Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 17:30:54 Player: JuustuToug Result: Destroyed by AG-94124 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (102) 510 Value Destroyed (3125) 3125 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1735) 1735 TOTAL SCORE: 9630 Bonus ------- Follower Combat Kills 135 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 286/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Hovering (122) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (4) ------- Field Lobotomy Kit > --- INVENTORY (20) --- Zionite Light DM Reactor Zionite Light DM Reactor Light Treads Light Treads Medium Treads Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Core Analyzer Makeshift Cloaking Device Zionite Weapon Casing Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator Magnetic Acceleration Cannon Heavy Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Advanced Phase Shifter > --- WEAPON ----------- Zionite Laser-S Makeshift Sword Makeshift Sword Great Axe > --- INVENTORY -------- Zionite Light DM Reactor Zionite Light DM Reactor Light Treads Light Treads Medium Treads Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Melee Analysis Suite Core Analyzer Makeshift Cloaking Device Zionite Weapon Casing Improved Medium Armor Plating Layered Light Armor Plating Hardlight Generator Magnetic Acceleration Cannon Heavy Rocket Launcher Field Lobotomy Kit Makeshift Sword [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Hover Unit Zionite Glidesys II Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . . 2 . . . . Parts Attached 110 | 6 11 6 1 2 24 23 7 10 5 15 Power 18 | 1 3 2 . . 3 4 . 1 1 3 Engine 9 | 1 3 1 . . 1 2 . . 1 . Core 6 | . . 1 . . 2 2 . 1 . . Reactor 3 | . . . . . . . . . . 3 Propulsion 29 | 2 2 . . 1 8 2 3 7 . 4 Treads 19 | 2 2 . . 1 8 2 3 1 . . Leg 6 | . . . . . . . . 6 . . Wheel . | . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 Flight . | . . . . . . . . . . . Utility 33 | 1 4 3 1 1 9 6 2 . . 6 Device 17 | . 2 3 . . 6 3 1 . . 2 Storage 5 | 1 1 . 1 . . 1 . . . 1 Processor 5 | . 1 . . . 1 2 1 . . . Hackware 3 | . . . . 1 2 . . . . . Protection 3 | . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . Weapon 30 | 2 2 1 . . 4 11 2 2 4 2 Energy Gun 4 | 1 . . . . . 1 . . . 2 Energy Cannon 4 | . . 1 . . 2 1 . . . . Ballistic Gun 6 | 1 2 . . . . 3 . . . . Ballistic Cannon 3 | . . . . . 2 1 . . . . Launcher 2 | . . . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 9 | . . . . . . 4 1 . 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 . . 1 2 . . . 9 Parts Lost 17 | . 3 1 . . 1 1 2 2 . 7 Power 2 | . . 1 . . . . . . . 1 Propulsion 6 | . 1 . . . . . 1 1 . 3 Utility 4 | . . . . . 1 1 . . . 2 Weapon 5 | . 2 . . . . . 1 1 . 1 Highest Loss Streak 5 | . 3 1 . . 1 1 1 1 . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 3 13 14 16 19 19 19 18 19 20 19 Power 1 | . 1 . 1 1 1 1 1 1 1 1 Propulsion 4 | 2 5 6 4 5 4 4 3 4 4 4 Utility 6 | . 3 4 7 8 5 7 9 10 10 10 Weapon 4 | . 2 2 2 3 7 5 3 3 4 3 Tool/Special . | . . . . . . . . . . . Unused Backups 57 | . 8 3 1 1 11 13 1 2 3 14 Power 5 | . . . . . 2 1 . . . 2 Propulsion 13 | . 5 2 . 1 2 2 . . . 1 Utility 18 | . 2 . 1 . . 3 1 1 1 9 Weapon 21 | . 1 1 . . 7 7 . 1 2 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 98 99 100 99 99 99 99 92 92 90 Engine 4 | . 14 1 . . . 2 7 7 7 2 Core 4 | . . 11 14 14 9 4 . . . . Treads 24 | . 27 28 28 28 35 30 29 7 . 2 Leg 4 | . . . . . . . . 17 23 14 Device 9 | . 8 14 14 13 9 9 7 7 7 6 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 8 | . 5 . . . 8 7 14 15 15 15 Hackware 2 | . . . . . 8 4 . . . . Energy Gun 1 | . 7 . . . . . . . . . Energy Cannon 4 | . . 7 14 14 9 4 . . . . Ballistic Gun 6 | . 20 20 14 14 . 5 . . . . Ballistic Cannon 2 | . . . . . 8 4 . . . . Slashing Weapon 11 | . . . . . . 14 29 26 27 26 Peak Build Rating 82 | 6 10 22 17 20 31 45 43 56 52 82 Average Rating 31 | 4 8 12 16 16 29 40 41 47 50 62 On Entrance 25 | . 6 9 15 17 17 29 40 43 48 52 Avg Prop Armor Cover (%) 8 | . . . . . . 8 . 6 . 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 72 | 14 30 34 54 54 64 72 68 63 62 67 Greatest Support 92 | 40 43 43 43 43 89 92 91 91 60 62 Greatest Overweight (x) 2 | . 1 . 1 1 . . . 2 1 2 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 17 20 20 20 20 20 20 20 Most Carried 20 | 5 15 15 18 20 20 20 20 20 20 20 Average Carried 18 | 3 13 14 16 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 5 14 15 18 20 20 20 20 20 20 19 Class Distribution -------------------- 50% | Mutant 15% | Scavenger-Gladiator 13% | Gladiator 9% | Gunner 9% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Derelict-Gladiator | -7/Zion Derelict-Gladiator | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2777 | 200 504 146 . 22 621 606 166 159 32 321 Remotely 57 | . . . . . 57 . . . . . Salvage Created 4021 | . 769 182 . 109 1172 836 311 380 . 262 Parts 262 | . 51 21 . 4 75 53 12 22 . 24 Haulers Intercepted 6 | . 2 . . . 4 . . . . . Recyclers Shooed 3 | . . . . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 10 20 . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 70 | . 15 5 . 1 15 16 6 8 . 4 Melee 22 | . . . . . . 6 4 8 . 4 Guns 21 | . 15 5 . . . 1 . . . . Cannons 25 | . . . . 1 15 9 . . . . AOE 2 | . . . . . . . 2 . . . Classes Destroyed 16 | . 7 1 . 2 2 2 . 1 . 1 Worker 7 | . 1 1 . . 3 2 . . . . Builder 2 | . . 1 . . 1 . . . . . Tunneler 3 | . 2 1 . . . . . . . . Hauler 6 | . 2 . . . 4 . . . . . Recycler 5 | . . . . 1 3 1 . . . . Operator 3 | . 1 . . . 2 . . . . . Watcher 6 | . 1 . . . 5 . . . . . Swarmer 13 | . 3 3 . . 3 4 . . . . Grunt 28 | . 12 2 . . 4 . 6 4 . . Brawler 3 | . . . . 1 . 1 . 1 . . Duelist 1 | . . . . . . 1 . . . . Sentry 7 | . . . . . 4 3 . . . . Hunter 6 | . . . . . 4 1 . 1 . . Programmer 7 | . . . . . . 6 . 1 . . Z-Light 3 | . . . . . . . . . . 3 Packrat 1 | . . . . . . . 1 . . . Master Thief 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 3 3 . 2 6 3 2 2 . 3 Combat Bots Only 4 | . 3 3 . 1 4 3 2 2 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . Melee 1 | . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 506 | . 117 17 . . 81 126 24 82 . 59 Missed 127 | . 27 1 . . 22 45 1 16 . 15 Hits 379 | . 90 16 . . 59 81 23 66 . 44 Melee 3 | . . . . . . . . 3 . . Projectile 376 | . 90 16 . . 59 81 23 63 . 44 Critical Strikes 8 | . . 1 . . 2 2 2 1 . . Part Disruptions 1 | . . . . . . 1 . . . . Damage Taken 6006 | . 1028 168 . . 671 935 365 1189 . 1650 Core 974 | . 180 17 . . 66 180 94 165 . 272 Absorbed by Shields 212 | . . . . . 140 72 . . . . Regen/Repaired (Parts) 979 | . 187 . . . 77 . . . 715 . Core Remaining (%) 69 | 100 . . . 21 88 . . . . . Volleys Fired 211 | . 71 15 . 4 87 24 6 1 . 3 Largest 3 | . 2 2 . 2 2 3 1 1 . 1 Hottest 136 | . 60 80 . 80 108 136 39 . . . Shots Fired 413 | . 142 30 . 8 160 63 6 1 . 3 Gun 198 | . 142 27 . 4 . 25 . . . . Cannon 204 | . . 3 . 4 160 37 . . . . Launcher 7 | . . . . . . 1 6 . . . Special 4 | . . . . . . . . 1 . 3 Kinetic 258 | . 113 27 . 4 74 40 . . . . Thermal 115 | . . 3 . 4 86 22 . . . . Explosive 7 | . . . . . . 1 6 . . . Electromagnetic 29 | . 29 . . . . . . . . . Robot Hit Streak 17 | . 16 5 . 4 13 17 2 2 . 5 Robot Miss Streak 3 | . 3 2 . 1 3 2 2 . . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 324 | . 95 18 . 5 90 61 14 28 . 13 Core Hits 141 | . 39 8 . 1 43 25 10 9 . 6 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 15 | . 3 . . . 2 3 1 6 . . Destroy 1 | . 1 . . . . . . . . . Blast 2 | . . . . . 2 . . . . . Corrupt 2 | . 2 . . . . . . . . . Sever 10 | . . . . . . 3 1 6 . . Melee Attacks 132 | . . . . . . 55 17 42 4 14 Impact . | . . . . . . . . . . . Slashing 132 | . . . . . . 55 17 42 4 14 Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 27 | . . . . . . 11 2 10 . 4 Damage Inflicted 7884 | . 1296 270 . 90 2143 1854 865 992 . 374 Guns 1695 | . 1217 240 . 21 . 217 . . . . Cannons 2811 | . . 24 . 69 2143 575 . . . . Explosions 442 | . 79 . . . . . 363 . . . Melee 2930 | . . . . . . 1062 502 992 . 374 Ramming 6 | . . 6 . . . . . . . . Kinetic 2342 | . 921 240 . 21 760 400 . . . . Thermal 1947 | . 79 24 . 69 1383 392 . . . . Explosive 363 | . . . . . . . 363 . . . Electromagnetic 296 | . 296 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 2930 | . . . . . . 1062 502 992 . 374 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 3 3 . Average Corruption 2 | . . . . . 1 2 3 3 3 . Corruption Purged 1 | . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . 6 13 27 20 2 . Message Errors 17 | . . . . . . 1 11 5 . . Matter Fused 13 | . . . . . 2 5 1 4 1 . Heat Flow Errors 8 | . . . . . 2 . 4 2 . . Energy Discharges 9 | . . . . . . 1 3 4 1 . Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 10 | . . . . . 2 3 3 2 . . Data Loss (major) 7 | . . . . . . 2 3 2 . . Alerts 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 375 | . . . . 17 31 124 127 53 . 23 Projectiles 59 | . . . . 17 31 11 . . . . Explosions . | . . . . . . . . . . . Melee 316 | . . . . . . 113 127 53 . 23 Knockbacks 13 | . . . . . 10 3 . . . . Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . 10 3 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 21 | . 21 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . Targets Rammed 3 | . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 324 | . 120 24 . 48 324 159 227 221 . 10 Average Temperature 67 | . 44 12 . 20 79 51 88 99 . 4 Received Heat Transfer 1809 | . 495 81 . . 99 51 243 402 . 438 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 2925 | . 150 37 . 111 2072 555 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 1 | . 1 . . . . 1 . . . . Low Security (%) 95 | 100 84 100 . 100 100 96 . . . . Level 1 4 | . 15 . . . . 3 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 244 | . 238 138 . 81 124 244 . . . . Initial 88 | . . 88 . . 8 7 . . . . Average 56 | . 76 27 . 12 60 62 . . . . Influence Increases 2302 | . 550 135 . 145 621 530 130 191 . . Destroy 0b10 Robot/C 1400 | . 300 100 . 100 300 320 120 160 . . Destroy 0b10 Robot/NC 160 | . 35 15 . 5 90 15 . . . . Destroy Leader 384 | . 66 20 . 20 118 120 10 30 . . Allied During Kill 21 | . . . . 19 1 . . 1 . . Successful Hack 112 | . 38 . . . 57 17 . . . . Disable Machine 60 | . . . . . 30 30 . . . . Destroy Structure 45 | . 6 . . 1 25 13 . . . . Lose Combat Pursuer 120 | . 105 . . . . 15 . . . . Influence Decreases 2302 | . 323 362 . 122 626 308 370 191 . . Entered New Map 254 | . . 139 . . 15 11 89 . . . Time Decay 1956 | . 323 213 . 122 583 287 267 161 . . Lost Part 54 | . . 10 . . 10 10 14 10 . . Lost Ally 38 | . . . . . 18 . . 20 . . Squads Dispatched 22 | . 4 1 . 1 3 13 . . . . Investigation 6 | . 3 1 . 1 1 . . . . . Extermination 6 | . . . . . . 6 . . . . Reinforcement 4 | . 1 . . . 2 1 . . . . Assault . | . . . . . . . . . . . Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 5 | . 1 . . . 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 24 5 . 4 28 17 6 11 . 7 Peak Tracking Total 4 | . 4 2 . 3 3 4 3 3 . 3 Tactical Retreats 6 | . 5 . . . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . 2 . . . 3 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . . . 2 2 . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 33 | . 8 1 1 1 9 11 1 1 . . Terminals 17 | . 6 . . 1 6 3 . 1 . . Fabricators 3 | . . . . . . 3 . . . . Repair Stations 3 | . 1 . . . 1 1 . . . . Recycling Units 3 | . 1 . . . . 2 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 119 | . 20 1 1 1 63 31 1 1 . . Successful 67 | . 9 1 1 1 41 12 1 1 . . Failed 50 | . 11 . . . 21 18 . . . . Catastrophic 10 | . 1 . . . 1 8 . . . . Database Lockouts 2 | . . . . . 1 1 . . . . Manual 56 | . 17 . 1 1 17 16 . . 4 . Terminals 59 | . 16 . . 1 32 9 . 1 . . Fabricators 9 | . . . . . . 9 . . . . Repair Stations 12 | . 3 . . . 7 2 . . . . Recycling Units 5 | . 1 . . . . 4 . . . . Scanalyzers 28 | . . . . . 22 6 . . . . Garrison Access 3 | . . . . . 2 1 . . . . Terminal Hacks 14 | . . 1 1 . 9 1 1 1 . . Record 1 | . . . . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open Door 2 | . . 1 . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . Locate Traps 2 | . . . . . 2 . . . . . Zone Layout 2 | . . . . . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . 3 . . . . . Scan Component 3 | . 1 . . . 2 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 23 | . . . . . 18 5 . . . . Insert Component 8 | . . . . . 6 2 . . . . Analyze 8 | . . . . . 6 2 . . . . Retrieve Study 7 | . . . . . 6 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 23 | . 7 . . 1 10 5 . . . . Terminals 20 | . 6 . . 1 10 3 . . . . Assimilate 1 | . 1 . . . . . . . . . Botnet 6 | . . . . . 4 2 . . . . Operators 2 | . 1 . . . 1 . . . . . Skim 10 | . 4 . . . 5 1 . . . . Sabotage 1 | . . . . 1 . . . . . . Fabricators 1 | . . . . . . 1 . . . . Fabnet 1 | . . . . . . 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . Patch 1 | . 1 . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . Reject 1 | . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 8 . . . 8 10 . 1 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 6 2 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 6 1 . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 70 | . 26 . . . 44 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . Parts Scanalyzed 8 | . . . . . 6 2 . . . . Part Schematics Acquired 8 | . . . . . 6 2 . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 6 | . . 3 . . . . . 1 . 2 Largest Group 3 | . . 3 3 3 3 . . 1 . 2 Highest-Rated Group 140 | . . 40 40 40 40 . . 85 . 140 Highest-Rated Ally 85 | . . 16 16 16 16 . . 85 . 70 Total Orders 3 | . . . . . 3 . . . . . ROAM 1 | . . . . . 1 . . . . . EXPLORE 2 | . . . . . 2 . . . . . Ally Attacks 85 | . . . . 21 16 . . 5 . 43 Total Damage 1621 | . . . . 221 163 . . 206 . 1031 Kills 10 | . . . . 4 . . . 1 . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Field Lobotomies 3 | . . . . . . . . 1 . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 12263 | . 1261 1070 774 700 1819 2231 1435 1213 1568 192 Sensors 5220 | . . 4 . . . 815 1428 1213 1568 192 Structural 7043 | . 1261 1066 774 700 1819 1416 7 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 2 1 . Drone Launches 2 | . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14825 | 96 2141 1166 774 705 2632 2476 1435 1213 1568 619 Spaces Moved 7537 | 57 1089 672 390 268 920 1292 778 678 988 405 Core 10 | 10 . . . . . . . . . . Treads 5607 | 47 1089 672 390 268 920 1292 778 151 . . Legs 1750 | . . . . . . . . 527 988 235 Wheels . | . . . . . . . . . . . Hover 170 | . . . . . . . . . . 170 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 240 160 160 160 126 126 48 Average Speed 161 | 140 160 160 196 240 160 160 160 157 151 118 Slowest Speed 260 | 160 240 160 240 240 160 160 160 260 209 220 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 67 | 4 97 99 69 52 75 32 81 79 89 62 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . . 1 . 1 . 3 . Known Exits Taken 5 | . 1 . . . 1 . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . . . . Scrap Searched 12 | . . 1 . 1 . . 4 4 2 . Spaces Dug 14 | . . . . . 2 11 . 1 . . Terrain Destroyed 68 | . 2 . . 1 20 12 32 1 . . Melee 12 | . . . . . . 11 . 1 . . Projectile 22 | . . . . 1 20 1 . . . . AOE 34 | . 2 . . . . . 32 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 9705 | 73 1350 732 400 326 1931 1604 937 772 1059 521 Wait 1438 | . 142 21 . 41 850 131 128 30 50 45 Move 7527 | 56 1088 671 389 267 919 1291 777 677 987 405 Hop . | . . . . . . . . . . . Pick Up 129 | 11 24 8 6 5 20 33 4 8 4 6 Fast Attach 31 | . 1 1 . 2 1 9 . 5 . 12 Attach 37 | 6 5 1 . . 6 7 2 2 . 8 Detach 9 | . 1 . . 1 . 3 . 1 . 3 Swap 89 | . 6 5 1 1 21 24 6 7 6 12 Drop 142 | . 12 7 4 5 27 46 1 13 9 18 Fire 211 | . 71 15 . 4 87 24 6 1 . 3 Melee 88 | . . . . . . 36 12 28 3 9 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 5) 282 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 673 | -10/Materials | Identified exit to Subcaves 713 | -10/Materials | Identified exit to Materials 1225 | -10/Materials | Discovered new exit (range 16) 1254 | -10/Materials | Lost 3 parts (1n2w) 1269 | -10/Materials | Core integrity fell below 50% 1314 | -10/Materials | Identified exit to Mines 1682 | -10/Materials | Repaired Lgt. Treads 1790 | -10/Materials | Discovered exit to Materials (range 15) 2026 | -10/Materials | Discovered exit to Materials (range 4) 2238 | -10/Materials | Entered Mines 2329 | -10/Mines | Discovered exit to Materials (range 9) 2561 | -10/Mines | Learned location of Storage (-9) 2750 | -10/Mines | Met a Derelict shopkeep closing up shop 2880 | -10/Mines | Learned 2 Materials zone layouts 2952 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2956 | -10/Mines | Found Prototype Device 2956 | -10/Mines | Identified Exp. Sensor Array 2983 | -10/Mines | Discovered exit to Subcaves (range 9) 3187 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3385 | -10/Mines | Discovered new exit (range 5) 3404 | -10/Mines | Entered Exiles 3404 | -10/Exiles | Accompanied by 3 allies 3449 | -10/Exiles | Met 8R-AWN 3473 | -10/Exiles | Met EX-HEX 3516 | -10/Exiles | Met EX-BIN 3537 | -10/Exiles | Aligned with FarCom system 3539 | -10/Exiles | Given EX-Vault access code 3577 | -10/Exiles | Opened EX-Vault 3589 | -10/Exiles | Found Field Lobotomy Kit 3594 | -10/Exiles | Found Trap Reconfigurator 3629 | -10/Exiles | Found Supersonic Drone Bay 3662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3705 | -10/Exiles | Met EX-DEC 4152 | -10/Exiles | Discovered new exit (range 14) 4178 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Field Lobotomy Kit 4178 | -10/Exiles | Entered Mines 4178 | -9/Mines | Accompanied by 3 allies 4185 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4529 | -9/Mines | Discovered new exit (range 14) 4883 | -9/Mines | Entered Materials 4883 | -8/Materials | Accompanied by 3 allies 4883 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5109 | -8/Materials | Lost 3 allies 5312 | -8/Materials | Repaired Broken Imp. Treads 5338 | -8/Materials | Central database locked down 5814 | -8/Materials | Discovered new exit (range 16) 6449 | -8/Materials | Identified exit to Factory 6559 | -8/Materials | Learned Storage emergency access door positions 6605 | -8/Materials | Learned Factory fabricator intel 6682 | -8/Materials | Learned location of 1 exit from Storage 6686 | -8/Materials | Learned location of Extension (-4) 6687 | -8/Materials | Learned location of 1 exit from Recycling 6701 | -8/Materials | Learned location of 2 exits from Factory 7515 | -8/Materials | Entered Factory 7515 | -7/Factory | Evolved 2 slots: Weapon x2 7516 | -7/Factory | Identified exit to Factory 7517 | -7/Factory | FarCom data flow suspended 7518 | -7/Factory | Loaded intel: 6 fabricator locations 7823 | -7/Factory | Build established: Gunner 8327 | -7/Factory | Found Rocket Array 8771 | -7/Factory | Allied Derelicts emerged from ambush trap array 8811 | -7/Factory | Central database locked down 8923 | -7/Factory | Garrison activated, responded to threat 8930 | -7/Factory | Garrison activated, responded to threat 8981 | -7/Factory | Lost 3 allies 9549 | -7/Factory | Build established: Gladiator 9738 | -7/Factory | Discovered new exit (range 8) 9961 | -7/Factory | Build established: Scavenger-Gladiator 9991 | -7/Factory | Entered Lower Caves 11414 | -7/Lower Caves | Discovered new exit (range 7) 11423 | -7/Lower Caves | Identified exit to Lower Caves 11426 | -7/Lower Caves | Entered another Lower Caves area 11513 | -7/Lower Caves | Discovered exit to Factory (range 5) 11769 | -7/Lower Caves | Learned Factory trap positions 12005 | -7/Lower Caves | Build established: Gladiator 12071 | -7/Lower Caves | Spotted B-75 Beast 12076 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 12143 | -7/Lower Caves | Core integrity fell below 50% 12418 | -7/Lower Caves | Learned Factory terminal intel 12597 | -7/Lower Caves | Discovered new exit (range 7) 12610 | -7/Lower Caves | Identified exit to Zion 12639 | -7/Lower Caves | Entered Zion 12706 | -7/Zion | Discovered new exit (range 16) 12744 | -7/Zion | System corruption cleaned by Quarantine Array 12866 | -7/Zion | Identified exit to Proximity Caves 12901 | -7/Zion | Given A8's code to call for help 13169 | -7/Zion | Learned location of Data Miner (-6) 13413 | -7/Zion | Met Imprinter 13502 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 13568 | -7/Zion | Build established: Derelict-Gladiator 13588 | -7/Zion | Learned 8 Factory zone layouts 13783 | -7/Zion | Opened final containment barrier to the Deep Caves 13876 | -7/Zion | Visited the Megawrench Repair Shop 13876 | -7/Zion | Megawrench repaired 7 parts 13947 | -7/Zion | Learned location of Warlord (-5) 14205 | -7/Zion | Discovered new exit (range 3) 14205 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14206 | -7/Zion | Identified exit to Deep Caves 14207 | -7/Zion | Entered Deep Caves 14375 | -7/Deep Caves | Attacked by Z-Imprinter 14395 | -7/Deep Caves | Assimilated AC-JZJ(z) with FLK Orb 14398 | -7/Deep Caves | Assimilated XF-CAM(z) with FLK Orb 14409 | -7/Deep Caves | Core integrity fell below 20% 14415 | -7/Deep Caves | Destroyed Z-Imprinter 14446 | -7/Deep Caves | Lost 5 parts (1p2n1u1w) 14533 | -7/Deep Caves | Z-Facility disabled 14696 | -7/Deep Caves | Found Prototype Protection 14696 | -7/Deep Caves | Identified Zio. Weapon Casing 14752 | -7/Deep Caves | Discovered new exit (range 6) 14754 | -7/Deep Caves | Identified exit to Proximity Caves 14821 | -7/Deep Caves | Spotted AG-94124 14826 | -7/Deep Caves | Destroyed by AG-94124 with Assembled Focal Cannon Last Messages --------------- 14693_ Dropped Mak. Sword. 14694_ Acquired 59 matter. 14695_ Dropped Adv. Phase Shifter. 14696_ Acquired Prototype Protection. 14696_ Identified Zio. Weapon Casing. 14698_ Acquired Adv. Phase Shifter. 14701_ Acquired Zio. Light DM Reactor. 14703_ Dropped Zio. Light DM Reactor. 14706_ Acquired Prototype Energy Gun. 14706_ Identified Zio. Laser-S. 14707_ Dropped Zio. Laser-S. 14709_ Acquired 124 matter. 14752_ EXIT=FOUND 14754_ EXIT=IDENTIFIED: PROXIMITY CAVES 14783_ Dropped Great Axe. 14784_ Dropped Mak. Sword. 14822_ Adv. Phase Shifter destroyed. 14822_ Zio. Glidesys II destroyed. 14825_ AG-94124: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????????? ????????? | | ??????????????????????????????????# #??????? | | ????????????????????????? ?????## ?????? | | ????????????????????? h ?????# ?????? | | ??????????????????? ! ????## ????? | | ????????????????M = #?### ????? | | ?????????????? ### ????? | | ???????????? ## ?????? | | ??????????? * ## ??????? | | ??????????? g ### #???????? | | ?????????? l #?# #????????? | | ?????????? = | = #??# ##???????? | | ????????? | #??# ##??????# | | ????????? || sg #### ##????## | | ????????? G #????# | | ????????""" = ##??## | | ????????" == ### #### | | ?????????" ### #?##/ ## | | ????????" g @ #?# #??#// | | ?????????" ### #?## | | ????????" # # #?# #?## | | ????????" #### ## ##z##?# #??###### | | ????????""" ??????# ?# ####??## #???????### | | ???????????????????#??? ???????#######?????????? | | ???????????????????????#???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 225 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Melee Analysis Suite | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -10/Materials Imp. Treads | 50% | -8/Materials | Broken Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Imp. Light Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedCloakingThrower Manual? 0 Play Time 01:23:53 Cumulative 192.2 hours Start 2025.11.23 @ 15:10:57 End 2025.11.23 @ 17:30:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf260ed-64b8-4f63-88f0-5fa326ba5029