Cogmind - Beta 17 --- EXPLORER MODE // 2026.06.24 @ 16:20:27 Player: Jupotter Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (142) 710 Value Destroyed (4659) 4659 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1052) 1052 TOTAL SCORE: 12661 Bonus ------- High Alert Combat Kills 52 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 50/125 System Corruption 21% Temperature Cool (75) Movement Hovering (66) Location -3/Research Parts ------- > --- POWER (4) -------- Light Ion Engine > --- PROPULSION (6) --- Gravmag Array Combat Antigrav System > --- UTILITY (8) ------ Structural Scanner Terrain Scan Processor Terrain Scan Processor > --- WEAPON (4) ------- Nova Cannon > --- INVENTORY (5) ---- Light Antimatter Reactor Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Enhanced Fission Core Particle Reactor Light Particle Reactor > --- PROPULSION ------- Thunder Leg Thunder Leg Myomer Leg Myomer Leg Improved Thunder Leg Improved Thunder Leg > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Advanced Signal Interpreter Active Sensor Suite Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Disruptor Cannon High-powered Shotgun Micro-nuke Launcher > --- INVENTORY -------- Myomer Leg Impulse Thruster Advanced Powered Armor Force Rifle Improved Heavy Laser Long-range Proton Cannon Heavy Disruptor Cannon Mass Driver [Rating: 135] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cooled VTOL Module Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Slots Evolved 15 | . 1 2 2 2 . . 2 . 2 2 . 2 Power 3 | . . . 1 1 . . . . . . . 1 Propulsion 4 | . . . . 1 . . 1 . 1 1 . . Utility 6 | . 1 1 1 . . . 1 . 1 1 . . Weapon 2 | . . 1 . . . . . . . . . 1 Parts Attached 186 | 8 27 13 14 7 3 36 2 13 15 6 18 24 Power 26 | 1 2 3 1 1 . 7 1 4 2 1 1 2 Engine 11 | 1 2 3 1 . . 2 . 1 . . . 1 Core 12 | . . . . 1 . 5 1 3 2 . . . Reactor 3 | . . . . . . . . . . 1 1 1 Propulsion 52 | 2 6 2 5 2 1 10 . 1 1 3 11 8 Treads 15 | 2 2 2 2 2 1 . . . . . 3 1 Leg 13 | . . . 3 . . 1 . . . . 4 5 Wheel 7 | . 4 . . . . 3 . . . . . . Hover 2 | . . . . . . . . . . . . 2 Flight 15 | . . . . . . 6 . 1 1 3 4 . Utility 51 | 3 10 4 3 1 1 9 1 4 6 1 4 4 Device 25 | 1 4 2 1 . 1 5 1 2 4 . 3 1 Storage 7 | . 4 . . . . 1 . . . 1 1 . Processor 11 | 1 1 1 . 1 . 3 . 1 2 . . 1 Hackware 3 | . . 1 . . . . . 1 . . . 1 Protection 5 | 1 1 . 2 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 9 4 5 3 1 10 . 4 6 1 2 10 Energy Gun 18 | 1 . . 1 . . 6 . 3 3 1 . 3 Energy Cannon 9 | . 3 . . . . 1 . . 1 . . 4 Ballistic Gun 7 | 1 . 2 . 1 . 1 . . . . 2 . Ballistic Cannon 5 | . 1 . 1 2 . . . . . . . 1 Launcher 7 | . . 2 3 . . . . . . . . 2 Special Weapon 3 | . . . . . . 1 . 1 1 . . . Impact Weapon 2 | . 1 . . . 1 . . . . . . . Slashing Weapon 3 | . 2 . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 3 | . 2 . . . . 1 . . . . . . Unidentified Prototypes 13 | . 1 . . 1 1 3 . . 4 . 1 2 Corrupted Parts 5 | . . . . . 1 1 . . . . 1 2 System Corruption 12 | . . . . . 3 2 . . . . 1 6 Parts Lost 48 | . 1 . 1 . 6 7 . 6 3 . 4 20 Power 11 | . . . 1 . 2 2 . 1 1 . 1 3 Propulsion 14 | . 1 . . . 1 2 . 1 1 . 2 6 Utility 15 | . . . . . 2 2 . 3 1 . 1 6 Weapon 8 | . . . . . 1 1 . 1 . . . 5 Highest Loss Streak 8 | . 1 . 1 . 6 3 . 3 3 . 2 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 7 | 1 4 8 13 13 10 3 3 4 3 2 2 7 Power . | . . . . . . 1 . 1 1 . . . Propulsion 1 | . . 1 2 . . . 2 1 . . 1 2 Utility 2 | 1 2 3 4 6 6 1 . . . . . . Weapon 2 | . 1 3 4 5 3 . . . 1 1 . 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 25 | . 4 1 4 1 3 5 . 1 . . 2 4 Power . | . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 . . . . 1 2 Utility 11 | . 3 1 . . 2 3 . 1 . . . 1 Weapon 5 | . 1 . . 1 1 . . . . . 1 1 Tool/Special 3 | . . . 2 . . 1 . . . . . . Average Slot Usage (%) 81 | . 95 99 99 92 55 58 82 66 70 71 75 58 Engine 7 | . 12 10 15 10 3 2 6 3 . . . . Core 2 | . . . . 3 4 6 7 2 9 7 4 2 Treads 8 | . 11 20 11 21 11 . . . . . 1 . Leg 3 | . . . 4 . . 2 . . . . 5 16 Wheel 1 | . 9 . . . . 1 . . . . . . Flight 3 | . . . . . . 7 21 21 25 22 13 . Device 15 | . 19 24 22 7 5 14 15 13 13 10 14 5 Storage 5 | . 5 10 8 7 4 1 . . . . 3 3 Processor 6 | . 6 . . 1 5 12 18 17 11 20 15 9 Hackware 2 | . . 2 8 5 . . . . . . . 1 Protection 2 | . 4 2 2 13 8 . . . . . . 1 Energy Gun 2 | . . . 2 . . 5 12 6 5 9 11 2 Energy Cannon 5 | . 11 12 4 . . 2 . . 1 . . 4 Ballistic Gun 3 | . 2 10 3 4 4 . . . . . 1 2 Ballistic Cannon 2 | . 2 . 2 15 5 . . . . . . 1 Launcher 2 | . . 7 11 . 2 . . . . . . 1 Slashing Weapon 1 | . 6 . . . . . . . . . . . Peak Build Rating 135 | 7 14 18 35 36 35 46 53 52 68 91 117 135 Average Rating 38 | 5 10 15 25 34 21 26 47 40 56 80 94 96 On Entrance 38 | . 7 13 18 32 34 5 41 51 43 63 91 101 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . . . . 8 3 Naked Turns 22 | . . . . . 22 . . . . . . . Heaviest Build 125 | 8 93 47 64 67 65 32 21 22 33 42 90 125 Greatest Support 158 | 40 40 40 52 72 72 36 21 21 33 47 106 158 Greatest Overweight (x) 16 | . 4 1 1 . 4 3 . 1 . . 1 16 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 25 15 15 15 15 8 5 5 5 5 20 20 Average Capacity 11 | 5 7 15 15 15 11 5 5 5 5 5 6 17 Most Carried 15 | 4 10 15 15 15 15 8 4 5 5 5 7 15 Average Carried 7 | 1 4 9 13 13 10 3 3 4 3 2 2 8 Final Capacity 20 | 5 15 15 15 15 5 5 5 5 5 5 20 5 Final Carried 14 | 3 7 14 14 14 3 4 4 4 3 3 7 3 Class Distribution -------------------- 30% | Hacker-Skirmisher 28% | Hacker-Mutant 16% | Hacker-Tank 12% | Hacker-Sprinter 4% | Generator-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Waste Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scavenger-Skirmisher | -4/DSF Hacker-Skirmisher | -3/Research Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Matter Collected 4443 | 223 466 499 568 78 104 801 78 210 192 59 407 758 Remotely 371 | . . . . . . 371 . . . . . . Salvage Created 4499 | . 483 536 795 132 . 698 . 222 51 . 506 1076 Parts 292 | . 35 34 71 4 . 47 . 19 1 . 37 44 Haulers Intercepted 2 | . . . 1 . . 1 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Combat Hostiles Destroyed 95 | . 8 16 19 2 . 12 . 6 1 . 9 22 Melee 3 | . 2 . . . . . . . . . . 1 Guns 32 | . 1 5 3 1 . 4 . 6 . . 9 3 Cannons 29 | . 5 7 2 1 . 6 . . 1 . . 7 AOE 29 | . . 3 14 . . 2 . . . . . 10 Classes Destroyed 16 | . 4 4 4 . . 1 . 2 . . . 1 Worker 12 | . 3 . 3 1 . 3 . . . . . 2 Builder 11 | . . . 6 . . 2 . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . . Hauler 2 | . . . 1 . . 1 . . . . . . Recycler 6 | . 1 . 1 1 . 2 . . . . . 1 Operator 2 | . . 1 . . . 1 . . . . . . Watcher 13 | . 3 3 3 . . 3 . . . . . 1 Swarmer 29 | . . 6 8 . . 3 . . . . 6 6 Cutter 4 | . . . . . . . . 4 . . . . Grunt 37 | . 8 6 6 . . 6 . . 1 . . 10 Brawler 1 | . . . . . . . . . . . . 1 Duelist 1 | . . 1 . . . . . . . . . . Sentry 8 | . . 3 3 1 . . . 1 . . . . Hunter 9 | . . . 2 1 . 1 . . . . 2 3 Programmer 4 | . . . . . . 2 . . . . . 2 Heavy 2 | . . . . . . . . 1 . . 1 . Best Kill Streak 10 | . 5 6 10 1 . 8 . 3 1 . 3 8 Combat Bots Only 5 | . 2 5 5 1 . 5 . 3 1 . 3 5 Max Kills in Single Turn 5 | . 1 1 5 1 . 5 . 1 1 . 2 2 Gunslinging 1 | . . . . . . . . . . . 1 . Exploded 2 | . . 1 2 . . 2 . . . . . 2 Melee 1 | . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Hostile Shots Fired 1142 | . 33 57 49 77 7 156 . 99 42 . 160 462 Missed 424 | . 10 13 14 31 1 55 . 51 23 . 58 168 Hits 718 | . 23 44 35 46 6 101 . 48 19 . 102 294 Melee 36 | . . 5 . . 6 . . 22 . . . 3 Projectile 682 | . 23 39 35 46 . 101 . 26 19 . 102 291 AOE 7 | . . . . . . . . 7 . . . . Critical Strikes 42 | . 1 1 3 . 4 6 . 9 . . 2 16 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 8764 | . 195 389 326 393 156 1031 . 616 246 . 1262 4150 Core 2506 | . 49 52 41 43 98 437 . 146 28 . 300 1312 Absorbed by Shields 118 | . . . . . . . . 38 . . 80 . Ignored by Resistances 5063 | . 120 240 219 342 129 601 . 393 147 . 788 2084 Core Remaining (%) 78 | 100 80 87 92 . . 17 . 82 97 . 73 . Volleys Fired 324 | . 20 40 35 8 2 51 . 35 21 . 36 76 Largest 4 | . 2 3 3 3 3 3 . 2 2 . 3 4 Hottest 226 | . 136 166 164 120 106 166 . 150 143 . 226 220 Shots Fired 646 | . 40 107 102 24 6 72 . 38 24 . 88 145 Gun 315 | . 7 47 36 6 2 39 . 37 8 . 88 45 Cannon 260 | . 33 47 31 18 . 32 . . 12 . . 87 Launcher 65 | . . 13 35 . 4 . . . . . . 13 Special 6 | . . . . . . 1 . 1 4 . . . Kinetic 197 | . 14 47 28 24 2 5 . . . . 12 65 Thermal 321 | . 26 47 39 . . 66 . 37 20 . 59 27 Explosive 58 | . . 13 28 . 4 . . . . . . 13 Electromagnetic 64 | . . . 7 . . . . . . . 17 40 Robot Hit Streak 27 | . 14 9 14 21 . 22 . 21 8 . 17 27 Robot Miss Streak 4 | . 1 2 2 . . 4 . 1 1 . 2 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . Shots Hit Robots 452 | . 43 48 57 20 . 65 . 34 19 . 70 96 Core Hits 260 | . 21 26 48 7 1 48 . 16 5 . 19 69 Critical Kills 2 | . . 1 . . . . . . . . 1 . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 . Critical Strikes 10 | . . 1 . . . 1 . 1 . . 6 1 Burn 4 | . . . . . . 1 . 1 . . 2 . Meltdown 1 | . . 1 . . . . . . . . . . Destroy 4 | . . . . . . . . . . . 4 . Blast 1 | . . . . . . . . . . . . 1 Melee Attacks 23 | . 16 . . . . 5 . . 2 . . . Impact . | . . . . . . . . . . . . . Slashing 15 | . 13 . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . 2 . . . . . . . . . . . Damage Inflicted 14303 | . 778 1312 2402 504 716 1769 . 557 450 . 1452 4363 Guns 4393 | . 90 365 342 107 38 591 . 557 163 . 1430 710 Cannons 4234 | . 406 536 418 348 . 536 . . 193 . . 1797 Explosions 4941 | . . 411 1625 . 678 609 . . . . . 1618 Melee 376 | . 282 . . . . . . . 94 . . . Ramming 359 | . . . 17 49 . 33 . . . . 22 238 Kinetic 2662 | . 188 365 230 455 38 48 . . . . 95 1243 Thermal 5797 | . 308 536 678 . . 1688 . 557 356 . 1118 556 Explosive 3900 | . . 411 1193 . 678 . . . . . . 1618 Electromagnetic 1209 | . . . 284 . . . . . . . 217 708 Impact . | . . . . . . . . . . . . . Slashing 376 | . 282 . . . . . . . 94 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 21 | . 3 . . . 11 16 . . 1 . 1 21 Average Corruption 10 | . 3 . . . 6 13 . . 1 . 1 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 111 | . 6 . . . 1 53 . . . . . 51 Message Errors 24 | . 2 . . . 1 12 . . . . . 9 Matter Fused 18 | . 1 . . . . 8 . . . . . 9 Heat Flow Errors 6 | . . . . . . 3 . . . . . 3 Energy Discharges 17 | . 1 . . . . 10 . . . . . 6 Parts Rejected 2 | . . . . . . 1 . . . . . 1 Parts Fused 3 | . . . . . . 1 . . . . . 2 Data Loss (minor) 13 | . . . . . . 7 . . . . . 6 Data Loss (major) 5 | . 2 . . . . 2 . . . . . 1 Misfires 6 | . . . . . . 4 . . . . . 2 Misdirections 6 | . . . . . . 1 . . . . . 5 Weapon Failures 11 | . . . . . . 4 . . . . . 7 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 315 | . 4 25 72 . . 136 . . 22 . . 56 Projectiles 104 | . . 21 19 . . 11 . . . . . 53 Explosions 182 | . . 4 53 . . 125 . . . . . . Melee 29 | . 4 . . . . . . . 22 . . 3 Knockbacks 10 | . 1 . 1 5 . . . . . . . 3 Impact 1 | . . . 1 . . . . . . . . . Kinetic 8 | . 1 . . 4 . . . . . . . 3 Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 226 | . . 26 64 . . 114 . . . . . 22 Shots 9 | . . 1 5 . . 2 . . . . . 1 Rammed 13 | . . . . 5 . 6 . . . . . 2 Targets Rammed 54 | . . . 3 6 . 16 . . . . 4 25 Kicked 38 | . . . 1 . . 10 . . . . 4 23 Crushed 3 | . . . 2 1 . . . . . . . . Highest Temperature 713 | . 399 225 349 250 126 538 . 17 196 1 507 713 Average Temperature 131 | . 108 62 91 95 64 179 . 8 47 1 134 184 Received Heat Transfer 1550 | . 198 138 144 72 . 126 . 60 72 . . 740 Effects 60 | . . . 3 . . 18 . . . . 4 35 Shutdowns 25 | . . . . . . 10 . . . . 2 13 Energy Bleed 9 | . . . . . . 3 . . . . 1 5 Interference 10 | . . . 3 . . 1 . . . . . 6 Matter Decay 8 | . . . . . . 3 . . . . . 5 Short Circuit 2 | . . . . . . . . . . . 1 1 Damage (major) 3 | . . . . . . 1 . . . . . 2 Damage (core) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Robots Corrupted 2 | . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . 2 5 Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Melted 9 | . . . 2 . . 5 . . 1 . 1 . Heat Transferred 9850 | . 555 962 1336 . . 2388 . 1334 559 . 1850 866 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . 4 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Maximum Alert Level 2 | . . . . . . . . . . . 1 2 Low Security (%) 92 | 100 100 100 100 100 100 100 100 100 100 100 85 53 Level 1 7 | . . . . . . . . . . . 14 42 Level 2 . | . . . . . . . . . . . . 3 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . Peak Influence 435 | . 55 174 188 30 20 164 . 120 75 21 210 435 Initial 88 | . . . . 14 7 . . . 46 21 2 88 Average 62 | . 5 62 91 3 1 28 . 63 23 13 102 176 Influence Increases 3681 | . 259 508 804 101 20 473 . 160 193 15 210 938 Destroy 0b10 Robot/C 1900 | . 160 320 380 40 . 240 . 120 20 . 180 440 Destroy 0b10 Robot/NC 235 | . 35 20 75 10 . 60 . . . . . 35 Destroy Leader 450 | . 46 86 98 20 . 68 . 10 . . 30 92 Successful Hack 31 | . 3 7 8 . . 13 . . . . . . Disable Machine 64 | . . . 36 . . 16 . . . . . 12 Destroy Structure 581 | . . 60 207 1 20 31 . . 8 . . 254 Partial Spotted 75 | . . . . . . 30 . . 30 15 . . Lose Combat Pursuer 345 | . 15 15 . 30 . 15 . 30 135 . . 105 Influence Decreases 3631 | . 259 508 760 115 50 473 . 40 253 69 6 1098 Entered New Map 292 | . . . . 30 23 . . . 74 39 4 122 Time Decay 3007 | . 254 508 750 85 7 433 . . 159 30 . 781 Lost Part 312 | . 5 . 10 . . 40 . 40 20 . 2 195 Lost Ally 20 | . . . . . 20 . . . . . . . Squads Dispatched 24 | . 1 1 2 1 . 5 . 3 3 . 1 7 Investigation 4 | . 1 . 1 . . 1 . . 1 . . . Extermination 9 | . . . . 1 . 3 . . 1 . . 4 Reinforcement 11 | . . 1 1 . . 1 . 3 1 . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Distress Signals 11 | . . 2 1 2 . 2 . . 1 . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 12 21 26 11 6 26 . 16 18 . 13 48 Peak Tracking Total 10 | . 3 4 4 5 6 5 . 6 10 . 4 7 Tactical Retreats 19 | . 1 2 2 1 . 1 . 2 4 . . 6 ECM-based Alert Blocks 6 | . . 2 4 . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Traps Triggered 12 | . . . . 2 . 2 . 2 1 . 2 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Machines Disabled 17 | . . . 9 . . 4 . . . . 1 3 Max in Single Turn 4 | . . . 1 . . 4 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Machines Accessed 37 | . 10 4 3 4 . 11 1 . 3 1 . . Terminals 26 | . 8 3 2 2 . 6 1 . 3 1 . . Fabricators 2 | . . . . 1 . 1 . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . Scanalyzers 3 | . . 1 1 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 97 | . 24 23 14 9 . 21 1 . 4 1 . . Successful 78 | . 16 20 14 8 . 15 1 . 3 1 . . Failed 19 | . 8 3 . 1 . 6 . . 1 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 2 | . . . . . . 2 . . . . . . Terminals 73 | . 20 19 9 4 . 15 1 . 4 1 . . Fabricators 4 | . . . . 3 . 1 . . . . . . Repair Stations 3 | . . . . . . 3 . . . . . . Recycling Units 6 | . 4 . . . . 2 . . . . . . Scanalyzers 11 | . . 4 5 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 57 | . 13 16 9 3 . 11 1 . 3 1 . . Record 23 | . 6 7 2 3 . 5 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . Open DSF 6 | . . . . . . 2 1 . 2 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . Locate Traps 5 | . 1 1 1 . . 1 . . 1 . . . Dispatch Records 4 | . 2 1 . . . 1 . . . . . . Maintenance Status 3 | . 1 1 1 . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . Reinforcement Status 2 | . 1 . 1 . . . . . . . . . Hauler Manifests 2 | . . 2 . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . Fabricator Hacks 4 | . . . . 3 . 1 . . . . . . Network Status 2 | . . . . 1 . 1 . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Build 1 | . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 5 | . 3 . . . . 2 . . . . . . Process 1 | . 1 . . . . . . . . . . . Report Inventory 4 | . 2 . . . . 2 . . . . . . Scanalyzer 11 | . . 4 5 2 . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . . Retrieve Study 7 | . . 2 3 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . 1 . . . . . . Used 1 | . . . . . . 1 . . . . . . Hacking Detections 19 | . 4 1 3 3 . 7 . . . 1 . . Full Trace Events 5 | . 2 . 2 . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . . . . Part Studies Acquired 5 | . . 2 1 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 273 | . 273 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 7 | . 2 . . . . 2 . 1 2 . . . Non-combat 3 | . 1 . . . . 1 . . 1 . . . Combat 4 | . 1 . . . . 1 . 1 1 . . . Robot Hacks Applied 8 | . 3 . . . . 2 . 1 2 . . . parse_system 5 | . 2 . . . . 1 . 1 1 . . . no_distress 2 | . 1 . . . . . . . 1 . . . check_alert 1 | . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . . 9 Total Orders . | . . . . . . . . . . . . . Ally Attacks 5 | . . . . . 5 . . . . . . . Total Damage 86 | . . . . . 86 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Active Infowar (turns) 5042 | 55 1108 972 1144 43 . 1120 31 66 . . 151 352 Optics 1578 | . 359 10 . . . 1112 31 66 . . . . Sensors 556 | . 414 75 67 . . . . . . . . . A.S.S. 480 | . . . . . . . . . . . 151 329 Terrain 542 | 55 487 . . . . . . . . . . . Structural 3062 | . 838 968 836 . . 397 . . . . . 23 Seismic 155 | . . 2 153 . . . . . . . . . ECM 1393 | . . 397 922 43 . 24 . 7 . . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Turns Passed 7485 | 78 1378 973 1146 516 158 1172 31 204 271 51 338 1169 Spaces Moved 5894 | 43 994 451 487 283 161 1451 75 233 673 108 192 743 Core 438 | 7 8 . . . 116 206 . . . . . 101 Treads 1527 | 36 357 451 338 283 45 . . . . . 17 . Legs 924 | . . . 149 . . 240 . . . . 43 492 Wheels 715 | . 629 . . . . 86 . . . . . . Hover 150 | . . . . . . . . . . . . 150 Flight 2140 | . . . . . . 919 75 233 673 108 132 . Fastest Speed 22 | 50 80 160 160 160 50 29 26 26 23 22 28 50 Average Speed 96 | 142 115 175 195 160 85 58 27 32 24 30 72 114 Slowest Speed 850 | 160 240 240 220 160 250 232 29 96 26 32 170 850 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . 2 . 1 8 . . . Potential Cave-ins 6 | . . . . . 6 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 98 40 46 12 77 30 2 89 19 3 89 24 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . . 1 1 . 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 26 | . . . . . . . . . 4 . . 22 Terrain Destroyed 553 | . . 84 230 1 42 42 . . 6 . . 148 Melee . | . . . . . . . . . . . . . Projectile 21 | . . . 2 1 . . . . 6 . . 12 AOE 532 | . . 84 228 . 42 42 . . . . . 136 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Fac DSF Res Total 7103 | 60 1156 542 600 322 175 1706 85 325 754 129 324 925 Wait 111 | . 22 12 4 8 . 63 . . . . . 2 Move 5865 | 42 993 450 486 283 160 1446 74 230 659 107 192 743 Hop 8 | . . . . . . 2 . 1 5 . . . Pick Up 236 | 10 38 15 24 5 4 43 4 18 19 7 22 27 Fast Attach 1 | . 1 . . . . . . . . . . . Attach 150 | 7 9 2 5 1 2 34 4 17 22 8 12 27 Detach 36 | . 1 . 1 . . 9 . 3 7 2 4 9 Swap 127 | 1 28 18 21 8 3 14 1 9 6 . 11 7 Drop 133 | . 29 5 21 3 4 23 2 3 13 5 16 9 Fire 324 | . 20 40 35 8 2 51 . 35 21 . 36 76 Melee 21 | . 14 . . . . 5 . . 2 . . . Ram 8 | . . . . . . 6 . . . . . 2 Kick 37 | . . . 1 . . 10 . . . . 3 23 Crush 8 | . . . 2 6 . . . . . . . . Escape Stasis 37 | . . . . . . . . 9 . . 28 . Rewire 1 | . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac / Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 79 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Utility x1 308 | -10/Materials | Identified exit to Materials 308 | -10/Materials | Discovered exit to Materials (range 15) 313 | -10/Materials | Build established: Hacker-Mutant 660 | -10/Materials | Discovered exit to Materials (range 13) 986 | -10/Materials | Discovered exit to Materials (range 15) 1020 | -10/Materials | Identified exit to Mines 1020 | -10/Materials | Discovered exit to Mines (range 8) 1457 | -10/Materials | Entered another Materials area 1457 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1992 | -9/Materials | Build established: Hacker-Skirmisher 2388 | -9/Materials | Identified exit to Materials 2388 | -9/Materials | Discovered exit to Materials (range 10) 2430 | -9/Materials | Entered another Materials area 2430 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3452 | -8/Materials | Identified exit to Storage 3460 | -8/Materials | Identified exit to Factory 3460 | -8/Materials | Discovered exit to Factory (range 16) 3566 | -8/Materials | Build established: Hacker-Tank 3576 | -8/Materials | Entered Factory 3576 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3954 | -7/Factory | Fabricated Titanium Leg? 4054 | -7/Factory | Identified exit to Factory 4054 | -7/Factory | Discovered exit to Factory (range 14) 4092 | -7/Factory | Manually triggered Chute Trap 4092 | -7/Factory | Sucked down chute 4092 | -7/Factory | Entered Waste 4093 | -7/Waste | Met a frightened Derelict 4107 | -7/Waste | EMP discharged 4153 | -7/Waste | Spotted C-40 Crusher 4158 | -7/Waste | Spotted C-40 Crusher 4165 | -7/Waste | Spotted C-40 Crusher 4168 | -7/Waste | Spotted C-40 Crusher 4175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4175 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4183 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4185 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4188 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4195 | -7/Waste | Spotted C-40 Crusher 4207 | -7/Waste | EMP discharged 4210 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4210 | -7/Waste | Spotted C-40 Crusher 4233 | -7/Waste | System corruption reached 10% 4240 | -7/Waste | Identified exit to Factory 4240 | -7/Waste | Discovered exit to Factory (range 11) 4241 | -7/Waste | Lost 6 parts (2p1n2u1w) 4250 | -7/Waste | Entered Factory 4486 | -7/Factory | Build established: Hacker-Mutant 4644 | -7/Factory | Core integrity fell below 50% 4649 | -7/Factory | Lost 3 parts (1p1u1w) 4917 | -7/Factory | Lost 3 parts (1p2n) 4954 | -7/Factory | Core integrity fell below 20% 5404 | -7/Factory | Build established: Hacker-Sprinter 5419 | -7/Factory | Discovered exit to Factory (range 6) 5422 | -7/Factory | Entered another Factory area 5422 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5453 | -6/Factory | Identified exit to DSF 5453 | -6/Factory | Entered DSF 5478 | -6/DSF | Additional patrols routed to DSF 5535 | -6/DSF | Lost 3 parts (1p1u1w) 5632 | -6/DSF | Identified exit to Factory 5632 | -6/DSF | Discovered exit to Factory (range 16) 5643 | -6/DSF | Lost 3 parts (1n2u) 5657 | -6/DSF | Entered Factory 5657 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5829 | -5/Factory | Lost 3 parts (1p1n1u) 5925 | -5/Factory | Identified exit to Factory 5925 | -5/Factory | Discovered exit to Factory (range 8) 5928 | -5/Factory | Entered another Factory area 5928 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5979 | -4/Factory | Identified exit to DSF 5979 | -4/Factory | Entered DSF 6004 | -4/DSF | Additional patrols routed to DSF 6164 | -4/DSF | Found Prototype Device 6166 | -4/DSF | Identified Active Sensor Suite 6264 | -4/DSF | Identified exit to Research 6264 | -4/DSF | Discovered exit to Research (range 16) 6304 | -4/DSF | Sterilization system engaged 6317 | -4/DSF | Entered Research 6317 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 6466 | -3/Research | Found Adv. Powered Armor 6770 | -3/Research | Spotted B-86 Titan 6781 | -3/Research | Core integrity fell below 50% 6828 | -3/Research | System corruption reached 10% 6835 | -3/Research | Lost 4 parts (1p2n1w) 7093 | -3/Research | Build established: Hacker-Skirmisher 7179 | -3/Research | Found Gamma Bomb Array 7291 | -3/Research | Core integrity fell below 20% 7320 | -3/Research | Lost 8 parts (2n4u2w) 7486 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Programmers report to Research Zone 1I. Slammed into U-05 Engineer. U-05 Engineer destroyed. K-01 Serf collects debris. Acquired 30 matter. Acquired Lgt. Ion Engine. K-01 Serf collects debris. System corrupted: Matter fused (-7). Acquired Terrain Scan Processor. Acquired Structural Scanner. OUZUGCZKP=UKUD BVVIUHR|GOMO R-10 Processor collects Wheel. Slammed into K-01 Serf. System corrupted: Matter fused (-9). Imp. Heavy Laser destroyed. S-43 Plague destroyed. Acquired Lgt. Antimatter Reactor. DKJUYFOX,%OWMWOOJRDTY&COV [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ????????????????? ????????????????????? | | ?????????????????#+#/########????????????????????? | | ????????????????? ##????????????????????? | | ?????????????????? ##????????????????????? | | ?????????????## ?? ##????????????????????? | | ?????????????## """ ##????????????????????? | | ?????????????## """ w ##????????????????????? | | ?????????????## """ ""t ##????????????????????? | | ?????????????## """ """ ##????????????????????? | | ?????????????## """ T" ##????????????????????? | | ?????????????## """ """ ##????????????????????? | | ?????????????## """ "" @ ##????????????????????? | | ?????????????## = ##????????????????????? | | ?????????????##] =%%= ## # ????????????? | | ?????????????############g###########????????????? | | ?????????????##### ##????????????? | | ????????????????## ##????????????? | | ????????????????## g ##????????????? | | ????????????????## + ????????????? | | ????????????????## ##????????????? | | ????????????????## ##????????????? | | ????????????????## ##????????????? | | ????????????????##########g###################???? | | ???????????? | | ???????????? ##### ######???? | | ???????????? k ##??# # #???? | | ????????????? ##??# + #???? | | ?? ?????? ? ################??#+##### # #???? | | "" ?????? % ?###??????#####? ??#|# #???? | | ???? % [ #T ##########?# ##=#? #???? | | ???? % #?# ## #? #???? | | ??? % #?# ## #?? / ??? | | ??? % #?# ## #?? # ?? | | ??? #?# ## #??? ####? | | #+###### # ###"" #?######### ########## | | ??????##" #??????# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 57 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 160 ECM Strength 2 Power Amplification 20 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 55 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 75 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Titanium Leg | x2 | -7/Factory Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Titanium Leg | -8/Materials | Hacked Adv. Assault Cannon | -7/Factory | Hacked Imp. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club A Problem For Future Me Analysis Probe Bumper Bots Can't Catch Me Construction Begets Destruction Cya! DATA ERROR: Steam Global Achievement% Dangerous Findings Dodgeball, But With Guns Dynamic Key For Emergencies Only Heavy Suspicion Hot Goods I Have A Map? I Spy It's Just You Item+ Junior Dev Just What I Needed Librarian Organ Harvest Please Form A Line Power Corrupts Remodeling Resistances Are Futile Respectable Loadout Serviceable Loadout Shopping List Some Acronyms Are Better Than Others Spot Them First System Compromised There's More Where That Came From Well Done Wheee! Window Shopping Challenges ------------ None Game ------ Seed NeutrinoGravmagDeconstructor Manual? 0 Play Time 03:04:48 Cumulative 9.3 hours Start 2026.06.24 @ 12:12:07 End 2026.06.24 @ 16:20:27 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 4 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbfcbbc6-6d8e-4a1d-9764-efeca3c4e3db