Cogmind - Beta 10.2 --- EXPLORER MODE // 2020.11.19 @ 10:30:05 Player: HawkeyeFierce Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (219) 1095 Value Destroyed (11136) 11136 Prototype IDs (26) 520 Alien Tech Used (2) 400 Bonus (1561) 1561 TOTAL SCORE: 22012 Bonus ------- High Alert Combat Kills 261 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 15/300 Energy 153/250 System Corruption 17% Temperature Cool (568) Movement Treading (160) Location -3/Armory Parts ------- > --- POWER (4) -------- Micro Fission Core Light Particle Reactor > --- PROPULSION (6) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (8) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Terrain Scan Processor Improved Targeting Computer Advanced Target Analyzer Improved Core Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (4) ------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun > --- INVENTORY (12) --- Particle Reactor Advanced Heat Sink Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Improved Targeting Computer Advanced Target Analyzer > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Light Antimatter Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Advanced Heat Sink Advanced Heat Sink Experimental Terrain Scan Processor Improved Core Shielding Improved Light Armor Plating Improved Light Armor Plating Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Railgun [Rating: 163] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Improved Hover Unit Treads Biometal Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Nova Cannon Energy Gun Plasma Rifle Energy Cannon Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Antimatter Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Slots Evolved 15 | . 1 . . . 4 2 . . 2 2 . . . . 2 2 . . . Power 3 | . 1 . . . . 1 . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . . 1 . . . Utility 6 | . . . . . 2 1 . . 2 1 . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . 1 1 . . . Parts Attached 331 | 7 8 . 3 . 16 14 6 9 15 25 22 8 10 30 18 21 16 54 49 Power 71 | 1 2 . . . 4 6 2 3 2 10 1 1 . 6 4 3 5 8 13 Engine 13 | 1 2 . . . 1 2 . 1 1 3 . 1 . . 1 . . . . Core 32 | . . . . . 3 4 2 2 1 7 1 . . 5 1 2 1 2 1 Reactor 26 | . . . . . . . . . . . . . . 1 2 1 4 6 12 Propulsion 82 | 2 3 . 1 . 3 2 2 . 7 7 5 3 5 6 3 10 . 11 12 Treads 15 | . . . . . . . . . . . . . . . . . . 8 7 Leg 36 | 2 . . . . . . . . . . 5 3 1 6 3 8 . 3 5 Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . Hover 30 | . 3 . 1 . 3 2 2 . 6 7 . . 4 . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 102 | 2 2 . 2 . 7 3 2 4 4 4 7 2 4 11 5 5 6 20 12 Device 70 | 1 2 . 2 . 4 1 2 4 4 4 5 1 3 8 1 4 5 13 6 Storage 7 | 1 . . . . 1 . . . . . . . 1 . 1 . . 3 . Processor 12 | . . . . . 1 2 . . . . 1 1 . 1 1 . . 2 3 Hackware 2 | . . . . . 1 . . . . . 1 . . . . . . . . Protection 11 | . . . . . . . . . . . . . . 2 2 1 1 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 76 | 2 1 . . . 2 3 . 2 2 4 9 2 1 7 6 3 5 15 12 Energy Gun 29 | . . . . . . . . 2 2 . 2 2 . 2 4 3 4 6 2 Energy Cannon 20 | . . . . . . . . . . 4 1 . . . . . . 6 9 Ballistic Gun 17 | 2 1 . . . 1 1 . . . . 3 . 1 4 2 . 1 . 1 Ballistic Cannon 6 | . . . . . 1 2 . . . . . . . . . . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . 1 1 . . . . . 5 . . 2 1 4 2 Parts Lost 90 | . . . . . 1 . . . 5 1 12 10 . 20 1 . 4 16 20 Power 17 | . . . . . . . . . 1 . . 4 . 3 . . . 4 5 Propulsion 22 | . . . . . 1 . . . 4 . 5 2 . 6 1 . . 1 2 Utility 25 | . . . . . . . . . . 1 4 2 . 8 . . 2 2 6 Weapon 26 | . . . . . . . . . . . 3 2 . 3 . . 2 9 7 Highest Loss Streak 15 | . . . . . 1 . . . 3 1 6 10 . 15 1 . 2 6 11 Average Slot Usage (%) 93 | . 99 100 100 100 93 99 100 99 89 98 94 84 80 80 90 96 94 95 87 Engine 4 | . 25 25 25 25 11 5 1 5 4 7 1 . . . 3 . . . . Core 8 | . . . . . 4 15 19 15 12 8 14 5 . 5 4 8 9 11 4 Reactor 3 | . . . . . . . . . . . . . . 1 5 9 9 5 12 Treads 3 | . . . . . . . . . . . . . . . . . . 14 14 Leg 8 | . 20 . . . . . . . . . 8 21 15 13 23 25 27 9 1 Hover 11 | . 4 25 25 25 26 27 28 28 13 26 16 1 11 11 . 1 . . . Device 19 | . 23 25 25 25 16 14 14 14 24 26 23 23 20 18 21 11 13 18 21 Storage 1 | . 1 . . . 2 . . . . . . . . . 2 4 4 4 4 Processor 10 | . . . . . 8 13 14 14 12 11 15 18 22 15 12 9 7 10 9 Hackware 1 | . . . . . 5 7 7 7 6 5 1 . . . . . . . . Energy Gun 4 | . . . . . . . . 12 12 1 . 5 4 2 9 13 12 5 1 Energy Cannon 2 | . . . . . . . . . . 9 1 . . . . . . 6 10 Ballistic Gun 5 | . 25 25 25 25 11 7 7 . . . 5 5 5 6 5 4 4 1 . Ballistic Cannon 1 | . . . . . 4 7 7 . . . . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 14 19 10 10 10 19 35 35 31 36 52 47 35 17 62 104 144 144 143 140 Greatest Support 240 | 20 20 12 12 12 28 35 35 35 56 85 85 70 30 110 110 162 162 202 240 Greatest Overweight (x) 38 | . 1 . . . 1 1 . . 11 . . . 1 3 1 1 . 3 38 Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . Largest Inventory Capacity 12 | 8 8 4 4 4 6 4 4 4 4 4 4 4 4 4 12 12 12 12 12 Average Capacity 7 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 8 12 12 11 12 Most Carried 12 | 5 7 4 4 4 6 4 4 4 4 4 4 4 4 4 12 12 12 12 12 Average Carried 6 | 2 4 4 3 3 4 3 3 3 3 3 3 2 3 3 7 10 11 11 11 Final Capacity 12 | 8 4 4 4 4 4 4 4 4 4 4 4 4 4 4 12 12 12 12 12 Final Carried 12 | 5 4 4 4 4 4 4 4 4 4 4 4 3 4 3 12 12 12 12 2 Class Distribution -------------------- 23% | Hacker-Scout 22% | Scavenger-Gunner 16% | Scavenger-Mutant 11% | Hacker-Mutant 8% | Generator-Gunner 7% | Scavenger-Skirmisher 6% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Scout | -9/Mines Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Scout | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Generator-Gunner | -3/Research Generator-Gunner | -3/Garrison Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Matter Collected 5899 | 187 163 40 . 30 260 266 284 145 105 300 379 96 146 416 253 112 494 1259 964 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11836 | . 139 . . 47 268 54 91 196 414 838 900 180 390 818 463 . 1507 3252 2279 Parts 475 | . 15 . . 5 16 6 6 5 17 49 34 8 4 37 21 . 54 113 85 Haulers Intercepted 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 10 | . . . . . . . . . . . . . . . 2 . . 8 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Combat Hostiles Destroyed 178 | . 2 . . 3 4 1 3 3 7 15 17 3 . 16 6 . 26 38 34 Melee 4 | . . . . . . . . . . . 2 . . 1 . . . . 1 Guns 91 | . 2 . . 3 2 . 2 3 6 1 11 3 . 15 6 . 25 11 1 Cannons 75 | . . . . . 2 1 1 . . 13 4 . . . . . . 24 30 Classes Destroyed 19 | . 3 . . . 4 2 . 1 3 1 . . . . 1 . 1 . 3 Worker 4 | . . . . . 1 . . . . 1 . . . . 2 . . . . Builder 4 | . . . . . . . . . . 2 . . . . . . . 2 . Tunneler 2 | . . . . . . . . . 1 . . . . . 1 . . . . Hauler 2 | . 1 . . . 1 . . . . . . . . . . . . . . Recycler 7 | . . . . . . . . . . . . . . . 1 . . 6 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 Operator 5 | . . . . . . 1 . . 1 . . . . . 1 . . 2 . Watcher 15 | . 3 . . . 1 1 . . 1 2 . . . . . . . 3 4 Swarmer 51 | . 2 . . 3 . . 3 . 1 5 4 . . 7 4 . 13 4 5 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 50 | . . . . . 2 . . 3 1 . 8 . . 2 . . 7 20 7 Brawler 4 | . . . . . 1 . . . . . . . . 1 . . 1 . 1 Duelist 6 | . . . . . . . . . 1 . . . . 1 . . 1 1 2 Sentry 14 | . . . . . . . . . 1 1 1 . . 1 2 . 3 2 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 Hunter 19 | . . . . . 1 . . . 1 3 4 3 . 2 . . . 2 3 Programmer 29 | . . . . . . 1 . . 2 6 . . . 2 . . . 8 10 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 1 . Best Kill Streak 8 | . 2 . . 3 2 2 3 2 3 5 7 2 . 5 3 . 7 8 6 Combat Bots Only 8 | . 2 . . 3 2 1 3 1 3 4 7 2 . 5 2 . 7 8 6 Max Kills in Single Turn 2 | . 1 . . 1 1 1 1 2 1 1 1 1 . 2 1 . 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Damage Taken 16724 | . 52 . . 51 121 27 77 46 464 697 1311 764 . 2386 383 . 2093 4809 3443 Core 2274 | . . . . 13 9 18 33 12 58 92 101 124 . 447 55 . 64 883 365 Absorbed by Shields 76 | . . . . . . . . . . . . . . . . . 76 . . Core Remaining (%) 84 | 100 . . . 94 98 . . 91 93 . . . . 20 95 . . . . Volleys Fired 554 | . 20 . . 6 25 17 8 17 28 42 52 19 9 56 19 2 47 102 85 Largest 4 | . 2 . . 2 2 2 2 2 2 2 2 2 2 2 3 4 4 4 4 Hottest 405 | . 40 . . 40 67 73 73 150 150 196 196 114 102 116 215 303 305 405 395 Shots Fired 1468 | . 40 . . 12 50 31 16 26 56 74 76 38 18 88 55 8 186 382 312 Gun 851 | . 40 . . 12 33 14 8 26 56 2 54 38 18 88 55 8 186 184 29 Cannon 617 | . . . . . 17 17 8 . . 72 22 . . . . . . 198 283 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 555 | . 40 . . 12 50 31 16 . . . 47 19 9 60 19 2 47 112 91 Thermal 811 | . . . . . . . . 26 56 74 29 19 9 28 36 6 121 239 168 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . . . . . . . . . . . . . . . . 18 31 53 Robot Hit Streak 42 | . 16 . . 6 20 5 6 12 13 31 38 25 33 26 17 . 42 42 40 Robot Miss Streak 4 | . 2 . . 3 1 3 1 2 1 2 1 1 1 2 1 . 4 2 4 Penetration Max 2 | . . . . . . . . . . . . 1 . 1 1 . 1 2 . Secondary Targets 22 | . 1 . . . . . . . 1 . . . . 2 . . 11 7 . Max Gunslinging Chain 2 | . 1 . . . . . . . 1 . . . . 1 . . 1 2 . Shots Hit Robots 1156 | . 32 . . 7 43 17 11 19 44 54 78 37 14 73 39 . 147 315 226 Core Hits 444 | . 11 . . 5 15 4 5 7 18 22 33 11 11 33 15 . 67 111 76 Critical Hits 65 | . . . . . . . . . . 2 6 3 . 7 4 . 11 14 18 Critical Kills 27 | . . . . . . . . . . 1 4 2 . 3 2 . 4 5 6 Critical Parts Destroyed 34 | . . . . . . . . . . 1 2 1 . 4 2 . 4 9 11 Melee Attacks 13 | . . . . . . . . . . . 11 . . 2 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . . 2 . . . . . Piercing 11 | . . . . . . . . . . . 11 . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . 2 . . . . . . . . Damage Inflicted 33778 | . 235 . . 58 593 311 208 510 936 2560 1862 662 344 1788 1015 . 3781 10507 8408 Guns 16368 | . 235 . . 58 326 101 99 510 936 26 947 662 344 1712 1001 . 3781 4920 710 Cannons 16622 | . . . . . 267 210 109 . . 2368 603 . . . . . . 5367 7698 Explosions 237 | . . . . . . . . . . 42 . . . . . . . 195 . Melee 388 | . . . . . . . . . . . 312 . . 76 . . . . . Ramming 163 | . . . . . . . . . . 124 . . . . 14 . . 25 . Kinetic 9479 | . 235 . . 58 593 311 208 . . . 827 333 176 944 355 . 895 2564 1980 Thermal 21165 | . . . . . . . . 510 936 2394 723 329 168 768 646 . 2708 6932 5051 Explosive 195 | . . . . . . . . . . . . . . . . . . 195 . Electromagnetic 2388 | . . . . . . . . . . 42 . . . . . . 178 791 1377 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 76 | . . . . . . . . . . . . . . 76 . . . . . Piercing 312 | . . . . . . . . . . . 312 . . . . . . . . Highest Corruption 21 | . . . . . 1 1 1 1 1 2 2 2 2 9 . . 1 21 20 Average Corruption 6 | . . . . . 1 1 1 1 1 1 2 2 2 4 . . 1 13 14 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 2 8 Effects 325 | . . . . . 5 2 2 3 2 2 10 5 4 16 . . 1 144 129 Message Errors 48 | . . . . . 1 . 2 1 1 . 5 1 3 2 . . . 17 15 Matter Fused 36 | . . . . . . . . . . . . . . 1 . . . 16 19 Heat Flow Errors 25 | . . . . . . . . . . . 1 1 1 2 . . . 11 9 Energy Discharges 32 | . . . . . 4 2 . 2 . . 2 . . 3 . . . 11 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 20 | . . . . . . . . . . 1 2 3 . 2 . . . 5 7 Data Loss (major) 7 | . . . . . . . . . . . . . . 1 . . . 3 3 Misfires 9 | . . . . . . . . . . . . . . . . . . 5 4 Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . Misdirections 26 | . . . . . . . . . . . . . . . . . . 13 13 Targeting Errors 108 | . . . . . . . . . 1 1 . . . 5 . . 1 55 45 Weapon Failures 11 | . . . . . . . . . . . . . . . . . . 6 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 937 | . . . . . 17 . . . . 138 33 . . . . . . 301 448 Projectiles 893 | . . . . . 17 . . . . 94 33 . . . . . . 301 448 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 44 | . . . . . . . . . . 44 . . . . . . . . . Knockbacks 35 | . . . . . 5 4 1 . . . . . . . . . . 11 14 Impact 1 | . . . . . . . . . . . . . . . . . . 1 . Kinetic 32 | . . . . . 5 4 1 . . . . . . . . . . 10 12 Secondary 2 | . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 75 | . . . . . . . . . . 75 . . . . . . . . . Shots 1 | . . . . . . . . . . 1 . . . . . . . . . Rammed 6 | . . . . . . . . . . 3 . . . . . . . 3 . Targets Rammed 8 | . . . . . . . . . . 3 . . . . 1 . . 4 . Kicked 2 | . . . . . . . . . . . . . . . 1 . . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 640 | . 35 . . 47 301 425 339 408 52 431 294 64 259 218 135 45 600 640 568 Average Temperature 147 | . 15 . . 20 109 206 101 155 30 149 196 45 144 109 51 30 219 140 165 Received Heat Transfer 2418 | . . . . . 54 . . 36 90 18 540 . . 393 54 . 327 624 282 Effects 114 | . . . . . . 13 3 11 . 4 1 . . . . . 35 29 18 Shutdowns 55 | . . . . . . 4 . 7 . 3 . . . . . . 20 9 12 Energy Bleed 12 | . . . . . . 2 2 1 . 1 1 . . . . . 1 2 2 Interference 23 | . . . . . . 5 . 1 . . . . . . . . 10 6 1 Matter Decay 5 | . . . . . . . 1 1 . . . . . . . . 2 1 . Short Circuit 5 | . . . . . . 1 . 1 . . . . . . . . . 2 1 Damage (minor) 6 | . . . . . . 1 . . . . . . . . . . 2 2 1 Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 . Damage (core) 4 | . . . . . . . . . . . . . . . . . . 3 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 13 | . . . . . . . . . . . . . . . . . . 3 10 Impact Corruptions 4 | . . . . . . . . . . 4 . . . . . . . . . Robots Melted 6 | . . . . . . . . . 1 1 . . . . . . 1 2 1 Combat Hostiles 6 | . . . . . . . . . 1 1 . . . . . . 1 2 1 Parts Melted 71 | . . . . . . . . 2 8 4 2 2 . 2 2 . 17 22 10 Heat Transferred 26154 | . . . . . . . . 1150 2050 2318 890 592 240 1036 962 . 4261 8252 4403 Parts Sabotaged 7 | . . . . . . . . . . . . . . 4 . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Peak Influence 655 | . 50 1 . 115 144 103 . . 140 617 . . . . 219 28 655 538 295 Initial 276 | . . 1 . . 31 47 . . . . . . . . 33 24 5 276 49 Average 124 | . 21 1 . 70 44 52 . . 56 114 . . . . 90 23 357 211 97 Maximum Alert Level 2 | . . . . . . . . . . 2 . . . . 1 . 2 2 1 Low Security (%) 76 | 100 100 100 . 100 100 100 . . 100 85 . . . . 85 100 41 37 83 Level 1 16 | . . . . . . . . . . 11 . . . . 14 . 8 56 16 Level 2 6 | . . . . . . . . . . 2 . . . . . . 50 6 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . 1 2 . . 3 4 . . . 1 2 . . 9 6 Investigation 6 | . 1 . . . . . . . . 1 . . . . 1 . . 2 1 Extermination 14 | . . . . . . 2 . . 2 2 . . . . . . . 4 4 Reinforcement 8 | . . . . . 1 . . . 1 1 . . . . 1 . . 3 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Distress Signals 7 | . . . . . . . . . . 1 . . . . 2 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 6 . . 6 8 10 4 3 17 24 29 4 . 20 14 . 30 58 40 Peak Tracking Total 10 | . 2 . . 3 2 3 3 2 3 4 9 3 . 9 5 . 9 10 5 Tactical Retreats 24 | . . . . 1 1 1 1 . 1 2 3 . . 3 2 . 5 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Traps Triggered 19 | . 2 . . . 1 2 . . 1 2 . . . . 4 . 4 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 22 | . 10 . . . . . . . 6 6 . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . . . . . Triggered 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Machines Disabled 16 | . . . . . . 1 . . . 6 . . . . . 1 . 4 4 Max in Single Turn 3 | . . . . . . 1 . . . 3 . . . . . 1 . 2 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Machines Accessed 48 | . 8 . 4 . 1 5 1 1 5 4 2 . 9 . 1 1 . 3 3 Terminals 20 | . 6 . . . 1 2 . . 3 2 1 . . . 1 . . 1 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . 1 . . . . . . . 1 . Recycling Units 4 | . 1 . . . . 1 . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Total Hacks 176 | . 28 . 49 . 3 7 1 1 8 11 6 . 48 . 3 2 . 3 6 Successful 156 | . 20 . 49 . 2 6 1 1 6 10 6 . 48 . 3 1 . 1 2 Failed 20 | . 8 . . . 1 1 . . 2 1 . . . . . 1 . 2 4 Catastrophic 1 | . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 14 | . 6 . 2 . 1 1 . . 1 2 . . . . . . . . 1 Terminals 56 | . 23 . . . 3 4 . . 5 6 5 . . . 3 . . 1 6 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Stations 8 | . 3 . . . . . . . . 4 . . . . . . . 1 . Recycling Units 6 | . 2 . . . . 1 . . 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . . . 2 . 1 . Terminal Hacks 141 | . 16 . 49 . 2 4 1 1 4 5 6 . 48 . 3 . . . 2 Record 103 | . 1 . 49 . . 4 . . 1 4 5 . 36 . 2 . . . 1 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . 4 . . . . . 1 Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . 1 1 . . 1 . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . 2 . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 3 . . . 1 . . . 1 . . . . . . . . . . Reprogram Traps 4 | . 2 . . . . . . . 1 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . 2 . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . . . 4 . . . . . . . . . Scan Component 3 | . 1 . . . . . . . . 2 . . . . . . . . . Repair 3 | . 1 . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . 1 1 . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . 1 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 1 . . . . . . 1 . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . 1 . . 1 . Used 2 | . . . . . . . . . 1 . . . . . 1 . . . . Hacking Detections 24 | . 3 . . . 1 5 . . 4 4 1 . . . 1 1 . 1 3 Full Trace Events 5 | . 1 . . . . . . . . 1 1 . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . . . . . . . . Matter 446 | . . . . . . 446 . . . . . . . . . . . . . Time 111 | . . . . . . 111 . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . 19 . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . 2 . . . . . . . . . Time 126 | . 26 . . . . . . . . 100 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Used RIF Installer 1 | . . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Total Allies 3 | . . . . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . . . . 3 . . . . . . . . . . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . . . . . . . . . . . Total Damage 52 | . . . . . . 52 . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Robot Analysis Total 5 | . . . . . . . . . . . . . 4 . . . . . 1 Derelict Logs Recovered 7 | . . . . 1 . . 2 1 . . 2 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Turns Passed 14109 | 84 922 112 372 222 655 525 515 851 923 713 1238 363 445 637 542 451 932 2023 1584 Spaces Moved 11279 | 56 546 188 653 281 512 563 763 1135 710 818 1253 215 299 587 309 318 531 957 585 Core 29 | 2 . . . . . . . . 25 . . . . 1 . . . . 1 Treads 1093 | . . . . . . . . . . . . . . . . . . 567 526 Legs 3222 | 54 313 . . . . . . . . . 541 215 295 198 309 318 531 390 58 Wheels 167 | . . . . . . . . . 167 . . . . . . . . . . Hover 6768 | . 233 188 653 281 512 563 763 1135 518 818 712 . 4 388 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 50 56 56 56 56 48 48 48 48 48 48 48 120 80 46 120 115 115 113 150 Average Speed 85 | 117 92 56 56 56 64 48 48 48 109 48 82 120 119 74 128 120 115 136 159 Slowest Speed 1950 | 120 120 56 56 56 112 112 48 48 600 48 120 120 130 200 150 150 115 205 1950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 47 | 4 74 51 94 74 37 14 80 67 18 20 93 47 62 71 7 8 59 26 43 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 18 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . Scrap Searched 8 | . . . . 1 . . 2 2 . . 2 . . 1 . . . . . Spaces Dug 3 | . . . . . . . . . . 2 . . . 1 . . . . . Terrain Destroyed 130 | . . . . . 1 2 1 . . 7 4 . . 3 4 2 3 51 52 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 127 | . . . . . 1 2 1 . . 7 4 . . 3 4 2 3 48 52 AOE 3 | . . . . . . . . . . . . . . . . . . 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -3 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Gar Res Arm Total 14671 | 74 930 194 657 336 794 788 896 1418 796 1063 1373 283 365 699 412 380 738 1436 1039 Wait 2092 | . 342 7 . 48 218 180 112 233 25 152 22 32 36 . 38 12 120 233 282 Move 11258 | 55 545 187 652 280 511 562 760 1134 709 817 1252 214 298 586 308 317 530 956 585 Hop 1 | . . . . . . . 1 . . . . . . . . . . . . Pick Up 205 | 12 7 . 1 1 11 4 3 9 12 6 8 7 4 21 22 15 6 43 13 Fast Attach 74 | . 3 . . . 3 5 1 3 1 8 8 . 5 6 4 1 2 12 12 Attach 113 | 7 1 . . . 4 1 1 . 7 2 6 8 2 20 7 5 4 19 19 Detach . | . . . . . . . . . . . . . . . . . . . . Swap 147 | . 4 . 3 . 9 8 4 6 7 15 8 . 5 4 7 15 10 24 18 Drop 194 | . 8 . 1 1 13 11 5 14 7 18 8 . 6 4 6 13 11 43 25 Fire 554 | . 20 . . 6 25 17 8 17 28 42 52 19 9 56 19 2 47 102 85 Melee 11 | . . . . . . . . . . . 9 . . 2 . . . . . Ram 3 | . . . . . . . . . . 3 . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . 1 . . 1 . Crush 3 | . . . . . . . . . . . . . . . . . . 3 . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . Rewire 4 | . . . . . . . 1 . . . . 3 . . . . . . . Trap 2 | . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low / Ext) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 2 exits: Arm / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 85 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Evolved 1 slot: Power x1 307 | -10/Materials | Build established: Hacker-Mutant 341 | -10/Materials | Repaired Sensor Array 677 | -10/Materials | Identified exit to Mines 781 | -10/Materials | Identified exit to Materials 781 | -10/Materials | Discovered exit to Materials (range 16) 993 | -10/Materials | Discovered exit to Materials (range 3) 1007 | -10/Materials | Entered Mines 1014 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1045 | -10/Mines | Found a hidden stash of uninstalled traps 1055 | -10/Mines | Learned location of Storage (-8) 1116 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1116 | -10/Mines | Identified exit to Exiles 1116 | -10/Mines | Discovered exit to Exiles (range 5) 1119 | -10/Mines | Entered Exiles 1130 | -10/Exiles | Identified exit to Mines 1130 | -10/Exiles | Discovered exit to Mines (range 15) 1149 | -10/Exiles | Met 8R-AWN 1159 | -10/Exiles | Met EX-HEX 1190 | -10/Exiles | Met EX-DEC 1199 | -10/Exiles | Visited The Gauntlet 1284 | -10/Exiles | Learned location of Zion (-6) 1297 | -10/Exiles | Met EX-BIN 1308 | -10/Exiles | Aligned with FarCom system 1308 | -10/Exiles | Given EX-Vault access code 1332 | -10/Exiles | Opened EX-Vault 1339 | -10/Exiles | Found Prototype Device 1340 | -10/Exiles | Identified PSU Rigger 1369 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1413 | -10/Exiles | Discovered exit to Mines (range 12) 1491 | -10/Exiles | Left Exiles lab with PSU Rigger 1491 | -10/Exiles | Entered Mines 1670 | -9/Mines | Identified exit to Materials 1670 | -9/Mines | Discovered exit to Materials (range 13) 1674 | -9/Mines | Learned Materials emergency access door positions 1688 | -9/Mines | Discovered exit to Materials (range 4) 1713 | -9/Mines | Entered Materials 1713 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1796 | -8/Materials | Build established: Hacker-Scout 2095 | -8/Materials | Identified exit to Factory 2095 | -8/Materials | Discovered exit to Factory (range 5) 2368 | -8/Materials | Entered Factory 2368 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2409 | -7/Factory | Allied Derelicts emerged from ambush trap array 2507 | -7/Factory | Fabricated Hyp. Coil Gun (x2) 2581 | -7/Factory | Fabricated Adv. Datajack (x1) 2854 | -7/Factory | Identified exit to Lower Caves 2854 | -7/Factory | Discovered exit to Lower Caves (range 8) 2893 | -7/Factory | Entered Lower Caves 2924 | -7/Lower Caves | Spotted B-75 Beast 3189 | -7/Lower Caves | Encountered a Warlord checkpoint 3216 | -7/Lower Caves | Identified exit to Lower Caves 3304 | -7/Lower Caves | Learned location of 1 exit from Factory 3408 | -7/Lower Caves | Entered another Lower Caves area 3477 | -7/Lower Caves | Learned location of 1 exit from Factory 3582 | -7/Lower Caves | Encountered a Warlord checkpoint 3887 | -7/Lower Caves | Identified exit to Factory 3887 | -7/Lower Caves | Discovered exit to Factory (range 19) 4259 | -7/Lower Caves | Entered Factory 4259 | -6/Factory | Evolved 2 slots: Utility x2 4260 | -6/Factory | Identified exit to Lower Caves 4260 | -6/Factory | Identified exit to Extension 4406 | -6/Factory | Spotted B-75 Beast 4704 | -6/Factory | Build established: Hacker-Skirmisher 4844 | -6/Factory | Lost 3 parts (1p2n) 5148 | -6/Factory | Identified exit to Factory 5148 | -6/Factory | Discovered exit to Factory (range 4) 5182 | -6/Factory | Entered another Factory area 5182 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5365 | -5/Factory | Identified exit to Factory 5365 | -5/Factory | Discovered exit to Factory (range 11) 5494 | -5/Factory | Build established: Hacker-Scout 5542 | -5/Factory | Repaired Adv. Heat Sink 5594 | -5/Factory | Repaired Adv. Heat Sink 5875 | -5/Factory | Identified exit to Upper Caves 5875 | -5/Factory | Discovered exit to Upper Caves (range 8) 5895 | -5/Factory | Entered Upper Caves 5913 | -5/Upper Caves | Learned Factory security intel 6012 | -5/Upper Caves | Lost 3 parts (1n1u1w) 6166 | -5/Upper Caves | Learned location of 1 exit from Factory 6644 | -5/Upper Caves | Build established: Scavenger-Mutant 6827 | -5/Upper Caves | Attracted the attention of an 0b10 base 6912 | -5/Upper Caves | Lost 6 parts (2n2u2w) 6916 | -5/Upper Caves | Destroyed 7 combat bots 6933 | -5/Upper Caves | Learned location of 1 exit from Research 6933 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 6933 | -5/Upper Caves | Learned 6 Proximity Caves zone layouts 6933 | -5/Upper Caves | Learned Research terminal intel 7073 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7121 | -5/Upper Caves | Identified exit to Upper Caves 7121 | -5/Upper Caves | Discovered exit to Upper Caves (range 9) 7133 | -5/Upper Caves | Entered another Upper Caves area 7309 | -5/Upper Caves | Lost 10 parts (4p2n2u2w) 7473 | -5/Upper Caves | Identified exit to Zhirov 7473 | -5/Upper Caves | Discovered exit to Zhirov (range 17) 7486 | -5/Upper Caves | Encountered a Warlord checkpoint 7496 | -5/Upper Caves | Entered Zhirov 7496 | -5/Zhirov | Identified exit to Proximity Caves 7496 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 7518 | -5/Zhirov | Met Zhirov 7560 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7579 | -5/Zhirov | Found Alien Artifact 7580 | -5/Zhirov | Identified Integrated Reactor 7580 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7615 | -5/Zhirov | Found Alien Artifact 7616 | -5/Zhirov | Identified Transdimensional Reconstructor 7616 | -5/Zhirov | Warped through subspace 7897 | -5/Zhirov | Learned location of Quarantine (-2) 7897 | -5/Zhirov | Learned location of Testing (-3) 7897 | -5/Zhirov | Learned location of Command (-1) 7941 | -5/Zhirov | Entered Proximity Caves 8093 | -4/Proximity Caves | Learned Research non-interactive machine intel 8181 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 8270 | -4/Proximity Caves | Core integrity fell below 50% 8335 | -4/Proximity Caves | Lost 15 parts (2p5n5u3w) 8479 | -4/Proximity Caves | Lost 4 parts (1p1n2u) 8560 | -4/Proximity Caves | Discovered exit to Factory (range 14) 8578 | -4/Proximity Caves | Entered Factory 8578 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8579 | -4/Factory | Identified exit to Research 8793 | -4/Factory | Identified exit to Upper Caves 9120 | -4/Factory | Entered Research 9120 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 9121 | -3/Research | Identified exit to Armory 9122 | -3/Research | Loaded intel: 55 non-interactive machine locations 9123 | -3/Research | Loaded intel: 19 terminal locations 9256 | -3/Research | Build established: Scavenger-Gunner 9434 | -3/Research | Found Prototype Device 9435 | -3/Research | Identified Exp. Thermal Shield 9565 | -3/Research | Identified exit to Garrison 9571 | -3/Research | Entered Garrison 9577 | -3/Garrison | Installed Relay Interface Framework 9640 | -3/Garrison | Build established: Generator-Gunner 9662 | -3/Garrison | Triggered checkpoint 9777 | -3/Garrison | Spotted B-86 Titan 10015 | -3/Garrison | Destroyed 7 combat bots 10031 | -3/Garrison | Destroyed B-86 Titan 10136 | -3/Garrison | Triggered checkpoint 10146 | -3/Garrison | Destroyed 7 combat bots 10182 | -3/Garrison | Triggered checkpoint 10283 | -3/Garrison | Identified exit to Research 10283 | -3/Garrison | Discovered exit to Research (range 14) 10320 | -3/Garrison | Triggered checkpoint 10435 | -3/Garrison | Discovered exit to Research (range 8) 10466 | -3/Garrison | Build established: Scavenger-Skirmisher 10503 | -3/Garrison | Entered Research 10835 | -3/Research | Spotted B-86 Titan 10872 | -3/Research | Destroyed B-86 Titan 10896 | -3/Research | Lost 5 parts (2p1u2w) 10959 | -3/Research | System corruption reached 10% 10994 | -3/Research | Destroyed 7 combat bots 11020 | -3/Research | Lost 6 parts (1p1u4w) 11619 | -3/Research | Build established: Generator-Gunner 11877 | -3/Research | Found Prototype Processor 12003 | -3/Research | Destroyed 8 combat bots 12031 | -3/Research | Build established: Scavenger-Gunner 12236 | -3/Research | Core integrity fell below 50% 12517 | -3/Research | Discovered exit to Armory (range 6) 12526 | -3/Research | Entered Armory 12581 | -3/Armory | Lost 3 parts (1p1u1w) 13180 | -3/Armory | Lost 4 parts (1p2n1w) 13680 | -3/Armory | Core integrity fell below 20% 14102 | -3/Armory | Identified Exp. Terrain Scan Processor 14111 | -3/Armory | Core destroyed Last Messages --------------- 14102_ Penetrated by Slug. 14102_ Slug penetrates Wall. 14103_ Destroyed Wheel. 14103_ Destroyed Lgt. Angular Momentum Engine. 14103_ Destroyed Wheel. 14105_ Penetrated by Slug. 14106_ Destroyed Lgt. Antimatter Reactor. 14108_ Power failure, Mic. Fission Core shutdown. 14108_ Power failure, Lgt. Particle Reactor shutdown. 14109_ Penetrated by Slug. 14109_ Lgt. Quantum Reactor destroyed. 14109_ Penetrated by Slug. 14109_ Slug penetrates Terminal. 14110_ H-77 Assassin destroyed. 14110_ M-36 Artificer suffers critical hit. 14110_ M-36 Artificer destroyed. 14111_ Overheating: Core damaged (-182). [Achievement: This Is Interesting...] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????###########??????# | | ????????????????????????????????# #??????# | | ????????????????????????????????# ====== #??????# | | ?????????????#################### ====== #????### | | ????????????? ^ ## *%"""###"# | | ????????????? ^^ ^ ####"#+####""* |!=" | | ??????????????" """" #??###!###"# | | ?????????????"" ""R"" #????# #?### | | ???????s??????" "" "" = #????# #???# | | ?????????????? #????# #???# | | ???????????????? #????# #???? | | ?????????????????"""# ####?# ???? | | ??????????????????""# ???? | | ???????????????????#; = #??? | | ????????????????????# =!########### #??? | | ?????????????????#### h%*#= ########## ???? | | ?????????? !|%@[ " #????????? ???? | | ???????????# ##########%!%! "" #????????? ???? | | ??????????????????????#%#%| #????????? ???# | | ?????????????????????# #####"F ""###?????????#???? | | ????????????????????# #?????"""""#???????????????? | | ???????????????????# #??????"""""#???????????????? | | ??????????????????# #????????#####???????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????##??????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????Y????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 153 Coolant Potential 80 Energy Generation 84 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 1010 ECM Strength 2 Corruption Prevention 20 Armor Coverage 825 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 11 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hyp. Coil Gun | x2 | -7/Factory | Preloaded Adv. Datajack | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Achiever Alien Tech Armchair Analyst Dynamic Key Explorer Just Browsing Just What I Needed Subspace Traveler The Science Guy This Is Interesting... root@ Challenges ------------ None Game ------ Seed TeslaWardroneDriver Manual? 0 Play Time 03:22:44 Cumulative 14.9 hours Start 2020.11.18 @ 16:12:55 End 2020.11.19 @ 10:30:05 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 9 Rogue 4 Adventurer 0 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 27 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94674f75-bf97-44df-9ce6-125a6e4da622