Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 17:20:01 Player: N.W.L. Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (809) 809 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6950) 6950 TOTAL SCORE: 8629 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1950 Cogmind --------- Core Integrity 0/200 Matter 432/900 Energy 1187/1200 System Corruption 18% Temperature Warm (121) Movement Rolling (130) Ox2 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Subdweller Laser Shotgun > --- INVENTORY (20) --- Cooled Ion Engine Subdweller Power Source Improved Heat Sink Cooling System High-capacity Matter Pod (200) Improved Terrain Scanner Seismic Detector Improved Light Armor Plating Hacking Suite Medium Laser Subdweller Machine Gun Barrage Gun Battle Cannon Grenade Launcher Grenade Launcher Mining Laser Ripper Piercing Trap Piercing Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Subdweller Machine Gun Ripper > --- INVENTORY -------- Ion Engine Subdweller Power Source Improved Heat Sink Cooling System High-capacity Matter Pod Improved Terrain Scanner Seismic Detector Hacking Suite Medium Laser Subdweller Laser Assault Rifle Shotgun Subdweller Machine Gun Battle Cannon Grenade Launcher Grenade Launcher Datajack Mining Laser Piercing Trap Piercing Trap [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 6 16 . Power 4 | 1 . 3 . Engine 4 | 1 . 3 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 3 . Treads 4 | 2 1 1 . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 3 | 1 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 14 | 2 3 9 . Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 1 3 . Ballistic Cannon 1 | . . 1 . Launcher 2 | . 1 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . . 10 1 Power 2 | . . 2 . Propulsion 5 | . . 5 . Utility 1 | . . . 1 Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes 1 | . . 1 . Average Backups 12 | 2 8 15 16 Power 1 | . . 1 2 Propulsion . | . . 1 . Utility 4 | . 3 4 6 Weapon 5 | 1 3 6 8 Tool/Special . | . . . . Unused Backups 8 | . 2 . 6 Power 1 | . 1 . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon 2 | . . . 2 Tool/Special 1 | . 1 . . Average Slot Usage (%) 93 | . 92 96 70 Engine 13 | . 14 13 . Treads 24 | . 28 23 . Wheel 1 | . . 1 14 Device 13 | . 14 14 13 Storage 14 | . 14 14 14 Energy Gun 7 | . 13 3 14 Ballistic Gun 9 | . 6 10 14 Launcher 4 | . . 6 . Special Weapon 1 | . . 2 . Slashing Weapon 1 | . . 2 . Peak Build Rating 28 | 9 10 28 23 Average Rating 17 | 5 8 22 22 On Entrance 10 | . 9 8 23 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 54 | 15 50 54 48 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 17 | . 1 17 2 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 5 16 20 20 Most Carried 20 | 5 12 20 19 Average Carried 13 | 2 8 16 18 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 4 12 18 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 1491 | 245 382 864 . Remotely . | . . . . Salvage Created 1338 | 198 583 413 144 Parts 100 | 15 35 47 3 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 9 | . 9 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 30 | . . 30 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 27 | . 3 22 2 Melee 1 | . . 1 . Guns 11 | . 1 8 2 Cannons 1 | . . 1 . AOE 14 | . 2 12 . Classes Destroyed 12 | 3 6 2 1 Worker 2 | 2 . . . Builder 1 | . 1 . . Tunneler 5 | 4 1 . . Hauler 1 | . 1 . . Recycler 7 | 1 5 . 1 Mechanic 1 | . 1 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 13 | . . 12 1 Grunt 3 | . 3 . . Brawler 1 | . . . 1 Subdweller 10 | . . 10 . Best Kill Streak 7 | 7 2 5 2 Combat Bots Only 5 | . 2 5 2 Max Kills in Single Turn 3 | 2 2 3 1 Gunslinging . | . . . . Exploded 3 | . 2 3 . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 157 | . 3 144 10 Missed 53 | . 2 46 5 Hits 104 | . 1 98 5 Melee 1 | . . . 1 Projectile 103 | . 1 98 4 Critical Strikes 1 | . . 1 . Damage Taken 1307 | . 10 1199 98 Core 208 | . . 147 61 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 133 | 13 58 52 10 Largest 2 | 2 2 2 2 Hottest 150 | 70 100 150 83 Shots Fired 206 | 26 78 83 19 Gun 168 | 26 74 49 19 Cannon 5 | . . 5 . Launcher 19 | . 3 16 . Special 14 | . 1 13 . Kinetic 85 | 13 20 42 10 Thermal 97 | 13 55 20 9 Explosive 19 | . 3 16 . Electromagnetic 5 | . . 5 . Robot Hit Streak 16 | 8 8 16 8 Robot Miss Streak 4 | 2 4 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 128 | 18 49 48 13 Core Hits 72 | 8 25 34 5 Critical Kills 2 | . 1 1 . Critical Parts Destroyed . | . . . . Critical Strikes 6 | 1 3 2 . Burn 3 | 1 2 . . Destroy 2 | . 1 1 . Sever 1 | . . 1 . Melee Attacks 21 | . . 21 . Impact . | . . . . Slashing 20 | . . 20 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2884 | 239 804 1600 241 Guns 1564 | 239 596 488 241 Cannons 68 | . . 68 . Explosions 959 | . 202 757 . Melee 287 | . . 287 . Ramming 6 | . 6 . . Kinetic 879 | 118 174 444 143 Thermal 704 | 121 422 63 98 Explosive 959 | . 202 757 . Electromagnetic 49 | . . 49 . Impact . | . . . . Slashing 287 | . . 287 . Piercing . | . . . . Highest Corruption 18 | . . 16 18 Average Corruption 9 | . . 7 16 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 23 | . . 17 6 Message Errors 6 | . . 4 2 Matter Fused 4 | . . 2 2 Heat Flow Errors 2 | . . 2 . Energy Discharges 5 | . . 4 1 Parts Rejected 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 1 | . . 1 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage 45 | . . 45 . Shots 2 | . . 2 . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | 117 78 238 121 Average Temperature 35 | 58 24 101 20 Received Heat Transfer 354 | . 6 348 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 . 1 . Heat Transferred 2160 | 444 1406 185 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 102 | 15 102 . 82 Initial 82 | . . . 82 Average 14 | 1 13 . 48 Influence Increases 688 | 35 203 405 45 Destroy 0b10 Robot/C 340 | . 60 240 40 Destroy 0b10 Robot/NC 95 | 35 55 . 5 Destroy Leader 24 | . 24 . . Successful Hack 4 | . 4 . . Select Force Hacks 30 | . 30 . . Disable Machine 15 | . 15 . . Destroy Structure 15 | . 15 . . Lose Combat Pursuer 165 | . . 165 . Influence Decreases 651 | 35 203 232 181 Entered New Map 91 | . . . 91 Time Decay 470 | 35 203 152 80 Lost Part 90 | . . 80 10 Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 7 32 2 Peak Tracking Total 6 | . 2 6 2 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused 2 | . . 2 . Traps Extracted . | . . . . Installed 2 | . . 2 . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 4 1 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 14 | . 6 5 3 Successful 10 | . 4 5 1 Failed 4 | . 2 . 2 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . 3 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 5 . Record 5 | . . 5 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 2 | . 2 . . Skim 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 1 . 1 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 36 | . 6 20 10 Average Entertainment 6 | . 6 6 9 Good Acts 16 | . . 16 . Bad Acts 16 | . . 13 3 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1447 | 26 1300 121 . Terrain 541 | 26 515 . . Seismic 906 | . 785 121 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 4282 | 320 1302 2497 163 Spaces Moved 1406 | 66 326 912 102 Core 6 | 3 . 3 . Treads 1178 | 63 326 789 . Legs . | . . . . Wheels 222 | . . 120 102 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 130 Average Speed 215 | 155 187 239 130 Slowest Speed 900 | 160 240 900 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 6 49 57 32 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 1 2 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 5 | . . 5 . Spaces Dug 10 | . 1 9 . Terrain Destroyed 89 | . 13 76 . Melee 6 | . . 6 . Projectile 4 | . 1 3 . AOE 79 | . 12 67 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 2375 | 255 931 1076 113 Wait 715 | 165 515 35 . Move 1403 | 65 325 911 102 Hop . | . . . . Pick Up 30 | 5 12 12 1 Fast Attach 13 | 6 2 5 . Attach 11 | 1 2 8 . Detach 4 | . 2 2 . Swap 32 | . 8 24 . Drop 8 | . 4 4 . Fire 133 | 13 58 52 10 Melee 21 | . . 21 . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 2 | . . 2 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Recycling History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 321 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 953 | -10/Materials | Discovered new exit (range 5) 1601 | -10/Materials | Discovered new exit (range 6) 1617 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1623 | -10/Materials | Entered Subcaves 1624 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1625 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1666 | -10/Subcaves | Identified exit to Recycling 1707 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2183 | -10/Subcaves | Ranged accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2230 | -10/Subcaves | Learned location of Zion (-6) 2230 | -10/Subcaves | Met a Zionite searching for "candidates" 2444 | -10/Subcaves | Visited Clippyterm 2452 | -10/Subcaves | Learned location of Extension (-6) 2773 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x5) 2788 | -10/Subcaves | Identified exit to Materials 2788 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2859 | -10/Subcaves | X0-1V1 activates XOMVISION 2900 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2905 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x3) 2911 | -10/Subcaves | Disturbed a concealed Subdweller 2918 | -10/Subcaves | X0-1V1 whisked you away to safety 3269 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3308 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3857 | -10/Subcaves | System corruption reached 10% 4096 | -10/Subcaves | X0-1V1 sent you into danger 4101 | -10/Subcaves | Core integrity fell below 50% 4120 | -10/Subcaves | Entered Recycling 4147 | -8/Recycling | Lost 4 parts (1p1n2w) 4240 | -8/Recycling | X0-1V1 caused items to flee you 4265 | -8/Recycling | X0-1V1 sent you into danger 4279 | -8/Recycling | Core integrity fell below 20% 4283 | -8/Recycling | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04241_ R-06 Scavenger destroyed. 04251_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 1 components... Imp. Light Armor Plating 04251_ Acquired Imp. Light Armor Plating. 04265_ X0-1V1: "Enjoy the ride!" 04266_ S-10 Pest destroyed. 04268_ B-36 Bruiser springs to life. 04273_ P-60 Hacker springs to life. 04274_ R-06 Scavenger collects Lgt. Assault Rifle. 04275_ System corrupted: Sub. Laser failed to cycle. 04276_ X0-1V1: "Your inner air conditioner seems to have fallen into disrepair." (-21 heat dissipation) 04277_ USKI5UE5LMZYO QKBYM7 04278_ X0-1V1's Piety Tracker destroyed. 04278_ X0-1V1 is mildly amused. 04278_ System corrupted by crushing effect (+2). 04281_ B-36 Bruiser destroyed. 04283_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?????????? % ""#?# ""# | | ?????????? Y"#?# ### | | ?????????????########+########## ""#?# ### | | ???????????????????????????????# ###?# | | ???????????????????????????????#=! #???# | | ???????????????????????????????###"Y"# #???# | | ?????????????????????????????????#"""# #???####### | | ?????????????????????????????????##### #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? #?????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ??????????????????????# i / !#????????????????? | | ??????????????????????# u t t#????????????????? | | ??????????????????????# pY !% #????????????????? | | ??????????????????????# ri % ] +????????????????? | | ?????????????????# #### u #????????????????? | | ?????????????????# + @ ! #????????????????? | | ?????????????????###### !/ +????????????????? | | ??????????????????????#Y !i #????????????????? | | ??????????????????????###########????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# ! ! | | ???????????????????????????????????????????# [ | | ???????????????????????????????????????????# !! | | ???????????????????????????????????????????# / | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ! ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# % | | ???????????????????????????????????????????# ! | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 1350 Matter Stores 509 Matter Capacity 900 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcCryofiberAnalyzer Manual? 0 Play Time 00:21:40 Cumulative 657.2 hours Start 2026.10.09 @ 16:58:32 End 2026.10.09 @ 17:20:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 263 Rogue 263 Adventurer 0 Explorer 0 Win Type - Total 25 Types 10/3/7/1/0/0/1/2/0/1 Lore% 92 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4351dc8-7a39-4b2e-a1c8-71783c802fba