Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 22:52:09 Player: Olga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (5) 25 Value Destroyed (36) 36 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2581 Bonus ------- None Cogmind --------- Core Integrity 682/700 Matter 154/300 Energy 10/100 System Corruption 0% Temperature Cool (0) Movement Flying (112) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module Cesium-ion Thruster > --- UTILITY (7) ------ Seismic Detector Improved Propulsion Shielding Improved Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (5) ---- Improved Propulsion Shielding Hardened Light Armor Plating Hardened Light Armor Plating Power Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Seismic Detector Improved Propulsion Shielding Improved Propulsion Shielding Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Compact Wheel Cesium-ion Thruster Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aerolev Unit Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Improved Propulsion Shielding Device Seismic Detector Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . 2 1 2 . Weapon . | . . . . . . Parts Attached 19 | 1 2 3 6 5 2 Power 1 | . . . 1 . . Engine 1 | . . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | . 1 3 1 . 2 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover 4 | . . 3 1 . . Flight 3 | . 1 . . . 2 Utility 7 | . . . 4 3 . Device 1 | . . . . 1 . Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 4 2 . Artifact . | . . . . . . Weapon 4 | 1 1 . . 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 . . 2 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 3 | . 1 1 . . 1 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . 1 . . . . Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 54 | . 22 26 63 72 63 Engine 3 | . . . 9 7 2 Hover 18 | . . 11 27 23 21 Flight 1 | . 5 4 . . 1 Device 3 | . . . . 7 7 Protection 13 | . . . 18 23 15 Energy Gun 1 | . 11 . . . . Ballistic Gun 10 | . 5 11 9 10 15 Naked Turns . | . . . . . . Heaviest Build 27 | 2 3 1 21 27 21 Greatest Support 24 | 3 4 16 24 24 24 Greatest Overweight (x) 1 | . . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 4 4 5 5 5 5 Average Carried 4 | 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 207 | 200 7 . . . . Remotely . | . . . . . . Salvage Created 80 | . 80 . . . . Parts 12 | . 12 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 3 | . 3 . . . . Guns 1 | . 1 . . . . AOE 2 | . 2 . . . . Classes Destroyed 3 | . 3 . . . . Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Best Kill Streak 5 | . 5 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 2 | . 2 . . . . Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 888 | . 117 115 359 1 296 Core 218 | . 62 58 80 . 18 Absorbed by Shields . | . . . . . . Redirected to Shielding 89 | . . . 70 . 19 Core Remaining (%) 86 | 100 75 85 85 . . Volleys Fired 13 | . 9 . 3 1 . Largest 2 | . 2 . 1 2 . Hottest 60 | . 60 . 20 46 . Shots Fired 15 | . 10 . 3 2 . Gun 15 | . 10 . 3 2 . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 6 | . 1 . 3 2 . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 9 | . 9 . . . . Robot Hit Streak 2 | . 1 . 2 1 . Robot Miss Streak 3 | . 3 . 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 5 | . 3 . 1 1 . Core Hits 7 | . 5 . 2 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 224 | . 131 . 52 17 24 Guns 90 | . 69 . 6 15 . Cannons . | . . . . . . Explosions 62 | . 62 . . . . Melee . | . . . . . . Ramming 72 | . . . 46 2 24 Kinetic 30 | . 9 . 6 15 . Thermal 62 | . 62 . . . . Explosive . | . . . . . . Electromagnetic 60 | . 60 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . . 21 1 11 Shots . | . . . . . . Rammed 10 | . . . 6 2 2 Targets Rammed 10 | . . . 6 2 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 422 | . 18 422 11 . 1 Average Temperature 145 | . 15 197 6 . 1 Received Heat Transfer 267 | . 30 48 99 . 90 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 100 | . 100 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 134 | . 120 66 134 60 . Initial 60 | . . 50 27 60 . Average 65 | . 76 57 71 60 . Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 2 1 3 . . Investigation 3 | . 1 1 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | . 10 5 14 . 13 Peak Tracking Total 14 | . 4 5 14 . 11 Tactical Retreats 3 | . . . 1 . 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 6 | . 1 2 2 1 . Terminals 5 | . 1 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 26 | . 5 8 10 3 . Successful 9 | . 2 3 4 . . Failed 17 | . 3 5 6 3 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 23 | . 5 8 10 . . Terminals 23 | . 5 8 10 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 3 . Terminal Hacks 4 | . 1 1 2 . . Level Access Points 1 | . . . 1 . . Terminal Index 3 | . 1 1 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 2 2 . . Terminals 5 | . 1 2 2 . . Botnet 5 | . 1 2 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 2 2 1 . Full Trace Events 5 | . 1 2 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 342 | 1 56 46 62 82 95 Spaces Moved 601 | 1 76 91 96 147 190 Core 52 | 1 37 14 . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover 475 | . . 43 96 147 189 Flight 74 | . 39 34 . . 1 Fastest Speed 40 | 50 40 40 42 42 42 Average Speed 42 | 50 44 44 42 42 42 Slowest Speed 112 | 50 50 50 42 102 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 6 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 2 20 12 17 5 42 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 660 | 1 80 95 112 167 205 Wait 8 | . . . . . 8 Move 586 | . 65 90 95 146 190 Hop 4 | . 4 . . . . Pick Up 8 | . . 1 2 5 . Fast Attach 12 | . 2 3 4 2 1 Attach 6 | 1 . . 2 2 1 Detach 1 | . . . . 1 . Swap 1 | . . . . 1 . Drop 11 | . . 1 . 7 3 Fire 13 | . 9 . 3 1 . Melee . | . . . . . . Ram 10 | . . . 6 2 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 56 | -10/Materials | Discovered new exit (range 4) 58 | -10/Materials | Entered another Materials area 58 | -9/Materials | Evolved 2 slots: Utility x2 100 | -9/Materials | Discovered new exit (range 11) 104 | -9/Materials | Entered another Materials area 104 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 123 | -8/Materials | Identified exit to Factory 166 | -8/Materials | Entered Factory 166 | -7/Factory | Evolved 2 slots: Utility x2 238 | -7/Factory | Discovered new exit (range 13) 248 | -7/Factory | Entered Lower Caves 296 | -7/Lower Caves | Spotted B-75 Beast 306 | -7/Lower Caves | Build established: Mutant 315 | -7/Lower Caves | Encountered a Warlord checkpoint 343 | -7/Lower Caves | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 00275_ Slammed into G-47 Trooper. 00276_ Ion Engine destroyed. 00276_ Slammed into G-50 Soldier. 00315_ 1P-57X(M): "This area isn't safe." 00320_ S-27 Virus destroyed. 00323_ BX-K6I(l) suffers critical hit (Destroy). 00323_ BX-K6I(l) destroyed. 00324_ S-27 Virus destroyed. 00330_ Dropped Aerolev Unit. 00332_ VTOL Module fries itself beyond repair. 00332_ Acquired VTOL Module. 00333_ Autogun fries itself beyond repair. 00335_ VTOL Module fries itself beyond repair. 00335_ Dropped Aerolev Unit. 00339_ Autogun fries itself beyond repair. 00341_ VTOL Module fries itself beyond repair. 00341_ Dropped Aerolev Unit. 00343_ VTOL Module fries itself beyond repair. 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