Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.31 @ 08:14:18 Player: Exp. Geonium Core Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (95) 475 Value Destroyed (2224) 2224 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (629) 629 TOTAL SCORE: 5348 Bonus ------- High Alert Combat Kills 429 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 222/265 System Corruption 8% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Heavy Treads > --- UTILITY (6) ------ Heat Sink Improved Heat Sink Advanced Heat Sink Large Storage Unit > --- WEAPON (2) ------- Wave Gun Railgun > --- INVENTORY (15) --- Light Nuclear Core Light Treads Light Treads Light Assault Rifle Light Assault Rifle Datajack Datajack Improved Datajack Plasma Cutter Plasma Cutter Plasma Cutter Plasma Cutter Katana Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Hacking Suite Hacking Suite > --- WEAPON ----------- Railgun Katana > --- INVENTORY -------- Light Nuclear Core Light Treads Wave Gun Light Assault Rifle Light Assault Rifle Datajack Datajack Improved Datajack Plasma Cutter Plasma Cutter Plasma Cutter Plasma Cutter Katana Katana Katana [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Wave Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 61 | 2 5 8 2 24 20 Power 6 | . . 1 1 2 2 Engine 3 | . . 1 1 . 1 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 20 | 2 2 5 . 9 2 Treads 9 | 2 . 1 . 4 2 Leg . | . . . . . . Wheel 10 | . 2 3 . 5 . Hover 1 | . . 1 . . . Flight . | . . . . . . Utility 12 | . 1 1 . 5 5 Device 3 | . . . . . 3 Storage 1 | . 1 . . . . Processor 1 | . . . . 1 . Hackware 3 | . . . . 3 . Protection 4 | . . 1 . 1 2 Artifact . | . . . . . . Weapon 23 | . 2 1 1 8 11 Energy Gun 3 | . 1 . . . 2 Energy Cannon 3 | . . . . 3 . Ballistic Gun 5 | . . . . . 5 Ballistic Cannon . | . . . . . . Launcher 5 | . 1 . 1 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 7 | . . 1 . 2 4 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 34 | . 6 3 2 16 7 Power 6 | . 1 . 1 2 2 Propulsion 12 | . 2 3 . 6 1 Utility 8 | . . . . 4 4 Weapon 8 | . 3 . 1 4 . Highest Loss Streak 5 | . 5 1 1 5 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 72 | . 77 54 76 68 75 Engine 4 | . 12 1 10 1 1 Core 2 | . . . . 4 5 Treads 11 | . 22 . 11 8 11 Wheel 6 | . . 19 11 8 2 Device 3 | . . . . . 11 Storage 10 | . 14 11 11 9 9 Hackware 8 | . . . . 15 14 Protection 3 | . . 3 11 2 2 Energy Cannon 1 | . . . . 6 . Ballistic Gun 7 | . 26 . . . 9 Launcher 3 | . . 11 11 2 . Slashing Weapon 6 | . . 8 11 8 6 Naked Turns . | . . . . . . Heaviest Build 52 | 12 27 35 36 36 52 Greatest Support 75 | 40 40 26 10 32 75 Greatest Overweight (x) 3 | . 1 3 3 3 3 Average Overweight (x) 1 | . . . 3 2 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 Most Carried 15 | 6 13 15 15 15 15 Average Carried 13 | 5 7 12 14 13 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 15 15 12 15 Class Distribution -------------------- 49% | Mutant 44% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Gar Matter Collected 1515 | 200 131 212 67 400 505 Remotely . | . . . . . . Salvage Created 3403 | . 331 474 357 927 1314 Parts 173 | . 16 25 11 72 49 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 4 | . . . 1 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Combat Hostiles Destroyed 76 | . 7 11 10 29 19 Melee 12 | . . 1 3 7 1 Guns 24 | . 6 . . . 18 Cannons 3 | . . . . 3 . AOE 36 | . 1 10 7 18 . Classes Destroyed 13 | . 4 6 1 2 . Worker 6 | . 1 2 1 2 . Builder 4 | . . 2 . 2 . Tunneler 5 | . . 1 1 3 . Hauler 2 | . . . . 2 . Recycler 4 | . . 1 2 1 . Operator 3 | . 1 1 . 1 . Watcher 2 | . 1 1 . . . Swarmer 27 | . . 3 . 13 11 Cutter 3 | . . . . 3 . Grunt 30 | . 7 6 3 8 6 Brawler 2 | . . 1 . . 1 Sentry 7 | . . 1 . 5 1 Assembled 7 | . . . 7 . . Best Kill Streak 9 | . 2 6 5 9 6 Combat Bots Only 6 | . 2 4 5 6 6 Max Kills in Single Turn 4 | . 2 4 2 3 1 Gunslinging . | . . . . . . Exploded 3 | . 1 2 2 3 . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Damage Taken 4568 | . 803 297 203 1785 1480 Core 821 | . 176 49 43 348 205 Absorbed by Shields 25 | . . . . . 25 Core Remaining (%) 68 | 100 29 . 77 . . Volleys Fired 167 | . 55 13 8 31 60 Largest 2 | . 2 1 1 1 2 Hottest 116 | . 40 30 33 75 116 Shots Fired 254 | . 97 13 8 31 105 Gun 201 | . 96 . . . 105 Cannon 11 | . . . . 11 . Launcher 42 | . 1 13 8 20 . Special . | . . . . . . Kinetic 173 | . 91 . . . 82 Thermal 34 | . . . . 11 23 Explosive 42 | . 1 13 8 20 . Electromagnetic 5 | . 5 . . . . Robot Hit Streak 12 | . 12 1 . 5 12 Robot Miss Streak 7 | . 7 5 1 2 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 . . . 6 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 247 | . 68 16 12 43 108 Core Hits 163 | . 29 23 17 55 39 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 2 . 5 2 Burn 1 | . . . . . 1 Meltdown 1 | . . . . 1 . Sever 7 | . . 2 . 4 1 Melee Attacks 138 | . . 15 12 44 67 Impact . | . . . . . . Slashing 138 | . . 15 12 44 67 Piercing . | . . . . . . Sneak Attacks 12 | . . 4 5 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9799 | . 643 1300 1006 3132 3718 Guns 2251 | . 584 . . . 1667 Cannons 200 | . . . . 200 . Explosions 3035 | . 48 708 457 1822 . Melee 4302 | . . 592 549 1110 2051 Ramming 11 | . 11 . . . . Kinetic 1820 | . 559 . . . 1261 Thermal 606 | . . . . 200 406 Explosive 3035 | . 48 708 457 1822 . Electromagnetic 25 | . 25 . . . . Impact . | . . . . . . Slashing 4302 | . . 592 549 1110 2051 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 310 | . . 115 67 128 . Projectiles 24 | . . . . 24 . Explosions 87 | . . 22 . 65 . Melee 199 | . . 93 67 39 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 335 | . 15 17 . 303 . Shots 10 | . 1 1 . 8 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 147 | . 59 . . 129 147 Average Temperature 34 | . 17 . . 45 45 Received Heat Transfer 1758 | . 486 102 63 513 594 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 1 | . . . . 1 . Heat Transferred 959 | . . . . 296 663 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Peak Influence 1067 | . 177 545 348 886 1067 Initial 572 | . . 22 212 94 572 Average 508 | . 67 257 276 585 837 Maximum Alert Level 3 | . . 2 1 3 3 Low Security (%) 22 | 100 100 21 18 5 . Level 1 22 | . . 51 81 20 . Level 2 18 | . . 26 . 32 23 Level 3 36 | . . . . 40 76 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 2 . 3 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 2 . 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Distress Signals 5 | . . 1 . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 100 | . 11 15 11 40 23 Peak Tracking Total 7 | . 3 5 6 7 5 Tactical Retreats 4 | . . . . 2 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Traps Triggered 5 | . . . . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Gar Machines Disabled 9 | . . 4 . 5 . Max in Single Turn 2 | . . 1 . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Machines Accessed 9 | . 2 2 . 4 1 Terminals 8 | . 2 2 . 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 21 | . 3 5 . 10 3 Successful 12 | . 2 2 . 7 1 Failed 9 | . 1 3 . 3 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 13 | . 3 3 . 6 1 Terminals 20 | . 3 5 . 9 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 1 2 . 3 1 Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Machine Index 1 | . . . . 1 . Terminal Index 2 | . . 1 . 1 . Registered Components 1 | . . . . 1 . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 4 | . 1 . . 3 . Terminals 4 | . 1 . . 3 . Botnet 1 | . . . . 1 . Disrupt 1 | . . . . 1 . Operators 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 2 . 4 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Gar Turns Passed 3321 | 3 534 319 541 764 1160 Spaces Moved 1772 | 1 227 246 386 402 510 Core . | . . . . . . Treads 585 | 1 213 . . 1 370 Legs . | . . . . . . Wheels 1187 | . 14 246 386 401 140 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 160 90 90 125 100 115 Average Speed 133 | 160 168 95 125 122 151 Slowest Speed 240 | 160 240 125 125 225 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 2 43 25 70 57 62 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 105 | . 6 6 27 61 5 Terrain Destroyed 268 | . 6 57 68 127 10 Melee 7 | . . . . 2 5 Projectile 8 | . . . . 3 5 AOE 253 | . 6 57 68 122 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Gar Total 2278 | 4 298 292 418 574 692 Wait 80 | . 1 1 10 59 9 Move 1768 | . 226 245 385 402 510 Hop . | . . . . . . Pick Up 33 | . 9 8 1 9 6 Fast Attach 26 | . 1 6 1 8 10 Attach 22 | 2 4 2 1 10 3 Detach 1 | . . . . 1 . Swap 13 | . . . . 6 7 Drop 14 | 2 1 2 . 4 5 Fire 167 | . 55 13 8 31 60 Melee 138 | . . 15 12 44 67 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 3) 316 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 439 | -10/Materials | Identified exit to Mines 519 | -10/Materials | Core integrity fell below 50% 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 551 | -9/Materials | Lost 5 parts (1p1n3w) 812 | -9/Materials | Discovered new exit (range 15) 857 | -9/Materials | Entered Mines 867 | -9/Mines | Assembled infested the area 1058 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1175 | -9/Mines | Discovered new exit (range 7) 1383 | -9/Mines | Discovered new exit (range 10) 1398 | -9/Mines | Entered Materials 1398 | -8/Materials | Evolved 2 slots: Utility x2 1521 | -8/Materials | Lost 5 parts (1p1n2u1w) 1692 | -8/Materials | Discovered new exit (range 12) 1854 | -8/Materials | Lost 4 parts (1p1n1u1w) 1920 | -8/Materials | Build established: Hacker-Mutant 1935 | -8/Materials | Core integrity fell below 50% 2087 | -8/Materials | Discovered new exit (range 5) 2153 | -8/Materials | Lost 3 parts (1u2w) 2162 | -8/Materials | Identified exit to Garrison 2162 | -8/Materials | Entered Garrison 2246 | -8/Garrison | Triggered checkpoint 2418 | -8/Garrison | Triggered checkpoint 2418 | -8/Garrison | Triggered checkpoint 2610 | -8/Garrison | Triggered checkpoint 2660 | -8/Garrison | Discovered new exit (range 13) 2964 | -8/Garrison | Discovered new exit (range 10) 3103 | -8/Garrison | Core integrity fell below 20% 3128 | -8/Garrison | Lost 3 parts (1p2u) 3308 | -8/Garrison | Triggered checkpoint 3322 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03145_ System corrupted: Heat flow error (+139). 03147_ Acquired Imp. Ion Engine. 03151_ Acquired 47 matter. 03162_ Acquired Heat Sink. 03166_ Acquired Imp. Heat Sink. 03169_ Q&EJ|X&XEJMGH/O49T9CDBM:HJEMRBD>RXTH 03170_ Acquired 20 matter. 03181_ Dropped Hvy. Assault Rifle. 03223_ AU 1ZLFPAZD7ULC%W8OZ=MTZJ 03235_ Acquired 10 matter. 03239_ System corrupted: Heat flow error (+212). 03247_ Acquired Lgt. Treads. 03280_ System corrupted: Matter fused (-10). 03298_ System corrupted: Component data lost. 03308_ Beams of light sweep through the air. An alarm sounds. 03310_ Slug penetrates G-47 Trooper. 03310_ Slug penetrates Reinforced Barrier. 03316_ Critical hit (Burn: +37). 03321_ Slug penetrates G-47 Trooper. 03321_ Destroyed Aluminum Leg. 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