Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.25 @ 22:50:44 Player: Blaj Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (313) 1565 Value Destroyed (9739) 9739 Prototype IDs (394) 7880 Alien Tech Used (11) 2200 Bonus (38891) 38891 TOTAL SCORE: 72375 Bonus ------- High Alert Combat Kills 439 Follower Combat Kills 2952 Hunted by Unchained 2000 Network Hubs Disabled 600 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Cogmind --------- Core Integrity 1047/1600 Matter 283/300 Energy 487/490 System Corruption 3% Temperature Cool (7) +ITN Movement Flying (17) Location 0b11 Command Parts ------- > --- POWER (2) -------- Improved Fusion Compressor Zero-point Reactor > --- PROPULSION (8) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter Impulse Thruster Array Cooled Q-thruster > --- UTILITY (13) ----- Large Storage Unit Advanced Quantum Shading Machine Spectral Analyzer Experimental Melee Analysis Suite Improved Armor Integrity Analyzer Nanoactuators Nanoactuators Advanced Force Booster Experimental Reaction Control System Experimental Propulsion Shielding Layered Light Armor Plating Graphene Brace Advanced Focal Shield > --- WEAPON (3) ------- Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY (15) --- Backup Power VII Micro Antimatter Reactor Zero-point Reactor Experimental Energy Well (351) Experimental Matter Compressor (500) Long-range Sensor Array Experimental Transmission Jammer Experimental ECM Suite Advanced Reaction Control System Centrium Medium Armor Plating Advanced Hardlight Generator Advanced Point Defense System Spacefold Activator Sigix Sheargun Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Melee Analysis Suite Experimental Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Improved Focal Shield Experimental Shield Generator Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Spacefold Activator > --- WEAPON ----------- Field Lobotomy Kit Plasma Lance Plasma Lance > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Structural Scanner Long-range Sensor Array Improved Armor Integrity Analyzer Advanced Force Booster Experimental Transmission Jammer Experimental ECM Suite Experimental Propulsion Shielding Graphene Brace Improved Shock Absorption System Integrity Redistributor Sigix Sheargun Enhanced Force Lance [Rating: 215] Favorites ----------- Power Micro Antimatter Reactor Engine Makeshift Power Source Power Core Backup Power VII Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Plasma Lance Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Vibroblade Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 10 | . . . 1 . . . 1 1 . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 300 | 2 15 4 19 4 . 2 16 25 . 5 6 27 1 10 2 . 4 . 11 . 11 4 1 15 1 9 3 5 4 2 27 4 3 23 1 8 7 19 Power 37 | . 2 2 2 . . . 1 3 . 1 1 2 . 1 1 . . . 2 . 2 2 . 3 . . 2 1 . . 3 . . 3 . . . 3 Engine 13 | . 2 2 2 . . . 1 1 . . . . . . 1 . . . 1 . . 1 . 2 . . . . . . . . . . . . . . Core 14 | . . . . . . . . 2 . 1 1 2 . . . . . . 1 . 2 1 . . . . 2 . . . . . . . . . . 2 Reactor 10 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . 3 . . 3 . . . 1 Propulsion 65 | . 4 . 9 1 . . 7 8 . 1 2 5 . 3 . . . . 2 . 4 . . 4 . . . . . . 3 1 . 7 . 3 . 1 Treads 19 | . 3 . 9 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 46 | . 1 . . . . . 1 8 . 1 2 5 . 3 . . . . 2 . 4 . . 4 . . . . . . 3 1 . 7 . 3 . 1 Utility 149 | 1 4 . 5 2 . . 4 10 . 2 1 16 1 5 1 . 4 . 7 . 5 2 1 3 1 9 1 4 3 2 18 3 2 10 . 3 6 13 Device 76 | 1 2 . 1 1 . . 1 2 . 1 . 8 1 2 . . 2 . 2 . 4 1 1 1 1 4 1 . 2 1 14 2 1 4 . 2 4 9 Storage 14 | . 2 . . 1 . . . 2 . 1 . 1 . 1 1 . . . . . . . . . . 1 . . . 1 2 . . 1 . . . . Processor 21 | . . . 1 . . . . 2 . . . 4 . 2 . . . . 2 . 1 . . 2 . . . . . . 2 1 . 1 . . 1 2 Hackware 14 | . . . . . . . . 3 . . . 3 . . . . 2 . 1 . . 1 . . . 2 . . 1 . . . . . . 1 . . Protection 23 | . . . 3 . . . 3 1 . . 1 . . . . . . . 2 . . . . . . 2 . 4 . . . . 1 4 . . . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 49 | 1 5 2 3 1 . 2 4 4 . 1 2 4 . 1 . . . . . . . . . 5 . . . . 1 . 3 . 1 3 1 2 1 2 Energy Gun 6 | 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . 1 . . Energy Cannon 10 | . 3 1 3 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 9 | . 1 . . . . 1 1 2 . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 1 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 1 Special Melee Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Unidentified Prototypes 55 | . 1 . 2 . . . 1 1 . 1 2 . 1 5 . . 2 . 1 . . . . 7 . . . 2 1 . 11 1 4 5 1 5 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Lost 50 | . 1 2 2 . . 2 3 1 . . . . . 3 . . . . 5 . 10 6 . . . 1 . 1 . 2 3 1 . 1 . 1 1 4 Power 12 | . 1 1 1 . . . 1 . . . . . . 1 . . . . 3 . 1 2 . . . 1 . . . . . . . . . . . . Propulsion 12 | . . . . . . . 2 1 . . . . . 1 . . . . 1 . 4 3 . . . . . . . . . . . . . . . . Utility 21 | . . . 1 . . . . . . . . . . 1 . . . . 1 . 4 1 . . . . . 1 . 2 3 1 . . . 1 1 4 Weapon 5 | . . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Highest Loss Streak 6 | . 1 2 1 . . 2 2 1 . . . . . 2 . . . . 3 . 6 4 . . . 1 . 1 . 1 2 1 . 1 . 1 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Average Backups 14 | 6 18 18 19 20 22 23 23 8 9 8 8 13 14 13 13 13 14 13 12 14 13 8 3 4 4 5 8 7 8 9 12 13 12 13 13 13 14 14 Power . | 1 1 . . . 1 1 . . 1 1 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | 4 5 5 7 8 9 9 6 . . . . . 1 1 . 1 1 1 1 1 . . . . . . 1 1 1 1 2 1 1 2 2 2 2 . Utility 7 | . 6 8 9 8 8 9 10 4 4 3 4 5 6 6 7 7 8 7 5 7 5 4 1 1 1 2 5 4 5 5 7 8 7 8 8 7 9 9 Weapon 2 | 1 3 3 2 3 3 3 5 2 2 2 1 3 4 3 3 3 3 3 3 3 3 1 1 1 1 1 1 1 1 1 2 2 2 1 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 10 1 7 . . . 4 7 . 1 . 1 1 . . . . . 1 . 2 2 . 1 . 2 . . . . 3 1 . 1 1 1 1 7 Power 5 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 Propulsion 12 | . 8 . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Utility 28 | . 1 . 6 . . . 3 5 . . . 1 . . . . . . . . 1 1 . 1 . 1 . . . . 2 . . 1 . . . 5 Weapon 6 | . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Tool/Special 4 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 93 | . 99 99 99 99 100 96 95 92 92 92 92 97 100 99 99 100 100 100 87 82 79 77 61 82 88 86 87 87 89 84 83 83 80 87 95 94 91 93 Engine 5 | . 13 13 10 11 11 11 7 5 . . . . . . 5 6 6 6 3 . . 3 . 8 11 9 5 5 5 2 2 . . . . . . . Core 1 | . . . . . . . . 1 7 7 7 6 6 5 . . . . 4 5 4 2 . . . . 3 1 . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 9 9 7 8 8 7 3 Treads 11 | . 27 28 33 33 33 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . . 37 38 38 38 39 40 40 40 40 40 40 26 23 25 20 11 20 23 21 21 21 21 21 18 19 18 23 29 28 23 25 Device 10 | . 14 14 9 11 11 2 9 8 7 5 6 8 6 6 6 8 3 5 8 5 7 15 14 17 17 20 9 13 10 10 10 12 13 13 16 15 19 19 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 6 6 6 12 11 10 13 5 5 5 2 . . . 2 5 5 5 5 4 4 4 4 4 4 3 3 Processor 8 | . . . 10 11 11 11 9 7 7 7 7 9 13 12 6 6 6 6 5 11 10 11 11 11 11 10 10 10 10 10 11 12 9 10 12 12 11 13 Hackware 8 | . . . . . . . . 12 15 15 15 13 13 13 13 13 18 13 15 17 14 7 11 11 11 10 15 10 14 15 14 14 13 12 12 9 11 5 Protection 2 | . . . 2 . . 8 8 . . 1 . . . . . . . . 1 . . . . . . . 5 5 4 3 4 2 4 6 4 6 1 6 Energy Cannon 5 | . 24 27 21 18 11 9 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 3 11 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 6 7 7 5 6 6 2 5 2 6 2 . . . 3 5 4 5 5 5 4 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 4 . 5 6 6 6 6 5 5 3 3 5 2 5 5 4 3 5 5 3 3 4 6 8 7 9 8 Peak Build Rating 215 | 7 14 13 20 19 21 36 33 50 50 52 61 78 79 94 91 91 94 92 101 94 96 91 58 119 120 134 136 147 142 141 165 164 164 191 192 196 215 215 Average Rating 82 | 6 11 12 18 17 18 22 28 45 50 50 50 68 78 84 90 88 89 90 93 94 80 71 55 86 119 129 131 139 140 136 149 156 152 176 185 187 204 201 On Entrance 88 | 6 7 12 13 19 17 21 18 30 50 50 50 52 78 79 80 91 84 91 92 94 94 74 52 58 119 120 128 136 142 141 128 157 149 164 180 181 196 213 Avg Prop Armor Cover (%) 6 | . 11 . . . . . . . . . . . . . . 16 21 . . . . . . 4 . 2 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 12 54 56 63 95 95 111 111 96 21 24 39 32 30 37 36 37 33 38 39 32 38 41 11 28 21 32 46 64 45 46 56 69 52 61 63 62 69 79 Greatest Support 84 | 20 40 40 63 63 63 63 83 26 26 26 26 32 32 37 37 37 37 37 39 37 39 37 15 38 52 52 46 46 46 46 55 54 54 62 65 63 69 84 Greatest Overweight (x) 12 | . 2 1 1 1 1 1 1 3 . . 1 . . 1 . 12 10 1 . . 1 2 1 1 . . . 1 . . 1 1 . 1 . 1 1 1 Average Overweight (x) . | . 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 16 | 8 19 20 20 21 25 25 25 10 10 10 10 14 15 15 15 15 15 15 15 15 15 10 5 5 5 7 10 10 10 13 15 15 15 15 15 15 15 15 Most Carried 25 | 7 20 20 20 22 25 25 25 25 10 10 10 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 10 14 15 15 15 15 15 15 15 15 Average Carried 15 | 6 18 18 19 20 22 24 24 9 10 9 9 14 14 14 14 14 14 14 13 15 14 9 4 4 5 6 10 9 10 11 14 14 14 14 14 14 14 14 Final Capacity 25 | 8 20 20 20 25 25 25 25 10 10 10 10 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 25 | 7 19 19 20 21 25 25 25 10 10 10 10 15 15 14 15 15 15 14 15 15 15 5 5 5 5 10 10 10 10 14 15 15 15 15 15 15 13 15 Class Distribution -------------------- 28% | Mutant 25% | Hacker-Sprinter 16% | Hacker-Scout 9% | Hacker-Ninja 6% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Scout | -5/Factory Sprinter | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Extension Scavenger-Scout | -4/Cetus Scavenger-Scout | -4/Archives Hacker-Scout | -4/Hub_04(d) Hacker-Sprinter | -3/Research Hacker-Ninja | -3/Armory Hacker-Sprinter | -3/Lab Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Matter Collected 10138 | 200 331 263 703 40 . 127 1169 377 . 241 282 494 . 1151 109 106 158 165 222 . 161 245 7 224 10 135 150 163 65 20 689 38 72 567 70 358 144 882 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12838 | 209 488 417 1421 48 . 383 1088 589 . 115 194 585 . 826 78 . . 24 598 . 255 325 . . 11 684 260 352 145 39 619 219 72 778 90 640 254 1032 Parts 592 | 24 31 31 90 1 . 17 53 22 . 4 6 27 . 32 3 1 . 1 40 . 24 6 . . . 15 5 9 14 3 27 5 2 16 4 30 21 28 Haulers Intercepted 32 | . 1 . 6 . . . 4 4 . . 1 1 . 2 . . . . 1 . . . . . . 1 1 . . . 4 . . 5 . 1 . . Recyclers Shooed 10 | . 1 . 3 . . . 2 . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 2 . 2 1 . . . 4 . . . . . . . . . . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 164 | . 14 12 30 . . 9 28 4 . 2 3 4 . 6 3 2 . 4 7 . 10 5 . . 2 . 1 4 . . 1 2 . . . 5 2 4 Melee 40 | . . . . . . 1 . . . 2 1 4 . 3 . . . . 7 . 5 2 . . 2 . 1 . . . 1 . . . . 5 2 4 Cannons 63 | . 12 8 22 . . 3 17 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . AOE 54 | . 2 4 8 . . 5 11 4 . . 2 . . 3 3 2 . 4 . . 4 1 . . . . . . . . . 1 . . . . . . Classes Destroyed 23 | 2 6 2 1 . . 2 4 . . . . 1 . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . 1 . Worker 12 | . 1 . 1 . . . 4 2 . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Builder 8 | . . 1 1 . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . Tunneler 8 | 7 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 32 | . 1 . 6 . . . 4 4 . . 1 1 . 2 . . . . 1 . . . . . . 1 1 . . . 4 . . 5 . 1 . . Recycler 20 | 1 1 1 . 1 . . 1 4 . . . 1 . 2 . . . . 1 . . . . . . 4 . . . . . . . 2 . 1 . . Carrier 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mechanic 5 | . . . 1 . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . Operator 16 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . . . . . . . . 2 . . 4 1 2 . . . . . . 2 Drone 7 | . . . . . . . . . . . . . . . . . . 2 . . . 2 . . 2 . . . . . . . . . . 1 . . Watcher 44 | . 2 . 3 . . . 3 2 . 1 . 5 . 3 . . . . 3 . . . . . . . . 2 . . 3 3 . 1 2 5 3 3 Swarmer 70 | . 9 8 11 . . 4 3 4 . 1 . . . 3 3 . . 2 7 . 10 . . . . . 1 . . . . . . . . 4 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 41 | . 5 2 9 . . 5 16 . . 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Brawler 4 | . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . 2 10 . . . 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 12 | . . . . . . . . . . . . 4 . 3 . . . . . . . 1 . . . . . . . . 1 2 . . . . 1 . Cetus Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 4 5 1 . 3 5 6 . 2 2 2 . 4 3 1 . 2 9 . 5 2 . . 1 2 1 5 2 1 2 2 . 3 1 2 2 2 Combat Bots Only 5 | . 3 3 5 . . 2 5 4 . 2 1 1 . 3 3 1 . 2 4 . 5 1 . . 1 . 1 4 . . 1 2 . . . 2 2 2 Max Kills in Single Turn 6 | 1 3 2 2 1 . 2 2 6 . 1 1 1 . 2 3 1 . 2 1 . 4 1 . . 1 1 1 2 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 2 . . 2 2 4 . . 1 . . 1 2 1 . 2 . . 3 1 . . . . . . . . . 1 . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 1 . 1 . . . . 1 . 1 1 . . 1 . 1 . . . 1 . . . . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 1188 | . 37 62 139 . . 39 119 25 . 17 35 56 . 49 6 . . 5 52 . 100 32 4 6 . 41 18 3 . 38 42 48 . 1 10 53 56 95 Missed 554 | . 7 24 40 . . 9 37 14 . 5 27 27 . 21 2 . . 2 16 . 41 12 3 4 . 30 9 1 . 26 26 20 . . 6 35 42 68 Hits 634 | . 30 38 99 . . 30 82 11 . 12 8 29 . 28 4 . . 3 36 . 59 20 1 2 . 11 9 2 . 12 16 28 . 1 4 18 14 27 Melee 7 | . . . . . . 2 3 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Projectile 627 | . 30 38 99 . . 28 79 11 . 12 8 29 . 28 4 . . 3 36 . 57 20 1 2 . 11 9 2 . 12 16 28 . 1 4 18 14 27 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Critical Strikes 35 | . . . 5 . . 4 5 . . . 1 4 . . . . . . . . 2 2 . . . 2 . 1 . 2 1 2 . 1 . . 1 2 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 11223 | . 303 445 1216 . . 554 1323 209 . 162 120 415 . 592 71 . . 55 612 . 984 407 6 101 . 185 284 70 . 309 285 594 . 37 45 349 607 883 Core 2205 | . 50 124 106 . . 76 144 58 . 12 43 123 . 183 71 . . 15 91 . 252 121 . 34 . 10 76 . . 116 21 . . . 26 21 374 58 Absorbed by Shields 455 | . . . . . . . . . . 12 . . . . . . . . . . . . . 21 . . 24 12 . . 13 20 . . . 20 37 296 Redirected to Shielding 505 | . . . . . . . . . . 9 . 28 . 44 . . . . . . . . . . . 83 85 25 . . . . . . . 30 40 161 Ignored by Resistances 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 76 115 Regen/Repaired (Parts) 1510 | . . . . . . . . 64 . . . 37 . 82 . . . . 60 . . . . 13 . . . . . . 490 . . . . . . 764 Core Remaining (%) 70 | 100 . 30 . . . 54 73 . . . 83 . . . . . . 53 . . . . . . 50 . . . . 82 . . 92 . . 96 . 65 Volleys Fired 400 | 11 45 26 90 . . 15 84 2 . . 5 6 . 25 3 14 . 14 2 . 11 8 . . . . 1 3 . . 8 10 . . . 2 3 12 Largest 2 | 2 2 2 2 . . 2 2 1 . . 1 1 . 1 1 1 . 1 1 . 1 1 . . . . 1 1 . . 1 1 . . . 1 1 1 Hottest 250 | 90 136 136 136 . . 250 140 39 . . 250 85 . 85 36 85 . 85 85 . 250 250 . . . . . 250 . . 240 250 . . . 100 . 100 Shots Fired 609 | 22 75 51 161 . . 23 148 2 . . 5 6 . 25 3 14 . 14 2 . 11 8 . . . . 1 3 . . 8 10 . . . 2 3 12 Gun 50 | 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 . . . 1 . 11 Cannon 478 | . 64 46 147 . . 19 133 . . . 1 6 . 21 . 5 . 9 2 . 11 8 . . . . . 3 . . . 2 . . . 1 . . Launcher 59 | . 1 5 13 . . 4 9 2 . . 4 . . 4 3 9 . 5 . . . . . . . . . . . . . . . . . . . . Special 22 | . 10 . 1 . . . 6 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 Kinetic 139 | . . . . . . 5 133 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Thermal 357 | 12 74 46 125 . . 10 6 . . . 1 6 . 21 . 5 . 9 2 . 11 8 . . . . . 3 . . 8 10 . . . . . . Explosive 59 | . 1 5 13 . . 4 9 2 . . 4 . . 4 3 9 . 5 . . . . . . . . . . . . . . . . . . . . Electromagnetic 37 | 10 . . 23 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 11 Robot Hit Streak 20 | 6 16 11 20 . . 7 9 1 . . . . . 1 2 . . . . . 1 8 . . . . 9 13 . . . 16 . . . . 2 3 Robot Miss Streak 7 | 3 2 4 3 . . 3 2 1 . . . . . 1 . 1 . . . . 2 7 . . . . . . . . . 5 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 628 | 12 42 26 103 . . 13 87 20 . 7 5 33 . 38 1 . . . 31 1 11 12 . . 2 13 8 2 6 3 22 19 3 19 3 24 8 54 Core Hits 378 | 8 23 16 53 . . 16 58 15 . 2 8 12 . 18 7 5 . 3 17 . 14 11 . . 1 3 2 10 4 1 9 8 1 8 2 11 6 26 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 53 | 1 . . 1 . . . 17 . . 2 1 2 . 6 . . . . 1 . . 1 . . . . 1 . 1 . 3 1 . 3 . 1 . 11 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 17 | . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . . . 2 1 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Impale 26 | . . . . . . . . . . . . . . 4 . . . . 1 . . 1 . . . . . . 1 . 3 1 . 3 . 1 . 11 Melee Attacks 845 | . . . . . . . 2 73 . 19 11 95 . 78 2 1 5 5 62 1 26 15 2 13 10 47 14 2 7 22 62 34 6 29 14 81 28 79 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 208 | . . . . . . . 2 72 . 19 10 41 . 14 1 1 5 3 5 . . 11 2 13 2 3 3 . 1 . . . . . . . . . Piercing 599 | . . . . . . . . . . . . 52 . 56 1 . . 2 50 . 24 4 . . 8 44 11 2 4 20 61 24 6 28 14 81 28 79 Sneak Attacks 111 | . . . . . . . 1 9 . . 4 5 . 17 . . . . 14 1 3 3 . . . 7 . . 6 2 7 10 3 8 . 6 3 2 Combat Hostiles 4 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Follow-up Attacks 30 | . . . . . . . . . . . . 9 . 4 . . . . 2 . . . . . 2 . . . . . . . . 1 . 2 . 10 Damage Inflicted 32980 | 219 1044 696 2711 24 . 747 3524 1933 . 377 913 1523 . 2003 398 478 . 300 1245 . 471 913 . . 126 1029 504 457 355 63 1575 780 296 1501 228 1921 699 3927 Guns 235 | 173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 Cannons 6259 | . 862 530 2098 . . 305 2244 . . . . . . . . . . . . . 44 89 . . . . . 13 . . . 74 . . . . . . Explosions 6194 | 46 161 141 600 . . 440 1044 613 . . 537 . . 374 398 478 . 300 . . 134 310 . . . . . 380 . . . 238 . . . . . . Melee 20043 | . . . . . . . 82 1320 . 377 376 1523 . 1619 . . . . 1245 . 293 514 . . 126 1029 504 64 355 63 1575 468 296 1501 228 1921 699 3865 Ramming 249 | . 21 25 13 24 . 2 154 . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2329 | . . . . . . 85 2244 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 5109 | 96 862 530 1745 . . 223 60 379 . . 49 . . . . . . . . . 178 399 . . . . . 393 . . . 195 . . . . . . Explosive 4614 | . 161 141 563 . . 376 984 234 . . 488 . . 374 398 478 . 300 . . . . . . . . . . . . . 117 . . . . . . Electromagnetic 574 | 123 . . 390 . . 61 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3916 | . . . . . . . 82 1320 . 377 376 950 . 317 . . . . . . . 369 . . . . 63 . . . . . . . . . . 62 Piercing 16189 | . . . . . . . . . . . . 573 . 1302 . . . . 1245 . 293 145 . . 126 1029 441 64 355 63 1575 468 296 1501 228 1921 699 3865 Highest Corruption 11 | . 4 4 . . . . . . 8 10 11 2 . 5 5 5 5 . . . . 5 5 5 . 1 . . 1 1 3 3 1 . . . 2 3 Average Corruption 3 | . 2 4 . . . . . . 8 8 11 1 . 2 5 5 5 . . . . 4 5 5 . 1 . . 1 1 2 1 1 . . . 1 1 Corruption Purged 11 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . 1 . 1 3 . . . . . 2 Corruption Blocked 15 | . . . . . . . . . . . . . 6 . . . . . . 9 . . . . . . . . . . . . . . . . . . Effects 155 | . 14 37 . . . . . . . 9 15 3 . 20 13 5 1 . . . . 7 6 . . . . . . 1 7 2 2 . . . 5 8 Message Errors 29 | . 1 8 . . . . . . . 1 2 . . 2 4 . . . . . . 1 2 . . . . . . . 2 . 1 . . . 1 4 Matter Fused 47 | . 4 11 . . . . . . . 3 4 1 . 9 1 3 . . . . . 2 2 . . . . . . . 2 . 1 . . . 3 1 Heat Flow Errors 20 | . 2 2 . . . . . . . 1 2 . . 5 3 . . . . . . 1 . . . . . . . . 1 1 . . . . . 2 Energy Discharges 16 | . . 5 . . . . . . . . 4 1 . 1 1 1 . . . . . 1 . . . . . . . . 1 . . . . . . 1 Parts Rejected 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . 3 3 . . . . . . . 3 1 1 . 1 3 1 . . . . . 1 1 . . . . . . 1 1 . . . . . 1 . Data Loss (major) 10 | . 2 2 . . . . . . . 1 1 . . . 1 . 1 . . . . . 1 . . . . . . . . 1 . . . . . . Misfires 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 3 | . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . . . . . . Overflow Damage 2771 | . 7 1 20 . . 2 39 310 . 49 46 177 . 111 7 . . 32 94 . . 75 . . 52 421 163 . . . 283 80 44 231 33 272 . 222 Projectiles 62 | . 7 1 16 . . . 26 . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Explosions 144 | . . . 4 . . 2 1 57 . . 20 . . 11 7 . . 32 . . . 10 . . . . . . . . . . . . . . . . Melee 2565 | . . . . . . . 12 253 . 49 26 177 . 100 . . . . 94 . . 65 . . 52 421 163 . . . 283 68 44 231 33 272 . 222 Knockbacks 25 | . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 23 | . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . 15 . 37 . . 117 . 64 . . 21 . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Shots 8 | . 1 . 2 . . 3 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 21 | . 3 3 2 . . 3 9 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 3 3 3 1 . 4 11 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | 120 239 227 225 . . 344 11 5 4 141 368 129 32 306 227 154 234 183 173 . 219 282 . 199 222 129 19 310 106 160 250 292 28 170 52 41 7 233 Average Temperature 53 | 37 75 90 69 . . 127 7 1 2 12 70 33 14 55 47 60 78 58 49 . 83 91 . 109 89 39 7 66 37 83 35 72 11 45 19 13 7 66 Received Heat Transfer 2126 | . 75 111 420 . . 234 657 24 . 72 51 27 . 45 9 . . . . . 81 63 . 6 . 9 36 . . 55 60 9 . . 18 6 9 49 Thermoelectric Energy+ 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Effects 6 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . 1 . . . . . . . . . . . . . . . 2 . . . . . 4 . . . 1 . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . 1 . . . . . . Parts Melted 54 | . 2 5 3 . . 7 . . . . . . . . . . . . . . 3 14 . . . . . 11 . . . 9 . . . . . . Heat Transferred 12972 | 136 1554 962 3158 . . 702 50 250 . . 240 . . . . . . . . . 960 1840 . . . . . 2320 . . . 800 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Maximum Alert Level 3 | . . . 1 . . . 2 2 . . 1 . . . . . . . . . 1 . . . . 1 2 2 1 1 . 1 . . . . 1 3 Low Security (%) 76 | 100 100 100 21 100 . 100 44 7 100 100 98 100 100 100 . . . . 100 100 64 . . . . 69 62 . 47 92 100 99 . 100 100 100 75 2 Level 1 18 | . . . 78 . . . 29 88 . . 1 . . . . . . . . . 35 . . . . 30 21 91 52 7 . . . . . . 24 21 Level 2 3 | . . . . . . . 26 4 . . . . . . . . . . . . . . . . . . 16 8 . . . . . . . . . 7 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 973 | 10 120 100 365 121 . 135 619 408 124 122 203 98 31 187 . . . . 185 43 320 . . . . 302 682 409 322 293 182 248 . 60 115 192 283 973 Initial 375 | . 3 19 . 121 . . 37 270 124 79 46 85 31 7 . . . . 150 43 . . . . . 300 37 375 143 33 153 . . . . 16 56 168 Average 127 | 1 50 23 242 15 . 49 257 276 121 87 125 29 21 78 . . . . 118 21 123 . . . . 127 167 350 204 116 33 47 . 12 70 72 161 710 Influence Increases 13966 | 40 436 344 943 5 . 515 1095 535 . 153 302 497 . 658 70 . . 95 547 . 516 265 . 232 40 590 1231 214 248 610 322 619 . 241 244 707 471 1181 Destroy 0b10 Robot/C 4720 | . 280 240 600 . . 340 540 80 . 40 60 80 . 120 60 . . 40 140 . 200 80 . 100 . . 640 140 80 80 20 220 . . . 80 80 380 Destroy 0b10 Robot/NC 840 | 40 30 15 65 5 . . 75 60 . 5 5 40 . 60 . . . 10 50 . 5 10 . . 10 35 30 10 20 20 50 15 . 40 10 45 20 60 Destroy Leader 960 | . 56 40 178 . . 60 124 22 . 2 22 52 . 50 10 . . . 28 . 20 10 . . . 2 60 . . 32 24 56 . 12 4 22 26 48 Allied During Kill 824 | . . . . . . 30 . . . . . . . . . . . . . . . . . 12 . . 345 51 91 59 . 95 . . . . 20 121 Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 10 . . . Successful Hack 939 | . 6 . 8 . . . 6 106 . 12 6 128 . 61 . . . . 64 . 51 . . . . 21 . 9 . 9 45 39 . 45 76 82 120 45 Select Force Hacks 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . Disable Machine 780 | . 30 . 15 . . 45 75 45 . 15 30 15 . 30 . . . . . . . . . . . 60 . . 45 . 15 90 . 15 45 135 15 60 Anti-Garrison Action 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 Destroy Structure 1313 | . 19 34 62 . . 40 95 72 . 4 44 47 . 52 . . . . 40 . 30 . . . . 52 66 4 12 60 78 34 . 9 24 78 60 297 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . 300 . . . . . . . . . . . . Partial Spotted 810 | . . . . . . . . 30 . 30 15 15 . 105 . . . . 45 . . . . . . 45 45 . . 60 60 30 . 60 45 150 30 45 Lose Combat Pursuer 1860 | . 15 15 15 . . . 180 120 . 45 120 120 . 180 . . . 45 30 . 210 165 . 120 30 75 45 . . 90 30 30 . 60 30 15 . 75 Miscellaneous 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . . 100 100 . Influence Decreases 13055 | 35 389 396 632 316 . 418 597 775 241 165 216 595 79 521 218 . . 95 422 125 323 354 104 132 140 512 639 525 510 414 615 371 248 241 214 643 302 533 Entered New Map 2580 | . 2 33 . 190 . . 60 325 231 35 56 103 59 4 56 . . . . 82 . 72 21 . 100 . 41 295 216 64 140 . 248 . . 14 38 95 Time Decay 8409 | 35 377 353 612 126 . 368 526 440 10 130 160 456 20 467 162 . . 95 342 43 143 222 83 112 40 362 258 100 254 140 320 221 . 207 214 439 254 318 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . 100 . . . 100 . . . . . . . . Lost Part 411 | . 10 10 20 . . 10 11 10 . . . . . 30 . . . . 50 . 70 60 . . . 10 . 10 . 20 10 10 . 10 . 10 10 40 Lost Ally 889 | . . . . . . 40 . . . . . 10 . 20 . . . . 30 . 10 . . 20 . 40 190 120 40 90 5 140 . 24 . 30 . 80 Purge Threat 466 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . . 150 . . . 140 . . . . 150 . . Squads Dispatched 132 | . 2 . 1 . . 1 11 6 . 2 . 15 . 14 . . . . 6 . 4 . . . . 10 7 . . 12 8 7 . 3 3 6 5 9 Investigation 49 | . 2 . . . . . . 2 . 1 . 7 . 7 . . . . 1 . 3 . . . . 4 3 . . 5 6 2 . 1 1 3 . 1 Extermination 33 | . . . . . . . . 2 . 1 . 5 . 6 . . . . 4 . . . . . . 2 . . . 1 1 2 . . 2 3 2 2 Reinforcement 35 | . . . 1 . . 1 4 2 . . . 3 . 1 . . . . . . 1 . . . . 4 3 . . 2 1 3 . 2 . . 3 4 Assault 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . 2 Garrison 9 | . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Unchained Authorized 4 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . Construction Impeded 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Distress Signals 60 | . 1 . 1 . . 2 3 5 . . 2 . . 3 . . . . 2 . . . . 2 . 2 5 . . 2 7 1 . 8 1 . 1 12 Communications Jammed 74 | . . . . . . . . . . 31 . . . . . . . 1 1 . . . . . . . . . . . . 7 . . 6 4 5 19 Distress Signals 73 | . . . . . . . . . . 31 . . . . . . . . 1 . . . . . . . . . . . . 7 . . 6 4 5 19 Times Spotted 770 | . 25 16 49 . . 18 47 27 4 13 19 28 4 38 3 2 . 7 24 9 56 20 4 45 5 22 52 10 . 21 48 17 . 15 9 42 33 38 Peak Tracking Total 20 | . 4 3 5 . . 4 6 11 4 4 6 4 4 19 3 2 . 5 5 6 20 5 4 11 4 10 8 5 . 11 6 4 . 5 4 9 9 8 Tactical Retreats 122 | . 1 1 1 . . . 10 5 . 3 4 9 . 9 1 . . 1 2 1 6 7 . 5 1 7 8 . . 3 15 1 . 3 3 8 5 2 ECM-based Alert Blocks 167 | . . . . . . . . 11 . 5 2 9 . 7 1 . . . . . 19 . . . . 5 16 . . . 36 . . 4 5 23 24 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Traps Triggered 26 | . 3 . . . . . 5 1 . 3 1 1 . 3 . . . . 2 . . . . . . 1 2 . . . . 2 . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . 6 . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . 1 . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Disabled 63 | . 2 1 1 . . 3 5 3 . 1 2 1 . 2 . . . . . . . . 1 2 . 4 2 . 3 . 1 6 1 1 3 11 1 6 Max in Single Turn 2 | . 1 1 1 . . 1 2 2 . 1 1 1 . 1 . . . . . . . . 1 1 . 1 . . . . 1 2 1 1 1 1 1 2 Garrison Access 22 | . . . . . . . . 2 . 1 1 3 . 2 . . . . 2 . 1 . . . . 1 . . . 1 2 . . 2 . 1 3 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Machines Accessed 214 | . 3 . 2 . 2 . 1 14 . 5 5 27 . 18 . . 1 1 19 . 7 . 2 3 . 15 5 3 . 7 14 5 . 5 11 21 12 6 Terminals 125 | . 3 . 1 . . . 1 5 . . 4 16 . 7 . . . 1 12 . 3 . 1 . . 7 5 3 . 7 7 3 . 1 9 17 7 5 Fabricators 25 | . . . . . . . . 2 . 1 . 6 . 5 . . . . 1 . 2 . . . . 4 . . . . 3 1 . . . . . . Repair Stations 19 | . . . . . . . . 3 . 1 . 2 . 3 . . . . 2 . 1 . . . . 1 . . . . 2 1 . 1 . 1 . 1 Recycling Units 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers 12 | . . . 1 . . . . 2 . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 2 2 1 . Garrison Access 23 | . . . . . . . . 2 . 2 1 3 . 2 . . . . 3 . 1 . . . . 1 . . . . 2 . . 2 . 1 3 . Total Hacks 570 | . 10 . 5 . 5 . 1 35 . 13 8 63 . 55 . . 5 2 49 . 23 . 2 7 . 33 11 6 . 18 46 23 . 13 31 53 35 18 Successful 336 | . 2 . 5 . 5 . 1 20 . 4 4 33 . 35 . . 5 2 25 . 12 . 2 7 . 21 9 4 . 11 32 13 . 9 21 27 17 10 Failed 233 | . 8 . . . . . . 15 . 9 4 29 . 20 . . . . 24 . 11 . . . . 12 2 2 . 7 14 10 . 4 10 26 18 8 Catastrophic 39 | . 1 . . . . . . 2 . 1 1 5 . 1 . . . . 8 . 2 . . . . 3 . . . 4 . . . . 1 6 1 3 Database Lockouts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 152 | . 10 . 1 . 1 . 1 4 . 2 1 22 . 10 . . . . 21 . 3 . . . . 10 3 1 . 15 8 5 . 4 8 15 4 3 Terminals 351 | . 10 . 1 . . . 1 11 . . 7 41 . 21 . . . 2 38 . 10 . 1 . . 17 11 6 . 18 29 17 . 4 25 42 26 13 Fabricators 65 | . . . . . . . . 4 . 3 . 13 . 15 . . . . 3 . 7 . . . . 7 . . . . 8 5 . . . . . . Repair Stations 52 | . . . . . . . . 10 . 5 . 5 . 9 . . . . 3 . 3 . . . . 3 . . . . 6 1 . 1 . 1 . 5 Recycling Units 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . 3 . Scanalyzers 43 | . . . 4 . . . . 8 . 1 . . . 7 . . . . . . . . . . . 2 . . . . . . . 4 6 9 2 . Garrison Access 34 | . . . . . . . . 2 . 4 1 4 . 3 . . . . 3 . 3 . . . . 2 . . . . 3 . . 4 . 1 4 . Terminal Hacks 157 | . . . . . 5 . . 5 . . 3 11 . 7 . . 5 2 11 . 5 . 2 7 . 9 9 4 . 6 14 6 . 3 14 14 9 6 Record 19 | . . . . . 4 . . . . . . 1 . . . . . 2 . . . . 1 1 . . 1 3 . . 2 . . . 4 . . . Part Schematic 12 | . . . . . . . . . . . 1 2 . . . . 5 . . . . . . . . 2 . . . . . . . . 1 . 1 . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Open Door 12 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . . 3 1 . . . . . . . 4 . 1 Level Access Points 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 Branch Access Points 9 | . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . 1 . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . Terminal Index 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . Unreport Threat 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 2 . . . . 2 1 . Locate Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Maintenance Status 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Patrol Status 8 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . 1 1 1 . . . 1 . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extermination Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Recall Investigation 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Extermination 10 | . . . . . . . . 1 . . . 2 . . . . . . 3 . . . . . . . . . . . 2 . . . 1 1 . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hauler Manifests 8 | . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . . . 1 . . . 1 1 . . . 1 . . . Registered Components 8 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 1 Registered Prototypes 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 44 | . . . . . . . . 1 . 1 . 10 . 9 . . . . 3 . 5 . . . . 6 . . . . 6 3 . . . . . . Network Status 8 | . . . . . . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . Load Schematic 18 | . . . . . . . . . . . . 3 . 5 . . . . 1 . 2 . . . . 3 . . . . 3 1 . . . . . . Build 18 | . . . . . . . . . . . . 6 . 3 . . . . 1 . 2 . . . . 2 . . . . 3 1 . . . . . . Repair Station Hacks 31 | . . . . . . . . 5 . 1 . 4 . 6 . . . . 3 . 1 . . . . . . . . . 5 . . 1 . 1 . 4 Scan Component 14 | . . . . . . . . 2 . . . 1 . 3 . . . . 1 . . . . . . . . . . . 3 . . 1 . 1 . 2 Repair 10 | . . . . . . . . 1 . . . 1 . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . . 2 Refit 7 | . . . . . . . . 2 . 1 . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 34 | . . . 4 . . . . 5 . 1 . . . 7 . . . . . . . . . . . 1 . . . . . . . 3 4 7 2 . Insert Component 20 | . . . 2 . . . . 2 . 1 . . . 3 . . . . . . . . . . . 1 . . . . . . . 3 1 6 1 . Analyze 9 | . . . 2 . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Study 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . Garrison Access Hacks 21 | . . . . . . . . 2 . 1 1 3 . 2 . . . . 2 . 1 . . . . 1 . . . . 2 . . 2 . 1 3 . Seal Access 21 | . . . . . . . . 2 . 1 1 3 . 2 . . . . 2 . 1 . . . . 1 . . . . 2 . . 2 . 1 3 . Unauthorized Hacks 49 | . 2 . 1 . . . 1 2 . . . 5 . 4 . . . . 6 . . . . . . 4 . . . 5 5 4 . . 3 4 3 . Terminals 39 | . 2 . 1 . . . 1 . . . . 5 . 3 . . . . 5 . . . . . . 2 . . . 5 5 3 . . 3 4 . . Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 2 . . . Assimilate 17 | . 1 . . . . . . . . . . 2 . 2 . . . . 4 . . . . . . 2 . . . . 2 . . . . 4 . . Botnet 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 10 | . 1 . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 1 1 . . 1 . . . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Fabricators 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . 3 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Mask 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 148 | . 2 . 1 . . . . 11 . 4 2 22 . 16 . . . 1 16 . 6 . . . . 13 3 3 . 5 7 3 . 2 8 10 8 5 Full Trace Events 33 | . 1 . . . . . . 2 . 1 . 7 . 7 . . . . 1 . 3 . . . . 4 1 . . 1 3 1 . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 2 . . . . 2 . . 1 2 . 3 . . 5 . . . . . . . . 2 . . . . . . . . . 1 1 . Parts Built 26 | . . . . . . . . . . . . 8 . 4 . . . . 2 . 3 . . . . 2 . . . . 6 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1409 | . . . . . . . . . . . . 420 . 340 . . . . 73 . 163 . . . . 182 . . . . 155 76 . . . . . . Total Part Build Rating 167 | . . . . . . . . . . . . 53 . 28 . . . . 6 . 22 . . . . 11 . . . . 42 5 . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . Parts Repaired 9 | . . . . . . . . 1 . . . 1 . 3 . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 Time 574 | . . . . . . . . 44 . . . 38 . 158 . . . . 70 . . . . . . . . . . . 216 . . . . . . 48 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . 2 . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 8 | . . . 2 . . . . 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . 1 . . 1 1 . 4 . . . . 3 1 1 . . . . . . . 2 . 1 . . . . . . . Non-combat 13 | . . . . . . . . 1 . . . 1 . 4 . . . . 3 . 1 . . . . . . . 2 . 1 . . . . . . . Combat 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 20 | . . . . . . . . 1 . . 1 2 . 6 . . . . 4 1 2 . . . . . . . 2 . 1 . . . . . . . parse_system 3 | . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . no_distress 5 | . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . . . . . . . . . . find_chute 5 | . . . . . . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_station 4 | . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . 7 . . . . 12 . . . . . 1 Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total Allies 66 | . . . . 3 . . . . 1 . . 2 1 2 . . . . 5 . . . . 5 . 2 20 5 . . 1 12 . . . 3 2 2 Largest Group 10 | . . . . 3 3 3 . . 1 . . 2 1 1 . . . . 3 . . . . 5 . 1 10 9 7 4 1 4 4 3 . 1 2 3 Highest-Rated Group 657 | . . . . 40 40 40 . . 31 . . 52 31 26 . . . . 78 . . . . 257 . 10 541 605 509 334 26 356 349 260 . 45 438 657 Highest-Rated Ally 219 | . . . . 16 16 16 . . 31 . . 26 31 26 . . . . 29 . . . . 68 . 10 159 137 96 96 26 89 89 89 . 45 219 219 Total Orders 82 | . . . . . . . . . . . . 14 . . . . . . 2 . 4 . . 7 3 12 1 . 6 9 . 6 2 . . 1 1 14 STAY 21 | . . . . . . . . . . . . 6 . . . . . . 1 . . . . 2 . 3 . . . 3 . 1 1 . . 1 . 3 ROAM 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . FOLLOW 35 | . . . . . . . . . . . . 8 . . . . . . 1 . . . . 5 . 2 . . 3 3 . 3 1 . . . 1 8 AID 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . RETURN 15 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 6 1 . . 3 . . . . . . . . Ally Attacks 420 | . . . . . . 25 . . . . . . . . . . . . . . . . . 17 . . 131 47 32 40 . 37 . 1 . . 4 86 Total Damage 15886 | . . . . . . 185 . . . . . . . . . . . . . . . . . 449 . . 3979 962 1182 1282 . 980 . . . . 391 6476 Kills 94 | . . . . . . 7 . . . . . . . . . . . . . . . . . 5 . . 34 3 5 7 . 9 . . . . 2 22 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Active Infowar (turns) 27141 | 4 1030 672 1951 1032 548 1269 2098 1057 26 212 330 1597 . 1762 497 340 133 542 710 105 391 461 190 828 264 831 850 219 547 291 1685 728 151 824 441 1188 542 795 Optics 9433 | . . . . . . . . . . . . . . . . . . . . . . . . 77 264 831 850 219 547 291 1685 728 151 824 441 1188 542 795 Sensors 13614 | . . . . . . . . 861 26 137 306 1487 . 1455 497 340 133 534 603 105 181 . . . . 460 782 219 547 214 832 631 151 817 423 1133 459 281 Terrain 124 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 123 . . . . . . . Structural 3257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1376 463 151 712 158 111 238 48 Traps 736 | . . . . . . . . . . . . 62 . . . 96 7 . 520 . 42 9 . . . . . . . . . . . . . . . . Seismic 3707 | 4 1030 672 113 1027 548 2 . 311 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 6980 | . . . 1937 1032 548 1269 2098 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 4040 | . . . . . . . . 126 . . . 689 . 1366 . . . . 118 . 339 461 190 751 . . . . . . . . . . . . . . Triangulation 77 | . . . . . . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . . . . . Jamming 2544 | . . . . . . . . . . 41 7 100 . 48 . . . 8 35 . 93 107 . . . . . . . . . 626 . 3 44 700 359 373 ECM 1918 | . . . . . . . . 58 . 34 17 60 . 113 20 . . . . . 25 . . . . 196 211 . . 22 647 . . 14 40 225 236 . Robot Analysis Total 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . . 2 1 2 2 . . . . 2 . . . . . . . . . . . . . . . Drone Launches 30 | . . . . . . . . . . . . . . . . . . . . . 7 . . . 9 9 1 . . 3 1 . . . . . . . Drone Recoveries 23 | . . . . . . . . . . . . . . . . . . . . . 4 . . . 6 10 1 . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Turns Passed 30008 | 230 1897 1422 2106 1032 548 1269 2098 1081 26 260 333 1604 55 1788 623 340 592 595 778 105 391 461 190 828 264 831 850 219 547 291 1685 728 151 824 441 1188 542 795 Spaces Moved 37849 | 60 664 540 1022 530 228 468 706 2256 101 604 552 3544 87 3010 657 494 956 774 1580 152 609 919 319 1060 526 1500 623 284 177 688 3033 971 219 1688 1003 2682 1074 1489 Core 57 | . . . . . . . . . . . . . . . . 12 40 . . . . . . 5 . . . . . . . . . . . . . . Treads 4133 | . 639 540 1022 530 228 468 706 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 85 | 60 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 33557 | . . . . . . . . 2256 101 604 552 3544 87 3010 657 482 916 774 1580 152 609 919 319 1055 526 1500 623 284 177 688 3033 971 219 1688 1003 2682 1057 1489 Fastest Speed 7 | 120 120 240 160 160 240 240 240 24 24 24 23 20 20 20 21 21 21 21 21 28 24 24 32 23 28 28 28 28 28 28 28 31 31 17 11 17 15 7 Average Speed 46 | 120 246 240 161 174 240 240 240 26 24 24 23 20 20 20 21 36 43 21 25 28 27 30 49 32 28 28 28 29 28 28 31 31 31 23 16 17 21 17 Slowest Speed 650 | 120 320 240 240 240 240 240 242 237 24 24 93 23 20 90 21 650 550 93 29 28 109 182 107 107 28 34 28 103 28 28 117 108 31 117 17 92 91 84 Overloaded Moves 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 30 63 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 152 | . . . . . . . . 15 . 4 2 10 . 15 . . . . 2 . 20 5 . 4 . 4 12 . 1 8 11 3 . 7 2 9 1 17 Potential Cave-ins 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Spacefolds 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Exploration Rate (%) 69 | 3 91 98 90 96 60 92 64 56 87 15 75 77 85 62 81 51 82 87 40 99 19 87 56 90 78 31 71 86 89 73 76 62 96 52 91 93 34 43 Regions Visited 38 Branch Regions 22 Pre-discovered Areas 6 | . . 1 . . 1 . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 23 | . . . . . . . . . . 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scrap Searched 28 | . . 2 . 2 . 1 . . . . . . . . 4 2 3 5 . . . 4 1 . 4 . . . . . . . . . . . . . Spaces Dug 357 | . 7 . 1 . . . 10 45 . 4 3 45 . 33 2 4 . 7 20 . 12 1 1 6 1 26 3 . . 18 37 11 . 3 8 25 10 14 Terrain Destroyed 999 | 5 16 35 73 . . 42 105 81 . 4 73 50 . 68 41 85 . 42 20 . 17 1 1 6 1 26 3 . . 18 39 17 . 3 8 25 10 84 Melee 321 | . . . . . . . 1 45 . 4 3 44 . 31 2 1 . 4 18 . 8 1 1 6 1 26 3 . . 18 35 9 . 3 8 25 10 14 Projectile 137 | . 10 1 2 . . 3 58 . . . 1 6 . 21 . 5 . 9 2 . 9 . . . . . . . . . 4 6 . . . . . . AOE 541 | 5 6 34 71 . . 39 46 36 . . 69 . . 16 39 79 . 29 . . . . . . . . . . . . . 2 . . . . . 70 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Qua Sec Acc Com Total 48315 | 195 826 613 1323 634 230 586 931 2593 101 675 729 4265 124 3999 1133 643 1128 1176 1841 213 755 1067 348 1522 629 1840 1259 415 665 747 3648 1339 291 2076 1244 3274 1306 1932 Wait 7793 | 122 52 27 132 96 . 90 65 167 1 14 124 502 29 746 461 129 150 374 143 61 77 69 25 406 93 267 564 98 473 35 431 279 54 300 210 455 176 296 Move 37529 | 59 663 539 1021 529 227 467 705 2226 100 596 547 3524 86 2982 656 493 955 773 1576 151 574 909 318 1051 525 1492 600 283 174 672 3012 965 218 1677 998 2663 1059 1464 Hop 120 | . . . . . . . . 15 . 3 2 10 . 13 . . . . 2 . 14 4 . 4 . 3 9 . 1 7 9 2 . 3 2 9 1 7 Pick Up 293 | 1 25 3 15 1 3 . 16 25 . 3 6 30 2 30 3 1 3 . 12 . 9 19 1 . 1 7 . 7 . 2 15 4 2 11 1 12 8 15 Fast Attach 215 | 1 5 1 5 1 . 1 11 11 . 3 7 12 2 8 1 . 4 . 8 . 8 4 1 18 . 6 1 2 5 1 38 5 4 16 3 9 2 11 Attach 130 | . 2 3 3 . . 3 5 14 . 1 4 9 1 7 2 . 1 . 3 . 12 10 . . . 3 . 5 . . 6 3 3 7 . 6 4 13 Detach 91 | . . 1 1 . . 3 . 8 . 2 2 12 . 8 1 . 1 . 6 . 9 2 . 3 . 4 . 1 1 2 3 3 . 4 . 4 1 9 Swap 392 | 1 14 8 30 3 . 3 13 14 . 12 6 36 . 46 3 4 3 10 18 . 5 3 . 1 1 5 14 4 1 5 20 21 1 8 12 25 19 23 Drop 408 | . 17 2 23 3 . . 19 38 . 9 15 39 4 34 1 1 6 . 13 . 10 20 1 12 1 6 2 10 4 1 44 7 3 24 4 14 8 13 Fire 400 | 11 45 26 90 . . 15 84 2 . . 5 6 . 25 3 14 . 14 2 . 11 8 . . . . 1 3 . . 8 10 . . . 2 3 12 Melee 791 | . . . . . . . 2 73 . 19 11 85 . 72 2 1 5 5 57 1 26 14 2 13 8 44 12 2 6 22 62 34 6 26 14 75 25 67 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 3 3 3 1 . 4 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 72 | . . . . . . . . . . 13 . . . 28 . . . . . . . . . . . 3 28 . . . . . . . . . . . Rewire 50 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . 28 . . . . 6 . . . . . 2 Trap 6 | . . . . . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Sto / *Low) -7/Storage (discovered 2 exits: *Fac / [*Rec]) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x2 / *Arm / *Tes x2) -3/Armory (discovered 3 exits: Res x2 / [*Lab]) -3/Lab -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command (discovered 2 exits: *Sur x2) 0b11 Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 231 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1287 | -10/Materials | Discovered new exit (range 11) 1541 | -10/Materials | Discovered new exit (range 16) 1862 | -10/Materials | Discovered new exit (range 7) 2128 | -10/Materials | Entered Mines 2167 | -10/Mines | Discovered new exit (range 12) 2728 | -10/Mines | Discovered new exit (range 7) 3107 | -10/Mines | Core integrity fell below 50% 3162 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3550 | -10/Mines | Entered Materials 3550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3965 | -9/Materials | Discovered new exit (range 14) 4006 | -9/Materials | Build established: Scavenger-Mutant 4178 | -9/Materials | Discovered new exit (range 16) 4323 | -9/Materials | Build established: Mutant 4553 | -9/Materials | Discovered new exit (range 5) 4711 | -9/Materials | Discovered new exit (range 16) 5353 | -9/Materials | Discovered new exit (range 15) 5656 | -9/Materials | Entered Mines 5773 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6056 | -9/Mines | Discovered new exit (range 5) 6160 | -9/Mines | Learned 2 Materials zone layouts 6276 | -9/Mines | Discovered new exit (range 9) 6292 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6298 | -9/Mines | Discovered new exit (range 12) 6372 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6442 | -9/Mines | Found DCF Scrap (16 items) 6688 | -9/Mines | Entered Exiles 6688 | -9/Exiles | Accompanied by 3 allies 6765 | -9/Exiles | Met 8R-AWN 6784 | -9/Exiles | Met EX-HEX 6854 | -9/Exiles | Met EX-BIN 6883 | -9/Exiles | Aligned with FarCom system 6885 | -9/Exiles | Given EX-Vault access code 6945 | -9/Exiles | Opened EX-Vault 6960 | -9/Exiles | Found Superbattery 6968 | -9/Exiles | Found Field Lobotomy Kit 6981 | -9/Exiles | Found Firepult 7114 | -9/Exiles | Met EX-DEC 7131 | -9/Exiles | Learned location of Zion (-6) 7217 | -9/Exiles | Discovered new exit (range 10) 7236 | -9/Exiles | Stole three prototypes: Superbattery, Firepult, Field Lobotomy Kit 7236 | -9/Exiles | Entered Mines 7236 | -8/Mines | Accompanied by 3 allies 7748 | -8/Mines | Discovered new exit (range 13) 8332 | -8/Mines | Discovered new exit (range 7) 8505 | -8/Mines | Entered Materials 8505 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 9019 | -8/Materials | Garrison activated, responded to threat 9228 | -8/Materials | Build established: Scavenger-Mutant 9465 | -8/Materials | Discovered new exit (range 16) 10105 | -8/Materials | First assault squad dispatched 10353 | -8/Materials | Garrison activated, responded to threat 10603 | -8/Materials | Entered Factory 10603 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10605 | -7/Factory | FarCom data flow suspended 10702 | -7/Factory | Identified exit to Storage 10702 | -7/Factory | Identified exit to Lower Caves 10702 | -7/Factory | Identified exit to Factory 11221 | -7/Factory | Build established: Hacker-Sprinter 11611 | -7/Factory | Repaired Greatsword 11684 | -7/Factory | Manually triggered Chute Trap 11684 | -7/Factory | Sucked down chute 11684 | -7/Factory | Entered Waste 11685 | -7/Waste | Met a frightened Derelict 11696 | -7/Waste | Spotted C-40 Crusher 11698 | -7/Waste | Spotted C-40 Crusher 11699 | -7/Waste | EMP discharged 11700 | -7/Waste | Spotted C-40 Crusher 11705 | -7/Waste | Spotted C-40 Crusher 11706 | -7/Waste | Spotted C-40 Crusher 11706 | -7/Waste | Discovered new exit (range 12) 11709 | -7/Waste | Identified exit to Factory 11710 | -7/Waste | Entered Factory 11880 | -7/Factory | System corruption reached 10% 11883 | -7/Factory | Discovered exit to Factory (range 6) 11945 | -7/Factory | Discovered exit to Lower Caves (range 15) 11958 | -7/Factory | Discovered exit to Storage (range 3) 11970 | -7/Factory | Entered Storage 12172 | -7/Storage | Met 01-MTF 12264 | -7/Storage | Discovered new exit (range 4) 12300 | -7/Storage | Discovered exit to Factory (range 5) 12303 | -7/Storage | Entered Factory 12303 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12400 | -6/Factory | Identified exit to Lower Caves 12635 | -6/Factory | Fabricated Com. HERF Cannon? 12685 | -6/Factory | Fabricated Imp. Hacking Suite? 12772 | -6/Factory | Fabricated Imp. Hacking Suite? 13021 | -6/Factory | Discovered new exit (range 15) 13084 | -6/Factory | Build established: Hacker-Scout 13161 | -6/Factory | Repaired Imp. Propulsion Shielding? 13195 | -6/Factory | Fabricated Imp. Hacking Suite? 13253 | -6/Factory | Discovered new exit (range 8) 13367 | -6/Factory | Spotted B-75 Beast 13467 | -6/Factory | Discovered new exit (range 13) 13528 | -6/Factory | Fabricated Adv. Corruption Screen (x2) 13605 | -6/Factory | Identified exit to Factory 13815 | -6/Factory | Fabricated Adv. Reaction Control System (x2) 13829 | -6/Factory | Central database locked down 13907 | -6/Factory | Manually triggered Chute Trap 13907 | -6/Factory | Sucked down chute 13907 | -6/Factory | Entered Waste 13908 | -6/Waste | Met a frightened Derelict 13918 | -6/Waste | Spotted C-40 Crusher 13922 | -6/Waste | EMP discharged 13922 | -6/Waste | Spotted C-40 Crusher 13923 | -6/Waste | Spotted C-40 Crusher 13926 | -6/Waste | Spotted C-40 Crusher 13928 | -6/Waste | Spotted C-40 Crusher 13932 | -6/Waste | Discovered new exit (range 10) 13934 | -6/Waste | Identified exit to Factory 13962 | -6/Waste | Entered Factory 14007 | -6/Factory | Watched by a mysterious "MATRIX" hacker 14090 | -6/Factory | Repaired Broken Lrn. Sensor Array 14091 | -6/Factory | Fabricated Adv. Hacking Suite? 14218 | -6/Factory | Build established: Hacker-Sprinter 14254 | -6/Factory | Discovered exit to Factory (range 15) 14358 | -6/Factory | Fabricated Q-thruster (x2) 14400 | -6/Factory | Fabricated Adv. Hacking Suite? 14422 | -6/Factory | Repaired Broken Q-thruster 14812 | -6/Factory | Cargo convoy interrupted 14952 | -6/Factory | Build established: Hacker-Scout 14956 | -6/Factory | Found Prototype Processor 14956 | -6/Factory | Identified Exp. Signal Interpreter 15170 | -6/Factory | Repaired Q-thruster? 15246 | -6/Factory | Unchained authorized (V4-D3R) 15657 | -6/Factory | Spotted V4-D3R 15750 | -6/Factory | Entered Lower Caves 15781 | -6/Lower Caves | Encountered a Warlord checkpoint 16009 | -6/Lower Caves | Unchained authorized (V4-D3R) 16010 | -6/Lower Caves | Learned 12 Factory zone layouts 16011 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16013 | -6/Lower Caves | Identified exit to Zion 16254 | -6/Lower Caves | Discovered new exit (range 16) 16262 | -6/Lower Caves | Identified exit to Lower Caves 16373 | -6/Lower Caves | Entered another Lower Caves area 16376 | -6/Lower Caves | Encountered a Master Thief 16383 | -6/Lower Caves | Encountered a Master Thief 16609 | -6/Lower Caves | Discovered exit to Zion (range 15) 16713 | -6/Lower Caves | Entered Zion 16728 | -6/Zion | System corruption cleaned by Quarantine Array 16790 | -6/Zion | Discovered new exit (range 14) 16903 | -6/Zion | Found Prototype Device 16903 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 16921 | -6/Zion | Found Prototype Device 16921 | -6/Zion | Identified Phasing AFG 16948 | -6/Zion | Learned Factory garrison access intel 16957 | -6/Zion | Learned location of Warlord (-5) 16959 | -6/Zion | Learned location of Armory (-3) 16968 | -6/Zion | Loaded intel: 5 derelict terminal locations 16992 | -6/Zion | Learned Factory scanalyzer intel 17139 | -6/Zion | Met Imprinter 17305 | -6/Zion | Identified exit to Proximity Caves 17305 | -6/Zion | Entered Proximity Caves 17323 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17331 | -5/Proximity Caves | Learned Factory emergency access door positions 17332 | -5/Proximity Caves | Learned 4 Factory zone layouts 17413 | -5/Proximity Caves | Build established: Hacker-Sprinter 17521 | -5/Proximity Caves | Spotter reported a threat 17749 | -5/Proximity Caves | Spotted B-75 Beast 17887 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17900 | -5/Proximity Caves | Entered Factory 17900 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17901 | -5/Factory | Identified exit to Upper Caves 17902 | -5/Factory | Identified exit to Factory 17904 | -5/Factory | Loaded intel: 4 scanalyzer locations 17905 | -5/Factory | Loaded intel: 4 garrison access locations 18140 | -5/Factory | Fabricated Imp. Propulsion Shielding? 18152 | -5/Factory | Discovered exit to Factory (range 4) 18170 | -5/Factory | Repaired Prc. Grenade Launcher? 18208 | -5/Factory | Build established: Hacker-Scout 18383 | -5/Factory | Discovered exit to Upper Caves (range 5) 18398 | -5/Factory | Garrison activated, responded to threat 18496 | -5/Factory | Lost 3 parts (1p1n1u) 18678 | -5/Factory | Sucked down chute 18678 | -5/Factory | Entered Waste 18687 | -5/Waste | Spotted C-40 Crusher 18690 | -5/Waste | Spotted C-40 Crusher 18691 | -5/Waste | Spotted C-40 Crusher 18691 | -5/Waste | Spotted C-40 Crusher 18692 | -5/Waste | Spotted C-40 Crusher 18693 | -5/Waste | EMP discharged 18709 | -5/Waste | Spotted C-40 Crusher 18725 | -5/Waste | Discovered new exit (range 11) 18728 | -5/Waste | Identified exit to Factory 18783 | -5/Waste | Entered Factory 18903 | -5/Factory | Discovered exit to Upper Caves (range 5) 18961 | -5/Factory | Lost 6 parts (1p3n1u1w) 19026 | -5/Factory | Fabricated Adv. Hacking Suite? 19083 | -5/Factory | Search patrols dispatched 19088 | -5/Factory | Fabricated Q-thruster? 19174 | -5/Factory | Entered Upper Caves 19174 | -5/Upper Caves | Accompanied by 2 allies 19176 | -5/Upper Caves | Encountered a Master Thief 19227 | -5/Upper Caves | Lost 3 allies 19318 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19440 | -5/Upper Caves | Lost 4 parts (1p3n) 19631 | -5/Upper Caves | Discovered new exit (range 16) 19635 | -5/Upper Caves | Identified exit to Upper Caves 19635 | -5/Upper Caves | Entered another Upper Caves area 19647 | -5/Upper Caves | Learned 4 Factory zone layouts 19763 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19821 | -5/Upper Caves | Encountered a Master Thief 19821 | -5/Upper Caves | Encountered a Master Thief 19822 | -5/Upper Caves | Encountered a Master Thief 19824 | -5/Upper Caves | Discovered new exit (range 3) 19825 | -5/Upper Caves | Identified exit to Warlord 19825 | -5/Upper Caves | Entered Warlord 19836 | -5/Warlord | System corruption cleaned by Quarantine Array 20034 | -5/Warlord | Found Prototype Reactor 20034 | -5/Warlord | Identified Vortex Chain Reactor 20041 | -5/Warlord | Found Prototype Processor 20041 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 20085 | -5/Warlord | Warlord's base attacked by MAIN.C 20100 | -5/Warlord | Found Prototype Launcher 20100 | -5/Warlord | Identified Vortex Catalyst Activator 20102 | -5/Warlord | Found Prototype Energy Gun 20102 | -5/Warlord | Identified Vortex Rifle 20104 | -5/Warlord | Found Vortex Rifle 20139 | -5/Warlord | Met Warlord 20255 | -5/Warlord | Build established: Hacker-Sprinter 20435 | -5/Warlord | Warlord forces counterattacked 20455 | -5/Warlord | Spotted Striker 20483 | -5/Warlord | P-70 Sage assimilated allied XC-JSP(l) 20499 | -5/Warlord | Spotted Executioner 20501 | -5/Warlord | Lost 6 allies 20519 | -5/Warlord | Spotted Striker 20524 | -5/Warlord | Spotted Striker 20575 | -5/Warlord | Spotted Striker 20639 | -5/Warlord | Spotted Executioner 20650 | -5/Warlord | Discovered new exit (range 9) 20653 | -5/Warlord | Identified exit to Proximity Caves 20653 | -5/Warlord | Entered Proximity Caves 20657 | -4/Proximity Caves | Spotter reported a threat 20657 | -4/Proximity Caves | Spotter reported a threat 20679 | -4/Proximity Caves | Lost 17 allies 20910 | -4/Proximity Caves | Discovered exit to Factory (range 10) 20917 | -4/Proximity Caves | Entered Factory 20917 | -4/Factory | Accompanied by 3 allies 20917 | -4/Factory | Evolved 2 slots: Utility x2 20918 | -4/Factory | Identified exit to Extension 20933 | -4/Factory | Targeted by mysterious "MATRIX" hacker 21017 | -4/Factory | Identified exit to Upper Caves 21053 | -4/Factory | Spotted B-86 Titan 21060 | -4/Factory | Fabricated Adv. Hacking Suite? 21167 | -4/Factory | Search patrols dispatched 21203 | -4/Factory | Fabricated Exp. Propulsion Shielding? 21748 | -4/Factory | Entered Extension 21976 | -4/Extension | Rescued a captive Derelict 21976 | -4/Extension | Rescued a captive Derelict 22188 | -4/Extension | Rescued a captive Derelict 22207 | -4/Extension | Rescued a captive Derelict 22237 | -4/Extension | Spotted B-86 Titan 22243 | -4/Extension | Assimilated B-86 Titan with FLK Orb 22340 | -4/Extension | Energy Cycler disabled 22340 | -4/Extension | Rescued a captive Derelict 22340 | -4/Extension | Rescued a captive Derelict 22341 | -4/Extension | Rescued a captive Derelict 22341 | -4/Extension | Rescued a captive Derelict 22341 | -4/Extension | Rescued a captive Derelict 22342 | -4/Extension | Rescued a captive Derelict 22342 | -4/Extension | Rescued a captive Derelict 22344 | -4/Extension | Rescued a captive Derelict 22345 | -4/Extension | Lost 4 allies 22352 | -4/Extension | Rescued A7 22498 | -4/Extension | First assault squad dispatched 22554 | -4/Extension | Discovered new exit (range 10) 22556 | -4/Extension | Discovered new exit (range 6) 22558 | -4/Extension | Identified exit to Cetus 22559 | -4/Extension | Identified exit to Research 22598 | -4/Extension | Entered Cetus 22598 | -4/Cetus | Accompanied by 9 allies (A7) 22602 | -4/Cetus | Spotted Cetus Guard 22602 | -4/Cetus | Spotted Cetus Guard 22602 | -4/Cetus | Spotted Cetus Guard 22602 | -4/Cetus | Spotted Cetus Guard 22603 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 22626 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22626 | -4/Cetus | Allies destroyed Cetus Guard 22631 | -4/Cetus | Allies destroyed Cetus Guard 22641 | -4/Cetus | Allies destroyed Cetus Guard 22656 | -4/Cetus | Lost 6 allies 22675 | -4/Cetus | Started Cetus Manufacturing Module 22678 | -4/Cetus | Discovered new exit (range 23) 22694 | -4/Cetus | Spotted Cetus Guard 22694 | -4/Cetus | Spotted Cetus Guard 22694 | -4/Cetus | Spotted Cetus Guard 22694 | -4/Cetus | Spotted Cetus Guard 22697 | -4/Cetus | Destroyed Cetus Guard 22698 | -4/Cetus | Destroyed Cetus Guard 22699 | -4/Cetus | Destroyed Cetus Guard 22699 | -4/Cetus | Destroyed Cetus Guard 22700 | -4/Cetus | Manufactured an Enhanced Grunt 22709 | -4/Cetus | Discovered exit to Research (range 22) 22713 | -4/Cetus | Met Revision 17 22725 | -4/Cetus | Manufactured an Enhanced Grunt 22740 | -4/Cetus | Identified exit to Archives 22750 | -4/Cetus | Manufactured an Enhanced Grunt 22775 | -4/Cetus | Manufactured an Enhanced Grunt 22800 | -4/Cetus | Manufactured an Enhanced Grunt 22817 | -4/Cetus | Entered Archives 22817 | -4/Archives | Accompanied by 7 allies 22867 | -4/Archives | Discovered new exit (range 22) 22877 | -4/Archives | Discovered exit to Research (range 15) 22891 | -4/Archives | Lost 3 allies 23259 | -4/Archives | Build established: Scavenger-Scout 23301 | -4/Archives | Discovered new exit (range 22) 23306 | -4/Archives | Found Prototype Device 23306 | -4/Archives | Identified Exp. Thermal Shield 23320 | -4/Archives | Identified exit to Hub_04(d) 23364 | -4/Archives | Entered Hub_04(d) 23364 | -4/Hub_04(d) | Accompanied by 4 allies 23370 | -4/Hub_04(d) | Spotted B-86 Titan 23430 | -4/Hub_04(d) | Discovered exit to Research (range 15) 23457 | -4/Hub_04(d) | Garrison activated, responded to threat 23568 | -4/Hub_04(d) | Network Hub disabled 23578 | -4/Hub_04(d) | Network Hub disabled 23586 | -4/Hub_04(d) | Spotted Lightning 23586 | -4/Hub_04(d) | Spotted Lightning 23608 | -4/Hub_04(d) | Spotted Lightning 23614 | -4/Hub_04(d) | Search patrols dispatched 23624 | -4/Hub_04(d) | Network Hub disabled 23629 | -4/Hub_04(d) | Spotted Lightning 23655 | -4/Hub_04(d) | Entered Research 23655 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 23659 | -3/Research | Identified exit to Armory 23659 | -3/Research | Identified exit to Testing 23832 | -3/Research | Found Prototype Processor 23832 | -3/Research | Identified Exp. Target Analyzer 23855 | -3/Research | Revision forces began assault on 0b10 24065 | -3/Research | Build established: Hacker-Sprinter 24120 | -3/Research | Discovered new exit (range 7) 24121 | -3/Research | Identified exit to Research 24298 | -3/Research | Fabricated Lrn. Sensor Array? 24355 | -3/Research | Research terminal network offline 24419 | -3/Research | Spotted B-86 Titan 24435 | -3/Research | Found Prototype Processor 24435 | -3/Research | Identified Exp. Melee Analysis Suite 24452 | -3/Research | Fabricated Lrn. Sensor Array (x2) 24649 | -3/Research | Spotted Striker 24748 | -3/Research | Spotted Executioner 24824 | -3/Research | Fabricated Adv. Reaction Control System? 24920 | -3/Research | Found Prototype Device 24920 | -3/Research | Identified Adv. EM Shield 24968 | -3/Research | Discovered exit to Research (range 8) 25081 | -3/Research | Repaired Centrium Medium Armor Plating 25190 | -3/Research | Repaired Imp. Diametric Drive 25223 | -3/Research | Spotted Striker 25340 | -3/Research | Entered Armory 25571 | -3/Armory | Fabricated Exp. Propulsion Shielding (x1) 25577 | -3/Armory | Unchained authorized (BL-1NK) 25659 | -3/Armory | Lost 4 allies 25755 | -3/Armory | Build established: Hacker-Ninja 25852 | -3/Armory | Spotted BL-1NK 25951 | -3/Armory | Found Exp. ECM Suite 25952 | -3/Armory | Found Prototype Processor 25952 | -3/Armory | Identified Spectral Analyzer 25962 | -3/Armory | Spotted B-86 Titan 26048 | -3/Armory | Discovered new exit (range 4) 26068 | -3/Armory | Entered Lab 26068 | -3/Lab | Accompanied by 4 allies 26068 | -3/Lab | Discovered exit to Research (range 9) 26072 | -3/Lab | Hidden lab's door opened automatically 26072 | -3/Lab | Sensor layout match revealed 26073 | -3/Lab | Gained access to the hidden lab's interior 26125 | -3/Lab | Build established: Hacker-Sprinter 26142 | -3/Lab | Found Alien Artifact 26142 | -3/Lab | Identified Integrated Dissipator 26142 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 26147 | -3/Lab | Found Alien Artifact 26147 | -3/Lab | Identified Transdimensional Reconstructor 26147 | -3/Lab | Warped through subspace 26160 | -3/Lab | Found Alien Artifact 26160 | -3/Lab | Identified Core Expander 26160 | -3/Lab | Installed Core Expander, added new Utility slot 26166 | -3/Lab | Found Prototype Energy Gun 26166 | -3/Lab | Identified Tachyon Dispersion Ray 26172 | -3/Lab | Found Prototype Protection 26184 | -3/Lab | Found Prototype Hackware 26219 | -3/Lab | Entered Research 26219 | -2/Research | Accompanied by 3 allies 26219 | -2/Research | Warlord forces began assault on 0b10 26219 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26235 | -2/Research | Identified exit to Quarantine 26316 | -2/Research | Identified Quantum Router 26316 | -2/Research | Identified Hvy. Regenerative Plating 26329 | -2/Research | Research machine network offline 26367 | -2/Research | Spotted B-90 Cyclops 26395 | -2/Research | Met up with Warlord 26432 | -2/Research | Found Prototype Device 26432 | -2/Research | Identified Exp. Transmission Jammer 26478 | -2/Research | Spotted Striker 26514 | -2/Research | Spotted B-90 Cyclops 26535 | -2/Research | Lost 5 allies 26540 | -2/Research | Borebot progress halted 26556 | -2/Research | Spotted Striker 26611 | -2/Research | Discovered new exit (range 18) 26765 | -2/Research | Borebot progress halted 26792 | -2/Research | Discovered new exit (range 7) 26832 | -2/Research | Build established: Hacker-Scout 26847 | -2/Research | Borebot progress halted 27043 | -2/Research | Entered Quarantine 27054 | -2/Quarantine | Found Alien Energy Cannon 27054 | -2/Quarantine | Identified Core Cannon 27082 | -2/Quarantine | Discovered new exit (range 4) 27082 | -2/Quarantine | Identified exit to Access 27090 | -2/Quarantine | Found Alien Artifact 27094 | -2/Quarantine | Identified Subatomic Replicator 27136 | -2/Quarantine | Cryocooling Duct disabled 27151 | -2/Quarantine | Ambient heat levels rising (+20) 27151 | -2/Quarantine | Non-combat units ordered to evacuate 27395 | -2/Quarantine | Spotted Alpha 7 27463 | -2/Quarantine | Spotted Fortress 27476 | -2/Quarantine | Discovered new exit (range 6) 27476 | -2/Quarantine | Discovered new exit (range 7) 27477 | -2/Quarantine | Identified exit to Section 7 27478 | -2/Quarantine | Identified exit to Protoforge 27484 | -2/Quarantine | Entered Section 7 27599 | -2/Section 7 | Spotted S7 Guard 27612 | -2/Section 7 | Discovered exit to Access (range 13) 27641 | -2/Section 7 | Found Integrated Dissipator 27641 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27658 | -2/Section 7 | Spotted B-90 Cyclops 27713 | -2/Section 7 | Found Alien Artifact 27731 | -2/Section 7 | Found Alien Artifact 27827 | -2/Section 7 | Found Alien Artifact 27841 | -2/Section 7 | Identified Integrated Mediator 27841 | -2/Section 7 | Identified Integrated Thermoelectric Network 27841 | -2/Section 7 | Identified Integrity Redistributor 27841 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 27842 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 27903 | -2/Section 7 | Found Alien Artifact 27906 | -2/Section 7 | Spotted Alpha 7 28036 | -2/Section 7 | Spotted Executioner 28076 | -2/Section 7 | Spotted Executioner 28231 | -2/Section 7 | Spotted B-99 Colossus 28239 | -2/Section 7 | Spotted Executioner 28239 | -2/Section 7 | Spotted Executioner 28242 | -2/Section 7 | Spotted Striker 28243 | -2/Section 7 | Spotted Striker 28312 | -2/Section 7 | Found Alien Artifact 28312 | -2/Section 7 | Identified LRC Energy Well 28312 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 28349 | -2/Section 7 | Found Alien Reactor 28370 | -2/Section 7 | Build established: Hacker-Ninja 28399 | -2/Section 7 | Found Alien Energy Gun 28399 | -2/Section 7 | Identified Sigix Sheargun 28451 | -2/Section 7 | Spotted Alpha 7 28453 | -2/Section 7 | Identified Integrated Reactor 28453 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 28544 | -2/Section 7 | Found Alien Artifact 28578 | -2/Section 7 | Identified Spacefold Activator 28649 | -2/Section 7 | Found Prototype Device 28650 | -2/Section 7 | Identified Exp. Shield Generator 28672 | -2/Section 7 | Entered Access 28672 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 28757 | -1/Access | Identified exit to Command 28952 | -1/Access | Unchained authorized (QV-33N) 29075 | -1/Access | Found Adv. Force Booster 29114 | -1/Access | Spotted B-99 Colossus 29114 | -1/Access | Spotted B-99 Colossus 29115 | -1/Access | Assimilated B-99 Colossus with FLK Orb 29121 | -1/Access | Assimilated B-99 Colossus with FLK Orb 29214 | -1/Access | Entered Command 29214 | -1/Command | Accompanied by 2 allies 29214 | -1/Command | Spotted B-99 Colossus 29221 | -1/Command | Assimilated B-99 Colossus with FLK Orb 29276 | -1/Command | Repaired Exp. Propulsion Shielding 29316 | -1/Command | Disengaged cave seal 29316 | -1/Command | Derelicts emerged from the dark tunnel 29316 | -1/Command | Welcomed Warlord to Command 29388 | -1/Command | Lost 11 allies 29406 | -1/Command | Phase Generator disabled 29455 | -1/Command | Found Prototype Launcher 29455 | -1/Command | Identified Point Singularity Launcher 29462 | -1/Command | Identified exit to Surface 29464 | -1/Command | First assault squad dispatched 29704 | -1/Command | Spotted M Guard 29704 | -1/Command | Spotted M Guard 29704 | -1/Command | Spotted Combat Programmer 29704 | -1/Command | Spotted Combat Programmer 29717 | -1/Command | Warlord commented on Warlord statues 29742 | -1/Command | Destroyed M Guard 29749 | -1/Command | Destroyed M Guard 29753 | -1/Command | All MAIN.C guards destroyed 29892 | -1/Command | Met MAIN.C 29893 | -1/Command | 0b10 Conduit disabled 29904 | -1/Command | Warlord shut down involuntarily 29930 | -1/Command | Destroyed MAIN.C Shell 29932 | -1/Command | MAIN.C activated Command garrisons 29932 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-121) 29958 | -1/Command | Destroyed MAIN.C 29960 | -1/Command | Discovered exit to Surface (range 36) 29960 | -1/Command | Discovered exit to Surface (range 91) 29960 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 29966 | -1/Command | Found Zero-point Reactor 29970 | -1/Command | Found Zero-point Reactor 29987 | -1/Command | Build established: Scavenger-Sprinter 30009 | *** | Establishing 0b11! Last Messages --------------- 29960_ EXIT=FOUND: SURFACE 29960_ Acquired data core, extracted map data and part IDs. 29963_ Acquired Adv. Quantum Shading Machine. 29966_ Acquired Zero-point Reactor. 29968_ Acquired 30 matter. 29968_ Acquired Exp. Energy Well. 29969_ Acquired 1 matter. 29970_ Acquired Zero-point Reactor. 29971_ Acquired Adv. Point Defense System. 29973_ Acquired 4 matter. 29977_ K-01 Serf cleans the Quantum Router. 29989_ ADP#IMFF3=>G=ZJ6U6USORXIH 29990_ R-10 Processor collects Cld. Antigrav System. 29992_ Acquired 19 matter. 29996_ Slug penetrates Wall. 29997_ W-44 Eye sends out distress signal. 30006_ K-01 Serf collects debris. [Achievement: Commander 0b11] Map ----- +----------------------------------------------------+ | # ## "" # #?#?????????? | | ## ## # #?#?######### | | ## ## # #?#?#""""""" | | ## ## + #?#?#"" | | ## ## # #?#?#""""" | | ##/##### # """" #?#?#"""""""" | | ### # """" "#?#?#" " | | / ### """" ""#?#?#"" """" | | ### #?# """" ""#?#?#"" """" | | #?#########+####?# ""#?#?# " """" | | ##### ## #????# ""#?#?# " | | "" ## #????# T"#?#?# " | | "T ## #????# "" ""#?#?#"""""""" | | ###+###### ## #????# """" ""#?#?#"" | | "# #?## ###+###### """" ""#?#?# | | "# #??# #?# # "" ""#?#?# | | "# ! #??# #?# # "##### | | "# #??# #?# # | | "# #### ### # "" | | ## ## # =# " | | ?# ## / # ###### """"" | | ?# ## # "########## #??#?# " """ | | ?# ## + ##????????# #??#?# """ | | ?# ## ^# #######???# #??#?######### | | ?# = ## # "# #???" #??#?????????? | | ?# ######### ## @ #???" ###??########### | | ?#######???????# ## #???# #??????????????? | | ???????????????# #### #???# #??????????????? | | ???????????????# #??# #???#H#??????????????? | | ???????????????#+######??# #???# #??????????????? | | ???????????????# #???????# #???# #??????????????? | | ???????????????# #???????# #???# #??????????????? | | ???????????????# #???????# #####/####???????????? | | ???????????????# #???????# ## #???????????? | | ???????????#####+######### ## #???????????? | | ???????????# ## ## #???????????? | | ???????????# ## ## %==#???????????? | | ???????????# ! ## ## [ #???????????? | | ???????????# ## #" ! #???????????? | | ???????????# # " *% #???????????? | | ???????????# * " # = #???????????? | | ???????????# # %+ ""#???????????? | | ???????????# "" "" # ] %" ""#???????????? | | ???????????# ""R"" "##%## ""#???????????? | | ???????????# """" ##? ## T#???????????? | | ???????????# !#??### ""#???????????? | | ???????????# #????# ""#???????????? | | ???????????#########"####????# ""#???????????? | | ???????????????????###???????# #???????????? | | ?????????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 100 Energy Generation 73 Energy Capacity 1600 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Jamming Range 22 Power Amplification 30 Additional Mass Support 25 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Resistance: EX 50 Resistance: EM 50 Propulsion Shielding 90 Utility Shielding 66 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Melee Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 4 Force Boost 40 Offensive Hacking 42 Defensive Hacking 14 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Storage | Hacked Imp. Hacking Suite | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Scanalyzed Q-thruster | -6/Factory | Scanalyzed Adv. Reaction Control System | -6/Factory | Scanalyzed Flamer | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Enh. Flamer | -6/Zion | Free Plasma Flamer | -6/Zion | Free Com. Wheel | -4/Factory | Hacked Exp. Propulsion Shielding | -4/Factory | Hacked Centrium Medium Armor Plating | -2/Section 7 | Scanalyzed Adv. Force Booster | -1/Access | Hacked Robot Schematics ------------------ T-07 Excavator | -2/Quarantine | Hacked Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Adv. Corruption Screen | x2 | -6/Factory | Preloaded Adv. Reaction Control System | x2 | -6/Factory | Preloaded Adv. Hacking Suite | x1 | -6/Factory Q-thruster | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Propulsion Shielding | x2 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Q-thruster | x2 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -4/Factory Lrn. Sensor Array | x2 | -3/Research Lrn. Sensor Array | x2 | -3/Research Adv. Reaction Control System | x2 | -3/Research Exp. Propulsion Shielding | x1 | -3/Armory Repaired ---------- Greatsword | 54% | -7/Factory Imp. Propulsion Shielding | 63% | -6/Factory Lrn. Sensor Array | 14% | -6/Factory | Broken Q-thruster | 12% | -6/Factory | Broken Q-thruster | 40% | -6/Factory Prc. Grenade Launcher | 45% | -5/Factory Centrium Medium Armor Plating | 24% | -3/Research Imp. Diametric Drive | 61% | -3/Research Exp. Propulsion Shielding | 53% | -1/Command Studied --------- Hvy. Pick | -6/Factory | Hacked Q-thruster | -2/Quarantine | Hacked Mic. Antimatter Reactor | -2/Quarantine | Hacked Impulse Thruster Array | -2/Quarantine | Hacked Enh. Force Lance | -1/Access | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Cannon Integrated Mediator Integrated Thermoelectric Network LRC Energy Well Sigix Sheargun Integrated Reactor Spacefold Activator Integrity Redistributor Achievements -------------- Commander 0b11 Consequences Morally Flexible Off Switch Recruitment Drive Showdown Suspicious Walls Are Suggestions We Love MA Wheee! Challenges ------------ None Game ------ Seed MediumNeutrinoWyrmplate Manual? 0 Play Time 13:57:25 Cumulative 298.1 hours Start 2026.08.22 @ 22:54:06 End 2026.08.25 @ 22:50:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type 1 Total 11 Types 5/1/2/0/1/1/0/1/0/0 Lore% 66 Gallery% 72 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86368ec7-ab2b-443c-9ebe-b7bbc48ae419