap Engine Consumption 233 | . . . . . . . . . . . . 10 35 6 4 8 3 16 14 4 25 . 10 7 25 9 4 8 45 Constructs Created 13 | . . . . . . . . . . . . 2 4 . 1 1 . 1 . . . . . . . . 1 . 3 Constructs Modified 97 | . . . . . . . . . . . . 1 11 3 . 2 . 9 8 3 15 . 6 4 9 5 3 2 16 Class Distribution -------------------- 20% | Mutant 16% | Construct 14% | Scavenger-Skirmisher 11% | Scavenger-Mutant 8% | Alien-Construct 7% | Skirmisher 4% | Scavenger-Tank 4% | Alien-Mutant 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Quarantine Alien-Construct | -2/Research Alien-Construct | -2/Testing Alien-Construct | -2/Section 7 Alien-Construct | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 18183 | 200 130 10 898 256 1203 1220 206 35 165 302 . 252 1235 99 476 76 46 849 516 252 729 305 809 501 1030 689 897 127 4670 Remotely 3256 | . . . . . . . . . . . . . 316 . 97 . . 254 . . 290 162 127 36 656 . . . 1318 Salvage Created 34167 | . 706 164 1675 188 2049 2069 429 90 93 273 . 178 2366 441 376 130 76 1843 473 352 1242 331 2029 964 1830 1673 2124 110 9893 Parts 1476 | . 46 11 94 7 119 105 18 8 9 11 . 4 78 4 17 11 7 71 15 5 37 8 127 62 68 64 90 5 375 Haulers Intercepted 21 | . 2 . 3 . 3 6 . . . . . . 1 . . . . 2 1 . . . 1 . 1 . . 1 . Recyclers Shooed 32 | . . 1 2 . 4 1 2 . . . . . 6 . . . . 10 . . . . 1 1 3 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 61 | . . . . . . . . . 8 11 . 4 . . 14 7 6 . 7 . . 4 . . . . . . . Prevented 9 | . . . . . . . . . . . . 1 . . 5 . . . 3 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 464 | . 12 4 30 19 27 36 6 2 5 5 . 3 28 1 18 . 2 13 6 . 15 12 27 12 21 21 27 4 108 Guns 132 | . 12 4 30 4 27 27 6 2 2 4 . 2 10 . . . . . . . . . . . . . . . 2 Cannons 263 | . . . . . . . . . . . . . 10 1 11 . 2 11 4 . 15 1 27 12 21 20 27 1 100 AOE 65 | . . . . 15 . 9 . . 3 . . 1 8 . 7 . . 2 2 . . 11 . . . . . 3 4 Classes Destroyed 30 | . 6 . 3 3 2 2 1 . . 2 . . . 1 . . . 1 . . 2 . . . 1 1 . . 5 Worker 33 | . 1 . 1 . 2 2 . . . . . . 4 . . . . 7 . . . . . 3 2 1 . 1 9 Builder 31 | . . . . 1 2 1 . . . . . . 6 . . . . 3 . . . . 5 4 3 5 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 21 | . 2 . 3 . 3 6 . . . . . . 1 . . . . 2 1 . . . 1 . 1 . . 1 . Recycler 36 | . 1 . 2 . 6 1 1 . . . . . 8 . . . . 8 . . . . . 1 3 . 1 . 4 Carrier 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Minesweeper 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Operator 8 | . . . 1 . 2 . . . . . . . 1 . . . . . . . . . . 1 . . 1 . 2 Watcher 27 | . 3 . 4 . 3 2 . . . . . . 4 . . . . 2 . . . . 1 2 3 1 1 . 1 Swarmer 53 | . 3 . 6 . 3 . . . 5 4 . 3 . . 8 . . 4 . . . 5 3 . . . . 4 5 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 190 | . 9 4 17 5 13 19 . . . . . . 16 . 7 . . 3 5 . 6 7 12 . 4 12 12 . 39 Brawler 19 | . . . 2 . . 3 . . . . . . . . . . . . . . 3 . . . . 1 1 . 9 Duelist 15 | . . . . . . 4 1 . . . . . . . . . . . . . 2 . . . . 2 . . 6 Protector 12 | . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . 8 Sentry 49 | . . . 6 . 7 8 3 . . . . . 3 1 1 . . 1 1 . . . 3 . 3 . 5 . 7 Demolisher 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . Hunter 19 | . . . . . 3 . . . . . . . 2 . . . . 2 . . . . . . 7 . . . 5 Programmer 60 | . . . . . . . 2 2 . . . . 7 . 2 . 2 3 . . . . 7 9 3 3 7 . 13 Heavy 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . 5 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Packrat 6 | . . . . . . . . . . . . 1 . 3 . . . . . 2 . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Knight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 27 | . 3 2 5 12 5 10 1 1 3 4 . 1 20 1 5 . 2 13 2 . 8 5 5 4 17 6 4 5 27 Combat Bots Only 23 | . 3 2 5 12 5 9 1 1 3 4 . 1 12 1 5 . 2 6 2 . 8 5 5 3 6 6 4 4 23 Max Kills in Single Turn 4 | . 1 2 2 3 2 3 1 1 2 1 . 1 4 1 3 . 1 4 2 1 1 2 2 2 2 1 2 3 4 Gunslinging 1 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . 3 . . 2 . . 1 2 . 3 . . 2 2 . . 2 . . . . . 3 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 31692 | . 466 157 768 525 1240 1671 232 34 90 315 . 22 2919 89 1081 . 103 1296 576 . 1822 329 2163 713 2340 1216 2618 923 7984 Core 3597 | . 98 33 68 52 114 166 26 . . 12 . . 314 . 16 . 18 40 43 . 267 25 180 33 493 73 579 278 669 Absorbed by Shields 8077 | . . . . . . . 35 9 11 96 . 3 . . . . . . . . 34 318 240 313 644 672 1879 737 3086 Reduced by Siege Mode 60 | . . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . Redirected to Core 348 | . . . . . . . . . . . . . . . . . . . . . . . . . 286 62 . . . Regen/Repaired (Parts) 8518 | . 62 . 94 . 168 . . . . . . . 335 . . 210 . 267 345 47 735 . 822 418 1015 535 1325 284 1856 Core Remaining (%) 62 | 100 . 47 . 70 . . 44 . . . . 98 . . . . 65 . . . . 67 . 75 . . 21 . 40 Volleys Fired 1839 | . 61 13 94 21 91 103 16 12 6 42 . 54 115 29 38 19 4 104 41 24 83 16 155 85 124 129 116 51 193 Largest 5 | . 2 2 2 2 3 3 3 3 3 3 . 3 3 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 5 Hottest 281 | . 112 112 112 46 74 107 107 107 107 112 . 130 135 60 60 28 60 60 85 85 85 56 67 69 69 69 100 52 281 Shots Fired 2655 | . 121 26 188 29 273 294 48 18 14 70 . 70 223 29 38 19 4 104 43 24 83 16 154 85 124 128 114 51 265 Gun 1410 | . 121 26 188 16 273 287 48 18 12 65 . 68 158 21 . 19 . . 2 . . . 1 . . . . . 87 Cannon 1178 | . . . . . . . . . . . . . 55 8 31 . 4 102 41 24 83 2 153 85 124 128 114 48 176 Launcher 67 | . . . . 13 . 7 . . 2 5 . 2 10 . 7 . . 2 . . . 14 . . . . . 3 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2164 | . . . 182 16 273 281 32 15 8 50 . 45 139 8 31 19 4 102 43 24 83 2 154 85 124 128 50 48 218 Thermal 373 | . 104 26 6 . . 6 16 3 4 15 . 23 74 21 . . . . . . . . . . . . 64 . 11 Explosive 67 | . . . . 13 . 7 . . 2 5 . 2 10 . 7 . . 2 . . . 14 . . . . . 3 2 Electromagnetic 51 | . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Robot Hit Streak 28 | . 9 7 19 21 21 28 19 6 8 12 . 14 20 21 9 14 5 6 7 10 4 4 14 6 10 9 8 6 14 Robot Miss Streak 10 | . 3 4 4 1 3 6 3 1 1 3 . 4 3 2 4 1 2 5 6 2 3 4 2 5 4 3 5 6 10 Penetration Max 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . 1 1 1 1 1 . 3 Secondary Targets 21 | . 1 1 4 1 3 6 . . . 3 . . 1 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1571 | . 74 14 133 16 197 195 26 6 7 30 . 19 163 28 33 18 4 71 17 12 31 8 62 29 77 46 54 14 187 Core Hits 1199 | . 32 7 59 32 82 93 11 4 7 10 . 8 123 20 33 3 3 50 6 6 22 32 34 16 32 24 43 11 396 Critical Kills 149 | . . . . . 1 2 . . . . . . . . . . . . 2 . . . . 7 16 10 7 . 104 Critical Parts Destroyed 173 | . . . 2 . . 5 . . . . . . 1 . . . . 2 1 . . . . 10 35 9 10 . 98 Critical Strikes 381 | . 4 3 2 . 1 7 1 . 1 1 . 2 10 . 1 . . 3 3 . 5 1 12 19 53 19 18 . 215 Burn 18 | . 4 3 . . . . 1 . 1 1 . 2 6 . . . . . . . . . . . . . . . . Destroy 338 | . . . 2 . 1 7 . . . . . . 1 . . . . 2 3 . . . . 17 53 19 18 . 215 Blast 25 | . . . . . . . . . . . . . 3 . 1 . . 1 . . 5 1 12 2 . . . . . Melee Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 74192 | . 1100 284 2131 1390 3230 4552 566 128 286 531 . 440 6530 858 2285 528 215 4471 1078 672 3202 2105 5698 4232 7016 4676 5605 2117 8266 Guns 16450 | . 993 265 2107 227 3194 3515 555 126 104 531 . 337 2239 498 . 380 . . . . . . . . . . . . 1379 Cannons 47684 | . . . . . . . . . . . . . 2166 347 1608 . 215 4013 1078 672 3202 68 5661 4152 6935 4369 5479 1379 6340 Explosions 8906 | . . . . 1163 . 1013 . . 182 . . 96 2103 . 677 . . 444 . . . 2037 . . . . . 672 519 Melee 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . 96 84 . . Ramming 972 | . 107 19 24 . 36 24 11 2 . . . 7 22 13 . 148 . 14 . . . . 37 80 81 211 42 66 28 Kinetic 57005 | . . . 2036 227 3194 3385 272 76 44 349 . 84 3207 347 1608 380 215 4013 1078 672 3202 68 5661 4152 6935 4465 3123 1379 6833 Thermal 7074 | . 825 265 71 . . 130 283 50 60 182 . 253 1436 498 . . . . . . . . . . . . 2440 . 581 Explosive 8401 | . . . . 1163 . 1013 . . 182 . . 96 1598 . 677 . . 444 . . . 2037 . . . . . 672 519 Electromagnetic 740 | . 168 . . . . . . . . . . . 267 . . . . . . . . . . . . . . . 305 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . 1 . . . . . 5 . . . 1 3 3 . . . 9 15 3 5 8 1 37 Average Corruption 5 | . . . . . . . 1 . . . . . 2 . . . 1 2 2 . . . 3 4 2 4 6 1 16 Corruption Purged 15 | . . . . . . . . . . . . . 5 . . . . . 3 . . . 7 . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . 9 . . . 15 . . . 14 Effects 280 | . . . . . . . 7 . . . . . 11 . . . . 3 22 . . . 21 31 17 30 29 . 109 Message Errors 51 | . . . . . . . 3 . . . . . 3 . . . . 1 3 . . . 4 8 3 6 7 . 13 Matter Fused 72 | . . . . . . . 2 . . . . . 3 . . . . . 10 . . . 5 6 4 7 9 . 26 Heat Flow Errors 34 | . . . . . . . 2 . . . . . 1 . . . . 1 2 . . . 3 3 2 4 4 . 12 Energy Discharges 29 | . . . . . . . . . . . . . 3 . . . . 1 . . . . 3 5 2 4 2 . 9 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Data Loss (minor) 26 | . . . . . . . . . . . . . . . . . . . 3 . . . . 3 2 7 3 . 8 Data Loss (major) 11 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 2 . 2 . 3 Misfires 7 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . 4 Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . . 3 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Weapon Failures 25 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 2 . 19 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5573 | . 1 . . 11 . 18 . . . . . . 38 18 129 . 5 397 104 180 111 13 565 1311 714 643 710 203 402 Projectiles 5350 | . . . . . . . . . . . . . 31 18 115 . 5 397 104 180 111 . 565 1305 663 599 710 187 360 Explosions 110 | . . . . 11 . 18 . . . . . . 7 . 14 . . . . . . 13 . . . . . 5 42 Melee 113 | . 1 . . . . . . . . . . . . . . . . . . . . . . 6 51 44 . 11 . Knockbacks 240 | . 1 . . . . . . . . . . . 22 1 9 . 4 29 9 1 13 . 17 16 31 13 12 9 53 Impact 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 . Kinetic 217 | . . . . . . . . . . . . . 21 1 9 . 4 27 9 1 10 . 13 13 30 12 10 7 50 Secondary 18 | . . . . . . . . . . . . . 1 . . . . 2 . . 3 . 4 1 1 1 1 1 3 Self-Inflicted Damage 470 | . . . . . . 57 . . . . . . 333 . 29 . . . . . . 51 . . . . . . . Shots 17 | . . . . . . 3 . . . . . . 12 . 1 . . . . . . 1 . . . . . . . Rammed 65 | . 6 5 3 . 5 4 4 1 . . . 1 4 . . 24 . 2 . . . . . 2 1 . 1 1 1 Targets Rammed 119 | . 35 5 3 . 8 5 4 1 . . . 1 5 5 . 24 . 2 . . . . 4 4 1 8 1 1 2 Kicked 48 | . 29 . . . . . . . . . . . . 5 . . . . . . . . 4 1 . 8 . . 1 Crushed 6 | . . . . . 3 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . Highest Temperature 532 | . 156 295 4 24 96 28 248 . . . . 77 99 268 270 152 28 351 227 44 258 12 532 215 363 324 219 198 198 Average Temperature 116 | . 33 71 3 7 51 13 132 . . . . 34 38 59 94 52 21 109 33 30 70 9 82 43 128 75 173 142 147 Received Heat Transfer 4401 | . 231 93 237 33 387 558 27 . . 9 . . 597 18 276 . . 132 132 . 327 46 363 . 89 156 288 . 402 Effects 24 | . . . . . . . . . . . . . . 1 2 . . 2 . . . . 1 . 3 1 14 . . Energy Bleed 8 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . 4 . . Interference 15 | . . . . . . . . . . . . . . 1 2 . . . . . . . . . 2 . 10 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Total Turns 31 | . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . 2 29 . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . Impact Corruptions 11 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . 2 1 Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 23 | . 4 2 . . . . 1 . . 6 . . 4 4 . . . . . . . . . . . . . . 2 Heat Transferred 10751 | . 2435 888 185 . . 222 555 74 185 407 . 666 2877 1332 . . . . . . . . . . . . 740 . 185 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 3965 | . 255 101 622 286 527 884 538 270 . . . . 1537 . . . . 371 . . . . 558 515 971 1018 1416 1375 3965 Initial 849 | . . 36 . 142 . 186 303 250 . . . . 18 . . . . 31 . . . . . 294 289 546 513 849 752 Average 551 | . 75 39 343 154 180 487 183 162 . . . . 666 . . . . 155 . . . . 296 386 735 837 995 1152 1864 Maximum Alert Level 5 | . 1 . 2 1 2 3 2 1 . . . . 4 . . . . 1 . . . . 2 2 3 3 4 4 5 Low Security (%) 32 | . 97 100 16 56 61 7 56 55 . . . . 28 . . . . 61 . . . . 33 . . . . . . Level 1 24 | . 2 . 45 43 28 41 34 44 . . . . 23 . . . . 38 . . . . 38 61 7 . . . . Level 2 12 | . . . 38 . 9 23 8 . . . . . 1 . . . . . . . . . 27 38 25 11 13 . . Level 3 15 | . . . . . . 27 . . . . . . 16 . . . . . . . . . . . 66 88 55 40 9 Level 4 10 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . 30 59 54 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 114 | . 3 1 5 . 6 7 . 4 . . . . 16 . . . . 2 . . . . 3 3 1 7 6 4 46 Investigation 17 | . 2 . 2 . 2 1 . 1 . . . . 5 . . . . . . . . . . . . . 1 1 2 Extermination 23 | . . . . . . . . 2 . . . . 4 . . . . 1 . . . . 3 3 . 2 2 . 6 Reinforcement 19 | . 1 . 3 . 2 1 . 1 . . . . 3 . . . . 1 . . . . . . 1 2 . 2 2 Assault 50 | . . 1 . . 1 2 . . . . . . 3 . . . . . . . . . . . . 3 3 1 36 Garrison 5 | . . . . . 1 3 . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 15 | . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . 2 1 2 5 Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 28 | . 1 . . . 1 2 1 1 . . . . 1 . . . . 4 . . . . . . 6 . 4 1 6 Communications Jammed 87 | . . . . . . . . . . . . . 13 . . . . 2 . . . . 27 18 16 . 11 . . Distress Signals 85 | . . . . . . . . . . . . . 13 . . . . 2 . . . . 25 18 16 . 11 . . Times Spotted 784 | . 19 6 48 17 42 40 6 2 6 5 . 5 42 1 18 . 2 18 10 . 76 10 38 21 29 37 48 25 213 Peak Tracking Total 29 | . 4 3 4 6 5 7 2 1 3 4 . 1 11 1 5 . 2 6 5 . 12 5 8 3 5 7 13 11 29 Tactical Retreats 39 | . 2 . 1 . 2 . 1 . . . . 3 1 . . . . . 2 . 2 . 3 . . . 6 6 10 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 6 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Triggered 28 | . . . . . . . . . . 3 . 1 . . 1 . . . 3 . 20 . . . . . . . . Most Traps Carried 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 57 | . 2 1 . . 2 3 . . . . . . 12 . . . . . . 1 . . 3 8 2 7 10 1 5 Max in Single Turn 5 | . 1 1 . . 1 1 . . . . . . 5 . . . . . . 1 . . 1 1 1 1 1 1 2 Garrison Access 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 85 | . 8 . 7 1 9 6 11 2 . . 3 . 2 1 . 4 . . 1 . 1 . 4 5 1 3 7 2 7 Terminals 55 | . 5 . 4 1 5 4 6 2 . . . . 2 . . . . . . . . . 4 4 . 2 7 2 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . Total Hacks 226 | . 16 . 26 3 25 15 21 11 . . 26 . 7 1 . 17 . . 1 . 1 . 6 7 1 9 14 6 13 Successful 119 | . 8 . 12 . 20 5 9 6 . . 26 . . 1 . 17 . . 1 . 1 . 1 2 . 1 3 3 3 Failed 106 | . 7 . 14 3 5 10 12 5 . . . . 7 . . . . . . . . . 5 5 1 8 11 3 10 Catastrophic 26 | . . . 2 1 3 . 4 . . . . . 1 . . . . . . . . . 3 2 . 1 4 . 5 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 16 . 13 3 12 12 17 6 . . . . 4 . . . . . . . 1 . 1 3 . 5 . 2 6 Terminals 142 | . 12 . 17 3 15 9 16 11 . . . . 7 . . . . . . . . . 6 6 . 7 14 6 13 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . 2 . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 . 1 . 1 3 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Hacks 83 | . 3 . 4 . 9 2 3 4 . . 26 . . 1 . 17 . . 1 . 1 . 1 2 . 1 3 2 3 Record 11 | . . . . . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . Part Schematic 15 | . 1 . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 6 | . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Alert Level 6 | . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 6 | . . . 2 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 2 . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 3 . 3 . 3 2 6 2 . . . . . . . . . . . . . . . . . . . 1 . Terminals 10 | . 1 . 2 . 2 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . Botnet 9 | . 1 . 2 . 2 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 1 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . 1 . 1 1 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Used 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 5 . 5 1 7 4 5 2 . . . . 2 . . . . . . . . . 4 5 1 3 7 2 6 Full Trace Events 8 | . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . . 1 1 2 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . 1 . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Time 171 | . 36 . 32 . 103 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Machine Destruction 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 12 | . . 4 . . . . 2 . . . . 1 . . . . . . . . 5 . . . . . . . . Largest Group 5 | . . 3 3 . . . 2 2 1 1 1 2 2 . . . . . . . 5 1 1 . . . . . . Highest-Rated Group 266 | . . 40 40 . . . 54 54 27 27 27 123 123 . . . . . . . 266 65 65 . . . . . . Highest-Rated Ally 96 | . . 31 16 . . . 27 27 27 27 27 96 96 . . . . . . . 65 65 65 . . . . . . Total Orders 29 | . . . 2 . . 2 . . . 15 . 2 . . . . . . . . 3 3 2 . . . . . . STAY 15 | . . . 1 . . . . . . 8 . 1 . . . . . . . . 2 2 1 . . . . . . FOLLOW 12 | . . . 1 . . . . . . 7 . 1 . . . . . . . . 1 1 1 . . . . . . EXPLORE 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . 6 40 . . . . . . . . . 30 . . . . . . . 37 . . . . . . . . Total Damage 2817 | . . 86 420 . . . . . . . . . 832 . . . . . . . 1479 . . . . . . . . Kills 24 | . . 1 9 . . . . . . . . . 10 . . . . . . . 4 . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 7 | . 2 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 3 . . . . 1 1 . 2 . 2 1 . 1 . 1 1 . . . . . . . . . Drone Launches 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 109 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 44 . . . Items 109 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 44 . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 41974 | . 1741 988 2118 874 1653 1164 1838 893 1253 2456 130 2941 2112 2121 1299 937 1044 664 1473 1279 1794 1894 1446 1514 1161 1364 986 416 2421 Spaces Moved 18596 | 1 1018 580 1052 457 666 407 524 521 770 1323 82 1319 704 555 402 199 339 198 619 481 731 310 492 683 562 784 787 417 1613 Core 101 | . . . . . . . 101 . . . . . . . . . . . . . . . . . . . . . . Treads 12843 | . 402 580 1052 457 666 407 423 521 770 1323 82 1319 416 103 . 41 . 123 264 481 486 . . 430 358 . 510 309 1320 Legs 3011 | 1 616 . . . . . . . . . . . . 1 . . . . 35 . 245 310 492 253 204 784 46 . 24 Wheels 1980 | . . . . . . . . . . . . . 288 451 402 158 339 75 267 . . . . . . . . . . Hover 200 | . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . 147 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 77 | 120 120 160 160 160 166 160 160 160 160 160 160 160 150 275 275 260 290 183 153 198 198 198 151 151 108 121 97 97 77 Average Speed 172 | 120 136 160 160 176 171 175 321 160 160 160 160 160 198 288 289 289 303 191 200 198 198 198 168 159 136 121 98 97 107 Slowest Speed 1000 | 120 190 160 160 246 246 246 1000 160 160 160 160 162 290 750 290 305 305 275 321 198 198 198 198 164 176 121 121 97 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Microwarps 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 7 14 Exploration Rate (%) 59 | 2 96 97 78 92 55 79 97 18 96 91 70 87 20 66 60 60 56 6 77 60 79 55 16 81 30 59 50 15 39 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 18 | . 2 . 1 2 1 1 5 . . 1 1 1 . . . 3 . . . . . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 . . 1 1 1 1 1 1 . . . . 1 . . . . 1 1 1 . 1 . . Unknown Exits Taken 16 | 1 1 1 1 . . 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 . . . 1 . 1 . Scrap Searched 28 | . . 1 . 1 . . . . 4 1 . 5 . 2 1 . 3 . 4 5 . 1 . . . . . . . Spaces Dug 264 | . . . . . . . . 1 7 38 . 5 1 3 20 . . 4 3 5 15 30 34 12 14 26 6 21 19 Terrain Destroyed 1351 | . . . . 67 3 58 . 1 13 68 . 11 117 10 92 . 3 50 24 11 33 90 105 57 107 101 46 50 234 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 656 | . . . . . 3 3 . . . 5 . 4 11 10 22 . 3 35 24 11 33 2 105 57 107 101 42 28 50 AOE 598 | . . . . 67 . 54 . . 13 61 . 4 105 . 70 . . 15 . . . 88 . . . . . 22 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 26488 | . 1249 612 1330 495 975 630 640 565 779 1606 81 2086 1231 1019 496 503 351 421 830 796 1035 1568 991 1035 862 1068 870 397 1967 Wait 5423 | . 90 5 127 8 161 63 80 13 . 220 . 696 331 417 42 240 2 87 152 286 116 1233 304 221 137 94 128 21 149 Move 18147 | . 1017 579 1051 456 665 406 523 520 769 1322 81 1318 703 554 401 198 338 197 618 480 730 309 490 682 561 783 577 315 1504 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | . 17 3 11 2 16 3 2 6 . 8 . 3 19 3 2 5 2 3 3 1 10 . 6 8 4 2 9 2 18 Fast Attach 134 | . 1 2 5 . 6 16 . 2 1 . . 1 5 1 . 3 . 4 3 . 9 . 2 10 8 18 7 1 29 Attach 114 | . 3 1 3 3 6 5 . 2 . . . 1 17 1 3 4 . 7 5 2 2 . 7 3 3 3 10 3 20 Detach 74 | . . . . . 1 3 . 2 . . . 2 6 1 2 4 . 4 3 2 5 . 3 2 5 4 4 3 18 Swap 151 | . 10 . 14 5 4 8 2 3 2 2 . 3 11 3 7 . 4 4 3 . 9 10 12 7 8 6 6 . 8 Drop 237 | . 15 4 22 . 17 15 5 4 1 8 . 7 17 5 1 5 1 9 2 1 18 . 6 13 11 16 9 . 25 Fire 1839 | . 61 13 94 21 91 103 16 12 6 42 . 54 115 29 38 19 4 104 41 24 83 16 155 85 124 129 116 51 193 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 48 | . 29 . . . . . . . . . . . . 5 . . . . . . . . 4 1 . 8 . . 1 Crush 71 | . 6 5 3 . 8 5 4 1 . . . 1 5 . . 24 . 2 . . . . . 3 1 . 1 1 1 Escape Stasis 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 Rewire 66 | . . . . . . 1 8 . . . . . . . . 1 . . . . 53 . 1 . . 2 . . . Trap 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 5) 237 | -10/Materials | Discovered new exit (range 16) 332 | -10/Materials | Build established: Mutant 804 | -10/Materials | Build established: Scavenger-Mutant 1261 | -10/Materials | Build established: Mutant 1278 | -10/Materials | Discovered new exit (range 13) 1362 | -10/Materials | Repaired Corrupted Lgt. Treads 1494 | -10/Materials | Discovered new exit (range 10) 1580 | -10/Materials | Central database locked down 1742 | -10/Materials | Entered Mines 1966 | -10/Mines | Learned Materials terminal intel 2160 | -10/Mines | Met a Derelict testing a Signal Generator 2223 | -10/Mines | Core integrity fell below 50% 2260 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2300 | -10/Mines | Discovered new exit (range 3) 2356 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2363 | -10/Mines | Found Prototype Device 2363 | -10/Mines | Identified Exp. Sensor Array 2429 | -10/Mines | Discovered new exit (range 14) 2730 | -10/Mines | Entered Materials 2730 | -9/Materials | Accompanied by 3 allies 2730 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2731 | -9/Materials | Loaded intel: 12 terminal locations 3121 | -9/Materials | Build established: Scavenger-Mutant 3366 | -9/Materials | Discovered new exit (range 3) 3868 | -9/Materials | Repaired Autogun 4151 | -9/Materials | Discovered new exit (range 7) 4615 | -9/Materials | Discovered new exit (range 16) 4848 | -9/Materials | Entered Mines 4882 | -9/Mines | Assembled infested the area 4945 | -9/Mines | Lost 3 parts (2n1u) 4963 | -9/Mines | Destroyed 12 combat bots 5198 | -9/Mines | Build established: Mutant 5388 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5671 | -9/Mines | Identified exit to Materials 5687 | -9/Mines | Learned location of Zion (-7) 5696 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5703 | -9/Mines | Discovered exit to Materials (range 12) 5722 | -9/Mines | Entered Materials 5722 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6028 | -8/Materials | Repaired Lgt. Treads 6056 | -8/Materials | Repaired Seismic Detector 6201 | -8/Materials | Identified exit to Storage 6232 | -8/Materials | Discovered new exit (range 4) 6406 | -8/Materials | Garrison activated, responded to threat 6437 | -8/Materials | Build established: Skirmisher 6636 | -8/Materials | Repaired Hvy. Ion Engine 6793 | -8/Materials | Discovered new exit (range 20) 6805 | -8/Materials | Found Prototype Device 7322 | -8/Materials | First assault squad dispatched 7375 | -8/Materials | Entered Storage 8043 | -8/Storage | Garrison activated, responded to threat 8175 | -8/Storage | First assault squad dispatched 8215 | -8/Storage | Destroyed 7 combat bots 8228 | -8/Storage | Core integrity fell below 50% 8281 | -8/Storage | Destroyed 9 combat bots 8416 | -8/Storage | Build established: Tank 8494 | -8/Storage | Used back door to open Recycling access 8494 | -8/Storage | Discovered new exit (range 4) 8539 | -8/Storage | Entered Recycling 8547 | -8/Recycling | Found Scrap Engine 8824 | -8/Recycling | Build established: Scavenger-Tank 9202 | -8/Recycling | Discovered new exit (range 19) 10377 | -8/Recycling | Entered Factory 10377 | -6/Factory | Accompanied by 2 allies 10377 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 10377 | -6/Factory | Identified Active Sensor Suite 10685 | -6/Factory | Build established: Scavenger-Skirmisher 11000 | -6/Factory | Identified exit to Lower Caves 11270 | -6/Factory | Entered Lower Caves 11270 | -6/Lower Caves | Accompanied by 1 ally 11271 | -6/Lower Caves | Encountered a Warlord checkpoint 11783 | -6/Lower Caves | Learned Factory machine intel 12438 | -6/Lower Caves | Discovered new exit (range 15) 12521 | -6/Lower Caves | Identified exit to Lower Caves 12523 | -6/Lower Caves | Entered another Lower Caves area 12523 | -6/Lower Caves | Accompanied by 1 ally 12524 | -6/Lower Caves | Encountered a Warlord checkpoint 13534 | -6/Lower Caves | Spotted B-75 Beast 14305 | -6/Lower Caves | Destroyed B-75 Beast 14535 | -6/Lower Caves | Discovered new exit (range 15) 14556 | -6/Lower Caves | Identified exit to Data Miner 14979 | -6/Lower Caves | Entered Data Miner 14979 | -6/Data Miner | Accompanied by 1 ally 14979 | -6/Data Miner | Discovered new exit (range 6) 15010 | -6/Data Miner | Met Data Miner 15042 | -6/Data Miner | Learned location of Section 7 (-2) 15042 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15064 | -6/Data Miner | Received God Mode back door access code from Data Miner 15101 | -6/Data Miner | Identified exit to Proximity Caves 15109 | -6/Data Miner | Entered Proximity Caves 15109 | -5/Proximity Caves | Accompanied by 1 ally 15469 | -5/Proximity Caves | Build established: Scavenger-Mutant 15575 | -5/Proximity Caves | Learned Factory emergency access door positions 16542 | -5/Proximity Caves | Discovered new exit (range 7) 16550 | -5/Proximity Caves | Identified exit to Factory 16721 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 17948 | -5/Proximity Caves | Escorted by Enhanced Grunt 18050 | -5/Proximity Caves | Entered Factory 18050 | -5/Factory | Accompanied by 2 allies 18050 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 18052 | -5/Factory | Loaded intel: 245 machine locations 18444 | -5/Factory | Build established: Skirmisher 18518 | -5/Factory | Incoming investigation squad redirected 18590 | -5/Factory | Incoming investigation squad redirected 18822 | -5/Factory | Incoming investigation squad redirected 19140 | -5/Factory | Garrison activated, responded to threat 19186 | -5/Factory | Incoming assault squad redirected 19215 | -5/Factory | Lost 6 parts (1p2n2u1w) 19217 | -5/Factory | Destroyed 12 combat bots 19615 | -5/Factory | Discovered new exit (range 13) 19887 | -5/Factory | Build established: Mutant 19901 | -5/Factory | Discovered new exit (range 16) 20027 | -5/Factory | Identified exit to Upper Caves 20150 | -5/Factory | First assault squad dispatched 20162 | -5/Factory | Entered Upper Caves 20465 | -5/Upper Caves | Encountered a Warlord checkpoint 20839 | -5/Upper Caves | Build established: Scavenger-Mutant 20971 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21298 | -5/Upper Caves | Discovered new exit (range 16) 21759 | -5/Upper Caves | Build established: Mutant 22283 | -5/Upper Caves | Entered another Upper Caves area 22381 | -5/Upper Caves | Discovered new exit (range 10) 23483 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23533 | -5/Upper Caves | Discovered new exit (range 13) 23541 | -5/Upper Caves | Learned Factory emergency access door positions 23582 | -5/Upper Caves | Spotted B-75 Beast 23582 | -5/Upper Caves | Entered Zhirov 23582 | -5/Zhirov | Discovered new exit (range 3) 23635 | -5/Zhirov | Met Zhirov 23687 | -5/Zhirov | Learned location of Quarantine (-3) 23713 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23757 | -5/Zhirov | Found Alien Artifact 23757 | -5/Zhirov | Identified Integrated Reactor 23757 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23791 | -5/Zhirov | Found Alien Artifact 24519 | -5/Zhirov | Entered Proximity Caves 24962 | -4/Proximity Caves | Learned Research security intel 25523 | -4/Proximity Caves | Discovered new exit (range 11) 25563 | -4/Proximity Caves | Entered Factory 25563 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25564 | -4/Factory | Identified exit to Upper Caves 25564 | -4/Factory | Identified exit to Armory 26227 | -4/Factory | Entered Upper Caves 26268 | -4/Upper Caves | Build established: Construct 26381 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 26949 | -4/Upper Caves | Spotted B-86 Titan 27183 | -4/Upper Caves | Found Imp. Powered Armor 27187 | -4/Upper Caves | Found Imp. Powered Armor 27299 | -4/Upper Caves | Learned 4 Research zone layouts 27597 | -4/Upper Caves | Discovered new exit (range 3) 27700 | -4/Upper Caves | Entered another Upper Caves area 27890 | -4/Upper Caves | Discovered new exit (range 6) 28688 | -4/Upper Caves | Learned Research garrison access intel 28949 | -4/Upper Caves | Discovered new exit (range 12) 28979 | -4/Upper Caves | Entered Warlord 29677 | -4/Warlord | Opened Warlord's prototype stash 29687 | -4/Warlord | Found Prototype Reactor 29701 | -4/Warlord | Found Prototype Hackware 29720 | -4/Warlord | Found Prototype Processor 29720 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 29724 | -4/Warlord | Found Prototype Device 29724 | -4/Warlord | Identified System Purifier 29738 | -4/Warlord | Met Warlord 29763 | -4/Warlord | Warlord's base attacked by MAIN.C 29838 | -4/Warlord | Build established: Commander-Construct 29858 | -4/Warlord | Found Prototype Energy Cannon 29862 | -4/Warlord | Found Prototype Energy Cannon 29865 | -4/Warlord | Found Prototype Energy Cannon 30062 | -4/Warlord | Warlord forces counterattacked 30106 | -4/Warlord | Spotted Striker 30112 | -4/Warlord | Destroyed Striker 30129 | -4/Warlord | Spotted Striker 30149 | -4/Warlord | Destroyed 8 combat bots 30213 | -4/Warlord | Spotted Executioner 30270 | -4/Warlord | Spotted Striker 30275 | -4/Warlord | Spotted Executioner 30438 | -4/Warlord | Warlord base infiltrated, sounded retreat 30586 | -4/Warlord | Identified Vortex Driver (x2) 30587 | -4/Warlord | Identified Vortex Cannon 30598 | -4/Warlord | Found Prototype Processor 30598 | -4/Warlord | Identified Exp. Core Analyzer 30614 | -4/Warlord | Spotted B-90 Cyclops 30617 | -4/Warlord | Destroyed B-90 Cyclops 30617 | -4/Warlord | Spotted Executioner 30619 | -4/Warlord | Spotted B-86 Titan 30625 | -4/Warlord | Allies destroyed Executioner 30665 | -4/Warlord | Spotted Executioner 30670 | -4/Warlord | P-70 Sage assimilated allied U8-CIF(M) 30670 | -4/Warlord | Spotted Executioner 30735 | -4/Warlord | Discovered new exit (range 8) 30773 | -4/Warlord | Entered Proximity Caves 30773 | -3/Proximity Caves | Accompanied by 1 ally 31061 | -3/Proximity Caves | Build established: Scavenger-Construct 31409 | -3/Proximity Caves | Discovered new exit (range 8) 31631 | -3/Proximity Caves | Build established: Construct 32667 | -3/Proximity Caves | Entered Research 32667 | -3/Research | Accompanied by 1 ally 32667 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32668 | -3/Research | Identified exit to Quarantine 32670 | -3/Research | Loaded intel: 4 garrison access locations 33257 | -3/Research | Spotted B-86 Titan 33263 | -3/Research | Destroyed B-86 Titan 33595 | -3/Research | Build established: Scavenger-Construct 33682 | -3/Research | Crushed by falling debris 33689 | -3/Research | Spotted Executioner 33690 | -3/Research | Cargo convoy interrupted 33690 | -3/Research | Identified Transdimensional Reconstructor 33690 | -3/Research | Warped through subspace 33713 | -3/Research | Incoming assault squad redirected 33747 | -3/Research | Discovered new exit (range 14) 33786 | -3/Research | Identified exit to Research 33996 | -3/Research | Build established: Construct 34113 | -3/Research | Entered Quarantine 34124 | -3/Quarantine | Found Alien Artifact 34130 | -3/Quarantine | Found Alien Artifact 34181 | -3/Quarantine | Found Alien Artifact 34181 | -3/Quarantine | Identified Phase Armor 34242 | -3/Quarantine | Found Alien Impact Weapon 34440 | -3/Quarantine | Build established: Scavenger-Construct 34817 | -3/Quarantine | Build established: Construct 35005 | -3/Quarantine | Found Alien Artifact 35259 | -3/Quarantine | Found Antimissile System 35273 | -3/Quarantine | Discovered exit to Research (range 10) 35295 | -3/Quarantine | Cryocooling Duct disabled 35310 | -3/Quarantine | Ambient heat levels rising (+20) 35310 | -3/Quarantine | Non-combat units ordered to evacuate 35394 | -3/Quarantine | System corruption reached 10% 35440 | -3/Quarantine | Found Alien Artifact 35440 | -3/Quarantine | Identified Core Reset Matrix 35440 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 35440 | -3/Quarantine | Identified Core Stripper 35440 | -3/Quarantine | Identified Subatomic Replicator 35440 | -3/Quarantine | Used Core Reset Matrix 35444 | -3/Quarantine | Detected hypermatrix surge 35444 | -3/Quarantine | Sensed 10 artifacts in vicinity 35497 | -3/Quarantine | Discovered exit to Research (range 5) 35627 | -3/Quarantine | Entered Research 35627 | -2/Research | Warlord forces began assault on 0b10 35627 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 35737 | -2/Research | Research machine network offline 35988 | -2/Research | Found Unknown Launcher 35988 | -2/Research | Identified Fusion Bomb Launcher 36061 | -2/Research | Build established: Alien-Construct 36068 | -2/Research | Discovered new exit (range 10) 36078 | -2/Research | Identified exit to Access 36180 | -2/Research | Borebot progress halted 36298 | -2/Research | Discovered exit to Access (range 5) 36377 | -2/Research | Spotted Striker 36385 | -2/Research | Destroyed Striker 36466 | -2/Research | Spotted Executioner 36470 | -2/Research | Spotted Striker 36471 | -2/Research | Destroyed Executioner 36473 | -2/Research | Destroyed Striker 36664 | -2/Research | Discovered new exit (range 5) 36676 | -2/Research | Identified exit to Testing 36788 | -2/Research | Entered Testing 36822 | -2/Testing | P-80 Master assimilated allied 40-Y9T(s) 36856 | -2/Testing | Found Prototype Ballistic Cannon 36856 | -2/Testing | Identified Perforator 36989 | -2/Testing | Found Prototype Energy Cannon 36989 | -2/Testing | Identified Disintegrator 37055 | -2/Testing | Spotted Alpha 7 37089 | -2/Testing | Discovered exit to Access (range 11) 37512 | -2/Testing | Found Prototype Protection 37512 | -2/Testing | Identified Hvy. Regenerative Plating 37538 | -2/Testing | First assault squad dispatched 37650 | -2/Testing | Incoming assault squad redirected 37789 | -2/Testing | Spotted Fortress 37805 | -2/Testing | Incoming assault squad redirected 37806 | -2/Testing | Destroyed Fortress 37823 | -2/Testing | Found Prototype Device 37823 | -2/Testing | Identified Exp. EM Disruption Field 37826 | -2/Testing | Found Prototype Device 37826 | -2/Testing | Identified Exp. Force Field 37892 | -2/Testing | Found Prototype Device 37892 | -2/Testing | Identified Thermal Barrier 37911 | -2/Testing | Found Prototype Protection 37911 | -2/Testing | Identified Centrium Heavy Armor Plating 37922 | -2/Testing | Identified System Mapper 38119 | -2/Testing | Discovered new exit (range 6) 38152 | -2/Testing | Entered Section 7 38153 | -2/Section 7 | Sensed 24 artifacts in vicinity 38202 | -2/Section 7 | Spotted B-90 Cyclops 38226 | -2/Section 7 | Destroyed B-90 Cyclops 38279 | -2/Section 7 | Spotted S7 Guard 38305 | -2/Section 7 | Destroyed S7 Guard 38366 | -2/Section 7 | Found Integrated Thermoelectric Network 38366 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 38452 | -2/Section 7 | Found Microwarp Drive 38597 | -2/Section 7 | Build established: Hacker-Construct 38652 | -2/Section 7 | First assault squad dispatched 38674 | -2/Section 7 | Core integrity fell below 50% 38675 | -2/Section 7 | Found Core Expander 38675 | -2/Section 7 | Installed Core Expander, added new Weapon slot 38714 | -2/Section 7 | Found LRC Matter Compressor 38714 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 38721 | -2/Section 7 | Found LRC Energy Well 38721 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 38723 | -2/Section 7 | Found LRC Matter Compressor 38723 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 38802 | -2/Section 7 | Spotted B-99 Colossus 38912 | -2/Section 7 | Found Integrated Reactor 38912 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38959 | -2/Section 7 | Incoming assault squad redirected 38969 | -2/Section 7 | Build established: Alien-Construct 39024 | -2/Section 7 | Spotted S7 Guard 39033 | -2/Section 7 | Found Core Regenerator 39086 | -2/Section 7 | Spotted Alpha 7 39087 | -2/Section 7 | Spotted Alpha 7 39118 | -2/Section 7 | Discovered exit to Access (range 15) 39123 | -2/Section 7 | Spotted S7 Guard 39132 | -2/Section 7 | Found Exp. Core Analyzer 39138 | -2/Section 7 | Entered Access 39138 | -1/Access | Evolved 2 slots: Utility x2 39181 | -1/Access | Incoming investigation squad redirected 39359 | -1/Access | Spotted B-99 Colossus 39359 | -1/Access | Spotted B-99 Colossus 39388 | -1/Access | First assault squad dispatched 39415 | -1/Access | Incoming assault squad redirected 39532 | -1/Access | Discovered new exit (range 8) 39554 | -1/Access | Entered Command 39664 | -1/Command | Build established: Alien-Mutant 39834 | -1/Command | First assault squad dispatched 39854 | -1/Command | Incoming assault squad redirected 39909 | -1/Command | Disengaged cave seal 39911 | -1/Command | Welcomed Warlord to Command 39918 | -1/Command | Incoming investigation squad redirected 39937 | -1/Command | Destroyed 7 combat bots 39965 | -1/Command | Identified exit to Surface 40259 | -1/Command | Found Exp. Core Analyzer 40416 | -1/Command | Spotted M Guard 40416 | -1/Command | Spotted M Guard 40418 | -1/Command | Spotted Combat Programmer 40419 | -1/Command | Warlord commented on Warlord statues 40419 | -1/Command | Spotted Combat Programmer 40420 | -1/Command | Build established: Alien-Construct 40421 | -1/Command | System corruption reached 10% 40430 | -1/Command | Combat Programmer assimilated allied DO-4L0(K) 40432 | -1/Command | Spotted DO-4L0(K) 40443 | -1/Command | Destroyed DO-4L0(K) 40494 | -1/Command | Destroyed M Guard 40494 | -1/Command | All MAIN.C guards destroyed 40509 | -1/Command | Found Prototype Launcher 40509 | -1/Command | Identified Ragnarok Missile Launcher 40514 | -1/Command | Lost 11 parts (1p7u3w) 40618 | -1/Command | Incoming assault squad redirected 40692 | -1/Command | Identified Vortex Chain Reactor 40852 | -1/Command | Incoming assault squad redirected 40854 | -1/Command | Incoming assault squad redirected 41015 | -1/Command | Build established: Alien-Mutant 41113 | -1/Command | High security lockdown imminent 41193 | -1/Command | High security lockdown engaged 41286 | -1/Command | Spotted Executioner 41289 | -1/Command | Spotted Executioner 41290 | -1/Command | Destroyed Executioner 41294 | -1/Command | Spotted Executioner 41302 | -1/Command | Destroyed Executioner 41303 | -1/Command | Warlord destroyed during the assault 41345 | -1/Command | Destroyed 11 combat bots 41348 | -1/Command | Found Prototype Processor 41348 | -1/Command | Identified Exp. Targeting Computer 41353 | -1/Command | Found Prototype Device 41380 | -1/Command | Scanned by Researcher 41380 | -1/Command | Destroyed Investigator 41417 | -1/Command | Destroyed 9 combat bots 41514 | -1/Command | Phase Generator disabled 41564 | -1/Command | Spotted Executioner 41565 | -1/Command | Destroyed Executioner 41566 | -1/Command | Spotted Striker 41571 | -1/Command | Destroyed Striker 41612 | -1/Command | Destroyed 23 combat bots 41729 | -1/Command | Spotted Striker 41729 | -1/Command | Spotted Executioner 41731 | -1/Command | Spotted Executioner 41731 | -1/Command | Spotted Executioner 41741 | -1/Command | Destroyed Striker 41748 | -1/Command | Destroyed Executioner 41751 | -1/Command | Destroyed Executioner 41770 | -1/Command | Destroyed Executioner 41787 | -1/Command | Spotted Striker 41787 | -1/Command | Spotted Striker 41790 | -1/Command | Spotted Executioner 41794 | -1/Command | Destroyed Striker 41797 | -1/Command | Destroyed Striker 41799 | -1/Command | System corruption reached 30% 41799 | -1/Command | Spotted Striker 41799 | -1/Command | Spotted Striker 41810 | -1/Command | Destroyed Striker 41837 | -1/Command | Destroyed 20 combat bots 41867 | -1/Command | Lost 5 parts (1p3u1w) 41870 | -1/Command | Found Exp. Core Analyzer 41959 | -1/Command | Spotted Striker 41964 | -1/Command | Spotted Striker 41964 | -1/Command | Spotted Executioner 41965 | -1/Command | Core integrity fell below 50% 41965 | -1/Command | Spotted Striker 41965 | -1/Command | Spotted Executioner 41971 | -1/Command | Spotted B-99 Colossus 41971 | -1/Command | Spotted Alpha 7 41971 | -1/Command | Spotted Alpha 7 41971 | -1/Command | Spotted Striker 41971 | -1/Command | Spotted Executioner 41971 | -1/Command | Spotted Executioner 41971 | -1/Command | Spotted B-99 Colossus 41975 | *** | Heading to fleet! Last Messages --------------- 41965_ Microwarped (distance 8). 41967_ Slug penetrates Wall. 41968_ Microwarped (distance 16). 41971_ Microwarped (distance 28). 41971_ Penetrated by Slug. 41971_ Slug penetrates Access Shell. 41971_ Slug penetrates B-99 Colossus. 41971_ Penetrated by Slug. 41971_ Slug penetrates Access Shell. 41971_ Access Shell breached. 41971_ Slug penetrates Access Shell. 41971_ Knocked back. 41972_ Microwarped (distance 3). 41973_ Knocked back. 41973_ Slug penetrates Access Shell. 41974_ Vortex Chain Reactor destroyed. 41974_ Acquired 7 matter. 41974_ Slug penetrates Access Shell. 41974_ Penetrated by Slug. 41974_ Slug penetrates Access Shell. Map ----- +----------------------------------------------------+ | ??????# % %#??# #?????????????????????? | | ??????# # # ######### #?????????????????????? | | ??????# # ###??? ?????????????????????? | | ?#????# # % "#???T ?????????????????????? | | ## #### # ""#??## ?????????????????????? | | ""#???# % ????????????????????? | | %%% ""#???# %##????????????????????? | | ]%* / ""#???%=% ##????????????????????? | | =%%%%# T"#??##++++%#????????????????????? | | !###% ""#??#==!/==#????????????????????? | | ### + ""#??# %= * #????????????????????? | | ??# ! # % % ""#??7 ????????????????????? | | ????#### # ""#??# ##???????????????????? | | ???????# "%% "#?? ^ ????????????????????? | | ??????## # " ###??# 7 ##???????????????????? | | ?????## %# #??? ????????????????????? | | ###### #%### #####??## K##???????????????????? | | = # " ## #??????? 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"""#????????????????????????????????? | | ##%! % R"#????????????????????????????????? | | ## ! !"""#??????##############????????????? | | ## *%!" #??????# #????????????? | | ## ! #??????# #????????????? | | ## #??????# """"" #????????????? | | +######## # ### ######## ""T"" #????????????? | | ! =! #????????????? | | = !%[ !=! # #????????????? | | ! !% = | + #????????????? | | = % =!! == #????????????? | | ! ! % =! %#????????????? | | +##############+###### =! ###??????????? | | % #???# # % #??????????? | | #???# # # ###??????????? | | """ ##### #+## # # #####????????????? | | ""T"" + + "" [# # #????????????? | | "" "" ##### """" # ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 201 Coolant Potential 120 Energy Generation 141 Energy Capacity 1419 Matter Stores 950 Matter Capacity 950 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 60 EM Shielding 4 Armor Coverage 1225 Resistance: KI 25 Resistance: TH 25 Resistance: EM 75 Point Defense Rating 240 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 18 Core Analysis 12 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Armor Core Reset Matrix Core Stripper Integrated Thermoelectric Network Microwarp Drive Core Expander LRC Matter Compressor LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokNetworkMace Manual? 0 Play Time 04:28:04 Cumulative 910.7 hours Start 2023.04.07 @ 10:58:37 End 2023.04.07 @ 18:10:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 409 Adventurer 1 Explorer 0 Win Type 2 Total 134 Types 32/12/21/4/2/1/57/3/2 Lore% 100 Gallery% 99 Achievement% 92 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86b141e0-86b7-4e5b-ab2e-9a151b0c2637