Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 12:30:01 Player: gabr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (5420) 5420 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2128) 2128 TOTAL SCORE: 12708 Bonus ------- High Alert Combat Kills 944 Follower Combat Kills 613 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 38/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Relay Coupler [Behemoth] (12) Improved Component Analysis Suite Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Improved Particle Charger Improved Weapon Cycler Improved Thermal Shield Improved Shock Absorption System > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Magnetic Acceleration Cannon Mass Driver > --- INVENTORY -------- Backup Power I Reinforced Deuterium Engine Improved Medium Treads Relay Coupler [Behemoth] Improved Component Analysis Suite Bore Cannon Enhanced Gauss Cannon Grenade Launcher Datajack [Rating: 91] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Improved Medium Treads Leg Light Armored Exoskeleton Wheel Armored Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Weapon Cycler Storage Medium Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Minigun Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Slots Evolved 10 | . . 2 2 2 2 . . . 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . . Utility 5 | . . . 2 1 1 . . . 1 Weapon 2 | . . . . 1 . . . . 1 Parts Attached 215 | 7 31 12 43 8 6 26 46 5 31 Power 29 | 2 4 . 2 1 1 3 11 . 5 Engine 19 | 2 2 . 2 1 1 3 5 . 3 Core 8 | . 2 . . . . . 5 . 1 Reactor 2 | . . . . . . . 1 . 1 Propulsion 57 | 2 10 7 16 2 . . 9 4 7 Treads 22 | . . 7 4 . . . 8 1 2 Leg 27 | 2 10 . 8 2 . . 1 3 1 Wheel 4 | . . . 4 . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . . . 4 Utility 58 | 1 8 3 12 3 3 6 11 . 11 Device 30 | . 3 1 4 2 2 2 5 . 11 Storage 10 | 1 4 . 2 . 1 1 1 . . Processor 3 | . . 2 1 . . . . . . Hackware . | . . . . . . . . . . Protection 15 | . 1 . 5 1 . 3 5 . . Artifact . | . . . . . . . . . . Weapon 71 | 2 9 2 13 2 2 17 15 1 8 Energy Gun 28 | . 8 1 2 1 2 4 8 . 2 Energy Cannon 4 | . . . 3 . . 1 . . . Ballistic Gun 20 | 2 1 1 3 1 . 8 3 . 1 Ballistic Cannon 9 | . . . 4 . . . 1 1 3 Launcher 9 | . . . 1 . . 4 3 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 Unidentified Prototypes 5 | . . . 3 1 1 . . . . Corrupted Parts 3 | . . . 1 . . . 2 . . System Corruption 15 | . . . 10 . . . 5 . . Parts Lost 54 | . 5 . 1 . . 1 18 2 27 Power 10 | . 1 . . . . . 5 . 4 Propulsion 13 | . 2 . . . . . 2 . 9 Utility 18 | . 1 . . . . 1 8 1 7 Weapon 13 | . 1 . 1 . . . 3 1 7 Highest Loss Streak 12 | . 2 . 1 . . 1 12 2 11 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 96 94 97 90 85 82 82 73 66 Engine 8 | . 8 . 8 7 13 13 8 6 5 Core 1 | . 3 11 . . . . 1 . 1 Treads 6 | . . 34 15 . . . 8 7 2 Leg 11 | . 27 4 3 6 13 13 8 15 10 Wheel 3 | . . . 17 16 . . . . . Device 13 | . 9 8 5 12 19 13 15 20 22 Storage 9 | . 14 11 8 7 6 11 8 6 4 Protection 8 | . 3 . 14 15 13 9 7 2 . Energy Gun 7 | . 21 17 2 2 12 2 8 . 3 Ballistic Gun 7 | . 6 4 4 6 6 14 7 3 1 Ballistic Cannon 3 | . . . 7 7 . . 2 10 8 Naked Turns 24 | . . . . . . . . . 24 Heaviest Build 80 | 13 50 18 49 54 64 63 80 58 77 Greatest Support 120 | 20 20 83 83 69 69 60 120 60 60 Greatest Overweight (x) 13 | . 4 . 2 1 1 1 2 . 13 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 8 15 15 15 10 10 10 10 Average Capacity 10 | 7 12 8 11 15 13 10 10 10 8 Most Carried 15 | 7 12 8 15 15 15 10 10 10 9 Average Carried 9 | 4 9 7 11 14 12 9 9 7 5 Final Capacity 15 | 8 8 8 15 15 10 10 10 10 5 Final Carried 15 | 7 8 8 15 15 10 10 10 7 4 Class Distribution -------------------- 37% | Tank 27% | Mutant 19% | Scavenger-Tank 10% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Garrison Scavenger-Tank | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Matter Collected 5438 | 260 696 146 975 315 . 871 1713 . 462 Remotely . | . . . . . . . . . . Salvage Created 6382 | 40 798 337 1240 337 . 658 2433 . 539 Parts 294 | 3 29 21 84 13 . 22 96 . 26 Haulers Intercepted 8 | . . 2 3 2 . . 1 . . Recyclers Shooed 7 | . 1 1 2 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Combat Hostiles Destroyed 102 | . 18 1 21 1 . 16 32 . 13 Guns 56 | . 16 1 8 . . 10 19 . 2 Cannons 29 | . . . 9 1 . . 8 . 11 AOE 15 | . . . 4 . . 6 5 . . Classes Destroyed 15 | 1 4 3 2 . . 2 3 . . Worker 8 | . . . 8 . . . . . . Builder 8 | . . 1 3 . . . 3 . 1 Tunneler 3 | 2 . . 1 . . . . . . Hauler 8 | . . 2 3 2 . . 1 . . Recycler 16 | . 2 1 4 2 . . 6 . 1 Watcher 7 | . 1 2 1 1 . . 2 . . Swarmer 23 | . 2 . 8 . . 6 3 . 4 Saboteur 1 | . . . . . . . 1 . . Grunt 57 | . 16 . 11 1 . 7 18 . 4 Brawler 1 | . . . . . . . 1 . . Duelist 3 | . . . . . . 1 2 . . Sentry 7 | . . 1 1 . . 1 3 . 1 Hunter 2 | . . . 1 . . . 1 . . Programmer 6 | . . . . . . 1 1 . 4 Behemoth 2 | . . . . . . . 2 . . Best Kill Streak 11 | 2 4 3 11 4 . 6 8 . 4 Combat Bots Only 8 | . 4 1 7 1 . 6 8 . 4 Max Kills in Single Turn 5 | 1 1 1 5 1 . 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . 2 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Hostile Shots Fired 1035 | . 101 6 118 4 . 128 401 25 252 Missed 295 | . 21 3 25 2 . 23 120 11 90 Damage Taken 11744 | . 963 42 1512 52 . 1202 4907 373 2693 Core 2158 | . 237 15 257 . . 132 453 53 1011 Absorbed by Shields 815 | . . . . . . 457 358 . . Redirected to Shielding 197 | . 45 . 23 . . 78 51 . . Ignored by Resistances 152 | . . . . . . . . . 152 Regen/Repaired (Parts) 188 | . 39 . . . . . . . 149 Core Remaining (%) 63 | 100 5 96 53 100 . . . 24 . Volleys Fired 467 | 4 72 24 96 13 1 89 127 2 39 Largest 4 | 2 2 2 2 3 2 3 3 3 4 Hottest 209 | 40 100 106 105 135 84 117 152 138 209 Shots Fired 1144 | 8 138 48 190 39 2 258 358 6 97 Gun 883 | 8 138 48 102 16 2 234 308 2 25 Cannon 228 | . . . 87 23 . 4 39 4 71 Launcher 33 | . . . 1 . . 20 11 . 1 Special . | . . . . . . . . . . Kinetic 674 | 8 38 13 135 26 1 203 170 6 74 Thermal 404 | . 100 35 54 13 1 35 144 . 22 Explosive 33 | . . . 1 . . 20 11 . 1 Electromagnetic 33 | . . . . . . . 33 . . Robot Hit Streak 29 | 5 15 6 13 4 . 29 22 1 7 Robot Miss Streak 8 | 2 3 5 4 4 2 6 8 5 7 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 5 | . . . . . . 1 4 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 674 | 5 103 23 114 17 . 118 244 2 48 Core Hits 366 | 4 40 9 56 6 . 79 148 1 23 Critical Kills 4 | . . . . 1 . . 1 . 2 Critical Parts Destroyed 8 | . 1 . . . . 1 1 . 5 Critical Strikes 36 | . 8 1 4 1 . 4 9 . 9 Burn 18 | . 7 1 2 . . 3 5 . . Meltdown 1 | . . . . 1 . . . . . Destroy 11 | . 1 . . . . 1 2 . 7 Blast 5 | . . . 2 . . . 1 . 2 Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 15013 | 62 1312 336 2708 384 . 2321 6255 67 1568 Guns 8882 | 62 1312 336 961 75 . 1733 4206 38 159 Cannons 3991 | . . . 1409 275 . 69 868 29 1341 Explosions 2076 | . . . 337 . . 507 1174 . 58 Melee . | . . . . . . . . . . Ramming 64 | . . . 1 34 . 12 7 . 10 Kinetic 8017 | 62 351 135 1651 227 . 1428 2755 67 1341 Thermal 4621 | . 961 201 719 123 . 374 2084 . 159 Explosive 1807 | . . . 188 . . 507 1054 . 58 Electromagnetic 504 | . . . 149 . . . 355 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . 1 1 12 . . 3 13 13 5 Average Corruption 4 | . 1 1 11 . . 2 4 13 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 128 | . 3 2 31 . . 21 53 3 15 Message Errors 29 | . 1 1 5 . . 6 12 1 3 Matter Fused 25 | . . . 8 . . 2 12 . 3 Heat Flow Errors 18 | . 1 1 5 . . 3 7 . 1 Energy Discharges 13 | . . . 2 . . 2 5 1 3 Parts Rejected 1 | . . . 1 . . . . . . Parts Fused 2 | . . . 1 . . . 1 . . Data Loss (minor) 19 | . 1 . 5 . . 4 5 1 3 Data Loss (major) 3 | . . . . . . 1 2 . . Misfires 9 | . . . 1 . . 3 5 . . Alerts 1 | . . . . . . . . . 1 Weapon Failures 8 | . . . 3 . . . 4 . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 84 | . . . 17 . . . 35 . 32 Projectiles 72 | . . . 5 . . . 35 . 32 Explosions 12 | . . . 12 . . . . . . Melee . | . . . . . . . . . . Knockbacks 41 | . . . 12 2 . . 10 . 17 Impact 1 | . . . . 1 . . . . . Kinetic 36 | . . . 12 1 . . 7 . 16 Secondary 4 | . . . . . . . 3 . 1 Self-Inflicted Damage 363 | . . . 100 17 . 153 93 . . Shots 15 | . . . 3 . . 7 5 . . Rammed 7 | . . . 1 1 . . 3 . 2 Targets Rammed 16 | . . . 2 1 . 3 4 . 6 Kicked 8 | . . . . . . 3 1 . 4 Crushed 1 | . . . 1 . . . . . . Highest Temperature 652 | . 577 177 561 210 30 358 652 . 386 Average Temperature 128 | . 189 37 139 66 18 112 138 . 102 Received Heat Transfer 3638 | . 480 18 693 18 . 338 1491 27 573 Effects 67 | . 19 . 16 . . 5 27 . . Shutdowns 8 | . . . 2 . . . 6 . . Energy Bleed 12 | . 4 . 4 . . 2 2 . . Interference 13 | . . . 5 . . 3 5 . . Matter Decay 3 | . 1 . 1 . . . 1 . . Short Circuit 6 | . 4 . 1 . . . 1 . . Damage (minor) 4 | . 1 . 1 . . . 2 . . Damage (major) 18 | . 8 . 1 . . . 9 . . Damage (core) 3 | . 1 . 1 . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 2 . . 1 . . . . . Combat Hostiles 2 | . 2 . . . . . . . . Parts Melted 28 | . 15 1 2 2 . 2 6 . . Heat Transferred 11048 | . 3201 581 1616 222 . 962 4170 . 296 Parts Sabotaged 6 | . . . . . . . 6 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Peak Influence 1219 | 10 215 133 411 264 119 1153 1219 653 360 Initial 650 | . 6 53 7 182 48 83 604 650 354 Average 429 | 3 110 85 204 161 83 626 859 642 169 Maximum Alert Level 4 | . 1 . 2 1 . 4 4 2 1 Low Security (%) 40 | 100 93 100 59 63 100 3 . . 60 Level 1 16 | . 6 . 34 36 . 19 . . 39 Level 2 11 | . . . 6 . . 32 10 100 . Level 3 28 | . . . . . . 41 78 . . Level 4 3 | . . . . . . 3 11 . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 5 1 2 . . . 11 . 8 Investigation 12 | . 4 . . . . . 6 . 2 Extermination 3 | . . . . . . . . . 3 Reinforcement 7 | . 1 1 2 . . . . . 3 Assault 5 | . . . . . . . 5 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Distress Signals 9 | . 5 . 1 . . . 2 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 194 | . 27 7 34 5 3 17 67 4 30 Peak Tracking Total 13 | . 5 3 6 1 2 4 10 5 13 Tactical Retreats 14 | . . . 3 . . . 9 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Traps Triggered 12 | . 3 1 . . . 5 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Machines Disabled 13 | . . . 4 1 . 6 1 . 1 Max in Single Turn 2 | . . . 2 1 . 2 1 . 1 Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 2 | . . . . . . 2 . . . Phase Generator 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Machines Accessed 36 | . 7 3 3 4 4 1 10 . 4 Terminals 25 | . 5 3 1 1 3 1 10 . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations 4 | . 1 . 1 1 . . . . 1 Recycling Units 3 | . 1 . . 1 . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Total Hacks 84 | . 18 4 10 10 6 2 24 . 10 Successful 39 | . 8 3 6 5 3 1 6 . 7 Failed 45 | . 10 1 4 5 3 1 18 . 3 Catastrophic 8 | . 2 1 . . 1 . 4 . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 6 2 1 . 2 . 9 . 3 Terminals 50 | . 9 4 1 2 5 2 24 . 3 Fabricators 3 | . . . . 3 . . . . . Repair Stations 15 | . 6 . 3 3 . . . . 3 Recycling Units 8 | . 3 . . 2 . . . . 3 Scanalyzers 6 | . . . 6 . . . . . . Garrison Access 2 | . . . . . 1 . . . 1 Terminal Hacks 19 | . 4 3 . 2 2 1 6 . 1 Record 5 | . . . . 1 1 . 3 . . Open Door 1 | . . . . . . . 1 . . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . 1 Garrison Status 1 | . . . . . 1 . . . . Recall Investigation 2 | . 1 . . . . . 1 . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 5 | . 3 1 . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . Load Schematic 1 | . . . . 1 . . . . . Repair Station Hacks 9 | . 4 . 1 1 . . . . 3 Scan Component 6 | . 3 . 1 1 . . . . 1 Repair 2 | . 1 . . . . . . . 1 Refit 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . 1 . . . . 2 Report Inventory 1 | . . . . . . . . . 1 Retrieve Components 2 | . . . . 1 . . . . 1 Scanalyzer 5 | . . . 5 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 3 | . . . 3 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . 1 Unlock Access 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 5 2 3 2 4 1 10 . 2 Full Trace Events 10 | . 2 . . . . . 6 . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 Time 88 | . 38 . . . . . . . 50 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 8 . . . Machine Destruction 8 | . . . . . . 8 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Total Allies 8 | . . . . . . 2 6 . . Largest Group 3 | . . . . . . 2 3 . . Highest-Rated Group 181 | . . . . . . 142 181 . . Highest-Rated Ally 80 | . . . . . . 80 80 . . Total Orders 1 | . . . . . . . 1 . . AID 1 | . . . . . . . 1 . . Ally Attacks 85 | . . . . . . 12 73 . . Total Damage 1988 | . . . . . . 527 1461 . . Kills 18 | . . . . . . 3 15 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Turns Passed 10008 | 117 1154 514 1457 650 385 2169 2458 78 1026 Spaces Moved 4865 | 80 544 265 701 452 251 918 957 53 644 Core 182 | 8 1 . . . . . . . 173 Treads 831 | . . 197 197 . . . 421 10 6 Legs 3039 | 72 543 68 117 138 251 918 536 43 353 Wheels 701 | . . . 387 314 . . . . . Hover . | . . . . . . . . . . Flight 112 | . . . . . . . . . 112 Fastest Speed 32 | 50 120 120 90 90 140 140 140 120 32 Average Speed 156 | 113 150 149 124 124 147 198 188 127 123 Slowest Speed 835 | 120 400 160 260 250 250 250 320 160 835 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 60 20 46 8 5 43 74 22 11 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 3 | . . . 3 . . . . . . Terrain Destroyed 267 | . . . 26 . . 106 109 3 23 Melee . | . . . . . . . . . . Projectile 54 | . . . 18 . . . 12 3 21 AOE 213 | . . . 8 . . 106 97 . 2 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Ext Cet Fac Total 6452 | 96 748 338 1115 516 264 1105 1411 59 800 Wait 584 | . 57 24 214 24 1 22 175 . 67 Move 4849 | 79 543 264 700 451 250 916 957 52 637 Hop 3 | . . . . . . . . . 3 Pick Up 77 | 6 15 3 17 5 3 5 17 . 6 Fast Attach 113 | 6 12 6 30 7 1 7 27 . 17 Attach 26 | . 1 . 1 . 3 1 7 3 10 Detach 13 | . 1 1 4 1 1 . 4 . 1 Swap 77 | 1 18 6 13 1 2 18 12 2 4 Drop 144 | . 29 10 38 13 2 19 23 . 10 Fire 467 | 4 72 24 96 13 1 89 127 2 39 Melee . | . . . . . . . . . . Ram 4 | . . . . 1 . . 1 . 2 Kick 8 | . . . . . . 3 1 . 4 Crush 3 | . . . 2 . . . 1 . . Escape Stasis 40 | . . . . . . 25 15 . . Rewire 44 | . . . . . . . 44 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials -7/Factory -6/Factory -6/Garrison -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 14) 759 | -10/Materials | Discovered new exit (range 7) 833 | -10/Materials | Core integrity fell below 50% 896 | -10/Materials | Core integrity fell below 20% 1214 | -10/Materials | Build established: Scavenger-Mutant 1222 | -10/Materials | Repaired Lgt. Nuclear Core 1272 | -10/Materials | Entered another Materials area 1272 | -9/Materials | Evolved 2 slots: Propulsion x2 1324 | -9/Materials | Identified exit to Mines 1679 | -9/Materials | Discovered new exit (range 8) 1686 | -9/Materials | Build established: Mutant 1785 | -9/Materials | Identified exit to Materials 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Utility x2 2108 | -8/Materials | Destroyed 7 combat bots 2415 | -8/Materials | System corruption reached 10% 2940 | -8/Materials | Discovered new exit (range 16) 3243 | -8/Materials | Entered Factory 3243 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3449 | -7/Factory | Discovered new exit (range 5) 3576 | -7/Factory | Build established: Tank 3893 | -7/Factory | Entered another Factory area 3893 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4206 | -6/Factory | Identified exit to Garrison 4278 | -6/Factory | Entered Garrison 4394 | -6/Garrison | Triggered checkpoint 4412 | -6/Garrison | Garrison Relay disabled 4542 | -6/Garrison | Triggered checkpoint 4900 | -6/Garrison | Triggered checkpoint 5353 | -6/Garrison | Discovered new exit (range 9) 5364 | -6/Garrison | Triggered checkpoint 5384 | -6/Garrison | Found embedded Infiltrators 5507 | -6/Garrison | Heavy support dispatched to Extension 5966 | -6/Garrison | Installed Relay Interface Framework 5989 | -6/Garrison | Garrison Relay disabled 6004 | -6/Garrison | Heavy support dispatched to Extension 6309 | -6/Garrison | Phase Generator disabled 6447 | -6/Garrison | Entered Extension 6447 | -6/Extension | Accompanied by 2 allies 6536 | -6/Extension | Rescued a captive Derelict 6931 | -6/Extension | Lost 3 allies 6972 | -6/Extension | Disrupted transfer network 7147 | -6/Extension | First assault squad dispatched 7266 | -6/Extension | Core integrity fell below 50% 7300 | -6/Extension | Lost 12 parts (4p1n4u3w) 7412 | -6/Extension | Spotted B-75 Beast 7617 | -6/Extension | Build established: Scavenger-Tank 7809 | -6/Extension | Destroyed B-75 Beast 7830 | -6/Extension | Spotted B-75 Beast 7943 | -6/Extension | Destroyed B-75 Beast 8668 | -6/Extension | Destroyed 8 combat bots 8885 | -6/Extension | Discovered new exit (range 10) 8887 | -6/Extension | Discovered new exit (range 6) 8902 | -6/Extension | System corruption reached 10% 8905 | -6/Extension | Entered Cetus 8930 | -6/Cetus | Spotted Cetus Guard 8930 | -6/Cetus | Spotted Cetus Guard 8936 | -6/Cetus | Spotted Cetus Guard 8965 | -6/Cetus | Discovered new exit (range 16) 8983 | -6/Cetus | Entered Factory 8983 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9132 | -5/Factory | Repaired Magnetic Acceleration Cannon 9425 | -5/Factory | Lost 5 parts (1n2u2w) 9562 | -5/Factory | Lost 11 parts (3p3n3u2w) 9789 | -5/Factory | Cargo convoy interrupted 9916 | -5/Factory | Spotted B-75 Beast 9929 | -5/Factory | Lost 6 parts (1p3n1u1w) 9938 | -5/Factory | Core integrity fell below 50% 9968 | -5/Factory | Lost 3 parts (1n1u1w) 9999 | -5/Factory | Core integrity fell below 20% 10009 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09942_ System corrupted: Matter fused (-5). 09952_ Connecting with Garrison Access... >>Seal Access door sealed. 09958_ ALERT: Rogue bot located, Programmers report to Factory Zone 3F. 09958_ Penetrated by Slug. 09961_ Acquired Adv. ECM Suite. 09967_ System corrupted: Component data lost. 09979_ Drone sends a signal. 09979_ H-66 Slayer retrieves Drone. 09980_ Slug penetrates Door. 09980_ Penetrated by Slug. 09984_ System corrupted: IFF burst signal emitted. 09985_ U-05 Engineer destroyed. 09986_ K-01 Serf collects debris. 09988_ U-05 Engineer builds a Wall. 09991_ Terminal disabled. 10006_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 10008_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#############???????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# ########## #?????????? | | ?????????????# sss #?????????? | | ?????????????# @###### ### #?????????? | | ?????????????# ss#????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# ] #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????# #????# #???????????????? | | ?????????????#######+########### #???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ???????????????? #???????????????? | | ?????????????????######## #???????????????? | | ????????????????????????# #####???????????? | | ????????????????????????# ############# | | ????????????????????????# # ? | | ????????????????????????# !! " + " " " "???? | | ????????????????????????# !! # " " " "???? | | ????????????????????????# # " " " "???? | | ????????????????????????# ^ # " " " "???? | | ????????????????????????# # " " " ????? | | ????????????????????????# """" # " " " "???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 35 Energy Capacity 990 Matter Stores 435 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 25 Resistance: EX 50 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 20 Evasion (%) 63 Recoil Reduction 4 Matter Filtering 30 Particle Charging 20 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalCloakingMaul Manual? 0 Play Time 01:26:34 Cumulative 83.1 hours Start 2024.04.11 @ 10:00:46 End 2024.04.11 @ 12:30:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fb5309f-71c8-448f-a57a-976fff8ae82f