Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 23:09:26 Player: beter Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (31) 155 Value Destroyed (743) 743 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6238 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Medium Treads Advanced ECM Suite Flak Gun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg Armored Leg > --- UTILITY ---------- Coolant Injector Small Storage Unit Improved Signal Interpreter Improved Reaction Control System > --- WEAPON ----------- Flak Gun Coil Gun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Improved Medium Treads Medium Matter Pod Advanced ECM Suite Advanced ECM Suite Flak Gun Flak Gun [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Gravmag System Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Coolant Injector Device Coolant Injector Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Weapon Light Assault Rifle Energy Gun Tesla Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Slots Evolved 12 | . . 2 . 2 2 2 2 . 2 Power . | . . . . . . . . . . Propulsion 6 | . . 1 . 1 1 1 1 . 1 Utility 6 | . . 1 . 1 1 1 1 . 1 Weapon . | . . . . . . . . . . Parts Attached 69 | 6 13 4 1 3 24 4 1 7 6 Power 10 | 1 1 1 . . 3 1 . 1 2 Engine 8 | 1 1 1 . . 2 1 . 1 1 Core 2 | . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 23 | 2 3 1 . 1 10 . . 6 . Treads . | . . . . . . . . . . Leg 15 | 2 1 . . . 6 . . 6 . Wheel . | . . . . . . . . . . Hover 4 | . . . . . 4 . . . . Flight 4 | . 2 1 . 1 . . . . . Utility 14 | 1 3 1 . . 5 2 . . 2 Device 9 | . 3 . . . 4 1 . . 1 Storage 2 | 1 . . . . 1 . . . . Processor 2 | . . 1 . . . 1 . . . Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 22 | 2 6 1 1 2 6 1 1 . 2 Energy Gun 2 | . . . . . . 1 . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 16 | 2 4 . . 2 6 . 1 . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . 2 1 1 . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . . . Parts Lost 29 | . . 3 2 1 7 . . 8 8 Power 5 | . . 1 . . 1 . . 1 2 Propulsion 13 | . . 2 1 . 4 . . 3 3 Utility 4 | . . . . . . . . 2 2 Weapon 7 | . . . 1 1 2 . . 2 1 Highest Loss Streak 8 | . . 3 2 1 3 . . 8 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 63 | . 96 84 25 25 66 41 43 70 42 Engine 4 | . 14 11 3 . 2 6 5 5 . Leg 13 | . 24 . . . 10 6 5 33 16 Hover 6 | . . . . . 17 . . . . Flight 2 | . 2 26 . 4 . . . . . Device 9 | . 12 15 . . 10 8 11 10 7 Storage 3 | . 12 . . . 2 6 5 2 . Processor 5 | . . 11 11 9 7 5 5 5 5 Ballistic Gun 12 | . 23 13 11 11 14 6 7 11 . Launcher 1 | . 4 5 . . . . . . . Peak Build Rating 63 | 6 7 9 5 8 42 25 30 63 46 Average Rating 23 | 4 6 7 2 3 28 20 26 53 36 On Entrance 12 | . 6 7 4 2 8 19 25 30 28 Naked Turns . | . . . . . . . . . . Heaviest Build 30 | 13 16 10 1 4 30 17 20 28 16 Greatest Support 130 | 20 20 12 3 5 90 18 18 130 72 Greatest Overweight (x) 3 | 1 1 1 . . 3 . 1 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 8 8 8 8 5 Average Capacity 6 | 6 7 5 5 5 5 8 8 6 5 Most Carried 8 | 6 8 5 2 5 8 8 8 8 4 Average Carried 5 | 3 6 2 2 1 5 6 8 6 3 Final Capacity 8 | 8 5 5 5 5 8 8 8 5 5 Final Carried 8 | 6 5 3 2 5 6 8 8 5 3 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Matter Collected 852 | 217 202 92 . . 328 . . 13 . Remotely . | . . . . . . . . . . Salvage Created 694 | . 211 148 . . 255 . . 26 54 Parts 47 | . 25 5 . . 12 . . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 25 | . 10 6 . . 7 . . . 2 Guns 15 | . 7 . . . 7 . . . 1 AOE 10 | . 3 6 . . . . . . 1 Classes Destroyed 8 | . 4 1 . . 2 . . . 1 Builder 1 | . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . Recycler 2 | . . 1 . . 1 . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 16 | . 8 3 . . 3 . . . 2 Grunt 7 | . 2 3 . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 5 7 . . 2 . . . 3 Combat Bots Only 6 | . 5 6 . . 2 . . . 2 Max Kills in Single Turn 3 | . 3 3 . . 1 . . . 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 2 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Hostile Shots Fired 496 | . 55 25 11 4 99 3 . 153 146 Missed 195 | . 17 12 2 2 33 2 . 69 58 Damage Taken 5325 | . 374 169 149 27 1126 18 . 1619 1843 Core 1826 | . 121 30 28 . 257 . . 235 1155 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 82 | 100 51 . 85 100 63 100 . 76 . Volleys Fired 64 | . 26 10 1 1 18 . . 4 4 Largest 2 | . 2 2 2 2 2 . . 2 1 Hottest 65 | . 50 50 50 40 56 . . 58 65 Shots Fired 120 | . 50 19 2 2 36 . . 7 4 Gun 109 | . 48 11 1 2 36 . . 7 4 Cannon . | . . . . . . . . . . Launcher 11 | . 2 8 1 . . . . . . Special . | . . . . . . . . . . Kinetic 105 | . 48 11 1 2 36 . . 7 . Thermal . | . . . . . . . . . . Explosive 11 | . 2 8 1 . . . . . . Electromagnetic 4 | . . . . . . . . . 4 Robot Hit Streak 11 | . 8 7 9 11 4 . . 4 3 Robot Miss Streak 6 | . 5 4 . . 5 . . 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 75 | . 25 11 2 2 28 . . 6 1 Core Hits 69 | . 18 14 3 . 28 . . 1 5 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2104 | . 399 682 93 14 493 . . 124 299 Guns 915 | . 245 41 10 14 438 . . 124 43 Cannons . | . . . . . . . . . . Explosions 1125 | . 154 632 83 . . . . . 256 Melee . | . . . . . . . . . . Ramming 64 | . . 9 . . 55 . . . . Kinetic 872 | . 245 41 10 14 438 . . 124 . Thermal . | . . . . . . . . . . Explosive 1125 | . 154 632 83 . . . . . 256 Electromagnetic 43 | . . . . . . . . . 43 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . 1 1 2 1 . . . 1 Average Corruption 1 | . . 1 1 2 1 . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 4 | . . 1 . 2 1 . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 1 | . . 1 . . . . . . . Parts Fused 1 | . . . . 1 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . 18 17 35 . . . . . 60 Projectiles . | . . . . . . . . . . Explosions 130 | . 18 17 35 . . . . . 60 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 300 | . 22 35 38 . 21 . . . 184 Shots 5 | . 1 1 1 . . . . . 2 Rammed 3 | . . 1 . . 2 . . . . Targets Rammed 11 | . . 1 . . 9 . . 1 . Kicked 8 | . . . . . 7 . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 46 | . 30 16 46 . 8 . . 11 27 Average Temperature 12 | . 13 9 27 . 5 . . 8 11 Received Heat Transfer 1229 | . 78 24 63 18 216 9 . 447 374 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Peak Influence 390 | . 339 390 154 201 215 62 30 29 335 Initial 151 | . . 143 151 59 91 62 30 24 . Average 98 | . 162 286 153 112 94 62 30 19 42 Maximum Alert Level 1 | . 1 1 . 1 1 . . . 1 Low Security (%) 86 | 100 65 28 100 87 95 100 100 100 93 Level 1 13 | . 34 71 . 12 4 . . . 6 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . 1 . 2 3 . . 2 1 Investigation 1 | . . . . . 1 . . . . Extermination 2 | . . . . . 1 . . . 1 Reinforcement 6 | . . 1 . 2 1 . . 2 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Distress Signals 6 | . 2 1 . 1 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 16 19 4 12 16 1 . 10 29 Peak Tracking Total 20 | . 5 5 5 6 5 2 . 9 20 Tactical Retreats 13 | . 1 2 . 2 3 . . 2 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Traps Triggered 8 | . . . . 1 5 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Machines Disabled 5 | . . . . . . . . 1 4 Max in Single Turn 4 | . . . . . . . . 1 4 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Machines Accessed 19 | . 2 4 . 4 7 . 1 . 1 Terminals 19 | . 2 4 . 4 7 . 1 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 44 | . 2 11 . 15 13 . 1 . 2 Successful 9 | . . 1 . 2 4 . 1 . 1 Failed 35 | . 2 10 . 13 9 . . . 1 Catastrophic 8 | . 1 1 . 2 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 28 | . . 7 . 15 6 . . . . Terminals 44 | . 2 11 . 15 13 . 1 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 9 | . . 1 . 2 4 . 1 . 1 Record 1 | . . . . . 1 . . . . Open DSF 2 | . . . . . 1 . 1 . . Level Access Points 2 | . . . . 1 . . . . 1 Branch Access Points 2 | . . 1 . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . Dispatch Records 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 2 4 . 4 5 . . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Turns Passed 2075 | 81 343 121 26 132 720 152 62 119 319 Spaces Moved 2154 | 59 238 239 43 291 766 120 44 60 294 Core 257 | 6 . . 43 120 . . . . 88 Treads . | . . . . . . . . . . Legs 830 | 53 173 . . . 174 120 44 60 206 Wheels . | . . . . . . . . . . Hover 579 | . . . . . 579 . . . . Flight 488 | . 65 239 . 171 13 . . . . Fastest Speed 34 | 50 37 34 50 35 35 120 120 120 50 Average Speed 75 | 113 99 36 50 41 66 120 140 125 99 Slowest Speed 240 | 120 120 120 50 50 240 120 190 190 120 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 5 | . . 4 . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 4 45 37 13 33 23 4 2 53 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 97 | . 13 48 8 . . . . . 28 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 97 | . 13 48 8 . . . . . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac DSF Fac Total 2485 | 70 301 252 45 298 937 128 44 93 317 Wait 126 | . 3 . . 1 91 . . 21 10 Move 2135 | 58 237 230 42 288 765 119 43 59 294 Hop 5 | . . 4 . 1 . . . . . Pick Up 25 | 6 7 . . 4 6 2 . . . Fast Attach 46 | 6 6 . . 2 19 3 1 6 3 Attach 14 | . 1 3 1 1 4 1 . . 3 Detach 7 | . . 1 . . 4 1 . . 1 Swap 9 | . 6 1 . . 1 . . 1 . Drop 36 | . 15 2 1 . 14 2 . 1 1 Fire 64 | . 26 10 1 1 18 . . 4 4 Melee . | . . . . . . . . . . Ram 3 | . . 1 . . 2 . . . . Kick 8 | . . . . . 7 . . 1 . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . 6 . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 10) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 438 | -9/Materials | Identified exit to Mines 546 | -9/Materials | Lost 3 parts (1p2n) 546 | -9/Materials | Entered Mines 562 | -9/Mines | Discovered new exit (range 8) 565 | -9/Mines | Identified exit to Materials 572 | -9/Mines | Entered Materials 572 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 684 | -8/Materials | Identified exit to Factory 704 | -8/Materials | Entered Factory 704 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1372 | -7/Factory | Discovered new exit (range 15) 1391 | -7/Factory | Lost 3 parts (3n) 1408 | -7/Factory | Identified exit to Factory 1424 | -7/Factory | Entered another Factory area 1424 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -6/Factory | Lost 3 parts (1n2w) 1557 | -6/Factory | Discovered new exit (range 14) 1575 | -6/Factory | Identified exit to Factory 1576 | -6/Factory | Entered another Factory area 1576 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1638 | -5/Factory | Identified exit to DSF 1638 | -5/Factory | Entered DSF 1668 | -5/DSF | Additional patrols routed to DSF 1731 | -5/DSF | Discovered new exit (range 16) 1756 | -5/DSF | Identified exit to Factory 1757 | -5/DSF | Entered Factory 1757 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1784 | -4/Factory | Lost 8 parts (1p3n2u2w) 1920 | -4/Factory | Identified exit to Research 2056 | -4/Factory | Core integrity fell below 50% 2068 | -4/Factory | Core integrity fell below 20% 2076 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 02030_ K-01 Serf collects debris. 02030_ Dropped Arm. Leg. 02031_ Slug penetrates Wall. 02031_ Arm. Leg destroyed. 02034_ K-01 Serf collects debris. 02038_ Penetrated by Slug. 02041_ Slug penetrates Wall. 02044_ Critical hit (Burn: +37). 02044_ Penetrated by Slug. 02047_ K-01 Serf destroyed. 02048_ W-44 Eye sends out distress signal. 02048_ K-01 Serf destroyed. 02048_ Penetrated by Slug. 02050_ K-01 Serf collects debris. 02051_ Critical hit (Burn: +37). 02052_ Coolant Injector destroyed. 02061_ Critical hit (Burn: +50). 02068_ Penetrated by Slug. 02071_ Terminal disabled. [Achievement: Hunted] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????"""?????????##?????????????????????? | | ??????????????""" ???????? ?????????????????????? | | ?????????????"" ??????? #?????????????????????? | | ?????????????? ?????? #?????????????????????? | | ???????????????"" ###### #?????????????????????? | | ???????????k""""" #?????????????????????? | | ?????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ???????????+?????????# @ #######+###???????????? | | ?????????? ?????????# #???????????? | | ???????""" "?????????# #???????????? | | ???????""" """???????# p = ????????? | | ???????""" """ ??????# p ?????????? | | ??????? ########+########=] ?????????? | | ??????? ?# #?????] ??????????? | | ??????? !*??#"" ##?????? !!!??????????? | | ??????? ????#"" #?????????!!!??????????? | | ########+#######"T #??????????!???????????? | | #" #??????????????????????? | | #"" #??????????????????????? | | # #??????????????????????? | | + #??????????????????????? | | # """" #??????????????????????? | | # """" #??????????????????????? | | # """" [ #??????????????????????? | | #+####### T##### """" #??????????????????????? | | ????????####???# """" #??????????????????????? | | ???????????????# """" #??????????????????????? | | ???????????????# #??????????????????????? | | ???????????????######?#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 290 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: EX 50 Evasion (%) 65 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed MinesnifferHybridInitializer Manual? 0 Play Time 00:42:09 Cumulative 15.2 hours Start 2025.03.12 @ 19:09:18 End 2025.03.12 @ 23:09:26 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbf3fa82-868f-4fd6-866a-5e1a3b4c092b