Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 10:46:49 Player: TinyBoulder Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (72) 360 Value Destroyed (3374) 3374 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1009) 1009 TOTAL SCORE: 11423 Bonus ------- High Alert Combat Kills 547 Entered DSFs 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Servo Lattice Quantum Rifle Quantum Rifle Quantum Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Core Analyzer Energy Filter Graphene Brace Advanced Thermal Shield > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Powered Hammer > --- INVENTORY -------- Heavy Servo Lattice Improved Thermal Shield Hardlight Generator [Rating: 104] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Wheel Wheel Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Core Analyzer Protection Scrap Shield Weapon Constructs Energy Gun Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Tactical Quantum Warhead Special Weapon Flamer Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Slots Evolved 16 | . . . . . 8 . 2 . . 2 2 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . 2 . Utility 8 | . . . . . 3 . 2 . . 2 . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 86 | 7 10 . 4 5 2 1 4 . 18 6 10 19 Power 5 | 1 1 . 1 . . . . . . . . 2 Engine 4 | 1 1 . 1 . . . . . . . . 1 Core . | . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 14 | 2 2 . 1 1 . . . . . . 4 4 Treads 9 | 2 2 . 1 1 . . . . . . 3 . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 . Hover 4 | . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . Utility 46 | 1 4 . 1 1 2 . 4 . 18 6 3 6 Device 35 | . . . . 1 . . 4 . 17 5 3 5 Storage 6 | 1 3 . . . 1 . . . 1 . . . Processor 4 | . 1 . . . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . Protection 1 | . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 3 3 . 1 3 . 1 . . . . 3 7 Energy Gun 6 | 1 1 . . . . . . . . . 1 3 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 2 . 1 . . . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . Launcher 2 | . . . . . . . . . . . 2 . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 4 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . 1 Parts Lost 40 | . . . 3 . . 4 1 . 4 10 7 11 Power 6 | . . . . . . 1 . . . 2 1 2 Propulsion 10 | . . . 2 . . . . . . 1 2 5 Utility 17 | . . . 1 . . 1 1 . 2 5 4 3 Weapon 7 | . . . . . . 2 . . 2 2 . 1 Highest Loss Streak 6 | . . . 3 . . 2 1 . 3 6 4 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . Average Slot Usage (%) 56 | . 93 100 79 72 43 36 29 41 49 46 31 37 Engine 7 | . 13 14 14 13 6 2 5 5 4 . . . Treads 13 | . 27 28 26 27 8 4 5 5 3 . 3 6 Device 13 | . . . . 14 6 6 10 23 25 22 13 10 Storage 3 | . 14 14 . . 5 6 3 . 2 5 2 . Processor 2 | . 8 14 . . 4 2 . . . 3 4 4 Energy Gun 1 | . 8 . . . . . 1 . 3 . . 1 Ballistic Gun 3 | . 8 . . 12 . 1 . . . . . . Ballistic Cannon 6 | . 10 28 25 3 9 10 . 5 3 1 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 79 | 14 33 33 33 8 18 24 46 46 74 79 44 29 Greatest Support 135 | 40 40 40 40 42 42 20 85 85 96 118 88 135 Greatest Overweight (x) 7 | 1 . . 3 . . 4 1 . 1 . . 7 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 5 5 5 5 5 15 15 15 5 Average Capacity 7 | 7 11 15 5 5 5 5 5 5 9 15 11 5 Most Carried 13 | 3 13 13 13 5 5 5 4 4 5 7 7 5 Average Carried 5 | 1 8 13 5 4 4 3 3 4 4 5 5 4 Final Capacity 15 | 8 15 15 5 5 5 5 5 5 15 15 5 5 Final Carried 13 | 3 13 13 5 5 4 3 4 4 4 7 5 5 Scrap Engine Consumption 87 | . . . . 12 5 14 10 1 26 15 4 . Constructs Created 9 | . . . . 2 1 2 1 . 2 1 . . Constructs Modified 24 | . . . . . . 1 7 . 9 6 1 . Class Distribution -------------------- 65% | Mutant 33% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Matter Collected 2359 | 183 46 70 367 50 . 156 107 . 472 248 266 394 Remotely . | . . . . . . . . . . . . . Salvage Created 2776 | . 74 . 24 . . 183 107 . 1105 710 179 394 Parts 121 | . 8 . 6 . . 12 4 . 36 39 9 7 Haulers Intercepted 1 | . . . . . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Combat Hostiles Destroyed 53 | . 4 . 4 . . 5 2 . 19 9 5 5 Melee 4 | . . . . . . . . . . . . 4 Guns 15 | . 1 . . . . 1 2 . 10 . 1 . Cannons 22 | . 3 . 4 . . 4 . . 5 6 . . AOE 11 | . . . . . . . . . 4 3 4 . Classes Destroyed 17 | . 3 . 1 . . 3 1 . 6 3 . . Worker 7 | . . . . . . . . . 2 4 1 . Builder 2 | . . . . . . . . . . 1 1 . Tunneler 1 | . . . . . . . . . . 1 . . Hauler 1 | . . . . . . . . . 1 . . . Recycler 6 | . . . . . . . . . 2 2 1 1 Operator 1 | . . . . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 10 | . 3 . 1 . . . . . . 4 2 . Grunt 10 | . 1 . . . . . . . 6 3 . . Brawler 1 | . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . . 1 . . . Sentry 8 | . . . . . . . . . 6 1 1 . Specialist 3 | . . . . . . 3 . . . . . . Hunter 1 | . . . . . . 1 . . . . . . Programmer 15 | . . . . . . . 2 . 5 1 2 5 Heavy 1 | . . . . . . 1 . . . . . . Subdweller 3 | . . . 3 . . . . . . . . . Best Kill Streak 9 | . 4 . 1 . . 3 1 . 5 9 7 2 Combat Bots Only 4 | . 3 . 1 . . 3 1 . 3 4 4 2 Max Kills in Single Turn 3 | . 1 . 1 . . 1 1 . 2 3 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 2 2 . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Hostile Shots Fired 1136 | . 27 . 58 . . 52 26 1 127 396 206 243 Missed 411 | . 6 . 24 . . 16 4 . 32 165 87 77 Damage Taken 14422 | . 185 . 564 . . 976 462 57 2442 3131 2742 3863 Core 3139 | . 47 . 46 . . 253 41 . 371 321 586 1474 Absorbed by Shields 795 | . . . . . . . . . 84 653 58 . Reduced by Siege Mode 161 | . . . . . . . . . . . 161 . Ignored by Resistances 745 | . . . . . . . . . . 691 . 54 Regen/Repaired (Parts) 2524 | . . . . . 113 . 509 . 1001 639 262 . Core Remaining (%) 69 | 100 . . . 62 . 70 . . 58 72 54 . Volleys Fired 219 | . 13 . 22 . . 22 24 10 70 41 16 1 Largest 3 | . 2 . 2 . . 2 1 1 2 1 1 3 Hottest 282 | . 78 . 78 . . 80 49 49 106 146 94 282 Shots Fired 328 | . 26 . 44 . . 38 24 10 126 41 16 3 Gun 119 | . 10 . . . . 5 24 . 65 . 12 3 Cannon 205 | . 16 . 44 . . 33 . 10 61 41 . . Launcher 4 | . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 212 | . 21 . 44 . . 38 24 . 65 20 . . Thermal 112 | . 5 . . . . . . 10 61 21 12 3 Explosive 4 | . . . . . . . . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 20 | . 2 . 12 . . 9 5 5 20 15 10 4 Robot Miss Streak 6 | . 6 . 4 . . 5 5 2 3 3 1 1 Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 269 | . 9 . 30 . . 32 13 7 93 25 12 48 Core Hits 137 | . 6 . 7 . . 28 3 . 39 33 15 6 Critical Kills 1 | . . . . . . . . . . . . 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . 13 Critical Strikes 22 | . . . . . . . . . 5 2 . 15 Blast 7 | . . . . . . . . . 5 2 . . Smash 15 | . . . . . . . . . . . . 15 Melee Attacks 60 | . . . . . . . . . . . . 60 Impact 60 | . . . . . . . . . . . . 60 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 17 | . . . . . . . . . . . . 17 Damage Inflicted 12222 | . 170 . 584 . . 599 525 233 4178 2901 972 2060 Guns 3117 | . 44 . . . . 24 525 . 2183 . 281 60 Cannons 4339 | . 126 . 584 . . 575 . 233 1352 1469 . . Explosions 2766 | . . . . . . . . . 643 1432 691 . Melee 1995 | . . . . . . . . . . . . 1995 Ramming 5 | . . . . . . . . . . . . 5 Kinetic 4913 | . 170 . 584 . . 599 525 . 2183 852 . . Thermal 3012 | . . . . . . . . 233 1821 617 281 60 Explosive 2285 | . . . . . . . . . 174 1420 691 . Electromagnetic 12 | . . . . . . . . . . 12 . . Impact 1995 | . . . . . . . . . . . . 1995 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 2 5 11 11 4 7 24 Average Corruption 8 | . . . . . . 2 4 10 8 3 5 16 Corruption Purged 5 | . . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 84 | . . . . . . 1 4 4 39 8 4 24 Message Errors 20 | . . . . . . . 2 . 9 2 1 6 Matter Fused 21 | . . . . . . . . 1 12 2 1 5 Heat Flow Errors 13 | . . . . . . . 1 2 5 3 1 1 Energy Discharges 10 | . . . . . . . 1 . 3 . . 6 Parts Rejected 2 | . . . . . . . . . 1 . . 1 Data Loss (minor) 6 | . . . . . . . . 1 4 . 1 . Data Loss (major) 3 | . . . . . . . . . 2 1 . . Misfires 1 | . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 961 | . 4 . . . . . . . 81 89 . 787 Projectiles 67 | . 4 . . . . . . . 25 27 . 11 Explosions 118 | . . . . . . . . . 56 62 . . Melee 776 | . . . . . . . . . . . . 776 Knockbacks 32 | . 1 . 10 . . 9 . . . . . 12 Impact 11 | . . . . . . . . . . . . 11 Kinetic 20 | . 1 . 10 . . 9 . . . . . . Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 692 | . . . . . . . . . 197 339 154 2 Shots 11 | . . . . . . . . . 4 4 3 . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 470 | . 144 . . . . . 120 259 243 470 232 153 Average Temperature 91 | . 54 . . . . . 52 142 122 105 31 90 Received Heat Transfer 1462 | . 18 . 90 . . 27 . . 444 451 261 171 Siege Activations 1 | . . . . . . . . . . . 1 . Total Turns 51 | . . . . . . . . . . . 51 . Longest Duration 51 | . . . . . . . . . . . 51 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 Impact Corruptions 30 | . . . . . . . . . . . . 30 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 2 . 1 . Heat Transferred 3296 | . . . . . . . . 296 1756 800 370 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Peak Influence 1297 | . 92 35 . 145 302 294 186 19 604 1067 1297 725 Initial 675 | . . 35 . 50 300 214 154 17 . 251 559 675 Average 277 | . 55 35 . 37 301 259 118 7 260 580 838 630 Maximum Alert Level 4 | . . . . . 1 1 . . 2 3 4 3 Low Security (%) 54 | 100 100 100 . 100 . . 100 100 41 . . . Level 1 15 | . . . . . 100 100 . . 33 26 . . Level 2 21 | . . . . . . . . . 25 36 43 91 Level 3 6 | . . . . . . . . . . 36 31 8 Level 4 1 | . . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 26 | . 1 . . . 1 2 1 . 5 6 6 4 Investigation 4 | . . . . . . . . . . 1 3 . Extermination 6 | . . . . . 1 . 1 . 2 . . 2 Reinforcement 7 | . 1 . . . . 2 . . . . 2 2 Assault 3 | . . . . . . . . . . 2 1 . Garrison 6 | . . . . . . . . . 3 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Distress Signals 8 | . . . . . . . . . 1 3 2 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 199 | . 8 . 17 . . 5 4 5 26 68 33 33 Peak Tracking Total 19 | . 4 . 3 . 1 3 2 5 4 19 11 14 Tactical Retreats 30 | . 1 . 3 . . . . . 1 12 9 4 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Traps Triggered 14 | . 2 . 1 . . 1 1 . 4 3 2 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Machines Disabled 28 | . . . 1 . . . . . 12 15 . . Max in Single Turn 6 | . . . 1 . . . . . 4 6 . . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Machines Accessed 27 | . 3 . . 11 2 . 1 . 6 2 2 . Terminals 16 | . 2 . . 6 1 . 1 . 3 2 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . . Recycling Units 8 | . 1 . . 5 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 67 | . 7 . . 30 5 . 3 . 15 4 3 . Successful 38 | . 4 . . 21 3 . . . 8 1 1 . Failed 29 | . 3 . . 9 2 . 3 . 7 3 2 . Catastrophic 4 | . 1 . . 1 . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 1 . . 16 . . . . 2 . 1 . Terminals 41 | . 5 . . 16 2 . 3 . 10 4 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 5 | . . . . . 3 . . . 2 . . . Recycling Units 19 | . 2 . . 14 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Terminal Hacks 14 | . 2 . . 7 1 . . . 3 1 . . Prototype ID Bank 5 | . 1 . . 3 . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . 1 . . Unreport Threat 2 | . . . . 2 . . . . . . . . Locate Traps 2 | . 1 . . . . . . . 1 . . . Zone Layout 2 | . . . . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 2 . . . 2 . . . Scan Component 2 | . . . . . 1 . . . 1 . . . Repair 2 | . . . . . 1 . . . 1 . . . Recycling Unit Hacks 9 | . 2 . . 6 . . . . 1 . . . Report Inventory 5 | . 1 . . 4 . . . . . . . . Retrieve Components 4 | . 1 . . 2 . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . 8 . . . . 2 . 1 . Terminals 5 | . . . . 3 . . . . 2 . . . Botnet 4 | . . . . 3 . . . . 1 . . . Operators 1 | . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . 8 . . 1 . 6 2 2 . Full Trace Events 2 | . . . . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . . Time 100 | . . . . . 38 . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 2 . . 5 . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . . Programmers 3 | . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Total Allies 4 | . . . . . . . . 1 3 . . . Largest Group 3 | . . . . . . . . 1 3 . . . Highest-Rated Group 93 | . . . . . . . . 31 93 . . . Highest-Rated Ally 31 | . . . . . . . . 31 31 . . . Total Orders 1 | . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . 1 . . . . . Ally Attacks 27 | . . . . . . . . 13 14 . . . Total Damage 382 | . . . . . . . . 248 134 . . . Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Turns Passed 7242 | 68 485 345 438 1620 283 172 591 106 1276 556 544 758 Spaces Moved 4738 | 39 237 126 254 971 154 80 260 65 629 580 703 640 Core 446 | 8 . . 74 . . 1 . . . . 198 165 Treads 2593 | 31 237 126 180 971 154 79 260 65 324 . . 166 Legs 714 | . . . . . . . . . 248 321 145 . Wheels . | . . . . . . . . . . . . . Hover 985 | . . . . . . . . . 57 259 360 309 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 50 152 152 100 75 133 87 68 50 50 Average Speed 114 | 142 160 160 128 152 156 118 96 133 140 76 62 83 Slowest Speed 400 | 160 160 160 200 160 160 250 165 133 223 87 68 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . Exploration Rate (%) 32 | 4 36 30 10 88 4 71 9 81 23 28 24 18 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . 5 . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . 1 1 1 . Scrap Searched 10 | . . 2 8 . . . . . . . . . Spaces Dug 63 | . . . . . . . . . 1 2 57 3 Terrain Destroyed 398 | . 2 . . . . . 14 1 101 61 216 3 Melee 3 | . . . . . . . . . . . . 3 Projectile 53 | . 2 . . . . . 14 1 20 16 . . AOE 342 | . . . . . . . . . 81 45 216 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Min Sub Rec Fac DSF Fac Was Fac Fac Res Res Total 6147 | 48 315 270 327 1114 196 122 575 74 891 648 785 782 Wait 984 | . 44 145 30 133 38 18 285 . 166 15 45 65 Move 4727 | 38 236 125 253 970 153 79 260 64 628 579 702 640 Hop . | . . . . . . . . . . . . . Pick Up 21 | 3 8 . 2 1 1 . . . 1 2 1 2 Fast Attach 67 | 6 7 . 2 3 2 . 3 . 14 6 8 16 Attach 13 | . . . 1 2 . 1 1 . 3 . 2 3 Detach 21 | . 2 . 2 2 . 1 2 . 2 1 5 4 Swap 6 | 1 3 . 1 . . . . . 1 . . . Drop 45 | . 2 . 14 3 2 1 . . 6 . 6 11 Fire 219 | . 13 . 22 . . 22 24 10 70 41 16 1 Melee 39 | . . . . . . . . . . . . 39 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Entered Mines 771 | -10/Mines | Learned location of Storage (-8) 881 | -10/Mines | Discovered new exit (range 4) 899 | -10/Mines | Entered Subcaves 996 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 996 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1053 | -10/Subcaves | Discovered new exit (range 9) 1262 | -10/Subcaves | Ambushed by swarm of Subdwellers 1316 | -10/Subcaves | Lost 3 allies 1324 | -10/Subcaves | Lost 3 parts (2n1u) 1337 | -10/Subcaves | Entered Recycling 1337 | -8/Recycling | Found Scrap Engine 1682 | -8/Recycling | Discovered new exit (range 7) 2806 | -8/Recycling | Build established: Construct 2957 | -8/Recycling | Entered Factory 2957 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3105 | -6/Factory | Repaired Adv. Treads 3240 | -6/Factory | Identified exit to DSF 3240 | -6/Factory | Entered DSF 3248 | -6/DSF | Build established: Mutant 3267 | -6/DSF | Additional patrols routed to DSF 3311 | -6/DSF | Crushed by falling debris 3394 | -6/DSF | Discovered new exit (range 15) 3412 | -6/DSF | Entered Factory 3412 | -5/Factory | Evolved 2 slots: Utility x2 4003 | -5/Factory | Sucked down chute 4003 | -5/Factory | Entered Waste 4004 | -5/Waste | Met a frightened Derelict 4018 | -5/Waste | EMP discharged 4018 | -5/Waste | System corruption reached 10% 4022 | -5/Waste | Spotted C-40 Crusher 4034 | -5/Waste | Spotted C-40 Crusher 4043 | -5/Waste | Spotted C-40 Crusher 4074 | -5/Waste | Spotted C-40 Crusher 4082 | -5/Waste | Spotted C-40 Crusher 4086 | -5/Waste | Discovered new exit (range 16) 4089 | -5/Waste | Spotted C-40 Crusher 4109 | -5/Waste | Entered Factory 4182 | -5/Factory | Build established: Construct 4524 | -5/Factory | Repaired Adv. Power Amplifier 4589 | -5/Factory | Allied Derelicts emerged from ambush trap array 4986 | -5/Factory | Garrison activated, responded to threat 5274 | -5/Factory | Lost 3 parts (1u2w) 5349 | -5/Factory | Discovered new exit (range 16) 5385 | -5/Factory | Entered another Factory area 5385 | -4/Factory | Evolved 2 slots: Utility x2 5544 | -4/Factory | Garrison activated, responded to threat 5612 | -4/Factory | Found Heavy Servo Lattice 5614 | -4/Factory | Found Heavy Servo Lattice 5635 | -4/Factory | First assault squad dispatched 5927 | -4/Factory | Lost 6 parts (1p1n2u2w) 5937 | -4/Factory | Discovered new exit (range 6) 5941 | -4/Factory | Entered Research 5941 | -3/Research | Evolved 2 slots: Propulsion x2 5953 | -3/Research | Spotted B-86 Titan 6144 | -3/Research | Build established: Mutant 6265 | -3/Research | Spotted B-86 Titan 6309 | -3/Research | Found Prototype Launcher 6309 | -3/Research | Identified Tactical Quantum Warhead 6329 | -3/Research | Lost 4 parts (2n2u) 6441 | -3/Research | First assault squad dispatched 6481 | -3/Research | Discovered new exit (range 7) 6485 | -3/Research | Entered another Research area 6485 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6794 | -2/Research | System corruption reached 10% 7126 | -2/Research | Lost 4 parts (1p3n) 7186 | -2/Research | Core integrity fell below 50% 7215 | -2/Research | Lost 5 parts (1p1n2u1w) 7231 | -2/Research | Core integrity fell below 20% 7234 | -2/Research | Spotted B-90 Cyclops 7235 | -2/Research | Search patrols dispatched 7243 | -2/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 07182_ Powered Hammer destroyed. 07182_ Penetrated by Slug. 07182_ Dropped Graphene Brace. 07184_ Adv. Thermal Shield destroyed. 07185_ Slug penetrates Wall. 07185_ Slug penetrates H-88 Terminator. 07188_ Penetrated by Slug. 07190_ System corrupted: Energy discharge (-25). 07191_ Slug penetrates Wall. 07191_ Slug penetrates U-05 Engineer. 07191_ U-05 Engineer destroyed. 07191_ Penetrated by Slug. 07201_ Slammed into K-01 Serf. 07207_ OKULR>TEGL25Q1C:= :A2TNV,SL|75SJNYBF# R 07220_ Penetrated by Slug. 07228_ K-01 Serf collects debris. 07231_ W-44 Eye sends out distress signal. 07233_ System corrupted: Heat flow error (+189). 07235_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????/ | | ???????????????????????????????????????????# | | ??????????????????????###??????????????????# | | ????????????????????# ?????????????????# ## | | ????????????????????? ?????????????????# !#? | | ???????????????????? ?????????????????# *%#? | | ????????????????????? ?????????????????# ==#? | | ???????????????????? ?????????????????# #? | | ???????????????????""" ?????????????????# #? | | ?????????????# ???""" #?????????????????# #? | | ?????????????# """ #??################ #? | | ?????????????# """ #?? = # # #? | | ?????????????# """ #? # # #? | | ?????????????# """ #? """ # # #? | | ?????????????# """ #] """ # # #? | | ?????????????# # """ # # #? | | ?????????????# k @ # + #? | | ?????????????# g g# # # #? | | ?????????????# !!gg ######### # #? | | ?????????????# !!! #?????######/### ## | | ????????? k !!! ########## | | ????????? / | | ????????? | | ?????????? | | ??????????########### ####### | | ????????????????????###+##############?????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? ! ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Coolant Potential 100 Energy Generation 38 Energy Capacity 404 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Power Amplification 50 Base Temperature (-) 200 Armor Coverage 800 Resistance: KI 25 Resistance: TH 30 Evasion (%) 61 Targeting Accuracy 5 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DefensePiercingTendrils Manual? 0 Play Time 01:25:25 Cumulative 6.5 hours Start 2024.06.25 @ 11:37:25 End 2024.07.03 @ 10:46:49 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 433eb0f6-8967-4003-bd9b-aaf0607329dc