Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.28 @ 21:08:03 Player: BinarySpace Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (2532) 2532 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-54) -54 TOTAL SCORE: 4378 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 39 Friendly Fire -131 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 280/280 System Corruption 2% Temperature Cool (0) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (16) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle High-powered Shotgun High-powered Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Light Angular Momentum Engine Light Treads Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle High-powered Shotgun High-powered Shotgun Mini Grenade Launcher [Rating: 22] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 62 | 8 6 4 34 10 Power 5 | 1 . . 3 1 Engine 4 | 1 . . 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 2 1 6 1 Treads 7 | 1 1 . 5 . Leg . | . . . . . Wheel 5 | 1 1 1 1 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 . 7 . Device 3 | 1 . . 2 . Storage 5 | . 2 . 3 . Processor 3 | 1 . . 2 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 34 | 3 2 3 18 8 Energy Gun 12 | 2 1 1 6 2 Energy Cannon 3 | . . . 2 1 Ballistic Gun 11 | 1 1 1 3 5 Ballistic Cannon 5 | . . . 5 . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 14 | . 2 1 9 2 Power 1 | . . . 1 . Propulsion 3 | . . . 2 1 Utility 1 | . . . . 1 Weapon 9 | . 2 1 6 . Highest Loss Streak 2 | . 1 1 2 1 Average Slot Usage (%) 98 | . 99 99 98 94 Engine 10 | . 14 14 7 10 Core 1 | . . . 3 . Treads 13 | . 13 14 13 11 Wheel 9 | . 13 14 8 6 Device 8 | . 1 . 10 10 Storage 23 | . 25 28 21 22 Processor 8 | . 1 . 10 11 Energy Gun 12 | . 16 24 12 2 Ballistic Gun 8 | . 11 2 5 17 Naked Turns . | . . . . . Heaviest Build 49 | 8 39 41 49 48 Greatest Support 40 | 20 10 16 40 23 Greatest Overweight (x) 4 | . 3 3 4 4 Average Overweight (x) 2 | . 2 2 2 2 Largest Inventory Capacity 16 | 4 16 16 16 16 Average Capacity 15 | 4 14 16 15 16 Most Carried 16 | 4 15 14 16 16 Average Carried 14 | 2 9 13 15 15 Final Capacity 16 | 4 16 16 16 16 Final Carried 16 | 4 14 14 16 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1446 | 120 228 63 626 409 Remotely . | . . . . . Salvage Created 3472 | 36 525 258 2162 491 Parts 188 | 8 13 12 130 25 Haulers Intercepted 7 | . . . 5 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 71 | . 9 7 43 12 Guns 51 | . 8 7 24 12 Cannons 8 | . . . 8 . AOE 10 | . 1 . 9 . Classes Destroyed 11 | 1 2 1 6 1 Worker 3 | . . . 3 . Builder 4 | . . . 4 . Tunneler 2 | 2 . . . . Hauler 7 | . . . 5 2 Recycler 1 | . 1 . . . Watcher 3 | . . . 3 . Swarmer 10 | . . 1 9 . Grunt 47 | . 9 6 23 9 Brawler 2 | . . . 1 1 Duelist 1 | . . . . 1 Sentry 11 | . . . 10 1 Thug 1 | . . . 1 . Best Kill Streak 6 | 2 3 4 6 3 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 4 | 1 2 1 4 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 1 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 2924 | . 464 197 1649 614 Core 527 | . 95 29 299 104 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 229 | 3 36 19 123 48 Largest 2 | 2 2 2 2 2 Hottest 115 | 80 80 115 115 90 Shots Fired 426 | 6 71 37 229 83 Gun 379 | 6 71 37 183 82 Cannon 42 | . . . 41 1 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 202 | . 27 14 81 80 Thermal 81 | . 2 23 55 1 Explosive 5 | . . . 5 . Electromagnetic 138 | 6 42 . 88 2 Robot Hit Streak 47 | 3 44 11 47 17 Robot Miss Streak 5 | 1 1 2 3 5 Penetration Max . | . . . . . Secondary Targets 5 | . 2 . 2 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 350 | 5 62 30 186 67 Core Hits 167 | 2 23 14 98 30 Critical Hits 6 | . 1 1 4 . Critical Kills 4 | . . 1 3 . Critical Parts Destroyed 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5920 | 55 797 342 3541 1185 Guns 4684 | 55 701 338 2405 1185 Cannons 567 | . . . 567 . Explosions 663 | . 96 . 567 . Melee . | . . . . . Ramming 6 | . . 4 2 . Kinetic 2412 | . 161 80 1023 1148 Thermal 1381 | . 106 258 1017 . Explosive 334 | . . . 334 . Electromagnetic 1787 | 55 530 . 1165 37 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 1 2 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Effects 16 | . . . 4 12 Message Errors 5 | . . . 2 3 Heat Flow Errors 3 | . . . . 3 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 2 | . . . . 2 Targeting Errors 2 | . . . 1 1 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 31 | . . . 31 . Projectiles 10 | . . . 10 . Explosions 21 | . . . 21 . Melee . | . . . . . Knockbacks 3 | . . . 3 . Impact . | . . . . . Kinetic 3 | . . . 3 . Secondary . | . . . . . Self-Inflicted Damage 137 | . 11 1 125 . Shots 4 | . 1 . 3 . Rammed 3 | . . 2 1 . Targets Rammed 3 | . . 2 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 376 | 56 135 225 376 200 Average Temperature 63 | 25 54 79 64 76 Received Heat Transfer 1323 | . 327 120 681 195 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 9 | . . . 9 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 4 | . . 2 2 . Heat Transferred 2651 | . 175 548 1928 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . 2 . 4 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 521 | 10 140 207 521 167 Average Influence 158 | 2 74 134 219 81 Maximum Alert Level 2 | . . 1 2 . Low Security (%) 69 | 100 100 48 52 100 Level 1 28 | . . 51 42 . Level 2 2 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 3 1 8 3 Investigation 8 | . 3 . 4 1 Extermination . | . . . . . Reinforcement 6 | . . . 4 2 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 10 | . 1 . 6 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 134 | . 15 11 77 31 Peak Tracking Total 5 | . 4 4 5 4 Tactical Retreats 8 | . . . 2 6 Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 2 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 5 | . . . 4 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 20 | . 3 . 10 7 Terminals 13 | . 2 . 6 5 Fabricators . | . . . . . Repair Stations 4 | . 1 . 2 1 Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access 1 | . . . . 1 Total Hacks 62 | . 13 . 29 20 Successful 40 | . 8 . 22 10 Failed 22 | . 5 . 7 10 Catastrophic 5 | . 1 . 1 3 Database Lockouts . | . . . . . Manual 23 | . 5 . 11 7 Terminals 37 | . 5 . 14 18 Fabricators . | . . . . . Repair Stations 15 | . 8 . 6 1 Recycling Units . | . . . . . Scanalyzers 9 | . . . 9 . Garrison Access 1 | . . . . 1 Terminal Hacks 17 | . . . 8 9 Part Schematic 2 | . . . . 2 Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Unreport Threat 3 | . . . 2 1 Patrol Status 1 | . . . 1 . Transport Status 1 | . . . 1 . Recall Reinforcements 2 | . . . 1 1 Hauler Manifests 2 | . . . 1 1 Registered Components 1 | . . . 1 . Zone Layout 2 | . . . 1 1 Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 7 . 5 . Scan Component 6 | . 4 . 2 . Repair 5 | . 3 . 2 . Refit 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 9 | . . . 9 . Insert Component 4 | . . . 4 . Analyze 5 | . . . 5 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Track 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 3 . 8 6 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . . 4 2 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 3 . 2 . Time 142 | . 78 . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 4 . Part Schematics Acquired 4 | . . . 4 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired 1 | . 1 . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 4 | . 1 3 . . Largest Group 2 | . 1 2 1 . Highest-Rated Group 39 | . 16 39 31 . Highest-Rated Ally 31 | . 16 31 31 . Total Orders . | . . . . . Ally Attacks 21 | . 1 4 16 . Total Damage 226 | . . 42 184 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4832 | 82 755 517 2586 892 Spaces Moved 2612 | 67 445 364 1337 399 Core 5 | 5 . . . . Treads 619 | 5 . . 476 138 Legs . | . . . . . Wheels 1988 | 57 445 364 861 261 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 110 120 120 Average Speed 133 | 83 106 118 145 147 Slowest Speed 200 | 160 110 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 3 79 81 93 40 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 4 | . . 4 . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . 11 . 58 . Melee . | . . . . . Projectile . | . . . . . AOE 69 | . 11 . 58 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 3535 | 82 661 409 1764 619 Wait 516 | 1 153 17 189 156 Move 2608 | 66 444 363 1336 399 Hop . | . . . . . Pick Up 62 | 4 14 2 41 1 Fast Attach 31 | 7 4 1 15 4 Attach 16 | . 2 1 11 2 Detach 5 | . 1 . 2 2 Swap 15 | 1 . 2 8 4 Drop 46 | . 3 2 38 3 Fire 229 | 3 36 19 123 48 Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 4 | . 4 . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 351 | -10/Materials | Repaired Sml. Laser 378 | -10/Materials | Repaired Wheel 406 | -10/Materials | Repaired Lgt. Treads 661 | -10/Materials | Discovered new exit (range 12) 826 | -10/Materials | Discovered new exit (range 12) 838 | -10/Materials | Entered Mines 839 | -10/Mines | Met a Derelict testing a Signal Generator 1067 | -10/Mines | Learned location of Recycling (-9) 1343 | -10/Mines | Discovered new exit (range 8) 1355 | -10/Mines | Entered Materials 1355 | -9/Materials | Accompanied by 1 ally 1355 | -9/Materials | Evolved 2 slots: Utility x2 1360 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1389 | -9/Materials | Discovered new exit (range 16) 1483 | -9/Materials | Repaired Imp. Heat Sink 1624 | -9/Materials | Discovered new exit (range 13) 1801 | -9/Materials | Discovered new exit (range 6) 1839 | -9/Materials | Identified exit to Materials 2113 | -9/Materials | Identified exit to Mines 2432 | -9/Materials | Repaired Lrg. Storage Unit 2477 | -9/Materials | Discovered new exit (range 12) 2518 | -9/Materials | Identified exit to Storage 3006 | -9/Materials | Discovered exit to Materials (range 15) 3398 | -9/Materials | Core integrity fell below 50% 3465 | -9/Materials | Discovered exit to Storage (range 9) 3819 | -9/Materials | Discovered exit to Materials (range 16) 3941 | -9/Materials | Entered Storage 4289 | -9/Storage | Identified exit to Recycling 4415 | -9/Storage | Core integrity fell below 20% 4833 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04731_ Acquired 45 matter. 04735_ R-06 Scavenger collects Weight Redist. System. 04738_ R-06 Scavenger collects Faulty Cld. Ion Engine. 04743_ K-01 Serf collects debris. 04760_ K-01 Serf cleans the Transfer Shaft. 04779_ System corrupted: Imp. EM Shotgun targeting data glitched. 04779_ Y-45 Defender destroyed. 04782_ Acquired 60 matter. 04786_ K-01 Serf collects debris. 04787_ K-01 Serf cleans the Transfer Shaft. 04791_ K-01 Serf collects debris. 04792_ R-06 Scavenger collects Beam Rifle. 04794_ K-01 Serf collects debris. 04794_ Connecting with Terminal... 04799_ K-01 Serf cleans the Terminal. 04803_ K-01 Serf cleans the Transfer Shaft. 04804_ K-01 Serf cleans the Terminal. 04807_ K-01 Serf cleans the Transfer Shaft. 04813_ Imp. Sensor Array destroyed. 04827_ U-05 Engineer lays Concrete. 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Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hpw. Shotgun | -9/Materials | Scanalyzed Imp. EM Pulse Cannon | -9/Storage | Hacked Hvy. Hammer | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed ArmoredTransportSuperbattery Manual? 0 Play Time 00:36:07 Cumulative 42.2 hours Start 2020.04.28 @ 20:36:02 End 2020.04.28 @ 21:08:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 2 Adventurer 16 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 44033ae4-7fe3-4c7b-a5a4-8dce0f5653ef