Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.12 @ 20:17:40 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1508) 1508 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (485) 485 TOTAL SCORE: 4968 Bonus ------- High Alert Combat Kills 20 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 227/550 Matter 22/300 Energy 27/100 System Corruption 0% Temperature Cool (23) Movement Walking (150) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Terrain Scan Processor Modified TNC > --- WEAPON (2) ------- Lightning Gun > --- INVENTORY (14) --- Titanium Leg Improved Terrain Scanner Transmission Jammer Hacking Suite Relay Coupler [Grunt] (25) Relay Coupler [Grunt] (24) Lightning Gun Lightning Gun Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Terrain Scan Processor Modified TNC Hardened Light Armor Plating > --- WEAPON ----------- Lightning Gun Improved Assault Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Titanium Leg Improved Terrain Scanner Transmission Jammer Improved Light Armor Plating Hacking Suite Lightning Gun Lightning Gun Lightning Gun Improved Assault Rifle Rocket Launcher Mining Laser Scythe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Modified TNC Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 1 | . . . . . 1 . Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 63 | 7 5 . . 5 34 12 Power 5 | 1 1 . . . 3 . Engine 5 | 1 1 . . . 3 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . . . 1 5 2 Treads . | . . . . . . . Leg 10 | 2 . . . 1 5 2 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 2 . . 2 10 2 Device 5 | 1 . . . . 3 1 Storage 5 | 1 2 . . 2 . . Processor 3 | . . . . . 3 . Hackware 1 | . . . . . 1 . Protection 4 | . . . . . 3 1 Artifact . | . . . . . . . Weapon 30 | 2 2 . . 2 16 8 Energy Gun 11 | 1 1 . . 1 5 3 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 . . . . 5 2 Ballistic Cannon . | . . . . . . . Launcher 5 | . 1 . . . 1 3 Special Weapon 4 | . . . . 1 3 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 9 | . . . . . . 9 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 1 | . . . . . . 1 Weapon 4 | . . . . . . 4 Highest Loss Streak 9 | . . . . . . 9 Average Slot Usage (%) 98 | . 100 100 100 100 99 91 Engine 10 | . 14 14 14 14 9 6 Leg 27 | . 28 28 28 28 27 25 Device 9 | . 14 14 14 6 8 5 Storage 17 | . 14 14 14 21 18 18 Processor 8 | . . . . . 13 18 Hackware 1 | . . . . . 3 . Protection 1 | . . . . . 2 . Energy Gun 8 | . 13 14 14 12 5 7 Ballistic Gun 11 | . 14 14 14 14 10 7 Special Weapon 1 | . . . . 1 1 . Naked Turns . | . . . . . . . Heaviest Build 44 | 14 26 18 18 33 44 40 Greatest Support 50 | 20 20 20 20 30 50 40 Greatest Overweight (x) 1 | 1 1 . . 1 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 14 | 6 10 8 8 14 14 14 Average Capacity 11 | 5 6 8 8 12 14 14 Most Carried 14 | 5 8 8 8 14 14 14 Average Carried 10 | 2 6 8 7 11 13 13 Final Capacity 14 | 6 8 8 8 14 14 14 Final Carried 14 | 4 8 8 8 14 14 9 Class Distribution -------------------- 56% | Mutant 35% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Matter Collected 1147 | 294 102 20 . 92 599 40 Remotely . | . . . . . . . Salvage Created 1787 | 171 165 . . 99 1146 206 Parts 82 | 14 9 . . 2 50 7 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 4 | . 1 . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 27 | . 2 . . 2 13 10 Guns 16 | . 1 . . 2 10 3 AOE 11 | . 1 . . . 3 7 Classes Destroyed 10 | 2 4 . . . 3 1 Worker 1 | . . . . . 1 . Builder 3 | . 1 . . . 2 . Tunneler 4 | 4 . . . . . . Hauler 3 | . 1 . . . 2 . Recycler 4 | 1 . . . . 3 . Watcher 5 | . 1 . . . 4 . Swarmer 4 | . . . . . . 4 Grunt 18 | . 2 . . 2 9 5 Duelist 2 | . . . . . 1 1 Sentry 3 | . . . . . 3 . Best Kill Streak 7 | 4 2 . . 2 5 7 Combat Bots Only 7 | . 2 . . 2 5 7 Max Kills in Single Turn 2 | 2 1 . . 1 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Damage Taken 2304 | . 155 . . 113 779 1257 Core 382 | . 22 . . 37 115 208 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . . . 76 . . Volleys Fired 144 | 8 24 . . 7 77 28 Largest 2 | 2 2 . . 2 2 2 Hottest 100 | 60 60 . . 100 100 56 Shots Fired 245 | 16 42 . . 12 138 37 Gun 214 | 16 39 . . 10 123 26 Cannon . | . . . . . . . Launcher 19 | . 3 . . . 5 11 Special 12 | . . . . 2 10 . Kinetic 139 | 8 23 . . 5 87 16 Thermal 12 | . . . . 2 10 . Explosive 19 | . 3 . . . 5 11 Electromagnetic 75 | 8 16 . . 5 36 10 Robot Hit Streak 14 | 3 10 . . 6 14 8 Robot Miss Streak 5 | 3 5 . . 2 4 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 146 | 7 25 . . 6 86 22 Core Hits 88 | 6 12 . . 4 46 20 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 3 | . . . . . 3 . Impact . | . . . . . . . Slashing 1 | . . . . . 1 . Piercing 2 | . . . . . 2 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4124 | 106 610 . . 67 2154 1187 Guns 2145 | 106 300 . . 67 1417 255 Cannons . | . . . . . . . Explosions 1979 | . 310 . . . 737 932 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1238 | 39 176 . . 22 808 193 Thermal 279 | . 128 . . . 151 . Explosive 1700 | . 182 . . . 586 932 Electromagnetic 907 | 67 124 . . 45 609 62 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 31 | . 1 . . . 9 21 Projectiles . | . . . . . . . Explosions 31 | . 1 . . . 9 21 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 166 | . 12 . . . 48 106 Shots 9 | . 1 . . . 1 7 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 207 | . 24 . . 47 207 25 Average Temperature 38 | . 8 . . 25 51 8 Received Heat Transfer 870 | . 78 . . 36 288 468 Effects 3 | . . . . . 3 . Interference 3 | . . . . . 3 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . . . . 8 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 300 | . 200 . . . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Peak Influence 507 | 25 190 73 . 65 418 507 Initial 271 | . 16 73 . . 25 271 Average 163 | 11 127 73 . 63 183 339 Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 67 | 100 100 100 . 100 56 . Level 1 27 | . . . . . 34 91 Level 2 5 | . . . . . 8 8 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . . . 4 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement 5 | . 2 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 48 | . 10 . . 2 23 13 Peak Tracking Total 6 | . 3 . . 1 5 6 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Machines Disabled 3 | . 1 . . . 1 1 Max in Single Turn 1 | . 1 . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Machines Accessed 12 | . 3 . 1 . 8 . Terminals 10 | . 3 . . . 7 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 50 | . 12 . 1 . 37 . Successful 25 | . 7 . 1 . 17 . Failed 25 | . 5 . . . 20 . Catastrophic 4 | . 1 . . . 3 . Database Lockouts . | . . . . . . . Manual 40 | . 10 . 2 . 28 . Terminals 47 | . 12 . . . 35 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 17 | . 4 . 1 . 12 . Part Schematic 1 | . . . . . 1 . Robot Analysis 3 | . 1 . . . 2 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Terminal Index 2 | . 1 . . . 1 . Locate Traps 4 | . 1 . . . 3 . Zone Layout 4 | . . . . . 4 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 7 | . 3 . . . 4 . Terminals 7 | . 3 . . . 4 . Track 2 | . 1 . . . 1 . Botnet 4 | . 2 . . . 2 . Operators 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 3 . . . 8 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Machine Destruction 4 | . . . . . . 4 Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Robot Analysis Total 3 | . 1 . . . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Turns Passed 2449 | 97 369 30 286 296 1168 203 Spaces Moved 1511 | 50 240 26 238 170 689 98 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1506 | 45 240 26 238 170 689 98 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 124 | 114 120 120 120 152 122 120 Slowest Speed 155 | 150 150 120 120 155 153 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 45 13 68 41 61 30 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 15 | . . . . 2 13 . Terrain Destroyed 131 | . 23 . . 2 60 46 Melee 3 | . . . . . 3 . Projectile 12 | . . . . 2 10 . AOE 116 | . 23 . . . 47 46 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Total 1794 | 70 277 25 239 190 848 145 Wait 17 | . . . . . 16 1 Move 1505 | 49 239 25 237 169 688 98 Hop . | . . . . . . . Pick Up 34 | 5 6 . 1 7 13 2 Fast Attach 14 | 7 . . . . 5 2 Attach 14 | . . . . . 8 6 Detach 2 | . . . . . 2 . Swap 36 | . 5 . . 5 21 5 Drop 25 | 1 3 . 1 2 15 3 Fire 144 | 8 24 . . 7 77 28 Melee 3 | . . . . . 3 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 4) 467 | -10/Materials | Entered Mines 478 | -10/Mines | Learned location of 1 exit from Materials 493 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 493 | -10/Mines | Discovered new exit (range 5) 497 | -10/Mines | Entered Exiles 513 | -10/Exiles | Discovered new exit (range 15) 530 | -10/Exiles | Met 8R-AWN 548 | -10/Exiles | Met EX-HEX 579 | -10/Exiles | Met EX-BIN 595 | -10/Exiles | Aligned with FarCom system 596 | -10/Exiles | Given EX-Vault access code 623 | -10/Exiles | Opened EX-Vault 634 | -10/Exiles | Found Modified TNC 660 | -10/Exiles | Warned to stay clear of 0b10 Research branches 725 | -10/Exiles | Met EX-DEC 774 | -10/Exiles | Discovered new exit (range 10) 783 | -10/Exiles | Left Exiles lab with Modified TNC 783 | -10/Exiles | Entered Mines 885 | -9/Mines | Learned location of Zion (-6) 903 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 956 | -9/Mines | Discovered new exit (range 14) 1018 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1079 | -9/Mines | Entered Materials 1079 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1080 | -8/Materials | Identified exit to Factory 2207 | -8/Materials | Discovered exit to Factory (range 8) 2243 | -8/Materials | Identified exit to Garrison 2247 | -8/Materials | Entered Garrison 2268 | -8/Garrison | Build established: Skirmisher 2274 | -8/Garrison | Triggered checkpoint 2283 | -8/Garrison | Garrison Relay disabled 2427 | -8/Garrison | Triggered checkpoint 2432 | -8/Garrison | Triggered checkpoint 2439 | -8/Garrison | Core integrity fell below 50% 2450 | -8/Garrison | Self-destructed Last Messages --------------- 02401_ Aluminum Leg destroyed. 02402_ The unstable cave ceiling collapses. 02406_ Imp. Light Armor Plating destroyed. 02409_ Imp. Assault Rifle destroyed. 02412_ L-31 Rogue destroyed. 02414_ Minigun destroyed. 02419_ G-47 Trooper destroyed. 02425_ The unstable cave ceiling collapses. 02427_ Beams of light sweep through the air. An alarm sounds. 02429_ Acquired 10 matter. 02432_ S-10 Pest destroyed. 02434_ Destroyed Flight Unit. 02434_ S-10 Pest destroyed. 02436_ G-50 Soldier destroyed. 02439_ The unstable cave ceiling collapses. 02441_ Acquired 30 matter. 02443_ Lightning Gun destroyed. 02443_ Destroyed Lightning Gun. 02445_ Rocket Launcher destroyed. 02449_ Aluminum Leg destroyed. 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Utility Shielding | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterCompositeScreen Manual? 0 Play Time 00:35:15 Cumulative 355.0 hours Start 2021.11.12 @ 19:43:58 End 2021.11.12 @ 20:17:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 58 Adventurer 115 Explorer 2 Win Type - Total 31 Types 28/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 81 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d5f459-264d-488b-b22a-c4cf1719dc0e