Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 19:40:10 Player: TheBermanGrit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (40) 200 Value Destroyed (988) 988 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6868 Bonus ------- Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 201/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Signal Interpreter Terrain Scan Processor Targeting Computer Authchip [R/Combat] Improved System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Hardened Medium Armor Plating Gamma Rifle Phase Gun Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Flight Unit Makeshift Flight Unit > --- UTILITY ---------- Weight Redist. System Advanced Signal Interpreter Improved Targeting Computer Launcher Guidance Computer Advanced ECM Suite Hardened Medium Armor Plating Makeshift Hacking Suite Makeshift System Shield > --- WEAPON ----------- Remote Datajack Makeshift Hammer > --- INVENTORY -------- Backup Power III Light Fission Core Advanced ECM Suite Advanced ECM Suite Hardened Medium Armor Plating [Rating: 49] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Signal Interpreter Device ECM Suite Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [R/Combat] Protection Hardened Medium Armor Plating Weapon Makeshift Hammer Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Slots Evolved 10 | . . 2 . . . 6 . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . . . . . Utility 7 | . . 1 . . . 5 . . . 1 . Weapon . | . . . . . . . . . . . . Parts Attached 84 | 6 4 17 10 11 . 19 1 1 5 6 4 Power 14 | 1 . 2 2 1 . 7 . . . 1 . Engine 8 | 1 . 2 2 1 . 2 . . . . . Core 6 | . . . . . . 5 . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 15 | 2 . 5 2 1 . 2 . . . 2 1 Treads 3 | 2 . 1 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 11 | . . 4 2 1 . 2 . . . 2 . Utility 39 | 1 4 5 3 6 . 7 1 1 5 3 3 Device 19 | . 1 5 1 6 . 2 . 1 . 2 1 Storage 3 | 1 2 . . . . . . . . . . Processor 8 | . 1 . 1 . . 2 1 . . 1 2 Hackware 6 | . . . . . . 2 . . 4 . . Protection 3 | . . . 1 . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 16 | 2 . 5 3 3 . 3 . . . . . Energy Gun 6 | . . 4 . 1 . 1 . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 3 | . . 1 1 1 . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . 5 . 1 . 1 . . . 2 . Parts Lost 30 | . . 3 6 . . 13 . . 1 4 3 Power 6 | . . 1 1 . . 3 . . . 1 . Propulsion 11 | . . 1 3 . . 4 . . . 1 2 Utility 8 | . . 1 1 . . 2 . . 1 2 1 Weapon 5 | . . . 1 . . 4 . . . . . Highest Loss Streak 7 | . . 2 4 . . 7 . . 1 4 3 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 80 | . 89 97 90 93 100 76 50 26 15 27 19 Engine 7 | . 14 10 8 11 11 3 . . . . . Treads 6 | . 28 28 . . . . . . . . . Flight 16 | . . 4 27 27 33 12 6 3 . 1 3 Device 8 | . 2 11 11 11 11 11 6 3 . 3 . Storage 2 | . 14 9 . . . . . . . . . Processor 14 | . 1 11 18 22 22 18 23 13 . . 6 Hackware 4 | . . . . . . 13 13 6 14 15 7 Protection 1 | . . . 2 . . 3 . . 1 2 . Energy Gun 1 | . . 5 5 3 . . . . . . . Ballistic Gun 3 | . 28 6 . . . . . . . . . Launcher 3 | . . . 2 6 11 2 . . . . . Impact Weapon 6 | . . 10 2 11 11 5 . . . . . Slashing Weapon 1 | . . . 11 1 . . . . . . . Naked Turns 41 | . . . . . . . . 21 20 . . Heaviest Build 34 | 13 29 34 15 14 14 24 3 3 8 13 2 Greatest Support 60 | 40 40 60 15 17 17 23 3 3 3 5 10 Greatest Overweight (x) 4 | 1 . . 1 1 . 3 . . 2 4 . Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 14 13 5 5 5 5 5 5 5 5 5 Most Carried 12 | 1 8 12 5 5 5 5 5 5 5 5 4 Average Carried 5 | . 3 8 4 4 5 4 4 5 4 4 4 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 1 8 5 5 5 5 4 5 5 4 4 4 Class Distribution -------------------- 58% | Mutant 33% | Derelict-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Matter Collected 1129 | 248 128 196 146 76 59 259 . . . 6 11 Remotely . | . . . . . . . . . . . . Salvage Created 1131 | . 244 272 200 . 44 371 . . . . . Parts 69 | . 21 21 16 . 1 10 . . . . . Haulers Intercepted 2 | . 1 1 . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Combat Hostiles Destroyed 34 | . 5 9 10 . 1 9 . . . . . Melee 8 | . . . 6 . . 2 . . . . . Guns 12 | . 5 7 . . . . . . . . . AOE 8 | . . 1 4 . 1 2 . . . . . Classes Destroyed 8 | . 4 1 2 . . 1 . . . . . Tunneler 5 | . . . 4 . . 1 . . . . . Hauler 2 | . 1 1 . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Swarmer 14 | . 3 6 3 . . 2 . . . . . Grunt 14 | . 2 2 5 . 1 4 . . . . . Sentry 3 | . . 1 . . . 2 . . . . . Programmer 1 | . . . . . . 1 . . . . . Assembled 2 | . . . 2 . . . . . . . . Best Kill Streak 11 | . 3 3 11 . 1 3 . . . . . Combat Bots Only 7 | . 3 3 7 . 1 3 . . . . . Max Kills in Single Turn 5 | . 2 2 5 . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 1 3 . 1 1 . . . . . Melee 1 | . . . 1 . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Hostile Shots Fired 539 | . 22 64 92 . 2 190 . . 45 73 51 Missed 194 | . 7 20 26 . 1 73 . . 16 27 24 Damage Taken 4650 | . 189 529 658 . 18 1455 . . 455 902 444 Core 2066 | . 27 93 178 . . 486 . . 275 661 346 Absorbed by Shields 15 | . . . . . . 15 . . . . . Regen/Repaired (Parts) 73 | . . . . 73 . . . . . . . Core Remaining (%) 57 | 100 89 . . . 32 . . . 10 . . Volleys Fired 71 | . 22 30 6 . 4 9 . . . . . Largest 2 | . 2 1 1 . 1 1 . . . . . Hottest 75 | . 40 45 33 . 33 75 . . . . . Shots Fired 93 | . 44 30 6 . 4 9 . . . . . Gun 74 | . 44 30 . . . . . . . . . Cannon 1 | . . . . . . 1 . . . . . Launcher 15 | . . . 6 . 4 5 . . . . . Special 3 | . . . . . . 3 . . . . . Kinetic 57 | . 44 13 . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive 15 | . . . 6 . 4 5 . . . . . Electromagnetic 18 | . . 17 . . . 1 . . . . . Robot Hit Streak 12 | . 8 12 4 . 3 6 . . . . . Robot Miss Streak 5 | . 3 5 1 . 2 1 . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 99 | . 24 26 22 . 3 24 . . . . . Core Hits 59 | . 12 14 18 . 2 12 . . . 1 . Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 7 | . . 1 . . . 6 . . . . . Critical Strikes 8 | . . 1 . . . 7 . . . . . Smash 8 | . . 1 . . . 7 . . . . . Melee Attacks 86 | . . 5 53 . . 28 . . . . . Impact 46 | . . 5 13 . . 28 . . . . . Slashing 40 | . . . 40 . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . 1 1 . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 3882 | . 254 583 1455 . 112 1442 . . 3 33 . Guns 580 | . 254 326 . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions 1559 | . . 76 810 . 112 561 . . . . . Melee 1683 | . . 181 645 . . 857 . . . . . Ramming 60 | . . . . . . 24 . . 3 33 . Kinetic 390 | . 254 136 . . . . . . . . . Thermal 76 | . . 76 . . . . . . . . . Explosive 1483 | . . . 810 . 112 561 . . . . . Electromagnetic 190 | . . 190 . . . . . . . . . Impact 1038 | . . 181 . . . 857 . . . . . Slashing 645 | . . . 645 . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 9 9 9 3 3 Average Corruption 2 | . . . . . . 1 7 9 9 1 2 Corruption Purged 1 | . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . Effects 10 | . . . . . . 2 1 2 1 1 3 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 2 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 620 | . . 61 173 . 1 385 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 72 | . . 16 45 . 1 10 . . . . . Melee 548 | . . 45 128 . . 375 . . . . . Knockbacks 5 | . . . . . . 5 . . . . . Impact 5 | . . . . . . 5 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 118 | . . 64 29 . . 10 . . 1 14 . Shots 4 | . . 2 2 . . . . . . . . Rammed 18 | . . . . . . 8 . . 1 9 . Targets Rammed 18 | . . . . . . 8 . . 1 9 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 152 | . 12 30 13 . 7 6 152 . . . . Average Temperature 16 | . 8 16 6 . 3 2 78 . . . . Received Heat Transfer 730 | . 36 108 163 . 9 279 . . 54 48 33 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . 1 . . 2 4 . . . . . Impact Corruptions 17 | . . 2 . . . 15 . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 50 | . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Peak Influence 224 | . 122 140 224 . . 205 43 16 56 88 132 Initial 51 | . . 51 40 . . . 43 16 21 29 42 Average 68 | . 62 75 122 . . 81 32 16 24 36 70 Maximum Alert Level 1 | . . . 1 . . 1 . . . . . Low Security (%) 94 | 100 100 100 68 . . 93 100 100 100 100 100 Level 1 5 | . . . 31 . . 6 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . . . . . 2 . . . 2 . Investigation 1 | . . . . . . . . . . 1 . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . . . . . . 2 . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Distress Signals 2 | . . 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 6 19 14 . 1 24 5 . 5 12 13 Peak Tracking Total 12 | . 3 7 6 . 1 6 5 . 5 8 12 Tactical Retreats 13 | . . 1 1 . 1 5 . . 1 3 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Traps Triggered 8 | . 1 . . . . 3 . 3 . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Machines Accessed 11 | . 2 3 . 1 . 2 . 1 . 2 . Terminals 6 | . 1 3 . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 21 | . 4 5 . 6 . 2 . 1 . 3 . Successful 15 | . . 4 . 6 . 2 . 1 . 2 . Failed 6 | . 4 1 . . . . . . . 1 . Catastrophic 3 | . 1 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 13 | . . 3 . 3 . 5 . . . 2 . Terminals 9 | . 2 5 . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . . 1 . . . Terminal Hacks 12 | . . 4 . 6 . 1 . . . 1 . Part Schematic 6 | . . . . 6 . . . . . . . Open DSF 2 | . . . . . . 1 . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Refit 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . 2 2 . . . . . 1 . 1 . Full Trace Events 2 | . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 6 . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . 3 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat 2 | . . . . . . 2 . . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . . parse_system 3 | . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Total Allies 5 | . . . . 4 . . 1 . . . . Largest Group 4 | . . . . 4 3 . 1 . . . . Highest-Rated Group 150 | . . . . 150 113 . 31 . . . . Highest-Rated Ally 39 | . . . . 39 39 . 31 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . 12 . . . . Total Damage 210 | . . . . . . . 210 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . . . . Drone Launches 1 | . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Turns Passed 3654 | 72 366 437 320 808 507 531 77 37 72 354 73 Spaces Moved 4484 | 42 181 267 443 1750 371 629 145 71 102 303 180 Core 583 | 5 . . . . . 70 145 71 102 169 21 Treads 395 | 37 181 177 . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight 3505 | . . 90 443 1750 371 559 . . . 134 158 Fastest Speed 34 | 50 160 34 34 37 39 39 50 50 50 35 35 Average Speed 57 | 149 160 118 39 39 39 56 50 50 63 110 37 Slowest Speed 280 | 160 160 160 110 112 39 280 50 50 150 250 80 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 4 36 32 77 89 59 20 74 2 27 9 36 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 10 | . . . . 1 . 9 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 . . 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 5 | . . . 1 3 1 . . . . . . Spaces Dug 1 | . . . 1 . . . . . . . . Terrain Destroyed 90 | . . 9 55 . 20 6 . . . . . Melee 1 | . . . 1 . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 89 | . . 9 54 . 20 6 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Was Fac Gar Fac Ext Total 5328 | 48 217 354 511 1874 728 768 148 71 107 319 183 Wait 482 | . . 9 2 96 354 21 . . . . . Move 4472 | 41 180 266 442 1749 370 629 144 70 101 302 178 Hop 1 | . . . . . . . . . . . 1 Pick Up 43 | 1 8 11 4 7 . 10 2 . . . . Fast Attach 44 | 6 2 5 5 3 . 8 1 1 4 5 4 Attach 18 | . . 6 3 . . 7 . . 1 1 . Detach 3 | . 1 . . 1 . . . . . 1 . Swap 24 | . 2 6 2 8 . 6 . . . . . Drop 42 | . 2 16 3 10 . 9 1 . . 1 . Fire 71 | . 22 30 6 . 4 9 . . . . . Melee 77 | . . 5 44 . . 28 . . . . . Ram 18 | . . . . . . 8 . . 1 9 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 33 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Garrison -5/Factory -5/Extension History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Discovered new exit (range 18) 876 | -9/Materials | Identified exit to Mines 876 | -9/Materials | Entered Mines 918 | -9/Mines | Met a Derelict bent on vengeance 920 | -9/Mines | Lost 4 parts (1p2n1u) 991 | -9/Mines | Learned location of 1 exit from Materials 1024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1041 | -9/Mines | Found a hidden stash of uninstalled traps 1062 | -9/Mines | Discovered new exit (range 7) 1074 | -9/Mines | Excavation squad dispatched 1074 | -9/Mines | A large section of the Mines collapsed 1084 | -9/Mines | Core integrity fell below 50% 1118 | -9/Mines | Identified exit to Materials 1131 | -9/Mines | Destroyed 7 combat bots 1135 | -9/Mines | Lost 4 parts (1p2n1w) 1190 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1195 | -9/Mines | Identified exit to Zion 1196 | -9/Mines | Entered Zion 1320 | -7/Zion | Visited the Megawrench Repair Shop 1321 | -7/Zion | Megawrench repaired 6 parts 1333 | -7/Zion | Learned Factory stockpile data 1353 | -7/Zion | Given the Hacking Drone Bay 1353 | -7/Zion | Found Prototype Device 1355 | -7/Zion | Identified Hacking Drone Bay 1470 | -7/Zion | Found Relay Coupler [Programmer] 1472 | -7/Zion | Found Relay Coupler [Programmer] 1686 | -7/Zion | Imprinted 1688 | -7/Zion | Declared Zion's savior 1866 | -7/Zion | Discovered new exit (range 14) 1874 | -7/Zion | Identified exit to Proximity Caves 1919 | -7/Zion | Build established: Derelict-Mutant 2004 | -7/Zion | Entered Proximity Caves 2004 | -6/Proximity Caves | Accompanied by 3 allies 2124 | -6/Proximity Caves | Learned location of 1 exit from Factory 2124 | -6/Proximity Caves | Discovered new exit (range 10) 2127 | -6/Proximity Caves | Identified exit to Factory 2511 | -6/Proximity Caves | Entered Factory 2511 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x5 2512 | -6/Factory | Identified exit to Factory 2894 | -6/Factory | Lost 3 parts (1p2n) 2914 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 2956 | -6/Factory | Discovered exit to Factory (range 8) 3022 | -6/Factory | Core integrity fell below 50% 3042 | -6/Factory | Sucked down chute 3042 | -6/Factory | Entered Waste 3043 | -6/Waste | Met a frightened Derelict 3056 | -6/Waste | Spotted C-40 Crusher 3057 | -6/Waste | EMP discharged 3060 | -6/Waste | Spotted C-40 Crusher 3064 | -6/Waste | Lost 7 parts (1p1n2u3w) 3076 | -6/Waste | Spotted C-40 Crusher 3076 | -6/Waste | Spotted C-40 Crusher 3082 | -6/Waste | Spotted C-40 Crusher 3082 | -6/Waste | Spotted C-40 Crusher 3114 | -6/Waste | Discovered new exit (range 10) 3118 | -6/Waste | Identified exit to Factory 3119 | -6/Waste | Entered Factory 3156 | -6/Factory | Identified exit to Garrison 3156 | -6/Factory | Entered Garrison 3194 | -6/Garrison | Triggered checkpoint 3200 | -6/Garrison | Triggered checkpoint 3206 | -6/Garrison | Core integrity fell below 20% 3213 | -6/Garrison | Discovered exit to Factory (range 11) 3228 | -6/Garrison | Entered Factory 3228 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3440 | -5/Factory | Build established: Mutant 3567 | -5/Factory | Core integrity fell below 50% 3572 | -5/Factory | Lost 4 parts (1p1n2u) 3576 | -5/Factory | Discovered new exit (range 16) 3581 | -5/Factory | Identified exit to Extension 3582 | -5/Factory | Entered Extension 3615 | -5/Extension | Spotted B-75 Beast 3618 | -5/Extension | Spotted B-75 Beast 3638 | -5/Extension | Core integrity fell below 20% 3655 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- Machine disabled. K-01 Serf suffers critical hit (Blast). K-01 Serf knocked back. Machine disabled. Slug penetrates Wall. System corrupted: Energy discharge (-28). Detecting system override signal. U-05 Engineer destroyed. Detecting system override signal. Acquired 11 matter. Acquired Terrain Scan Processor. VTOL Module destroyed. Acquired Wheel. Wheel destroyed. Detecting system override signal. Acquired Imp. System Restoration Module. TEOU2WC4P1TG>FNRILRNV4IKIILZPHY#D:UNU1& Imp. System Restoration Module purges 1% system corruption (2%). Acquired Targeting Computer. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????################################????? | | ???????????? =%| ^ #????? | | ???????????? !*= ^ ############## #????? | | ???????????? ^! T#???????????# #????? | | ???????????? ##???????????# #????? | | ???????????? ####" ## #???????#????# #????? | | ?????????????#####?????#"T?# #???????# #### #????? | | ???????????????????????##??# #???????" #????? | | ???????????????????????????# #???????" # #????? | | ??????????????????????###### #?????????# ####?? | | ????????????????### ###! ## #?????????# #?? | | ???????????????+ #?????????# ##### #?? | | ??????????????????##### ####?????????# ????# #?? | | ????????????????????####s####??????????# ????# #?? | | ????????????????????# ssss #??????????#?????# #?? | | ????????????????????# @""#????????????????# #?? | | ????????????????????#!! T"#????????????????# #?? | | ????????????????????# = ""#?????????##+????# #?? | | ????????????????????# #?????????# ??# #?? | | ????????????????????##"T"####?????????# # #?? | | ?????????????????????#"""#????????????# *== / #?? | | ?????????????????????#####????????????# = = # #?? | | ??????????????????????????????????????# ??# #?? | | ??????????????????????????????????????# ????# #?? | | ??????????????????????????????????????#??????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ?????????????????????????????????????????????# #?? | | ???????????????????????????????????????????### ### | | ???????????????????????????????????????????#"" " | | ???????????????????????????????????????????# " | | ???????????????????????????????????????????# | | ?????????????????????????????????????????### | | ##########################################"# | | | | | | | | % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 225 Point Defense Rating 80 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Target Analysis 8 Recoil Reduction 3 Offensive Hacking 11 Defensive Hacking 11 Authchip Count 4 Item Schematics ----------------- Beamcaster | -7/Zion | Free Riot Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Robot Respite The One Challenges ------------ None Game ------ Seed ThermicMicrowarpMapper Manual? 0 Play Time 01:14:53 Cumulative 11.4 hours Start 2024.04.14 @ 22:07:04 End 2024.04.15 @ 19:40:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 16 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45b04834-f364-4427-b285-a8b89eb1e817