Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.27 @ 04:32:38 Player: naththebg Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (629) 3145 Value Destroyed (34168) 34168 Prototype IDs (82) 1640 Alien Tech Used (16) 3200 Bonus (32840) 32840 TOTAL SCORE: 86093 Bonus ------- Triggered High Security 1000 Triggered Max Security 1000 High Alert Combat Kills 10857 Follower Combat Kills 2605 Network Hubs Disabled 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1000 Integrated Exoskeleton 5000 Win 3000 Friendly Fire -1022 Cogmind --------- Core Integrity 263/1600 Matter 84/300 Energy 334/340 System Corruption 7% Temperature Cool (0) +ITN Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Experimental Phase Shifter Advanced Point Defense System Ghost Barrier > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Ragnarok Missile Launcher > --- INVENTORY (7) ---- Quantum Reactor Sigix Sheargun Heavy Disruptor Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Phase Shifter Advanced Point Defense System Ghost Barrier > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Nova Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 248] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Large Storage Unit Device GOLEM Unit Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Sigix Sheargun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Special Weapon Flamer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . . . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 265 | 6 1 2 1 6 43 13 2 1 4 19 4 4 3 2 2 3 19 3 6 2 3 5 1 1 2 13 22 11 3 21 25 7 5 Power 31 | 1 1 . . 1 6 . . 1 . 4 1 . . 2 . . . . . . . 2 . . . 1 3 1 2 1 3 . 1 Engine 10 | 1 1 . . 1 3 . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . . Reactor 15 | . . . . . . . . . . 1 . . . 2 . . . . . . . 2 . . . . 2 1 2 1 3 . 1 Propulsion 52 | 2 . . . 2 12 5 . . . 5 1 . 3 . . . 5 . . . . . . . . 3 4 3 . 4 3 . . Treads 16 | . . . . 2 2 4 . . . 2 . . . . . . 1 . . . . . . . . . . . . 2 3 . . Leg 31 | 2 . . . . 8 1 . . . . 1 . 3 . . . 4 . . . . . . . . 3 4 3 . 2 . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 115 | 1 . 1 1 . 11 2 2 . 2 7 2 3 . . 2 3 7 3 2 1 2 3 . 1 . 9 12 6 1 9 17 3 2 Device 63 | . . . . . 6 1 1 . 1 1 . 3 . . 1 . 6 1 1 . . 2 . . . 7 8 6 1 7 7 2 1 Storage 9 | 1 . . 1 . 1 . 1 . . 1 . . . . . 2 . . . . . . . . . . . . . . 2 . . Processor 8 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . 3 . . Hackware 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 1 Protection 28 | . . 1 . . 3 . . . 1 5 2 . . . 1 . 1 2 1 1 2 1 . 1 . . 3 . . 2 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 67 | 2 . 1 . 3 14 6 . . 2 3 . 1 . . . . 7 . 4 1 1 . 1 . 2 . 3 1 . 7 2 4 2 Energy Gun 15 | 1 . . . . 9 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Cannon 11 | . . . . . . 1 . . . . . . . . . . 3 . . 1 . . . . . . 2 . . 2 . 1 1 Ballistic Gun 3 | 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 2 2 1 . Launcher 24 | . . . . 1 1 5 . . . 2 . . . . . . 3 . 4 . . . 1 . 2 . 1 1 . 2 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 68 | . . . . . 5 . . . 1 7 . 1 . . . 1 3 . 1 . . 4 . . 1 3 6 3 1 17 10 2 2 Corrupted Parts 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . 10 . . . . . . . . 2 . . . . . . . . . . . . . . Parts Lost 84 | . 1 . . 4 14 2 . . . 9 4 . 1 . 2 5 6 . 5 4 1 . . . 2 . 1 4 . 2 17 . . Power 11 | . 1 . . 1 3 . . . . 2 2 . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 18 | . . . . 1 6 . . . . 5 . . . . . 2 . . . 2 . . . . . . . . . . 2 . . Utility 41 | . . . . 1 4 1 . . . . 2 . 1 . 2 1 5 . 3 1 1 . . . 1 . 1 2 . 2 13 . . Weapon 14 | . . . . 1 1 1 . . . 2 . . . . . 2 1 . 2 1 . . . . 1 . . 1 . . 1 . . Highest Loss Streak 6 | . 1 . . 2 5 1 . . . 4 3 . 1 . 2 5 3 . 2 2 1 . . . 2 . 1 3 . 2 6 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 6 7 8 8 14 14 14 15 14 11 2 3 4 4 3 6 9 12 12 12 11 13 14 13 10 12 14 14 13 12 11 3 6 Power 1 | . . . . . . 1 2 2 2 . . . . . . . 1 2 3 3 3 2 2 2 2 2 1 . . 1 . . . Propulsion . | 2 4 4 4 3 2 1 2 2 2 . . . . . . . . 1 1 1 . . . . . . . . . . . . . Utility 4 | . . . . . 2 3 2 4 4 4 2 2 4 4 3 4 4 5 4 4 4 4 7 5 4 6 7 8 7 5 7 2 1 Weapon 4 | 1 1 3 4 4 9 7 7 7 6 5 . . . . . 2 3 4 4 4 4 5 4 5 2 3 4 4 4 4 1 . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . . . . . 15 2 . . . 8 1 . . . . . . . 1 . . 1 1 . . . 3 3 . 2 1 . 8 Power 8 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . 1 . 3 Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Utility 13 | . . . . . 1 1 . . . 4 . . . . . . . . 1 . . 1 . . . . 1 1 . 1 . . 2 Weapon 22 | . . . . . 13 . . . . 3 1 . . . . . . . . . . . . . . . . 1 . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 84 97 100 87 91 96 100 100 97 88 76 83 85 90 92 92 82 83 87 82 83 70 82 86 86 93 94 94 94 88 74 71 76 Engine 3 | . 13 14 14 13 3 14 15 15 15 7 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . 1 . 5 6 10 13 13 8 5 5 5 5 9 11 10 10 9 9 8 8 7 4 . 5 Treads 5 | . . . . 11 5 22 30 30 30 20 . . . . . . . . . . . . . . . . . . . 1 7 . . Leg 13 | . 28 28 28 14 18 7 . . . . . 17 24 26 26 25 14 23 23 12 14 15 17 15 15 20 18 19 17 11 . 9 9 Device 14 | . . . . . 9 8 7 7 7 3 . 13 19 20 19 15 20 17 13 5 5 8 11 25 26 21 22 23 27 26 24 9 17 Storage 9 | . 14 14 14 14 9 7 9 15 13 9 7 6 6 6 6 10 11 11 11 11 11 8 11 10 10 10 9 9 10 12 12 . . Processor 3 | . . . . . 8 11 12 7 7 4 . . . . . . . . . . . . . . . 4 4 4 4 4 2 3 . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 2 14 9 Protection 8 | . . 11 14 4 5 . . . 1 8 19 12 6 6 6 5 6 12 18 28 27 14 11 8 7 9 9 8 7 7 6 . . Energy Gun 3 | . 14 14 14 . 19 . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 34 33 Energy Cannon 8 | . . . . . . . . . 1 2 . 16 20 20 20 19 13 . . 3 4 5 16 15 6 14 13 13 12 11 9 . . Launcher 4 | . . . . 9 1 22 23 23 17 13 15 1 . . . . 2 11 12 5 5 1 . . 8 . . . . . . . . Peak Build Rating 248 | 6 6 7 7 8 44 53 51 50 54 63 66 127 123 123 123 123 130 112 109 106 101 126 124 152 146 149 172 177 199 222 216 234 248 Average Rating 115 | 2 5 6 7 7 34 48 50 49 47 51 55 113 122 122 121 121 120 108 102 96 97 95 123 145 135 141 163 171 195 200 200 230 241 On Entrance 98 | . 6 6 7 7 8 41 47 50 49 51 63 50 123 123 123 122 94 113 104 98 96 95 124 124 146 134 145 172 168 197 206 213 233 Avg Prop Armor Cover (%) 2 | . . . . . 11 . . 5 . . 10 2 2 . . . 1 1 1 1 . . . 3 3 2 . . . . . . . Naked Turns 121 | . . . . . . . . . . 67 . . . . . . . . . . . . . . . . . . . . 54 . . Heaviest Build 166 | 14 14 13 28 30 44 59 60 61 65 64 42 103 97 97 101 113 145 113 127 131 134 125 121 114 114 111 121 121 132 147 166 35 55 Greatest Support 200 | 20 20 20 20 40 45 112 112 112 112 112 42 80 100 100 100 100 93 75 75 78 80 80 80 80 80 120 133 140 140 200 200 70 82 Greatest Overweight (x) 9 | . . . 1 2 9 2 . . . . 1 1 1 . 1 1 3 1 1 2 2 4 1 1 1 1 1 1 . 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 17 | 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 17 7 7 Average Capacity 13 | 6 8 8 9 15 15 15 15 15 15 12 5 5 5 5 5 9 15 15 15 15 15 14 15 15 15 15 15 15 15 15 14 7 7 Most Carried 15 | 8 7 8 8 10 15 15 15 15 15 15 5 5 5 5 5 12 12 15 15 14 14 15 15 15 13 15 15 15 14 15 15 7 7 Average Carried 11 | 5 6 7 8 8 14 14 14 15 14 11 4 4 5 5 4 8 10 13 13 13 12 13 14 13 9 12 14 14 13 14 13 3 6 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 7 7 7 Final Carried 15 | 6 6 8 8 9 15 14 15 15 15 5 5 5 5 5 4 12 11 15 13 14 13 15 15 13 8 14 15 13 14 14 7 7 5 Class Distribution -------------------- 25% | Golem 13% | Mutant 12% | Scavenger-Golem 11% | Bomber 10% | Tank 8% | Gunner 4% | Commander-Golem 3% | Alien-Sigix 3% | Alien-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Bomber | -7/Zion Bomber | -7/Deep Caves Scavenger-Bomber | -6/Proximity Caves Golem | -6/Factory Golem | -6/Extension Commander-Golem | -6/Cetus Commander-Golem | -6/Archives Commander-Golem | -6/Hub_04(d) Scavenger-Golem | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Tank | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Waste Scavenger-Golem | -4/Factory Golem | -3/Research Golem | -3/Quarantine Golem | -2/Research Golem | -2/Testing Alien-Tank | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Matter Collected 9361 | 225 86 28 . 289 569 507 105 194 126 766 302 204 10 40 30 40 573 206 324 421 275 . 254 . 448 406 362 269 124 355 1498 20 305 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37429 | . 120 43 . 144 2700 1540 99 600 . 2085 388 783 1163 103 . 1260 4365 84 1309 425 522 . 343 . 1192 2262 907 2054 414 2248 6083 2111 2082 Parts 1523 | . 7 4 . 13 114 103 8 15 . 26 20 41 59 7 . 50 167 1 58 21 22 . 18 . 9 101 36 97 23 98 230 91 84 Haulers Intercepted 28 | . . . . . 5 2 . . . . . . . . . 5 2 . 2 . . . . . . 2 2 1 . 2 2 3 . Recyclers Shooed 9 | . . 1 . . 1 1 . . . . . . . . . . 3 . . . . . . . . . . . 1 . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . 18 4 . 4 . . . . . . . . 4 7 . 16 . . . . . . . . . . Prevented 47 | . . . . . . . 8 6 . . 13 . . . . . . . . 15 5 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 525 | . 4 3 . 17 39 15 1 9 . 56 5 15 16 1 . 5 61 . 17 7 9 . 10 . 6 27 11 29 7 22 77 24 32 Melee 12 | . . . . . 10 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Guns 82 | . 4 3 . 3 27 . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 22 17 Cannons 239 | . . . . . 1 3 . . . 1 . 11 16 1 . 5 34 . . 2 . . 5 . 1 27 9 23 3 21 76 . . AOE 157 | . . . . 14 . 9 . 8 . 44 3 4 . . . . 18 . 13 2 6 . 5 . 5 . 2 5 4 . . . 15 Classes Destroyed 35 | . 3 . . 2 8 2 1 3 . 3 . . . . . 1 2 . . 1 . . 1 . 1 . 3 . . 1 3 . . Worker 24 | . . . . . 3 6 . . . . . . . . . 2 4 . 2 . . . . . . 1 . 1 2 . 2 . 1 Builder 18 | . . . . . . 4 . . . . . . 2 . . 2 1 . 3 . . . . . . . . 1 1 . 1 3 . Tunneler 8 | . . . . 2 . 2 . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . Hauler 28 | . . . . . 5 2 . . . . . . . . . 5 2 . 2 . . . . . . 2 2 1 . 2 2 3 . Recycler 19 | . . . . . 5 5 . . . . . 1 . . . 1 1 . 1 . . . . . . . . . 1 2 . 1 1 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 5 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Operator 13 | . . . . . 1 1 . . . . . 2 1 . . . 2 . . . . . . . . 1 1 1 . 1 2 . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 37 | . 1 . . . 5 . . . . . . 1 2 1 . 2 3 . 2 . . . . . . 3 . 1 1 3 5 4 3 Swarmer 79 | . 2 3 . 4 4 . . . . . . 8 1 . . . 8 . 5 1 4 . 5 . . . 2 5 5 5 . 12 5 Saboteur 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 2 Grunt 158 | . 2 . . . 24 5 . 4 . . 3 4 4 . . . 28 . 6 1 . . 3 . . 13 3 9 . 2 31 2 14 Brawler 13 | . . . . . . . . 1 . . . . . . . 1 5 . . . . . . . . 1 . . . . 2 . 3 Duelist 8 | . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . . 1 . . . . 1 . . Protector 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 3 . . Researcher 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Sentry 42 | . . . . . 8 5 . . . . 1 1 5 . . . 1 . . 1 . . . . . 3 . 2 1 2 7 4 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Specialist 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Hunter 35 | . . . . . 2 1 . . . . . . 3 . . 2 5 . 4 . . . . . . 2 . 5 . 3 6 2 . Programmer 59 | . . . . . . 4 . . . . . 2 . . . 1 7 . 1 2 . . 1 . . 7 . 8 1 9 12 1 3 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 6 | . . . . . . . 1 . . . 1 . 2 . . . . . . 1 . . . . . . . . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Technician 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 59 | . . . . 13 . . . . . 44 . . . . . . . . . . . . . . . . . . . . . 2 . Golem 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Thug 6 | . . . . . . . . 1 . . . . 1 . . . . . . . 4 . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fireman 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Best Kill Streak 42 | . 2 3 . 5 8 8 1 4 . 42 3 4 4 2 . 5 13 . 11 3 4 . 5 . 3 7 3 12 7 8 11 8 21 Combat Bots Only 41 | . 2 3 . 5 4 6 1 4 . 41 3 4 4 1 . 2 10 . 7 3 4 . 5 . 3 6 3 12 5 7 8 6 18 Max Kills in Single Turn 11 | . 1 2 . 3 2 7 1 2 . 11 1 2 1 1 . 3 4 . 6 2 2 . 3 . 2 2 1 5 3 2 2 3 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 11 | . . . . 3 . 3 . 2 . 11 1 1 . . . . 4 . 5 2 2 . 3 . 1 . 1 5 3 . . . 5 Melee 2 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Hostile Shots Fired 3762 | . 28 11 . 30 189 101 9 10 . 122 21 37 122 8 13 46 304 . 26 92 26 . 21 . 3 124 52 213 17 130 1022 410 575 Missed 1512 | . 7 4 . 9 43 42 6 4 . 35 12 13 41 3 3 8 77 . 10 36 8 . 6 . . 52 22 107 9 65 283 246 361 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Hits 2250 | . 21 7 . 21 146 59 3 6 . 87 9 24 81 5 10 38 227 . 16 56 18 . 15 . 3 72 30 106 8 65 739 164 214 Melee 62 | . . . . 1 6 . . . . 1 . . . . . . 20 . 1 . . . . . 3 . 9 . . . 15 . 6 Projectile 2188 | . 21 7 . 20 140 59 3 6 . 86 9 24 81 5 10 38 207 . 15 56 18 . 15 . . 72 21 106 8 65 724 164 208 AOE 11 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . 1 . 6 Critical Strikes 114 | . . . . . 7 2 . . . 1 . . 1 1 1 9 16 . 1 3 . . . . 1 3 2 5 . 3 38 4 16 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 9 | . . . . . . . . 2 . 2 . . . . . 1 . . . 1 . . . . . . . . . 1 2 . . Damage Taken 33784 | . 223 58 . 399 2378 740 31 99 . 2199 140 328 839 121 294 1411 3216 1 287 924 444 . 214 . 395 1201 815 1841 93 1094 9265 1978 2756 Core 4727 | . 43 10 . 45 407 133 . 11 . 529 23 17 36 . 27 191 227 . . 44 25 . . . 60 88 127 67 . 90 1039 613 875 Absorbed by Shields 4925 | . . . . . . . . . . . . . 46 41 . . 954 . 72 . . . . . . . 82 . 56 276 3107 . 291 Reduced by Siege Mode 375 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 375 . . Redirected to Core 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 . . Redirected to Shielding 67 | . . . . 32 11 . . . . . 7 17 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 11924 | . . . . . . . . . . 172 . 57 183 33 4 166 829 1 60 . 16 . 45 . 76 255 165 384 30 418 3839 2059 3132 Regen/Repaired (Parts) 1753 | . . . . . 195 . . . 64 . . . . . . . . . . . . . . . . . . . . . 3 1491 . Core Remaining (%) 52 | 100 . . . 60 26 . . . . . . . . . . 68 . . . . . . 70 . . 79 . 85 . . 22 . 16 Volleys Fired 1266 | . 17 6 . 26 105 34 5 12 1 64 16 30 37 12 6 21 131 . 23 33 20 . 15 1 13 72 41 67 11 83 235 58 71 Largest 4 | . 2 2 . 2 3 3 3 3 1 3 3 3 3 3 3 3 3 . 3 2 2 . 3 3 3 3 3 3 3 3 3 4 4 Hottest 400 | . 70 70 . 40 195 108 108 108 60 175 115 75 75 75 75 75 150 . 135 92 128 . 75 75 97 75 75 75 75 200 200 400 400 Shots Fired 2946 | . 33 12 . 38 295 71 17 30 1 146 34 64 101 32 18 61 254 1 42 46 23 . 28 3 32 181 99 161 24 151 563 160 225 Gun 765 | . 33 12 . 24 289 . . . . 22 . . . . . . . . . . . . . . . . . . . . 18 155 212 Cannon 1732 | . . . . . 6 14 . . 1 37 . 56 101 32 18 61 191 . . 15 6 . 25 3 6 180 97 160 21 151 545 5 1 Launcher 449 | . . . . 14 . 57 17 30 . 87 34 8 . . . . 63 1 42 31 17 . 3 . 26 1 2 1 3 . . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 199 | . 17 6 . 24 6 . . . . 21 . . . . . . 10 . . 14 4 . . . . . . . . 1 96 . . Thermal 1910 | . 16 6 . . 289 14 . . 1 38 . 56 101 32 18 61 181 . . . . . 25 3 6 180 97 160 21 150 449 5 1 Explosive 62 | . . . . 14 . . . . . . . . . . . . . . . . . . 3 . 26 1 2 1 3 . . . 12 Electromagnetic 390 | . . . . . . 57 17 30 . 87 34 8 . . . . 63 1 42 32 19 . . . . . . . . . . . . Slashing 385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 155 212 Robot Hit Streak 78 | . 9 2 . 4 15 18 . 21 . 4 . 5 13 13 8 15 15 3 5 7 2 . 7 . 20 13 23 47 14 17 78 10 14 Robot Miss Streak 6 | . 2 3 . 3 4 3 . 1 . 6 . 3 2 1 3 3 3 . 2 3 1 . 2 . 1 3 3 3 2 2 2 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 19 | . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 6 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 1682 | . 22 4 . 15 226 26 . 7 . 26 . 25 59 13 13 36 140 1 5 19 4 . 18 . 24 106 61 113 11 98 406 81 123 Core Hits 1105 | . 7 3 . 24 88 45 1 21 . 133 10 22 24 6 2 22 124 1 37 8 16 . 13 . 9 59 20 54 15 44 166 46 85 Critical Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Strikes 38 | . . . . . 18 . . . . . . . . . . . 1 . . . . . . . . . . . . 3 12 2 2 Burn 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Blast 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 12 . . Sever 13 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Melee Attacks 49 | . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 49 | . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 113784 | . 283 83 . 951 5196 2642 221 1082 . 5504 665 1687 3705 852 770 2486 11117 36 2856 1066 719 . 1323 . 2748 5466 3073 6204 1247 4714 24359 7425 15304 Guns 20984 | . 283 73 . 193 3817 . . . . 254 . . . . . . . . . . . . . . . . . . . . 627 6706 9031 Cannons 59684 | . . . . . 75 336 . . . 315 . 1371 3667 852 770 1881 6784 . . 324 74 . 797 . 210 5177 2704 5477 642 4651 23577 . . Explosions 30646 | . . . . 758 . 2297 221 1082 . 4935 665 316 . . . 550 4287 36 2856 742 645 . 526 . 2538 289 321 643 605 52 75 . 6207 Melee 1258 | . . . . . 1258 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 1212 | . . 10 . . 46 9 . . . . . . 38 . . 55 46 . . . . . . . . . 48 84 . 11 80 719 66 Kinetic 9155 | . 158 23 . 193 75 . . . . 88 . . . . . . 274 . . 324 54 . . . . . . . . 16 7950 . . Thermal 57925 | . 125 50 . . 3817 780 . 54 . 1210 143 1436 3667 852 770 1881 7479 . 164 . . . 797 . 210 5405 2704 5477 642 4635 15627 . . Explosive 13047 | . . . . 758 . . . . . . . . . . . . 153 . 1221 . . . 526 . 2538 . 321 643 605 . 75 . 6207 Electromagnetic 14823 | . . . . . . 1853 221 1028 . 4206 522 251 . . . 550 3165 36 1471 742 665 . . . . 61 . . . 52 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17622 | . . . . . 1258 . . . . . . . . . . . . . . . . . . . . . . . . . 627 6706 9031 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 4 5 5 5 5 10 10 5 . . . 11 4 4 6 10 11 11 11 . 19 20 . 6 . 6 21 2 7 Average Corruption 7 | . . . . . 4 3 5 5 5 10 10 4 . . . 4 2 4 5 9 10 11 11 . 12 19 . 2 . 2 11 1 5 Corruption Purged 10 | . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 602 | . . . . . 55 23 8 12 3 11 16 29 . . . . 18 13 17 45 39 28 30 . 9 89 . 13 . 15 116 1 12 Message Errors 130 | . . . . . 12 6 2 1 1 3 4 12 . . . . 5 1 7 8 10 2 4 . . 22 . 2 . 4 22 1 1 Matter Fused 129 | . . . . . 10 5 . 5 1 1 3 9 . . . . 3 1 2 8 10 6 10 . 3 23 . 3 . 4 19 . 3 Heat Flow Errors 72 | . . . . . 7 2 3 1 1 . 2 1 . . . . 1 2 5 8 1 4 2 . 2 11 . 1 . . 16 . 2 Energy Discharges 75 | . . . . . 9 3 1 4 . 3 4 1 . . . . 2 2 . 7 5 7 3 . 1 7 . 2 . 3 10 . 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . Parts Fused 6 | . . . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . 1 . . . . 1 . . Data Loss (minor) 75 | . . . . . 10 3 . . . . 2 3 . . . . 2 3 3 1 6 5 4 . 1 11 . 2 . 3 13 . 3 Data Loss (major) 27 | . . . . . 2 . . . . 1 . 1 . . . . 3 1 . 5 4 1 3 . 2 1 . . . . 2 . 1 Misfires 30 | . . . . . 4 3 2 . . . 1 . . . . . 1 1 . 2 1 . 1 . . 4 . 2 . 1 7 . . Alerts 18 | . . . . . . . . . . 1 . 1 . . . . 1 1 . 6 2 1 1 . . 2 . . . . 2 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Weapon Failures 32 | . . . . . 1 . . 1 . 2 . 1 . . . . . . . . . . 1 . . 6 . . . . 19 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4024 | . . . . 12 37 38 . . . 264 20 123 154 7 62 139 493 . 160 12 . . 109 . . 162 111 200 120 212 1269 149 171 Projectiles 2687 | . . . . . . 3 . . . 15 . 107 154 7 62 111 465 . . . . . 18 . . 103 30 145 23 210 1234 . . Explosions 1126 | . . . . 12 . 35 . . . 249 20 16 . . . 28 28 . 160 12 . . 91 . . 59 59 52 97 2 35 . 171 Melee 211 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . 22 3 . . . 149 . Knockbacks 55 | . . . . . . . . . . 3 . . . . . . 3 . . 1 . . . . . . . . . . 42 6 . Impact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Kinetic 41 | . . . . . . . . . . 3 . . . . . . 2 . . 1 . . . . . . . . . . 35 . . Secondary 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . Self-Inflicted Damage 1462 | . . . . 138 . 69 8 28 . 19 75 . . . . 85 308 1 115 103 132 . . . 279 . . . . . . . 102 Shots 70 | . . . . 5 . 5 1 4 . 1 3 . . . . 1 20 1 7 6 7 . . . 7 . . . . . . . 2 Rammed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 66 | . 1 2 . . 6 4 . . . . . . 2 . . 6 4 . . . . . . . . . 2 3 . 1 10 21 4 Kicked 60 | . 1 2 . . 6 . . . . . . . 2 . . 6 4 . . . . . . . . . 2 3 . 1 8 21 4 Crushed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 157 45 . 16 346 245 158 82 160 243 206 196 3 6 11 . 261 222 211 241 181 251 197 . 184 238 . 206 . . 278 141 158 Average Temperature 68 | . 65 20 . 10 58 60 81 27 93 63 56 116 3 4 7 . 74 94 82 79 101 101 80 . 40 93 . 114 . . 107 64 70 Received Heat Transfer 5457 | . 108 . . 20 1044 129 . 109 . 745 9 54 140 18 63 27 587 . 40 24 36 . 9 . . 262 6 99 . 52 1370 225 281 Effects 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Siege Activations 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . Total Turns 341 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 341 . . Longest Duration 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . . . . . . 3 1 1 . 7 2 . . . . 2 9 . 4 3 3 . . . . . 1 1 . . 1 5 . Combat Hostiles 33 | . . . . . . 3 1 1 . 6 2 . . . . . 8 . 4 3 3 . . . . . . 1 . . . 1 . Parts Fried 132 | . . . . . . 11 1 12 . 26 3 2 . . . 6 32 . 16 6 7 . . . . . 2 . . . 1 7 . Impact Corruptions 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 3 8 . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 53 | . 2 1 . . 14 6 . . . . . 1 1 . . . 4 . . . . . 1 . . 2 1 3 . 6 11 . . Heat Transferred 36267 | . 370 148 . . 7770 944 . 100 . 744 50 700 1625 425 375 986 3957 . 100 . . . 400 . 100 2825 1487 2800 350 2315 7696 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 45 | . . . . . . 13 . 2 . 8 2 3 . . . 1 13 . 3 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Maximum Alert Level 5 | . . . . . 2 2 . . . . . 1 2 2 1 4 5 2 3 . . . . . . 3 2 2 2 2 5 5 5 Low Security (%) 38 | 100 100 100 . 100 47 14 . . . . . 87 84 . 67 28 . . 1 . . . . 100 100 56 70 84 7 9 . . . Level 1 21 | . . . . . 28 79 . . . . . 12 9 63 32 28 . 7 54 . . . . . . 11 8 5 87 39 27 . . Level 2 22 | . . . . . 23 6 . . . . . . 5 36 . 27 58 92 36 . . . . . . 12 20 10 4 50 10 . . Level 3 6 | . . . . . . . . . . . . . . . . 11 24 . 7 . . . . . . 20 . . . . 18 . . Level 4 4 | . . . . . . . . . . . . . . . . 2 9 . . . . . . . . . . . . . 26 16 . Level 5 1 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 4 . 13 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 86 Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 . Peak Influence 5290 | . 75 86 . 101 581 410 . . . . . 217 479 488 245 1301 1991 694 805 . . . . 150 54 973 505 492 402 578 2377 3922 5290 Initial 2509 | . . 16 . . . 246 . . . . . . 97 260 171 43 612 694 263 . . . . 150 32 . 505 82 273 211 310 1444 2509 Average 513 | . 36 38 . 23 230 290 . . . . . 106 136 383 180 395 779 527 452 . . . . 123 22 280 175 151 254 386 1021 2531 3484 Influence Increases 23540 | . 122 70 . 196 1178 660 45 130 . . 150 566 914 368 194 1668 2117 . 1062 160 95 . 232 152 106 1439 408 917 302 938 2909 3096 3346 Destroy 0b10 Robot/C 9940 | . 80 60 . 80 780 300 20 100 . . 100 300 440 160 80 360 1180 . 380 140 80 . 180 . . 540 220 580 140 480 1620 660 880 Destroy 0b10 Robot/NC 845 | . 5 . . 10 100 100 . 5 . . . 20 35 10 . 85 100 . 60 . 5 . 5 . . 35 15 25 25 40 75 60 30 Destroy Leader 1978 | . 22 10 . 10 200 114 10 10 . . 20 62 66 . . 112 200 . 70 20 10 . 30 . . 130 52 84 32 80 344 134 156 Allied During Kill 1791 | . . . . . . . . . . . . . 273 170 80 524 . . 34 . . . 17 . . . . . . 26 . 331 336 Successful Hack 255 | . . . . . 14 . . . . . . 27 19 . . . . . 26 . . . . . . 76 41 16 12 24 . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1965 | . . . . . 30 90 . . . . . 75 45 15 30 165 255 . 270 . . . . . . 255 . 75 . 195 285 105 75 Anti-Garrison Action 650 | . . . . . . . . . . . . . . . . 200 . . . . . . . . . . . . . . . 450 . Destroy Structure 2936 | . . . . 96 9 56 . . . . . 82 36 13 4 177 322 . 222 . . . . 2 106 328 80 122 93 93 300 336 459 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 30 30 Lose Combat Pursuer 2925 | . 15 . . . 15 . 15 15 . . 30 . . . . 45 60 . . . . . . . . 75 . . . . 285 990 1380 Influence Decreases 18347 | . 80 112 . 196 636 834 359 103 81 . 150 367 646 407 497 542 1383 1609 667 824 202 . 232 60 198 476 1224 578 411 763 1054 1693 1963 Entered New Map 7129 | . . 26 . . . 296 137 11 81 . . . 102 207 257 82 639 1291 113 286 21 . . . 60 . 458 65 213 166 242 963 1413 Time Decay 8689 | . 70 86 . 169 526 518 222 92 . . 115 367 490 180 140 330 684 318 294 498 171 . 192 60 118 476 606 470 198 577 642 50 30 Lost Part 702 | . 10 . . 27 110 20 . . . . 35 . 10 . 20 50 60 . 50 40 10 . . . 20 . 10 40 . 20 170 . . Lost Ally 1524 | . . . . . . . . . . . . . 44 20 80 80 . . 60 . . . 40 . . . . . . . . 680 520 Purge Threat 303 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . 150 3 . . . . . Squads Dispatched 171 | . 2 . . . 8 10 . . . . . 3 1 . . 8 13 . 5 . . . . . . 6 6 8 . 6 33 44 18 Investigation 13 | . 1 . . . 2 . . . . . . . 1 . . 1 . . . . . . . . . 1 4 1 . 1 . . 1 Extermination 27 | . . . . . . 2 . . . . . 3 . . . 1 3 . 1 . . . . . . 4 . 3 . 5 5 . . Reinforcement 28 | . 1 . . . 2 2 . . . . . . . . . 4 2 . 2 . . . . . . 1 2 1 . . 6 2 3 Assault 76 | . . . . . 1 . . . . . . . . . . 1 8 . 2 . . . . . . . . . . . 14 36 14 Garrison 23 | . . . . . 3 6 . . . . . . . . . 1 . . . . . . . . . . . 3 . . 6 4 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Distress Signals 36 | . 1 . . . 1 1 . . . . . . 1 2 . 1 4 . 1 . . . 2 . . 1 5 1 1 . 6 4 4 Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . Times Spotted 1019 | . 8 3 . 16 53 17 1 10 . 79 4 17 24 10 7 34 83 . 28 7 10 . 10 . 8 32 30 35 8 23 162 125 175 Peak Tracking Total 43 | . 3 1 . 5 4 6 1 4 . 35 3 4 3 5 2 15 8 . 6 3 4 . 5 . 2 4 5 8 6 3 43 22 33 Tactical Retreats 66 | . 1 . . . 1 . 1 2 . 11 2 . . . . 1 2 . . . . . . . . 5 . . . . 8 17 15 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Traps Triggered 20 | . 1 . . . 2 3 . . . . . . . . . . 1 . 3 . . . . 1 . . . 1 . 2 2 2 2 Indirectly 5 | . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Objects Rigged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Machines Disabled 145 | . . . . 1 2 6 . . . 4 . 5 4 2 2 11 17 . 18 . 1 . . . . 17 . 5 . 14 21 10 5 Max in Single Turn 8 | . . . . 1 1 2 . . . 1 . 4 1 1 1 8 4 . 6 . 1 . . . . 5 . 1 . 1 2 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 4 . Network Hub 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Machines Accessed 87 | . 2 1 1 1 14 2 1 1 . . . 5 10 . . 4 1 . 2 . 1 4 1 1 . 10 7 5 1 5 6 1 . Terminals 52 | . 2 1 . . 7 . . 1 . . . 3 10 . . 3 1 . 1 . . . 1 1 . 4 4 4 . 3 6 . . Fabricators 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 9 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 1 1 1 2 . . . Garrison Access 6 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . Total Hacks 219 | . 5 1 4 1 35 4 1 1 . . . 11 22 . . 7 2 . 6 . 1 17 1 2 . 25 20 16 2 17 16 2 . Successful 103 | . . 1 4 1 22 1 1 1 . . . 3 10 . . 2 1 . 4 . 1 17 1 . . 8 10 7 2 4 1 1 . Failed 115 | . 5 . . . 13 3 . . . . . 8 12 . . 5 1 . 2 . . . . 2 . 16 10 9 . 13 15 1 . Catastrophic 26 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . . 1 . 5 2 3 . 5 5 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Manual 88 | . . . . . 14 . . . 5 . . 4 14 1 . 3 1 . 6 . . . . 2 . 8 7 5 . 11 7 . . Terminals 131 | . 5 1 . . 21 . . 1 . . . 7 22 . . 4 2 . 4 . . . 1 2 . 13 7 12 . 13 16 . . Fabricators 7 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 2 2 . . . . . . Repair Stations 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . . 3 3 . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . . Scanalyzers 26 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 8 4 2 4 . . . Garrison Access 15 | . . . . . 1 1 . . . . . . . . . 3 . . . . . . . . . 5 3 . . . . 2 . Terminal Hacks 55 | . . 1 4 1 7 . 1 1 . . . 1 7 . . 1 1 . 2 . 1 17 1 . . 1 4 2 . 1 1 . . Record 11 | . . . 4 . . . . 1 . . . . . . . . . . . . . 5 1 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . . . . . 2 . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 5 | . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . 1 . . 1 . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 8 | . . . . . 2 . . . . . . . 1 . . . 1 . 1 . . . . . . . 1 1 . 1 . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 3 | . . 1 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 16 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 4 3 2 1 . . . Retrieve Study 16 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 4 3 2 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Unauthorized Hacks 19 | . . . . . 4 . . . . . . 2 3 . . 1 . . 2 . . . . . . 3 . 2 . 2 . . . Terminals 15 | . . . . . 3 . . . . . . 1 3 . . . . . 1 . . . . . . 3 . 2 . 2 . . . Botnet 13 | . . . . . 3 . . . . . . 1 3 . . . . . 1 . . . . . . 2 . 1 . 2 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . 1 . . . . . . . Used 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 63 | . 2 . . . 12 2 . . . . . 4 9 . . 3 1 . 2 . . . . 1 . 10 4 4 1 4 4 . . Full Trace Events 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . . . . . . 14 . . . . . . . . . . . . 4 . . . . . . . . 4 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Part Studies Acquired 16 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . 1 4 3 2 1 . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Programmers 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . 6 . . . . . . . 2 . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Total Allies 128 | . . . . . . . . . 2 . . . 16 5 . . . . 3 . 2 . . . . . . . . 1 . 49 50 Largest Group 17 | . . . . . . . . . 2 2 . . 13 17 16 10 . . 3 . 2 2 2 . . . . . . 1 . 12 13 Highest-Rated Group 949 | . . . . . . . . . 192 192 . . 519 949 920 630 . . 87 . 50 50 50 . . . . . . 155 . 171 185 Highest-Rated Ally 159 | . . . . . . . . . 96 96 . . 159 159 159 96 . . 29 . 25 25 25 . . . . . . 155 . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 583 | . . . . . . . . . . 97 . . 40 33 28 81 . . 29 . 3 . 3 . . . . . . 5 . 103 161 Total Damage 12328 | . . . . . . . . . . 2349 . . 720 662 811 2804 . . 252 . 70 . 69 . . . . . . 346 . 1836 2409 Kills 87 | . . . . . . . . . . 18 . . 8 8 5 20 . . 4 . 1 . . . . . . . . 2 . 9 12 Allies Corrupted 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Active Infowar (turns) 8214 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1450 1988 1188 405 1766 1417 . . Optics 7732 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1450 1988 1188 405 1766 935 . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Jamming 495 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 495 . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 7 | . . . . . 2 . . . . . . . 1 . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . 1 1 2 . 2 . . . . . . . . 1 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Turns Passed 33471 | 68 232 203 209 586 2560 1429 470 469 1943 1171 393 1583 1297 378 287 837 2725 712 643 1334 992 794 800 130 260 1795 1988 1188 405 1766 2618 677 529 Spaces Moved 18791 | 56 136 147 159 279 1316 736 262 260 1178 911 482 468 658 180 51 383 887 394 303 600 471 172 391 36 114 1066 1224 592 184 1038 1290 1475 892 Core 252 | 21 . . . . 1 . . . . 129 . . . . . . . . . . . . . . . . . . . . 101 . . Treads 4112 | . . . . 153 316 565 262 260 1178 400 . . . . . . . . . . . . . . . . . . . 98 880 . . Legs 13439 | 35 136 147 159 126 879 171 . . . . 3 461 658 180 51 383 887 394 303 600 471 172 391 36 114 1066 1224 592 184 940 309 1475 892 Wheels 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 868 | . . . . . . . . . . 382 479 7 . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 120 120 120 160 85 160 160 160 160 50 52 62 135 135 135 180 178 178 178 180 183 183 183 180 180 123 125 112 112 100 30 30 30 Average Speed 131 | 93 120 120 131 178 138 163 160 160 160 99 52 187 147 135 167 184 195 178 178 208 193 185 183 180 180 129 130 129 112 117 111 30 30 Slowest Speed 500 | 120 120 120 190 260 500 320 160 160 160 160 210 210 189 135 185 185 240 178 178 210 210 400 183 180 180 180 183 172 112 240 240 30 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 52 | 3 40 37 53 68 82 12 42 45 85 78 75 17 85 63 68 41 29 96 12 84 66 62 65 1 72 32 40 72 7 72 82 42 48 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 8 | . . . 1 . 1 . . 1 1 . . . . . . . . . . 1 . 3 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . 1 1 . . . 1 1 . . . . . . . . . . 1 . . 1 1 . . . . . . Unknown Exits Taken 22 | 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . . 1 1 1 1 . . . . . 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 1 . . 2 2 3 . 1 . . . . . . . . 1 2 . 2 . . . . . . . . . . Spaces Dug 130 | . . . . . . . . . . . . 5 . . . 3 13 . . . . . . 3 . 10 13 5 . 4 12 36 26 Terrain Destroyed 1794 | . . . . 129 3 64 . 2 . 80 18 72 27 6 1 191 152 . 131 7 2 . 14 3 105 184 41 70 31 25 100 124 212 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 642 | . . . . . 3 . . . . 9 . 21 27 6 1 15 44 . . 7 2 . 9 3 2 52 33 36 5 25 72 124 146 AOE 1152 | . . . . 129 . 64 . 2 . 71 18 51 . . . 176 108 . 131 . . . 5 . 103 132 8 34 26 . 28 . 66 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Tes Sec Acc Com Total 25186 | 70 171 160 160 328 1770 896 302 289 1233 1051 590 1127 905 290 240 461 1633 404 363 643 532 652 450 100 139 1333 1539 877 363 1464 1981 1628 1042 Wait 3984 | . 16 . . 13 175 92 27 16 33 29 82 598 129 95 177 36 562 . 22 4 5 444 38 59 6 156 199 168 155 225 328 60 35 Move 18755 | 55 135 146 158 278 1315 735 261 259 1177 910 481 467 657 179 50 382 887 393 302 599 470 171 390 36 113 1065 1223 591 183 1037 1289 1472 889 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Pick Up 177 | 9 1 3 . 4 39 5 5 . 3 11 1 4 1 . . 8 6 3 3 3 1 13 2 . . 8 10 4 1 7 14 3 5 Fast Attach 151 | 3 . 1 . . 20 3 . 1 4 10 4 2 2 2 1 2 12 3 3 2 1 5 1 . 1 2 9 7 2 19 22 4 3 Attach 72 | 3 1 . . 3 9 3 1 . . 9 1 4 . . 1 . 5 . 5 2 2 2 . . 1 . . . . 1 11 4 4 Detach 42 | . . . . . 3 . . . . 1 1 7 . . . . 1 1 1 . . 4 1 . . 3 3 2 2 6 1 1 4 Swap 197 | . . 1 1 4 22 14 1 . 8 11 . 2 1 . 1 2 9 1 2 . 1 1 1 2 5 18 24 18 4 10 26 . 7 Drop 299 | . . 1 1 . 39 6 2 1 7 6 4 13 9 2 4 4 16 2 2 . 3 12 2 2 . 9 28 17 5 53 38 4 7 Fire 1266 | . 17 6 . 26 105 34 5 12 1 64 16 30 37 12 6 21 131 . 23 33 20 . 15 1 13 72 41 67 11 83 235 58 71 Melee 37 | . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 60 | . 1 2 . . 6 . . . . . . . 2 . . 6 4 . . . . . . . . . 2 3 . 1 8 21 4 Crush 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 6 . 12 Rewire 116 | . . . . . . . . . . . . . 67 . . . . 1 . . 29 . . . . . . . . 18 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives -6/Hub_04(d) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 286 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 347 | -10/Mines | Met a Derelict bent on vengeance 373 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 498 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 499 | -10/Mines | Discovered new exit (range 5) 504 | -10/Mines | Entered Exiles 534 | -10/Exiles | Met 8R-AWN 554 | -10/Exiles | Met EX-HEX 586 | -10/Exiles | Met EX-BIN 628 | -10/Exiles | Learned location of Zion (-7) 694 | -10/Exiles | Discovered new exit (range 12) 713 | -10/Exiles | Entered Mines 737 | -9/Mines | Assembled infested the area 746 | -9/Mines | Learned Materials interactive machine intel 882 | -9/Mines | Learned location of 1 exit from Lower Caves 1089 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1275 | -9/Mines | Discovered new exit (range 7) 1287 | -9/Mines | Discovered new exit (range 9) 1299 | -9/Mines | Entered Materials 1299 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1300 | -8/Materials | Loaded intel: 19 interactive machine locations 1677 | -8/Materials | Lost 5 parts (1p2n2u) 1802 | -8/Materials | Lost 4 parts (2n1u1w) 1871 | -8/Materials | Discovered new exit (range 12) 2277 | -8/Materials | Build established: Gunner 2635 | -8/Materials | Repaired Carbon-fiber Leg? 2693 | -8/Materials | Core integrity fell below 50% 3067 | -8/Materials | Garrison activated, responded to threat 3089 | -8/Materials | Discovered new exit (range 8) 3613 | -8/Materials | Repaired Hpw. Field Laser 3699 | -8/Materials | First assault squad dispatched 3859 | -8/Materials | Entered Factory 3859 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4053 | -7/Factory | Discovered new exit (range 11) 4267 | -7/Factory | Garrison activated, responded to threat 4423 | -7/Factory | Discovered new exit (range 8) 4559 | -7/Factory | Identified exit to Lower Caves 4644 | -7/Factory | Garrison activated, responded to threat 4810 | -7/Factory | Identified exit to Factory 5288 | -7/Factory | Entered Lower Caves 5289 | -7/Lower Caves | Identified exit to Lower Caves 5317 | -7/Lower Caves | Learned Factory emergency access door positions 5328 | -7/Lower Caves | Build established: Bomber 5581 | -7/Lower Caves | Spotted B-75 Beast 5644 | -7/Lower Caves | Destroyed B-75 Beast 5703 | -7/Lower Caves | Encountered a Warlord checkpoint 5758 | -7/Lower Caves | Entered another Lower Caves area 5882 | -7/Lower Caves | Ambushed by wild Derelicts 6211 | -7/Lower Caves | Discovered new exit (range 6) 6227 | -7/Lower Caves | Entered Zion 6336 | -7/Zion | Learned Factory terminal intel 6338 | -7/Zion | Learned Factory terminal intel 6351 | -7/Zion | System corruption cleaned by Quarantine Array 6499 | -7/Zion | Given A8's code to call for help 6538 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6541 | -7/Zion | Discovered new exit (range 10) 6813 | -7/Zion | Given the Hacking Drone Bay 6813 | -7/Zion | Found Prototype Device 6813 | -7/Zion | Identified Hacking Drone Bay 6922 | -7/Zion | Learned location of Data Miner (-6) 7563 | -7/Zion | Met Imprinter 8115 | -7/Zion | Opened final containment barrier to the Deep Caves 8132 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8144 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8163 | -7/Zion | Discovered new exit (range 3) 8163 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8170 | -7/Zion | Entered Deep Caves 8170 | -7/Deep Caves | Accompanied by 2 allies 8323 | -7/Deep Caves | Z-Facility disabled 8329 | -7/Deep Caves | Attacked by Z-Imprinter 8353 | -7/Deep Caves | Allies destroyed Z-Imprinter 8395 | -7/Deep Caves | Lost 4 parts (2p1n1w) 8614 | -7/Deep Caves | Found Prototype Protection 8614 | -7/Deep Caves | Identified Zio. Weapon Casing 8621 | -7/Deep Caves | Found Zio. Weapon Casing 8624 | -7/Deep Caves | Found Zio. Weapon Casing 8738 | -7/Deep Caves | Found Zio. Weapon Casing 8743 | -7/Deep Caves | Found Zio. Weapon Casing 8925 | -7/Deep Caves | Spotted Golem 8926 | -7/Deep Caves | Exposed GOLEM chamber 8927 | -7/Deep Caves | Triggered Deep Caves wall 8931 | -7/Deep Caves | Destroyed Golem 8956 | -7/Deep Caves | Spotted Assembler 8973 | -7/Deep Caves | Destroyed Assembler 8997 | -7/Deep Caves | Spotted Golem 8998 | -7/Deep Caves | Released all parts (9) 8999 | -7/Deep Caves | Core integrity fell below 50% 9001 | -7/Deep Caves | Spotted Assembler 9006 | -7/Deep Caves | Core integrity fell below 20% 9017 | -7/Deep Caves | Destroyed 41 combat bots 9018 | -7/Deep Caves | Lost 4 parts (3n1w) 9095 | -7/Deep Caves | System corruption reached 10% 9155 | -7/Deep Caves | Destroyed Golem 9194 | -7/Deep Caves | Found GOLEM Unit 9238 | -7/Deep Caves | Found GOLEM Unit 9337 | -7/Deep Caves | Discovered new exit (range 7) 9341 | -7/Deep Caves | Entered Proximity Caves 9373 | -6/Proximity Caves | Build established: Scavenger-Bomber 9562 | -6/Proximity Caves | Spotted B-75 Beast 9615 | -6/Proximity Caves | Lost 3 parts (1p2u) 9650 | -6/Proximity Caves | Destroyed B-75 Beast 9701 | -6/Proximity Caves | Learned Factory trap positions 9734 | -6/Proximity Caves | Entered Factory 9734 | -6/Factory | Evolved 2 slots: Utility x2 9735 | -6/Factory | Loaded intel: 116 trap records 9737 | -6/Factory | Loaded intel: 28 terminal locations 10084 | -6/Factory | Build established: Scavenger-Golem 10654 | -6/Factory | Build established: Golem 10688 | -6/Factory | Discovered new exit (range 5) 11171 | -6/Factory | Identified exit to Lower Caves 11171 | -6/Factory | Identified exit to Extension 11317 | -6/Factory | Entered Extension 11395 | -6/Extension | Rescued a captive Derelict 11396 | -6/Extension | Rescued a captive Derelict 11613 | -6/Extension | Rescued a captive Derelict 11614 | -6/Extension | Rescued a captive Derelict 11636 | -6/Extension | Rescued a captive Derelict 11637 | -6/Extension | Rescued a captive Derelict 11739 | -6/Extension | Rescued a captive Derelict 12092 | -6/Extension | Spotted B-75 Beast 12106 | -6/Extension | Destroyed B-75 Beast 12118 | -6/Extension | Spotted B-75 Beast 12130 | -6/Extension | Destroyed B-75 Beast 12310 | -6/Extension | Rescued A7 12363 | -6/Extension | Rescued a captive Derelict 12392 | -6/Extension | Found Powered Armor 12481 | -6/Extension | Rescued a captive Derelict 12543 | -6/Extension | Disrupted transfer network 12564 | -6/Extension | Discovered new exit (range 11) 12566 | -6/Extension | Discovered new exit (range 7) 12614 | -6/Extension | Entered Cetus 12614 | -6/Cetus | Accompanied by 13 allies (A7) 12619 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 12649 | -6/Cetus | Spotted Cetus Guard 12650 | -6/Cetus | Spotted Cetus Guard 12650 | -6/Cetus | Spotted Cetus Guard 12650 | -6/Cetus | Allies destroyed Cetus Guard 12656 | -6/Cetus | Allies destroyed Cetus Guard 12656 | -6/Cetus | Allies destroyed Cetus Guard 12774 | -6/Cetus | Escorted A7 to Cetus Mainframe 12791 | -6/Cetus | Started Cetus Manufacturing Module 12814 | -6/Cetus | Discovered new exit (range 15) 12816 | -6/Cetus | Manufactured an Enhanced Grunt 12839 | -6/Cetus | Spotted Cetus Guard 12840 | -6/Cetus | Spotted Cetus Guard 12841 | -6/Cetus | Manufactured an Enhanced Grunt 12843 | -6/Cetus | Spotted Cetus Guard 12844 | -6/Cetus | Destroyed Cetus Guard 12848 | -6/Cetus | Spotted Cetus Guard 12850 | -6/Cetus | Allies destroyed Cetus Guard 12859 | -6/Cetus | Allies destroyed Cetus Guard 12859 | -6/Cetus | Allies destroyed Cetus Guard 12866 | -6/Cetus | Manufactured an Enhanced Grunt 12869 | -6/Cetus | Discovered new exit (range 15) 12875 | -6/Cetus | Met Revision 17 12891 | -6/Cetus | Manufactured an Enhanced Grunt 12916 | -6/Cetus | Manufactured an Enhanced Grunt 12992 | -6/Cetus | Entered Archives 12992 | -6/Archives | Accompanied by 16 allies (A7) 12997 | -6/Archives | Received a hacking code to weaken MAIN.C 13046 | -6/Archives | Lost 5 allies 13106 | -6/Archives | Build established: Commander-Golem 13108 | -6/Archives | Discovered new exit (range 14) 13279 | -6/Archives | Entered Hub_04(d) 13279 | -6/Hub_04(d) | Accompanied by 10 allies 13349 | -6/Hub_04(d) | Found Prototype Processor 13349 | -6/Hub_04(d) | Identified Exp. Targeting Computer 13979 | -6/Hub_04(d) | First assault squad dispatched 13987 | -6/Hub_04(d) | Discovered new exit (range 5) 14046 | -6/Hub_04(d) | Garrison activated, responded to threat 14072 | -6/Hub_04(d) | Lost 3 allies 14096 | -6/Hub_04(d) | Network Hub disabled 14099 | -6/Hub_04(d) | Spotted Lightning 14100 | -6/Hub_04(d) | Spotted Lightning 14103 | -6/Hub_04(d) | Spotted Lightning 14105 | -6/Hub_04(d) | Spotted Lightning 14105 | -6/Hub_04(d) | Spotted Lightning 14106 | -6/Hub_04(d) | Spotted Lightning 14116 | -6/Hub_04(d) | System corruption reached 10% 14116 | -6/Hub_04(d) | Entered Factory 14116 | -5/Factory | Evolved 2 slots: Utility x2 14117 | -5/Factory | Loaded intel: 26 terminal locations 14146 | -5/Factory | Lost 5 parts (2n1u2w) 14416 | -5/Factory | Build established: Golem 14829 | -5/Factory | Build established: Scavenger-Golem 15016 | -5/Factory | First assault squad dispatched 15259 | -5/Factory | Cargo convoy interrupted 16312 | -5/Factory | Lost 3 parts (2u1w) 16422 | -5/Factory | Destroyed 10 combat bots 16613 | -5/Factory | Build established: Tank 16841 | -5/Factory | Sucked down chute 16841 | -5/Factory | Entered Waste 16841 | -5/Waste | The area was eerily silent 17147 | -5/Waste | Build established: Mutant 17504 | -5/Waste | Discovered new exit (range 12) 17553 | -5/Waste | Entered Factory 17978 | -5/Factory | Destroyed 7 combat bots 18127 | -5/Factory | Discovered new exit (range 15) 18153 | -5/Factory | First assault squad dispatched 18196 | -5/Factory | Entered Upper Caves 18198 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18285 | -5/Upper Caves | Spotted B-75 Beast 18329 | -5/Upper Caves | Destroyed B-75 Beast 18421 | -5/Upper Caves | System corruption reached 10% 18785 | -5/Upper Caves | Build established: Tank 19459 | -5/Upper Caves | Discovered new exit (range 13) 19530 | -5/Upper Caves | Entered another Upper Caves area 19551 | -5/Upper Caves | Learned Factory machine intel 20138 | -5/Upper Caves | Attacked by a faux Warlord 20274 | -5/Upper Caves | Discovered new exit (range 8) 20299 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 20522 | -5/Upper Caves | Entered Zhirov 20522 | -5/Zhirov | Accompanied by 2 allies 20522 | -5/Zhirov | Discovered new exit (range 3) 20555 | -5/Zhirov | Met Zhirov 20617 | -5/Zhirov | Build established: Mutant 20618 | -5/Zhirov | Learned location of Quarantine (-3) 20618 | -5/Zhirov | Learned location of Testing (-2) 20618 | -5/Zhirov | Learned location of Command (-1) 20629 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20660 | -5/Zhirov | Found Alien Artifact 20660 | -5/Zhirov | Identified Integrated Reactor 20660 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20685 | -5/Zhirov | Found Alien Artifact 21316 | -5/Zhirov | Entered Proximity Caves 21316 | -4/Proximity Caves | Accompanied by 2 allies 21469 | -4/Proximity Caves | Spotter reported a threat 21489 | -4/Proximity Caves | Identified exit to Factory 21491 | -4/Proximity Caves | Build established: Golem 22116 | -4/Proximity Caves | Entered Factory 22116 | -4/Factory | Evolved 2 slots: Utility x2 22117 | -4/Factory | Identified exit to Upper Caves 22118 | -4/Factory | Loaded intel: 299 machine locations 22246 | -4/Factory | Sucked down chute 22246 | -4/Factory | Entered Waste 22261 | -4/Waste | EMP discharged 22263 | -4/Waste | Spotted C-40 Crusher 22270 | -4/Waste | Spotted C-40 Crusher 22296 | -4/Waste | Spotted C-40 Crusher 22309 | -4/Waste | Destroyed C-40 Crusher 22309 | -4/Waste | Destroyed C-40 Crusher 22314 | -4/Waste | Spotted C-40 Crusher 22319 | -4/Waste | Destroyed C-40 Crusher 22342 | -4/Waste | Spotted C-40 Crusher 22352 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 22354 | -4/Waste | Spotted C-40 Crusher 22355 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 22360 | -4/Waste | Destroyed C-40 Crusher 22361 | -4/Waste | EMP discharged 22361 | -4/Waste | System corruption reached 10% 22363 | -4/Waste | Identified Transdimensional Reconstructor 22363 | -4/Waste | Warped through subspace 22400 | -4/Waste | Destroyed C-40 Crusher 22415 | -4/Waste | Destroyed C-40 Crusher 22461 | -4/Waste | EMP discharged 22479 | -4/Waste | Discovered new exit (range 16) 22506 | -4/Waste | Entered Factory 22941 | -4/Factory | Central database locked down 23033 | -4/Factory | Build established: Scavenger-Golem 23261 | -4/Factory | Found Prototype Device 23261 | -4/Factory | Identified Exp. ECM Suite 24097 | -4/Factory | Identified exit to Research 24301 | -4/Factory | Entered Research 24301 | -3/Research | Evolved 2 slots: Utility x2 24408 | -3/Research | Discovered new exit (range 11) 24501 | -3/Research | Revision forces began assault on 0b10 24520 | -3/Research | Met up with Revision 17++ 24532 | -3/Research | Identified exit to Quarantine 24573 | -3/Research | Lost 3 allies 25001 | -3/Research | Research terminal network offline 25006 | -3/Research | Build established: Golem 25115 | -3/Research | Spotted Striker 25443 | -3/Research | Fabricated Enh. Nova Cannon (x2) 25513 | -3/Research | Spotted Striker 25514 | -3/Research | Spotted Striker 25523 | -3/Research | Destroyed Striker 25529 | -3/Research | Destroyed Striker 25553 | -3/Research | Lost 3 allies 25745 | -3/Research | Spotted Striker 25770 | -3/Research | Lost 4 allies 25789 | -3/Research | Spotted Striker 25881 | -3/Research | Lost 4 allies 26000 | -3/Research | Spotted Striker 26108 | -3/Research | Spotted Striker 26145 | -3/Research | Destroyed Striker 26241 | -3/Research | Spotted Executioner 26242 | -3/Research | Destroyed Executioner 26244 | -3/Research | Spotted Striker 26245 | -3/Research | Destroyed Striker 26289 | -3/Research | Spotted Striker 26289 | -3/Research | Entered Quarantine 26387 | -3/Quarantine | Found Alien Artifact 26387 | -3/Quarantine | Identified Core Reset Matrix 26387 | -3/Quarantine | Used Core Reset Matrix 26391 | -3/Quarantine | Detected hypermatrix surge 26391 | -3/Quarantine | Sensed 5 artifacts in vicinity 26474 | -3/Quarantine | Found Subatomic Replicator 26672 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker 26900 | -3/Quarantine | Found Phase Redirector 27056 | -3/Quarantine | Found Prototype Device 27056 | -3/Quarantine | Identified Exp. Focal Shield 27096 | -3/Quarantine | Found Unknown Launcher 27096 | -3/Quarantine | Identified Gamma Bomb Array 27351 | -3/Quarantine | Lost 3 parts (1p1u1w) 27410 | -3/Quarantine | Destroyed 12 combat bots 27462 | -3/Quarantine | Discovered new exit (range 14) 27477 | -3/Quarantine | Entered Research 27477 | -2/Research | Evolved 2 slots: Utility x2 27714 | -2/Research | Discovered new exit (range 21) 27752 | -2/Research | Spotted B-90 Cyclops 27882 | -2/Research | Entered Testing 27945 | -2/Testing | Found Prototype Launcher 27945 | -2/Testing | Identified Z-bomb Delivery System 27964 | -2/Testing | Found Prototype Ballistic Cannon 27964 | -2/Testing | Identified Omega Cannon 28115 | -2/Testing | Found Prototype Launcher 28115 | -2/Testing | Identified Tactical Quantum Warhead 28179 | -2/Testing | Found Prototype Ballistic Cannon 28179 | -2/Testing | Identified Perforator 28241 | -2/Testing | Found Prototype Energy Gun 28241 | -2/Testing | Identified Hyp. EM Gauss Rifle 28271 | -2/Testing | Found Prototype Hackware 28310 | -2/Testing | Rewired PY-B3BPDI1NRY 28418 | -2/Testing | Spotted Striker 28462 | -2/Testing | Spotted PD-YA73DBV8ET 28737 | -2/Testing | Destroyed 7 combat bots 28868 | -2/Testing | Discovered new exit (range 16) 28954 | -2/Testing | Found Prototype Energy Cannon 28954 | -2/Testing | Identified Disintegrator 29028 | -2/Testing | Found Prototype Leg 29028 | -2/Testing | Identified Myomer Exoskeleton 29055 | -2/Testing | Found Prototype Device 29055 | -2/Testing | Identified Thermal Barrier 29218 | -2/Testing | Spotted Fortress 29288 | -2/Testing | Destroyed Fortress 29355 | -2/Testing | Found Prototype Device 29355 | -2/Testing | Identified Exp. EM Shield 29359 | -2/Testing | Found Prototype Reactor 29359 | -2/Testing | Identified Vortex Chain Reactor 29369 | -2/Testing | Found Prototype Protection 29369 | -2/Testing | Identified Centrium Heavy Armor Plating 29640 | -2/Testing | Discovered new exit (range 6) 29640 | -2/Testing | Discovered new exit (range 6) 29648 | -2/Testing | Entered Section 7 29649 | -2/Section 7 | Detected hypermatrix surge 29649 | -2/Section 7 | Sensed 18 artifacts in vicinity 29802 | -2/Section 7 | Build established: Scavenger-Tank 29830 | -2/Section 7 | Found Integrated Mediator 29830 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 29865 | -2/Section 7 | Found Integrated Reactor 29865 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 29981 | -2/Section 7 | Spotted S7 Guard 29988 | -2/Section 7 | Found Core Regenerator 30007 | -2/Section 7 | Destroyed S7 Guard 30021 | -2/Section 7 | Found Prototype Protection 30021 | -2/Section 7 | Identified Hvy. Regenerative Plating 30309 | -2/Section 7 | Found Integrated Dissipator 30309 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 30550 | -2/Section 7 | Spotted S7 Guard 30575 | -2/Section 7 | Destroyed S7 Guard 30625 | -2/Section 7 | Found Integrated Thermoelectric Network 30625 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30648 | -2/Section 7 | First assault squad dispatched 30690 | -2/Section 7 | Garrison activated, responded to threat 30723 | -2/Section 7 | System corruption reached 10% 30885 | -2/Section 7 | Spotted S7 Guard 30891 | -2/Section 7 | Found Core Physics Calibrator 30918 | -2/Section 7 | Spotted Alpha 7 30947 | -2/Section 7 | Scanned by Researcher 30963 | -2/Section 7 | Destroyed Alpha 7 30981 | -2/Section 7 | Spotted Alpha 7 31017 | -2/Section 7 | Destroyed Alpha 7 31070 | -2/Section 7 | Destroyed S7 Guard 31189 | -2/Section 7 | Destroyed 8 combat bots 31256 | -2/Section 7 | Spotted B-99 Colossus 31293 | -2/Section 7 | Intercept squad dispatched 31306 | -2/Section 7 | Spotted Tracker 31307 | -2/Section 7 | Spotted Tracker 31318 | -2/Section 7 | Destroyed Tracker 31331 | -2/Section 7 | Destroyed Tracker 31333 | -2/Section 7 | Spotted Combat Programmer 31334 | -2/Section 7 | Spotted Combat Programmer 31334 | -2/Section 7 | Destroyed Combat Programmer 31341 | -2/Section 7 | Destroyed Combat Programmer 31484 | -2/Section 7 | Destroyed B-99 Colossus 31511 | -2/Section 7 | Used Subatomic Replicator to replicate Omega Cannon 31544 | -2/Section 7 | Lost 6 parts (1p5u) 31596 | -2/Section 7 | Found Core Expander 31596 | -2/Section 7 | Installed Core Expander, added new Weapon slot 31649 | -2/Section 7 | Found LRC Storage 31649 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 31657 | -2/Section 7 | Found LRC Inertial Stabilizer 31657 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 31779 | -2/Section 7 | Found Integrated Dissipator 31779 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 31800 | -2/Section 7 | Build established: Alien-Tank 31894 | -2/Section 7 | Destroyed 7 combat bots 31961 | -2/Section 7 | High security lockdown imminent 31996 | -2/Section 7 | Destroyed 8 combat bots 32041 | -2/Section 7 | High security lockdown engaged 32070 | -2/Section 7 | Released all parts (18) 32127 | -2/Section 7 | Integrated with Sigix Exoskeleton 32133 | -2/Section 7 | Spotted Executioner 32133 | -2/Section 7 | Spotted Executioner 32143 | -2/Section 7 | Spotted Striker 32143 | -2/Section 7 | Spotted Striker 32168 | -2/Section 7 | Found Sigix Sheargun 32170 | -2/Section 7 | Identified Ghost Barrier 32171 | -2/Section 7 | Found Sigix Sheargun 32195 | -2/Section 7 | Spotted Executioner 32195 | -2/Section 7 | Spotted Executioner 32213 | -2/Section 7 | Intercept squad dispatched 32216 | -2/Section 7 | Spotted Investigator 32219 | -2/Section 7 | Spotted Striker 32220 | -2/Section 7 | Spotted Tracker 32221 | -2/Section 7 | Spotted Tracker 32225 | -2/Section 7 | Core integrity fell below 50% 32226 | -2/Section 7 | Destroyed Investigator 32234 | -2/Section 7 | Spotted Combat Programmer 32236 | -2/Section 7 | Sigix Exoskeleton integrity reduced to 80% 32236 | -2/Section 7 | Spotted Combat Programmer 32238 | -2/Section 7 | Found Prototype Processor 32238 | -2/Section 7 | Identified Exp. Target Analyzer 32244 | -2/Section 7 | Spotted B-90 Cyclops 32254 | -2/Section 7 | Discovered new exit (range 16) 32258 | -2/Section 7 | Found Integrity Redistributor 32266 | -2/Section 7 | Entered Access 32266 | -1/Access | Evolved 2 slots: Weapon x2 32269 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-249) 32271 | -1/Access | Emitted hypermatrix ping 32276 | -1/Access | Assembled emerged from beneath the floor 32388 | -1/Access | Assembled emerged from beneath the floor 32414 | -1/Access | Build established: Alien-Sigix 32418 | -1/Access | Assembled emerged from beneath the floor 32432 | -1/Access | Garrison activated, responded to threat 32460 | -1/Access | Intercept squad dispatched 32465 | -1/Access | Assembled emerged from beneath the floor 32478 | -1/Access | Discovered new exit (range 17) 32480 | -1/Access | Assembled emerged from beneath the floor 32488 | -1/Access | Spotted Tracker 32521 | -1/Access | Assembled emerged from beneath the floor 32521 | -1/Access | Spotted Tracker 32523 | -1/Access | Destroyed Tracker 32528 | -1/Access | Found Prototype Device 32528 | -1/Access | Identified Exp. Phase Shifter 32532 | -1/Access | Lost 4 allies 32557 | -1/Access | Spotted Combat Programmer 32583 | -1/Access | Lost 4 allies 32613 | -1/Access | Garrison activated, responded to threat 32625 | -1/Access | Assembled emerged from beneath the floor 32654 | -1/Access | Spotted Combat Programmer 32718 | -1/Access | Intercept squad dispatched 32722 | -1/Access | Spotted Tracker 32723 | -1/Access | Spotted Tracker 32733 | -1/Access | Destroyed Tracker 32736 | -1/Access | Spotted Combat Programmer 32769 | -1/Access | Spotted Combat Programmer 32769 | -1/Access | Spotted Striker 32814 | -1/Access | Discovered new exit (range 17) 32862 | -1/Access | Core integrity fell below 50% 32940 | -1/Access | Spotted B-99 Colossus 32940 | -1/Access | Spotted B-99 Colossus 32941 | -1/Access | Sigix Exoskeleton integrity reduced to 60% 32943 | -1/Access | Entered Command 32943 | -1/Command | Used Core Regenerator, restored core integrity (+400) 32948 | -1/Command | Emitted hypermatrix ping 32953 | -1/Command | Assembled emerged from beneath the floor 32972 | -1/Command | Assembled emerged from beneath the floor 33013 | -1/Command | Assembled emerged from beneath the floor 33015 | -1/Command | High security lockdown imminent 33025 | -1/Command | Assembled emerged from beneath the floor 33030 | -1/Command | Spotted B-99 Colossus 33040 | -1/Command | Assembled emerged from beneath the floor 33058 | -1/Command | Assembled emerged from beneath the floor 33081 | -1/Command | Spotted Combat Programmer 33082 | -1/Command | Spotted Combat Programmer 33085 | -1/Command | Spotted M Guard 33088 | -1/Command | Spotted M Guard 33095 | -1/Command | High security lockdown engaged 33100 | -1/Command | Destroyed Combat Programmer 33121 | -1/Command | Destroyed Combat Programmer 33125 | -1/Command | Lost 9 allies 33140 | -1/Command | Destroyed M Guard 33144 | -1/Command | Spotted Striker 33145 | -1/Command | Spotted Striker 33145 | -1/Command | Found Prototype Reactor 33145 | -1/Command | Identified Zero-point Reactor 33145 | -1/Command | Spotted Executioner 33148 | -1/Command | Spotted Executioner 33148 | -1/Command | Spotted Executioner 33148 | -1/Command | Spotted Executioner 33172 | -1/Command | Discovered new exit (range 16) 33198 | -1/Command | Assembled emerged from beneath the floor 33215 | -1/Command | Destroyed Striker 33351 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 33371 | -1/Command | Found Prototype Launcher 33371 | -1/Command | Identified Ragnarok Missile Launcher 33380 | -1/Command | Spotted Investigator 33389 | -1/Command | Destroyed Investigator 33430 | -1/Command | Destroyed 18 combat bots 33452 | -1/Command | Spotted Alpha 7 33452 | -1/Command | Spotted Alpha 7 33452 | -1/Command | Spotted Striker 33455 | -1/Command | Spotted Executioner 33459 | -1/Command | Spotted Striker 33459 | -1/Command | Spotted Executioner 33460 | -1/Command | Spotted Executioner 33460 | -1/Command | Spotted Executioner 33460 | -1/Command | Spotted B-99 Colossus 33466 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 33466 | -1/Command | Spotted B-99 Colossus 33469 | -1/Command | Core integrity fell below 20% 33472 | *** | Heading to fleet! Last Messages --------------- 33468_ Slug penetrates Executioner. 33468_ Slug penetrates Wall. 33468_ Executioner knocked back. 33468_ Penetrated by Slug. 33468_ Slug penetrates Executioner. 33468_ Executioner suffers critical hit (Destroy). 33468_ Slug penetrates Alpha 7. 33468_ Access Shell breached. 33468_ Penetrated by Slug. 33468_ B-99 Colossus suffers critical hit (Destroy). 33469_ Penetrated by Slug. 33469_ Striker destroyed. 33470_ Penetrated by Slug. 33470_ Slug penetrates Reinforced Barrier. 33470_ Penetrated by Slug. 33470_ Acquired 5 matter. 33470_ The Access Shell folds into the floor. 33471_ Slug penetrates Reinforced Barrier. 33471_ Slug penetrates Striker. 33471_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ###### ##### # = ## ########????? | | ###### ##### # =! ## #######?????? | | ###### ##### # ## ########????? | | ###### ##### # ## % #######?????? | | ###### ##### # ####!############?????? | | ###### ##### # #################?????? | | ###### ##### # #################?????? | | ###### ##### + ] #################?????? | | ###### #####+#+######+####################??????? | | ###### # * ################??????? | | ###### # ###############??????? | | #####" # """ ###############???????? | | ### ## " """ ###############???????? | | ##""""= # g """ ##############????????? | | ""%[*% % " " #############?????????? | | "" ="= [% ""R"" #############?????????? | | #" "% %!! = """"" ##############????????? | | *## #""""#############################???????? | | ## ####%#############################???????? | | ## ####%##############;###############??????? | | ## ####%####### ############?????? | | #+#### ####g####### ############?????? | | # #### ####/####### ############?????? | | # #### # b ##; #############????? | | # #### # ### #############????? | | # #### # ### X" #############????? | | # #### # "" ### "" ;############????? | | # #### # """" ### #############????? | | # #### # """" ### ##############???? | | # #### # "" ### ;############????? | | # #### # ### BB #############????? | | # # ### BB BB% #############????? | | # + "" #####; BB ##############????? | | # ###### """" ##### ##############????? | | # ###### """" ######E ##############????? | | # ###### "" #####%^ !%E #############?????? | | + ###### ! ######E E 7 #############?????? | | + ###### ##### #############?????? | | + ###### ######K % # ###########????? | | + ###### ##### % ##############????? | | # ###### ######7% % #############?????? | | # ########+########## ##############?????? | | # # ######### ##############?????? | | # # ######### #############?????? | | # # "" ######### ## #########?????? | | # # """" ######### ## ##########?????? | | # # """" ######### % # ##########??????? | | # # "" + # " ###########??????? | | # # ! ###### # # "# ############?????? | | # # ###### ##"" ""##############?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 98 Energy Capacity 3040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Core Shielding 20 Power Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 89 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Matter Filtering 45 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Diametric Drive | -2/Section 7 | Archive Imp. Thermal Defense Suite | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Hvy. Tesla Rifle | -2/Section 7 | Archive Robot Schematics ------------------ E-15 Imp | -2/Section 7 | Archive Fabricated ------------ Enh. Nova Cannon | x2 | -3/Research | Preloaded Repaired ---------- Carbon-fiber Leg | 8% | -8/Materials Hpw. Field Laser | 21% | -8/Materials Studied --------- Particle Reactor | -3/Quarantine | Hacked Micro-nuke Launcher | -3/Quarantine | Hacked Hvy. Shock Bomb Launcher | -3/Quarantine | Hacked Quantum Reactor | -2/Research | Hacked Gamma Bomb Array | -2/Research | Hacked Hvy. Shield Leg | -2/Testing | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Integrated Dissipator Integrated Thermoelectric Network Core Physics Calibrator Phase Redirector Subatomic Replicator Core Expander LRC Storage LRC Inertial Stabilizer Sigix Exoskeleton Sigix Sheargun Integrity Redistributor Core Regenerator Achievements -------------- Artifact Hunter Integration Complete Sacrificial Teamwork Challenges ------------ None Game ------ Seed TransmissionSalvagingStick Manual? 0 Play Time 05:22:19 Cumulative 520.7 hours Start 2026.07.26 @ 22:31:41 End 2026.07.27 @ 04:32:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 261 Rogue 261 Adventurer 0 Explorer 0 Win Type 2 Total 18 Types 10/0/3/1/1/0/0/1/0/2 Lore% 86 Gallery% 81 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c7c0b1-8b5b-44fb-82cf-3ac25c2d7838