Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.20 @ 04:11:43 Player: Gokudera ElPsyCongroo Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (191) 955 Value Destroyed (5107) 5107 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 9321 Bonus ------- High Alert Combat Kills 299 Cogmind --------- Core Integrity 551/700 Matter 220/300 Energy 2/100 System Corruption 11% Temperature Cool (0) Movement Treading (240) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating > --- WEAPON (3) ------- Plasma Cannon Flak Cannon Advanced EMP Blaster > --- INVENTORY (20) --- Improved Cooling System Machine Analyzer Improved Signal Interpreter Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Shield Generator Hacking Suite Authchip [Propulsion] Splice Drone Bay (6/6) Improved EM Pulse Cannon Flak Gun Precision Assault Rifle Assault Cannon Flak Cannon Advanced Assault Cannon Guided Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Treads Advanced Treads Medium Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Guided Missile Launcher > --- INVENTORY -------- Deuterium Engine Improved Cooling System Improved Cooling System Machine Analyzer Improved Signal Interpreter Kinecellerator Hardened Medium Armor Plating Hardened Heavy Armor Plating Authchip [Propulsion] Splice Drone Bay EM Pulse Cannon Plasma Cannon Precision Assault Rifle Precision Assault Rifle Assault Cannon Flak Cannon Advanced EMP Blaster [Rating: 50] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Signal Interpreter Device Improved Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 3 | . . . 2 . . 1 Weapon 1 | . . . . . 1 . Parts Attached 180 | 6 22 2 61 13 31 45 Power 11 | 1 2 1 5 1 . 1 Engine 11 | 1 2 1 5 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 31 | 2 4 1 11 2 3 8 Treads 22 | 2 4 1 9 . 1 5 Leg . | . . . . . . . Wheel 9 | . . . 2 2 2 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 50 | 1 6 . 24 5 3 11 Device 16 | . 3 . 4 2 1 6 Storage 9 | 1 2 . 5 1 . . Processor 5 | . 1 . 4 . . . Hackware . | . . . . . . . Protection 20 | . . . 11 2 2 5 Artifact . | . . . . . . . Weapon 88 | 2 10 . 21 5 25 25 Energy Gun 9 | . 4 . . . 3 2 Energy Cannon 10 | . . . . . 6 4 Ballistic Gun 18 | 2 6 . 5 . 3 2 Ballistic Cannon 32 | . . . 9 3 8 12 Launcher 13 | . . . 3 2 3 5 Special Weapon 4 | . . . 4 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 7 | . . . 2 . 4 1 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 16 | . 1 . 2 2 1 10 Power 2 | . . . . . . 2 Propulsion 4 | . . . . . . 4 Utility 8 | . . . 2 2 . 4 Weapon 2 | . 1 . . . 1 . Highest Loss Streak 4 | . 1 . 1 1 1 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 90 89 Engine 10 | . 14 14 10 10 9 6 Treads 16 | . 28 28 21 . . 13 Wheel 8 | . . . . 22 27 14 Device 6 | . 7 . . 5 8 14 Storage 10 | . 14 14 11 11 9 7 Processor 7 | . 6 14 13 11 . . Protection 10 | . . . 19 16 9 7 Energy Gun 2 | . 12 . . . 1 2 Energy Cannon 1 | . . . . . 8 4 Ballistic Gun 10 | . 15 28 12 . 6 5 Ballistic Cannon 8 | . . . 8 21 9 8 Naked Turns . | . . . . . . . Heaviest Build 96 | 14 89 21 46 72 85 96 Greatest Support 73 | 40 40 40 43 24 36 73 Greatest Overweight (x) 7 | . 2 . 3 2 3 7 Average Overweight (x) 1 | . . . . 1 1 3 Largest Inventory Capacity 25 | 8 25 10 25 20 20 20 Average Capacity 14 | 7 9 10 11 17 20 20 Most Carried 20 | 5 10 10 15 20 20 20 Average Carried 14 | 3 8 9 11 17 19 19 Final Capacity 20 | 8 10 10 15 20 20 20 Final Carried 20 | 5 10 10 15 20 20 18 Class Distribution -------------------- 58% | Mutant 29% | Tank 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Matter Collected 5163 | 272 385 80 1480 668 784 1494 Remotely 122 | . 122 . . . . . Salvage Created 7204 | 91 711 178 1708 862 1267 2387 Parts 408 | 2 47 9 115 64 57 114 Haulers Intercepted 19 | . 2 . 6 5 3 3 Recyclers Shooed 3 | . . . . . 1 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 118 | . 11 2 32 17 17 39 Guns 37 | . 9 2 15 . 4 7 Cannons 47 | . . . 8 13 11 15 AOE 32 | . 2 . 9 4 2 15 Classes Destroyed 12 | 1 6 . 2 . . 3 Worker 11 | . 1 . . 2 2 6 Builder 6 | . 1 . 3 1 . 1 Hauler 19 | . 2 . 6 5 3 3 Recycler 21 | 1 1 1 6 2 2 8 Watcher 16 | . 3 . 4 2 4 3 Swarmer 30 | . 3 . 10 6 . 11 Grunt 48 | . 8 2 11 3 11 13 Duelist 2 | . . . 1 . 1 . Protector 1 | . . . . . . 1 Sentry 30 | . . . 10 8 5 7 Hunter 1 | . . . . . . 1 Programmer 6 | . . . . . . 6 Best Kill Streak 12 | 1 3 2 5 6 6 12 Combat Bots Only 4 | . 3 2 4 4 4 4 Max Kills in Single Turn 4 | 1 2 1 4 2 2 3 Gunslinging . | . . . . . . . Exploded 3 | . 2 . 3 2 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Damage Taken 6078 | . 475 97 1146 695 629 3036 Core 608 | . 68 17 200 161 13 149 Absorbed by Shields 425 | . . . . 140 . 285 Redirected to Shielding 85 | . . . 53 32 . . Regen/Repaired (Parts) 259 | . . . 14 245 . . Core Remaining (%) 68 | 100 . 66 . 9 97 . Volleys Fired 435 | 2 56 7 119 62 44 145 Largest 3 | 2 2 2 2 2 3 3 Hottest 212 | 40 80 46 123 88 152 212 Shots Fired 904 | 4 115 15 227 112 129 302 Gun 432 | 4 115 15 146 . 42 110 Cannon 438 | . . . 67 109 86 176 Launcher 25 | . . . 5 3 1 16 Special 9 | . . . 9 . . . Kinetic 656 | 4 58 15 213 109 74 183 Thermal 108 | . . . 9 . . 99 Explosive 16 | . . . 5 3 1 7 Electromagnetic 124 | . 57 . . . 54 13 Robot Hit Streak 21 | 2 14 8 21 9 12 17 Robot Miss Streak 8 | 2 5 1 3 4 4 8 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 579 | 2 69 12 157 57 90 192 Core Hits 340 | 1 29 7 68 30 63 142 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 12 | . 2 . 6 2 1 1 Burn 1 | . . . . . . 1 Destroy 3 | . . . 3 . . . Blast 5 | . . . 3 2 . . Corrupt 3 | . 2 . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14323 | 26 1119 175 3425 1757 2128 5693 Guns 4647 | 26 944 175 1662 . 448 1392 Cannons 6639 | . . . 986 1538 1448 2667 Explosions 3037 | . 175 . 777 219 232 1634 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 8222 | 26 453 175 2648 1538 924 2458 Thermal 1882 | . 175 . . . 104 1603 Explosive 1755 | . . . 777 219 128 631 Electromagnetic 2464 | . 491 . . . 972 1001 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . 3 3 . . 1 11 Average Corruption 3 | . 2 3 . . 1 4 Corruption Purged 1 | . . . . . . 1 Corruption Blocked . | . . . . . . . Effects 97 | . 15 15 . . 5 62 Message Errors 19 | . 2 1 . . 2 14 Matter Fused 23 | . 5 4 . . 1 13 Heat Flow Errors 9 | . 1 3 . . . 5 Energy Discharges 12 | . 1 3 . . 1 7 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 15 | . . 2 . . 1 12 Data Loss (major) 3 | . . 1 . . . 2 Misfires 6 | . 4 1 . . . 1 Alerts 1 | . 1 . . . . . Weapon Failures 6 | . 1 . . . . 5 Overload Shots . | . . . . . . . Overflow Damage 113 | . . . 21 15 63 14 Projectiles 107 | . . . 15 15 63 14 Explosions 6 | . . . 6 . . . Melee . | . . . . . . . Knockbacks 61 | . . . 4 7 20 30 Impact . | . . . . . . . Kinetic 59 | . . . 4 7 19 29 Secondary 2 | . . . . . 1 1 Self-Inflicted Damage 510 | . 37 . 67 23 42 341 Shots 19 | . 1 . 2 1 2 13 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 327 | . 198 233 94 206 135 327 Average Temperature 54 | . 37 75 18 59 42 76 Received Heat Transfer 1738 | . 213 57 369 271 351 477 Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 11 | . 4 . . . 4 3 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 7 | . . . . . . 7 Heat Transferred 3517 | . 250 . . . 150 3117 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 9 | . 4 . . . 1 4 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Peak Influence 754 | 5 250 100 482 496 501 754 Initial 148 | . 3 45 . 148 144 144 Average 223 | 1 125 42 228 279 311 276 Maximum Alert Level 3 | . 1 . 2 2 2 3 Low Security (%) 47 | 100 88 100 42 7 14 41 Level 1 40 | . 11 . 50 83 63 30 Level 2 11 | . . . 6 9 21 27 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 30 | . 3 . 5 4 2 16 Investigation 13 | . 2 . 5 2 2 2 Extermination 5 | . . . . . . 5 Reinforcement 7 | . 1 . . 2 . 4 Assault 1 | . . . . . . 1 Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 . 3 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . 1 . 1 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 167 | . 26 2 43 21 23 52 Peak Tracking Total 7 | . 3 2 4 4 4 7 Tactical Retreats 7 | . 2 . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Traps Triggered 12 | . 3 . 4 1 . 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Machines Disabled 12 | . 1 . 3 4 1 3 Max in Single Turn 1 | . 1 . 1 1 1 1 Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Machines Accessed 63 | . 8 2 15 17 6 15 Terminals 40 | . 5 1 10 12 5 7 Fabricators . | . . . . . . . Repair Stations 8 | . 1 . 1 2 1 3 Recycling Units 7 | . 2 . 2 2 . 1 Scanalyzers 4 | . . . 2 . . 2 Garrison Access 3 | . . . . 1 . 2 Total Hacks 171 | . 24 3 48 45 19 32 Successful 89 | . 16 1 32 24 7 9 Failed 82 | . 8 2 16 21 12 23 Catastrophic 21 | . 4 . 4 5 2 6 Database Lockouts . | . . . . . . . Manual 61 | . 9 2 17 7 12 14 Terminals 110 | . 13 2 28 32 16 19 Fabricators . | . . . . . . . Repair Stations 21 | . 3 . 2 8 3 5 Recycling Units 19 | . 8 . 5 4 . 2 Scanalyzers 17 | . . . 13 . . 4 Garrison Access 3 | . . . . 1 . 2 Terminal Hacks 32 | . 4 1 10 12 3 2 Part Schematic 1 | . . . 1 . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . . 2 . . Open Door 6 | . . 1 . 5 . . Level Access Points 1 | . . . . 1 . . Branch Access Points 3 | . 1 . 1 . 1 . Terminal Index 1 | . . . . . . 1 Alert Level 3 | . . . . 2 1 . Unreport Threat 4 | . . . 1 1 1 1 Locate Traps 3 | . 1 . 2 . . . Recall Investigation 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 3 | . . . 2 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 14 | . 1 . 2 7 2 2 Scan Component 10 | . 1 . 1 4 2 2 Repair 4 | . . . 1 3 . . Recycling Unit Hacks 13 | . 6 . 4 2 . 1 Process 1 | . 1 . . . . . Report Inventory 8 | . 3 . 2 2 . 1 Retrieve Matter 1 | . 1 . . . . . Retrieve Components 3 | . 1 . 2 . . . Scanalyzer 14 | . . . 12 . . 2 Insert Component 8 | . . . 7 . . 1 Analyze 6 | . . . 5 . . 1 Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 15 | . 5 . 4 2 2 2 Terminals 12 | . 3 . 4 1 2 2 Track 1 | . . . . 1 . . Botnet 11 | . 3 . 4 . 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . . 1 . . Reject 1 | . . . . 1 . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 52 | . 7 1 13 10 6 15 Full Trace Events 12 | . 2 . 4 2 3 1 Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 6 . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 1 3 . . Time 134 | . . . 13 121 . . Parts Recycled . | . . . . . . . Recycled Matter 119 | . 119 . . . . . Retrieved Matter 119 | . 119 . . . . . Retrieved Components 22 | . 2 . 20 . . . Parts Scanalyzed 7 | . . . 6 . . 1 Part Schematics Acquired 6 | . . . 5 . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 2 | . . . 2 . . . RETURN 2 | . . . 2 . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 2 | . . . 2 . . . Drone Recoveries 2 | . . . 2 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Turns Passed 11664 | 136 1866 700 3794 1225 1073 2870 Spaces Moved 6216 | 74 974 422 1824 721 689 1512 Core 3 | 3 . . . . . . Treads 3171 | 71 974 422 1698 . . 6 Legs . | . . . . . . . Wheels 3042 | . . . 126 721 689 1506 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 105 105 105 120 Average Speed 153 | 155 166 160 176 115 119 147 Slowest Speed 320 | 160 320 160 240 120 135 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 82 76 96 78 48 35 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . Known Exits Taken 4 | . 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 47 | . . . 27 17 . 3 Terrain Destroyed 178 | . 11 . 49 42 16 60 Melee . | . . . . . . . Projectile 41 | . . . 14 18 . 9 AOE 137 | . 11 . 35 24 16 51 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Total 7603 | 90 1116 438 2189 1010 862 1898 Wait 505 | . 14 2 114 183 55 137 Move 6210 | 73 973 421 1823 720 688 1512 Hop . | . . . . . . . Pick Up 104 | 8 25 2 24 17 13 15 Fast Attach 55 | 4 3 . 17 3 14 14 Attach 27 | 2 1 . 5 3 4 12 Detach 17 | . . . 5 1 4 7 Swap 98 | . 18 2 39 7 13 19 Drop 135 | 1 26 4 43 14 27 20 Fire 435 | 2 56 7 119 62 44 145 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 14) 137 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 5) 714 | -10/Materials | Discovered new exit (range 16) 1044 | -10/Materials | Discovered new exit (range 4) 1228 | -10/Materials | Identified exit to Mines 1491 | -10/Materials | Discovered new exit (range 9) 1505 | -10/Materials | Identified exit to Materials 1813 | -10/Materials | Discovered exit to Materials (range 12) 2003 | -10/Materials | Entered Mines 2007 | -10/Mines | Met a Derelict bent on vengeance 2010 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2051 | -10/Mines | Build established: Scavenger-Mutant 2107 | -10/Mines | Learned Materials interactive machine intel 2505 | -10/Mines | Discovered exit to Materials (range 11) 2508 | -10/Mines | Assembled infested the area 2560 | -10/Mines | Found the Drone Emporium 2568 | -10/Mines | Found Prototype Device 2703 | -10/Mines | Entered Materials 2703 | -9/Materials | Evolved 2 slots: Utility x2 2704 | -9/Materials | Loaded intel: 18 interactive machine locations 2805 | -9/Materials | Repaired Lgt. Treads 2978 | -9/Materials | Identified Splice Drone Bay 3521 | -9/Materials | Build established: Mutant 3554 | -9/Materials | Identified exit to Mines 3554 | -9/Materials | Identified exit to Storage 4309 | -9/Materials | Discovered new exit (range 14) 4355 | -9/Materials | Identified exit to Materials 4854 | -9/Materials | Discovered exit to Materials (range 15) 6458 | -9/Materials | Discovered exit to Materials (range 11) 6497 | -9/Materials | Entered Storage 6532 | -9/Storage | Core integrity fell below 50% 6757 | -9/Storage | Repaired Assault Cannon 6884 | -9/Storage | Core integrity fell below 20% 6936 | -9/Storage | Repaired Med. Armor Plating 6988 | -9/Storage | Repaired Cld. Ion Engine 7350 | -9/Storage | Found Prototype Launcher 7722 | -9/Storage | Entered Materials 7722 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8163 | -8/Materials | Identified Gui. Missile Launcher 8320 | -8/Materials | Build established: Tank 8765 | -8/Materials | Discovered new exit (range 14) 8795 | -8/Materials | Entered Factory 8795 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9675 | -7/Factory | Garrison activated, responded to threat 9763 | -7/Factory | Discovered new exit (range 5) 11172 | -7/Factory | Discovered new exit (range 15) 11582 | -7/Factory | Garrison activated, responded to threat 11595 | -7/Factory | First assault squad dispatched 11658 | -7/Factory | System corruption reached 10% 11665 | -7/Factory | Self-destructed Last Messages --------------- 11648_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11650_ S-27 Virus destroyed. 11650_ G-47 Trooper destroyed. 11652_ G-50 Soldier destroyed. 11652_ Wheel fried. 11652_ K-01 Serf destroyed. 11652_ Hcp. Battery fried. 11652_ I-36 Angel destroyed. 11654_ K-01 Serf destroyed. 11654_ DSF Access disabled. 11654_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 11655_ System corrupted: Component data lost. 11657_ Deuterium Engine destroyed. 11657_ Arm. Wheel destroyed. 11657_ System corrupted by crushing effect (+1). 11659_ Hrd. Heavy Armor Plating destroyed. 11660_ Wheel destroyed. 11660_ System corrupted by crushing effect (+1). 11662_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | # """" ! """ #????????????????????????????????? | | # ! #????????????????????????????????? | | ##############????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##############???????????????????#????????????? | | # """T""" #?????????????????? ???????????? | | # """ """ #?????????????????? ????????????? | | # #?????????????? ?????????????? | | # #?????????????? ?????????????? | | # = #?????????????? ??????????????? | | # #?????????????? #?###??????????? | | + #?????????????? # ???????????? | | # """" """" #?????????????? + ?????????????? | | # """" """" *#??????#######? #??????????????? | | # """" """" #??????# =!##% #??????????????? | | # """" """" #??????# ![%=%%! #??????????????? | | # #??????# %==!w*!!#??????????????? | | ###########?##??????# !]%!%=!=#??????????????? | | #???????????????????#lb%[%###%##??????????????? | | #???????????????????#;@ ##?# #???????????????? | | ###################?# = #?# #???????????????? | | ^^ + /[ # #?# #???????????????? | | / # /! # ####+#####???????????? | | ^ # # # #???????????? | | # "Y" ! # # #???????????? | | """ """ """ # """ # s# #???????????? | | ^ """ """ """ # /k + #???????????? | | """ """ """ ########## # #???????????? | | #?# ##^^ # #???????????? | | ### # #???????????? | | < # #???????????? | | ########+###### # #???????????? | | #???# # ###############???????????? | | #???# """ """ ### ###########?????????????????? | | #???# """ """ #?# # #?????????????????? | | +####### """ """ #?# + #?????????????????? | | % # #?# # #?????????????????? | | # #?# # #?????????????????? | | # #?# # #?????????????????? | | # #?# # #?????????????????? | | " """" ##########??#%# #?????????????????? | | " """" #???????????# # #?????????????????? | | " """" #???????????# ##+########?????????????????? | | " """" ############# ## #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 825 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Shield Generator | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerTractorPod Manual? 0 Play Time 02:40:20 Cumulative 42.4 hours Start 2023.06.20 @ 00:27:12 End 2023.06.20 @ 04:11:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae182b1d-f15a-4c82-ae30-780c3fc7cf24