Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.25 @ 14:36:22 Player: WarMechanic Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (76) 380 Value Destroyed (1881) 1881 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 3295 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 237/250 System Corruption 0% Temperature Cool (4) Movement Rolling (215) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Treads Wheel > --- UTILITY (2) ------ Huge Storage Unit Shield Generator > --- WEAPON (4) ------- Spread Laser Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Improved Ion Engine Improved Treads Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Wheel Structural Scanner Sensor Array Sensor Array Improved Signal Interpreter Improved Signal Interpreter ECM Suite ECM Suite Shield Generator Hacking Suite Hacking Suite EM Shotgun EM Shotgun Heavy Assault Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Wheel > --- UTILITY ---------- Huge Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun Improved EM Shotgun Spread Laser Spread Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Improved Treads Improved Treads Armored Treads Armored Treads Armored Treads Wheel Compact Wheel Sensor Array Sensor Array Improved Signal Interpreter Improved Signal Interpreter ECM Suite ECM Suite Shield Generator Shield Generator Hacking Suite Hacking Suite EM Shotgun EM Shotgun Spread Laser Rocket Launcher Rocket Launcher [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 55 | 8 13 34 Power 8 | 1 2 5 Engine 7 | 1 1 5 Core 1 | . 1 . Reactor . | . . . Propulsion 14 | 3 4 7 Treads 8 | 1 3 4 Leg . | . . . Wheel 6 | 2 1 3 Hover . | . . . Flight . | . . . Utility 7 | 2 2 3 Device 3 | 1 1 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 26 | 2 5 19 Energy Gun 22 | 1 4 17 Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 14 | . 3 11 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility 4 | . 1 3 Weapon 5 | . . 5 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 97 96 Engine 9 | . 5 11 Core 2 | . 7 . Treads 12 | . 16 11 Wheel 10 | . 10 10 Device 5 | . 13 1 Storage 11 | . 14 11 Protection 6 | . . 9 Energy Gun 33 | . 17 40 Ballistic Gun 3 | . 9 . Peak Build Rating 23 | 7 17 23 Average Rating 16 | 5 10 19 On Entrance 7 | . 7 15 Naked Turns . | . . . Heaviest Build 106 | 15 93 106 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 29 | 1 29 10 Average Overweight (x) 5 | . . 9 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 21 | 7 15 25 Most Carried 25 | 7 23 25 Average Carried 20 | 4 12 24 Final Capacity 25 | 8 25 25 Final Carried 23 | 7 23 23 Class Distribution -------------------- 59% | Tank 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1013 | 304 285 424 Remotely . | . . . Salvage Created 2243 | 146 716 1381 Parts 174 | 11 41 122 Haulers Intercepted . | . . . Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 55 | . 16 39 Guns 55 | . 16 39 Classes Destroyed 11 | 2 4 5 Worker 1 | . . 1 Builder 1 | . . 1 Tunneler 3 | 3 . . Recycler 3 | 1 1 1 Operator 6 | . 4 2 Watcher 7 | . 2 5 Swarmer 17 | . 3 14 Grunt 27 | . 13 14 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 9 | . . 9 Best Kill Streak 6 | 4 6 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 239 | . 84 155 Missed 65 | . 22 43 Damage Taken 2248 | . 675 1573 Core 545 | . 140 405 Absorbed by Shields 109 | . 31 78 Regen/Repaired (Parts) 45 | . . 45 Core Remaining (%) 72 | 100 44 . Volleys Fired 170 | 8 67 95 Largest 4 | 2 2 4 Hottest 240 | 70 110 240 Shots Fired 346 | 16 130 200 Gun 346 | 16 130 200 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 68 | 8 60 . Thermal 207 | 8 63 136 Explosive . | . . . Electromagnetic 71 | . 7 64 Robot Hit Streak 14 | 4 10 14 Robot Miss Streak 8 | 2 4 8 Penetration Max . | . . . Secondary Targets 7 | . 4 3 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 259 | 8 83 168 Core Hits 222 | 4 44 174 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 4 . Burn 4 | . 4 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3331 | 100 1054 2177 Guns 3302 | 100 1054 2148 Cannons . | . . . Explosions 29 | . . 29 Melee . | . . . Ramming . | . . . Kinetic 447 | 51 396 . Thermal 2017 | 49 577 1391 Explosive . | . . . Electromagnetic 867 | . 81 786 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . . 40 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 829 | 54 247 829 Average Temperature 145 | 24 64 183 Received Heat Transfer 717 | . 303 414 Effects 45 | . 2 43 Shutdowns 6 | . . 6 Energy Bleed 6 | . . 6 Interference 12 | . 2 10 Matter Decay 3 | . . 3 Short Circuit 6 | . . 6 Damage (minor) 6 | . . 6 Damage (major) 2 | . . 2 Damage (core) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 8 | 1 6 1 Heat Transferred 3809 | 148 1871 1790 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 684 | 20 237 684 Initial 63 | . 13 63 Average 272 | 6 132 347 Maximum Alert Level 2 | . 1 2 Low Security (%) 40 | 100 91 14 Level 1 41 | . 8 58 Level 2 18 | . . 27 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 12 | . 4 8 Investigation 5 | . 1 4 Extermination . | . . . Reinforcement 5 | . 3 2 Assault 2 | . . 2 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 2 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 84 | . 25 59 Peak Tracking Total 6 | . 5 6 Tactical Retreats 4 | . . 4 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 6 8 Terminals 11 | . 5 6 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 44 | . 21 23 Successful 18 | . 7 11 Failed 26 | . 14 12 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual 35 | . 20 15 Terminals 35 | . 20 15 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 1 | . 1 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Part Schematic 1 | . 1 . Terminal Index 2 | . 1 1 Recycling Unit Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . . 3 Scan Component 2 | . . 2 Repair 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 3 3 Terminals 6 | . 3 3 Botnet 6 | . 3 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 13 | . 5 8 Full Trace Events 8 | . 2 6 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 1 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . . 1 Time 22 | . . 22 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 3794 | 89 1181 2524 Spaces Moved 1443 | 50 643 750 Core 2 | 1 1 . Treads 85 | 1 81 3 Legs . | . . . Wheels 1356 | 48 561 747 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 200 Average Speed 182 | 92 137 227 Slowest Speed 1500 | 160 1500 480 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 4 78 65 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2302 | 73 815 1414 Wait 526 | . 47 479 Move 1441 | 49 642 750 Hop . | . . . Pick Up 70 | 8 32 30 Fast Attach 10 | 6 1 3 Attach 28 | 1 7 20 Detach 9 | . 2 7 Swap 17 | 1 5 11 Drop 31 | . 12 19 Fire 170 | 8 67 95 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 878 | -10/Materials | Core integrity fell below 50% 977 | -10/Materials | Discovered new exit (range 3) 1271 | -10/Materials | Entered another Materials area 1271 | -9/Materials | Evolved 2 slots: Weapon x2 1717 | -9/Materials | Discovered new exit (range 16) 1814 | -9/Materials | Build established: Tank 2437 | -9/Materials | Repaired Broken EM Shotgun 3271 | -9/Materials | First assault squad dispatched 3413 | -9/Materials | Core integrity fell below 50% 3418 | -9/Materials | Core integrity fell below 20% 3795 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 03670_ S-10 Pest unfolds itself. 03671_ ALERT: Significant disruption in Zone 6G, assault force dispatched. 03673_ Spread Laser destroyed. 03694_ S-10 Pest destroyed. 03694_ Switching to secondary target: S-10 Pest. 03694_ S-10 Pest destroyed. 03708_ Acquired Lgt. Assault Rifle. 03712_ Acquired 10 matter. 03713_ K-01 Serf collects debris. 03757_ Acquired Hvy. Assault Rifle. 03761_ C-30 ARC bursts open, deploying its payload. 03761_ G-47 Trooper unfolds itself. 03761_ G-34 Mercenary unfolds itself. 03761_ M-13 Machinist unfolds itself. 03763_ Acquired Hvy. Assault Rifle. 03763_ K-01 Serf collects debris. 03781_ Spread Laser destroyed. 03787_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ????????????????# #?#[* "" # #????? "T" ! + | | ??????????####### #?# """ # #????# # | | ??????????# #?# *! 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