Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 09:59:00 Player: Memoir Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (54) 270 Value Destroyed (1083) 1083 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3193 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 92/300 Energy 116/125 System Corruption 0% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (20) --- Flight Unit Recoil Stabilizer Transmission Jammer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Particle Cannon High-powered Shotgun Rocket Launcher > --- INVENTORY -------- Flight Unit Recoil Stabilizer Transmission Jammer Medium Laser Autogun Improved Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 1 | . . . 1 . Weapon 1 | . . . . 1 Parts Attached 35 | 6 4 2 11 12 Power 8 | 1 . . 5 2 Engine 7 | 1 . . 4 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 2 . . 2 5 Treads . | . . . . . Leg 5 | . . . 2 3 Wheel 4 | 2 . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 2 . 1 2 Device 2 | . 1 . . 1 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 12 | 2 2 2 3 3 Energy Gun 3 | 2 . . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 3 | . 2 . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . 1 1 . Special Weapon 1 | . . . . 1 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 5 6 12 Power 6 | . . 1 2 3 Propulsion 5 | . . 2 . 3 Utility 1 | . . 1 . . Weapon 11 | . . 1 4 6 Highest Loss Streak 10 | . . 2 4 10 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 6 4 4 Power 1 | . . 1 . . Propulsion . | . . . . 1 Utility . | . . . . 1 Weapon 4 | . 3 5 3 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 73 | . 99 74 56 83 Engine 13 | . 14 13 13 13 Leg 5 | . . . 10 20 Wheel 4 | . 28 4 . . Device 9 | . 13 13 . 6 Storage 12 | . 14 14 11 9 Processor 1 | . . . 1 9 Energy Gun 3 | . 8 1 6 3 Energy Cannon 1 | . . . 1 8 Ballistic Gun 3 | . 20 2 . 4 Ballistic Cannon 7 | . . 12 2 . Launcher 7 | . . 10 6 3 Peak Build Rating 31 | 6 9 9 10 31 Average Rating 8 | 2 8 6 6 23 On Entrance 5 | . 6 9 4 10 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 68 | 14 52 52 56 68 Greatest Support 54 | 26 26 26 20 54 Greatest Overweight (x) 19 | . 1 17 18 19 Average Overweight (x) 5 | . . 8 5 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 5 15 20 20 20 Most Carried 7 | 5 6 7 7 6 Average Carried 5 | 2 3 6 4 4 Final Capacity 20 | 8 20 20 20 20 Final Carried 7 | . 6 7 4 4 Class Distribution -------------------- 79% | Mutant 11% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1021 | 158 89 253 308 213 Remotely . | . . . . . Salvage Created 1124 | . 89 197 515 323 Parts 92 | . 5 13 52 22 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 41 | . 2 11 15 13 Guns 17 | . 2 7 3 5 Cannons 7 | . . 2 1 4 AOE 17 | . . 2 11 4 Classes Destroyed 6 | . 1 3 2 . Worker 7 | . . 1 5 1 Builder 6 | . . 1 5 . Swarmer 21 | . . 9 4 8 Grunt 17 | . 2 2 9 4 Duelist 1 | . . . 1 . Sentry 2 | . . . 1 1 Best Kill Streak 10 | . 1 4 10 7 Combat Bots Only 6 | . 1 3 5 6 Max Kills in Single Turn 4 | . 1 2 4 3 Gunslinging . | . . . . . Exploded 3 | . . 2 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 293 | . 9 68 78 138 Missed 75 | . 5 15 27 28 Hits 218 | . 4 53 51 110 Melee 4 | . . . 4 . Projectile 214 | . 4 53 47 110 Critical Strikes 8 | . . 3 1 4 Damage Taken 3033 | . 64 579 626 1764 Core 1033 | . . 175 298 560 Absorbed by Shields . | . . . . . Core Remaining (%) 51 | 100 . 30 25 . Volleys Fired 118 | . 15 36 22 45 Largest 3 | . 2 2 2 3 Hottest 218 | . 46 80 118 218 Shots Fired 191 | . 30 70 26 65 Gun 118 | . 30 46 13 29 Cannon 51 | . . 18 2 31 Launcher 21 | . . 6 11 4 Special 1 | . . . . 1 Kinetic 115 | . 30 62 1 22 Thermal 53 | . . 2 12 39 Explosive 21 | . . 6 11 4 Electromagnetic 2 | . . . 2 . Robot Hit Streak 8 | . 8 4 8 7 Robot Miss Streak 4 | . 3 4 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 104 | . 18 28 17 41 Core Hits 78 | . 5 13 41 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Destroy 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3209 | . 263 662 1342 942 Guns 992 | . 263 318 139 272 Cannons 567 | . . 155 21 391 Explosions 1576 | . . 140 1181 255 Melee . | . . . . . Ramming 50 | . . 49 1 . Kinetic 957 | . 263 473 . 221 Thermal 600 | . . . 134 466 Explosive 1576 | . . 140 1181 255 Electromagnetic 26 | . . . 26 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . 1 6 . . Average Corruption 5 | . 1 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 46 | . 1 45 . . Message Errors 12 | . . 12 . . Matter Fused 5 | . . 5 . . Heat Flow Errors 9 | . . 9 . . Energy Discharges 8 | . . 8 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 5 . . Data Loss (major) 3 | . 1 2 . . Misfires 2 | . . 2 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 70 | . . 7 5 58 Projectiles 18 | . . . . 18 Explosions 48 | . . 3 5 40 Melee 4 | . . 4 . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 130 | . . 62 28 40 Shots 4 | . . 2 1 1 Rammed 2 | . . 2 . . Targets Rammed 3 | . . 2 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 606 | . 18 264 63 606 Average Temperature 121 | . 6 55 17 227 Received Heat Transfer 858 | . 24 150 162 522 Effects 22 | . . . . 22 Shutdowns 3 | . . . . 3 Interference 6 | . . . . 6 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 6 | . . . . 6 Damage (core) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1271 | . . . 370 901 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . 1 1 Low Security (%) 92 | 100 100 100 69 95 Level 1 7 | . . . 30 4 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 278 | . 31 100 278 208 Initial 71 | . . . 29 71 Average 58 | . 6 15 139 129 Influence Increases 1209 | . 41 308 458 402 Destroy 0b10 Robot/C 820 | . 40 220 300 260 Destroy 0b10 Robot/NC 65 | . . 10 50 5 Destroy Leader 130 | . . 40 60 30 Disable Machine 45 | . . . 30 15 Destroy Structure 89 | . 1 38 18 32 Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 1070 | . 41 231 365 433 Entered New Map 147 | . . . 48 99 Time Decay 730 | . 41 208 267 214 Lost Part 193 | . . 23 50 120 Squads Dispatched 4 | . . . 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 3 11 19 21 Peak Tracking Total 8 | . 3 3 4 8 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . 1 . . . Successful 1 | . 1 . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 1 | . . . . 1 parse_system 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1906 | . 195 1681 . 30 Seismic 1876 | . 195 1681 . . ECM 30 | . . . . 30 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3176 | 28 203 1779 717 449 Spaces Moved 887 | 27 153 401 164 142 Core 211 | 19 . 150 38 4 Treads . | . . . . . Legs 258 | . . . 126 132 Wheels 418 | 8 153 251 . 6 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 260 110 Average Speed 315 | 61 98 419 392 214 Slowest Speed 1000 | 90 105 900 950 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 27 85 26 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | . . 7 . . Terrain Destroyed 99 | . . 50 20 29 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 98 | . . 49 20 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1096 | 37 180 443 212 224 Wait 1 | . . . . 1 Move 883 | 26 152 400 163 142 Hop . | . . . . . Pick Up 38 | 5 8 2 10 13 Fast Attach 1 | 1 . . . . Attach 31 | 5 1 1 13 11 Detach 1 | . . . 1 . Swap 11 | . 3 2 1 5 Drop 4 | . 1 . 1 2 Fire 118 | . 15 36 22 45 Melee 5 | . . . . 5 Ram 2 | . . 2 . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 29 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 6) 232 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 385 | -10/Mines | Learned location of Zion (-7) 422 | -10/Mines | Core integrity fell below 50% 1440 | -10/Mines | Discovered new exit (range 12) 2011 | -10/Mines | Entered Materials 2011 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2235 | -9/Materials | Lost 4 parts (2p2w) 2319 | -9/Materials | Core integrity fell below 50% 2489 | -9/Materials | Discovered new exit (range 16) 2667 | -9/Materials | Build established: Scavenger-Mutant 2718 | -9/Materials | Discovered new exit (range 4) 2728 | -9/Materials | Entered another Materials area 2728 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3081 | -8/Materials | Core integrity fell below 50% 3126 | -8/Materials | Core integrity fell below 20% 3159 | -8/Materials | Lost 10 parts (2p3n5w) 3177 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- >>parse_system Reading system data... 03152_ Jacked Y-45 Defender... 03152_ Command string: overheat 03152_ No effect. 03161_ Acquired Wheel. 03165_ Acquired Lgt. Ion Engine. 03166_ K-01 Serf collects debris. 03168_ Acquired Wheel. 03171_ K-01 Serf collects debris. 03174_ Acquired 57 matter. 03175_ K-01 Serf collects debris. 03175_ Sneak attack on K-01 Serf. 03175_ Jacked K-01 Serf... >>find_chute [Achievement: Not Today, Chutes] No applicable chute records found in memory. [Achievement: Junior Dev] 03177_ Sneak attack on K-01 Serf. 03177_ Jacked K-01 Serf... 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T ????????????????####### | | ???? ??????????????????????#] """ | | ???? ??????????????????????# """ | | ???? ??????????????????????# """ | | ???? ??????????????????????# | | ???? ? ??????????????????????# | | ???? ? ??????????????????????# !] | | ?????????????????????????????# ] | | ?????????????????????????????# ] | | ?????????????????????????????###### | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 425 Matter Stores 198 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Maybe Next Time I'll Detach My Launcher Not Today, Chutes Power Corrupts Well Done Challenges ------------ None Game ------ Seed DeepWaveBeamcaster Manual? 0 Play Time 00:18:03 Cumulative 4.9 hours Start 2025.10.26 @ 09:39:38 End 2025.10.26 @ 09:59:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f483ff-3c68-4954-aa3f-5d5c1836a2b2