Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:02:30 Player: AntinDisguise Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (111) 555 Value Destroyed (3545) 3545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (534) 534 TOTAL SCORE: 8654 Bonus ------- High Alert Combat Kills 34 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Neutrino Core Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Focal Shield Advanced Shield Generator > --- WEAPON ----------- Gauss Rifle Gauss Rifle Smartbomb Launcher > --- INVENTORY -------- Light Nuclear Core Structural Scanner Tesla Rifle Gatling Laser Gatling Laser Gauss Rifle KE Penetrator [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Smartbomb Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Slots Evolved 10 | . . 2 2 2 . 2 2 Power 4 | . . 1 1 . . 1 1 Propulsion 2 | . . . . 2 . . . Utility 2 | . . 1 1 . . . . Weapon 2 | . . . . . . 1 1 Parts Attached 138 | 6 5 17 24 2 18 42 24 Power 31 | 1 1 4 5 . 3 10 7 Engine 16 | 1 1 . 3 . 2 4 5 Core 14 | . . 4 2 . 1 5 2 Reactor 1 | . . . . . . 1 . Propulsion 37 | 2 1 4 7 2 8 12 1 Treads 34 | . . 4 7 2 8 12 1 Leg . | . . . . . . . . Wheel 3 | 2 1 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 1 2 3 4 . 4 8 4 Device 15 | . . 1 4 . . 7 3 Storage 3 | 1 . 1 . . . . 1 Processor 2 | . . 1 . . . 1 . Hackware . | . . . . . . . . Protection 6 | . 2 . . . 4 . . Artifact . | . . . . . . . . Weapon 44 | 2 1 6 8 . 3 12 12 Energy Gun 19 | 1 . . 7 . 1 6 4 Energy Cannon 4 | . . 1 . . . 3 . Ballistic Gun 16 | 1 1 5 1 . 1 2 5 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . . 2 2 . . 2 . Parts Lost 62 | . . 4 4 . 13 17 24 Power 23 | . . 2 3 . 4 5 9 Propulsion 10 | . . 1 1 . 1 5 2 Utility 15 | . . 1 . . 5 5 4 Weapon 14 | . . . . . 3 2 9 Highest Loss Streak 23 | . . 2 3 . 5 7 23 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 87 | . 96 96 93 100 81 77 70 Engine 9 | . 14 . 16 15 6 4 14 Core 10 | . . 20 6 7 3 12 4 Treads 17 | . . 20 17 30 29 17 4 Wheel 1 | . 28 . . . . . . Device 12 | . . 10 16 15 3 10 15 Storage 6 | . 14 11 9 7 7 1 3 Processor 5 | . . 8 9 7 . 3 . Protection 2 | . 11 1 . . 12 2 . Energy Gun 10 | . 14 . 16 15 9 9 2 Energy Cannon 1 | . . . . . . 6 . Ballistic Gun 7 | . 14 21 1 . 2 2 16 Naked Turns . | . . . . . . . . Heaviest Build 85 | 12 15 63 69 69 81 77 85 Greatest Support 104 | 20 20 46 46 80 80 104 23 Greatest Overweight (x) 21 | 2 . 2 1 . 21 17 21 Average Overweight (x) 1 | . . . 1 . . 1 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 10 Average Capacity 15 | 7 8 19 20 20 20 9 8 Most Carried 20 | 4 5 20 20 20 20 18 9 Average Carried 12 | 1 2 12 19 19 18 5 4 Final Capacity 20 | 8 8 20 20 20 20 5 10 Final Carried 20 | 2 5 17 20 20 18 4 1 Class Distribution -------------------- 34% | Mutant 32% | Scavenger-Mutant 12% | Scavenger-Skirmisher 6% | Generator-Skirmisher 5% | Generator-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Generator-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Matter Collected 2814 | 269 131 565 415 . 314 844 276 Remotely . | . . . . . . . . Salvage Created 4591 | 56 305 899 837 . 529 1709 256 Parts 250 | 5 23 54 52 . 30 74 12 Haulers Intercepted 7 | . 1 1 5 . . . . Recyclers Shooed 6 | . . . 3 . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Combat Hostiles Destroyed 77 | . 9 17 14 . 11 22 4 Guns 62 | . 8 17 14 . 9 12 2 Cannons 9 | . . . . . 2 7 . AOE 2 | . . . . . . . 2 Classes Destroyed 16 | 1 4 6 1 . 3 1 . Worker 4 | . . 1 . . . 3 . Builder 6 | . . . 1 . . 5 . Hauler 7 | . 1 1 5 . . . . Recycler 5 | 1 . . . . . 4 . Mechanic 2 | . . 1 1 . . . . Operator 1 | . . 1 . . . . . Watcher 9 | . 1 4 . . . 3 1 Swarmer 25 | . 6 5 4 . . 10 . Grunt 23 | . 3 5 6 . 6 3 . Brawler 1 | . . 1 . . . . . Duelist 3 | . . 1 1 . 1 . . Sentry 13 | . . 5 3 . . 2 3 Specialist 1 | . . . . . 1 . . Hunter 4 | . . . . . 1 3 . Programmer 4 | . . . . . . 3 1 Heavy 3 | . . . . . 2 1 . Best Kill Streak 7 | 1 5 5 5 . 4 7 1 Combat Bots Only 5 | . 4 5 5 . 4 4 1 Max Kills in Single Turn 3 | 1 2 2 1 . 1 3 1 Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Hostile Shots Fired 825 | . 37 107 102 . 140 229 210 Missed 222 | . 11 39 21 . 31 62 58 Damage Taken 11027 | . 277 769 1065 . 2899 3029 2988 Core 2547 | . 27 85 223 . 624 583 1005 Absorbed by Shields 393 | . . . . . . . 393 Redirected to Shielding 61 | . . . . . 48 13 . Ignored by Resistances 163 | . . . . . . . 163 Core Remaining (%) 61 | 100 89 78 59 . 10 31 . Volleys Fired 327 | 3 28 72 77 . 53 78 16 Largest 4 | 2 2 2 2 . 2 3 4 Hottest 200 | 70 70 46 138 . 138 200 173 Shots Fired 693 | 6 56 144 145 . 105 205 32 Gun 572 | 6 56 144 145 . 86 106 29 Cannon 118 | . . . . . 19 99 . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 272 | 3 28 144 21 . 34 20 22 Thermal 408 | 3 28 . 124 . 71 181 1 Explosive 3 | . . . . . . . 3 Electromagnetic 10 | . . . . . . 4 6 Robot Hit Streak 18 | 2 13 16 10 . 16 18 15 Robot Miss Streak 7 | 1 2 7 4 . 7 7 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 9 | . 1 . 3 . 4 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 Shots Hit Robots 448 | 4 39 86 81 . 85 130 23 Core Hits 213 | 2 16 35 34 . 40 72 14 Critical Kills 2 | . . . . . . 2 . Critical Parts Destroyed 3 | . . 2 . . . . 1 Critical Strikes 13 | 1 3 2 3 . . 2 2 Burn 7 | 1 3 . 3 . . . . Meltdown 2 | . . . . . . 2 . Destroy 3 | . . 2 . . . . 1 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9573 | 50 486 1361 1550 . 1596 3795 735 Guns 6801 | 50 486 1361 1550 . 1285 1645 424 Cannons 2112 | . . . . . 311 1801 . Explosions 651 | . . . . . . 349 302 Melee . | . . . . . . . . Ramming 9 | . . . . . . . 9 Kinetic 2897 | 25 235 1361 203 . 488 261 324 Thermal 5861 | 25 251 . 1347 . 1108 3109 21 Explosive 541 | . . . . . . 239 302 Electromagnetic 265 | . . . . . . 186 79 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . 1 . . . 4 9 Average Corruption 3 | . . 1 . . . 3 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . . . . 47 5 Message Errors 10 | . . . . . . 7 3 Matter Fused 19 | . . . . . . 18 1 Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 3 | . . . . . . 3 . Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 6 | . . . . . . 6 . Misfires 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 167 | . . . . . 3 151 13 Projectiles 43 | . . . . . 3 40 . Explosions 124 | . . . . . . 111 13 Melee . | . . . . . . . . Knockbacks 10 | . . . . . 10 . . Impact . | . . . . . . . . Kinetic 10 | . . . . . 10 . . Secondary . | . . . . . . . . Self-Inflicted Damage 612 | . . . . . . 343 269 Shots 8 | . . . . . . 4 4 Rammed 6 | . . . . . . . 6 Targets Rammed 6 | . . . . . . . 6 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 3482 | 27 141 75 474 . 3482 1051 90 Average Temperature 220 | 14 45 23 162 . 1053 165 28 Received Heat Transfer 1965 | . 87 198 558 . 504 210 408 Effects 144 | . . . 10 . 72 62 . Shutdowns 46 | . . . 3 . 15 28 . Energy Bleed 11 | . . . . . 9 2 . Interference 10 | . . . 3 . 2 5 . Matter Decay 15 | . . . 2 . 7 6 . Short Circuit 15 | . . . 2 . 5 8 . Damage (minor) 10 | . . . . . 8 2 . Damage (major) 31 | . . . . . 23 8 . Damage (core) 6 | . . . . . 3 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 . . . . 3 . Combat Hostiles 4 | . 1 . . . . 3 . Parts Melted 33 | . 3 . 4 . 1 25 . Heat Transferred 11827 | 148 962 . 2960 . 2146 5561 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Peak Influence 490 | 5 255 233 167 11 185 490 230 Initial 193 | . 3 38 37 6 7 91 193 Average 132 | 1 114 71 55 6 96 283 130 Maximum Alert Level 2 | . 1 1 . . . 2 1 Low Security (%) 76 | 100 91 94 100 100 100 28 71 Level 1 19 | . 8 5 . . . 54 28 Level 2 4 | . . . . . . 17 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Squads Dispatched 25 | . 3 2 5 . 2 9 4 Investigation 4 | . 1 1 2 . . . . Extermination 5 | . . . . . . 4 1 Reinforcement 10 | . 2 1 3 . 2 2 . Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Distress Signals 4 | . 1 1 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 16 26 16 . 12 28 10 Peak Tracking Total 7 | . 3 6 7 . 4 5 4 Tactical Retreats 2 | . 1 1 . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Traps Triggered 5 | . 2 1 . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Disabled 20 | . . 1 2 . . 15 2 Max in Single Turn 8 | . . 1 1 . . 8 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Machines Accessed 16 | . 2 3 5 1 . 4 1 Terminals 14 | . 2 3 5 1 . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 26 | . 3 4 8 1 . 7 3 Successful 8 | . 1 3 3 1 . . . Failed 18 | . 2 1 5 . . 7 3 Catastrophic 3 | . . . 2 . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 21 | . 3 4 8 1 . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . . 2 3 Terminal Hacks 8 | . 1 3 3 1 . . . Open DSF 1 | . . . . 1 . . . Unreport Threat 1 | . . 1 . . . . . Locate Traps 2 | . 1 1 . . . . . Zone Layout 4 | . . 1 3 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 1 2 2 . . 3 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Turns Passed 9644 | 63 494 1650 3132 298 502 2732 773 Spaces Moved 3678 | 48 488 600 1152 182 134 922 152 Core 120 | 4 . . . . 3 94 19 Treads 2984 | . . 558 1152 182 131 828 133 Legs . | . . . . . . . . Wheels 574 | 44 488 42 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 240 162 162 162 200 Average Speed 220 | 81 80 226 241 162 221 247 442 Slowest Speed 1100 | 150 80 320 245 162 1100 900 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 3 60 49 73 6 76 24 3 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 164 | . . . . . 1 110 53 Melee . | . . . . . . . . Projectile 26 | . . . . . 1 24 1 AOE 138 | . . . . . . 86 52 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Fac Total 4590 | 66 535 748 1376 185 247 1213 220 Wait 255 | . 6 26 71 . 34 118 . Move 3671 | 47 487 599 1151 181 133 921 152 Hop . | . . . . . . . . Pick Up 124 | 9 8 25 30 2 6 28 16 Fast Attach 14 | . . 1 . . 3 10 . Attach 90 | 6 4 10 12 2 8 27 21 Detach 3 | . . . . . . . 3 Swap 34 | . 1 6 12 . 7 5 3 Drop 66 | 1 1 9 23 . 3 26 3 Fire 327 | 3 28 72 77 . 53 78 16 Melee . | . . . . . . . . Ram 6 | . . . . . . . 6 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 11) 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1210 | -9/Materials | Discovered new exit (range 17) 1829 | -9/Materials | Discovered new exit (range 6) 2208 | -9/Materials | Entered another Materials area 2208 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2688 | -8/Materials | Lost 3 parts (2p1n) 2994 | -8/Materials | Build established: Scavenger-Mutant 3598 | -8/Materials | Discovered new exit (range 8) 4305 | -8/Materials | Discovered new exit (range 5) 5315 | -8/Materials | Discovered new exit (range 5) 5340 | -8/Materials | Entered Factory 5340 | -7/Factory | Evolved 2 slots: Propulsion x2 5633 | -7/Factory | Identified exit to DSF 5638 | -7/Factory | Entered DSF 5664 | -7/DSF | Discovered new exit (range 18) 5684 | -7/DSF | Found Powered Armor 5685 | -7/DSF | Additional patrols routed to DSF 5747 | -7/DSF | Lost 5 parts (2p1n2u) 5863 | -7/DSF | Lost 5 parts (2p1u2w) 5903 | -7/DSF | Found Prototype Device 5971 | -7/DSF | Sterilization system engaged 5991 | -7/DSF | Ambient heat levels rising (+10) 6006 | -7/DSF | Ambient heat levels rising (+10) 6021 | -7/DSF | Ambient heat levels rising (+10) 6036 | -7/DSF | Ambient heat levels rising (+10) 6051 | -7/DSF | Ambient heat levels rising (+10) 6066 | -7/DSF | Ambient heat levels rising (+10) 6067 | -7/DSF | Core integrity fell below 50% 6081 | -7/DSF | Ambient heat levels rising (+10) 6096 | -7/DSF | Ambient heat levels rising (+10) 6111 | -7/DSF | Ambient heat levels rising (+10) 6126 | -7/DSF | Ambient heat levels rising (+10) 6127 | -7/DSF | Core integrity fell below 20% 6140 | -7/DSF | Entered Factory 6140 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 6964 | -6/Factory | Lost 7 parts (2p1n3u1w) 7177 | -6/Factory | Garrison activated, responded to threat 7195 | -6/Factory | Build established: Gunner 7592 | -6/Factory | Build established: Scavenger-Skirmisher 7723 | -6/Factory | Core integrity fell below 50% 7737 | -6/Factory | Lost 3 parts (1p2n) 8209 | -6/Factory | Build established: Generator-Skirmisher 8840 | -6/Factory | Build established: Scavenger-Skirmisher 8859 | -6/Factory | Discovered new exit (range 5) 8872 | -6/Factory | Entered another Factory area 8872 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9253 | -5/Factory | Build established: Generator-Tank 9583 | -5/Factory | Core integrity fell below 50% 9639 | -5/Factory | Core integrity fell below 20% 9645 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Y-64 Sentinel destroyed. Acquired 80 matter. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Acquired Corrupted Neutrino Core. U-05 Engineer lays Concrete. Hpw. Shock Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. Acquired Lgt. Ion Engine. Lgt. Ion Engine destroyed. CGLAXHETNBU5E=8YR9O89HUI PW Slammed into S-27 Virus. Lgt. Ion Engine destroyed. Slammed into S-27 Virus. Structural Scanner destroyed. System corrupted by crushing effect (+4). U-05 Engineer lays Concrete. Slammed into S-27 Virus. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######################????????????????????????? | | ???######################????????????????????????? | | ???## # "T" ##????????????????????????? | | ???## + ##????????????????????????? | | ???## # ##????????????????????????? | | ???## # ##????????????????????????? | | ???## # ##???? #???????????? | | ???## #! ] #########+#####???????????? | | ???## # # ???????????? | | ???## #!] # ???????????? | | ???## # # ???????????? | | ???## # + ^ ^% "" ??????????????? | | ???## # # """????????????????? | | ##### " # ^ """????????????????? | | ###########+#####""##"## """????????????????? | | # ^""""???????????????? | | # """" ?#????????????? | | # """" #????????????? | | # #????????????? | | # # ???????????? | | ###########+######## # ##/##### # ???????????? | | ###### # s! su # ?? # ???????????? | | ?????# ; s @ # ##???????????? | | ?????# """" """" # !! s # ##???????????? | | ?????# """" """" # %= # ##???????????? | | ?????# """" """" ## ! # # ???????????? | | ?????# """" """" # # ! = # # ???????????? | | ?????# """" """" # # # ???????????? | | ?????# """" """" ## "" "" # # ???????????? | | ?????# """" """" #### ""G"" # # ???????????? | | ?????# ##### # # # ???????????? | | ?????# #?### # + ???????????? | | ?????# #??### #### # ???????????? | | ?????##############??########## ?? # ???????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 69 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 400 Resistance: KI 25 Core Shielding 20 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyMagneticClaws Manual? 0 Play Time 00:57:48 Cumulative 28.7 hours Start 2024.04.27 @ 13:57:44 End 2024.04.27 @ 15:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 77 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 27x19 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf3ce316-8939-41c1-9259-9c3a3829d544