Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.09 @ 18:01:31 Player: RealTimeWarfare Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (34) 170 Value Destroyed (1024) 1024 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2094 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 271/300 Energy 125/125 System Corruption 3% Temperature Cool (26) Movement Walking (260) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Small Laser Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Heat Sink Large Storage Unit Small Matter Pod (50) Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Core Shielding Light Armor Plating Small Laser Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Small Laser Katana > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Aluminum Leg Heat Sink Heat Sink Large Storage Unit Small Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Targeting Computer Light Armor Plating Small Laser Heavy Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 32 | 6 8 18 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 12 | 2 2 8 Treads . | . . . Leg 12 | 2 2 8 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 5 | 1 . 4 Energy Cannon 1 | . 1 . Ballistic Gun 5 | 1 2 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 21 | . 5 16 Power 2 | . 1 1 Propulsion 10 | . 2 8 Utility . | . . . Weapon 9 | . 2 7 Highest Loss Streak 10 | . 3 10 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 91 73 Engine 7 | . 9 4 Leg 27 | . 27 27 Storage 12 | . 14 11 Processor 11 | . 11 11 Energy Gun 9 | . 12 6 Energy Cannon 1 | . 1 2 Ballistic Gun 10 | . 13 5 Slashing Weapon 2 | . . 4 Naked Turns . | . . . Heaviest Build 49 | 12 47 49 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 16 | . 4 16 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 17 | 6 15 20 Most Carried 18 | 5 18 18 Average Carried 13 | 2 12 15 Final Capacity 20 | 8 20 20 Final Carried 18 | 4 17 18 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 764 | . 534 230 Remotely . | . . . Salvage Created 1272 | . 496 776 Parts 78 | . 38 40 Haulers Intercepted . | . . . Recyclers Shooed 7 | . 6 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 26 | . 12 14 Melee 2 | . . 2 Guns 20 | . 11 9 Cannons 4 | . 1 3 Classes Destroyed 8 | . 5 3 Builder 2 | . 2 . Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 4 | . 2 2 Swarmer 3 | . 3 . Grunt 18 | . 9 9 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 8 | . 8 3 Combat Bots Only 7 | . 7 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 277 | . 75 202 Missed 71 | . 14 57 Damage Taken 2496 | . 698 1798 Core 525 | . 114 411 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 133 | . 53 80 Largest 2 | . 2 2 Hottest 116 | . 80 116 Shots Fired 219 | . 97 122 Gun 190 | . 91 99 Cannon 27 | . 4 23 Launcher 2 | . 2 . Special . | . . . Kinetic 111 | . 51 60 Thermal 106 | . 44 62 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 14 | . 6 14 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 5 | . 3 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 150 | . 55 95 Core Hits 66 | . 30 36 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 2 | . 1 1 Burn 1 | . 1 . Destroy 1 | . . 1 Melee Attacks 10 | . . 10 Impact . | . . . Slashing 10 | . . 10 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2094 | . 774 1320 Guns 1472 | . 707 765 Cannons 330 | . 35 295 Explosions 31 | . 31 . Melee 256 | . . 256 Ramming 5 | . 1 4 Kinetic 868 | . 431 437 Thermal 934 | . 311 623 Explosive 31 | . 31 . Electromagnetic . | . . . Impact . | . . . Slashing 256 | . . 256 Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 15 | . . 15 Message Errors 6 | . . 6 Matter Fused 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 2 | . . 2 Projectiles . | . . . Explosions . | . . . Melee 2 | . . 2 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 32 | . 32 . Shots 1 | . 1 . Rammed 1 | . . 1 Targets Rammed 3 | . 1 2 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 322 | . 183 322 Average Temperature 51 | . 43 58 Received Heat Transfer 1206 | . 339 867 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 2361 | . 962 1399 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 209 | . 205 209 Initial 45 | . . 45 Average 96 | . 82 118 Maximum Alert Level 1 | . 1 1 Low Security (%) 99 | 100 99 98 Level 1 . | . . 1 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 8 | . 5 3 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 22 21 Peak Tracking Total 6 | . 6 5 Tactical Retreats 4 | . 2 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 1 3 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 2 12 Successful 6 | . . 6 Failed 8 | . 2 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 7 | . 3 4 Terminals 14 | . 2 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . . 6 Record 4 | . . 4 Robot Analysis 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 1 3 Full Trace Events 4 | . 1 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 2 | . . 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2401 | 55 1328 1018 Spaces Moved 917 | 35 542 340 Core 19 | 8 . 11 Treads . | . . . Legs 898 | 27 542 329 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 200 | 104 194 219 Slowest Speed 850 | 120 400 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 22 | 3 43 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 9 . Melee . | . . . Projectile . | . . . AOE 9 | . 9 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1251 | 53 720 478 Wait 105 | 3 92 10 Move 915 | 34 541 340 Hop . | . . . Pick Up 51 | 10 23 18 Fast Attach . | . . . Attach 29 | 6 6 17 Detach . | . . . Swap 3 | . 2 1 Drop 2 | . 2 . Fire 133 | . 53 80 Melee 10 | . . 10 Ram 1 | . . 1 Kick 2 | . 1 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 15) 395 | -10/Materials | Identified exit to Materials 999 | -10/Materials | Destroyed 7 combat bots 1277 | -10/Materials | Lost 3 parts (2n1w) 1384 | -10/Materials | Entered another Materials area 1384 | -9/Materials | Evolved 2 slots: Propulsion x2 1690 | -9/Materials | Lost 10 parts (1p4n5w) 1831 | -9/Materials | Core integrity fell below 50% 1978 | -9/Materials | Core integrity fell below 20% 2041 | -9/Materials | Lost 3 parts (2n1w) 2343 | -9/Materials | Build established: Scavenger-Mutant 2402 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Downloading analysis... Surgeon Tiers: 4, 6 Surgeons are derelict-modified mechanics that combine repair and recycling in a single design. Without a recycling infrastructure to support manufacturing, derelict groups rely on surgeons to handle both tasks. ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. Connecting with Recycling Unit... K-01 Serf cleans the Matter Pump. Critical hit (Burn: +37). G-34 Mercenary destroyed. Aluminum Leg destroyed. Critical hit (Burn: +37). Imp. Heat Sink melted. G-47 Trooper destroyed. Switching to secondary target: G-34 Mercenary. K-01 Serf collects debris. 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Challenges ------------ None Game ------ Seed IntegrityBombardmentGuard Manual? 0 Play Time 00:31:10 Cumulative 6.2 hours Start 2024.07.09 @ 17:28:28 End 2024.07.09 @ 18:01:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 622deed9-cb6a-4a3a-a4b8-e36bc67a1a94