Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 17:23:09 Player: PlasticHeart Result: Destroyed by BT-LIT(g) with Salvaging Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (1348) 1348 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1301) 1301 TOTAL SCORE: 5099 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 485 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (81) Movement Rolling (175) Ox5 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit A0-MCA's Component Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core MA-1KR's Cyclogen Ballwheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Scrap Suit Large Storage Unit High-capacity Storage Unit High-capacity Battery (250) Structural Scanner Improved Sensor Array Signal Interpreter Surveybot 17 Chip Seismic Detector Force Field Advanced Beam Cannon High-powered Shotgun DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Light Armor Plating A0-MCA's Component Scanner > --- WEAPON ----------- Advanced Beam Cannon High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core MA-1KR's Cyclogen Ballwheel Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Scrap Suit Large Storage Unit High-capacity Storage Unit High-capacity Battery Structural Scanner Improved Sensor Array Signal Interpreter Surveybot 17 Chip Seismic Detector Medium Armor Plating Force Field High-powered Shotgun Grenade Launcher DRS Beacon [Rating: 32] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 55 | 6 7 . 13 17 7 5 Power 6 | 1 1 . 1 3 . . Engine 6 | 1 1 . 1 3 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 1 . 5 5 5 1 Treads 2 | . . . 1 . 1 . Leg . | . . . . . . . Wheel 17 | 2 1 . 4 5 4 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 3 . 3 4 2 4 Device 1 | . . . . . . 1 Storage 4 | 1 2 . . . 1 . Processor 2 | . . . 1 . . 1 Hackware . | . . . . . . . Protection 10 | . 1 . 2 4 1 2 Artifact . | . . . . . . . Weapon 13 | 2 2 . 4 5 . . Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . 1 . . Ballistic Gun 9 | 1 2 . 3 3 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 4 . . Parts Lost 12 | . . . . 3 2 7 Power . | . . . . . . . Propulsion 8 | . . . . 3 2 3 Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 7 | . . . . 1 2 7 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 7 15 14 14 17 20 Power 1 | . 2 3 2 1 1 1 Propulsion 3 | . 1 3 3 4 4 4 Utility 7 | . 1 6 6 5 7 11 Weapon 3 | . 2 3 3 3 4 3 Tool/Special . | . . . . . . . Unused Backups 44 | . 7 . 7 4 2 24 Power 8 | . 3 . 1 1 . 3 Propulsion 7 | . . . 1 . . 6 Utility 19 | . . . 3 2 2 12 Weapon 9 | . 4 . 2 1 . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 99 | . 98 100 96 99 99 99 Engine 11 | . 14 14 11 11 11 11 Treads 1 | . . . 2 . 4 . Wheel 30 | . 28 28 30 32 27 32 Storage 11 | . 14 14 11 11 11 11 Processor 9 | . . . 1 11 11 11 Protection 11 | . 12 14 18 11 11 10 Ballistic Gun 20 | . 18 28 21 21 22 20 Peak Build Rating 32 | 6 12 12 18 21 19 32 Average Rating 19 | 3 8 12 17 17 18 24 On Entrance 11 | . 6 12 12 18 16 19 Naked Turns . | . . . . . . . Heaviest Build 100 | 12 34 34 39 42 99 100 Greatest Support 48 | 20 26 26 48 48 48 48 Greatest Overweight (x) 6 | . 1 1 1 1 6 5 Average Overweight (x) 1 | . . 1 . . 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 Average Capacity 20 | 6 10 15 15 15 24 25 Most Carried 25 | 3 15 15 15 15 18 25 Average Carried 17 | 1 7 15 14 14 17 22 Final Capacity 25 | 8 15 15 15 15 25 25 Final Carried 24 | 1 15 15 15 15 18 24 Class Distribution -------------------- 62% | Commander-Mutant 26% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2111 | 213 262 43 354 900 244 95 Remotely . | . . . . . . . Salvage Created 2304 | . 339 94 479 923 469 . Parts 153 | . 23 4 40 70 16 . Haulers Intercepted 6 | . 1 . 1 4 . . Recyclers Shooed 5 | . 2 . . 2 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 44 | . 7 2 10 23 2 . Guns 39 | . 7 2 10 18 2 . AOE 5 | . . . . 5 . . Classes Destroyed 8 | . 5 . 3 . . . Worker 5 | . . . 3 2 . . Builder 2 | . . . 1 1 . . Hauler 6 | . 1 . 1 4 . . Recycler 10 | . 2 . 1 3 4 . Watcher 3 | . 1 . 1 1 . . Swarmer 20 | . 6 . 7 7 . . Grunt 13 | . 1 2 . 10 . . Sentry 11 | . . . 3 6 2 . Best Kill Streak 11 | . 3 2 11 8 3 . Combat Bots Only 8 | . 3 2 8 7 1 . Max Kills in Single Turn 3 | . 1 1 2 3 2 . Gunslinging . | . . . . . . . Exploded 3 | . . . . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 271 | . 43 13 34 90 13 78 Missed 63 | . 12 3 6 29 1 12 Damage Taken 2573 | . 263 125 297 716 155 1017 Core 464 | . 64 . 55 99 . 246 Absorbed by Shields 52 | . . . . . 3 49 Redirected to Shielding 17 | . 11 . 6 . . . Regen/Repaired (Parts) 493 | . . . . . . 493 Core Remaining (%) 87 | 100 . 74 . . . . Volleys Fired 193 | 4 50 6 29 83 16 5 Largest 2 | 1 2 2 2 2 2 1 Hottest 70 | 50 70 46 50 68 50 68 Shots Fired 370 | 4 100 12 57 160 32 5 Gun 358 | 4 100 12 56 154 32 . Cannon 5 | . . . . 2 . 3 Launcher 7 | . . . 1 4 . 2 Special . | . . . . . . . Kinetic 307 | . 53 12 56 154 32 . Thermal 56 | 4 47 . . 2 . 3 Explosive 7 | . . . 1 4 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 12 | 3 8 3 12 9 10 . Robot Miss Streak 10 | 1 5 2 10 5 2 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 241 | 3 56 7 34 116 25 . Core Hits 115 | 1 18 3 21 59 13 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4430 | 38 729 107 600 2448 508 . Guns 4039 | 38 729 107 600 2057 508 . Cannons . | . . . . . . . Explosions 391 | . . . . 391 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 3702 | . 430 107 600 2057 508 . Thermal 337 | 38 299 . . . . . Explosive 391 | . . . . 391 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 8 | . . . . 8 . . Shots 1 | . . . . 1 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 102 | 40 102 55 63 26 5 69 Average Temperature 22 | 22 28 28 17 11 3 19 Received Heat Transfer 872 | . 30 69 54 192 45 482 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 999 | 111 888 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Maximum Alert Level 2 | . . . 1 2 1 . Low Security (%) 69 | 100 100 100 51 8 95 . Level 1 29 | . . . 48 88 4 . Level 2 . | . . . . 2 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 451 | . 66 60 247 451 214 . Initial 171 | . . . 15 85 171 . Average 122 | . 19 28 121 258 93 . Influence Increases 2069 | . 231 70 369 824 575 . Destroy 0b10 Robot/C 1040 | . 140 40 200 460 200 . Destroy 0b10 Robot/NC 155 | . 20 . 35 55 45 . Destroy Leader 218 | . 34 10 54 120 . . Allied During Kill 97 | . . . . . 97 . Successful Hack 59 | . 6 5 8 19 21 . Select Force Hacks 210 | . . . . . 210 . Disable Machine 75 | . . 15 . 60 . . Destroy Structure 65 | . 1 . 12 50 2 . Lose Combat Pursuer 150 | . 30 . 60 60 . . Influence Decreases 1501 | . 231 30 182 470 588 . Time Decay 1354 | . 206 30 182 440 496 . Lost Part 50 | . . . . 30 20 . Lost Ally 72 | . . . . . 72 . Purge Threat 25 | . 25 . . . . . Squads Dispatched 4 | . 1 . . 3 . . Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . . 1 . . Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 4 | . 1 . . 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 14 2 17 31 10 28 Peak Tracking Total 14 | . 4 2 7 7 4 14 Tactical Retreats 6 | . 1 . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 8 | . . 1 . 4 . 3 Max in Single Turn 1 | . . 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 34 | . 6 1 2 6 13 6 Terminals 20 | . 6 1 2 5 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 108 | . 19 2 6 13 23 45 Successful 78 | . 7 1 1 6 18 45 Failed 30 | . 12 1 5 7 5 . Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 33 | . 11 . 6 4 12 . Terminals 52 | . 19 2 6 10 15 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 8 . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 66 | . 5 1 1 6 8 45 Record 37 | . . . . . . 37 Robot Schematic 2 | . . . . . 2 . Robot Analysis 9 | . 1 . . . . 8 Prototype ID Bank 5 | . . . . 2 3 . Open Door 3 | . . . . 3 . . Branch Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . . . 1 . Alert Level 2 | . . . . 1 1 . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 3 | . 1 1 . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 12 | . 2 . . . 10 . Terminals 5 | . 2 . . . 3 . Botnet 5 | . 2 . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . . 7 . Tunnel 7 | . . . . . 7 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 1 1 4 4 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . . . 2 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 34 | . . . . . 34 . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 34 | . . . . . 34 . Largest Group 30 | . . . . . 30 27 Highest-Rated Group 396 | . . . . . 396 378 Highest-Rated Ally 27 | . . . . . 27 27 Total Orders 4 | . . . . . . 4 STAY 1 | . . . . . . 1 FOLLOW 3 | . . . . . . 3 Ally Attacks 79 | . . . . . 39 40 Total Damage 1467 | . . . . . 690 777 Kills 21 | . . . . . 12 9 Allies Corrupted . | . . . . . . . Allies Melted 4 | . . . . . . 4 Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Active Infowar (turns) 1 | . . . . . . 1 Sensors 1 | . . . . . . 1 Robot Analysis Total 9 | . 1 . . . . 8 Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 7231 | 46 761 79 480 1081 1911 2873 Spaces Moved 4377 | 37 626 56 306 621 841 1890 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 4366 | 26 626 56 306 621 841 1890 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 105 93 93 93 115 Average Speed 117 | 71 84 105 100 100 134 130 Slowest Speed 190 | 80 105 105 105 115 190 175 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 59 | 4 92 15 31 81 98 92 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . . 1 . . 7 . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 3 | . . . . . . 3 Spaces Dug 15 | . . . 9 6 . . Terrain Destroyed 69 | . . . 9 42 . 18 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 69 | . . . 9 42 . 18 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 6118 | 51 763 66 425 918 1593 2302 Wait 835 | . 45 5 50 160 201 374 Move 4371 | 36 625 55 305 620 840 1890 Hop . | . . . . . . . Pick Up 63 | 5 23 . 10 7 4 14 Fast Attach 28 | 2 3 . 6 11 5 1 Attach 7 | 4 . . 1 . . 2 Detach . | . . . . . . . Swap 35 | . 4 . 7 16 2 6 Drop 66 | . 13 . 17 21 5 10 Fire 193 | 4 50 6 29 83 16 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 520 | . . . . . 520 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 12) 659 | -10/Materials | Identified exit to Mines 808 | -10/Materials | Entered Mines 811 | -10/Mines | Discovered new exit (range 13) 873 | -10/Mines | Learned location of Storage (-9) 887 | -10/Mines | Entered Materials 887 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 887 | -9/Materials | Discovered new exit (range 10) 914 | -9/Materials | Discovered new exit (range 15) 1159 | -9/Materials | Destroyed 8 combat bots 1161 | -9/Materials | Discovered new exit (range 15) 1244 | -9/Materials | Discovered new exit (range 8) 1340 | -9/Materials | Identified exit to Mines 1340 | -9/Materials | Identified exit to Storage 1367 | -9/Materials | Entered Storage 1469 | -9/Storage | Destroyed 7 combat bots 1559 | -9/Storage | Found Prototype Launcher 1559 | -9/Storage | Identified Scatter Rocket Array 1780 | -9/Storage | Discovered new exit (range 16) 2265 | -9/Storage | Build established: Scavenger-Mutant 2390 | -9/Storage | Garrison activated, responded to threat 2444 | -9/Storage | Used back door to open Recycling access 2444 | -9/Storage | Discovered new exit (range 5) 2447 | -9/Storage | Identified exit to Recycling 2448 | -9/Storage | Entered Recycling 3004 | -9/Recycling | Build established: Commander-Mutant 3336 | -9/Recycling | Lost 3 allies 4024 | -9/Recycling | Discovered new exit (range 7) 4242 | -9/Recycling | Scanned before Scraplab entrance 4261 | -9/Recycling | Entered Scraplab 4317 | -9/Recycling | Discovered new exit (range 2) 4317 | -9/Recycling | Identified exit to Scraptown 4359 | -9/Recycling | Entered Scraptown 4359 | -9/Scraptown | Accompanied by 27 allies 4642 | -9/Scraptown | Discovered new exit (range 5) 4650 | -9/Scraptown | Identified exit to Factory 4766 | -9/Scraptown | Visited Spacefarers 4810 | -9/Scraptown | Visited Red Mages 5155 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5167 | -9/Scraptown | Visited IN-MT5's Study 5196 | -9/Scraptown | Visited CR-KLE's Repair Center 5232 | -9/Scraptown | Visited TADAMA 5276 | -9/Scraptown | Visited Awakened 5319 | -9/Scraptown | Visited The Evicted 5375 | -9/Scraptown | Visited UFD Registry 5376 | -9/Scraptown | Registered with UFD as "Smoothskull" 5403 | -9/Scraptown | Visited A0-MCA Data Center 5411 | -9/Scraptown | Given an A- rating by A0-MCA 5416 | -9/Scraptown | Found A0-MCA's Component Scanner 5448 | -9/Scraptown | Visited Derelict Rescue Squad 5464 | -9/Scraptown | Found DRS Beacon 5488 | -9/Scraptown | Visited Analyses Database 5718 | -9/Scraptown | Visited Research Penetration Think Tank 5769 | -9/Scraptown | Visited Scrapoid Research Area 5797 | -9/Scraptown | Visited Curators Association 5831 | -9/Scraptown | Visited Junk Repository 5880 | -9/Scraptown | Visited Scrap Suit Storage 5895 | -9/Scraptown | Found Scrap Suit 5924 | -9/Scraptown | Visited Cartography Club 6017 | -9/Scraptown | Found Surveybot 17 Chip 6220 | -9/Scraptown | Discovered exit to Factory (range 5) 6442 | -9/Scraptown | CR-KLE repaired 7 parts 6665 | -9/Scraptown | Met Optimus 6665 | -9/Scraptown | Accepted into 0bPrime 7065 | -9/Scraptown | Civil war broke out across Scraptown 7070 | -9/Scraptown | Found MA-1KR's Cyclogen 7082 | -9/Scraptown | Found Ballwheel 7193 | -9/Scraptown | Core integrity fell below 50% 7231 | -9/Scraptown | Core integrity fell below 20% 7232 | -9/Scraptown | Destroyed by BT-LIT(g) with Salvaging Laser Last Messages --------------- 07171_ Defender 2d destroyed. 07173_ Penetrated by Bolt. 07184_ Acquired 10 matter. 07189_ I0-5YE(j): "We will win here, and we will win in 0b1. Believe it." 07189_ Machine disabled. 07192_ Bolt penetrates Wall. 07206_ Savior 2c destroyed. 07208_ Bolt penetrates Wall. 07219_ Grenade Launcher destroyed. 07219_ Hrd. Light Armor Plating destroyed. 07221_ Com. Wheel destroyed. 07222_ Scavenger 2b destroyed. 07223_ Acquired Com. Wheel. 07223_ Transporter 2a destroyed. 07225_ Acquired 35 matter. 07227_ Med. Armor Plating destroyed. 07228_ Com. Wheel destroyed. 07228_ Critical hit (Burn: +50). 07230_ Hpw. Shotgun destroyed. 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"## ""#????????? | | "" "" X"#??????###" "## "#????????? | | " " ######### #"" "## ""#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Core Shielding 20 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -9/Recycling | Hacked K-01 Serf | -9/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentSuperquantumFlakker Manual? 0 Play Time 01:13:42 Cumulative 951.7 hours Start 2025.03.08 @ 15:54:38 End 2025.03.08 @ 17:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 509 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0/0 Lore% 65 Gallery% 75 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6a99330c-2a58-4ec5-adc5-db4a93dbbe9f