Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.22 @ 16:18:01 Player: Kate+Gabe4evr Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (98) 490 Value Destroyed (3599) 3599 Prototype IDs (5) 100 Alien Tech Used (3) 600 Bonus (5456) 5456 TOTAL SCORE: 16345 Bonus ------- High Alert Combat Kills 256 Entered Garrisons 200 Used Core Reset Matrix 3000 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 200/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Long-range Tractor Beam Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Antigrav System Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Improved Cooling System Medium Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Particle Charger Experimental Thermal Shield Improved Hacking Suite > --- WEAPON ----------- Nova Cannon Sigix Terminator > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Advanced Particle Charger Advanced Particle Charger Improved Weapon Shielding Shock Absorption System Long-range Tractor Beam Matter Neutralizer Matter Neutralizer Great Maul [Rating: 123] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Matter Neutralizer Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Slots Evolved 14 | . . 2 2 . . 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 4 | . . 2 . . . 1 . . . . . 1 . Utility 8 | . . . 2 . . . 2 2 . . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 137 | 6 1 9 19 19 11 15 8 2 . 8 26 2 11 Power 20 | 1 . 1 4 4 1 3 1 . . . 5 . . Engine 6 | 1 . 1 1 1 1 . 1 . . . . . . Core 9 | . . . 3 3 . 3 . . . . . . . Reactor 5 | . . . . . . . . . . . 5 . . Propulsion 31 | 2 . 4 1 7 3 5 1 . . . 4 . 4 Treads 11 | . . 4 1 1 2 . . . . . . . 3 Leg 9 | 2 . . . 6 . 1 . . . . . . . Wheel 5 | . . . . . . 4 1 . . . . . . Hover 5 | . . . . . . . . . . . 4 . 1 Flight 1 | . . . . . 1 . . . . . . . . Utility 46 | 1 1 3 3 2 3 5 5 . . 7 14 1 1 Device 29 | . 1 2 2 1 1 2 2 . . 5 11 1 1 Storage 6 | 1 . 1 . . . 1 1 . . . 2 . . Processor 5 | . . . 1 . 1 . 2 . . 1 . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 5 | . . . . 1 1 2 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . Weapon 40 | 2 . 1 11 6 4 2 1 2 . 1 3 1 6 Energy Gun 12 | 1 . . 2 4 . 1 1 1 . . . 1 1 Energy Cannon 9 | . . . 4 . . . . . . . 2 . 3 Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . Launcher 8 | . . . 3 2 2 . . . . . . . 1 Special Weapon 1 | . . . 1 . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 . 1 . . . . 1 Slashing Weapon 3 | . . . . . 2 . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 1 . . . . 1 . 5 Parts Lost 51 | . . 1 5 11 6 8 5 1 . . 3 1 10 Power 8 | . . . 2 2 . 2 2 . . . . . . Propulsion 21 | . . . 2 5 4 4 1 . . . 1 . 4 Utility 14 | . . . . 2 . 2 2 1 . . 2 1 4 Weapon 8 | . . 1 1 2 2 . . . . . . . 2 Highest Loss Streak 5 | . . 1 4 5 5 5 3 1 . . 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 87 95 98 88 63 61 64 23 17 29 85 79 70 Engine 2 | . 14 11 2 . 5 . 4 . . . . . . Core 3 | . . . 6 7 1 7 5 . . . . . . Reactor 1 | . . . . . . . . . . . 9 9 7 Treads 9 | . . 37 35 2 10 . . . . . . . . Leg 7 | . 28 2 . 28 7 1 5 . . . . . . Wheel 1 | . . . . . . 14 . . . . . . . Hover 2 | . . . . . . . . . . . 16 14 11 Device 12 | . 2 11 17 9 12 6 8 5 . 5 19 22 20 Storage 6 | . 14 11 9 9 6 4 5 . . . 3 4 3 Processor 9 | . . . 8 9 10 7 15 17 17 18 13 9 8 Protection 2 | . . . . 6 . 5 3 . . . . . . Energy Gun 6 | . 14 8 6 12 5 6 5 . . . . 1 6 Energy Cannon 2 | . . . 6 . . . . . . . 9 9 4 Ballistic Gun 2 | . 14 13 3 . . . . . . . . . . Impact Weapon 1 | . . . . . . 5 5 . . . . . . Peak Build Rating 123 | 6 7 20 33 29 25 37 44 21 18 37 110 101 123 Average Rating 39 | 4 6 16 29 24 18 27 37 17 13 22 94 99 90 On Entrance 27 | . 6 7 20 21 20 7 26 17 18 13 24 101 100 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 12 13 51 59 60 50 63 71 4 4 8 87 80 72 Greatest Support 81 | 20 20 80 80 52 60 76 20 3 3 3 42 32 81 Greatest Overweight (x) 9 | 3 . 4 1 4 9 3 5 1 1 2 4 2 5 Average Overweight (x) . | . . . . 1 . . 2 . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 5 5 5 10 10 10 Average Capacity 15 | 7 8 17 20 20 15 14 18 5 5 5 8 10 9 Most Carried 20 | 1 1 13 20 17 16 8 13 5 5 5 10 10 10 Average Carried 9 | . 1 8 17 11 12 5 9 4 5 5 7 10 9 Final Capacity 20 | 8 8 20 20 20 5 20 5 5 5 5 10 10 5 Final Carried 18 | 1 1 13 18 13 5 7 5 5 5 5 10 10 5 Class Distribution -------------------- 64% | Mutant 16% | Gunner 12% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gunner | -4/Factory Gunner | -3/Research Gunner | -3/Quarantine Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Matter Collected 1687 | 223 22 139 253 224 127 129 60 . . 88 395 27 . Remotely 123 | . . . . . . . . . . . 123 . . Salvage Created 2743 | . 22 249 985 317 248 387 56 . . 59 337 83 . Parts 155 | . 4 20 63 20 9 12 5 . . 4 14 4 . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Combat Hostiles Destroyed 87 | . 2 9 28 15 5 11 1 . . 1 8 1 6 Melee 3 | . . . . . 2 . . . . 1 . . . Guns 37 | . 2 9 7 9 2 8 . . . . . . . Cannons 21 | . . . 12 . . . . . . . 8 1 . AOE 20 | . . . 8 6 1 . . . . . . . 5 Classes Destroyed 15 | . 1 1 6 1 1 2 . . . . 1 . 2 Worker 3 | . . . 1 . . . . . . . . . 2 Builder 4 | . . . 2 . . . 1 . . . . . 1 Tunneler 1 | . . . . . . 1 . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . Swarmer 39 | . 2 6 12 7 . 7 . . . . 5 . . Cutter 2 | . . . . 2 . . . . . . . . . Grunt 18 | . . . 6 2 3 2 . . . . . . 5 Brawler 2 | . . . 1 . 1 . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . 1 Sentry 17 | . . 3 7 3 1 1 . . . . 1 1 . Hunter 2 | . . . 1 1 . . . . . . . . . Programmer 5 | . . . . . . 1 1 . . 1 2 . . Alpha 7 1 | . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 2 4 6 4 3 4 1 . . 1 6 1 10 Combat Bots Only 6 | . 2 4 5 4 3 4 1 . . 1 6 1 6 Max Kills in Single Turn 9 | . 1 2 5 3 1 1 1 . . 1 1 1 9 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . . . 4 3 1 . . . . . . . 5 Melee 1 | . . . . . 1 . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Hostile Shots Fired 1088 | . 7 54 164 81 69 150 103 4 . 23 55 2 376 Missed 417 | . 2 16 48 16 18 54 33 1 . 7 12 1 209 Damage Taken 9440 | . 41 455 1607 1067 930 1247 737 70 . 344 762 29 2151 Core 2882 | . 24 32 91 105 347 140 309 46 . 325 160 . 1303 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 111 | . . . . . . . . . . . 111 . . Ignored by Resistances 435 | . . . . . . . . . . . . . 435 Core Remaining (%) 71 | 100 90 92 . . 1 80 63 . . 62 86 . . Volleys Fired 257 | . 3 31 69 50 22 52 5 . . . 19 1 5 Largest 3 | . 2 2 2 2 1 1 1 . . . 3 2 2 Hottest 271 | . 60 60 131 119 63 61 85 . . . 271 166 210 Shots Fired 385 | . 6 59 134 61 22 52 6 . . . 36 2 7 Gun 260 | . 6 59 65 52 18 52 6 . . . . . 2 Cannon 110 | . . . 61 7 . . . . . . 36 2 4 Launcher 11 | . . . 4 2 4 . . . . . . . 1 Special 4 | . . . 4 . . . . . . . . . . Kinetic 63 | . 3 33 7 . . . . . . . 19 1 . Thermal 312 | . 3 26 123 59 18 52 6 . . . 17 1 7 Explosive 10 | . . . 4 2 4 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 30 | . 4 14 24 21 29 30 4 . . . 5 5 7 Robot Miss Streak 4 | . . 3 3 3 . 2 1 . . . 4 . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 289 | . 4 42 84 43 31 52 5 . . 4 20 2 2 Core Hits 134 | . 3 14 43 21 14 18 1 . . 1 10 2 7 Critical Kills 2 | . . . . . . . 1 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 22 | . . . 7 2 . 5 2 . . . 4 1 1 Burn 14 | . . . 7 2 . 4 1 . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Blast 5 | . . . . . . . . . . . 4 1 . Smash 2 | . . . . . . 1 1 . . . . . . Melee Attacks 39 | . . . . . 14 12 1 1 . 10 . . 1 Impact 15 | . . . . . . 12 1 1 . . . . 1 Slashing 24 | . . . . . 14 . . . . 10 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15235 | . 44 403 2181 1230 699 1131 170 . . 126 902 78 8271 Guns 2803 | . 39 403 584 580 307 802 88 . . . . . . Cannons 2226 | . . . 1063 141 10 . . . . . 902 78 32 Explosions 9474 | . . . 513 509 213 . . . . . . . 8239 Melee 704 | . . . . . 167 329 82 . . 126 . . . Ramming 28 | . 5 . 21 . 2 . . . . . . . . Kinetic 763 | . 6 185 19 . . . . . . . 522 31 . Thermal 12495 | . 33 218 1628 721 307 802 88 . . . 380 47 8271 Explosive 1235 | . . . 513 509 213 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 421 | . . . . . 10 329 82 . . . . . . Slashing 293 | . . . . . 167 . . . . 126 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . 4 4 4 1 1 . . . 2 . . Average Corruption 3 | . . . 4 4 4 1 1 . . . 1 . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 43 | . . . . 27 7 2 3 . . . 4 . . Message Errors 10 | . . . . 5 3 . . . . . 2 . . Matter Fused 10 | . . . . 8 1 1 . . . . . . . Heat Flow Errors 5 | . . . . 2 2 . 1 . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . 5 1 1 . . . . 1 . . Data Loss (major) 2 | . . . . 2 . . . . . . . . . Misfires 3 | . . . . 2 . . 1 . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1109 | . . . 60 38 . 116 . . . 9 46 . 840 Projectiles 64 | . . . 18 . . . . . . . 46 . . Explosions 920 | . . . 42 38 . . . . . . . . 840 Melee 125 | . . . . . . 116 . . . 9 . . . Knockbacks 4 | . . . . . . 1 . . . . 3 . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 3 | . . . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 883 | . . . . 67 137 . . . . . . . 679 Shots 6 | . . . . 2 3 . . . . . . . 1 Rammed 5 | . . . 4 . 1 . . . . . . . . Targets Rammed 6 | . 1 . 4 . 1 . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 495 | . 20 24 31 321 233 168 305 . . . 495 . . Average Temperature 90 | . 15 9 7 68 98 50 114 . . . 207 . . Received Heat Transfer 2419 | . . 135 414 270 405 177 742 9 . 45 18 . 204 Effects 5 | . . . . . . . . . . . 5 . . Shutdowns 3 | . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . Impact Corruptions 5 | . . . . . . 5 . . . . . . . Robots Melted 4 | . . . 1 . . 1 1 . . . . . 1 Combat Hostiles 4 | . . . 1 . . 1 1 . . . . . 1 Parts Melted 25 | . . . 10 2 2 10 1 . . . . . . Heat Transferred 9246 | . 75 500 3552 1665 666 1998 300 . . . 296 37 157 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Peak Influence 959 | . 71 260 669 653 495 354 172 43 30 189 294 122 959 Initial 338 | . . . 46 338 317 224 172 36 15 17 92 87 68 Average 211 | . 16 111 209 503 378 240 65 36 21 25 135 107 281 Maximum Alert Level 3 | . . 1 2 2 2 1 . . . . 1 . 3 Low Security (%) 63 | 100 100 95 63 . . 20 100 100 100 100 89 100 76 Level 1 17 | . . 4 12 26 68 79 . . . . 10 . . Level 2 16 | . . . 23 73 31 . . . . . . . . Level 3 1 | . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 2 5 . . 3 1 . . 1 2 1 2 Investigation 1 | . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . 2 1 . . . 1 . . Reinforcement 7 | . . 2 1 . . . . . . 1 1 1 1 Assault 2 | . . . 1 . . . . . . . . . 1 Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Distress Signals 10 | . . 1 2 . 4 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 194 | . 4 16 44 17 17 17 10 3 5 16 18 1 26 Peak Tracking Total 11 | . 2 5 9 4 7 4 6 3 5 11 7 1 11 Tactical Retreats 18 | . . . 2 1 3 4 2 . . 2 2 . 2 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Traps Triggered 7 | . . . . 4 . . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Machines Disabled 16 | . . . . 1 . . . . . . . . 15 Max in Single Turn 12 | . . . . 1 . . . . . . . . 12 Garrison Access 2 | . . . . . . . . . . 1 1 . . Garrison Relay 1 | . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Machines Accessed 19 | . 3 . 1 1 1 1 1 . . 2 1 1 7 Terminals 16 | . 3 . . 1 1 1 1 . . 1 . 1 7 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . . . . 1 1 . . Total Hacks 35 | . 10 . 1 2 3 3 2 . . 4 1 1 8 Successful 15 | . 5 . 1 . 1 1 . . . 1 1 . 5 Failed 20 | . 5 . . 2 2 2 2 . . 3 . 1 3 Catastrophic 4 | . 1 . . . . 1 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 23 | . 10 . . . 3 3 2 . . 1 . 1 3 Terminals 30 | . 10 . . 2 3 3 2 . . 1 . 1 8 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . . . 3 1 . . Terminal Hacks 7 | . 2 . . . . . . . . . . . 5 Record 3 | . . . . . . . . . . . . . 3 Open Door 2 | . . . . . . . . . . . . . 2 Terminal Index 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . 1 1 . . Unlock Access 1 | . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . . . . 1 1 . . Unauthorized Hacks 5 | . 3 . . . 1 1 . . . . . . . Terminals 5 | . 3 . . . 1 1 . . . . . . . Botnet 4 | . 2 . . . 1 1 . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 12 | . 3 . . . 1 1 1 . . 2 . 1 3 Full Trace Events 1 | . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . 5 . . . . . . . . . Machine Destruction 5 | . . . . 5 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Total Allies 1 | . . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . . 1 . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . Total Orders 6 | . . . . . . . . . . 6 . . . ROAM 1 | . . . . . . . . . . 1 . . . EXPLORE 5 | . . . . . . . . . . 5 . . . Ally Attacks 11 | . . . . . . . . . 11 . . . . Total Damage 191 | . . . . . . . . . 191 . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 12 | . . . . . . . . . . 12 . . . Drone Recoveries 7 | . . . . . . . . . . 7 . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Turns Passed 7350 | 56 347 511 1216 1187 244 725 1150 131 64 239 714 173 593 Spaces Moved 4041 | 40 143 236 481 522 95 497 502 198 114 280 488 100 345 Core 1125 | 14 . 4 . . 59 179 137 198 114 280 51 . 89 Treads 720 | . . 200 481 23 6 . . . . . . . 10 Legs 1071 | 26 143 32 . 499 29 40 302 . . . . . . Wheels 341 | . . . . . . 278 63 . . . . . . Hover 783 | . . . . . . . . . . . 437 100 246 Flight 1 | . . . . . 1 . . . . . . . . Fastest Speed 50 | 50 120 120 170 189 50 50 50 50 50 50 50 168 50 Average Speed 142 | 117 120 164 170 194 116 100 220 50 50 59 122 168 147 Slowest Speed 700 | 200 120 250 250 400 700 340 340 100 100 150 250 168 360 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 25 | 4 34 21 42 52 14 13 13 6 80 14 11 4 42 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 . . 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 9 | . . . 4 . . . . 1 . 4 . . . Terrain Destroyed 720 | . . . 60 . 41 . . 1 . 4 19 . 595 Melee 5 | . . . . . . . . 1 . 4 . . . Projectile 34 | . . . 15 . . . . . . . 19 . . AOE 681 | . . . 45 . 41 . . . . . . . 595 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Was Fac Fac Res Qua Total 5167 | 46 312 304 739 635 177 642 535 229 120 335 569 102 422 Wait 513 | . 165 15 136 27 26 58 6 19 6 33 9 . 13 Move 4024 | 39 142 235 480 516 94 496 501 198 113 279 487 99 345 Hop . | . . . . . . . . . . . . . . Pick Up 65 | 1 . 10 15 7 2 6 6 4 . . 13 . 1 Fast Attach 83 | 6 1 5 3 4 4 12 8 1 . 8 19 1 11 Attach 29 | . . 1 2 10 3 3 . 1 . . 6 . 3 Detach 16 | . . 3 2 . 1 1 3 1 . . 3 . 2 Swap 29 | . . 3 14 5 4 . . . . . 1 1 1 Drop 66 | . . 1 14 2 6 2 5 4 1 5 12 . 14 Fire 257 | . 3 31 69 50 22 52 5 . . . 19 1 5 Melee 39 | . . . . . 14 12 1 1 . 10 . . 1 Ram 1 | . . . . . 1 . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush 4 | . . . 4 . . . . . . . . . . Escape Stasis 40 | . . . . 14 . . . . . . . . 26 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 7) 404 | -10/Materials | Entered another Materials area 404 | -9/Materials | Evolved 2 slots: Propulsion x2 664 | -9/Materials | Discovered new exit (range 10) 848 | -9/Materials | Discovered new exit (range 15) 915 | -9/Materials | Entered another Materials area 915 | -8/Materials | Evolved 2 slots: Utility x2 1822 | -8/Materials | Garrison activated, responded to threat 2115 | -8/Materials | First assault squad dispatched 2126 | -8/Materials | Identified exit to Garrison 2131 | -8/Materials | Entered Garrison 2161 | -8/Garrison | Lost 4 parts (1p2n1w) 2195 | -8/Garrison | Triggered checkpoint 2265 | -8/Garrison | Lost 5 parts (3n1u1w) 2294 | -8/Garrison | Garrison Relay disabled 2485 | -8/Garrison | Triggered checkpoint 2596 | -8/Garrison | Discovered new exit (range 12) 2617 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2729 | -8/Garrison | Triggered checkpoint 2755 | -8/Garrison | Build established: Scavenger-Mutant 2880 | -8/Garrison | Discovered new exit (range 12) 2901 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2975 | -8/Garrison | Triggered checkpoint 3135 | -8/Garrison | Lost 4 parts (2p1n1w) 3286 | -8/Garrison | Discovered new exit (range 15) 3301 | -8/Garrison | Triggered checkpoint 3318 | -8/Garrison | Entered Materials 3501 | -8/Materials | Core integrity fell below 50% 3523 | -8/Materials | Lost 5 parts (3n2w) 3527 | -8/Materials | Core integrity fell below 20% 3555 | -8/Materials | Discovered new exit (range 16) 3562 | -8/Materials | Entered Factory 3562 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3776 | -7/Factory | Build established: Mutant 4006 | -7/Factory | Discovered new exit (range 16) 4018 | -7/Factory | Lost 5 parts (1p3n1u) 4287 | -7/Factory | Entered another Factory area 4287 | -6/Factory | Evolved 2 slots: Utility x2 5041 | -6/Factory | Build established: Assassin 5203 | -6/Factory | Spotted B-75 Beast 5400 | -6/Factory | Lost 3 parts (1p1n1u) 5432 | -6/Factory | Discovered new exit (range 13) 5437 | -6/Factory | Entered another Factory area 5437 | -5/Factory | Evolved 2 slots: Utility x2 5568 | -5/Factory | Sucked down chute 5568 | -5/Factory | Entered Waste 5569 | -5/Waste | Met a frightened Derelict 5576 | -5/Waste | Spotted C-40 Crusher 5583 | -5/Waste | Spotted C-40 Crusher 5590 | -5/Waste | Build established: Mutant 5590 | -5/Waste | Spotted C-40 Crusher 5604 | -5/Waste | Spotted C-40 Crusher 5607 | -5/Waste | Spotted C-40 Crusher 5613 | -5/Waste | Spotted C-40 Crusher 5627 | -5/Waste | Discovered new exit (range 11) 5632 | -5/Waste | Entered Factory 5727 | -5/Factory | Discovered new exit (range 67) 5871 | -5/Factory | Entered another Factory area 5871 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6328 | -4/Factory | Build established: Gunner 6556 | -4/Factory | Discovered new exit (range 6) 6585 | -4/Factory | Entered Research 6585 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6723 | -3/Research | Discovered new exit (range 15) 6758 | -3/Research | Entered Quarantine 6858 | -3/Quarantine | Found Alien Artifact 6858 | -3/Quarantine | Identified Subatomic Replicator 7130 | -3/Quarantine | Found Prototype Device 7130 | -3/Quarantine | Identified Exp. Thermal Shield 7152 | -3/Quarantine | Spotted Alpha 7 7209 | -3/Quarantine | Found Alien Launcher 7209 | -3/Quarantine | Identified Sigix Terminator 7210 | -3/Quarantine | Fired Sigix Terminator 7214 | -3/Quarantine | Destroyed Alpha 7 7241 | -3/Quarantine | Lost 4 parts (2n1u1w) 7258 | -3/Quarantine | First assault squad dispatched 7310 | -3/Quarantine | Found Alien Artifact 7310 | -3/Quarantine | Identified Core Reset Matrix 7310 | -3/Quarantine | Used Core Reset Matrix 7314 | -3/Quarantine | Detected hypermatrix surge 7314 | -3/Quarantine | Sensed 11 artifacts in vicinity 7315 | -3/Quarantine | Met incapacitated Sigix Warrior 7315 | -3/Quarantine | Lockdown squad dispatched 7323 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 7325 | -3/Quarantine | Unlocked Sigix quarantine chamber 7329 | -3/Quarantine | Found Sigix Containment Pod 7334 | -3/Quarantine | Core integrity fell below 50% 7336 | -3/Quarantine | Lost 5 parts (2n3u) 7346 | -3/Quarantine | Core integrity fell below 20% 7351 | -3/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- [Achievement: False Reunion] 07315_ ALERT: Sigix Quarantine Chamber accessed without registered guard. Dispatching lockdown squad. 07316_ Connecting with Sigix Quarantine Controls... 07323_ Connecting with Sigix Lab... >>Query(Sigix Access Protocol) Regardless of authorization, any access to the live [Sigix] specimen must be carried out under heavy guard, less out of worry for the specimen itself causing problems, and more to prevent unexpected disturbances from outside forces. Only after adequate defenses are stationed and registered should the quarantine chamber be opened: \\TXFJ. 07325_ Connecting with Sigix Quarantine Controls... 07325_ Quarantine chamber unlocked. 07325_ Quarantine chamber walls retract into the ground. 07328_ Dropped Lgt. Antimatter Reactor. 07329_ Acquired Sigix Containment Pod. 07333_ Knocked back. 07342_ Great Maul destroyed. 07342_ X-82 Rainmaker knocked back. 07344_ Knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ?????????????????#######????????????????????? | | ?????????????????#"""""#????????????????????? | | ?????????????????#"""""#????????????????????? | | ????###########??#"" ""#????????????????????? | | ????#"""""""""#??# #?????#??????????????? | | ????#"""""""""#??# #????"#??????????????? | | ????#""" " T#######+#####T"######?????????? | | ????#"" * ????????? | | ????#"" ????????? | | ????#"" g ????????? | | ????#""" " T#T####xxx############?????????? | | ????#"""""""""###??# #????????????????????? | | ????#"""""""""#????# #????????????????????? | | ????###########????# ########?????????????? | | ???????????????????# ^ #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# x #?????????????? | | ???????????????????#@ #?????????????? | | ???????????????????# x #?????????????? | | ???????????????????+ ""T"" #?????????????? | | ???????????????????# """"" ???????????? | | ???????????????????# ??????????? | | ???????????????????# ??????????? | | ???????????????????##""" """#?###???????????? | | ?????????????????????"""T""?????????????????? | | ?????????????????????######?????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 46 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Power Amplification 30 Armor Coverage 375 Resistance: TH 30 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 4 Particle Charging 37 Kinecelleration 30 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Subatomic Replicator Sigix Terminator Core Reset Matrix Achievements -------------- Alien Roots False Reunion Hard Hitter Omniscient Cartographer Release The Drones! Challenges ------------ None Game ------ Seed CouplerAlloyNanovents Manual? 0 Play Time 01:00:39 Cumulative 41.8 hours Start 2024.10.22 @ 15:17:45 End 2024.10.22 @ 16:18:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b685ef78-fe6a-45e4-9fc2-c671656ef861