Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 15:33:49 Player: JB Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (71) 355 Value Destroyed (1860) 1860 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 5004 Bonus ------- High Alert Combat Kills 169 Cogmind --------- Core Integrity 657/700 Matter 91/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Heat Sink Improved Terrain Scan Processor Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Visual Processing Unit Improved Signal Interpreter Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Improved Terrain Scan Processor Core Analyzer Kinecellerator > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Visual Processing Unit Improved Signal Interpreter Hacking Suite System Shield Heavy Assault Rifle [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Shock Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon 2 | . . 2 . . . Parts Attached 47 | 6 3 21 14 3 . Power 8 | 1 1 2 4 . . Engine 5 | 1 1 2 1 . . Core 3 | . . . 3 . . Reactor . | . . . . . . Propulsion 12 | 2 . 6 3 1 . Treads 12 | 2 . 6 3 1 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 1 2 2 . Device 3 | . . 1 1 1 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 2 12 5 . . Energy Gun 6 | 1 1 4 . . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 . 6 5 . . Ballistic Cannon 2 | . 1 1 . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 9 | . 1 2 1 . 5 Power 1 | . 1 . . . . Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 4 | . . 1 1 . 2 Highest Loss Streak 5 | . 1 2 1 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 84 99 99 96 94 Engine 9 | . 13 11 2 . . Core 1 | . . . 5 7 7 Treads 22 | . 28 21 18 20 20 Device 9 | . . 10 18 15 14 Storage 11 | . 14 11 9 7 6 Processor 1 | . . . 9 13 15 Energy Gun 2 | . 1 3 . . . Ballistic Gun 27 | . 14 30 32 30 28 Ballistic Cannon 6 | . 12 6 . . . Launcher 1 | . . 2 3 . . Peak Build Rating 36 | 6 6 19 30 36 36 Average Rating 16 | 4 5 15 27 34 33 On Entrance 16 | . 6 6 19 30 36 Naked Turns . | . . . . . . Heaviest Build 31 | 14 15 27 28 31 31 Greatest Support 63 | 40 40 46 46 63 63 Greatest Overweight (x) 1 | . . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 3 6 8 8 7 6 Average Carried 7 | 1 5 7 6 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 3 5 8 7 6 5 Class Distribution -------------------- 33% | Scavenger-Gunner 33% | Gunner 20% | Mutant 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2162 | 202 319 1294 347 . . Remotely . | . . . . . . Salvage Created 2459 | . 248 1847 155 . 209 Parts 172 | . 20 136 14 . 2 Haulers Intercepted 7 | . 1 5 1 . . Recyclers Shooed 4 | . 1 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 41 | . 6 32 2 . 1 Guns 30 | . 4 23 2 . 1 Cannons 8 | . 2 6 . . . AOE 3 | . . 3 . . . Classes Destroyed 14 | . 6 6 1 . 1 Worker 8 | . 2 5 1 . . Builder 4 | . 1 3 . . . Hauler 7 | . 1 5 1 . . Recycler 1 | . . 1 . . . Operator 2 | . . 1 1 . . Watcher 8 | . 2 5 1 . . Swarmer 3 | . 3 . . . . Grunt 21 | . 3 18 . . . Brawler 2 | . . 2 . . . Duelist 1 | . . 1 . . . Protector 1 | . . 1 . . . Sentry 10 | . . 10 . . . Hunter 2 | . . . 2 . . Compactor 1 | . . . . . 1 Best Kill Streak 7 | . 5 7 3 . 1 Combat Bots Only 7 | . 3 7 2 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 179 | . 51 90 34 . 4 Missed 52 | . 16 28 8 . . Damage Taken 1928 | . 318 991 429 . 190 Core 283 | . 38 142 60 . 43 Absorbed by Shields . | . . . . . . Core Remaining (%) 84 | 100 84 64 89 . . Volleys Fired 164 | . 50 85 18 . 11 Largest 4 | . 2 4 4 . 4 Hottest 155 | . 70 155 104 . 104 Shots Fired 527 | . 97 327 63 . 40 Gun 415 | . 49 263 63 . 40 Cannon 111 | . 48 63 . . . Launcher 1 | . . 1 . . . Special . | . . . . . . Kinetic 480 | . 96 281 63 . 40 Thermal 15 | . 1 14 . . . Explosive 1 | . . 1 . . . Electromagnetic 31 | . . 31 . . . Robot Hit Streak 18 | . 14 11 6 . 18 Robot Miss Streak 7 | . 7 7 6 . 2 Penetration Max 1 | . . . 1 . . Secondary Targets 4 | . . 2 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 293 | . 59 168 33 . 33 Core Hits 123 | . 17 81 15 . 10 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 1 . . 1 Burn 1 | . . 1 . . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5245 | . 905 3051 528 . 761 Guns 3865 | . 399 2177 528 . 761 Cannons 1029 | . 506 523 . . . Explosions 351 | . . 351 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4554 | . 893 2372 528 . 761 Thermal 251 | . 12 239 . . . Explosive 226 | . . 226 . . . Electromagnetic 214 | . . 214 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 4 . . . 7 Average Corruption 4 | . 3 . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . 15 . . . 3 Message Errors 2 | . 2 . . . . Matter Fused 7 | . 6 . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . 2 . . . . Data Loss (minor) 2 | . 2 . . . . Data Loss (major) 1 | . . . . . 1 Weapon Failures 3 | . 3 . . . . Overload Shots . | . . . . . . Overflow Damage 118 | . . 118 . . . Projectiles . | . . . . . . Explosions 118 | . . 118 . . . Melee . | . . . . . . Knockbacks 5 | . 5 . . . . Impact . | . . . . . . Kinetic 5 | . 5 . . . . Secondary . | . . . . . . Self-Inflicted Damage 100 | . . 100 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 206 | . 12 129 . . 206 Average Temperature 34 | . 4 30 . . 147 Received Heat Transfer 459 | . 96 363 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 544 | . 37 507 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 718 | . 151 718 382 173 60 Initial 278 | . . 55 278 173 60 Average 336 | . 73 444 348 173 55 Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 37 | 100 100 18 . 100 100 Level 1 16 | . . 9 100 . . Level 2 35 | . . 57 . . . Level 3 9 | . . 15 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 3 1 3 . . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault 1 | . . 1 . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 14 39 8 . 4 Peak Tracking Total 5 | . 3 5 3 . 3 Tactical Retreats 3 | . 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 7 | . 4 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . . 6 . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 9 | . 1 8 . . . Max in Single Turn 2 | . 1 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 4 | . . 4 . . . Terminals 4 | . . 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 9 . . . Successful 4 | . . 4 . . . Failed 5 | . . 5 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 7 | . . 7 . . . Terminals 9 | . . 9 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 3 . . . Prototype ID Bank 2 | . . 2 . . . Disarm Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 3 | . . 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 3412 | 80 631 2134 378 100 89 Spaces Moved 1698 | 51 296 1081 180 59 31 Core 11 | 11 . . . . . Treads 1687 | 40 296 1081 180 59 31 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 163 163 Average Speed 160 | 136 160 161 163 163 163 Slowest Speed 240 | 160 160 240 165 165 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 70 85 23 3 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 44 1 . . Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 44 | . . 44 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1998 | 59 353 1262 219 63 42 Wait 52 | . 2 50 . . . Move 1694 | 50 295 1080 179 59 31 Hop . | . . . . . . Pick Up 15 | 3 2 8 2 . . Fast Attach 29 | 6 1 12 8 2 . Attach 8 | . 1 2 4 1 . Detach 1 | . 1 . . . . Swap 10 | . 1 7 2 . . Drop 25 | . . 18 6 1 . Fire 164 | . 50 85 18 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 14) 81 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 387 | -10/Materials | Discovered new exit (range 11) 668 | -10/Materials | Discovered new exit (range 6) 712 | -10/Materials | Entered another Materials area 712 | -9/Materials | Evolved 2 slots: Weapon x2 1032 | -9/Materials | Build established: Gunner 1207 | -9/Materials | Discovered new exit (range 10) 1525 | -9/Materials | Build established: Scavenger-Gunner 1747 | -9/Materials | Discovered new exit (range 16) 2312 | -9/Materials | First assault squad dispatched 2414 | -9/Materials | Destroyed 7 combat bots 2604 | -9/Materials | Discovered new exit (range 6) 2665 | -9/Materials | Build established: Gunner 2717 | -9/Materials | Discovered new exit (range 11) 2846 | -9/Materials | Entered another Materials area 2846 | -8/Materials | Evolved 2 slots: Utility x2 2960 | -8/Materials | Garrison activated, responded to threat 3089 | -8/Materials | Met 7R-MNS 3166 | -8/Materials | Build established: Skirmisher 3210 | -8/Materials | Discovered new exit (range 5) 3224 | -8/Materials | Entered Factory 3224 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3225 | -7/Factory | Caught up to 7R-MNS 3324 | -7/Factory | Sucked down chute 3324 | -7/Factory | Entered Waste 3339 | -7/Waste | EMP discharged 3369 | -7/Waste | Spotted C-40 Crusher 3374 | -7/Waste | Spotted C-40 Crusher 3382 | -7/Waste | Destroyed C-40 Crusher 3387 | -7/Waste | Spotted C-40 Crusher 3401 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3403 | -7/Waste | Spotted C-40 Crusher 3404 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3407 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3410 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3413 | -7/Waste | Self-destructed Last Messages --------------- 03386_ Slug penetrates C-40 Crusher. 03394_ System corrupted: Heat flow error (+207). 03396_ Slug penetrates C-40 Crusher. 03396_ Imp. Cooling System crushed. 03398_ 209 Matter crushed. 03399_ Imp. Cooling System crushed. 03400_ Slug penetrates C-40 Crusher. 03401_ Arm. Treads crushed. 03401_ Kinecellerator crushed. 03404_ Lgt. Treads crushed. 03404_ Gauss Rifle crushed. 03404_ Hvy. Assault Rifle destroyed. 03407_ Slug penetrates Wall. 03407_ Sml. Storage Unit crushed. 03407_ Imp. Treads crushed. 03410_ Slug penetrates C-40 Crusher. 03410_ Imp. Treads crushed. 03410_ Gauss Rifle crushed. 03410_ Nuclear Core crushed. 03410_ Hpw. Shotgun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????######??????######?????????????????????? | | ??????????# #??????# #?????????????????????? | | ########??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | #### ######## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ! #?????????????????????? | | #?????????????????????? | | #### ######## #?????????????????????? | | #??# #??????# #?????????????????????? | | #??# #??????# #?????????????????????? | | ########??# #??????# * #?????????????????????? | | ??????????# #??????# [@[#?????????????????????? | | ?????????? ? CC #?????????????????????? | | ????????? = CC #?????????????????????? | | ????????# CC #?????????????????????? | | ????????# CC #?????????????????????? | | ????????### ######## CC#?????????????????????? | | ??????????# #??????# CC#?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????# #??????# #?????????????????????? | | ??????????? ???????# #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSurveybotJammer Manual? 0 Play Time 00:24:41 Cumulative 62.2 hours Start 2025.04.26 @ 14:46:22 End 2025.04.26 @ 15:33:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 81 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1acb5cef-ca09-4494-b028-7409e04cbeb5