Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 10:26:07 Player: star Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (1996) 1996 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (563) 563 TOTAL SCORE: 7439 Bonus ------- High Alert Combat Kills 63 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 64/300 Energy 100/100 System Corruption 29% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Makeshift Light Armor Plating Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (5) ---- Faulty Cooled Aerolev Unit Large Storage Unit Matter Compressor (0) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Aerolev Unit Gravmag System Gravmag System Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Signal Interpreter Improved Terrain Scanner Reaction Control System Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved Component Analysis Suite > --- WEAPON ----------- Cooled Plasma Cannon Flak Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Fission Core Cooled Aerolev Unit Large Storage Unit Matter Compressor Hypervelocity Gauss Cannon [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 6 | . . . . 2 . . 2 2 . Weapon 2 | . . 2 . . . . . . . Parts Attached 119 | 6 7 25 3 17 2 11 24 14 10 Power 9 | 1 . 2 . 2 . . 2 2 . Engine 4 | 1 . 2 . 1 . . . . . Core 5 | . . . . 1 . . 2 2 . Reactor . | . . . . . . . . . . Propulsion 36 | 2 1 9 1 4 2 2 9 6 . Treads . | . . . . . . . . . . Leg 22 | 2 1 9 1 4 2 2 1 . . Wheel . | . . . . . . . . . . Hover 14 | . . . . . . . 8 6 . Flight . | . . . . . . . . . . Utility 30 | 1 3 4 . 3 . 4 8 2 5 Device 6 | . 1 . . . . 1 1 2 1 Storage 8 | 1 2 3 . 1 . . 1 . . Processor 3 | . . . . 2 . . 1 . . Hackware 6 | . . . . . . . 5 . 1 Protection 7 | . . 1 . . . 3 . . 3 Artifact . | . . . . . . . . . . Weapon 44 | 2 3 10 2 8 . 5 5 4 5 Energy Gun 3 | 1 . . . 2 . . . . . Energy Cannon 6 | . . 4 . . . . 2 . . Ballistic Gun 20 | 1 1 4 1 . . 3 3 3 4 Ballistic Cannon 10 | . 2 2 . 5 . . . 1 . Launcher 4 | . . . 1 1 . 2 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 3 . 3 . . 2 . . Parts Lost 52 | . 3 5 3 2 . 19 1 3 16 Power 4 | . 1 . 1 . . 1 . 1 . Propulsion 15 | . . 2 1 . . 6 1 2 3 Utility 14 | . . 1 . . . 6 . . 7 Weapon 19 | . 2 2 1 2 . 6 . . 6 Highest Loss Streak 12 | . 2 2 2 1 . 12 1 3 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 84 | . 99 90 85 79 92 62 73 82 46 Engine 5 | . 13 9 2 4 7 2 . . . Leg 17 | . 28 21 21 18 30 18 . . . Hover 3 | . . . . . . . 16 22 5 Device 3 | . 13 1 . . . 2 5 12 4 Storage 10 | . 14 15 11 9 7 6 . . . Processor 2 | . . . . 8 15 7 5 5 5 Hackware 4 | . . . . . . . 24 23 21 Protection 3 | . . . 11 9 7 6 . . 4 Energy Gun 1 | . 13 . . 5 7 1 . . . Energy Cannon 8 | . . 15 11 1 . . 4 2 . Ballistic Gun 13 | . 3 20 16 9 7 2 9 9 2 Ballistic Cannon 6 | . 10 5 11 13 7 5 . . . Naked Turns 46 | . . . . . . 20 26 . . Heaviest Build 61 | 14 31 61 45 57 49 53 33 35 16 Greatest Support 78 | 20 20 20 20 40 78 78 36 43 23 Greatest Overweight (x) 4 | . 1 3 3 2 . 2 1 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 7 14 14 15 15 15 14 5 5 5 Most Carried 15 | . 5 15 15 15 13 12 5 5 3 Average Carried 10 | . 4 13 14 14 12 8 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 Final Carried 15 | . 5 15 14 14 12 5 5 3 3 Class Distribution -------------------- 35% | Gunner 25% | Tank 16% | Mutant 11% | Hacker-Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Matter Collected 2297 | 232 164 776 183 337 . 366 87 69 83 Remotely . | . . . . . . . . . . Salvage Created 2770 | . 113 1232 202 556 . 559 87 . 21 Parts 173 | . 4 100 23 34 . 4 8 . . Haulers Intercepted 5 | . . 3 . 2 . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Combat Hostiles Destroyed 72 | . 2 36 9 11 . 12 1 . 1 Guns 31 | . 2 18 3 6 . 1 . . 1 Cannons 29 | . . 18 4 2 . 4 1 . . AOE 12 | . . . 2 3 . 7 . . . Classes Destroyed 12 | . 2 5 . 3 . 2 . . . Builder 2 | . . 1 . . . . 1 . . Hauler 5 | . . 3 . 2 . . . . . Recycler 1 | . . . . 1 . . . . . Mechanic 1 | . . 1 . . . . . . . Operator 4 | . 1 3 . . . . . . . Swarmer 27 | . . 16 7 3 . . . . 1 Grunt 18 | . 2 13 . 3 . . . . . Sentry 12 | . . 7 2 2 . . 1 . . Demolisher 2 | . . . . . . 2 . . . Specialist 3 | . . . . 2 . 1 . . . Heavy 1 | . . . . 1 . . . . . Assembled 9 | . . . . . . 9 . . . Best Kill Streak 9 | . 2 5 4 6 . 9 2 . 1 Combat Bots Only 9 | . 2 5 4 5 . 9 1 . 1 Max Kills in Single Turn 6 | . 1 2 2 6 . 4 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 3 . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Hostile Shots Fired 785 | . 41 186 35 74 . 176 63 58 152 Missed 245 | . 10 53 9 16 . 51 35 25 46 Damage Taken 8340 | . 404 1304 244 884 . 2395 254 641 2214 Core 2060 | . 101 138 41 127 . 562 85 199 807 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 29 | . . . . . . . . . 29 Regen/Repaired (Parts) 17 | . . . . . . . 17 . . Core Remaining (%) 66 | 100 59 . 55 76 . 19 90 . . Volleys Fired 144 | . 20 67 10 20 . 19 2 2 4 Largest 4 | . 2 4 4 4 . 4 3 2 2 Hottest 210 | . 75 210 153 158 . 157 95 89 48 Shots Fired 443 | . 40 242 38 61 . 46 6 4 6 Gun 217 | . 29 110 17 35 . 14 4 2 6 Cannon 211 | . 11 132 20 25 . 19 2 2 . Launcher 15 | . . . 1 1 . 13 . . . Special . | . . . . . . . . . . Kinetic 296 | . 20 164 29 45 . 24 4 4 6 Thermal 93 | . . 78 8 5 . . 2 . . Explosive 9 | . . . . 1 . 8 . . . Electromagnetic 45 | . 20 . 1 10 . 14 . . . Robot Hit Streak 10 | . 6 8 3 9 . 10 6 4 4 Robot Miss Streak 9 | . 2 3 5 9 . 4 . 2 4 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . . . 1 . . . . 1 Max Gunslinging Chain 1 | . . . . 1 . . . . 1 Shots Hit Robots 223 | . 14 125 11 29 . 24 4 3 13 Core Hits 118 | . 6 50 9 22 . 20 3 5 3 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 3 Critical Strikes 10 | . . 4 . . . 2 . 1 3 Destroy 2 | . . 1 . . . . . 1 . Blast 5 | . . 3 . . . 2 . . . Smash 3 | . . . . . . . . . 3 Melee Attacks 10 | . . . . . . . . . 10 Impact 10 | . . . . . . . . . 10 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5520 | . 307 2385 266 1020 . 926 134 85 397 Guns 1822 | . 206 795 75 348 . 193 67 39 99 Cannons 2497 | . . 1585 151 360 . 321 67 13 . Explosions 865 | . 101 . 40 312 . 412 . . . Melee 298 | . . . . . . . . . 298 Ramming 38 | . . 5 . . . . . 33 . Kinetic 2798 | . 75 1442 143 539 . 381 67 52 99 Thermal 1229 | . 101 938 83 40 . . 67 . . Explosive 649 | . . . . 312 . 337 . . . Electromagnetic 508 | . 131 . 40 129 . 208 . . . Impact 298 | . . . . . . . . . 298 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 28 | . . 3 3 . . 1 1 . 28 Average Corruption 2 | . . 2 3 . . 1 1 . 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . 24 26 . . . 1 . 4 Message Errors 12 | . . 2 8 . . . 1 . 1 Matter Fused 17 | . . 12 5 . . . . . . Heat Flow Errors 4 | . . 3 1 . . . . . . Energy Discharges 9 | . . 4 4 . . . . . 1 Data Loss (minor) 6 | . . . 4 . . . . . 2 Data Loss (major) 1 | . . 1 . . . . . . . Misfires 4 | . . 1 3 . . . . . . Alerts 2 | . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 286 | . 24 32 2 41 . 26 . . 161 Projectiles 41 | . . 32 2 7 . . . . . Explosions 84 | . 24 . . 34 . 26 . . . Melee 161 | . . . . . . . . . 161 Knockbacks 9 | . . 3 1 3 . 1 . 1 . Impact 1 | . . . . . . . . 1 . Kinetic 8 | . . 3 1 3 . 1 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 205 | . . . . 92 . 97 . 16 . Shots 5 | . . . . 2 . 3 . . . Rammed 5 | . . . . . . . . 5 . Targets Rammed 8 | . . 3 . . . . . 5 . Kicked 3 | . . 3 . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 460 | . 181 460 335 459 . 78 42 38 . Average Temperature 129 | . 88 122 110 217 . 35 25 19 . Received Heat Transfer 1676 | . 195 321 18 171 . 608 60 183 120 Effects 10 | . . 4 1 5 . . . . . Shutdowns 2 | . . 1 . 1 . . . . . Energy Bleed 4 | . . 2 1 1 . . . . . Interference 2 | . . . . 2 . . . . . Short Circuit 1 | . . . . 1 . . . . . Damage (major) 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 7 | . . . . . . . . . 7 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . Heat Transferred 2124 | . 100 1702 148 74 . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Peak Influence 599 | . 64 599 293 213 101 127 41 194 . Initial 233 | . . 2 233 . 96 70 18 19 . Average 111 | . 16 184 119 86 96 94 25 43 . Maximum Alert Level 2 | . . 2 1 1 . . . . . Low Security (%) 79 | 100 100 60 70 96 100 100 100 100 . Level 1 14 | . . 24 29 3 . . . . . Level 2 5 | . . 14 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . 5 . 1 . 3 1 2 . Investigation 4 | . . 2 . . . . . 2 . Extermination . | . . . . . . . . . . Reinforcement 8 | . . 3 . 1 . 3 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Distress Signals 8 | . . 8 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 171 | . 13 64 9 11 . 42 2 25 5 Peak Tracking Total 15 | . 4 6 4 6 . 15 2 12 5 Tactical Retreats 13 | . . 2 . 1 . 2 1 6 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Traps Triggered 10 | . 1 1 . 1 . 1 2 4 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Machines Disabled 5 | . . . 1 3 . 1 . . . Max in Single Turn 2 | . . . 1 2 . 1 . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Machines Accessed 24 | . 2 5 . 2 1 . 7 6 1 Terminals 13 | . 2 2 . 1 1 . 4 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 3 | . . 1 . . . . 1 1 . Scanalyzers 4 | . . 2 . 1 . . 1 . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 74 | . 7 20 . 6 3 . 21 16 1 Successful 45 | . 4 11 . 4 1 . 15 9 1 Failed 29 | . 3 9 . 2 2 . 6 7 . Catastrophic 4 | . . 2 . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual 14 | . 2 5 . . . . 5 2 . Terminals 40 | . 7 9 . 4 3 . 9 8 . Fabricators 3 | . . . . . . . . 3 . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 7 | . . 1 . . . . 2 4 . Scanalyzers 20 | . . 10 . 2 . . 8 . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 18 | . 4 3 . 2 1 . 4 3 1 Part Schematic 2 | . . . . . . . . 2 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 3 | . . . . . 1 . 2 . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 2 | . 1 1 . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . 1 . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . 1 . Zone Layout 2 | . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . Scan Component 1 | . . . . . . . 1 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks 5 | . . 1 . . . . 1 3 . Retrieve Matter 1 | . . . . . . . . 1 . Retrieve Components 4 | . . 1 . . . . 1 2 . Scanalyzer 16 | . . 6 . 2 . . 8 . . Insert Component 11 | . . 5 . 1 . . 5 . . Analyze 5 | . . 1 . 1 . . 3 . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . 1 . . . . . . . Terminals 1 | . . 1 . . . . . . . Botnet 1 | . . 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 4 . . 1 . 4 4 . Full Trace Events 2 | . . 1 . . . . . 1 . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . 1 . . 2 2 . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . 58 . Total Part Build Rating 7 | . . . . . . . . 7 . Parts Repaired 1 | . . . . . . . 1 . . Time 44 | . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . . 10 . . . . 2 2 . Parts Scanalyzed 6 | . . 2 . 1 . . 3 . . Part Schematics Acquired 4 | . . 1 . 1 . . 2 . . Parts Damaged 1 | . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Turns Passed 7474 | 52 760 2611 1490 656 22 333 745 623 182 Spaces Moved 4523 | 37 365 877 682 250 16 168 1003 922 203 Core 423 | 1 . . . . . 40 314 . 68 Treads . | . . . . . . . . . . Legs 2359 | 36 365 877 682 250 16 128 5 . . Wheels . | . . . . . . . . . . Hover 1741 | . . . . . . . 684 922 135 Flight . | . . . . . . . . . . Fastest Speed 45 | 50 120 190 190 130 127 50 45 45 50 Average Speed 136 | 118 188 246 204 202 127 126 58 49 64 Slowest Speed 330 | 120 190 330 330 270 127 270 120 110 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 4 46 79 99 21 1 93 22 26 33 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken 4 | . . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 4 | . . . 1 . . . . . 3 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 114 | . 4 1 2 34 . 73 . . . Melee . | . . . . . . . . . . Projectile 16 | . . 1 2 11 . 2 . . . AOE 98 | . 4 . . 23 . 71 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac DSF Fac Fac Upp Total 5436 | 42 398 1163 756 352 17 246 1151 1084 227 Wait 530 | . . 150 59 33 . 45 105 138 . Move 4514 | 36 364 876 681 249 15 167 1002 921 203 Hop . | . . . . . . . . . . Pick Up 51 | . 4 21 1 15 . 1 7 2 . Fast Attach 69 | 6 3 10 . 12 . 4 18 6 10 Attach 28 | . 2 6 2 1 2 6 4 5 . Detach 13 | . 2 6 1 2 . . 2 . . Swap 23 | . 2 9 1 5 . 1 2 3 . Drop 46 | . 1 15 1 15 . 3 9 2 . Fire 144 | . 20 67 10 20 . 19 2 2 4 Melee 10 | . . . . . . . . . 10 Ram 5 | . . . . . . . . 5 . Kick 3 | . . 3 . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 785 | -10/Materials | Discovered new exit (range 15) 813 | -10/Materials | Entered another Materials area 813 | -9/Materials | Evolved 2 slots: Weapon x2 1492 | -9/Materials | Build established: Gunner 1610 | -9/Materials | Discovered new exit (range 20) 1649 | -9/Materials | Discovered new exit (range 8) 2499 | -9/Materials | Discovered new exit (range 15) 3154 | -9/Materials | Discovered new exit (range 10) 3424 | -9/Materials | Entered Mines 3611 | -9/Mines | Build established: Tank 3756 | -9/Mines | Discovered new exit (range 14) 3947 | -9/Mines | Learned Materials terminal intel 3994 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4216 | -9/Mines | Discovered new exit (range 10) 4449 | -9/Mines | Learned location of 1 exit from Materials 4514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4516 | -9/Mines | Discovered new exit (range 5) 4914 | -9/Mines | Entered Materials 4914 | -8/Materials | Evolved 2 slots: Utility x2 4915 | -8/Materials | Identified exit to Factory 4916 | -8/Materials | Loaded intel: 12 terminal locations 5502 | -8/Materials | Discovered exit to Factory (range 14) 5570 | -8/Materials | Entered Factory 5570 | -7/Factory | Evolved 2 slots: Propulsion x2 5590 | -7/Factory | Identified exit to DSF 5592 | -7/Factory | Entered DSF 5602 | -7/DSF | Assembled infested the area 5629 | -7/DSF | Additional patrols routed to DSF 5645 | -7/DSF | Discovered new exit (range 15) 5693 | -7/DSF | Lost 3 parts (1u2w) 5844 | -7/DSF | Destroyed 9 combat bots 5888 | -7/DSF | Core integrity fell below 50% 5905 | -7/DSF | Released all parts (3) 5924 | -7/DSF | Core integrity fell below 20% 5925 | -7/DSF | Entered Factory 5925 | -6/Factory | Evolved 2 slots: Utility x2 5936 | -6/Factory | Lost 12 parts (4n5u3w) 6367 | -6/Factory | Discovered new exit (range 9) 6491 | -6/Factory | Repaired Gravmag System 6512 | -6/Factory | Build established: Hacker-Skirmisher 6669 | -6/Factory | Identified exit to Factory 6670 | -6/Factory | Entered another Factory area 6670 | -5/Factory | Evolved 2 slots: Utility x2 7072 | -5/Factory | Fabricated HERF Cannon? 7076 | -5/Factory | Discovered new exit (range 16) 7240 | -5/Factory | Build established: Hacker-Mutant 7292 | -5/Factory | Identified exit to Upper Caves 7293 | -5/Factory | Entered Upper Caves 7314 | -5/Upper Caves | P-70 Sage assimilated allied KU-GO5(S) 7328 | -5/Upper Caves | Lost 4 parts (1p2n1w) 7358 | -5/Upper Caves | Learned location of Armory (-3) 7376 | -5/Upper Caves | Lost 5 parts (2n2u1w) 7381 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7389 | -5/Upper Caves | Core integrity fell below 50% 7417 | -5/Upper Caves | System corruption reached 10% 7449 | -5/Upper Caves | Core integrity fell below 20% 7475 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07455_ P-70 Sage system corrupted by crushing effect. 07456_ Penetrated by Slug. 07458_ P-70 Sage suffers critical hit (Smash). 07458_ Destroyed Tesla Rifle. 07458_ P-70 Sage system corrupted by crushing effect. 07459_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07459_ Penetrated by Slug. 07460_ Mak. Light Armor Plating destroyed. 07461_ Destroyed Hpw. Shock Rifle. 07461_ P-70 Sage system corrupted by crushing effect. 07462_ Penetrated by Slug. 07463_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07465_ Penetrated by Slug. 07470_ Mak. Light Armor Plating destroyed. 07470_ Penetrated by Slug. 07471_ P-70 Sage suffers critical hit (Smash). 07471_ Destroyed Mic. Fission Core. 07471_ Destroyed Imp. Target Analyzer. 07471_ P-70 Sage system corrupted by crushing effect. 07473_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ????????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ??????????? | | ???????????????????????????? ????????? | | ????????????????????????????? ???????? | | ????????????????????????????? ???????? | | ????????????????????????????? ???????? | | ?????????????????????????????# ?????????? | | ?????????????????????????????# ???????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????##### #???????????????# | | ?????????????????????????# ## #???????????????# | | ?????????????????????##### ## ###????????????## | | ?????????????????????#;;;# #######?#???## | | ?????????????????????# !;## #?# ## | | ?????????????????????# Y # ###### #?# | | ?????????????????????# /@ p## #????# #?## | | ?????????????????????#// % X# #???## ##### | | ???????????????????# ;/ ##### ###??## # #?## ## | | ??????????????????# #####??? #???## ##?# ??# | | ??????????????????##???????? ???# ###???? | | ??????????????????????????? ###??## #????# | | ??????????????????????????# ????## # # #???## | | ??????????????????????????# ????# ###### | | ??????????????????????????# # # | | ??????????????????????????# # | | ???????????????????????????####### # # ###### | | ?????????????????????????????????#### #????# | | ????????????????????????????????????## #????# | | ?????????????????????????????????????## ##????## | | ??????????????????????????????????????#####??????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Evasion (%) 64 Targeting Accuracy 5 Kinecelleration 30 Offensive Hacking 54 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Adv. Remote Datajack | -5/Factory | Hacked Imp. Force Field | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedBombChronowheel Manual? 0 Play Time 01:22:32 Cumulative 39.9 hours Start 2024.05.23 @ 15:38:37 End 2024.05.24 @ 10:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 057249b6-dd64-4c19-a907-ea58b9f22196