Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 19:29:52 Player: Kersh Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (526) 526 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 1575 Bonus ------- High Alert Combat Kills 4 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Weight Redist. System Terrain Scanner Terrain Scan Processor Improved Targeting Computer Reaction Control System Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Reaction Control System > --- WEAPON ----------- Particle Gun Assault Rifle Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Flight Unit Improved Heat Sink Weight Redist. System Terrain Scanner Terrain Scan Processor Improved Targeting Computer Shield Generator Medium Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 27 | 10 8 9 Power 7 | 4 2 1 Engine 7 | 4 2 1 Core . | . . . Reactor . | . . . Propulsion 8 | 3 3 2 Treads 1 | . . 1 Leg 6 | 2 3 1 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 4 | . . 4 Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 96 82 Engine 12 | . 14 9 Leg 24 | . 27 19 Device 3 | . . 9 Storage 13 | . 14 11 Processor 11 | . 11 11 Energy Gun 2 | . . 7 Ballistic Gun 22 | . 28 12 Naked Turns . | . . . Heaviest Build 23 | 14 21 23 Greatest Support 23 | 20 20 23 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 2 10 10 Average Carried 8 | 1 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 9 Class Distribution -------------------- 86% | Mutant 9% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 770 | 214 359 197 Remotely . | . . . Salvage Created 733 | . 392 341 Parts 63 | . 38 25 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | . 14 13 Guns 27 | . 14 13 Classes Destroyed 4 | . 4 . Worker 1 | . 1 . Hauler 1 | . 1 . Swarmer 17 | . 9 8 Grunt 10 | . 5 5 Best Kill Streak 8 | . 4 8 Combat Bots Only 8 | . 3 8 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1557 | . 447 1110 Core 456 | . 45 411 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 82 . Volleys Fired 76 | . 38 38 Largest 3 | . 2 3 Hottest 135 | . 40 135 Shots Fired 153 | . 76 77 Gun 153 | . 76 77 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 118 | . 76 42 Thermal 35 | . . 35 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 6 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | . 46 47 Core Hits 42 | . 21 21 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1262 | . 597 665 Guns 1255 | . 597 658 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . . 7 Kinetic 963 | . 597 366 Thermal 292 | . . 292 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | . . 1 Shots . | . . . Rammed 1 | . . 1 Targets Rammed 5 | . . 5 Kicked 4 | . . 4 Crushed . | . . . Highest Temperature 124 | . . 124 Average Temperature 50 | . . 50 Received Heat Transfer 441 | . 108 333 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 740 | . . 740 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 443 | . 321 443 Initial 100 | . . 100 Average 182 | . 170 266 Maximum Alert Level 2 | . 1 2 Low Security (%) 57 | 100 58 39 Level 1 37 | . 41 44 Level 2 5 | . . 16 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 18 25 Peak Tracking Total 8 | . 5 8 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 4 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 6 | . 6 . Failed 6 | . 6 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 4 | . 4 . Terminals 12 | . 12 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Alert Level 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1127 | 129 634 364 Spaces Moved 620 | 97 369 154 Core 22 | 7 . 15 Treads 4 | . . 4 Legs 593 | 89 369 135 Wheels 1 | 1 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 126 | 114 122 142 Slowest Speed 200 | 120 190 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 4 56 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 821 | 111 480 230 Wait 58 | . 41 17 Move 618 | 96 368 154 Hop . | . . . Pick Up 19 | 2 15 2 Fast Attach 14 | 8 3 3 Attach 4 | . 1 3 Detach 3 | 1 1 1 Swap 9 | 2 4 3 Drop 15 | 2 9 4 Fire 76 | . 38 38 Melee . | . . . Ram 1 | . . 1 Kick 4 | . . 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 8 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 6) 683 | -10/Materials | Discovered new exit (range 8) 764 | -10/Materials | Entered another Materials area 764 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 980 | -9/Materials | Destroyed 8 combat bots 1089 | -9/Materials | Core integrity fell below 50% 1117 | -9/Materials | Core integrity fell below 20% 1119 | -9/Materials | Lost 4 parts (1p2n1w) 1128 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01074_ S-10 Pest destroyed. 01076_ R-06 Scavenger collects Lgt. Assault Rifle. 01077_ K-01 Serf collects debris. 01078_ Particle Gun destroyed. 01078_ Kicked Y-45 Defender. 01081_ Kicked Y-45 Defender out of the way. 01082_ Ion Engine destroyed. 01082_ Critical hit (Burn: +37). 01082_ Aluminum Leg destroyed. 01083_ K-01 Serf suffers critical hit (Burn). 01083_ K-01 Serf destroyed. 01083_ R-06 Scavenger collects Wheel. 01086_ Kicked W-16 Scout. 01087_ R-06 Scavenger collects Med. Matter Pod. 01088_ Aluminum Leg destroyed. 01116_ Critical hit (Burn: +37). 01118_ Slammed into Y-45 Defender. 01118_ Destabilizing: System interference. 01118_ Imp. Heat Sink temporarily disabled. 01120_ Acquired Imp. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ????????????????????????? | | ?????????? ?????????# ????????????????????????? | | ?????????# #????????# "????????????????????????? | | ?????????# #????????# "????????????????????????? | | ?????????# #????????# "????????????????????????? | | ?????????# +????????#+#?##########?????????????? | | ?????????# #????????# #?# #?????????????? | | ????????## ##???????# ### """" #?????????????? | | ????##### ######### # """" #?????????????? | | ???? # # + """" #?????????????? | | ????? # # # #?????????????? | | ??????? # +%% # "" #?????????????? | | ????????# # "Y" #oa # """#?????????????? | | ?????????# ## """ # @# S"#?????????????? | | ########## ########## # #?????????????? | | #####/####?????????????? | | % mYs##### #????????????????? | | % ####?????????????? | | ## ##########+####### """#?????????????? | | ?# #?????# #?# """ R"#?????????????? | | ?# #?????#" """ #?# """ """#?????????????? | | ?# #?????#" """ #?# t""" ####?????????????? | | ?# #?????#" """ #?# ???????????????? | | ?# #?????#T #?# * ! ??????????????? | | ?# #?????#" """ #?# ????????????? | | ## #?????#" """ #?#######+########???????????? | | # #?????#" ??? #??????? ??????????????????? | | [# #?????# ??? ???????? ??????????????????? | | #??????###?????????????"""??????????????????? | | =# ???????????????"""??????????????????? | | %#% #??????????? """??????????????????? | | # #?????????????????????????????????? | | #########+###+#?????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 59 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanGravitonTerminator Manual? 0 Play Time 00:25:51 Cumulative 15.4 hours Start 2023.01.21 @ 18:52:50 End 2023.01.21 @ 19:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 23 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebd44a8a-1851-4075-833f-1c4a69187e80