Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.27 @ 00:44:47 Player: Akiishi Result: Destroyed by QV-JJ4(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (844) 844 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1679 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (54) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Rifle Subdweller Laser > --- INVENTORY (8) ---- Improved Ion Engine Subdweller Power Source Light Nuclear Core Light Treads Scrap Shield Small Laser Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beam Rifle Subdweller Laser > --- INVENTORY -------- Improved Ion Engine Subdweller Power Source Light Nuclear Core Light Treads Scrap Shield Small Laser Small Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 7 18 11 2 Power 4 | 1 2 1 . Engine 2 | 1 1 . . Core 2 | . 1 1 . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 6 | 2 2 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 17 | 2 8 6 1 Device 7 | 1 2 3 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 6 | . 3 3 . Artifact . | . . . . Weapon 11 | 2 6 2 1 Energy Gun 9 | 2 4 2 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . 2 1 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . 2 . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 92 Engine 6 | . 9 . . Core 7 | . 4 14 14 Treads 28 | . 28 28 28 Device 4 | . 1 10 6 Storage 13 | . 13 14 14 Processor 3 | . 5 . . Protection 4 | . 5 3 . Energy Gun 23 | . 21 28 28 Launcher 4 | . 6 . . Naked Turns . | . . . . Heaviest Build 18 | 13 16 17 18 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 30 | 8 30 8 8 Average Capacity 7 | 7 7 8 8 Most Carried 8 | 7 8 8 8 Average Carried 7 | 4 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 8 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 640 | 234 284 102 20 Remotely . | . . . . Salvage Created 1025 | 75 642 274 34 Parts 75 | 7 51 16 1 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 24 | . 17 6 1 Guns 17 | . 10 6 1 AOE 7 | . 7 . . Classes Destroyed 10 | 1 6 2 1 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 6 | . 6 . . Grunt 15 | . 11 4 . Sentry 2 | . . 2 . Subdweller 1 | . . . 1 Best Kill Streak 4 | 1 4 2 1 Combat Bots Only 3 | . 3 2 1 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 3 | . 3 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 118 | . 69 32 17 Missed 25 | . 14 10 1 Damage Taken 1463 | . 799 308 356 Core 271 | . 138 86 47 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . 9 . . Regen/Repaired (Parts) 134 | . 134 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 88 | 6 59 19 4 Largest 2 | 2 2 2 2 Hottest 116 | 90 100 90 116 Shots Fired 151 | 12 93 38 8 Gun 142 | 12 84 38 8 Cannon . | . . . . Launcher 9 | . 9 . . Special . | . . . . Kinetic . | . . . . Thermal 119 | 6 67 38 8 Explosive 9 | . 9 . . Electromagnetic 23 | 6 17 . . Robot Hit Streak 15 | 6 11 15 7 Robot Miss Streak 2 | 2 2 1 1 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 108 | 8 62 31 7 Core Hits 58 | 3 38 15 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 6 1 . Burn 6 | . 5 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1922 | 116 1349 378 79 Guns 1285 | 106 733 367 79 Cannons . | . . . . Explosions 585 | . 585 . . Melee . | . . . . Ramming 52 | 10 31 11 . Kinetic . | . . . . Thermal 1174 | 38 690 367 79 Explosive 462 | . 462 . . Electromagnetic 234 | 68 166 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 48 | . 48 . . Projectiles . | . . . . Explosions 48 | . 48 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 147 | . 147 . . Shots 3 | . 3 . . Rammed 23 | 4 16 3 . Targets Rammed 24 | 4 16 4 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 414 | 60 340 414 45 Average Temperature 116 | 27 104 163 27 Received Heat Transfer 585 | . 357 174 54 Effects 2 | . 1 1 . Energy Bleed 1 | . . 1 . Matter Decay 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 3 1 . Heat Transferred 3412 | 111 2075 1065 161 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 193 | 15 193 90 . Initial 9 | . 9 6 . Average 51 | 7 64 29 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 4 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 38 | . 22 6 10 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 2 | . 2 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 14 | . 14 . . Failed 10 | . 10 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 20 | . 20 . . Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 10 . . Record 2 | . 2 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Disarm Traps 1 | . 1 . . Maintenance Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 3 | . 3 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3252 | 190 2091 809 162 Spaces Moved 1704 | 98 1069 446 91 Core 22 | 22 . . . Treads 1682 | 76 1069 446 91 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 158 | 135 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 6 95 65 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 3 | . . . 3 Spaces Dug . | . . . . Terrain Destroyed 77 | . 77 . . Melee . | . . . . Projectile . | . . . . AOE 77 | . 77 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2100 | 141 1352 504 103 Wait 176 | 15 151 10 . Move 1701 | 97 1068 445 91 Hop . | . . . . Pick Up 40 | 12 21 5 2 Fast Attach 6 | 1 3 1 1 Attach 16 | 6 8 1 1 Detach 4 | . 4 . . Swap 16 | . 7 9 . Drop 29 | . 15 10 4 Fire 88 | 6 59 19 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 24 | 4 16 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 191 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 496 | -10/Materials | Discovered new exit (range 14) 496 | -10/Materials | Identified exit to Mines 1052 | -10/Materials | Repaired Lgt. Treads 1078 | -10/Materials | Repaired Grenade Launcher? 1550 | -10/Materials | Discovered new exit (range 15) 1760 | -10/Materials | Core integrity fell below 50% 2282 | -10/Materials | Entered Mines 2308 | -10/Mines | Discovered new exit (range 5) 2348 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2358 | -10/Mines | Found Prototype Device 2358 | -10/Mines | Identified Exp. Sensor Array 2808 | -10/Mines | Learned Materials terminal intel 2837 | -10/Mines | Core integrity fell below 20% 2943 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3071 | -10/Mines | Discovered new exit (range 12) 3091 | -10/Mines | Entered Subcaves 3163 | -10/Subcaves | Discovered new exit (range 12) 3199 | -10/Subcaves | Disturbed a concealed Subdweller 3246 | -10/Subcaves | Ambushed by swarm of Subdwellers 3247 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3247 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3249 | -10/Subcaves | Learned location of Zion (-6) 3249 | -10/Subcaves | Met a Zionite searching for "candidates" 3253 | -10/Subcaves | Destroyed by QV-JJ4(R) with Subdweller Machine Gun Last Messages --------------- Machinery. AY-LR9(R) angrily emerges from the Twisted Machinery. 33-QMT(R) knocked back. QV-JJ4(R) emerges from the Twisted Machinery. 1Y-91T(z): "She is not going to be happy we haven't found any suitable candidates yet." CS-WCB(R) emerges from the Twisted Machinery. 1Y-91T(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. Q2-G1C(R) emerges from the Twisted Machinery. 33-QMT(R) suffers critical hit (Destroy). VO-PG1(R) emerges from the Twisted Machinery. Lgt. Nuclear Core destroyed. Exp. Sensor Array destroyed. 33-QMT(R) suffers critical hit (Destroy). 33-QMT(R) knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????# ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????## ?????????????????????? | | ???????????????????### z ?????????????????????? | | ???????????????????? z#?????????????????????? | | ???????????????????? ###???????????????????? | | ???????????????????? ????????????????????? | | ????????????????????# ????????????????????? | | ???????????????????## #????????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????? ????????????????????? | | ???????????????????## #????????????????????? | | ???????????????????# RRR""#????????????????????? | | ???????????????????#RRRRR"?????????????????????? | | ???????????????????# R%@#??????????????????????? | | ???????????????????## ##??????????????????????? | | ????????????????##### #???????????????????????? | | ???????????????## # ##??????????????????????? | | ???????????????# #h ######?????????????????? | | ???????????????# < #?????????????????? | | ???????????????## ## ##?????????????????? | | ???????????###?## ##? ##??????????????????? | | ??????????## ### #?? ##???????????????????? | | ??????????#%[# #" ### #????????????????????? | | ??????????##=&% ## ????????????????????? | | ??????????#%["##< ##? ?#?????????????????? | | ??????????##%## #??# #?????????????????? | | ???????????##### #???# #?????????????????? | | ???????????????# " ##??## #?????????????????? | | ???????????????## "##??# ##?????????????????? | | ????????????????##"##### #?????????????????? | | ????????????????# ## # #??????????????????? | | ????????????????# "" #????####??###??????? | | ????????????????## " "" #???## #### ###????? | | ?????????????????#### "# # #?## #####? | | ???????????????????#"" "##???## ## | | ??????????????????## """#???# ## | | ?????????????????## ""#??## ## ### | | ????????????????## ##### ### #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MolecularHackingStorm Manual? 0 Play Time 00:31:18 Cumulative 15.0 hours Start 2024.03.27 @ 00:09:18 End 2024.03.27 @ 00:44:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2607de50-db79-49b8-af29-9f1c13997497