Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 00:11:01 Player: SpaceWalrus Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3066) 3066 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7498 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/850 Matter 306/550 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Matter Compressor Advanced Signal Interpreter Advanced Terrain Scanner Matter Filter Shock Absorption System Hacking Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Medium Storage Unit Matter Compressor Advanced Weight Redist. System Advanced Targeting Computer Target Analyzer Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Flak Gun Advanced Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Compact Battery Visual Processing Unit Core Analyzer Recoil Stabilizer Matter Filter Shock Absorption System Shield Generator Improved Field Recycling Unit Heavy Flak Cannon [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 1 | . . . 1 . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . . 1 . 1 1 2 . . Weapon 1 | . . . . . 1 . . . . Parts Attached 136 | 7 2 6 19 10 51 26 5 5 5 Power 24 | 1 . 1 6 1 11 3 . 1 . Engine 18 | 1 . 1 6 1 7 1 . 1 . Core 6 | . . . . . 4 2 . . . Reactor . | . . . . . . . . . . Propulsion 27 | 2 . 3 2 3 6 10 1 . . Treads 10 | 2 . . 2 . 2 3 1 . . Leg 11 | . . 3 . . 3 5 . . . Wheel 4 | . . . . 3 1 . . . . Hover 2 | . . . . . . 2 . . . Flight . | . . . . . . . . . . Utility 45 | 2 1 . 7 1 15 8 4 3 4 Device 23 | 1 . . 4 1 6 5 1 2 3 Storage 6 | 1 . . 1 . 1 1 2 . . Processor 6 | . 1 . . . 3 1 . . 1 Hackware 2 | . . . . . . 1 . 1 . Protection 8 | . . . 2 . 5 . 1 . . Artifact . | . . . . . . . . . . Weapon 40 | 2 1 2 4 5 19 5 . 1 1 Energy Gun 17 | 1 . 1 . 4 10 . . . 1 Energy Cannon 9 | . . . 1 1 6 1 . . . Ballistic Gun 9 | 1 . 1 3 . 1 3 . . . Ballistic Cannon 4 | . . . . . 2 1 . 1 . Launcher 1 | . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 . Parts Lost 48 | . 1 2 7 5 13 4 . 16 . Power 12 | . . . 3 2 4 . . 3 . Propulsion 10 | . . 1 1 . 2 3 . 3 . Utility 13 | . . . 1 2 3 . . 7 . Weapon 13 | . 1 1 2 1 4 1 . 3 . Highest Loss Streak 9 | . 1 2 5 4 8 2 . 9 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 99 98 84 97 95 92 95 70 43 Engine 9 | . 14 14 16 21 9 7 . 2 . Core 4 | . . . . . 6 7 13 3 . Treads 9 | . 28 19 14 16 . 6 20 11 . Leg 6 | . . 8 4 . 13 6 . . . Wheel 1 | . . . . 5 3 . . . . Device 12 | . 3 . 10 13 15 15 13 8 18 Storage 9 | . 14 14 9 11 6 10 13 12 6 Processor 8 | . 10 14 2 . 6 10 13 10 5 Protection 4 | . . . 9 7 7 . 5 4 . Energy Gun 6 | . 13 13 . 17 9 . . . 5 Energy Cannon 4 | . . . 7 4 10 1 . . . Ballistic Gun 6 | . . 14 8 . 4 8 13 8 . Ballistic Cannon 3 | . . . . . 3 11 1 2 . Naked Turns . | . . . . . . . . . . Heaviest Build 45 | 13 14 15 28 30 45 42 45 42 16 Greatest Support 95 | 40 40 40 40 40 32 65 95 95 3 Greatest Overweight (x) 11 | . . 1 3 . 11 3 . 6 5 Average Overweight (x) . | . . . . . . . . . 4 Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 5 Average Capacity 8 | 7 8 8 7 8 7 10 10 9 5 Most Carried 10 | 5 6 8 8 8 10 10 10 10 5 Average Carried 7 | 1 4 7 5 6 6 9 9 8 1 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 Final Carried 10 | 2 6 8 8 7 10 10 10 5 1 Class Distribution -------------------- 35% | Scavenger-Gunner 25% | Scavenger-Mutant 23% | Mutant 10% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Matter Collected 3031 | 276 91 204 316 108 810 596 . 597 33 Remotely . | . . . . . . . . . . Salvage Created 3783 | 94 166 134 547 553 1202 653 . 434 . Parts 226 | 9 15 7 39 30 72 40 . 14 . Haulers Intercepted 3 | . . . 1 . 2 . . . . Recyclers Shooed 5 | . 1 . 2 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Combat Hostiles Destroyed 75 | . 4 4 11 14 19 15 . 8 . Melee 1 | . . . 1 . . . . . . Guns 37 | . . 4 6 6 12 2 . 7 . Cannons 26 | . . . 4 5 3 13 . 1 . AOE 8 | . 4 . . 2 2 . . . . Classes Destroyed 15 | 2 5 . 3 1 2 1 . 1 . Worker 5 | . 1 . . 1 3 . . . . Builder 8 | . . . 1 . 6 1 . . . Tunneler 4 | 1 . . . 3 . . . . . Hauler 3 | . . . 1 . 2 . . . . Recycler 8 | 1 1 . 2 1 1 2 . . . Mechanic 1 | . 1 . . . . . . . . Operator 2 | . . . . . 1 1 . . . Watcher 7 | . 2 . 1 . 4 . . . . Swarmer 23 | . 3 . 7 4 3 6 . . . Grunt 37 | . 1 4 2 7 13 3 . 7 . Brawler 1 | . . . . . . . . 1 . Sentry 7 | . . . 2 . 2 3 . . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 3 . . . Assembled 3 | . . . . 3 . . . . . Best Kill Streak 5 | 2 4 2 4 5 5 5 . 4 . Combat Bots Only 4 | . 3 2 4 4 3 3 . 4 . Max Kills in Single Turn 4 | 1 3 1 1 3 4 2 . 1 . Gunslinging 1 | . . . . . 1 . . . . Exploded 3 | . 3 . . 2 2 . . . . Melee 1 | . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Hostile Shots Fired 766 | . 28 41 129 41 158 151 2 201 15 Missed 236 | . 8 8 35 9 40 67 2 60 7 Damage Taken 7377 | . 232 453 916 474 1864 738 27 2625 48 Core 1692 | . 25 112 297 23 283 99 . 841 12 Absorbed by Shields 294 | . . . . . . 294 . . . Regen/Repaired (Parts) 51 | . . . 51 . . . . . . Core Remaining (%) 59 | 100 . 45 . 20 48 85 . . . Volleys Fired 296 | 2 8 21 54 51 89 43 . 28 . Largest 3 | 2 1 2 2 2 3 3 . 3 . Hottest 185 | 60 30 85 88 113 185 120 . 109 . Shots Fired 527 | 4 8 33 67 65 183 109 . 58 . Gun 288 | 4 . 31 39 37 99 35 . 43 . Cannon 229 | . . . 28 28 84 74 . 15 . Launcher 10 | . 8 2 . . . . . . . Special . | . . . . . . . . . . Kinetic 291 | 2 . 19 37 . 66 109 . 58 . Thermal 163 | . . 12 30 35 86 . . . . Explosive 10 | . 8 2 . . . . . . . Electromagnetic 63 | 2 . . . 30 31 . . . . Robot Hit Streak 13 | 2 3 4 4 9 11 13 . 13 . Robot Miss Streak 8 | 1 . 2 4 4 7 4 . 8 . Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 6 | . . . 1 1 2 . . 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 . Shots Hit Robots 304 | 2 1 20 33 31 108 60 . 49 . Core Hits 218 | 2 16 9 20 25 68 24 . 54 . Critical Kills 3 | . . . 1 1 . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 12 | . . 1 1 1 2 5 . 2 . Burn 3 | . . 1 . . 2 . . . . Meltdown 1 | . . . . 1 . . . . . Destroy 3 | . . . 1 . . . . 2 . Blast 5 | . . . . . . 5 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7549 | 29 442 335 510 720 3120 1445 . 948 . Guns 2982 | 29 . 222 214 302 1150 364 . 701 . Cannons 2878 | . . . 288 246 1016 1081 . 247 . Explosions 1680 | . 442 113 . 172 953 . . . . Melee . | . . . . . . . . . . Ramming 9 | . . . 8 . 1 . . . . Kinetic 3547 | 14 . 191 199 . 750 1445 . 948 . Thermal 2441 | . . 31 303 418 1689 . . . . Explosive 528 | . 415 113 . . . . . . . Electromagnetic 1024 | 15 27 . . 302 680 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . 21 4 . 2 3 Message Errors 6 | . . . . . 4 1 . . 1 Matter Fused 13 | . . . . . 11 1 . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 3 | . . . . . 1 2 . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . 1 . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 Misfires 1 | . . . . . 1 . . . . Weapon Failures 2 | . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 109 | . 5 . . 20 74 10 . . . Projectiles 24 | . . . . 2 12 10 . . . Explosions 85 | . 5 . . 18 62 . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . 3 3 . 2 . Impact . | . . . . . . . . . . Kinetic 8 | . . . . . 3 3 . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 210 | . . 18 . 54 138 . . . . Shots 7 | . . 1 . 1 5 . . . . Rammed . | . . . . . . . . . . Targets Rammed 6 | . . . 5 . 1 . . . . Kicked 6 | . . . 5 . 1 . . . . Crushed . | . . . . . . . . . . Highest Temperature 507 | . 7 140 118 128 507 433 . 367 . Average Temperature 105 | . 3 57 42 42 134 106 . 146 . Received Heat Transfer 3064 | . 132 255 147 101 936 155 . 1332 6 Effects 17 | . . . . . 7 5 . 5 . Shutdowns 6 | . . . . . 3 2 . 1 . Energy Bleed 2 | . . . . . 1 1 . . . Interference 7 | . . . . . 3 . . 4 . Matter Decay 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried 1 | . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . . Combat Hostiles 2 | . . . . 1 1 . . . . Parts Melted 10 | . . . . 3 7 . . . . Heat Transferred 3942 | . . 148 555 644 2595 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . . 1 5 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Peak Influence 412 | 10 207 144 272 290 412 312 72 . . Initial 186 | . 6 76 27 40 56 186 72 . . Average 174 | 3 124 104 117 165 261 191 53 . . Maximum Alert Level 2 | . 1 . 1 1 2 1 . . . Low Security (%) 60 | 100 78 100 85 77 14 62 100 . . Level 1 38 | . 21 . 15 22 80 37 . . . Level 2 1 | . . . . . 4 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . 3 7 . . . Investigation . | . . . . . . . . . . Extermination 4 | . . . . . . 4 . . . Reinforcement 8 | . 1 . 1 . 3 3 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Distress Signals 5 | . 2 . 2 . 1 . . . . Communications Jammed 39 | . . . . . 39 . . . . Distress Signals 39 | . . . . . 39 . . . . Times Spotted 133 | . 11 4 20 18 38 21 5 15 1 Peak Tracking Total 6 | . 4 2 5 4 6 5 5 5 1 Tactical Retreats 11 | . . 1 . 3 5 . . 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Traps Triggered 5 | . . . 2 . 1 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Disabled 13 | . 2 1 1 . 8 1 . . . Max in Single Turn 2 | . 1 1 1 . 2 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Machines Accessed 7 | . 1 . 2 . 3 1 . . . Terminals 5 | . 1 . 1 . 3 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 11 | . 2 . 5 . 3 1 . . . Successful 7 | . 2 . 2 . 2 1 . . . Failed 4 | . . . 3 . 1 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 6 | . 2 . 1 . 3 . . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 4 | . 2 . . . 2 . . . . Record 2 | . 1 . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 1 . 1 . 1 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 26 | . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Turns Passed 6916 | 86 304 693 760 447 1937 1287 535 559 308 Spaces Moved 3643 | 56 175 426 368 215 988 675 324 305 111 Core 297 | 24 . . 27 . 14 17 . 104 111 Treads 1620 | 32 175 259 265 134 16 214 324 201 . Legs 1202 | . . 167 76 . 675 284 . . . Wheels 364 | . . . . 81 283 . . . . Hover 160 | . . . . . . 160 . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 100 90 90 116 160 50 100 Average Speed 159 | 112 160 144 160 133 159 163 160 151 274 Slowest Speed 600 | 160 160 190 200 160 600 200 160 350 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 40 48 22 44 45 11 5 51 21 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 1 . . . 2 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 145 | . 27 19 . 8 79 12 . . . Melee . | . . . . . . . . . . Projectile 32 | . . . . . 20 12 . . . AOE 113 | . 27 19 . 8 59 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Total 4290 | 74 190 468 473 310 1200 767 345 347 116 Wait 57 | 3 2 10 9 16 10 1 . 6 . Move 3634 | 55 174 425 367 214 987 674 323 304 111 Hop . | . . . . . . . . . . Pick Up 98 | 7 4 5 16 9 36 9 9 3 . Fast Attach 28 | 2 . 1 1 . 12 10 . 1 1 Attach 58 | 5 . 2 13 1 20 4 5 4 4 Detach 1 | . . . . . 1 . . . . Swap 50 | . 2 3 5 9 19 12 . . . Drop 62 | . . 1 3 10 25 14 8 1 . Fire 296 | 2 8 21 54 51 89 43 . 28 . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 6 | . . . 5 . 1 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 6) 256 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 391 | -10/Materials | Entered Mines 406 | -10/Mines | Met a Derelict bent on vengeance 656 | -10/Mines | Discovered new exit (range 13) 663 | -10/Mines | Discovered new exit (range 11) 682 | -10/Mines | Identified exit to Materials 869 | -10/Mines | Core integrity fell below 50% 1084 | -10/Mines | Entered Materials 1084 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1216 | -9/Materials | Lost 5 parts (2p1n2w) 1306 | -9/Materials | Core integrity fell below 50% 1426 | -9/Materials | Repaired Lgt. Assault Rifle 1654 | -9/Materials | Build established: Scavenger-Mutant 1753 | -9/Materials | Discovered new exit (range 7) 1844 | -9/Materials | Entered Mines 2036 | -9/Mines | Excavation squad dispatched 2036 | -9/Mines | A large section of the Mines collapsed 2281 | -9/Mines | Discovered new exit (range 5) 2291 | -9/Mines | Entered Materials 2291 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2318 | -8/Materials | Lost 4 parts (2p1u1w) 2794 | -8/Materials | Lost 8 parts (2p2n1u3w) 3309 | -8/Materials | Build established: Scavenger-Tank 3567 | -8/Materials | Discovered new exit (range 16) 3893 | -8/Materials | Build established: Scavenger-Gunner 4134 | -8/Materials | Core integrity fell below 50% 4228 | -8/Materials | Entered Factory 4228 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5312 | -7/Factory | Discovered new exit (range 15) 5515 | -7/Factory | Entered another Factory area 5515 | -6/Factory | Evolved 2 slots: Utility x2 5558 | -6/Factory | Discovered new exit (range 7) 5601 | -6/Factory | Discovered new exit (range 7) 5982 | -6/Factory | Build established: Scavenger-Mutant 6050 | -6/Factory | Entered Lower Caves 6060 | -6/Lower Caves | Spotted B-75 Beast 6156 | -6/Lower Caves | Learned location of 1 exit from Factory 6505 | -6/Lower Caves | Lost 9 parts (1p2n3u3w) 6545 | -6/Lower Caves | Core integrity fell below 50% 6559 | -6/Lower Caves | Core integrity fell below 20% 6592 | -6/Lower Caves | Discovered new exit (range 11) 6594 | -6/Lower Caves | Lost 4 parts (4u) 6609 | -6/Lower Caves | Entered another Lower Caves area 6736 | -6/Lower Caves | Build established: Mutant 6847 | -6/Lower Caves | Learned location of 1 exit from Factory 6915 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6917 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired 13 matter. Acquired Imp. Particle Charger. Imp. Particle Charger destroyed. Critical hit (Burn: +37). Adv. Targeting Computer destroyed. Critical hit (Burn: +37). EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Acquired Hvy. Laser. FE KBJO &YR&LVOREJVJH7G EZ#4PF9I System corrupted: Matter fused (-10). Acquired derelict log, extracted data. Data stored: Factory exits (x1). System corrupted: Substantial component data lost. Acquired 33 matter. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????#??#?????????????????????????????? | | ???????????????????#????????????????#####????###?# | | ??????#????????? ?? #???#####???????# ##???????# | | ??????????????????? ???? #??#?????? #?##????? | | ??????????????????## ????# #??#?#????# ##??????? | | ??????????????????# ????# #?????????# #?#????? | | ??????????????????# ????# #??###????# #??????? | | ???????????????#??# ?#??# #?## ##???# #??????? | | ??????? ?? ???????# ##?## #?# #??## ##?????? | | ??????????????????# #?# ### #?## #?####? | | ??????? ? ????????## ### ### ### ## | | ?????? ???????????# ## ## | | ????????????? ????# ## | | ???????#??????????## ###### ## | | ???????????????????# # ##????# ### | | ? ??????????????# ## ##?????# #?## | | ???????????????????# #####?????# ##??## # | | ???????????????????# ##??#?????### ##?##### ## | | ?????????????? #??## ###??#####?###??????## ##? | | ??????? ?????????## ### #????????#?## #?# | | ?????????????????# #?????##?#??# ?# | | ?????????????# ### ##??? #????# # | | ?????????????# ### #???### # | | ????????? ???# #??????# | | ?????????? ??##### % #????????? | | ????????#????????## @ ###???????? | | ??????????????????## ## %#??????????## | | ????????? ??? ?????## ##?# %! ??????### | | ??????????????????#?#####??? ????????? | | ??????#???????? ????????????? $ ????????? | | ????????? ??? ????????????????###### ?????????? | | ???????????????? ????????????????????? ??????? ?? | | ???????????#???????#????????????????????????#????? | | ????????????????????#????????????????????????????? | | ??????????#?????????????#????????????????????????# | | ????????#????#???????#???????????????????????????? | | ?????????????????#?????#????????#????????????????? | | ??????????????#????????????#?#???????#???????????? | | ?????????????#???????????????????????????????????? | | ?????????????#???#???#????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 24 Energy Capacity 415 Matter Stores 334 Matter Capacity 550 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 12 Armor Coverage 225 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Hey, That's Mine! It's Just You Loot Pinata Made in Tau Ceti IV More Dakka Please Part-time Mechanic Please Form A Line Power Corrupts Risk Taker Serviceable Loadout Total Silence Challenges ------------ None Game ------ Seed AssemblyDisruptorStripper Manual? 0 Play Time 01:20:15 Cumulative 3.0 hours Start 2024.04.05 @ 22:47:07 End 2024.04.06 @ 00:11:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c43df0c0-aabb-474a-a210-5cfdaf536ca5