Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 20:51:31 Player: Slaanesh Result: Destroyed by XN-DNB(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2236) 2236 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (288) 288 TOTAL SCORE: 6019 Bonus ------- Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 380/400 Energy 65/100 System Corruption 16% Temperature Cool (27) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Treads > --- UTILITY (4) ------ Large Storage Unit Medium Matter Pod Dynamic Insulation System > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Advanced Terrain Scanner Target Analyzer Peak State ------------ > --- POWER ------------ Nuclear Core Makeshift Power Source > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Light Armor Plating Dynamic Insulation System > --- WEAPON ----------- Gauss Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Fission Core Titanium Leg Titanium Leg Medium Matter Pod Improved Signal Interpreter Gatling Laser Gatling Laser Gauss Rifle Makeshift Sword [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Advanced Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Airjet Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . . 1 . Utility 2 | . . 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . Parts Attached 89 | 7 7 8 4 . 3 33 12 15 Power 9 | 1 1 . 1 . . 4 . 2 Engine 6 | 1 1 . 1 . . 2 . 1 Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 31 | 2 1 4 . . . 14 5 5 Treads 2 | . . . . . . . . 2 Leg 20 | 2 1 4 . . . 5 5 3 Wheel 3 | . . . . . . 3 . . Hover 6 | . . . . . . 6 . . Flight . | . . . . . . . . . Utility 16 | 2 2 1 1 . 1 3 3 3 Device 3 | 1 . . . . . . 2 . Storage 3 | . 1 . . . . 1 . 1 Processor 8 | 1 1 . 1 . 1 1 1 2 Hackware . | . . . . . . . . . Protection 2 | . . 1 . . . 1 . . Artifact . | . . . . . . . . . Weapon 33 | 2 3 3 2 . 2 12 4 5 Energy Gun 9 | 1 . . . . . 4 2 2 Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 10 | 1 . . . . 2 4 1 2 Ballistic Cannon 8 | . 2 1 2 . . 2 1 . Launcher 2 | . 1 . . . . 1 . . Special Weapon 2 | . . 2 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . Parts Lost 55 | . . . 4 . 3 23 5 20 Power 6 | . . . 1 . . 3 . 2 Propulsion 15 | . . . . . . 7 . 8 Utility 8 | . . . 1 . 1 2 1 3 Weapon 26 | . . . 2 . 2 11 4 7 Highest Loss Streak 13 | . . . 3 . 3 7 4 13 Average Slot Usage (%) 90 | . 100 98 95 100 96 84 89 88 Engine 6 | . 14 11 10 11 11 10 . . Core 3 | . . . . . . 1 7 6 Leg 24 | . 28 33 33 33 33 6 30 27 Wheel 2 | . . . . . . 10 . . Hover 1 | . . . . . . 6 . . Device 3 | . 13 . . . . . 3 7 Storage 7 | . . 11 11 11 11 8 7 7 Processor 11 | . 14 11 9 11 16 15 9 10 Protection 4 | . . 9 11 11 4 . 7 3 Energy Gun 3 | . 3 . . . . 2 7 1 Ballistic Gun 9 | . 8 . . . 10 12 10 13 Ballistic Cannon 8 | . 12 11 18 22 9 4 3 6 Naked Turns . | . . . . . . . . . Heaviest Build 45 | 8 27 29 29 29 29 42 41 45 Greatest Support 72 | 20 20 45 45 30 30 51 72 72 Greatest Overweight (x) 5 | . 1 1 . . . 3 . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 4 10 10 10 10 10 10 10 10 Average Capacity 9 | 4 4 10 10 10 10 9 10 10 Most Carried 10 | 2 4 7 6 5 5 10 10 10 Average Carried 6 | . 3 5 4 4 3 5 7 7 Final Capacity 10 | 4 10 10 10 10 10 10 10 10 Final Carried 8 | 2 4 6 4 5 2 5 8 3 Class Distribution -------------------- 43% | Mutant 39% | Skirmisher 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 2484 | 288 43 100 93 . 98 702 501 659 Remotely . | . . . . . . . . . Salvage Created 2123 | 57 69 100 20 . 98 925 450 404 Parts 125 | 4 9 6 7 . 1 49 28 21 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 21 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 57 | 1 7 1 3 . 3 22 8 12 Melee 1 | . . . . . . . . 1 Guns 30 | 1 . . . . 1 15 6 7 Cannons 21 | . 4 1 3 . 2 5 2 4 AOE 5 | . 3 . . . . 2 . . Classes Destroyed 13 | 2 1 3 . . 1 3 2 1 Worker 8 | . . 3 . . . 5 . . Builder 1 | . . . . . . . 1 . Tunneler 1 | 1 . . . . . . . . Operator 2 | . . . . . . 1 1 . Watcher 2 | . . 1 . . . 1 . . Swarmer 20 | . 5 . 3 . . 6 . 6 Grunt 23 | 1 2 . . . 2 11 3 4 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . Sentry 7 | . . 1 . . . 3 2 1 Hunter 2 | . . . . . . 1 1 . Programmer 2 | . . . . . . . 2 . Mutant 1 | . . . . . . . . 1 Best Kill Streak 5 | 2 5 3 2 . 3 4 3 4 Combat Bots Only 5 | 1 5 1 2 . 3 3 3 4 Max Kills in Single Turn 2 | 1 2 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 . . . . 1 . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 6795 | 31 402 . 441 . 412 2021 1048 2440 Core 1322 | . 87 . 88 . 29 401 106 611 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 65 | 100 65 . . . 70 27 . . Volleys Fired 242 | 6 25 11 13 . 15 98 35 39 Largest 3 | 2 2 2 2 . 2 3 3 3 Hottest 204 | 70 70 200 200 . 70 135 123 204 Shots Fired 530 | 12 44 15 17 . 24 208 99 111 Gun 336 | 12 9 . . . 8 151 79 77 Cannon 172 | . 27 7 14 . 16 54 20 34 Launcher 11 | . 8 . . . . 3 . . Special 11 | . . 8 3 . . . . . Kinetic 402 | 6 34 7 14 . 24 149 71 97 Thermal 74 | 6 2 8 3 . . 41 . 14 Explosive 11 | . 8 . . . . 3 . . Electromagnetic 43 | . . . . . . 15 28 . Robot Hit Streak 18 | 6 7 5 3 . 18 11 8 10 Robot Miss Streak 5 | 1 3 2 3 . 2 3 4 5 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 326 | 7 19 6 10 . 20 123 71 70 Core Hits 137 | 3 10 5 4 . 8 46 34 27 Critical Hits 8 | . . . . . 1 4 2 1 Critical Kills 5 | . . . . . . 3 2 . Critical Parts Destroyed 3 | . . . . . 1 1 . 1 Melee Attacks 4 | . . . . . . . . 4 Impact . | . . . . . . . . . Slashing 4 | . . . . . . . . 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5685 | 97 535 113 188 . 243 1935 1116 1458 Guns 3262 | 97 51 . . . 53 1259 755 1047 Cannons 1759 | . 192 87 173 . 190 534 275 308 Explosions 520 | . 292 . . . . 142 86 . Melee 103 | . . . . . . . . 103 Ramming 17 | . . 2 15 . . . . . Kinetic 3737 | 35 243 87 173 . 243 1098 794 1064 Thermal 1105 | 62 . 24 . . . 642 86 291 Explosive 340 | . 292 . . . . 48 . . Electromagnetic 383 | . . . . . . 147 236 . Impact . | . . . . . . . . . Slashing 103 | . . . . . . . . 103 Piercing . | . . . . . . . . . Highest Corruption 16 | . 2 . . . . . 4 16 Average Corruption 3 | . 2 . . . . . 2 4 Corruption Purged . | . . . . . . . . . Effects 40 | . 1 . . . . . 16 23 Message Errors 13 | . . . . . . . 6 7 Matter Fused 5 | . . . . . . . 1 4 Heat Flow Errors 4 | . . . . . . . 1 3 Energy Discharges 3 | . . . . . . . 1 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 9 | . 1 . . . . . 4 4 Targeting Errors 4 | . . . . . . . 2 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 35 | . 32 . . . . . . 3 Projectiles 3 | . . . . . . . . 3 Explosions 32 | . 32 . . . . . . . Melee . | . . . . . . . . . Knockbacks 18 | . 5 . 3 . 5 . 5 . Impact . | . . . . . . . . . Kinetic 18 | . 5 . 3 . 5 . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 84 | . 31 . 2 . . 17 34 . Shots 3 | . 1 . . . . 1 1 . Rammed 2 | . . . 2 . . . . . Targets Rammed 8 | . . 1 7 . . . . . Kicked 6 | . . 1 5 . . . . . Crushed . | . . . . . . . . . Highest Temperature 488 | 63 18 85 43 . 75 488 416 413 Average Temperature 123 | 29 8 40 26 . 41 173 111 124 Received Heat Transfer 1855 | 18 30 . . . 180 642 231 754 Effects 23 | . . . . . . 16 . 7 Shutdowns 5 | . . . . . . 4 . 1 Energy Bleed 3 | . . . . . . 1 . 2 Interference 8 | . . . . . . 6 . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 2 | . . . . . . 1 . 1 Damage (minor) 4 | . . . . . . 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | 1 . . . . . 1 . 2 Heat Transferred 2170 | 185 . 50 . . . 1160 100 675 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 319 | 25 246 100 69 . 55 319 161 . Initial 67 | . 16 18 39 . . 21 67 . Average 74 | 5 56 38 56 . 30 146 36 . Maximum Alert Level 1 | . 1 . . . . 1 . . Low Security (%) 88 | 100 93 100 100 . 100 68 100 . Level 1 11 | . 6 . . . . 31 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 2 . . . . 5 3 . Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . 2 . Reinforcement 8 | . 2 . . . . 5 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 2 . . . . 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | 1 15 3 3 . 3 34 13 20 Peak Tracking Total 7 | 1 7 1 3 . 3 5 5 6 Tactical Retreats 7 | . 1 . . . . 1 3 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 8 | . 1 1 . . 1 4 1 . Max in Single Turn 2 | . 1 1 . . 1 2 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 8 | . . . . 3 . 1 4 . Terminals 2 | . . . . . . . 2 . Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 31 | . . . . 18 . 4 9 . Successful 30 | . . . . 18 . 4 8 . Failed 1 | . . . . . . . 1 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 4 | . . . . . . . 4 . Fabricators 3 | . . . . . . . 3 . Repair Stations 4 | . . . . . . 4 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . . . . 18 . . 4 . Record 19 | . . . . 18 . . 1 . Alert Level 3 | . . . . . . . 3 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 4 . . Scan Component 2 | . . . . . . 2 . . Repair 2 | . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . Insert Component 1 | . . . . . . . 1 . Analyze 1 | . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 2 | . . . . . . . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built 2 | . . . . . . . 2 . Matter 168 | . . . . . . . 168 . Time 84 | . . . . . . . 84 . Total Part Build Rating 8 | . . . . . . . 8 . Parts Repaired 2 | . . . . . . 2 . . Time 64 | . . . . . . 64 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 137 | . . . . . . . . 137 Highest-Rated Ally 137 | . . . . . . . . 137 Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 5513 | 112 443 318 149 576 168 1308 1462 977 Spaces Moved 3441 | 76 285 213 83 479 76 700 885 644 Core 18 | 14 . . . . . . . 4 Treads 13 | . . . . . . . . 13 Legs 2845 | 62 285 213 83 479 76 135 885 627 Wheels 346 | . . . . . . 346 . . Hover 219 | . . . . . . 219 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 100 120 120 Average Speed 119 | 107 120 120 120 120 120 111 122 125 Slowest Speed 300 | 120 150 150 120 120 120 240 127 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 8 55 24 35 92 22 36 20 67 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . Scrap Searched 9 | . . . 1 . . . . 8 Spaces Dug . | . . . . . . . . . Terrain Destroyed 74 | . 36 2 1 . . 22 3 10 Melee . | . . . . . . . . . Projectile 17 | . . 2 1 . . 4 . 10 AOE 57 | . 36 . . . . 18 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 4367 | 92 342 243 108 480 130 1062 1188 722 Wait 481 | . 14 . . 1 37 188 235 6 Move 3433 | 75 284 212 82 478 75 699 884 644 Hop . | . . . . . . . . . Pick Up 85 | 4 6 7 2 1 . 38 16 11 Fast Attach 8 | 5 2 . . . . 1 . . Attach 65 | 2 1 3 4 . 3 29 8 15 Detach 1 | . . 1 . . . . . . Swap 16 | . 4 5 . . . 3 4 . Drop 24 | . 6 3 . . . 6 6 3 Fire 242 | 6 25 11 13 . 15 98 35 39 Melee 4 | . . . . . . . . 4 Ram . | . . . . . . . . . Kick 8 | . . 1 7 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 113 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 4) 556 | -10/Materials | Entered another Materials area 556 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Discovered new exit (range 10) 788 | -9/Materials | Discovered new exit (range 8) 874 | -9/Materials | Entered Mines 920 | -9/Mines | Lost 3 parts (1u2w) 1018 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1018 | -9/Mines | Discovered new exit (range 5) 1023 | -9/Mines | Entered Exiles 1049 | -9/Exiles | Discovered new exit (range 14) 1067 | -9/Exiles | Met 8R-AWN 1083 | -9/Exiles | Met EX-HEX 1118 | -9/Exiles | Met EX-BIN 1146 | -9/Exiles | Aligned with FarCom system 1147 | -9/Exiles | Given EX-Vault access code 1213 | -9/Exiles | Opened EX-Vault 1220 | -9/Exiles | Found Prototype Processor 1260 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1294 | -9/Exiles | Met EX-DEC 1300 | -9/Exiles | Learned location of Zion (-6) 1379 | -9/Exiles | Visited The Gauntlet 1586 | -9/Exiles | Discovered new exit (range 12) 1599 | -9/Exiles | Left Exiles lab with Modified TNC 1599 | -9/Exiles | Entered Mines 1682 | -8/Mines | Identified Modified TNC 1710 | -8/Mines | Lost 3 parts (1u2w) 1742 | -8/Mines | Discovered new exit (range 12) 1767 | -8/Mines | Entered Materials 1767 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1943 | -8/Materials | Lost 5 parts (2n1u2w) 2323 | -8/Materials | Build established: Skirmisher 2428 | -8/Materials | Lost 3 parts (2n1w) 2714 | -8/Materials | Core integrity fell below 50% 2754 | -8/Materials | Lost 3 parts (1u2w) 2851 | -8/Materials | Lost 7 parts (1p3n3w) 2962 | -8/Materials | Discovered new exit (range 10) 3030 | -8/Materials | Repaired Nuclear Core 3061 | -8/Materials | Repaired Lrg. Storage Unit 3074 | -8/Materials | Identified exit to Factory 3075 | -8/Materials | Entered Factory 3075 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3511 | -7/Factory | Build established: Tank 3802 | -7/Factory | Lost 4 parts (1u3w) 3946 | -7/Factory | Fabricated Gatling Laser (x2) 4096 | -7/Factory | Build established: Skirmisher 4463 | -7/Factory | Discovered new exit (range 15) 4537 | -7/Factory | Entered Lower Caves 4841 | -7/Lower Caves | Encountered a Warlord checkpoint 4955 | -7/Lower Caves | Build established: Tank 5261 | -7/Lower Caves | Build established: Skirmisher 5334 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5438 | -7/Lower Caves | Attacked by a faux Warlord 5479 | -7/Lower Caves | Core integrity fell below 50% 5495 | -7/Lower Caves | System corruption reached 10% 5510 | -7/Lower Caves | Core integrity fell below 20% 5514 | -7/Lower Caves | Destroyed by XN-DNB(g) with Beamcaster Last Messages --------------- same volley. 05483_ Acquired 62 matter. 05488_ Gatling Laser destroyed. 05491_ RI-G5I(M) destroyed. 05492_ Adv. Treads destroyed. 05494_ Slug penetrates V2-0JQ(b). 05494_ Gatling Laser destroyed. 05494_ System corrupted by crushing effect (+4). 05495_ System corrupted: Mak. Sword rejected. 05497_ Slug penetrates V2-0JQ(b). 05497_ Imp. Signal Interpreter destroyed. 05497_ System corrupted by crushing effect (+3). 05498_ Gauss Rifle destroyed. 05503_ Adv. Visual Processing Unit destroyed. 05503_ System corrupted by crushing effect (+3). 05505_ Acquired 17 matter. A strange signal echoes through the caves. Move into an ally to swap places with them. 05510_ V2-0JQ(b) destroyed. 05511_ Acquired Arm. Treads. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????## %%% ### | | ????????????????????????????????????### % ## | | ????????????????????????????????????# % % | | ?????????????????????????????????????# % | | ?????????????????????????????????????## ## | | ??????????????????????????????????????### ##### | | ????????????????????????????????????????## ##?##% | | ????????????????????????????????????????####??# % | | ???????????????????????????????????????## #??# | | ??????????????????????????????????????## ##?# ## | | ?????????????????????????####?????????# ###### | | ????????????????????????? ??????????# ## | | ??????????????????##??##? ?????????## | | ??????????????????#!]#? ## ?????????# | | ???????????????????? ? # ?????????? | | ?????????????????????? # #??????????# | | ???????????????????????? #??????????# ## | | ?????????????????????????#!#?????????## ## | | ?????????????????????????# #?##????### ## | | ????????????????# ####### ## #???## #? | | ????????????????# # #??## #??? | | ????????????????## #### #??# #??? | | ??????????????????#?????# #??# #### ##?? | | ??????????????????# ????## ###?## ##??## ##? | | ??????????????????# ???##!##?### ##??#?# ## | | ??????????????????# ??#@%#### ## #### # | | ??????????????????# ##g!g## #### | | ??????? ### !g! #?#### | | ??????? * #????### | | ??????? #??????? | | ??????? ### ## #??????? | | ??????? ##?# ### #?????? | | ????????# ## ##??####?# ##?????? | | ????????## ???## ####?????????#### ##??????? | | ????????????????#####?????????????????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 24 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 EM Shielding 2 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Gatling Laser | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gatling Laser | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Just What I Needed Let's See Who's Tougher Please Form A Line Challenges ------------ None Game ------ Seed ArmoredCloakSource Manual? 0 Play Time 01:14:54 Cumulative 9.0 hours Start 2021.03.29 @ 19:36:09 End 2021.03.29 @ 20:51:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d7136b-29b8-436a-b0b8-a5a14b65c0f0