Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 18:10:20 Player: CheifClapdad Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (73) 365 Value Destroyed (1844) 1844 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3809 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 7% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Melee Analysis Suite > --- WEAPON (3) ------- Hammer Hammer > --- INVENTORY (10) --- High-capacity Matter Pod (200) Advanced Targeting Computer Reaction Control System Improved Power Shielding Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg Wheel > --- UTILITY ---------- Medium Storage Unit Actuator Array Reaction Control System > --- WEAPON ----------- Hammer Hammer > --- INVENTORY -------- High-capacity Matter Pod Advanced Targeting Computer Melee Analysis Suite Reaction Control System Improved Power Shielding Ion Cannon Grenade Launcher Hammer Hammer [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Hammer Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 44 | 8 3 18 15 Power 5 | 2 . 2 1 Engine 3 | 2 . . 1 Core 2 | . . 2 . Reactor . | . . . . Propulsion 16 | 2 . 8 6 Treads 3 | 1 . 1 1 Leg 5 | . . 2 3 Wheel 7 | 1 . 4 2 Hover . | . . . . Flight 1 | . . 1 . Utility 11 | 2 . 4 5 Device 3 | 1 . . 2 Storage 2 | 1 . 1 . Processor 3 | . . 1 2 Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 12 | 2 3 4 3 Energy Gun 4 | 1 3 . . Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 5 | . . 2 3 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 2 | . . . 2 System Corruption 7 | . . . 7 Parts Lost 31 | . . 15 16 Power 4 | . . 4 . Propulsion 15 | . . 6 9 Utility 5 | . . 2 3 Weapon 7 | . . 3 4 Highest Loss Streak 8 | . . 4 8 To Critical Strikes . | . . . . Average Backups 7 | 3 7 5 9 Power . | . 1 . . Propulsion . | 1 2 . . Utility 3 | . 2 3 5 Weapon 2 | 1 1 2 3 Tool/Special . | . . . . Unused Backups 11 | . 3 . 8 Power . | . . . . Propulsion 1 | . 1 . . Utility 5 | . 1 . 4 Weapon 5 | . 1 . 4 Tool/Special . | . . . . Average Slot Usage (%) 73 | . 100 73 64 Engine 3 | . 14 1 . Core 1 | . . 3 . Treads 6 | . 14 4 5 Leg 4 | . . 3 8 Wheel 6 | . 14 7 4 Device 5 | . 14 2 5 Storage 11 | . 14 12 9 Processor 5 | . . 8 4 Protection 1 | . . 2 2 Energy Gun 6 | . 18 8 . Ballistic Gun 1 | . 9 . . Impact Weapon 13 | . . 8 23 Slashing Weapon 4 | . . 8 1 Peak Build Rating 17 | 7 10 16 17 Average Rating 11 | 4 7 11 12 On Entrance 7 | . 7 10 12 Naked Turns . | . . . . Heaviest Build 28 | 13 17 28 23 Greatest Support 26 | 20 16 26 26 Greatest Overweight (x) 7 | . 1 5 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 6 8 9 10 Most Carried 10 | 6 8 10 10 Average Carried 7 | 3 7 5 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 5 8 10 6 Class Distribution -------------------- 61% | Mutant 29% | Gladiator 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 956 | 362 249 160 185 Remotely . | . . . . Salvage Created 2482 | 128 308 1071 975 Parts 95 | 10 15 51 19 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | . . 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 49 | . 6 24 19 Melee 20 | . . 12 8 Guns 16 | . 6 10 . Cannons 1 | . . 1 . Classes Destroyed 13 | 3 2 7 1 Worker 9 | 1 . 1 7 Builder 3 | . . 2 1 Tunneler 3 | 1 . . 2 Hauler 2 | . 1 1 . Recycler 4 | 1 . 2 1 Operator 2 | . . 1 1 Watcher 1 | . . 1 . Swarmer 9 | . . 5 4 Grunt 31 | . 6 15 10 Brawler 1 | . . 1 . Duelist 2 | . . 1 1 Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 6 | 2 2 6 4 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 408 | . 32 190 186 Missed 111 | . 10 49 52 Hits 297 | . 22 141 134 Melee 5 | . . 4 1 Projectile 292 | . 22 137 133 Critical Strikes 6 | . . 2 4 Damage Taken 3755 | . 284 1579 1892 Core 984 | . 36 385 563 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 85 3 . Volleys Fired 72 | 9 31 32 . Largest 3 | 2 2 3 . Hottest 195 | 60 130 195 . Shots Fired 128 | 16 62 50 . Gun 123 | 16 62 45 . Cannon 5 | . . 5 . Launcher . | . . . . Special . | . . . . Kinetic 38 | 9 29 . . Thermal 90 | 7 33 50 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 4 8 13 . Robot Miss Streak 5 | 1 3 5 . Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 254 | 9 46 98 101 Core Hits 112 | 5 21 74 12 Critical Kills 7 | . . . 7 Critical Parts Destroyed 16 | 1 . 1 14 Critical Strikes 29 | 1 . 7 21 Destroy 1 | 1 . . . Smash 22 | . . 1 21 Sever 6 | . . 6 . Melee Attacks 202 | . . 73 129 Impact 141 | . . 14 127 Slashing 61 | . . 59 2 Piercing . | . . . . Sneak Attacks 35 | . . 17 18 Combat Hostiles 3 | . . 3 . Follow-up Attacks 32 | . . 5 27 Damage Inflicted 6334 | 106 464 2807 2957 Guns 1136 | 106 464 566 . Cannons 62 | . . 62 . Explosions . | . . . . Melee 5130 | . . 2179 2951 Ramming 6 | . . . 6 Kinetic 231 | 60 171 . . Thermal 967 | 46 293 628 . Explosive . | . . . . Electromagnetic . | . . . . Impact 3172 | . . 284 2888 Slashing 1958 | . . 1895 63 Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . . . 18 Message Errors 7 | . . . 7 Matter Fused 4 | . . . 4 Heat Flow Errors 4 | . . . 4 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 1101 | . . 252 849 Projectiles . | . . . . Explosions . | . . . . Melee 1101 | . . 252 849 Knockbacks 13 | . . 1 12 Impact 13 | . . 1 12 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . . . 5 Kicked 5 | . . . 5 Crushed . | . . . . Highest Temperature 312 | 40 150 312 219 Average Temperature 91 | 18 55 123 91 Received Heat Transfer 1581 | . 162 726 693 Effects 3 | . . 3 . Energy Bleed 2 | . . 2 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 18 | . . 2 16 Combat Hostiles 12 | . . 1 11 Parts Fried 22 | . . 1 21 Impact Corruptions 39 | . . 2 37 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1531 | 100 605 826 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 136 | 5 67 134 136 Initial 52 | . . . 52 Average 35 | . 19 36 45 Influence Increases 1473 | 15 169 694 595 Destroy 0b10 Robot/C 980 | . 120 480 380 Destroy 0b10 Robot/NC 120 | 15 5 40 60 Destroy Leader 226 | . 32 84 110 Successful Hack 12 | . 12 . . Partial Spotted 15 | . . . 15 Lose Combat Pursuer 120 | . . 90 30 Influence Decreases 1405 | 15 169 568 653 Entered New Map 74 | . . . 74 Time Decay 1059 | 15 169 433 442 Lost Part 272 | . . 135 137 Squads Dispatched 12 | . 1 2 9 Investigation 4 | . 1 1 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 6 | . . . 6 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 87 | . 11 36 40 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 6 | . . 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 9 | . 7 . 2 Successful 4 | . 4 . . Failed 5 | . 3 . 2 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 2 | . 2 . . Robot Analysis 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 887 | 62 532 293 . Seismic 887 | 62 532 293 . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3667 | 195 532 1496 1444 Spaces Moved 2158 | 155 389 896 718 Core 61 | 8 . 5 48 Treads 506 | 5 . 119 382 Legs 111 | . . 86 25 Wheels 1471 | 142 389 677 263 Hover . | . . . . Flight 9 | . . 9 . Fastest Speed 50 | 50 100 90 80 Average Speed 126 | 99 105 129 139 Slowest Speed 400 | 160 115 300 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 7 40 44 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2688 | 178 457 1078 975 Wait 207 | . 25 57 125 Move 2155 | 154 388 895 718 Hop . | . . . . Pick Up 27 | 7 5 8 7 Fast Attach 23 | 5 1 11 6 Attach 18 | 2 . 7 9 Detach . | . . . . Swap 8 | 1 2 2 3 Drop 12 | . 5 2 5 Fire 72 | 9 31 32 . Melee 161 | . . 64 97 Ram . | . . . . Kick 5 | . . . 5 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 7) 522 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Discovered new exit (range 9) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1052 | -9/Materials | Lost 4 parts (1p2n1u) 1333 | -9/Materials | Core integrity fell below 50% 1561 | -9/Materials | Core integrity fell below 20% 1603 | -9/Materials | Lost 4 parts (1p2n1u) 1784 | -9/Materials | Discovered new exit (range 7) 2224 | -9/Materials | Entered another Materials area 2224 | -8/Materials | Evolved 2 slots: Propulsion x2 2392 | -8/Materials | Garrison activated, responded to threat 2814 | -8/Materials | Build established: Gladiator 3136 | -8/Materials | Garrison activated, responded to threat 3191 | -8/Materials | Core integrity fell below 50% 3645 | -8/Materials | Core integrity fell below 20% 3668 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03652_ Acquired 16 matter. 03655_ K-01 Serf cleans the Processing Tank. 03656_ Slug penetrates Wall. 03656_ Wheel destroyed. 03659_ K-01 Serf collects debris. 03659_ Penetrated by Slug. 03659_ Aluminum Leg destroyed. 03662_ K-01 Serf cleans the Processing Tank. 03662_ Actuator Array destroyed. 03664_ Processing Tank disabled. 03664_ H-55 Commando suffers critical hit (Smash). 03664_ Destroyed Targeting Computer. 03664_ H-55 Commando system corrupted by crushing effect. 03665_ K-01 Serf collects debris. 03665_ Penetrated by Slug. 03666_ K-01 Serf collects debris. 03667_ H-55 Commando knocked back. 03668_ K-01 Serf collects debris. 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