Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 20:27:28 Player: Mozco Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (203) 1015 Value Destroyed (6724) 6724 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1478) 1478 TOTAL SCORE: 12217 Bonus ------- High Alert Combat Kills 1406 Follower Combat Kills 72 Cogmind --------- Core Integrity 0/700 Matter 259/300 Energy 94/100 System Corruption 6% Temperature Cool (11) Movement Treading (225) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Terrain Scanner Particle Charger Heavy Servo Lattice Improved Weapon Cycler Damper Plating Shock Absorption System Advanced Drone Bay (2/2) Gatling Laser Beamcaster Beamcaster Beamcaster Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Experimental Propulsion Shielding Improved Shield Generator > --- WEAPON ----------- Beamcaster Powered Hammer > --- INVENTORY -------- Antimatter Reactor Advanced Treads Advanced Treads Heavy Treads Terrain Scanner Advanced Targeting Computer Particle Charger Heavy Servo Lattice Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating Shock Absorption System Advanced Drone Bay Gatling Laser Improved Spread Laser Beamcaster Beamcaster Beamcaster Proton Missile Launcher Missile Launcher [Rating: 73] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Insulated Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Proton Missile Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 4 | . . 1 2 1 . . Weapon . | . . . . . . . Parts Attached 127 | 6 8 20 39 19 15 20 Power 12 | 1 1 2 3 . 4 1 Engine 5 | 1 1 2 1 . . . Core 3 | . . . 2 . . 1 Reactor 4 | . . . . . 4 . Propulsion 23 | 2 2 6 5 5 2 1 Treads 16 | . . 3 5 5 2 1 Leg 6 | 2 2 2 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . 1 . . . . Utility 52 | 1 4 4 16 9 8 10 Device 23 | . . 1 9 5 4 4 Storage 5 | 1 2 1 . . . 1 Processor 9 | . 2 . 1 4 . 2 Hackware . | . . . . . . . Protection 15 | . . 2 6 . 4 3 Artifact . | . . . . . . . Weapon 40 | 2 1 8 15 5 1 8 Energy Gun 26 | 1 1 5 10 4 1 4 Energy Cannon 4 | . . 1 2 . . 1 Ballistic Gun 1 | 1 . . . . . . Ballistic Cannon . | . . . . . . . Launcher 7 | . . 2 3 . . 2 Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 11 | . . 4 4 1 1 1 Corrupted Parts 10 | . 3 . 7 . . . System Corruption 44 | . 12 . 32 . . . Parts Lost 38 | . 1 1 17 5 . 14 Power 4 | . . 1 1 . . 2 Propulsion 10 | . . . 3 4 . 3 Utility 15 | . . . 10 . . 5 Weapon 9 | . 1 . 3 1 . 4 Highest Loss Streak 11 | . 1 1 5 2 . 11 To Critical Strikes . | . . . . . . . Average Backups 20 | 1 7 17 23 23 22 19 Power . | . 1 1 . . . . Propulsion 3 | . 1 3 4 1 1 2 Utility 6 | . 4 6 3 7 9 8 Weapon 10 | . . 6 14 13 10 6 Tool/Special . | . . . . . . . Unused Backups 35 | . 3 8 8 2 8 6 Power 2 | . . . 1 . 1 . Propulsion 3 | . 2 . . . 1 . Utility 13 | . 1 5 . . 3 4 Weapon 16 | . . 2 7 2 3 2 Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 92 | . 95 94 91 99 91 82 Engine 5 | . 14 10 4 7 3 . Core 1 | . . . 4 . . . Reactor 1 | . . . . . 3 6 Treads 21 | . . 15 26 29 23 14 Leg 3 | . 28 15 . . . . Device 16 | . . 8 20 24 17 13 Storage 8 | . 14 11 9 7 7 7 Processor 8 | . 12 10 . 12 15 15 Protection 4 | . . 1 8 . 3 7 Energy Gun 12 | . 24 13 11 14 7 11 Energy Cannon 2 | . . 5 4 . . . Launcher 1 | . . 1 1 . . 1 Impact Weapon 1 | . . . . . 7 1 Peak Build Rating 73 | 6 9 29 40 47 73 73 Average Rating 41 | 4 7 21 35 43 57 68 On Entrance 27 | . 6 7 28 37 47 70 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 119 | 12 27 98 117 101 118 119 Greatest Support 140 | 20 20 66 66 86 140 140 Greatest Overweight (x) 4 | . 1 4 2 1 1 2 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 23 | 7 10 20 25 25 25 25 Most Carried 25 | 3 14 24 25 25 25 25 Average Carried 22 | 1 7 17 23 23 24 24 Final Capacity 25 | 8 15 25 25 25 25 25 Final Carried 25 | 3 14 24 23 25 25 16 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 2603 | 234 131 274 1037 210 179 538 Remotely 87 | . . . 52 . . 35 Salvage Created 8527 | . 422 1333 3281 791 . 2700 Parts 376 | . 28 75 146 34 . 93 Haulers Intercepted 12 | . 2 5 3 . . 2 Recyclers Shooed 15 | . . 7 4 2 . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 141 | . 4 16 55 20 . 46 Melee 1 | . . . 1 . . . Guns 70 | . 4 8 15 17 . 26 Cannons 12 | . . 2 10 . . . AOE 49 | . . 6 26 . . 17 Classes Destroyed 16 | . 7 3 4 1 . 1 Worker 9 | . . 3 6 . . . Builder 12 | . 1 . 10 . . 1 Tunneler 1 | . 1 . . . . . Hauler 12 | . 2 5 3 . . 2 Recycler 14 | . 1 6 3 . . 4 Mechanic 3 | . . 1 1 . . 1 Operator 1 | . . . . . . 1 Watcher 9 | . 2 2 1 . . 4 Swarmer 25 | . 2 6 6 7 . 4 Grunt 80 | . 2 8 34 8 . 28 Brawler 7 | . . . 3 1 . 3 Duelist 5 | . . . 2 . . 3 Protector 5 | . . . 3 . . 2 Sentry 10 | . . 2 5 1 . 2 Hunter 4 | . . . 2 1 . 1 Programmer 6 | . . . . 2 . 4 Best Kill Streak 10 | . 2 7 10 4 . 9 Combat Bots Only 8 | . 2 4 7 4 . 8 Max Kills in Single Turn 5 | . 1 4 5 1 . 4 Gunslinging . | . . . . . . . Exploded 4 | . . 4 4 . . 3 Melee 1 | . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 861 | . 23 48 298 151 . 341 Missed 274 | . 5 18 101 45 . 105 Hits 587 | . 18 30 197 106 . 236 Melee 24 | . . . 4 1 . 19 Projectile 563 | . 18 30 193 105 . 217 Critical Strikes 22 | . 1 1 9 3 . 8 Damage Taken 8576 | . 223 347 3354 1145 . 3507 Core 1064 | . 33 56 273 152 . 550 Absorbed by Shields 772 | . . . 191 153 . 428 Redirected to Shielding 9 | . . 9 . . . . Ignored by Resistances 22 | . . . 22 . . . Regen/Repaired (Parts) 193 | . . . 86 107 . . Core Remaining (%) 80 | 100 86 86 50 . . . Volleys Fired 518 | . 48 77 211 52 . 130 Largest 2 | . 2 2 2 2 . 2 Hottest 160 | . 90 124 124 155 . 160 Shots Fired 829 | . 83 141 306 102 . 197 Gun 656 | . 83 114 187 102 . 170 Cannon 113 | . . 24 88 . . 1 Launcher 60 | . . 3 31 . . 26 Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 731 | . 46 138 275 102 . 170 Explosive 15 | . . 3 5 . . 7 Electromagnetic 83 | . 37 . 26 . . 20 Robot Hit Streak 17 | . 8 10 15 16 . 17 Robot Miss Streak 7 | . 3 5 4 7 . 6 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 1 1 2 . 4 Max Gunslinging Chain 1 | . 1 1 1 1 . 1 Shots Hit Robots 581 | . 49 79 201 83 . 169 Core Hits 414 | . 18 40 129 57 . 170 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 36 | . 8 7 13 1 . 7 Burn 34 | . 7 7 13 1 . 6 Corrupt 1 | . 1 . . . . . Smash 1 | . . . . . . 1 Melee Attacks 13 | . . . . 3 . 10 Impact 13 | . . . . 3 . 10 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 17698 | . 756 1833 6687 1575 . 6847 Guns 8963 | . 675 993 2439 1562 . 3294 Cannons 1641 | . . 320 1321 . . . Explosions 6595 | . 68 516 2927 13 . 3071 Melee 422 | . . . . . . 422 Ramming 77 | . 13 4 . . . 60 Kinetic . | . . . . . . . Thermal 10903 | . 418 1313 4316 1562 . 3294 Explosive 2456 | . . 516 696 . . 1244 Electromagnetic 3840 | . 325 . 1675 13 . 1827 Impact 422 | . . . . . . 422 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 37 | . 12 . 37 4 4 6 Average Corruption 10 | . 6 . 21 3 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 223 | . 9 . 124 35 16 39 Message Errors 60 | . 3 . 35 7 6 9 Matter Fused 37 | . . . 23 5 1 8 Heat Flow Errors 28 | . 1 . 16 4 3 4 Energy Discharges 25 | . 1 . 16 3 3 2 Parts Rejected 1 | . . . 1 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 25 | . 1 . 8 6 2 8 Data Loss (major) 13 | . . . 5 4 1 3 Misfires 7 | . . . 5 1 . 1 Alerts 10 | . 1 . 3 3 . 3 Misdirections 1 | . . . 1 . . . Weapon Failures 15 | . 2 . 10 2 . 1 Overload Shots . | . . . . . . . Overflow Damage 502 | . . 30 120 . . 352 Projectiles 37 | . . 19 18 . . . Explosions 315 | . . 11 102 . . 202 Melee 150 | . . . . . . 150 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 466 | . . . 195 . . 271 Shots 22 | . . . 12 . . 10 Rammed 8 | . . 1 . . . 7 Targets Rammed 11 | . 2 1 1 . . 7 Kicked 2 | . 2 . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 554 | . 189 348 554 301 186 525 Average Temperature 105 | . 71 95 141 62 90 68 Received Heat Transfer 3144 | . 126 168 1453 244 . 1153 Effects 23 | . . 1 16 . . 6 Shutdowns 6 | . . . 4 . . 2 Energy Bleed 2 | . . . 2 . . . Interference 6 | . . . 3 . . 3 Matter Decay 3 | . . . 3 . . . Short Circuit 2 | . . . 1 . . 1 Damage (minor) 1 | . . 1 . . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Fried 20 | . . . 6 . . 14 Impact Corruptions 5 | . . . . . . 5 Robots Melted 8 | . . . 3 3 . 2 Combat Hostiles 7 | . . . 3 3 . 1 Parts Melted 48 | . 3 3 19 8 . 15 Heat Transferred 22930 | . 1654 3589 8750 3151 . 5786 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 15 | . 2 . 9 1 . 3 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 3 | . . . 3 3 1 3 Low Security (%) 43 | 100 100 100 19 . 93 44 Level 1 8 | . . . 11 10 6 8 Level 2 22 | . . . 29 50 . 18 Level 3 25 | . . . 38 39 . 28 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Peak Influence 1097 | . 50 172 1097 763 229 1057 Initial 485 | . . 10 42 485 229 . Average 407 | . 10 91 588 605 55 427 Influence Increases 5082 | . 151 547 1917 793 . 1674 Destroy 0b10 Robot/C 2760 | . 80 320 1040 400 . 920 Destroy 0b10 Robot/NC 330 | . 35 85 135 . . 75 Destroy Leader 592 | . 18 84 228 90 . 172 Allied During Kill 10 | . . . . . . 10 Successful Hack 148 | . 10 20 16 48 . 54 Disable Machine 360 | . . 15 165 45 . 135 Anti-Garrison Action 500 | . . . 150 200 . 150 Destroy Structure 232 | . 8 23 138 10 . 53 Lose Combat Pursuer 150 | . . . 45 . . 105 Influence Decreases 4084 | . 125 471 950 1205 657 676 Entered New Map 1088 | . . 16 60 584 428 . Time Decay 2526 | . 125 445 720 571 229 436 Lost Part 370 | . . 10 170 50 . 140 Lost Ally 100 | . . . . . . 100 Squads Dispatched 40 | . 1 1 15 6 . 17 Investigation 10 | . . . 2 2 . 6 Extermination 6 | . . . . 3 . 3 Reinforcement 13 | . 1 1 8 . . 3 Assault 8 | . . . 4 1 . 3 Garrison 3 | . . . 1 . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 8 | . . . 7 . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 11 | . 1 3 4 1 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 221 | . 13 27 77 23 . 81 Peak Tracking Total 8 | . 4 4 6 4 . 8 Tactical Retreats 6 | . . . 2 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 8 | . . 4 . 2 . 2 Indirectly 2 | . . . . . . 2 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 27 | . . 2 12 3 . 10 Max in Single Turn 3 | . . 1 3 3 . 2 Garrison Access 4 | . . . 1 1 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 25 | . 2 5 6 4 . 8 Terminals 14 | . 2 5 4 1 . 2 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . . . 1 1 . . Recycling Units 2 | . . . 1 . . 1 Scanalyzers 2 | . . . . 1 . 1 Garrison Access 3 | . . . . 1 . 2 Total Hacks 83 | . 9 17 23 7 . 27 Successful 36 | . 5 10 9 4 . 8 Failed 46 | . 4 6 14 3 . 19 Catastrophic 6 | . . . 2 . . 4 Database Lockouts 1 | . . 1 . . . . Manual 46 | . 8 14 10 5 . 9 Terminals 47 | . 9 17 13 2 . 6 Fabricators 8 | . . . . . . 8 Repair Stations 10 | . . . 8 2 . . Recycling Units 6 | . . . 2 . . 4 Scanalyzers 5 | . . . . 2 . 3 Garrison Access 7 | . . . . 1 . 6 Terminal Hacks 9 | . 2 6 1 . . . Robot Analysis 6 | . 2 4 . . . . Prototype ID Bank 2 | . . 1 1 . . . Hauler Manifests 1 | . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 Network Status 1 | . . . . . . 1 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 4 | . . . 4 . . . Scan Component 3 | . . . 3 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer 3 | . . . . 2 . 1 Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 15 | . 3 4 3 2 . 3 Terminals 11 | . 3 4 3 . . 1 Assimilate 2 | . . 1 1 . . . Botnet 6 | . 2 2 1 . . 1 Operators 3 | . 1 1 1 . . . Fabricators 1 | . . . . . . 1 Liberate 1 | . . . . . . 1 Repair Stations 1 | . . . . 1 . . Patch 1 | . . . . 1 . . Recycling Units 1 | . . . . . . 1 Mask 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Jam 1 | . . . . 1 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 5 6 2 . 8 Full Trace Events 9 | . . . 3 . . 6 Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 44 | . . . . . . 44 Total Robot Build Rating 12 | . . . . . . 12 Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . 1 . . 3 Machine Destruction 4 | . . . 1 . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies 6 | . . . . . . 6 Largest Group 3 | . . . . . . 3 Highest-Rated Group 60 | . . . . . . 60 Highest-Rated Ally 20 | . . . . . . 20 Total Orders . | . . . . . . . Ally Attacks 21 | . . . . . . 21 Total Damage 371 | . . . . . . 371 Kills 2 | . . . . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) 5308 | . 526 1093 1853 1502 334 . Optics 332 | . 332 . . . . . Terrain 1836 | . . . . 1502 334 . Structural 1853 | . . . 1853 . . . T.N.C. 1287 | . 194 1093 . . . . Robot Analysis Total 6 | . 2 4 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 9697 | 78 579 1208 3387 1731 982 1732 Spaces Moved 3539 | 60 319 429 858 632 457 784 Core 8 | 8 . . . . . . Treads 2942 | . . 211 858 632 457 784 Legs 589 | 52 319 218 . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 225 231 150 150 Average Speed 201 | 110 130 211 237 238 204 161 Slowest Speed 465 | 120 190 465 305 247 231 305 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 38 | 3 48 39 50 17 97 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 11 | . . . 8 3 . . Terrain Destroyed 234 | . 6 23 137 7 . 61 Melee 3 | . . . . 3 . . Projectile 6 | . . . 6 . . . AOE 225 | . 6 23 131 4 . 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 5220 | 68 395 588 1888 752 524 1005 Wait 744 | . 1 1 721 12 . 9 Move 3534 | 59 318 428 857 632 456 784 Hop . | . . . . . . . Pick Up 101 | 3 12 24 23 16 18 5 Fast Attach 67 | 6 5 20 12 5 6 13 Attach 39 | . . 2 14 7 4 12 Detach 3 | . . . 1 . . 2 Swap 74 | . 6 10 27 9 6 16 Drop 116 | . 3 25 21 16 34 17 Fire 518 | . 48 77 211 52 . 130 Melee 13 | . . . . 3 . 10 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush 9 | . . 1 1 . . 7 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / *Low) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 9) 465 | -10/Materials | System corruption reached 10% 579 | -10/Materials | Derelicts attacked the area 581 | -10/Materials | Discovered new exit (range 10) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 889 | -9/Materials | Discovered new exit (range 13) 1160 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Build established: Mutant 1808 | -9/Materials | Discovered new exit (range 10) 1814 | -9/Materials | Central database locked down 1866 | -9/Materials | Entered another Materials area 1866 | -8/Materials | Evolved 2 slots: Utility x2 2050 | -8/Materials | Repaired Adv. Treads? 2912 | -8/Materials | Garrison activated, responded to threat 2988 | -8/Materials | Lost 5 parts (4u1w) 3162 | -8/Materials | System corruption reached 10% 3285 | -8/Materials | Discovered new exit (range 5) 3866 | -8/Materials | First assault squad dispatched 3960 | -8/Materials | Destroyed 7 combat bots 4029 | -8/Materials | System corruption reached 30% 4667 | -8/Materials | Sterilization system engaged 4667 | -8/Materials | Non-combat units ordered to evacuate 4688 | -8/Materials | Crushed by falling debris 4767 | -8/Materials | Combat units ordered to evacuate 4967 | -8/Materials | Ambient heat levels rising (+10) 5117 | -8/Materials | Ambient heat levels rising (+10) 5253 | -8/Materials | Entered Factory 5253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5747 | -7/Factory | Build established: Scavenger-Mutant 6190 | -7/Factory | Build established: Mutant 6667 | -7/Factory | Allied Derelicts emerged from ambush trap array 6853 | -7/Factory | First assault squad dispatched 6984 | -7/Factory | Sucked down chute 6984 | -7/Factory | Entered Waste 6984 | -7/Waste | The area was eerily silent 7354 | -7/Waste | Found Unknown Protection 7355 | -7/Waste | Identified Hvy. Reflective Plating 7393 | -7/Waste | Found Damper Plating 7561 | -7/Waste | Found Damper Plating 7590 | -7/Waste | Found Heavy Servo Lattice 7852 | -7/Waste | Discovered new exit (range 15) 7952 | -7/Waste | Build established: Scavenger-Mutant 7966 | -7/Waste | Entered Factory 7966 | -7/Factory | Discovered new exit (range 8) 8035 | -7/Factory | Identified exit to Lower Caves 8158 | -7/Factory | Discovered new exit (range 8) 8927 | -7/Factory | Garrison activated, responded to threat 9147 | -7/Factory | Fabricated B-48 Gladiator? 9220 | -7/Factory | Cargo convoy interrupted 9234 | -7/Factory | Lost 3 allies 9257 | -7/Factory | Destroyed 8 combat bots 9566 | -7/Factory | First assault squad dispatched 9587 | -7/Factory | Core integrity fell below 50% 9679 | -7/Factory | Core integrity fell below 20% 9698 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09676_ K-01 Serf collects debris. 09676_ U-05 Engineer lays Concrete. 09677_ Slammed into G-50 Soldier. 09677_ U-05 Engineer lays Concrete. 09678_ Beamcaster destroyed. 09678_ Slammed into G-50 Soldier. 09678_ G-50 Soldier knocked back. 09679_ Acquired 31 matter. 09679_ K-01 Serf collects debris. 09679_ U-05 Engineer lays Concrete. 09680_ Slammed into G-50 Soldier. 09680_ U-05 Engineer lays Concrete. 09682_ Gatling Laser destroyed. 09682_ U-05 Engineer lays Concrete. 09685_ System corrupted: Matter fused (-6). 09685_ U-05 Engineer lays Concrete. 09686_ Hvy. Treads destroyed. 09686_ U-05 Engineer builds a Wall. 09691_ Antimatter Reactor destroyed. 09692_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????## ???????????????????????? | | ?????????????# "" ???????????????????????? | | ?????????????# "" ???????????????????????? | | ?????????????# "" ?????????????????????? | | ??########???# "" #????????????????????? | | ??# #??## " "" #????????????????????? | | ??# [[=#?## % """" #????????????????????? | | ??# [[=#?# +????????????????????? | | ??# [[[ #?## " "" #????????????????????? | | ??# #### = """" #????????????????????? | | ??# ## """" #????????????????????? | | ??####+####### """" #????????????????????? | | ##?# """"! #????????????????????? | | ### " "% #????????????????????? | | %* % #????????????????????? | | ### u #???????############?? | | ##?# = #???????# #?? | | !?### % % ######### #?? | | #? # g## ## # #?? | | #?## u % #####%= # #?? | | #?## ######## ! g # #?? | | #?##%# ### % # #?? | | ###??#%######?# g """"" + #?? | | ?????#%#??????# i ""T"" # ! #?" | | ######+######?# p # # " | | =! #?###+##### @ # # " | | """ #?? ## # ! # " | | " ## ## # # " | | ## == !## """"""" # # " | | % ## ! == # """"""" # [ # " | | == =! #" == # """"""" ############ | | # # """"""" ############ | | %!%= # # ## ## | | !%* [%# # ## """ ## | | =[*/ =# "#########+############# "Y" #### | | !%%=% # ##?# #?????# " " #??? | | = ! # #?# #?????# #??? | | ########### # ##?# """" """" ####### = """ #??? | | #######" "## ##??# """" """" +!% %/% =""" #??? | | " #??# """" """" ####### [%""" #### | | """"" ####??# """" """" #?????# |!*=%[!# | | """F"" #?????# """" """" #?????######+### | | """ "" #?????#??"""" """" #???????# *=! | | #?????????? #???????# =% | | ! #?????????? #???????# | | #?????????? #???????# | | #??????????? #???????# | | """ """ #???????????################ | | """ """ #????????????# # | | """ """ #????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 50 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 450 Resistance: KI 20 Resistance: EX 25 Resistance: EM 15 Propulsion Shielding 90 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Repaired ---------- Adv. Treads | 49% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedHackingStrikerail Manual? 0 Play Time 01:04:42 Cumulative 270.2 hours Start 2025.11.15 @ 18:21:40 End 2025.11.15 @ 20:27:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 271 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e983b09c-4bac-48df-aa06-2f3b6b14070c