Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 19:49:29 Player: Scared Dad Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (148) 740 Value Destroyed (6034) 6034 Prototype IDs (32) 640 Alien Tech Used (2) 400 Bonus (3019) 3019 TOTAL SCORE: 17233 Bonus ------- High Alert Combat Kills 836 Follower Combat Kills 1483 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -200 Cogmind --------- Core Integrity 0/1150 Matter 297/300 Energy 94/100 System Corruption 8% Temperature Cool (2) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Experimental Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Hacking Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Drive Nuclear Pulse Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Experimental Hacking Suite > --- WEAPON ----------- Quantum Rifle Railgun Railgun Railgun Railgun > --- INVENTORY -------- Nuclear Pulse Array Zionite Light Carapace Zionite Phaser-S Heavy Machine Gun [Rating: 118] Favorites ----------- Power Micro Nuclear Core Engine Makeshift Power Source Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Advanced Myomer Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Experimental Core Analyzer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Experimental Core Analyzer Hackware Experimental Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 . . . . 2 2 . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . 1 . . . . . . . 1 . . 1 . . . . Utility 5 | . . . 2 1 . . . . 1 1 . . . . . . . Weapon 3 | . . 1 . 1 . . . . . . . . 1 . . . . Parts Attached 226 | 6 7 18 13 26 13 18 19 3 19 28 2 . 30 7 1 11 5 Power 33 | 1 2 3 2 2 2 3 1 . 4 6 1 . 5 . . . 1 Engine 15 | 1 2 3 1 1 . 1 1 . 1 3 1 . . . . . . Core 14 | . . . 1 1 2 2 . . 2 1 . . 5 . . . . Reactor 4 | . . . . . . . . . 1 2 . . . . . . 1 Propulsion 38 | 2 2 3 1 5 3 6 1 2 3 4 . . 3 . . 3 . Treads 3 | . . . . 1 . 2 . . . . . . . . . . . Leg 7 | . . . . 2 . 2 . . . . . . . . . 3 . Wheel 10 | 2 2 3 1 2 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 3 2 1 2 3 4 . . 3 . . . . Utility 73 | 1 1 6 6 8 4 4 10 . 7 10 . . 7 1 1 5 2 Device 38 | . . . 4 3 2 4 3 . 5 6 . . 5 1 . 4 1 Storage 4 | 1 . 1 . 2 . . . . . . . . . . . . . Processor 7 | . . 3 . . . . 3 . . 1 . . . . . . . Hackware 2 | . . . 1 . . . 1 . . . . . . . . . . Protection 22 | . 1 2 1 3 2 . 3 . 2 3 . . 2 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 82 | 2 2 6 4 11 4 5 7 1 5 8 1 . 15 6 . 3 2 Energy Gun 33 | . . 3 1 4 1 . . . 1 4 1 . 7 6 . 3 2 Energy Cannon 3 | . . . 1 . . 2 . . . . . . . . . . . Ballistic Gun 36 | 2 2 3 1 4 1 2 6 1 3 4 . . 7 . . . . Ballistic Cannon 9 | . . . 1 3 2 1 1 . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . 3 . 1 . . 6 . 3 6 . . 1 . . 5 . Parts Lost 77 | . . 3 11 2 5 11 2 . 10 2 1 . 12 6 1 . 11 Power 9 | . . . 2 . . 2 . . 2 . . . 1 . 1 . 1 Propulsion 16 | . . . 4 . 2 3 . . 2 . . . 2 2 . . 1 Utility 25 | . . 2 2 1 2 3 2 . 2 . . . 5 2 . . 4 Weapon 27 | . . 1 3 1 1 3 . . 4 2 1 . 4 2 . . 5 Highest Loss Streak 8 | . . 2 6 2 4 8 2 . 7 1 1 . 5 3 1 . 5 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 98 89 81 63 67 95 100 87 83 87 88 71 39 28 49 54 Engine 4 | . 14 11 7 1 . . 6 7 5 2 7 11 3 . . . . Core 2 | . . . 1 3 6 5 . . 1 4 3 . 4 5 2 . . Treads 1 | . . . . 4 . 5 . . . . . . . . . . . Leg 2 | . . . . 7 1 8 . . . . . . . . . 10 14 Wheel 7 | . 27 32 23 1 . . . . . . . . . . . . . Flight 7 | . . . . . 13 4 22 23 20 14 11 11 12 3 . . . Device 10 | . . . 7 9 11 15 10 15 13 17 17 17 9 10 8 14 17 Storage 2 | . 14 2 . 6 . . . . . . . . . . . . . Processor 11 | . . 13 17 7 7 5 11 15 13 14 17 17 15 10 10 10 10 Hackware 3 | . . . 7 4 . . 4 7 6 5 5 5 4 . . . . Protection 3 | . 5 5 . 6 4 5 7 . 4 1 . . . . 4 5 1 Energy Gun 5 | . . 9 15 6 4 . . . . 6 10 11 5 9 3 7 5 Ballistic Gun 14 | . 28 23 . 11 8 6 25 30 20 12 11 11 12 . . . . Ballistic Cannon 2 | . . . 5 6 2 4 1 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 11 17 25 35 38 38 39 25 18 26 33 38 38 47 37 12 23 31 Greatest Support 99 | 20 24 36 36 24 29 48 25 25 28 39 38 38 47 29 12 90 99 Greatest Overweight (x) 3 | . . . 1 3 1 1 1 . 1 . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 5 8 8 5 5 5 5 5 5 5 5 5 5 5 3 Average Carried 4 | 2 6 4 4 6 4 4 4 4 3 4 4 5 3 4 4 2 . Final Capacity 8 | 8 8 5 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 7 5 4 8 5 5 5 5 5 5 5 5 5 4 5 1 2 Class Distribution -------------------- 17% | Derelict-Gunner 16% | Gunner 15% | Mutant 13% | Scavenger-Gunner 10% | Tank 7% | Scavenger-Tank 5% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Sprinter | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Derelict-Gunner | -7/Zion Derelict-Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 5108 | 217 223 824 179 498 420 310 93 468 497 458 79 . 590 47 13 . 192 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6188 | . 269 1266 664 697 403 190 . 387 382 487 238 . 868 . . . 337 Parts 334 | . 17 100 31 41 23 12 . 20 14 15 12 . 37 . . . 12 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . 2 . . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . 22 14 . 21 . . 29 . . 3 . . 9 Prevented 15 | . . . . . . . . 7 . . 6 . . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 138 | . 8 32 12 17 11 7 . 10 10 8 5 . 13 . . . 5 Guns 116 | . 8 32 7 11 10 2 . 10 10 7 3 . 11 . . . 5 Cannons 13 | . . . 3 4 1 5 . . . . . . . . . . . AOE 9 | . . . 2 2 . . . . . 1 2 . 2 . . . . Classes Destroyed 14 | . 2 6 1 3 . 1 . . 1 . . . . . . . . Worker 4 | . . 2 . 2 . . . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . . . . . 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Swarmer 49 | . 3 10 . 8 4 6 . 5 6 5 2 . . . . . . Grunt 57 | . 5 12 6 6 5 . . 2 3 2 3 . 8 . . . 5 Brawler 3 | . . 2 1 . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . Protector 1 | . . 1 . . . . . . . . . . . . . . . Sentry 17 | . . 7 4 2 2 . . . . 1 . . 1 . . . . Hunter 3 | . . . 1 . . . . 2 . . . . . . . . . Programmer 6 | . . . . 1 . . . . 1 . . . 4 . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | . 3 6 5 6 4 4 . 3 6 4 3 . 3 . . . 3 Combat Bots Only 6 | . 3 6 5 4 4 4 . 3 6 4 3 . 3 . . . 3 Max Kills in Single Turn 3 | . 1 2 1 3 1 1 . 1 2 2 2 . 2 . . . 1 Gunslinging 1 | . . 1 . . . . . . . 1 . . 1 . . . . Exploded 2 | . . . 1 2 . . . . . 1 2 . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Hostile Shots Fired 1193 | . 31 90 131 168 100 89 . 26 149 24 18 . 120 77 26 . 144 Missed 445 | . 10 24 39 68 37 17 . 13 70 11 8 . 45 36 15 . 52 Damage Taken 12719 | . 242 907 1478 1168 872 1334 . 185 1244 243 289 . 1949 721 224 . 1863 Core 2610 | . 55 129 403 220 142 182 . 15 145 66 124 . 422 195 79 . 433 Absorbed by Shields 116 | . . . . 116 . . . . . . . . . . . . . Redirected to Shielding 178 | . 8 1 . . . . . . . . . . . . . . 169 Regen/Repaired (Parts) 580 | . . 90 62 263 . . . . 115 50 . . . . . . . Core Remaining (%) 64 | 100 78 67 26 . . . . 20 82 . . 81 . . . . . Volleys Fired 290 | . 23 58 18 25 21 27 6 17 27 14 8 . 24 1 . . 21 Largest 5 | . 2 3 3 4 4 3 2 4 4 4 4 . 5 5 . . 3 Hottest 379 | . 46 150 161 211 173 142 67 113 127 188 222 . 287 379 . . 239 Shots Fired 880 | . 46 172 54 91 77 47 11 68 96 51 31 . 97 5 . . 34 Gun 792 | . 46 172 39 66 58 23 6 68 96 51 31 . 97 5 . . 34 Cannon 88 | . . . 15 25 19 24 5 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 655 | . 46 158 14 55 56 40 11 68 93 28 16 . 70 . . . . Thermal 112 | . . . . 21 21 7 . . 3 2 7 . 13 4 . . 34 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 102 | . . 14 40 15 . . . . . 16 8 . 9 . . . . Phasic 11 | . . . . . . . . . . 5 . . 5 1 . . . Robot Hit Streak 32 | . 11 32 11 7 9 10 . 9 5 11 6 . 12 6 . . 12 Robot Miss Streak 8 | . 1 4 4 8 8 3 . 5 5 6 2 . 5 . . . 2 Penetration Max 1 | . . . . . . . . . . 1 . . 1 . . . . Secondary Targets 18 | . . 2 . . . . . 2 3 5 3 . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 1 1 . 1 . . . . Shots Hit Robots 550 | . 36 117 37 52 40 31 . 41 53 32 17 . 63 5 . . 26 Core Hits 309 | . 11 52 26 44 31 13 . 24 33 19 10 . 29 1 . . 16 Critical Kills 2 | . . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . . . . . . 1 . . 1 . . . . Critical Strikes 7 | . . . 1 . 1 . . . 1 2 . . 2 . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . Destroy 4 | . . . . . . . . . 1 1 . . 2 . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 12675 | . 531 1862 1050 1546 757 613 . 730 994 1117 547 . 2069 173 . . 686 Guns 10313 | . 531 1832 608 959 648 282 . 730 990 690 447 . 1766 173 . . 657 Cannons 951 | . . . 192 319 109 331 . . . . . . . . . . . Explosions 1302 | . . 30 191 247 . . . . 4 427 100 . 303 . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 109 | . . . 59 21 . . . . . . . . . . . . 29 Kinetic 7671 | . 531 1593 161 721 525 510 . 730 990 344 185 . 1381 . . . . Thermal 3259 | . . 30 191 682 232 103 . . 4 457 245 . 518 140 . . 657 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1372 | . . 239 639 122 . . . . . 184 117 . 71 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . 132 . . 99 33 . . . Highest Corruption 8 | . . . . 2 2 2 2 . 1 . . . 6 8 8 8 8 Average Corruption 4 | . . . . 1 2 2 2 . 1 . . . 5 7 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . . . 22 . . . . Effects 59 | . . . . 8 5 4 . . . . . . 14 3 3 6 16 Message Errors 14 | . . . . 2 2 . . . . . . . 2 2 3 1 2 Matter Fused 16 | . . . . 1 2 1 . . . . . . 2 . . 2 8 Heat Flow Errors 4 | . . . . 1 . . . . . . . . 2 . . . 1 Energy Discharges 10 | . . . . 1 . 2 . . . . . . 4 . . 1 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 7 | . . . . 1 1 . . . . . . . 2 1 . 1 1 Data Loss (major) 4 | . . . . 2 . . . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . . . . . 1 . . . . Alerts 2 | . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 263 | . . . 3 49 . 16 . . . 12 . . 183 . . . . Projectiles 19 | . . . 3 . . 16 . . . . . . . . . . . Explosions 244 | . . . . 49 . . . . . 12 . . 183 . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 12 | . . . 3 2 1 5 . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . 1 Kinetic 10 | . . . 3 2 1 4 . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 795 | . . 39 134 186 . . . . . . 33 . 403 . . . . Shots 12 | . . 1 3 2 . . . . . . 1 . 5 . . . . Rammed 19 | . . . 14 4 . 1 . . . . . . . . . . . Targets Rammed 26 | . . . 14 5 . 1 . . . . . . . . . . 6 Kicked 7 | . . . . 1 . . . . . . . . . . . . 6 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 36 186 403 355 430 207 144 187 389 183 257 . 467 252 . . 232 Average Temperature 109 | . 13 53 156 146 197 123 55 57 145 61 98 . 151 133 . . 74 Received Heat Transfer 2869 | . 108 321 594 171 234 333 . 21 174 54 72 . 237 48 18 . 484 Effects 21 | . . . . 3 5 . . . 10 . . . 3 . . . . Shutdowns 5 | . . . . 1 1 . . . 1 . . . 2 . . . . Energy Bleed 3 | . . . . . . . . . 2 . . . 1 . . . . Interference 8 | . . . . 1 . . . . 7 . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 3 | . . . . 1 2 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . 3 2 . . . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . 1 2 . 1 . . . 1 1 . . . . . 6 Heat Transferred 4462 | . . 50 150 1125 518 200 . . 50 287 235 . 509 148 . . 1190 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . 1 4 . . . . . . 1 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Peak Influence 1004 | . 296 857 655 233 . . . . 591 910 . . 1004 . . . . Initial 383 | . . 124 341 24 . . . . 203 212 . . 383 . . . . Average 368 | . 134 548 352 101 . . . . 431 693 . . 569 . . . . Maximum Alert Level 3 | . 1 3 2 1 . . . . 2 3 . . 3 . . . . Low Security (%) 35 | 100 55 1 38 87 . . . . . . . . . . . . . Level 1 20 | . 44 25 11 12 . . . . 36 14 . . 22 . . . . Level 2 28 | . . 42 49 . . . . . 63 17 . . 56 . . . . Level 3 15 | . . 30 . . . . . . . 67 . . 21 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 2 3 3 5 . 1 . . 8 4 . . 5 . . . . Investigation 6 | . . 1 1 1 . . . . 1 1 . . 1 . . . . Extermination 5 | . . . . 3 . . . . 1 . . . 1 . . . . Reinforcement 13 | . 2 1 2 1 . . . . 4 1 . . 2 . . . . Assault 5 | . . 1 . . . 1 . . . 2 . . 1 . . . . Garrison 2 | . . . . . . . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 8 | . . 4 2 . . 1 . . . 1 . . . . . . . Communications Jammed 6 | . . . . . . 6 . . . . . . . . . . . Distress Signals 6 | . . . . . . 6 . . . . . . . . . . . Times Spotted 303 | . 11 48 28 27 19 13 . 20 30 25 12 . 28 14 6 . 22 Peak Tracking Total 14 | . 3 5 14 4 7 9 . 4 13 5 7 . 8 12 6 . 8 Tactical Retreats 27 | . 1 3 2 . 6 3 . 1 4 . . . 2 1 . . 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 3 | . . 1 1 . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 2 . . . . . 1 . . 3 . . . Fabricated Traps 1 | . . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 33 | . . 2 1 6 . . . 2 1 5 3 . 13 . . . . Max in Single Turn 5 | . . 1 1 4 . . . 1 1 . 1 . 5 . . . . Garrison Access 4 | . . . 1 . . . . . 1 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 49 | . 1 11 7 9 . . . 1 3 4 1 . 3 . . 9 . Terminals 27 | . 1 10 5 6 . . . 1 1 1 1 . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 6 | . . 1 1 2 . . . . 1 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 1 . . . . 1 . . . 1 . . . . Total Hacks 165 | . 3 37 25 28 . . . 2 5 7 6 . 4 . . 48 . Successful 119 | . 2 20 15 15 . . . 2 4 5 6 . 2 . . 48 . Failed 46 | . 1 17 10 13 . . . . 1 2 . . 2 . . . . Catastrophic 5 | . 1 1 1 2 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 22 | . . . . . . . 2 . 5 7 . . 7 . . 1 . Terminals 90 | . 3 35 22 19 . . . 2 1 1 6 . 1 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . Repair Stations 16 | . . 2 2 8 . . . . 2 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 1 . . . . 2 . . . 2 . . . . Terminal Hacks 100 | . 2 18 12 9 . . . 2 1 1 6 . 1 . . 48 . Record 58 | . . 8 4 2 . . . 2 . . 6 . . . . 36 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . Open DSF 4 | . . . . 1 . . . . 1 1 . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . Emergency Access Points 6 | . 1 3 1 1 . . . . . . . . . . . . . Alert Level 3 | . . . 2 1 . . . . . . . . . . . . . Unreport Threat 5 | . . . 3 2 . . . . . . . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . . . Zone Layout 5 | . . 4 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 14 | . . 2 2 6 . . . . 2 2 . . . . . . . Scan Component 7 | . . 1 1 3 . . . . 1 1 . . . . . . . Repair 7 | . . 1 1 3 . . . . 1 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . 1 . . . 1 . . . . Seal Access 3 | . . . 1 . . . . . 1 . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 11 6 7 . . . 1 . 3 1 . 1 . . . . Full Trace Events 3 | . . . . 1 . . . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . 15 . . . . . . . . 4 . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . 5 . . . . . . . Parts Repaired 7 | . . 1 1 3 . . . . 1 1 . . . . . . . Time 281 | . . 32 60 120 . . . . 44 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 2 1 . . . . . . . Machine Destruction 3 | . . . . . . . . . 2 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 20 | . . . . . . 1 4 . 3 7 . . 5 . . . . Largest Group 5 | . . . . . . 1 4 4 3 5 4 2 3 . . . . Highest-Rated Group 380 | . . . . . . 167 160 160 210 380 310 155 243 . . . . Highest-Rated Ally 167 | . . . . . . 167 41 41 70 85 85 85 103 . . . . Zionite Dispatches 6 | . . . . . . . . . 1 3 . . 2 . . . . Heavy 3 | . . . . . . . . . . 2 . . 1 . . . . Light 2 | . . . . . . . . . 1 1 . . . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . Total Orders 2 | . . . . . . . . . 2 . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . Ally Attacks 159 | . . . . . . . . 38 26 33 23 . 39 . . . . Total Damage 6187 | . . . . . . . . 945 526 2275 725 . 1716 . . . . Kills 45 | . . . . . . . . 9 4 19 6 . 7 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 10 | . . . . . . 1 1 1 . . 3 . . 2 2 . . Drone Launches 3 | . . . . . . . . . 3 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 10037 | 57 375 1346 731 1763 423 486 971 699 452 506 364 86 760 127 117 262 512 Spaces Moved 10867 | 54 268 1021 566 776 790 547 1420 1141 560 875 697 179 968 193 220 247 345 Core 460 | 2 . . 11 47 . . . . . . . . . 65 220 115 . Treads 346 | . . . . 298 . 48 . . . . . . . . . . . Legs 1023 | . . . . 396 15 135 . . . . . . . . . 132 345 Wheels 1931 | 52 268 1021 555 35 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7107 | . . . . . 775 364 1420 1141 560 875 697 179 968 128 . . . Fastest Speed 29 | 50 80 90 50 50 29 32 32 35 29 30 37 37 35 39 50 50 120 Average Speed 63 | 78 86 90 88 183 34 69 47 35 33 34 37 37 37 47 50 87 120 Slowest Speed 250 | 80 90 90 105 225 190 250 145 35 118 37 37 37 39 150 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . 2 3 . . 6 5 . 5 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 52 | 3 52 79 58 24 87 75 90 96 16 20 84 20 22 46 47 62 55 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . 1 . . . . . . . 1 3 . Known Exits Taken 10 | . . 1 . 1 1 . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 . . 1 1 1 . . . . . . 1 . . Scrap Searched 20 | . . . . . 3 3 2 2 . . 3 . . 2 2 . 3 Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 186 | . . 2 19 40 4 . . 1 35 6 7 . 72 . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 58 | . . . 6 8 4 . . 1 1 1 3 . 34 . . . . AOE 128 | . . 2 13 32 . . . . 34 5 4 . 38 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Total 13478 | 68 376 1345 758 1053 893 609 1709 1401 761 1052 784 193 1314 228 229 294 411 Wait 1668 | . 56 206 120 180 45 1 216 229 130 82 71 20 237 21 3 23 28 Move 10794 | 53 267 1020 565 775 785 540 1419 1140 547 864 696 168 953 192 219 246 345 Hop 28 | . . . . . 2 3 . . 6 5 . 5 7 . . . . Pick Up 241 | 9 14 23 16 29 8 17 26 6 18 31 4 . 24 . 2 8 6 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 178 | 6 5 9 5 23 10 15 17 . 15 21 1 . 26 7 1 12 5 Detach 42 | . . . 1 3 6 . 2 . 4 5 . . 11 6 2 2 . Swap 52 | . 2 9 8 3 3 3 4 3 4 7 1 . 4 . . 1 . Drop 146 | . 9 20 11 10 13 2 19 6 10 23 3 . 15 1 2 2 . Fire 290 | . 23 58 18 25 21 27 6 17 27 14 8 . 24 1 . . 21 Melee . | . . . . . . . . . . . . . . . . . . Ram 18 | . . . 14 4 . . . . . . . . . . . . . Kick 7 | . . . . 1 . . . . . . . . . . . . 6 Crush 1 | . . . . . . 1 . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves (discovered 1 exit: Res) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 692 | -9/Materials | Discovered new exit (range 4) 813 | -9/Materials | Build established: Gunner 1233 | -9/Materials | First assault squad dispatched 1291 | -9/Materials | Discovered new exit (range 8) 1509 | -9/Materials | Discovered new exit (range 8) 1548 | -9/Materials | Identified exit to Materials 1590 | -9/Materials | Repaired Arm. Wheel 1779 | -9/Materials | Entered another Materials area 1779 | -8/Materials | Evolved 2 slots: Utility x2 2017 | -8/Materials | Repaired Hvy. EM Shotgun 2335 | -8/Materials | Build established: Skirmisher 2467 | -8/Materials | Core integrity fell below 50% 2481 | -8/Materials | Lost 6 parts (1p1n1u3w) 2508 | -8/Materials | Discovered new exit (range 6) 2510 | -8/Materials | Entered Factory 2510 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2535 | -7/Factory | Lost 4 parts (1p2n1u) 2941 | -7/Factory | Build established: Tank 3316 | -7/Factory | Repaired Imp. Light Armor Plating 3356 | -7/Factory | Repaired Imp. Heat Sink 3401 | -7/Factory | Repaired Gatling Laser 3671 | -7/Factory | Identified exit to Lower Caves 3942 | -7/Factory | Build established: Scavenger-Tank 4273 | -7/Factory | Entered Lower Caves 4380 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4488 | -7/Lower Caves | Spotted B-75 Beast 4501 | -7/Lower Caves | Encountered a Warlord checkpoint 4536 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4584 | -7/Lower Caves | Lost 4 parts (1n2u1w) 4630 | -7/Lower Caves | Core integrity fell below 50% 4690 | -7/Lower Caves | Discovered new exit (range 16) 4695 | -7/Lower Caves | Identified exit to Lower Caves 4696 | -7/Lower Caves | Entered another Lower Caves area 4813 | -7/Lower Caves | Learned Factory terminal intel 4831 | -7/Lower Caves | Spotted B-75 Beast 5003 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5070 | -7/Lower Caves | Encountered a Warlord checkpoint 5091 | -7/Lower Caves | Lost 8 parts (1p3n2u2w) 5131 | -7/Lower Caves | Lost 5 allies 5181 | -7/Lower Caves | Discovered new exit (range 5) 5182 | -7/Lower Caves | Entered Zion 5197 | -7/Zion | System corruption cleaned by Quarantine Array 5334 | -7/Zion | Learned location of Warlord (-5) 5373 | -7/Zion | Found Prototype Device 5443 | -7/Zion | Found Prototype Device 5451 | -7/Zion | Identified Phasing AFG 5475 | -7/Zion | Found Prototype Processor 5477 | -7/Zion | Identified Exp. Core Analyzer 5479 | -7/Zion | Found Prototype Processor 5481 | -7/Zion | Identified Exp. Melee Analysis Suite 5483 | -7/Zion | Found Prototype Hackware 5484 | -7/Zion | Identified Exp. Hacking Suite 5663 | -7/Zion | Imprinted 5665 | -7/Zion | Declared Zion's savior 5752 | -7/Zion | Build established: Derelict-Gunner 6038 | -7/Zion | Found CR-A16's Pointy Stick 6074 | -7/Zion | Discovered new exit (range 15) 6108 | -7/Zion | Given the Hacking Drone Bay 6109 | -7/Zion | Found Prototype Device 6110 | -7/Zion | Identified Hacking Drone Bay 6153 | -7/Zion | Entered Proximity Caves 6153 | -6/Proximity Caves | Accompanied by 4 allies 6164 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6225 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6263 | -6/Proximity Caves | Learned 8 Factory zone layouts 6558 | -6/Proximity Caves | Discovered new exit (range 14) 6852 | -6/Proximity Caves | Entered Factory 6852 | -6/Factory | Accompanied by 2 allies 6852 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6853 | -6/Factory | Identified exit to Factory 6854 | -6/Factory | Loaded intel: 28 terminal locations 6855 | -6/Factory | Identified Bomb Factory No. 2 6911 | -6/Factory | Garrison activated, responded to threat 7212 | -6/Factory | Repaired Hvy. Battle Rifle? 7248 | -6/Factory | Zion Light squad teleported in 7273 | -6/Factory | Lost 7 parts (2p1n1u3w) 7301 | -6/Factory | Discovered exit to Factory (range 9) 7304 | -6/Factory | Entered another Factory area 7304 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7307 | -5/Factory | Lost 3 allies 7333 | -5/Factory | Lost 3 parts (1n1u1w) 7361 | -5/Factory | Zion Heavy squad teleported in 7539 | -5/Factory | Repaired Hvy. Machine Gun 7604 | -5/Factory | First assault squad dispatched 7613 | -5/Factory | Discovered new exit (range 14) 7623 | -5/Factory | Identified exit to Upper Caves 7687 | -5/Factory | Zion Heavy squad teleported in 7701 | -5/Factory | Zion Light squad teleported in 7703 | -5/Factory | Spotted B-75 Beast 7773 | -5/Factory | Fabricated Mak. Cloaking Device (x1) 7810 | -5/Factory | Entered Upper Caves 7810 | -5/Upper Caves | Accompanied by 4 allies 7830 | -5/Upper Caves | Build established: Scavenger-Gunner 7848 | -5/Upper Caves | Learned 12 Factory zone layouts 7852 | -5/Upper Caves | Attracted the attention of an 0b10 base 7871 | -5/Upper Caves | Identified exit to Upper Caves 7871 | -5/Upper Caves | Learned Extension trap positions 7871 | -5/Upper Caves | Learned Research stockpile data 7871 | -5/Upper Caves | Learned Research garrison access intel 8054 | -5/Upper Caves | Learned Factory terminal intel 8174 | -5/Upper Caves | Entered another Upper Caves area 8174 | -5/Upper Caves | Accompanied by 2 allies 8180 | -5/Upper Caves | Discovered new exit (range 9) 8183 | -5/Upper Caves | Identified exit to Factory 8260 | -5/Upper Caves | Entered Factory 8260 | -4/Factory | Accompanied by 2 allies 8260 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8261 | -4/Factory | Identified exit to Upper Caves 8263 | -4/Factory | Loaded intel: 24 terminal locations 8666 | -4/Factory | Lost 5 parts (1p2n2u) 8845 | -4/Factory | Spotted B-86 Titan 8849 | -4/Factory | Zion Heavy squad teleported in 8869 | -4/Factory | Zion Hacker squad teleported in 8904 | -4/Factory | Discovered new exit (range 9) 8991 | -4/Factory | Identified exit to Research 8997 | -4/Factory | Lost 5 parts (1u4w) 9010 | -4/Factory | First assault squad dispatched 9020 | -4/Factory | Entered Upper Caves 9020 | -4/Upper Caves | Accompanied by 1 ally 9022 | -4/Upper Caves | Ambushed by research squad 9055 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 9069 | -4/Upper Caves | Lost 3 parts (1n2u) 9076 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9083 | -4/Upper Caves | Learned Research emergency access door positions 9087 | -4/Upper Caves | Encountered a Warlord checkpoint 9093 | -4/Upper Caves | Core integrity fell below 50% 9137 | -4/Upper Caves | Discovered new exit (range 12) 9142 | -4/Upper Caves | Identified exit to Upper Caves 9147 | -4/Upper Caves | Entered another Upper Caves area 9156 | -4/Upper Caves | Lost 3 allies 9188 | -4/Upper Caves | Learned location of Testing (-3) 9193 | -4/Upper Caves | Learned Research emergency access door positions 9259 | -4/Upper Caves | Discovered new exit (range 11) 9264 | -4/Upper Caves | Entered Zhirov 9264 | -4/Zhirov | Discovered new exit (range 3) 9266 | -4/Zhirov | Identified exit to Proximity Caves 9275 | -4/Zhirov | Met Zhirov 9291 | -4/Zhirov | Learned location of Quarantine (-2) 9291 | -4/Zhirov | Learned location of Command (-1) 9301 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9374 | -4/Zhirov | Found Alien Artifact 9389 | -4/Zhirov | Found Alien Artifact 9435 | -4/Zhirov | Identified Transdimensional Reconstructor 9435 | -4/Zhirov | Warped through subspace 9436 | -4/Zhirov | Identified Integrated Reactor 9436 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9526 | -4/Zhirov | Entered Proximity Caves 9613 | -3/Proximity Caves | Core integrity fell below 20% 9646 | -3/Proximity Caves | Lost 5 parts (1u4w) 9927 | -3/Proximity Caves | Build established: Scavenger-Mutant 10023 | -3/Proximity Caves | Lost 3 parts (1n2u) 10038 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09981_ Kicked G-67 Veteran. 09984_ Kicked G-67 Veteran out of the way. 09985_ Critical hit (Burn: +50). 09985_ Kicked G-67 Veteran. 09985_ G-67 Veteran knocked back. 09990_ Lyr. Medium Armor Plating destroyed. 09992_ Adv. Myomer Leg destroyed. 09992_ Adv. Power Amplifier destroyed. 09996_ System corrupted: Matter fused (-8). 10005_ Searching scrap... 10005_ Found Beamcaster. 10005_ Found Adv. System Restoration Module. 10005_ Found Recoil Nullifier. 10005_ Found System Shield. 10005_ Found 17 Matter. 10006_ Acquired 8 matter. 10013_ System corrupted: Matter fused (-8). 10035_ Lgt. Quantum Reactor destroyed. 10038_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????