Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 20:32:40 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1819) 9095 Value Destroyed (88767) 88767 Prototype IDs (155) 3100 Alien Tech Used (7) 1400 Bonus (71134) 71134 TOTAL SCORE: 185796 Bonus ------- Triggered High Security 2500 Triggered Max Security 2000 High Alert Combat Kills 51780 Follower Combat Kills 352 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4366 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -64 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 309/600 System Corruption 1% Temperature Cool (34) Movement Hovering (21) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (9) --- Cooled Gravmag System Cooled Gravmag System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Large Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Experimental Reaction Control System Advanced Phase Shifter Improved Focal Shield AEGIS Remote Shield > --- WEAPON (3) ------- Graviton Cannon Perforator > --- INVENTORY (15) --- Improved Linear Gravjet Advanced Heat Sink Experimental Energy Well (600) Experimental Matter Compressor (500) Weapon Mount Advanced Kinecellerator Experimental Reaction Control System Experimental EM Shield System Shield Transdimensional Reconstructor Terrabomb Improved Potential Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Experimental Gyrokinetic Inverter Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Targeting Computer Experimental Targeting Computer Weapon Mount Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Experimental Reaction Control System Improved Focal Shield Experimental EM Shield AEGIS Remote Shield > --- WEAPON ----------- Graviton Cannon Perforator > --- INVENTORY -------- Improved Linear Gravjet Experimental Energy Well Experimental Matter Compressor Advanced Kinecellerator Experimental Reaction Control System Transdimensional Reconstructor Terrabomb Improved Potential Cannon Perforator Omega Cannon [Rating: 244] Favorites ----------- Power Improved Quantum Reactor Engine Cooled Deuterium Engine Power Core Enhanced Fission Core Reactor Improved Quantum Reactor Propulsion Cooled Gravmag System Treads Light Treads Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Weapon Mount Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Redirector Weapon Hypervelocity Mass Driver Energy Gun Improved EM Shotgun Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Utility 9 | . . . 1 . . . 1 1 . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 353 | 7 5 1 20 1 1 2 31 36 3 . 4 12 . 18 . 24 1 . . . 21 1 31 . . 11 . 17 1 25 4 . 1 . 36 3 3 22 11 Power 25 | 1 1 . 4 . . . 1 3 . . 2 1 . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . 4 . . 2 2 Engine 12 | 1 1 . 4 . . . 1 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Core 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . 3 . . 2 2 Propulsion 69 | 2 . . 5 1 . . 11 9 . . 1 3 . 3 . 8 . . . . 7 . 1 . . 1 . 2 . 3 1 . . . 3 . . 7 1 Treads 22 | 2 . . 5 1 . . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . . . . . 1 5 . . 1 3 . 3 . 8 . . . . 7 . 1 . . 1 . 2 . 3 1 . . . 3 . . 7 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 167 | 2 3 . 5 . 1 1 9 14 3 . . 6 . 10 . 11 1 . . . 10 1 18 . . 5 . 10 1 13 3 . 1 . 22 2 1 7 7 Device 77 | 1 1 . 1 . . 1 3 6 2 . . 2 . 2 . 6 1 . . . 4 1 10 . . 1 . 5 1 4 2 . . . 13 1 1 3 5 Storage 10 | 1 1 . . . 1 . . 1 . . . 1 . . . . . . . . 1 . 1 . . . . . . 1 . . . . 2 . . . . Processor 23 | . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . 2 . . 4 . 3 . 2 1 . . . 2 . . 3 2 Hackware 33 | . . . . . . . . 2 . . . . . 5 . 4 . . . . 5 . 5 . . . . 2 . 6 . . . . 4 . . . . Protection 23 | . 1 . 4 . . . 6 4 . . . 3 . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 92 | 2 1 1 6 . . 1 10 10 . . 1 2 . 4 . 4 . . . . 3 . 11 . . 5 . 5 . 9 . . . . 7 1 2 6 1 Energy Gun 19 | 1 . . 4 . . . 7 3 . . . 1 . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . Energy Cannon 7 | . . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . Ballistic Gun 6 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . Ballistic Cannon 39 | . . 1 . . . . . . . . . . . 2 . 4 . . . . 1 . 8 . . 2 . 4 . 5 . . . . 5 . 2 4 1 Launcher 14 | . 1 . 1 . . 1 2 4 . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . 1 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 1 . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 66 | . . . 2 . . . 3 . . . 3 9 . 4 . 1 . . . . 2 . 4 . . 6 . 3 . 6 . 1 2 . 5 4 . 8 3 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 65 | . 2 . 2 . . . 9 13 . . . 1 . 2 . 9 . . . . 1 . 5 . . 2 . . . 2 . . . . 10 4 . 2 1 Power 5 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Propulsion 19 | . . . . . . . 6 5 . . . . . 1 . 4 . . . . . . 1 . . . . . . . . . . . 1 1 . . . Utility 20 | . 1 . 2 . . . 2 5 . . . 1 . 1 . 3 . . . . . . . . . 1 . . . . . . . . 1 1 . 2 . Weapon 21 | . . . . . . . . 2 . . . . . . . 2 . . . . 1 . 4 . . 1 . . . 2 . . . . 6 2 . . 1 Highest Loss Streak 11 | . 2 . 1 . . . 3 11 . . . 1 . 1 . 2 . . . . 1 . 2 . . 1 . . . 2 . . . . 2 3 . 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 6 12 14 15 18 18 19 18 12 12 14 14 15 14 15 14 15 15 15 14 14 14 14 15 15 14 15 14 14 14 15 14 14 15 13 14 14 11 10 Power 1 | . 1 2 1 1 2 2 1 1 3 3 2 1 1 . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 2 2 2 2 2 2 . 1 1 . . Propulsion 1 | . 1 1 2 3 3 3 3 5 2 2 2 2 1 . . . 1 1 1 1 . 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 2 . . Utility 7 | . 2 3 5 6 7 8 6 6 5 5 7 9 12 10 11 9 9 9 9 9 10 9 8 9 9 9 10 8 7 8 9 8 8 8 7 6 5 3 5 Weapon 3 | . 1 4 4 4 5 4 7 4 2 2 2 1 1 2 3 3 3 3 3 2 2 3 3 4 4 3 2 3 3 2 3 3 3 3 3 2 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 94 | . . . 9 . . 1 15 16 . . 1 2 . 3 . 5 . . . . 8 . 9 . . 4 . 1 . 1 . . . . 6 1 1 5 6 Power 9 | . . . 1 . . 1 1 1 . . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . Propulsion 24 | . . . 2 . . . 3 7 . . . . . . . 1 . . . . 2 . 2 . . 1 . 1 . . . . . . 2 . . 2 1 Utility 35 | . . . . . . . 4 3 . . . 2 . 3 . 3 . . . . 5 . 4 . . 2 . . . 1 . . . . 4 . . 1 3 Weapon 23 | . . . 6 . . . 7 5 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 2 . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 96 | . 99 100 97 100 79 99 99 95 92 92 94 95 92 97 100 93 93 93 83 93 88 100 99 100 100 99 100 99 100 99 99 99 88 100 98 94 94 95 95 Engine 4 | . 13 14 11 11 11 11 8 6 7 7 7 6 7 6 6 5 6 6 6 6 3 . . . . . . . . . . . . . 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 5 5 5 5 5 9 8 8 7 Treads 7 | . 27 28 33 33 33 33 35 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 26 | . . . . . . . . 5 38 38 38 38 38 40 40 34 33 33 33 33 29 41 40 41 41 41 41 36 36 35 36 35 35 35 30 27 29 32 33 Device 12 | . 12 14 5 . . 10 9 7 22 16 15 11 7 8 13 17 20 20 20 20 16 11 12 17 17 9 11 9 10 10 9 11 15 15 10 12 15 16 16 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 11 | . . . . . . . . . 6 7 7 7 7 3 6 6 6 6 6 6 5 5 9 11 11 18 17 20 21 22 26 25 25 25 26 27 25 24 24 Hackware 2 | . . . . . . . . 6 . . . . . 8 6 . . . . . 5 11 5 . . . . 5 5 3 . . . . 1 . . . . Protection 3 | . 1 . 14 22 22 11 17 13 . 5 7 6 7 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 3 | . 13 6 14 22 1 21 17 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . 7 3 . . . . . . . . . . 8 13 15 18 13 3 13 10 11 13 14 16 16 14 13 15 13 12 12 2 14 11 6 4 8 6 Slashing Weapon 1 | . . . . . . . . 2 7 7 9 8 7 7 6 3 . 5 6 6 1 . . . . . . . . . . . . . . . . . . Peak Build Rating 244 | 7 8 9 19 19 19 21 34 57 57 54 54 71 71 87 87 90 80 80 79 79 103 108 116 114 117 126 126 142 140 155 152 156 157 157 187 189 203 225 244 Average Rating 99 | 5 7 8 16 19 15 20 27 45 53 50 50 62 66 81 87 80 79 79 69 79 92 107 111 113 113 121 121 137 139 144 150 152 140 157 173 181 199 214 239 On Entrance 92 | . 7 8 9 19 19 16 20 34 51 54 50 54 71 66 87 87 80 79 80 79 79 103 103 114 113 114 126 122 139 139 153 151 156 157 157 182 184 198 223 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 13 30 30 46 46 60 66 73 87 45 45 42 56 56 66 60 67 66 66 56 56 67 68 80 75 78 75 74 79 78 82 78 78 77 79 103 100 105 109 112 Greatest Support 137 | 40 40 40 60 60 60 60 87 111 45 45 45 60 60 74 70 81 68 68 56 56 91 73 100 75 87 79 94 89 85 107 91 91 91 91 108 103 111 121 137 Greatest Overweight (x) 2 | . 1 . . . . 1 1 1 . . . . . . . 2 . 1 . . 1 . 1 . 1 . . . . 1 . . . . 1 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 10 15 15 15 19 20 20 19 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 2 10 13 15 15 20 19 20 20 13 13 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 6 12 14 15 18 18 19 18 11 12 14 14 15 14 15 14 15 15 14 14 14 14 14 15 15 14 15 14 14 14 15 14 14 15 13 14 14 14 12 Final Capacity 20 | 8 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 2 10 13 15 15 20 19 20 14 12 13 15 15 15 15 15 15 15 15 14 14 15 14 15 15 15 15 15 14 14 15 15 14 15 15 15 14 15 15 15 Class Distribution -------------------- 31% | Mutant 18% | Machinist-Sprinter 18% | Machinist-Scout 9% | Scout 5% | Machinist-Gunner 3% | Machinist-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Infiltrator-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Machinist-Scout | -6/Factory Machinist-Skirmisher | -6/Lower Caves Machinist-Mutant | -6/Lower Caves Mutant | -6/Data Miner Machinist-Mutant | -5/Proximity Caves Machinist-Scout | -5/Factory Machinist-Sprinter | -5/Waste Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Warlord Machinist-Sprinter | -4/Proximity Caves Scout | -4/Factory Scout | -4/Waste Scout | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Zhirov Machinist-Sprinter | -3/Proximity Caves Machinist-Gunner | -3/Research Machinist-Sprinter | -3/Quarantine Machinist-Gunner | -2/Research Scout | -2/Testing Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 65125 | 275 218 279 556 15 . 99 482 1192 104 53 54 612 119 1669 38 8254 636 300 . 30 1340 519 7830 306 521 1391 76 1689 237 6970 273 504 . 467 8117 2703 736 7440 9021 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 103689 | 30 507 87 1594 188 . 213 2856 2828 61 . . 317 22 2331 279 9395 413 150 . . 1786 1465 8364 274 627 1649 98 2600 196 11288 523 747 . 827 12694 4073 2069 15076 18062 Parts 4068 | 3 41 8 108 18 . 12 160 162 6 . . 21 5 113 2 367 15 9 . . 80 15 342 5 14 66 12 119 2 470 16 25 . 31 518 154 85 415 649 Haulers Intercepted 77 | . 1 . 5 . . . 6 6 . . . . . 3 . 8 . . . . 6 . 3 . . . . 8 . 9 . . . . 9 1 4 2 6 Recyclers Shooed 22 | 1 . . . . . . . 3 . . . . . 1 . 3 . . . . 4 . . . . . . 3 . 4 . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . 6 4 . . 4 . . . 12 5 . . . . . 5 14 . 9 . . . 16 25 . 30 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 1321 | . 14 5 30 7 . 7 47 40 3 . . 11 3 25 1 135 11 3 . . 23 6 126 6 10 33 9 39 1 144 7 11 . 14 141 50 20 153 186 Melee 8 | . . . . . . . . 6 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Guns 83 | . 11 2 9 6 . 1 29 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 7 . . Cannons 1055 | . . 3 6 . . . . . . . . 2 . 20 1 126 7 3 . . 14 6 105 6 10 33 1 24 1 133 7 11 . 14 133 38 12 153 186 AOE 162 | . 3 . 12 1 . 4 13 26 3 . . 9 3 5 . 8 4 . . . 8 . 21 . . . 8 15 . 11 . . . . 8 . . . . Classes Destroyed 29 | 2 5 . 2 . . . 4 5 1 . . 2 . . 1 1 . 1 . . . . . . . 3 . . . . . . . . 2 . . . . Worker 85 | 1 . . 4 . . . 2 13 . . . . . 6 . 9 . . . . 3 . 10 . . . . 3 . 8 . . . . 11 . 1 . 14 Builder 59 | . 1 . 3 . . 1 3 12 . . . . . 6 . 12 . . . . . . 4 . . . . 2 . 2 . . . . 6 . . . 7 Tunneler 16 | 1 . . 1 2 . 1 1 1 . . . . . 2 . 1 . . . . 1 . 1 . . . . . . 2 . . . . . . . . 2 Hauler 77 | . 1 . 5 . . . 6 6 . . . . . 3 . 8 . . . . 6 . 3 . . . . 8 . 9 . . . . 9 1 4 2 6 Recycler 50 | . . . . . . . 1 7 . . . . . 4 . 10 . . . . 2 . 9 . . . . 2 . 3 . . . . 8 . . . 4 Carrier 94 | . . . . . . . . 1 . . . . . . . 6 . . . . . . 8 . . . . . . 10 . . . . 13 6 . 29 21 Minesweeper 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Mechanic 35 | . . . . . . . . 2 . . . . . 1 . 3 . . . . . . 2 . . . . . . 3 . . . . 6 2 . 9 7 Operator 14 | . . . . . . . 2 1 . . . . . 1 . 2 . . . . 1 . 1 . . . . 2 . 1 . . . . 1 . . . 2 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 86 | . 1 . 5 . . . 5 4 . . . . . 4 . 7 . . . . 5 . 10 . . . . 4 . 12 . . . . 11 1 3 3 11 Swarmer 178 | . 3 3 8 7 . 4 8 5 3 . . . 3 3 . 8 4 . . . 9 . 24 . . 1 9 16 . 14 . 1 . 4 14 . . 1 26 Saboteur 26 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . 3 3 . 9 6 Grunt 520 | . 11 2 12 . . 3 26 17 . . . . . 13 . 70 6 . . . 3 . 45 5 5 17 . 15 . 66 6 9 . 6 40 23 8 62 50 Brawler 67 | . . . 1 . . . . 4 . . . . . . . 13 . . . . . . 9 . 2 1 . . . 4 1 . . . 9 3 . 12 8 Duelist 49 | . . . . . . . . 2 . . . . . 1 . 12 1 . . . . . 1 . . . . 1 . 7 . . . . 8 2 . 8 6 Protector 38 | . . . . . . . . 1 . . . . . . . 5 . . . . . . 5 . . . . . . 4 . . . . 3 5 1 7 7 Sentry 104 | . . . 9 . . . 9 2 . . . . . 3 . 9 . . . . 5 . 6 1 1 . . . . 12 . 1 . 1 10 1 6 4 24 Specialist 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Hunter 95 | . . . . . . . 2 3 . . . . . 2 . . . 2 . . . . 15 . 2 2 . 2 . 9 . . . 2 14 5 3 15 17 Programmer 167 | . . . . . . . . 6 . . . . . 3 . 14 . . . . 5 . 21 . . 6 . 5 . 24 . . . 1 32 5 2 21 22 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Compactor 8 | . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . . . 1 . . . . . . . . . . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Striker 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 2 . 8 10 Executioner 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . 6 10 Z-Light 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 114 | 1 6 3 5 4 . 4 10 11 3 . . 6 3 6 1 9 4 2 . . 7 2 24 4 6 8 5 11 1 14 4 4 . 5 30 39 8 114 77 Combat Bots Only 74 | . 5 3 4 4 . 4 9 6 3 . . 6 3 4 1 9 4 2 . . 4 2 15 4 6 8 5 9 1 8 4 4 . 5 13 18 7 74 37 Max Kills in Single Turn 8 | 1 2 2 3 1 . 2 4 4 3 . . 2 2 3 1 4 2 1 . . 4 1 5 2 1 2 3 3 1 6 2 1 . 2 4 3 2 8 6 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 1 . 2 2 4 3 . . 2 2 2 . 3 2 . . . 2 . 5 . . . 3 3 . 5 . . . . 4 . . . . Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1895 | . 54 15 104 19 . 21 187 222 10 6 . 20 8 50 . 157 16 11 . 5 40 . 142 13 28 24 7 24 . 114 . 4 . . 174 116 42 154 108 Missed 752 | . 10 3 39 6 . 4 54 77 3 2 . 9 5 26 . 52 10 1 . 3 17 . 55 6 15 9 2 11 . 48 . 1 . . 71 57 16 76 64 Hits 1143 | . 44 12 65 13 . 17 133 145 7 4 . 11 3 24 . 105 6 10 . 2 23 . 87 7 13 15 5 13 . 66 . 3 . . 103 59 26 78 44 Melee 15 | . . . 1 . . . . 5 . . . . . . . 4 . . . . . . . . . . . . . . . . . . 1 2 . 1 1 Projectile 1128 | . 44 12 64 13 . 17 133 140 7 4 . 11 3 24 . 101 6 10 . 2 23 . 87 7 13 15 5 13 . 66 . 3 . . 102 57 26 77 43 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 45 | . . . . 2 . . 4 7 . . . . . 1 . 3 . . . . 1 . 5 . . . . . . 6 . . . . 5 2 . 8 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Disruptions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 20632 | . 492 106 1024 103 . 231 1881 2889 120 119 . 286 56 695 . 1990 132 156 . 18 473 . 2257 145 150 520 72 222 . 1264 . 65 . . 2346 875 342 1084 519 Core 1764 | . 44 30 86 15 . 49 209 172 . 21 . 29 20 51 . 80 13 . . . 33 . 280 54 35 23 . 28 . 36 . . . . 273 87 27 69 . Absorbed by Shields 2163 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 435 523 193 571 441 Redirected to Shielding 172 | . . . . . . . . . . . . . . . . 157 . . . . . . . . . . . . . . . . . . 15 . . . . Ignored by Resistances 654 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 76 283 274 Regen/Repaired (Parts) 2444 | . . . 49 . . . . 11 . . . . . . . 983 . . . . 85 . 308 . . 315 . . . 384 . . . . 105 . . 204 . Core Remaining (%) 77 | 100 . 70 . . . 62 62 . . . . . 65 . . . . . . 83 . . . . . . 57 . . . . . . 94 . 63 . 93 100 Volleys Fired 2549 | 5 53 13 92 10 . 14 116 78 2 1 . 18 2 67 1 344 37 8 . . 110 27 277 18 18 51 6 75 3 226 18 19 . 15 280 103 49 180 213 Largest 3 | 2 2 2 2 2 . 2 2 2 1 1 . 2 1 2 2 3 3 3 . . 3 2 3 3 3 3 2 3 3 3 3 3 . 3 3 3 3 3 1 Hottest 217 | 60 60 53 90 90 . 90 90 90 36 36 . 72 36 102 102 153 153 153 . . 137 102 168 158 158 158 102 168 168 217 168 168 . 217 217 181 217 217 100 Shots Fired 5505 | 10 100 26 178 20 . 26 232 139 2 1 . 24 2 132 2 843 67 23 . . 200 54 684 43 54 147 7 180 9 623 33 47 . 44 744 266 131 200 212 Gun 791 | 10 97 13 142 20 . 24 226 98 . . . . . . . . . . . . . . . . . . . . . . . . . . . 105 56 . . Cannon 4584 | . . 13 30 . . . . 3 . . . 8 . 124 2 839 63 23 . . 193 54 673 43 54 147 2 172 9 619 33 47 . 44 741 161 75 200 212 Launcher 126 | . 3 . 6 . . 2 6 34 2 1 . 16 2 8 . 4 4 . . . 7 . 11 . . . 5 8 . 4 . . . . 3 . . . . Special 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4578 | 5 50 26 60 . . . . . . . . . . 124 2 839 63 23 . . 114 54 638 35 54 147 2 152 9 598 22 42 . 43 719 252 100 193 212 Thermal 314 | 5 47 . . . . . . . . . . 8 . . . . . . . . 79 . 35 8 . . . 20 . 21 11 5 . 1 22 14 31 7 . Explosive 126 | . 3 . 6 . . 2 6 34 2 1 . 16 2 8 . 4 4 . . . 7 . 11 . . . 5 8 . 4 . . . . 3 . . . . Electromagnetic 483 | . . . 112 20 . 24 226 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 72 | 4 7 6 19 4 . 11 14 16 1 . . 4 . 16 4 16 8 6 . . 32 9 25 29 17 20 5 20 2 72 16 32 . 21 58 25 32 37 45 Robot Miss Streak 6 | 1 4 2 4 6 . 4 5 4 . . . 2 . 3 . 5 4 3 . . 3 1 4 1 2 2 . 3 2 3 . 1 . 1 2 2 2 5 5 Penetration Max 3 | . . . . . . . . . . . . . . 2 . 2 2 . . . 1 . 1 1 . 1 . 2 . 2 1 . . 1 2 2 2 3 3 Secondary Targets 12 | . 2 . 1 1 . 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 3819 | 8 61 18 132 13 . 19 194 141 2 . . 11 . 94 1 560 38 15 . . 112 42 470 36 32 96 4 117 4 411 14 26 . 30 465 198 93 163 199 Core Hits 3134 | 4 38 7 75 9 . 14 136 143 8 . . 23 4 79 1 300 21 3 . . 63 10 216 12 14 52 11 83 2 254 9 11 . 19 278 115 57 497 566 Critical Kills 1287 | . . . . . . . . . . . . . . 26 1 136 6 3 . . 19 6 128 5 11 29 1 34 1 163 8 11 . 15 182 50 19 186 247 Critical Parts Destroyed 1437 | . . 1 . . . . . . . . . . . 27 . 195 13 5 . . 23 3 178 11 13 36 . 43 . 166 5 10 . 10 182 57 19 189 251 Critical Strikes 2855 | . . 3 1 . . . . 5 . . . . . 53 1 336 19 8 . . 43 21 314 19 25 72 1 77 3 338 13 22 . 25 381 115 38 398 524 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Destroy 2839 | . . 1 . . . . . . . . . . . 53 1 336 19 8 . . 42 21 311 19 25 72 1 77 3 337 13 22 . 25 381 115 37 397 523 Blast 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sever 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Melee Attacks 298 | . . . . . . . . 58 1 1 1 1 2 33 . 58 5 16 . 1 23 . 58 . . . . . . 40 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . . . . 58 1 1 1 1 2 33 . 58 5 16 . 1 23 . . . . . . . . 40 . . . . . . . . . Piercing 58 | . . . . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . Sneak Attacks 72 | . . . . . . . . 14 1 . . . . 9 . 23 . . . . 3 . 15 . . . . . . 7 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 105702 | 83 876 340 3359 238 . 502 5171 9246 324 44 . 1095 207 3578 17 13148 985 129 . . 4107 728 12634 728 517 2046 673 4722 101 11213 327 497 . 649 11100 5568 2875 4044 3831 Guns 12715 | 83 671 67 1757 169 . 308 3331 1593 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3318 1418 . . Cannons 62087 | . . 273 414 . . . . 50 . . . 132 . 1561 17 9745 617 129 . . 2386 728 8582 728 517 2046 20 2430 101 8904 327 497 . 649 9863 2250 1457 3870 3794 Explosions 21067 | . 205 . 1173 66 . 179 1788 5808 238 44 . 890 207 900 . 731 368 . . . 942 . 2290 . . . 653 2292 . 845 . . . . 1237 . . 174 37 Melee 9650 | . . . . . . . . 1791 86 . . 73 . 1071 . 2672 . . . . 731 . 1762 . . . . . . 1464 . . . . . . . . . Ramming 183 | . . . 15 3 . 15 52 4 . . . . . 46 . . . . . . 48 . . . . . . . . . . . . . . . . . . Kinetic 64067 | 39 227 340 713 . . . . . . . . . . 1561 17 9745 617 129 . . 1248 728 8191 591 517 2046 20 2077 101 8796 327 497 . 609 9793 5506 2071 3767 3794 Thermal 7223 | 44 444 . 436 66 . . 919 1422 . . . 132 . 48 . . . . . . 1138 . 391 137 . . . 859 . 108 . . . 40 70 62 804 103 . Explosive 17456 | . 205 . 702 . . 179 869 4386 238 44 . 890 207 710 . 731 368 . . . 942 . 2290 . . . 653 1786 . 845 . . . . 1237 . . 174 . Electromagnetic 7123 | . . . 1493 169 . 308 3331 1643 . . . . . 142 . . . . . . . . . . . . . . . . . . . . . . . . 37 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7888 | . . . . . . . . 1791 86 . . 73 . 1071 . 2672 . . . . 731 . . . . . . . . 1464 . . . . . . . . . Piercing 1762 | . . . . . . . . . . . . . . . . . . . . . . . 1762 . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . 1 1 1 1 1 10 . . 2 . . 2 2 4 . 1 1 1 1 9 13 . . . . 4 1 5 5 5 5 5 11 2 . 2 1 Average Corruption 3 | . . . 1 1 1 1 1 2 . . 2 . . 1 2 1 . 1 1 1 1 8 8 . . . . 3 1 3 5 5 5 5 4 1 . 1 1 Corruption Purged 63 | . . . . . . . . 13 . . . . . . . 9 . . . . . . 16 . . . . 4 1 . . . . . 20 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 463 | . . . 1 3 3 4 7 39 . . 2 . . 16 . 47 . 2 1 2 4 2 139 . . . . 12 4 69 10 11 2 13 51 6 . 5 8 Message Errors 119 | . . . . 1 1 2 2 8 . . . . . 3 . 15 . 1 1 . 3 1 39 . . . . 2 1 17 4 2 2 3 10 . . . 1 Matter Fused 120 | . . . . 1 1 . 4 13 . . . . . 4 . 14 . . . . 1 1 27 . . . . 3 2 15 2 4 . 4 16 2 . 3 3 Heat Flow Errors 37 | . . . . . . . . 9 . . . . . 2 . 4 . . . . . . 13 . . . . . 1 5 1 . . . 2 . . . . Energy Discharges 62 | . . . 1 1 . 1 . 3 . . . . . 4 . 5 . . . . . . 17 . . . . . . 14 1 2 . 2 6 2 . . 3 Parts Rejected 10 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . 1 . . . . . . 4 1 . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Data Loss (minor) 43 | . . . . . . . 1 4 . . 2 . . . . 2 . . . 1 . . 15 . . . . 2 . 5 1 1 . 3 5 . . 1 . Data Loss (major) 21 | . . . . . . . . 1 . . . . . 1 . 4 . . . . . . 6 . . . . . . 5 . 1 . . 3 . . . . Misfires 16 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 3 . . . . . . 5 1 . . . 3 1 . 1 . Alerts 10 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . . . 3 . 1 . 1 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Weapon Failures 20 | . . . . . . . . 1 . . . . . 1 . 2 . . . . . . 9 . . . . 1 . 2 . . . 1 2 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3060 | . . 17 53 . . 10 89 608 . . . 18 18 217 . 707 18 . . . 163 . 516 . . 11 28 75 . 280 . 13 . . 121 2 . 56 40 Projectiles 234 | . . 17 . . . . . 15 . . . . . . . 7 . . . . 12 . 15 . . 11 . 4 . 39 . 13 . . 10 2 . 56 33 Explosions 1021 | . . . 53 . . 10 89 340 . . . 18 18 8 . 75 18 . . . 29 . 109 . . . 28 71 . 37 . . . . 111 . . . 7 Melee 1805 | . . . . . . . . 253 . . . . . 209 . 625 . . . . 122 . 392 . . . . . . 204 . . . . . . . . . Knockbacks 261 | . . 2 . . . . 1 . . . . . . 6 . 30 2 . . . 4 . 19 1 1 5 . 7 . 24 1 . . 2 32 16 5 59 44 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 253 | . . 2 . . . . . . . . . . . 6 . 30 2 . . . 4 . 18 1 1 5 . 7 . 23 1 . . 2 31 15 5 56 44 Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 3 . Self-Inflicted Damage 1420 | . . . 200 6 . . 78 778 . . . . . 295 . . 39 . . . 24 . . . . . . . . . . . . . . . . . . Shots 37 | . . . 6 1 . . 2 20 . . . . . 7 . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 15 | . . . 2 1 . 3 6 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 18 | . . . 3 1 . 5 6 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | 40 142 36 300 204 . 431 201 313 . 10 . 219 . 451 9 389 240 360 . . 156 150 353 130 130 218 . 173 142 376 217 360 1 63 364 36 383 355 31 Average Temperature 79 | 16 53 14 72 88 . 248 44 112 . 9 . 95 . 72 6 76 96 169 . . 30 55 76 53 45 60 . 51 89 95 61 108 1 19 81 15 160 77 5 Received Heat Transfer 3413 | . 252 30 324 . . 108 729 546 36 24 . 81 27 138 . 396 . 20 . . 9 . 138 18 9 48 . 9 . 123 . 9 . . 130 59 34 100 16 Effects 32 | . . . 2 . . . . 1 . . . . . 3 . 2 . 4 . . . . 2 . . . . . . 5 . . . . 4 . 5 4 . Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 12 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . 4 . . . . 2 . 2 . . Interference 14 | . . . 2 . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . 1 . 3 3 . Matter Decay 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . 3 . . 2 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 12 | . . . 3 . . 2 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 42 | . . . 4 . . 7 21 8 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Melted 12 | . 2 . . . . . . . . . . . . . . . . . . . 2 . 2 . . 1 . . . . . . . . . . 2 . 3 Heat Transferred 8134 | 100 975 . 400 100 . . 800 1050 . . . 157 . 50 . . . . . . 1650 . 600 200 . . . 850 . 111 . . . 37 74 55 814 111 . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 35 | . . . 11 1 . . 12 8 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . . . 2 1 . . 3 4 . . . . . 1 . 5 . . . . 2 . 5 . . . . 4 1 5 . . . . 5 5 5 5 5 Low Security (%) 28 | 100 100 100 47 84 . 100 29 25 . . . . . 81 100 17 . . . . 25 100 8 . . . . 9 72 13 . . . . 10 . . . . Level 1 12 | . . . 32 15 . . 24 10 . . . . . 18 . 7 . . . . 57 . 11 . . . . 10 27 3 . . . . 16 . . . . Level 2 9 | . . . 19 . . . 43 11 . . . . . . . 5 . . . . 16 . 12 . . . . 15 . 16 . . . . 8 . . . . Level 3 13 | . . . . . . . 2 38 . . . . . . . 17 . . . . . . 7 . . . . 53 . 27 . . . . 11 . . . . Level 4 10 | . . . . . . . . 14 . . . . . . . 15 . . . . . . 26 . . . . 10 . 10 . . . . 22 . . . . Level 5 7 | . . . . . . . . . . . . . . . . 36 . . . . . . 1 . . . . . . 10 . . . . . . 24 . 2 High Security 12 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . 17 . . . . 30 . 75 . 97 Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 . Sterilizations 6 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 1 Peak Influence 11101 | 5 155 67 613 233 . 103 812 1449 . . . . . 347 19 3799 . . . . 496 114 3646 . . . . 1139 297 3056 . . . . 3510 3526 2858 6925 11101 Initial 4154 | . 3 27 . 233 . . . 366 . . . . . 16 19 . . . . . . 114 30 . . . . 81 297 . . . . . 67 1974 1983 1607 4154 Average 1291 | 1 67 10 237 109 . 17 382 603 . . . . . 108 5 1468 . . . . 267 81 1543 . . . . 693 130 1120 . . . . 1395 2815 2270 4208 8039 Influence Increases 46400 | 10 461 125 1121 223 . 219 1484 2179 65 30 . . 130 1236 . 4834 315 50 . 15 1298 . 4762 160 300 765 200 1526 . 4713 165 270 . 325 4557 1592 925 5338 7007 Destroy 0b10 Robot/C 27520 | . 280 100 600 140 . 140 940 800 60 . . . 60 500 . 2760 220 40 . . 480 . 2720 120 200 660 180 780 . 3060 140 220 . 280 3020 1000 380 3520 4120 Destroy 0b10 Robot/NC 2365 | 10 15 . 105 10 . 10 100 235 5 . . . . 135 . 285 5 . . . 90 . 230 . 5 . . 105 . 225 5 . . 5 280 50 45 105 305 Destroy Leader 5500 | . 54 20 180 20 . 20 242 210 . . . . 10 124 . 558 30 10 . . 130 . 566 10 20 . 20 134 . 642 20 20 . 40 646 174 104 660 836 Allied During Kill 609 | . . 4 . . . . . . . . . . . . . . . . . . 10 . 1 . . . . . . . . . . . . . . . 594 Trap Triggered on 0b10 50 | . . . . . . . . . . . . . . . . 20 . . . . . . 10 . . . . . . 20 . . . . . . . . . Successful Hack 930 | . 37 . 27 . . 6 46 99 . . . . . 77 . 103 . . . . 52 . 178 . . . . 110 . 119 . . . . 49 . 27 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1635 | . . . 75 45 . . 30 210 . . . . . 75 . 45 . . . . 60 . 165 . . . . 210 . 165 . . . . 45 75 . 330 105 Anti-Garrison Action 600 | . . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . 300 Destroy Structure 2796 | . 15 1 104 8 . 13 96 340 . . . . . 70 . 88 . . . . 206 . 382 . . . . 172 . 212 . . . . 172 38 54 273 552 Partial Spotted 480 | . . . . . . . . . . . . . . 60 . 60 . . . . 75 . 90 . . . . 15 . 30 . . . . . . 75 15 60 Lose Combat Pursuer 3855 | . . . 30 . . 30 30 135 . 30 . . 60 195 . 915 60 . . 15 195 . 420 30 75 105 . . . 90 . 30 . . 345 255 240 435 135 Influence Decreases 35299 | 5 395 196 522 764 58 219 678 1537 775 339 429 . 104 1205 57 1035 1774 731 1659 15 970 284 1160 1548 732 2168 493 807 849 1657 1329 575 1587 224 1148 1576 1593 1271 2831 Entered New Map 20647 | . 2 44 . 366 58 . . 440 537 141 429 . . 10 38 . 1406 445 1659 . . 214 14 1350 430 1826 423 49 552 . 1131 361 1587 . 34 1536 1543 1251 2771 Time Decay 10582 | 5 373 152 502 398 . 219 588 753 238 198 . . 104 545 19 745 368 286 . 15 560 70 686 198 302 322 70 458 297 711 198 214 . 224 704 . 50 . 10 Lost Part 630 | . 20 . 20 . . . 90 130 . . . . . 20 . 80 . . . . 10 . 50 . . 20 . . . 20 . . . . 100 40 . 20 10 Lost Ally 524 | . . . . . . . . . . . . . . 14 . 60 . . . . 100 . 260 . . . . . . 40 . . . . 10 . . . 40 Purge Threat 2916 | . . . . . . . . 214 . . . . . 616 . 150 . . . . 300 . 150 . . . . 300 . 886 . . . . 300 . . . . Squads Dispatched 398 | . 3 . 3 . . 1 7 24 . . . . 1 10 . 43 . . . . 14 . 53 . . . . 10 . 57 . . . . 47 32 1 46 46 Investigation 56 | . 2 . 2 . . . 2 5 . . . . 1 3 . 6 . . . . 4 . 9 . . . . 4 . 11 . . . . 6 . 1 . . Extermination 61 | . . . . . . . . 8 . . . . . 5 . 14 . . . . 5 . 8 . . . . 2 . 11 . . . . 8 . . . . Reinforcement 61 | . 1 . 1 . . 1 4 5 . . . . . 2 . 4 . . . . 5 . 11 . . . . 4 . 11 . . . . 5 . . 4 3 Assault 204 | . . . . . . . . 6 . . . . . . . 16 . . . . . . 24 . . . . . . 21 . . . . 27 32 . 42 36 Garrison 16 | . . . . . . . 1 . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . 1 . . . 7 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 21 | . . . . . . . . . . . . . . . . . . . . . 4 . 3 . . . . . . 10 . . . . 4 . . . . Construction Impeded 15 | . . . 1 . . 1 1 3 . . . . . . . . . . . . 2 . 3 . . . . . . 1 . . . . 1 . . . 2 Haulers Reinforced 15 | . . . . . . . . . . . . . . 1 . 2 . . . . 2 . 3 . . . . 3 . 2 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 54 | . . . 3 . . . 2 4 . . . . . 3 . 2 . . . . 4 . 6 . . . . 2 . 5 . . . . 4 1 6 5 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1556 | . 25 5 38 7 . 7 64 59 9 2 . 9 10 38 . 191 13 2 . 3 44 6 141 7 13 78 5 34 1 131 3 9 . 5 149 99 48 151 150 Peak Tracking Total 16 | . 5 3 5 4 . 3 5 8 9 1 . 3 4 5 . 9 4 1 . 2 5 2 8 5 6 16 4 5 1 7 1 4 . 2 6 15 12 10 11 Tactical Retreats 150 | . . . 1 . . 1 1 8 2 2 . . 1 7 . 30 3 . . 1 5 . 22 2 3 6 . . . 4 . 2 . . 14 7 6 14 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 57 | . 3 . 1 . . . 2 2 . . . . . 1 . 8 . . . . 6 . 11 . . . . 2 . 5 . . . . 10 2 . 3 1 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 10 | . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . 3 . . . 2 . . . 1 . . . . . Traps Extracted 6 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 1 . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 2 . . . 2 . . . . . . 2 . . 3 . . . 2 . . . 1 . . . . . Triggered 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 3 . . . 2 . . . 1 . . . . . Most Traps Carried 6 | . . . . . . . . . 6 6 6 6 4 4 4 4 2 6 6 6 6 6 6 4 5 5 3 3 3 3 . . . . . . . . . Objects Rigged 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 125 | . . . 5 3 . . 2 15 . . . 2 . 5 . 3 . . . . 4 . 11 . . 1 . 14 . 14 . . . . 3 5 . 27 11 Max in Single Turn 6 | . . . 3 1 . . 2 3 . . . 1 . 4 . 1 . . . . 2 . 2 . . 1 . 6 . 1 . . . . 1 1 . 1 1 Garrison Access 27 | . . . . . . . 1 3 . . . . . 2 . 3 . . . . 2 . 3 . . . . 1 . 4 . . . . 2 . 2 . 4 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 253 | . 10 . 8 . 2 1 8 21 . 1 . . 1 23 . 33 1 . 3 1 22 . 32 1 1 2 1 19 . 33 . 1 4 . 20 . 4 . . Terminals 143 | . 8 . 7 . . 1 7 14 . . . . 1 15 . 18 . . . 1 11 . 17 . . . 1 10 . 18 . 1 . . 11 . 2 . . Fabricators 41 | . . . . . . . . 3 . . . . . 5 . 6 . . . . 6 . 5 . . . . 4 . 6 . . . . 4 . 2 . . Repair Stations 20 | . . . 1 . . . . 1 . . . . . . . 4 . . . . 2 . 4 . . . . 2 . 5 . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 3 . . . . 2 . . . . . . . . . . . Garrison Access 24 | . . . . . . . 1 2 . . . . . 2 . 4 . . . . 3 . 3 . . . . 1 . 4 . . . . 4 . . . . Total Hacks 731 | . 29 . 16 . 5 5 22 52 . 1 . . 5 58 . 92 1 . 20 1 55 . 120 1 1 7 1 51 . 107 . 2 17 . 55 . 7 . . Successful 450 | . 13 . 6 . 5 2 13 26 . 1 . . 5 40 . 56 1 . 20 1 35 . 74 1 1 7 1 35 . 64 . 2 17 . 21 . 3 . . Failed 277 | . 15 . 10 . . 3 9 26 . . . . . 17 . 36 . . . . 19 . 45 . . . . 16 . 43 . . . . 34 . 4 . . Catastrophic 42 | . 2 . 2 . . 1 1 1 . . . . . 3 . 11 . . . . 2 . 7 . . . . 2 . 3 . . . . 6 . 1 . . Database Lockouts 4 | . 1 . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Manual 308 | . 15 . 7 . 1 5 13 26 . . 5 . . 35 . 31 . . . . 32 . 47 . . 1 . 17 . 47 . . . . 26 . . . . Terminals 379 | . 26 . 15 . . 5 21 33 . . . . 5 40 . 37 . . . 1 26 . 56 . . . 1 21 . 58 . 2 . . 28 . 4 . . Fabricators 153 | . . . . . . . . 7 . . . . . 13 . 25 . . . . 22 . 25 . . . . 14 . 27 . . . . 17 . 3 . . Repair Stations 64 | . . . 1 . . . . 2 . . . . . . . 21 . . . . 4 . 15 . . . . 4 . 13 . . . . 4 . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 39 | . . . . . . . . 4 . . . . . 2 . 4 . . . . . . 19 . . . . 10 . . . . . . . . . . . Garrison Access 40 | . . . . . . . 1 6 . . . . . 3 . 5 . . . . 3 . 5 . . . . 2 . 9 . . . . 6 . . . . Terminal Hacks 169 | . 7 . 3 . 5 1 8 9 . 1 . . 5 14 . 9 1 . 20 1 7 . 14 1 1 7 1 11 . 19 . 2 17 . 4 . 1 . . Record 21 | . . . . . 4 . . . . . . . 5 . . . 1 . 2 1 . . . . . . 1 . . . . 2 5 . . . . . . Part Schematic 16 | . . . . . . . . . . . . . . 2 . . . . 9 . . . 1 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 17 | . 3 . 1 . . . 4 . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . . 4 . . . . . . Prototype ID Bank 34 | . 3 . 2 . . . 2 3 . . . . . 1 . 3 . . 3 . . . 4 . . 6 . . . 3 . . 4 . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 6 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 5 | . . . . . . . . 1 . . . . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 12 | . . . . . . . 1 1 . . . . . 1 . 2 . . . . . . 2 . . . . 1 . 4 . . . . . . . . . Unreport Threat 21 | . . . . . . . . 2 . . . . . 5 . 1 . . . . 2 . 1 . . . . 2 . 6 . . . . 2 . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Hauler Manifests 9 | . . . . . . . . 1 . . . . . 2 . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 67 | . . . . . . . . 1 . . . . . 8 . 13 . . . . 10 . 10 . . . . 4 . 12 . . . . 7 . 2 . . Network Status 6 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . Load Schematic 38 | . . . . . . . . . . . . . . 5 . 8 . . . . 6 . 5 . . . . 1 . 7 . . . . 5 . 1 . . Build 23 | . . . . . . . . . . . . . . 2 . 4 . . . . 4 . 4 . . . . 2 . 4 . . . . 2 . 1 . . Repair Station Hacks 35 | . . . . . . . . . . . . . . . . 15 . . . . 3 . 8 . . . . 3 . 5 . . . . 1 . . . . Scan Component 21 | . . . . . . . . . . . . . . . . 8 . . . . 2 . 5 . . . . 2 . 3 . . . . 1 . . . . Repair 14 | . . . . . . . . . . . . . . . . 7 . . . . 1 . 3 . . . . 1 . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 34 | . . . . . . . . 4 . . . . . 2 . 4 . . . . . . 16 . . . . 8 . . . . . . . . . . . Insert Component 16 | . . . . . . . . 2 . . . . . 1 . 1 . . . . . . 8 . . . . 4 . . . . . . . . . . . Analyze 18 | . . . . . . . . 2 . . . . . 1 . 3 . . . . . . 8 . . . . 4 . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . . . 1 2 . . . . . 2 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . 2 . . . . Seal Access 17 | . . . . . . . 1 2 . . . . . 2 . 2 . . . . 2 . 3 . . . . 1 . 2 . . . . 2 . . . . Unauthorized Hacks 128 | . 6 . 3 . . 1 4 10 . . . . . 14 . 13 . . . . 13 . 23 . . . . 8 . 26 . . . . 7 . . . . Terminals 70 | . 4 . 2 . . 1 4 7 . . . . . 11 . 5 . . . . 5 . 10 . . . . 2 . 15 . . . . 4 . . . . Track 22 | . 1 . . . . 1 2 4 . . . . . 3 . 2 . . . . . . 3 . . . . . . 6 . . . . . . . . . Assimilate 13 | . . . . . . . . . . . . . . 3 . . . . . . 2 . 2 . . . . . . 5 . . . . 1 . . . . Botnet 32 | . 3 . 2 . . . 2 2 . . . . . 4 . 3 . . . . 3 . 4 . . . . 2 . 4 . . . . 3 . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 48 | . . . . . . . . 2 . . . . . 3 . 7 . . . . 8 . 11 . . . . 6 . 9 . . . . 2 . . . . Report 7 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . Liberate 9 | . . . . . . . . . . . . . . . . 1 . . . . 2 . 4 . . . . 1 . 1 . . . . . . . . . Haulers 6 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . Recompile 20 | . . . . . . . . . . . . . . 3 . 4 . . . . 3 . 3 . . . . 2 . 4 . . . . 1 . . . . Repair Stations 8 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 2 . . . . . . 2 . . . . 1 . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 7 | . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 1 . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 200 | . 7 . 7 . . 1 7 19 . . . . 1 19 . 28 . . . . 17 . 27 . . . . 14 . 30 . 1 . . 18 . 4 . . Full Trace Events 17 | . . . . . . . . 2 . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 . 5 . . . . 3 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . 4 . . . . . . . 6 . . . . . . . . . . . . . . . . . . 2 . Robots Built 8 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . 2 . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 383 | . . . . . . . . . . . . . . . . . . . . . . . 321 . . . . . . 62 . . . . . . . . . Total Robot Build Rating 47 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . . . 14 . . . . . . . . . Part Schematics Acquired 45 | . . . . . . . . 1 . . 14 . . 3 . 1 . . 9 . . . 7 . . . . 4 . . . . 4 . . . . 2 . Parts Built 33 | . . . . . . . . . . . . . . 4 . 5 . . . . 5 . 4 . . . . 4 . 5 . . . . 4 . 2 . . Authchips 17 | . . . . . . . . . . . . . . 2 . 4 . . . . 3 . 2 . . . . 1 . 3 . . . . 2 . . . . Time 1342 | . . . . . . . . . . . . . . 88 . 211 . . . . 179 . 234 . . . . 208 . 218 . . . . 87 . 117 . . Total Part Build Rating 223 | . . . . . . . . . . . . . . 24 . 27 . . . . 30 . 28 . . . . 36 . 36 . . . . 28 . 14 . . Parts Repaired 14 | . . . . . . . . . . . . . . . . 7 . . . . 1 . 3 . . . . 1 . 2 . . . . . . . . . Time 833 | . . . . . . . . . . . . . . . . 378 . . . . 80 . 158 . . . . 136 . 81 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 14 | . . . . . . . . 2 . . . . . 1 . 1 . . . . . . 6 . . . . 4 . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . 6 . . . . 4 . . . . . . . . . . . Parts Damaged 5 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . 4 . 1 . 2 Machine Destruction 11 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . 5 . . . . . . 1 . 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 40 | . . 1 . . . . . . . . 2 . . 3 . 3 . . . . 6 . 15 . . . . . . 6 . . . . 1 . . . 3 Largest Group 5 | . . 1 . . . . . . . . 2 2 . 2 . 3 . . . . 2 . 5 . . . . . . 3 . . . . 1 . . . 3 Highest-Rated Group 379 | . . 31 . . . . . . . . 192 192 . 20 . 87 . . . . 98 . 185 . . . . . . 138 . . . . 10 . . . 379 Highest-Rated Ally 135 | . . 31 . . . . . . . . 96 96 . 10 . 29 . . . . 49 . 49 . . . . . . 56 . . . . 10 . . . 135 Total Orders 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . STAY 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . Ally Attacks 222 | . . . . . . . . . . . . 45 . . . 23 . . . . 26 . 68 . . . . . . 9 . . . . . . . . 51 Total Damage 5531 | . . . . . . . . . . . . 664 . . . 302 . . . . 616 . 1702 . . . . . . 754 . . . . . . . . 1493 Kills 30 | . . . . . . . . . . . . 5 . . . 2 . . . . 4 . 9 . . . . . . 4 . . . . . . . . 6 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 39810 | 19 1040 962 502 . . . . 219 511 407 348 578 441 967 97 6955 847 626 40 301 1865 146 4096 402 679 1026 226 1140 720 4796 406 445 59 551 4390 620 472 1327 1584 Optics 34724 | . . . . . . . . . . . . . . 954 97 6942 847 611 40 301 1865 146 4096 402 679 1026 226 1140 720 4796 406 445 54 551 4390 620 472 1314 1584 Sensors 2222 | . . . . . . . . . 511 407 348 535 413 8 . . . . . . . . . . . . . . . . . . . . . . . . . IFF 4479 | . . . . . . . . . . . . . . . . . 685 572 40 301 16 . 2 402 676 94 225 6 . . 403 443 59 551 4 . . . . Terrain 2454 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1271 141 198 844 . Structural 13779 | . . . . . . . . . . . . . . . . 5024 847 626 40 301 1861 26 812 . . . . 802 720 2720 . . . . . . . . . Seismic 2523 | 19 1040 962 502 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 96 | . . . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 235 | . . . . . . . . 57 32 7 . 44 28 44 . 2 . . . . 13 . . . 7 . . 1 . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . ECM 274 | . . . . . . . . 187 47 35 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total 17 | . 3 . 1 . . . 4 . . . . . . 1 . . . . . . 2 . . . . . . . . 2 . . 4 . . . . . . Derelict Logs Recovered 26 | . . 1 . 2 . . . . 2 2 3 . 1 . . . 2 1 . . . . . 3 2 . 2 . . . 3 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 50752 | 112 1152 962 1707 1070 454 1065 2064 4218 511 407 348 608 441 1817 97 6955 847 626 40 301 1865 146 4096 402 679 1026 226 1140 720 4796 406 445 59 551 4390 620 472 1327 1584 Spaces Moved 68914 | 57 578 572 809 631 281 596 974 3268 1261 1012 847 976 795 3222 259 8986 1370 911 92 747 2731 210 6853 1178 1209 1538 779 1816 320 7643 951 1039 132 967 7022 791 754 1801 2936 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6576 | 51 578 572 809 631 281 596 974 2084 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 62332 | . . . . . . . . 1184 1261 1012 847 976 795 3222 259 8986 1370 911 92 747 2731 210 6853 1178 1209 1538 779 1816 320 7643 951 1039 132 967 7022 791 754 1801 2936 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 16 | 50 160 160 160 160 160 160 148 34 34 34 34 34 40 36 36 24 38 38 38 38 24 26 16 26 26 26 17 18 29 17 33 33 33 33 26 28 30 17 17 Average Speed 44 | 148 160 160 160 160 160 162 156 106 34 34 34 36 40 36 36 38 38 38 38 38 35 26 26 26 26 26 25 27 29 32 33 33 33 33 36 35 34 28 21 Slowest Speed 240 | 160 240 160 160 160 160 240 240 148 34 34 34 40 40 42 36 174 38 90 38 38 93 26 92 26 76 26 26 29 29 112 36 33 33 33 122 94 35 106 24 Overloaded Moves 916 | . . . . . . . . . . . . . . . . 66 . . . . 54 . 132 . . . 4 8 . 44 . . . . 50 291 5 233 29 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 83 | 4 86 97 86 100 63 99 89 69 94 92 86 81 80 76 95 92 98 94 75 89 73 99 95 98 95 94 97 61 97 97 96 94 61 85 96 75 23 95 62 Regions Visited 39 Branch Regions 23 Pre-discovered Areas 13 | . 2 . . . 1 . . . 1 . 2 . . . . . . . 1 . . . . 1 . . 1 . . . 1 . 3 . . . . . . Known Exits Taken 16 | . 1 . . . . . . 1 1 1 1 1 1 . . 1 . . . 1 . . 1 . . . 1 . . 1 . 1 . 1 . 1 1 . . Unknown Exits Taken 17 | 1 . 1 1 1 1 1 1 . . . . . . . . . 1 1 1 . . . . 1 1 1 . . . . 1 . 1 . 1 . . 1 . Scrap Searched 47 | . . 3 . 2 . 1 . . 4 1 1 . 3 . . . 8 2 . 1 . . . 3 5 . 1 . . . 3 5 . 4 . . . . . Spaces Dug 358 | . 10 . . . . . 29 15 . 1 . . 13 27 . 25 3 7 . 1 42 . 52 2 . . 14 13 . 30 8 5 . . 33 6 7 9 6 Terrain Destroyed 1975 | . 24 1 129 8 . 18 111 393 9 8 . 61 29 80 . 73 23 7 . 1 94 . 202 4 2 3 72 83 . 101 12 5 . . 111 25 18 94 174 Melee 122 | . . . . . . . . 15 . 1 . . 2 12 . 21 3 7 . 1 8 . 34 . . . . . . 18 . . . . . . . . . Projectile 225 | . . 1 5 . . . . . . . . 1 . . . . . . . . 44 . 25 4 2 3 . 7 . 22 12 5 . . 23 25 18 19 9 AOE 1417 | . 24 . 124 8 . 18 111 378 9 7 . 60 27 68 . 52 20 . . . 42 . 143 . . . 72 76 . 61 . . . . 85 . . 19 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 83505 | 72 704 596 1054 671 286 666 1289 3779 1336 1072 901 1192 909 3699 260 11651 1627 1140 96 761 3404 245 8487 1236 1528 2050 791 2311 938 9413 1014 1099 146 1163 8221 992 895 2319 3492 Wait 9968 | 2 43 7 81 27 . 43 81 231 65 53 43 133 106 309 1 2105 208 196 1 13 420 4 1094 38 295 411 2 348 612 1339 31 25 1 180 757 62 72 231 298 Move 68874 | 56 577 571 808 630 280 595 973 3267 1260 1011 846 975 794 3222 258 8983 1369 910 91 746 2731 209 6852 1177 1208 1537 778 1815 319 7642 950 1038 131 966 7021 790 753 1800 2935 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 345 | 2 10 3 20 1 3 2 34 35 . 1 3 9 . 16 . 25 . 1 . . 21 . 33 . . 8 . 12 1 28 . . 1 . 26 10 4 25 11 Fast Attach 263 | 7 7 1 5 . . . 5 8 . . 1 15 . 13 . 28 . . 1 1 14 . 28 . . 12 . 9 . 25 6 5 7 . 24 5 4 24 8 Attach 142 | . 2 . 3 . . 3 11 16 2 2 . 1 . 10 . 14 . . 1 . 11 1 11 . . 1 . 6 . 8 . 1 . . 16 7 2 7 6 Detach 30 | . . . . . 2 . 1 3 1 2 . 1 . 3 . 4 . . . . 2 . 1 . . . . 1 . . . . . . 4 1 . 1 3 Swap 507 | . 11 . 15 1 1 3 24 44 5 1 6 13 5 7 . 50 8 8 . . 11 3 85 3 7 9 5 25 2 65 3 7 . 1 56 7 6 7 3 Drop 433 | . 1 1 27 1 . 1 38 38 . . 1 24 . 20 . 23 . 1 2 . 27 1 42 . . 18 . 19 . 32 6 4 6 . 29 7 5 44 15 Fire 2549 | 5 53 13 92 10 . 14 116 78 2 1 . 18 2 67 1 344 37 8 . . 110 27 277 18 18 51 6 75 3 226 18 19 . 15 280 103 49 180 213 Melee 296 | . . . . . . . . 58 1 1 1 1 2 31 . 58 5 16 . 1 23 . 58 . . . . . . 40 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 3 1 . 5 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . . . . . . . . . . . 15 . . . . 33 . 4 . . . . 1 . 6 . . . . 8 . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Trap 12 | . . . . . . . . . . . . 2 . . . 2 . . . . . . 2 . . 3 . . . 2 . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / [*Qua x2]) -3/Quarantine -2/Research (discovered 3 exits: [*Acc] / *Tes x2) -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 5) 601 | -10/Materials | Discovered new exit (range 4) 758 | -10/Materials | Central database locked down 840 | -10/Materials | Discovered new exit (range 7) 1196 | -10/Materials | Identified exit to Mines 1215 | -10/Materials | Discovered new exit (range 9) 1265 | -10/Materials | Entered Mines 1357 | -10/Mines | Discovered new exit (range 13) 1499 | -10/Mines | Discovered new exit (range 11) 1513 | -10/Mines | Received a Mining Laser from a helpful Derelict 1698 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1839 | -10/Mines | Learned 2 Materials zone layouts 2216 | -10/Mines | Discovered new exit (range 5) 2227 | -10/Mines | Entered Materials 2227 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2855 | -9/Materials | Discovered new exit (range 12) 3314 | -9/Materials | Discovered new exit (range 14) 3495 | -9/Materials | Discovered new exit (range 9) 3771 | -9/Materials | Discovered new exit (range 13) 3934 | -9/Materials | Entered Mines 3957 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3958 | -9/Mines | Discovered new exit (range 5) 4107 | -9/Mines | Learned location of 1 exit from Proximity Caves 4235 | -9/Mines | Discovered new exit (range 10) 4252 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4582 | -9/Mines | Found a hidden stash of uninstalled traps 4837 | -9/Mines | Discovered new exit (range 5) 4842 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5004 | -9/Mines | Entered Exiles 5052 | -9/Exiles | Met 8R-AWN 5115 | -9/Exiles | Met EX-HEX 5179 | -9/Exiles | Met EX-DEC 5185 | -9/Exiles | Learned location of Zion (-7) 5217 | -9/Exiles | Met EX-BIN 5243 | -9/Exiles | Aligned with FarCom system 5244 | -9/Exiles | Given EX-Vault access code 5284 | -9/Exiles | Opened EX-Vault 5295 | -9/Exiles | Found Cloak of Protection 5325 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5444 | -9/Exiles | Discovered new exit (range 10) 5458 | -9/Exiles | Left Exiles lab with Cloak of Protection 5458 | -9/Exiles | Entered Mines 6238 | -8/Mines | Discovered new exit (range 12) 6458 | -8/Mines | Discovered new exit (range 13) 6523 | -8/Mines | Entered Materials 6523 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6724 | -8/Materials | Destroyed 9 combat bots 6755 | -8/Materials | Discovered new exit (range 16) 6820 | -8/Materials | Build established: Scavenger-Mutant 6882 | -8/Materials | Garrison activated, responded to threat 6913 | -8/Materials | Lost 3 parts (2n1u) 7854 | -8/Materials | Build established: Mutant 8559 | -8/Materials | Discovered new exit (range 15) 8587 | -8/Materials | Entered Factory 8587 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8588 | -7/Factory | Identified exit to Storage 9149 | -7/Factory | Discovered new exit (range 6) 9600 | -7/Factory | Identified exit to Lower Caves 11193 | -7/Factory | Discovered new exit (range 15) 11387 | -7/Factory | First assault squad dispatched 12105 | -7/Factory | Discovered new exit (range 10) 12243 | -7/Factory | System corruption reached 10% 12275 | -7/Factory | Lost 11 parts (1p4n4u2w) 12468 | -7/Factory | Discovered new exit (range 15) 12805 | -7/Factory | Entered Lower Caves 12902 | -7/Lower Caves | Build established: Infiltrator-Mutant 13144 | -7/Lower Caves | Discovered new exit (range 5) 13145 | -7/Lower Caves | Identified exit to Lower Caves 13233 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13316 | -7/Lower Caves | Entered another Lower Caves area 13347 | -7/Lower Caves | Learned 4 Factory zone layouts 13355 | -7/Lower Caves | Learned Factory terminal intel 13358 | -7/Lower Caves | Discovered new exit (range 10) 13370 | -7/Lower Caves | Spotted B-75 Beast 13470 | -7/Lower Caves | Encountered a Warlord checkpoint 13645 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13682 | -7/Lower Caves | Discovered new exit (range 7) 13683 | -7/Lower Caves | Build established: Mutant 13684 | -7/Lower Caves | Identified exit to Zion 13723 | -7/Lower Caves | Entered Zion 13744 | -7/Zion | Given A8's code to call for help 13773 | -7/Zion | Discovered new exit (range 10) 13790 | -7/Zion | System corruption cleaned by Quarantine Array 13834 | -7/Zion | Learned location of Warlord (-5) 13835 | -7/Zion | Learned location of 1 exit from Factory 13890 | -7/Zion | Rebuked by Imprinter 13956 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13965 | -7/Zion | Learned Factory stockpile data 14027 | -7/Zion | Opened final containment barrier to the Deep Caves 14033 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14043 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14053 | -7/Zion | Discovered new exit (range 5) 14053 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14054 | -7/Zion | Identified exit to Deep Caves 14071 | -7/Zion | Entered Deep Caves 14071 | -7/Deep Caves | Accompanied by 2 allies 14195 | -7/Deep Caves | Attacked by Z-Imprinter 14215 | -7/Deep Caves | Destroyed Z-Imprinter 14308 | -7/Deep Caves | Z-Facility disabled 14412 | -7/Deep Caves | Found Prototype Device 14412 | -7/Deep Caves | Identified Exp. Thermal Shield 14433 | -7/Deep Caves | Found Prototype Protection 14433 | -7/Deep Caves | Identified Zio. Weapon Casing 14436 | -7/Deep Caves | Found Prototype Protection 14436 | -7/Deep Caves | Identified Zio. Heavy Carapace 14528 | -7/Deep Caves | Found Surveybot 24 Chip 14534 | -7/Deep Caves | Discovered new exit (range 7) 14537 | -7/Deep Caves | Identified exit to Proximity Caves 14629 | -7/Deep Caves | Spotted AG-92817 14636 | -7/Deep Caves | Spotted AG-33546 14637 | -7/Deep Caves | Found Modified TNC 14679 | -7/Deep Caves | Entered Proximity Caves 14680 | -6/Proximity Caves | Identified exit to Factory 14828 | -6/Proximity Caves | Learned 8 Factory zone layouts 14885 | -6/Proximity Caves | Spotted B-75 Beast 15017 | -6/Proximity Caves | Attracted the attention of an 0b10 base 15017 | -6/Proximity Caves | Learned Research security intel 15017 | -6/Proximity Caves | Learned Extension emergency access door positions 15017 | -6/Proximity Caves | Learned Research emergency access door positions 15017 | -6/Proximity Caves | Learned Factory emergency access door positions 15017 | -6/Proximity Caves | Learned Factory trap positions 15120 | -6/Proximity Caves | Entered Factory 15120 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15121 | -6/Factory | Identified exit to Factory 15122 | -6/Factory | Identified exit to Lower Caves 15123 | -6/Factory | Loaded intel: 116 trap records 15126 | -6/Factory | Loaded intel: 26 terminal locations 15484 | -6/Factory | Build established: Hacker-Mutant 15716 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 15855 | -6/Factory | Build established: Mutant 15926 | -6/Factory | Central database locked down 16073 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 16104 | -6/Factory | Discovered exit to Factory (range 5) 16322 | -6/Factory | Spotted B-75 Beast 16937 | -6/Factory | Sucked down chute 16937 | -6/Factory | Entered Waste 16937 | -6/Waste | The area was eerily silent 16997 | -6/Waste | A Compactor rumbled back to life 16998 | -6/Waste | Destroyed C-40 Crusher 17015 | -6/Waste | Discovered new exit (range 22) 17034 | -6/Waste | Entered Factory 17103 | -6/Factory | Discovered exit to Lower Caves (range 17) 17431 | -6/Factory | Spotted B-75 Beast 17578 | -6/Factory | Found Prototype Launcher 17578 | -6/Factory | Identified Scatter Rocket Array 17765 | -6/Factory | Garrison activated, responded to threat 18089 | -6/Factory | Repaired Hyp. Gauss Cannon 18147 | -6/Factory | Repaired Hyp. Gauss Cannon 18286 | -6/Factory | Discovered exit to Lower Caves (range 12) 18447 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 18946 | -6/Factory | Fabricated Cld. Aerolev Unit? 19355 | -6/Factory | Repaired Hyp. Gauss Cannon 19369 | -6/Factory | Repaired Hyp. Gauss Cannon 19835 | -6/Factory | Fabricated Cld. Aerolev Unit (x1) 20184 | -6/Factory | First assault squad dispatched 20270 | -6/Factory | Build established: Machinist-Scout 21051 | -6/Factory | Repaired Hyp. Gauss Cannon 21218 | -6/Factory | Repaired Hyp. Gauss Cannon 21289 | -6/Factory | Repaired Cld. Deuterium Engine 21957 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 23516 | -6/Factory | Sterilization system engaged 23516 | -6/Factory | Non-combat units ordered to evacuate 23616 | -6/Factory | Combat units ordered to evacuate 23816 | -6/Factory | Ambient heat levels rising (+10) 23842 | -6/Factory | Destroyed 9 combat bots 23966 | -6/Factory | Ambient heat levels rising (+10) 23989 | -6/Factory | Entered Lower Caves 24180 | -6/Lower Caves | Learned location of 2 exits from Factory 24274 | -6/Lower Caves | Entered a destroyed Warlord outpost 24317 | -6/Lower Caves | Learned 4 Factory zone layouts 24383 | -6/Lower Caves | Build established: Machinist-Skirmisher 24562 | -6/Lower Caves | Discovered new exit (range 7) 24836 | -6/Lower Caves | Entered another Lower Caves area 24849 | -6/Lower Caves | Discovered exit to Factory (range 17) 24859 | -6/Lower Caves | Learned location of 1 exit from Factory 24887 | -6/Lower Caves | Encountered a Warlord checkpoint 24999 | -6/Lower Caves | Build established: Machinist-Mutant 25248 | -6/Lower Caves | Discovered new exit (range 5) 25291 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 25462 | -6/Lower Caves | Entered Data Miner 25463 | -6/Data Miner | Discovered new exit (range 6) 25468 | -6/Data Miner | Met Data Miner 25480 | -6/Data Miner | Learned location of Section 7 (-3) 25480 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25486 | -6/Data Miner | Received God Mode back door access code from Data Miner 25502 | -6/Data Miner | Entered Proximity Caves 25574 | -5/Proximity Caves | Spotted B-75 Beast 25754 | -5/Proximity Caves | Discovered exit to Factory (range 12) 25803 | -5/Proximity Caves | Entered Factory 25803 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25804 | -5/Factory | Identified exit to Upper Caves 25805 | -5/Factory | Identified exit to Factory 25874 | -5/Factory | Spotted B-75 Beast 26107 | -5/Factory | Build established: Machinist-Scout 26585 | -5/Factory | Discovered exit to Upper Caves (range 11) 26648 | -5/Factory | Assembled infested ambush trap array 26742 | -5/Factory | Incoming investigation squad redirected 26911 | -5/Factory | Repaired Cld. Aerolev Unit 27034 | -5/Factory | Fabricated Hyp. Gauss Cannon (x2) 27273 | -5/Factory | Incoming investigation squad redirected 27398 | -5/Factory | Incoming investigation squad redirected 27407 | -5/Factory | Fabricated Cld. Gravmag System (x1) 27451 | -5/Factory | Fabricated Cld. Gravmag System (x1) 27494 | -5/Factory | Incoming investigation squad redirected 27508 | -5/Factory | Fabricated Cld. Gravmag System (x1) 27587 | -5/Factory | Discovered exit to Factory (range 16) 27589 | -5/Factory | Central database locked down 27668 | -5/Factory | Manually triggered Chute Trap 27668 | -5/Factory | Sucked down chute 27668 | -5/Factory | Entered Waste 27671 | -5/Waste | Spotted C-40 Crusher 27683 | -5/Waste | EMP discharged 27688 | -5/Waste | Destroyed C-40 Crusher 27689 | -5/Waste | Spotted C-40 Crusher 27707 | -5/Waste | Spotted C-40 Crusher 27728 | -5/Waste | Destroyed C-40 Crusher 27735 | -5/Waste | Destroyed C-40 Crusher 27742 | -5/Waste | Spotted C-40 Crusher 27757 | -5/Waste | Destroyed C-40 Crusher 27783 | -5/Waste | EMP discharged 27783 | -5/Waste | Spotted C-40 Crusher 27788 | -5/Waste | Destroyed C-40 Crusher 27792 | -5/Waste | Spotted C-40 Crusher 27792 | -5/Waste | Destroyed C-40 Crusher 27795 | -5/Waste | Discovered new exit (range 11) 27814 | -5/Waste | Entered Factory 27963 | -5/Factory | Found Prototype Launcher 27963 | -5/Factory | Identified Scatter Rocket Array 28032 | -5/Factory | Central database locked down 28087 | -5/Factory | Fabricated G-50 Soldier (x3) 28214 | -5/Factory | Repaired Broken Cld. Gravmag System 28227 | -5/Factory | Fabricated B-60 Warrior (x3) 28255 | -5/Factory | Repaired Cld. Aerolev Unit 28262 | -5/Factory | Found Prototype Processor 28282 | -5/Factory | Discovered exit to Factory (range 2) 28370 | -5/Factory | Garrison activated, responded to threat 28386 | -5/Factory | System corruption reached 10% 28649 | -5/Factory | Cargo convoy interrupted 28661 | -5/Factory | Build established: Machinist-Sprinter 28775 | -5/Factory | Found Corrupted Prototype Processor 28785 | -5/Factory | Identified Exp. Target Analyzer 28794 | -5/Factory | Discovered exit to Factory (range 20) 28900 | -5/Factory | Fabricated Hyp. Mass Driver (x2) 28999 | -5/Factory | Identified Exp. Targeting Computer 29175 | -5/Factory | Incoming investigation squad redirected 29193 | -5/Factory | Incoming investigation squad redirected 29319 | -5/Factory | Destroyed 9 combat bots 29380 | -5/Factory | Spotted B-75 Beast 29471 | -5/Factory | Destroyed 9 combat bots 29572 | -5/Factory | Build established: Machinist-Scout 29612 | -5/Factory | Discovered exit to Factory (range 22) 29614 | -5/Factory | First assault squad dispatched 29909 | -5/Factory | Incoming assault squad redirected 29910 | -5/Factory | Build established: Machinist-Sprinter 29980 | -5/Factory | Repaired Hyp. Mass Driver 29989 | -5/Factory | Fabricated Hyp. Mass Driver? 30557 | -5/Factory | High security lockdown imminent 30627 | -5/Factory | Destroyed 7 combat bots 30637 | -5/Factory | High security lockdown engaged 30859 | -5/Factory | Destroyed 15 combat bots 31263 | -5/Factory | Destroyed 9 combat bots 31338 | -5/Factory | Sterilization system engaged 31338 | -5/Factory | Non-combat units ordered to evacuate 31438 | -5/Factory | Combat units ordered to evacuate 31638 | -5/Factory | Ambient heat levels rising (+10) 31788 | -5/Factory | Ambient heat levels rising (+10) 31910 | -5/Factory | Entered Upper Caves 31935 | -5/Upper Caves | Learned Factory emergency access door positions 32018 | -5/Upper Caves | Spotted B-75 Beast 32107 | -5/Upper Caves | Learned 8 Factory zone layouts 32247 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32264 | -5/Upper Caves | Discovered new exit (range 11) 32312 | -5/Upper Caves | Entered another Upper Caves area 32329 | -5/Upper Caves | Discovered exit to Factory (range 7) 32367 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 32377 | -5/Upper Caves | Spotted B-75 Beast 32433 | -5/Upper Caves | Learned 4 Factory zone layouts 32864 | -5/Upper Caves | Discovered new exit (range 20) 32991 | -5/Upper Caves | Entered Warlord 33001 | -5/Warlord | Discovered new exit (range 9) 33081 | -5/Warlord | Opened Warlord's prototype stash 33086 | -5/Warlord | Found Prototype Processor 33086 | -5/Warlord | Identified Exp. Core Analyzer 33146 | -5/Warlord | Warlord's base attacked by MAIN.C 33157 | -5/Warlord | Met Warlord 33171 | -5/Warlord | Found Prototype Energy Gun 33171 | -5/Warlord | Identified Vortex Shotgun 33174 | -5/Warlord | Found Prototype Energy Gun 33174 | -5/Warlord | Identified Vortex Rail 33265 | -5/Warlord | Spotted B-86 Titan 33296 | -5/Warlord | Spotted B-75 Beast 33316 | -5/Warlord | Destroyed B-75 Beast 33386 | -5/Warlord | Warlord forces counterattacked 33439 | -5/Warlord | Destroyed 8 combat bots 33446 | -5/Warlord | Spotted Executioner 33446 | -5/Warlord | Spotted Executioner 33486 | -5/Warlord | Found Exp. Targeting Computer 33507 | -5/Warlord | Lost 4 allies 33560 | -5/Warlord | Spotted B-75 Beast 33561 | -5/Warlord | Spotted Striker 33603 | -5/Warlord | Lost 3 allies 33646 | -5/Warlord | Spotted Striker 33646 | -5/Warlord | Spotted Striker 33647 | -5/Warlord | Destroyed Striker 33746 | -5/Warlord | Spotted Executioner 33790 | -5/Warlord | Lost 3 allies 33821 | -5/Warlord | Warlord base infiltrated, sounded retreat 33952 | -5/Warlord | Spotted Executioner 33955 | -5/Warlord | Spotted Striker 33957 | -5/Warlord | Destroyed Executioner 33959 | -5/Warlord | Spotted Striker 33967 | -5/Warlord | Destroyed Striker 34017 | -5/Warlord | Entered Proximity Caves 34127 | -4/Proximity Caves | Learned location of Quarantine (-3) 34243 | -4/Proximity Caves | Entered Factory 34243 | -4/Factory | Evolved 2 slots: Utility x2 34244 | -4/Factory | Identified exit to Upper Caves 34245 | -4/Factory | Identified exit to Research 34580 | -4/Factory | Fabricated Quantum Reactor (x2) 34759 | -4/Factory | Destroyed 9 combat bots 34765 | -4/Factory | Build established: Scout 34792 | -4/Factory | Spotted B-86 Titan 34887 | -4/Factory | Identified exit to Extension 34981 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 35064 | -4/Factory | Repaired Broken Cld. Antigrav System? 35383 | -4/Factory | Sucked down chute 35383 | -4/Factory | Entered Waste 35383 | -4/Waste | The area was eerily silent 35463 | -4/Waste | Discovered new exit (range 12) 35723 | -4/Waste | A Compactor rumbled back to life 35726 | -4/Waste | Spotted C-40 Crusher 35732 | -4/Waste | Destroyed C-40 Crusher 36103 | -4/Waste | Entered Factory 36230 | -4/Factory | Found Exp. Targeting Computer 36271 | -4/Factory | Discovered exit to Research (range 14) 36424 | -4/Factory | Found Prototype Launcher 36424 | -4/Factory | Identified Com. Tesla Bomb Launcher 36427 | -4/Factory | Found Prototype Launcher 36427 | -4/Factory | Identified Mni. Smartbomb Launcher 36433 | -4/Factory | Discovered exit to Upper Caves (range 5) 36706 | -4/Factory | Repaired Cmb. Linear Gravjet 36724 | -4/Factory | Discovered exit to Research (range 19) 37282 | -4/Factory | Fabricated H-77 Assassin? 37573 | -4/Factory | Incoming assault squad redirected 37577 | -4/Factory | Incoming assault squad redirected 37586 | -4/Factory | Incoming investigation squad redirected 37589 | -4/Factory | Spotted B-86 Titan 37666 | -4/Factory | Incoming investigation squad redirected 37675 | -4/Factory | Spotted B-86 Titan 37691 | -4/Factory | Incoming investigation squad redirected 37853 | -4/Factory | First assault squad dispatched 37864 | -4/Factory | Discovered exit to Upper Caves (range 9) 37878 | -4/Factory | Incoming assault squad redirected 37910 | -4/Factory | Repaired Cld. Gravmag System 38020 | -4/Factory | Fabricated Exp. Target Analyzer (x1) 38124 | -4/Factory | Discovered exit to Research (range 8) 38342 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 38638 | -4/Factory | Build established: Machinist-Scout 38715 | -4/Factory | Discovered exit to Research (range 13) 38874 | -4/Factory | Incoming assault squad redirected 38937 | -4/Factory | Cargo convoy interrupted 38965 | -4/Factory | Found Prototype Hackware 38965 | -4/Factory | Identified Exp. System Shield 38971 | -4/Factory | Garrison activated, responded to threat 39232 | -4/Factory | Fabricated Hyp. Mass Driver (x2) 39370 | -4/Factory | Incoming assault squad redirected 39546 | -4/Factory | Build established: Machinist-Sprinter 39619 | -4/Factory | Incoming assault squad redirected 39630 | -4/Factory | Incoming assault squad redirected 40063 | -4/Factory | High security lockdown imminent 40143 | -4/Factory | High security lockdown engaged 40322 | -4/Factory | Destroyed 7 combat bots 40393 | -4/Factory | Destroyed 7 combat bots 40419 | -4/Factory | Sterilization system engaged 40419 | -4/Factory | Non-combat units ordered to evacuate 40484 | -4/Factory | Destroyed 8 combat bots 40519 | -4/Factory | Combat units ordered to evacuate 40588 | -4/Factory | Destroyed B-86 Titan 40719 | -4/Factory | Ambient heat levels rising (+10) 40869 | -4/Factory | Ambient heat levels rising (+10) 40899 | -4/Factory | Entered Upper Caves 40992 | -4/Upper Caves | Learned location of Armory (-3) 41046 | -4/Upper Caves | Encountered a Warlord checkpoint 41076 | -4/Upper Caves | Spotted B-86 Titan 41270 | -4/Upper Caves | Discovered new exit (range 9) 41305 | -4/Upper Caves | Entered another Upper Caves area 41306 | -4/Upper Caves | Encountered a Warlord checkpoint 41359 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 41409 | -4/Upper Caves | Discovered exit to Research (range 7) 41566 | -4/Upper Caves | Found Alien Artifact 41566 | -4/Upper Caves | Identified Core Expander 41566 | -4/Upper Caves | Installed Core Expander, added new Utility slot 41617 | -4/Upper Caves | Identified exit to Zhirov 41750 | -4/Upper Caves | Entered Zhirov 41750 | -4/Zhirov | Discovered new exit (range 3) 41758 | -4/Zhirov | Met Zhirov 41764 | -4/Zhirov | Learned location of Testing (-2) 41764 | -4/Zhirov | Learned location of Command (-1) 41767 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41773 | -4/Zhirov | Found Alien Artifact 41773 | -4/Zhirov | Identified Integrated Dissipator 41773 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41780 | -4/Zhirov | Found Alien Artifact 41809 | -4/Zhirov | Entered Proximity Caves 42165 | -3/Proximity Caves | Discovered exit to Research (range 20) 42243 | -3/Proximity Caves | Spotted B-86 Titan 42360 | -3/Proximity Caves | Entered Research 42360 | -3/Research | Evolved 2 slots: Power x1, Utility x1 42361 | -3/Research | Identified exit to Armory 42370 | -3/Research | Discovered new exit (range 17) 42562 | -3/Research | Identified exit to Research 42623 | -3/Research | Discovered new exit (range 24) 42673 | -3/Research | Build established: Machinist-Scout 42802 | -3/Research | Found Spectral Analyzer 42994 | -3/Research | Spotted B-86 Titan 43291 | -3/Research | Garrison activated, responded to threat 43360 | -3/Research | First assault squad dispatched 43583 | -3/Research | Incoming investigation squad redirected 43814 | -3/Research | Destroyed 8 combat bots 43824 | -3/Research | System corruption reached 10% 43994 | -3/Research | Build established: Machinist-Gunner 44375 | -3/Research | Incoming assault squad redirected 44393 | -3/Research | Destroyed B-86 Titan 44435 | -3/Research | Fabricated Hyp. Mass Driver (x2) 44516 | -3/Research | Spotted B-86 Titan 44533 | -3/Research | Incoming investigation squad redirected 44879 | -3/Research | Fabricated Hyp. Mass Driver (x2) 45140 | -3/Research | Incoming assault squad redirected 45224 | -3/Research | Destroyed 7 combat bots 45420 | -3/Research | High security lockdown imminent 45498 | -3/Research | Destroyed 7 combat bots 45500 | -3/Research | High security lockdown engaged 45636 | -3/Research | Destroyed Executioner 45639 | -3/Research | Spotted Striker 45650 | -3/Research | Destroyed Striker 45766 | -3/Research | Spotted Investigator 45768 | -3/Research | Destroyed Investigator 45769 | -3/Research | Destroyed 13 combat bots 45833 | -3/Research | Spotted Executioner 45836 | -3/Research | Destroyed Executioner 45869 | -3/Research | Destroyed Executioner 45882 | -3/Research | Found Prototype Device 45882 | -3/Research | Identified Adv. Kinecellerator 45974 | -3/Research | Spotted Executioner 46011 | -3/Research | Sterilization system engaged 46011 | -3/Research | Non-combat units ordered to evacuate 46019 | -3/Research | Destroyed Executioner 46046 | -3/Research | Destroyed 7 combat bots 46111 | -3/Research | Combat units ordered to evacuate 46113 | -3/Research | Spotted Striker 46119 | -3/Research | Destroyed Striker 46311 | -3/Research | Ambient heat levels rising (+10) 46461 | -3/Research | Ambient heat levels rising (+10) 46611 | -3/Research | Ambient heat levels rising (+10) 46750 | -3/Research | Entered Quarantine 46751 | -3/Quarantine | Maximum security lockdown engaged 46769 | -3/Quarantine | Found Alien Artifact 46801 | -3/Quarantine | Found Alien Artifact 46801 | -3/Quarantine | Identified Dimensional Node Initializer 46801 | -3/Quarantine | Initialized slip node 46983 | -3/Quarantine | Destroyed 16 combat bots 46984 | -3/Quarantine | Spotted Striker 47060 | -3/Quarantine | Destroyed Striker 47083 | -3/Quarantine | Destroyed 18 combat bots 47098 | -3/Quarantine | Identified Transdimensional Reconstructor 47098 | -3/Quarantine | Warped through subspace to slip node 47101 | -3/Quarantine | Found Alien Artifact 47160 | -3/Quarantine | Found Alien Artifact 47177 | -3/Quarantine | Found Alien Artifact 47177 | -3/Quarantine | Identified Phase Redirector 47202 | -3/Quarantine | Build established: Machinist-Sprinter 47222 | -3/Quarantine | Spotted Striker 47235 | -3/Quarantine | Destroyed 7 combat bots 47250 | -3/Quarantine | Destroyed Striker 47256 | -3/Quarantine | Lost 3 parts (1u2w) 47265 | -3/Quarantine | Spotted Striker 47265 | -3/Quarantine | Spotted Striker 47269 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 47269 | -3/Quarantine | Warped through subspace to slip node 47274 | -3/Quarantine | Found Transdimensional Reconstructor 47320 | -3/Quarantine | Spotted Alpha 7 47362 | -3/Quarantine | Discovered exit to Research (range 22) 47370 | -3/Quarantine | Entered Research 47370 | -2/Research | Warlord forces began assault on 0b10 47370 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 47371 | -2/Research | Identified exit to Testing 47419 | -2/Research | Discovered new exit (range 23) 47480 | -2/Research | Research machine network offline 47484 | -2/Research | High security lockdown imminent 47542 | -2/Research | Spotted B-90 Cyclops 47564 | -2/Research | High security lockdown engaged 47585 | -2/Research | Fabricated Hyp. Mass Driver? 47687 | -2/Research | Borebot progress halted 47711 | -2/Research | Borebot progress halted 47731 | -2/Research | Borebot progress halted 47782 | -2/Research | Destroyed 7 combat bots 47803 | -2/Research | Spotted Executioner 47842 | -2/Research | Entered Testing 47843 | -2/Testing | Maximum security lockdown engaged 47923 | -2/Testing | Spotted Alpha 7 47938 | -2/Testing | Spotted Striker 47939 | -2/Testing | Spotted Striker 47956 | -2/Testing | Spotted Alpha 7 47957 | -2/Testing | Stole the SGEMP Prototype 47982 | -2/Testing | Found Prototype Energy Cannon 48002 | -2/Testing | Found Prototype Ballistic Cannon 48002 | -2/Testing | Identified Perforator 48034 | -2/Testing | Discovered new exit (range 17) 48056 | -2/Testing | Found Exp. Core Analyzer 48143 | -2/Testing | Spotted Executioner 48168 | -2/Testing | Unstable Terrabomb Derivative detonated 48168 | -2/Testing | Spotted PP-ULPHK5HTG4 48185 | -2/Testing | Destroyed 19 combat bots 48207 | -2/Testing | Build established: Scout 48241 | -2/Testing | Found Prototype Device 48241 | -2/Testing | Identified AEGIS Remote Shield 48263 | -2/Testing | Spotted Striker 48263 | -2/Testing | Spotted Striker 48269 | -2/Testing | Destroyed Striker 48275 | -2/Testing | Destroyed Striker 48391 | -2/Testing | Spotted Investigator 48391 | -2/Testing | Destroyed Investigator 48404 | -2/Testing | Destroyed 7 combat bots 48465 | -2/Testing | Spotted Striker 48465 | -2/Testing | Spotted Striker 48468 | -2/Testing | Destroyed Striker 48471 | -2/Testing | Destroyed Striker 48528 | -2/Testing | Spotted Executioner 48538 | -2/Testing | Destroyed Executioner 48599 | -2/Testing | Spotted Striker 48599 | -2/Testing | Destroyed Striker 48678 | -2/Testing | Destroyed Executioner 48697 | -2/Testing | Destroyed Striker 48698 | -2/Testing | Spotted Executioner 48703 | -2/Testing | Destroyed Executioner 48706 | -2/Testing | Spotted Executioner 48706 | -2/Testing | Destroyed Executioner 48736 | -2/Testing | Destroyed 74 combat bots 48804 | -2/Testing | Sterilization system engaged 48804 | -2/Testing | Non-combat units ordered to evacuate 48822 | -2/Testing | Destroyed 14 combat bots 48853 | -2/Testing | Destroyed Striker 48904 | -2/Testing | Combat units ordered to evacuate 48921 | -2/Testing | Spotted Striker 48922 | -2/Testing | Destroyed Striker 48928 | -2/Testing | Spotted Executioner 48928 | -2/Testing | Spotted Executioner 48946 | -2/Testing | Destroyed 16 combat bots 48964 | -2/Testing | Destroyed Executioner 48967 | -2/Testing | Destroyed Executioner 48975 | -2/Testing | Found Exp. Targeting Computer 48978 | -2/Testing | Identified Disintegrator 49017 | -2/Testing | Found Prototype Device 49019 | -2/Testing | Build established: Sprinter 49048 | -2/Testing | Found Prototype Energy Cannon 49050 | -2/Testing | Identified Imp. Potential Cannon 49104 | -2/Testing | Ambient heat levels rising (+10) 49105 | -2/Testing | Found Exp. Core Analyzer 49129 | -2/Testing | Found Prototype Ballistic Cannon 49129 | -2/Testing | Identified Omega Cannon 49152 | -2/Testing | Found Adv. Kinecellerator 49169 | -2/Testing | Entered Access 49169 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 49170 | -1/Access | Delivered the SGEMP Prototype to Zhirov 49170 | -1/Access | Zhirov transferred Access data 49171 | -1/Access | Loaded intel: 115 machine locations 49171 | -1/Access | Loaded intel: 101 trap records 49171 | -1/Access | Identified exit to Surface 49171 | -1/Access | Discovered exit to Surface (range 89) 49171 | -1/Access | Identified exit to Command 49171 | -1/Access | Discovered exit to Command (range 188) 49172 | -1/Access | Identified Exp. EM Shield 49204 | -1/Access | High security lockdown imminent 49284 | -1/Access | High security lockdown engaged 49289 | -1/Access | Energy Cycler disabled 49317 | -1/Access | Garrison activated, responded to threat 49350 | -1/Access | Identified Subatomic Replicator 49350 | -1/Access | Used Subatomic Replicator to replicate Perforator 49360 | -1/Access | Spotted Striker 49360 | -1/Access | Spotted Striker 49360 | -1/Access | Destroyed Striker 49369 | -1/Access | Destroyed Striker 49408 | -1/Access | Garrison activated, responded to threat 49481 | -1/Access | Destroyed 36 combat bots 49630 | -1/Access | Found Prototype Device 49630 | -1/Access | Identified Exp. ECM Suite 49661 | -1/Access | Spotted Striker 49662 | -1/Access | Spotted Striker 49668 | -1/Access | Destroyed Striker 49671 | -1/Access | Destroyed Striker 49783 | -1/Access | Spotted Striker 49786 | -1/Access | Destroyed Striker 49787 | -1/Access | Build established: Scavenger-Sprinter 49790 | -1/Access | Spotted Executioner 49819 | -1/Access | Destroyed Executioner 49829 | -1/Access | Found Exp. Targeting Computer 49858 | -1/Access | Destroyed 11 combat bots 49967 | -1/Access | Destroyed 8 combat bots 49978 | -1/Access | Spotted Executioner 49978 | -1/Access | Destroyed Executioner 49993 | -1/Access | Spotted Executioner 49993 | -1/Access | Destroyed Executioner 50001 | -1/Access | Found Exp. Targeting Computer 50043 | -1/Access | Destroyed 11 combat bots 50047 | -1/Access | Destroyed Executioner 50047 | -1/Access | Destroyed Executioner 50050 | -1/Access | Destroyed Executioner 50050 | -1/Access | Destroyed Striker 50051 | -1/Access | Spotted Investigator 50051 | -1/Access | Spotted Executioner 50051 | -1/Access | Spotted Executioner 50070 | -1/Access | Destroyed Executioner 50070 | -1/Access | Destroyed Executioner 50089 | -1/Access | Destroyed Investigator 50128 | -1/Access | Garrison activated, responded to threat 50171 | -1/Access | Sterilization system engaged 50174 | -1/Access | Spotted Striker 50180 | -1/Access | Destroyed Striker 50206 | -1/Access | Spotted Striker 50209 | -1/Access | Destroyed Striker 50233 | -1/Access | Destroyed 37 combat bots 50270 | -1/Access | Spotted Striker 50289 | -1/Access | Destroyed Striker 50293 | -1/Access | Spotted Executioner 50293 | -1/Access | Spotted Executioner 50294 | -1/Access | Destroyed Executioner 50294 | -1/Access | Destroyed Executioner 50329 | -1/Access | Destroyed 8 combat bots 50428 | -1/Access | Spotted Striker 50435 | -1/Access | Destroyed Striker 50471 | -1/Access | Ambient heat levels rising (+10) 50494 | -1/Access | Destroyed 13 combat bots 50518 | -1/Access | Spotted B-99 Colossus 50518 | -1/Access | Spotted B-99 Colossus 50621 | -1/Access | Ambient heat levels rising (+10) 50621 | -1/Access | Spotted B-99 Colossus 50671 | -1/Access | Destroyed 12 combat bots 50720 | -1/Access | Destroyed 7 combat bots 50753 | *** | Escaped! Last Messages --------------- 50699_ HV Slug penetrates Wall. 50699_ HV Slug penetrates Y-72 Warden. 50699_ Y-72 Warden suffers critical hit (Destroy). 50699_ Y-72 Warden destroyed. 50699_ HV Slug penetrates Wall. 50701_ Wall collapses. 50701_ Garrison Access disabled. Garrison Access melts. 50703_ Acquired 84 matter. 50703_ Acquired 44 matter. 50705_ System corrupted: Energy discharge (-41). 50722_ HV Slug penetrates Wall. 50722_ HV Slug penetrates E-15 Imp. 50722_ E-15 Imp suffers critical hit (Destroy). 50722_ E-15 Imp destroyed. 50722_ HV Slug penetrates Wall. Cesium-ion Thruster melts. 50729_ Acquired 40 matter. 50752_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | # """# """ # ##### "" " ###### | | # ""# " # ##### ! " ###### | | # F""# # ##### " ###### | | + """# # ##### * ###### | | # ########## ##### ###### | | # ########## ###########+########### | | ##################### ######### %% ########## | | # ######## %%* % % | | # ######## !* = * | | # ######## #########% !%###+###### | | # ##### ####### !##=!%[ # | | # "" ##### #######%%##!!! # | | # "" ##### ####### %## = # | | # """""" ##### ####### ##""%= # | | # """""" = ##### BB BB ####### %##G![[ # | | # "" ##### BB BB ####### ##"" # | | + "" ##### ####### %##"" # | | # #####""""""""""####### ## # | | # #####""""""""""####### *## # | | ##################""""""""""####### [########### | | ####### ######""""""""""#######= ########### | | ###### ####### %########### | | ######=% #######! ########### | | ####### ######[% #######[ ########### | | ########### ####### = "" #######%%########### | | # # ####### "@ #######% ########### | | # # ####### #######!%########### | | + + ####### ####### %########### | | # # ####### #######%!# | | # # ####### ####### =# | | # # ###### ###### # "" | | # # #######"" ####### # "" | | # # #######"" ####### # """""" | | ########### #######"" ####### # """""" | | ########### #######T % %####### + "" | | ^^ ## ###"" #######% # "" | | ########### #* %###"" #######% # | | ########### #######"" % ####### # | | ########### % =% # """Y""" | | ########### % %% # """"""" | | ############## ################################# | | ############## ################################# | | ############## !################################# | | ############## !%################################# | | ############## !################################# | | ###!%!################################# | | = ### !################################# | | ### % ################################# | | "" ### ################################# | | "" ### ################################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Energy Generation 53 Energy Capacity 910 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 1 Jamming Range 14 Cloak Strength 5 Power Amplification 40 Additional Mass Support 12 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: EM 75 Propulsion Shielding 90 Utility Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 56 Target Analysis 10 Core Analysis 12 Recoil Reduction 6 Energy Filtering 50 Offensive Hacking 32 Defensive Hacking 16 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Airjet | -7/Factory | Scanalyzed Magnetic Acceleration Cannon | -7/Zion | Archive Energy Filter | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Remote Datajack | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Microactuators | -7/Zion | Archive Hyp. Gauss Cannon | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Weapon Mount | -6/Factory | Scanalyzed Cld. Aerolev Unit | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Hyp. Mass Driver | -5/Factory | Hacked Exp. Targeting Computer | -5/Factory | Scanalyzed Exp. Target Analyzer | -5/Factory | Scanalyzed F-cell Engine | -5/Factory | Scanalyzed Adv. Recoil Stabilizer | -5/Factory | Scanalyzed Gravity Neutralizer | -5/Factory | Scanalyzed Gui. EMP Blaster | -5/Factory | Scanalyzed Cmb. Linear Gravjet | -4/Factory | Scanalyzed Cld. Antigrav System | -4/Factory | Scanalyzed Adv. Gravity Neutralizer | -4/Factory | Scanalyzed Hvy. Antimatter Reactor | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hds. Centrium Heavy Treads | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -2/Testing | Archive L-61 Swordsman | -2/Testing | Archive Fabricated ------------ Hyp. Gauss Cannon | x2 | -6/Factory | Authchip Hyp. Gauss Cannon | x2 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -6/Factory | Authchip Hyp. Gauss Cannon | x2 | -6/Factory | Authchip Hyp. Gauss Cannon | x2 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory G-50 Soldier | x3 | -5/Factory | Preloaded B-60 Warrior | x3 | -5/Factory | Preloaded Hyp. Mass Driver | x2 | -5/Factory | Authchip Hyp. Mass Driver | x2 | -5/Factory | Authchip Quantum Reactor | x2 | -4/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Authchip H-77 Assassin | x2 | -4/Factory | Authchip Exp. Target Analyzer | x1 | -4/Factory | Authchip Hyp. Mass Driver | x2 | -4/Factory | Authchip Hyp. Mass Driver | x2 | -4/Factory | Authchip Hyp. Mass Driver | x2 | -3/Research | Authchip Hyp. Mass Driver | x2 | -3/Research | Authchip Hyp. Mass Driver | x2 | -2/Research Repaired ---------- Hyp. Gauss Cannon | 18% | -6/Factory Hyp. Gauss Cannon | 19% | -6/Factory Hyp. Gauss Cannon | 9% | -6/Factory Hyp. Gauss Cannon | 19% | -6/Factory Hyp. Gauss Cannon | 12% | -6/Factory Hyp. Gauss Cannon | 34% | -6/Factory Cld. Deuterium Engine | 35% | -6/Factory Cld. Aerolev Unit | 15% | -5/Factory Cld. Gravmag System | 99% | -5/Factory | Broken Cld. Aerolev Unit | 27% | -5/Factory Hyp. Mass Driver | 1% | -5/Factory Cld. Antigrav System | 99% | -4/Factory | Broken Cmb. Linear Gravjet | 6% | -4/Factory Cld. Gravmag System | 47% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Phase Redirector High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed ProjectionNetworkedAxe Manual? 0 Play Time 13:46:18 Cumulative 525.0 hours Start 2025.07.30 @ 21:51:41 End 2025.08.03 @ 20:32:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type 0 Total 37 Types 18/1/8/1/1/0/3/3/1/1 Lore% 92 Gallery% 80 Achievement% 82 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 654c9e60-8c8b-4c8b-9c97-ceb2d8c317d1