Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 01:21:58 Player: YouButSmellier Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1951) 1951 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 5747 Bonus ------- Follower Combat Kills 61 Aligned with FarCom 300 Friendly Fire -100 Cogmind --------- Core Integrity 118/700 Matter 277/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- VSS Leg Improved Heat Sink Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Target Analyzer Hacking Suite Heavy Ion Cannon Proton Missile Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg VSS Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Melee Analysis Suite Target Analyzer Medium Reactive Plating > --- WEAPON ----------- AWS/Gauss Power Maul > --- INVENTORY -------- Carbon-fiber Leg VSS Leg VSS Leg Improved Heat Sink Weight Redist. System Machine Analyzer Advanced Visual Processing Unit Experimental Sensor Array Target Analyzer Hacking Suite Heavy Ion Cannon Proton Missile Launcher Remote Datajack Powered Hammer [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun AWS/Gauss Ballistic Cannon Light Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 59 | 6 6 5 3 3 18 18 Power 12 | 1 1 2 . . 3 5 Engine 9 | 1 . 2 . . 3 3 Core 3 | . 1 . . . . 2 Reactor . | . . . . . . . Propulsion 14 | 2 . 1 . . 6 5 Treads . | . . . . . . . Leg 13 | 2 . 1 . . 5 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 14 | 1 2 1 . 1 4 5 Device 4 | . . . . 1 2 1 Storage 2 | 1 1 . . . . . Processor 4 | . . 1 . . . 3 Hackware . | . . . . . . . Protection 4 | . 1 . . . 2 1 Artifact . | . . . . . . . Weapon 19 | 2 3 1 3 2 5 3 Energy Gun 9 | . 3 1 1 1 2 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . 1 . Unidentified Prototypes 5 | . . . . 1 3 1 Parts Lost 20 | . . 1 . . . 19 Power 5 | . . . . . . 5 Propulsion 7 | . . 1 . . . 6 Utility 4 | . . . . . . 4 Weapon 4 | . . . . . . 4 Highest Loss Streak 12 | . . 1 . . . 12 To Critical Strikes . | . . . . . . . Average Backups 13 | 1 9 12 14 12 12 13 Power . | . 1 1 1 . . . Propulsion 3 | . 3 4 5 3 1 1 Utility 4 | . . 3 3 4 5 6 Weapon 3 | . 4 4 4 2 5 3 Tool/Special . | . . . . . . . Unused Backups 19 | . 1 2 . 3 4 9 Power 1 | . 1 . . . . . Propulsion 5 | . . 1 . 2 1 1 Utility 6 | . . . . 1 . 5 Weapon 7 | . . 1 . . 3 3 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 87 99 99 100 99 92 Engine 10 | . 5 7 14 14 17 6 Core 3 | . 8 6 . . . 7 Leg 26 | . 28 27 28 28 26 22 Device 2 | . . . . . 7 5 Storage 11 | . 14 14 14 14 9 7 Processor 13 | . . 13 14 14 9 20 Protection 3 | . 2 . . . 10 3 Energy Gun 14 | . 18 28 18 26 5 4 Ballistic Gun 2 | . 9 . . . . 4 Impact Weapon 2 | . . . . . 6 6 Special Melee Weapon 2 | . . . 9 . 6 . Peak Build Rating 57 | 6 12 12 24 20 31 57 Average Rating 25 | 4 9 11 11 13 27 49 On Entrance 12 | . 6 12 12 13 13 31 Naked Turns . | . . . . . . . Heaviest Build 67 | 13 32 33 33 33 52 67 Greatest Support 52 | 20 20 20 20 20 52 52 Greatest Overweight (x) 10 | 2 1 1 1 1 1 10 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 14 15 15 Most Carried 15 | 2 13 15 15 15 15 15 Average Carried 13 | 1 10 14 14 13 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 13 15 12 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1076 | 243 116 50 . 87 274 306 Remotely . | . . . . . . . Salvage Created 2132 | . 424 214 . 11 321 1162 Parts 119 | . 26 18 . 3 12 60 Haulers Intercepted 5 | . 1 . . . 3 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 40 | . 9 7 . 1 3 20 Melee 3 | . . . . . . 3 Guns 28 | . 7 6 . . 1 14 Cannons 1 | . . . . 1 . . AOE 2 | . 1 1 . . . . Classes Destroyed 12 | . 5 1 . . 1 5 Worker 2 | . 1 . . . 1 . Builder 1 | . . . . . . 1 Hauler 5 | . 1 . . . 3 1 Mechanic 1 | . . . . . . 1 Watcher 5 | . 2 . . . . 3 Swarmer 7 | . 3 3 . 1 . . Grunt 12 | . 6 2 . . 1 3 Duelist 1 | . . . . . . 1 Sentry 5 | . . 2 . . 1 2 Specialist 5 | . . . . . . 5 Hunter 2 | . . . . . 1 1 Programmer 8 | . . . . . . 8 Thug 1 | . . . . . 1 . Best Kill Streak 12 | . 6 3 . 1 1 12 Combat Bots Only 10 | . 4 3 . 1 1 10 Max Kills in Single Turn 2 | . 2 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . 1 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 316 | . 33 33 . 12 11 227 Missed 86 | . 9 8 . 2 2 65 Hits 230 | . 24 25 . 10 9 162 Projectile 230 | . 24 25 . 10 9 162 AOE 3 | . . . . . . 3 Critical Strikes 7 | . . . . . . 7 Damage Taken 3939 | . 335 279 . 76 129 3120 Core 752 | . 81 32 . 29 28 582 Absorbed by Shields . | . . . . . . . Redirected to Shielding 17 | . 9 8 . . . . Ignored by Resistances 87 | . . . . . . 87 Core Remaining (%) 79 | 100 . . . 43 94 . Volleys Fired 57 | . 31 13 1 3 8 1 Largest 2 | . 2 2 2 2 2 1 Hottest 110 | . 110 110 110 75 110 50 Shots Fired 163 | . 62 26 2 6 16 51 Gun 160 | . 62 26 2 3 16 51 Cannon 3 | . . . . 3 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 72 | . 19 . . 3 . 50 Thermal 35 | . 13 13 1 . 8 . Explosive . | . . . . . . . Electromagnetic 56 | . 30 13 1 3 8 1 Robot Hit Streak 18 | . 12 14 . 4 7 18 Robot Miss Streak 4 | . 4 4 . 3 3 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Autonomous 51 | . . . . . . 51 Shots Hit Robots 176 | . 49 23 . 3 27 74 Core Hits 89 | . 29 21 . 2 11 26 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 11 | . . . . . 1 10 Critical Strikes 13 | . . . . . 1 12 Smash 13 | . . . . . 1 12 Melee Attacks 125 | . . . . . 18 107 Impact 112 | . . . . . 13 99 Slashing 8 | . . . . . . 8 Piercing . | . . . . . . . Sneak Attacks 15 | . . . . . 10 5 Combat Hostiles 3 | . . . . . 1 2 Follow-up Attacks . | . . . . . . . Damage Inflicted 5096 | . 854 359 . 33 742 3108 Guns 2686 | . 747 271 . 16 156 1496 Cannons 17 | . . . . 17 . . Explosions 170 | . 107 63 . . . . Melee 2198 | . . . . . 586 1612 Ramming 25 | . . 25 . . . . Kinetic 1628 | . 117 . . 17 . 1494 Thermal 543 | . 259 208 . . 76 . Explosive . | . . . . . . . Electromagnetic 702 | . 478 126 . 16 80 2 Impact 2099 | . . . . . 586 1513 Slashing 99 | . . . . . . 99 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 2 9 Average Corruption 5 | . . . . . 2 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 49 | . . . . . 9 40 Message Errors 9 | . . . . . . 9 Matter Fused 18 | . . . . . 3 15 Heat Flow Errors 7 | . . . . . 2 5 Energy Discharges 9 | . . . . . 1 8 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 1 | . . . . . . 1 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 1042 | . . . . . 302 740 Projectiles 11 | . . . . . 11 . Explosions . | . . . . . . . Melee 1031 | . . . . . 291 740 Knockbacks 8 | . . . . . 3 5 Impact 7 | . . . . . 2 5 Kinetic . | . . . . . . . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 70 | . 70 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . 4 . . . . Kicked 4 | . . 4 . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 214 270 51 54 264 249 Average Temperature 92 | . 81 118 30 27 102 86 Received Heat Transfer 426 | . 108 75 . . 36 207 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 12 | . 2 . . . 5 5 Combat Hostiles 6 | . 1 . . . 2 3 Parts Fried 13 | . . . . . 5 8 Impact Corruptions 37 | . . . . . 10 27 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 720 | . 345 285 . . 90 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 1 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 76 | 100 100 100 . 100 100 36 Level 1 23 | . . . . . . 63 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 337 | . 145 81 . 25 111 337 Initial 21 | . . 21 . . . . Average 72 | . 56 10 . 1 17 160 Influence Increases 1508 | . 308 165 . 35 295 705 Destroy 0b10 Robot/C 900 | . 180 140 . 20 160 400 Destroy 0b10 Robot/NC 80 | . 20 . . . 30 30 Destroy Leader 234 | . 46 10 . . 50 128 Allied During Kill 9 | . . . . . 9 . Trap Triggered on 0b10 10 | . . 10 . . . . Successful Hack 49 | . 13 . . . 16 20 Disable Machine 90 | . 45 . . . 30 15 Destroy Structure 91 | . 4 5 . . . 82 Lose Combat Pursuer 45 | . . . . 15 . 30 Influence Decreases 1293 | . 254 219 . 35 295 490 Entered New Map 33 | . . 33 . . . . Time Decay 1099 | . 254 176 . 35 295 339 Lost Part 161 | . . 10 . . . 151 Squads Dispatched 13 | . 1 . . . . 12 Investigation . | . . . . . . . Extermination 5 | . . . . . . 5 Reinforcement 5 | . 1 . . . . 4 Assault 2 | . . . . . . 2 Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 18 7 . 4 11 37 Peak Tracking Total 12 | . 5 3 . 4 3 12 Tactical Retreats 3 | . . . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 4 | . . . . . 1 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . . 6 . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 2 | . . 2 . . . . Triggered 1 | . . 1 . . . . Most Traps Carried 2 | . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 6 | . 3 . . . 2 1 Max in Single Turn 2 | . 2 . . . . 1 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 19 | . 4 . 5 . 4 6 Terminals 10 | . 3 . . . 4 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 88 | . 9 . 50 . 14 15 Successful 64 | . 5 . 50 . 4 5 Failed 24 | . 4 . . . 10 10 Catastrophic 8 | . 2 . . . 4 2 Database Lockouts . | . . . . . . . Manual 29 | . 6 . 10 . 10 3 Terminals 28 | . 7 . . . 14 7 Fabricators 3 | . . . . . . 3 Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 2 | . . . . . . 2 Terminal Hacks 60 | . 4 . 50 . 4 2 Record 50 | . . . 49 . . 1 Robot Analysis 1 | . . . . . 1 . Branch Access Points 3 | . 1 . . . 1 1 Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 14 | . 4 . . . 4 6 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . . 2 . Non-combat 1 | . . . . . 1 . Combat 1 | . . . . . 1 . Robot Hacks Applied 2 | . . . . . 2 . parse_system 1 | . . . . . 1 . no_distress 1 | . . . . . 1 . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 49 | . . . . 49 49 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 19 | . . . . . 19 . Total Damage 316 | . . . . . 316 . Kills 8 | . . . . . 8 . Allies Corrupted 1 | . . . . . 1 . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 4 | . . . . 2 . 2 Sensors 2 | . . . . 2 . . Machine Analysis 2 | . . . . . . 2 Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 9015 | 62 875 1401 1847 790 1363 2677 Spaces Moved 4405 | 42 420 702 967 382 598 1294 Core 13 | 12 . . . . . 1 Treads . | . . . . . . . Legs 4392 | 30 420 702 967 382 598 1293 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 126 100 Average Speed 162 | 121 171 190 190 189 140 126 Slowest Speed 550 | 150 190 190 190 190 196 550 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 59 95 94 57 43 24 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 72 | . . . . . . 72 Terrain Destroyed 97 | . 4 5 . . . 88 Melee 72 | . . . . . . 72 Projectile 16 | . . . . . . 16 AOE 9 | . 4 5 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 5935 | 51 515 743 977 443 1083 2123 Wait 1130 | . 41 1 . 36 395 657 Move 4399 | 41 419 701 966 381 597 1294 Hop . | . . . . . . . Pick Up 77 | 4 13 8 1 12 20 19 Fast Attach 21 | 4 3 3 1 1 5 4 Attach 32 | 2 . 1 2 2 8 17 Detach 7 | . 1 1 2 . 1 2 Swap 27 | . 3 1 1 2 12 8 Drop 54 | . 4 8 3 6 19 14 Fire 57 | . 31 13 1 3 8 1 Melee 125 | . . . . . 18 107 Ram . | . . . . . . . Kick 4 | . . 4 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 2 | . . 2 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Identified exit to Mines 203 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 938 | -10/Materials | Entered Mines 1059 | -10/Mines | Learned Materials security intel 1080 | -10/Mines | Found a hidden stash of uninstalled traps 1218 | -10/Mines | Learned Materials non-interactive machine intel 1730 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1730 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Identified exit to Exiles 1820 | -10/Mines | Learned Materials stockpile data 1842 | -10/Mines | Discovered new exit (range 10) 1913 | -10/Mines | Identified exit to Materials 2027 | -10/Mines | Discovered exit to Materials (range 8) 2339 | -10/Mines | Entered Exiles 2370 | -10/Exiles | Discovered new exit (range 14) 2393 | -10/Exiles | Identified exit to Mines 2436 | -10/Exiles | Met 8R-AWN 2485 | -10/Exiles | Met EX-HEX 2589 | -10/Exiles | Met EX-DEC 2642 | -10/Exiles | Learned location of Zion (-7) 2751 | -10/Exiles | Met EX-BIN 3056 | -10/Exiles | Discovered exit to Mines (range 14) 3217 | -10/Exiles | Visited The Gauntlet 3588 | -10/Exiles | Aligned with FarCom system 3590 | -10/Exiles | Given EX-Vault access code 3634 | -10/Exiles | Opened EX-Vault 3649 | -10/Exiles | Found AWS/Gauss 3690 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4186 | -10/Exiles | Left Exiles lab with AWS/Gauss 4186 | -10/Exiles | Entered Mines 4241 | -9/Mines | Met a Derelict bent on vengeance 4254 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4259 | -9/Mines | Found Prototype Device 4362 | -9/Mines | Identified Exp. Sensor Array 4498 | -9/Mines | Core integrity fell below 50% 4787 | -9/Mines | Assembled infested the area 4792 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4946 | -9/Mines | Discovered new exit (range 9) 4959 | -9/Mines | Identified exit to Materials 4976 | -9/Mines | Entered Materials 4976 | -8/Materials | Accompanied by 2 allies 4976 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4979 | -8/Materials | Loaded intel: 42 non-interactive machine locations 4981 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5519 | -8/Materials | Build established: Scavenger-Mutant 5780 | -8/Materials | Discovered new exit (range 16) 5854 | -8/Materials | Identified exit to Factory 6038 | -8/Materials | Build established: Mutant 6339 | -8/Materials | Entered Factory 6339 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6340 | -7/Factory | Identified exit to Storage 7262 | -7/Factory | Cargo convoy interrupted 7296 | -7/Factory | Garrison activated, responded to threat 7306 | -7/Factory | Lost 4 parts (1p1u2w) 7351 | -7/Factory | Destroyed 10 combat bots 7862 | -7/Factory | Build established: Scavenger-Mutant 8267 | -7/Factory | Identified exit to Lower Caves 8742 | -7/Factory | Build established: Mutant 8984 | -7/Factory | AWS/Gauss suddenly broke down 9007 | -7/Factory | Core integrity fell below 50% 9016 | -7/Factory | Core integrity fell below 20% 9016 | -7/Factory | Self-destructed Last Messages --------------- 09005_ U-05 Engineer lays Concrete. 09006_ K-01 Serf collects debris. 09007_ U-05 Engineer lays Concrete. 09008_ Mic. Nuclear Core destroyed. 09008_ U-05 Engineer lays Concrete. 09009_ VSS Leg destroyed. 09009_ U-05 Engineer builds a Door. 09009_ U-05 Engineer lays Concrete. 09011_ Power Maul destroyed. 09011_ Critical hit (Blast). 09011_ Knocked back. 09012_ U-05 Engineer lays Concrete. 09012_ U-05 Engineer builds a Wall. 09013_ K-01 Serf collects debris. 09013_ U-05 Engineer lays Concrete. 09014_ K-01 Serf collects debris. 09015_ U-05 Engineer lays Concrete. 09015_ Imp. Deuterium Engine destroyed. 09016_ U-05 Engineer lays Concrete. 09016_ U-05 Engineer builds a Wall. 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" ? #?? | | ???????????????????????????????????????????" ? #?? | | ???????????????????????????????????????????" ? #?? | | ???????????????????????????????????????????"???#?? | | ??????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 33 Evasion (%) 55 Melee Accuracy 6 Target Analysis 5 Item Schematics ----------------- Flexi-carbon Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Part-time Excavator Tourist Challenges ------------ None Game ------ Seed PlatingConcussiveShell Manual? 0 Play Time 02:23:28 Cumulative 11.2 hours Start 2025.10.08 @ 13:36:13 End 2025.10.09 @ 01:21:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 2 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78e47bf4-9e13-4c43-9b38-714802a81543