Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.25 @ 16:13:36 Player: CrashCricket Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (691) 691 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3381 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Machine Analyzer Improved Signal Interpreter Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Core Analyzer Particle Charger Advanced ECM Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Sensor Array Bomb Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Advanced EMP Blaster Advanced EMP Blaster Great Maul > --- INVENTORY -------- Ion Engine Improved Signal Interpreter Targeting Computer Targeting Computer Particle Charger Recalibrator Small Laser Advanced EMP Blaster [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Medium Treads Wheel Wheel Utility Sensor Array Device Sensor Array Storage Large Storage Unit Processor Machine Analyzer Weapon Advanced EMP Blaster Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . 2 1 . Weapon 2 | . . . . 1 1 Parts Attached 32 | 6 4 4 3 5 10 Power 5 | 1 . 1 . 1 2 Engine 3 | 1 . 1 . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 7 | 3 . 2 . . 2 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 6 | 3 . 2 . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 2 . 2 1 3 Device 2 | . 1 . 1 . . Storage 2 | . 1 . 1 . . Processor 4 | . . . . 1 3 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 2 1 1 3 3 Energy Gun 4 | 2 . 1 . . 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 1 | . 1 . . . . Ballistic Cannon . | . . . . . . Launcher 5 | . . . 1 2 2 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 14 | . . . . 1 13 Power 2 | . . . . . 2 Propulsion 4 | . . . . 1 3 Utility 3 | . . . . . 3 Weapon 5 | . . . . . 5 Highest Loss Streak 8 | . . . . 1 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 98 100 88 82 65 Engine 7 | . 14 14 11 . 3 Core 2 | . . . . 8 . Wheel 18 | . 28 28 22 14 5 Device 14 | . 12 14 22 18 7 Storage 10 | . 14 14 11 9 7 Processor 6 | . . . . 9 18 Energy Gun 5 | . 10 6 11 3 . Energy Cannon 4 | . 13 14 3 . . Ballistic Gun 2 | . 5 7 . . . Launcher 8 | . . . 7 15 13 Impact Weapon 2 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 56 | 8 16 16 41 54 56 Greatest Support 32 | 32 32 20 20 20 28 Greatest Overweight (x) 6 | . . . 2 5 6 Average Overweight (x) 1 | . . . 1 2 3 Largest Inventory Capacity 15 | 5 8 8 15 15 15 Average Capacity 11 | 5 8 8 11 15 15 Most Carried 9 | 5 8 8 8 9 9 Average Carried 6 | 3 6 5 6 8 5 Final Capacity 15 | 5 8 8 15 15 15 Final Carried 9 | 5 8 6 7 9 3 Class Distribution -------------------- 89% | Mutant 6% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 559 | 260 40 78 . 146 35 Remotely . | . . . . . . Salvage Created 989 | 112 145 52 . 392 288 Parts 64 | 5 14 7 . 23 15 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 14 | . 3 3 . 6 2 Melee 2 | . . . . 2 . Guns 2 | . 1 1 . . . Cannons 4 | . 2 2 . . . AOE 4 | . . . . 3 1 Classes Destroyed 11 | 3 4 . . 3 1 Worker 6 | 1 . . . 2 3 Builder 1 | . . . . . 1 Tunneler 2 | 1 . . . 1 . Hauler 2 | . 1 . . . 1 Recycler 2 | 1 . . . . 1 Mechanic 1 | . 1 . . . . Watcher 2 | . . . . 2 . Swarmer 6 | . 2 3 . . 1 Grunt 6 | . 1 . . 4 1 Brawler 1 | . . . . 1 . Sentry 1 | . . . . 1 . Best Kill Streak 7 | 1 2 2 . 3 7 Combat Bots Only 2 | . 2 2 . 2 1 Max Kills in Single Turn 3 | 1 1 1 . 2 3 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2600 | . 208 121 . 622 1649 Core 810 | . 64 23 . 23 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 3 | . 3 . . . . Core Remaining (%) 90 | 100 . 65 100 95 . Volleys Fired 56 | 14 13 11 1 7 10 Largest 3 | 2 2 2 2 3 3 Hottest 110 | 90 110 80 100 108 108 Shots Fired 105 | 28 26 22 2 14 13 Gun 62 | 28 15 11 1 2 5 Cannon 23 | . 11 11 1 . . Launcher 20 | . . . . 12 8 Special . | . . . . . . Kinetic 14 | . 3 11 . . . Thermal 71 | 28 23 11 2 2 5 Explosive . | . . . . . . Electromagnetic 20 | . . . . 12 8 Robot Hit Streak 6 | 3 6 2 1 3 5 Robot Miss Streak 4 | 4 3 2 1 3 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | 12 13 9 1 12 13 Core Hits 35 | 4 8 3 . 12 8 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | 1 . . . 1 1 Burn 1 | 1 . . . . . Smash 2 | . . . . 1 1 Melee Attacks 13 | . . . . 8 5 Impact 13 | . . . . 8 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2196 | 146 218 140 17 913 762 Guns 372 | 146 113 70 . . 43 Cannons 192 | . 105 70 17 . . Explosions 1148 | . . . . 662 486 Melee 474 | . . . . 251 223 Ramming 10 | . . . . . 10 Kinetic 94 | . 24 70 . . . Thermal 948 | 146 194 70 17 201 320 Explosive . | . . . . . . Electromagnetic 670 | . . . . 461 209 Impact 474 | . . . . 251 223 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 1 Average Corruption 2 | . . . . 3 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . 5 2 Message Errors 3 | . . . . 2 1 Matter Fused 1 | . . . . 1 . Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 321 | . . . . 65 256 Projectiles . | . . . . . . Explosions 157 | . . . . 23 134 Melee 164 | . . . . 42 122 Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 475 | . . . . 173 302 Shots 17 | . . . . 8 9 Rammed 11 | . . . . . 11 Targets Rammed 11 | . . . . . 11 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 306 | 110 306 198 30 57 233 Average Temperature 77 | 42 121 101 16 21 65 Received Heat Transfer 723 | . 30 . . 180 513 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted 3 | . . . . 2 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 6 | . . . . 4 2 Impact Corruptions 6 | . . . . 2 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1636 | 470 481 148 37 150 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 304 | 15 94 106 55 304 265 Initial 49 | . 9 36 40 20 49 Average 83 | 6 48 77 44 107 141 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 84 | 100 100 100 100 77 53 Level 1 15 | . . . . 22 46 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . . 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 10 3 3 26 6 Peak Tracking Total 10 | . 4 2 2 10 6 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 16 | . . . . 4 12 Max in Single Turn 11 | . . . . 2 11 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 6 | . 3 1 1 1 . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 14 | . 8 1 3 2 . Successful 10 | . 4 1 3 2 . Failed 4 | . 4 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 3 2 . Garrison Access . | . . . . . . Terminal Hacks 3 | . 2 1 . . . Open Door 1 | . . 1 . . . Branch Access Points 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 3 2 . Insert Component 3 | . . . 2 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 1 1 . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged 1 | . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 3 11 . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches 18 | . . . 16 2 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1621 | 143 283 221 180 503 291 Spaces Moved 1169 | 96 192 222 163 361 135 Core 27 | 17 . . . . 10 Treads 8 | . . . . . 8 Legs . | . . . . . . Wheels 1134 | 79 192 222 163 361 117 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 80 95 110 110 Average Speed 110 | 90 100 80 103 124 157 Slowest Speed 350 | 100 100 80 110 155 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 6 25 45 25 49 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 83 | . . . . 36 47 Melee . | . . . . . . Projectile . | . . . . . . AOE 83 | . . . . 36 47 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1356 | 123 256 243 173 384 177 Wait 40 | . 38 2 . . . Move 1164 | 95 191 221 162 360 135 Hop . | . . . . . . Pick Up 30 | 8 8 1 5 4 4 Fast Attach 2 | 2 . . . . . Attach 16 | 3 2 . 1 2 8 Detach . | . . . . . . Swap 14 | 1 2 4 2 3 2 Drop 10 | . 2 4 2 . 2 Fire 56 | 14 13 11 1 7 10 Melee 13 | . . . . 8 5 Ram 5 | . . . . . 5 Kick . | . . . . . . Crush 6 | . . . . . 6 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Repaired Machine Analyzer 260 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 479 | -10/Mines | Learned location of Zion (-6) 549 | -10/Mines | Discovered new exit (range 7) 598 | -10/Mines | Found the Drone Emporium 601 | -10/Mines | Found Prototype Device 648 | -10/Mines | Entered Materials 648 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Identified Bomb Drone Bay 812 | -9/Materials | Discovered new exit (range 16) 828 | -9/Materials | Entered another Materials area 828 | -8/Materials | Accompanied by 13 allies 828 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1318 | -8/Materials | Discovered new exit (range 8) 1331 | -8/Materials | Entered Factory 1331 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1487 | -7/Factory | Garrison activated, responded to threat 1518 | -7/Factory | Lost 4 parts (1p1n2w) 1580 | -7/Factory | Core integrity fell below 50% 1600 | -7/Factory | Core integrity fell below 20% 1611 | -7/Factory | Lost 8 parts (1p2n2u3w) 1622 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Unknown Power Core. G-47 Trooper system corrupted by crushing effect. G-47 Trooper system terminally corrupted. K-01 Serf collects debris. Acquired 35 matter. K-01 Serf destroyed. Sml. Laser destroyed. Critical hit (Burn: +37). Great Maul destroyed. Slammed into G-47 Trooper. Nuclear Core destroyed. Slammed into G-47 Trooper. Med. Treads destroyed. Slammed into G-47 Trooper. G-47 Trooper IFF system glitched. Slammed into G-47 Trooper. Targeting Computer destroyed. Slammed into G-47 Trooper. G-47 Trooper IFF system glitched. G-47 Trooper misfires. Map ----- +----------------------------------------------------+ | ???????????????????????????????""""""?????????" | | ???????????????????????????????""""""?????????" | | ???????????????????????????????""""""?????????" | | ??????????????????????????????????????????????" | | ???????????????????????????????""""""?????????" | | ???????????????????????????????""""""?????????" | | ???????????????????????????????""""""?????????" | | ???????????????????????????????""""""?????????? | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????# | | ???????????????????? ??????????????????????# | | ??????????????????? ??????????????????????# | | ??????????????????? ?????????????????????## | | ??????????????????? #??????????#?????????# ! | | ??????????????????? #?????????? ?????????#]= | | ??????????#######?? #?????????? ????????##! | | ??????????+ ? #????????""" ?????????# | | ??????????# #????????""" ?????????# | | ??????????# """ #????????""" ?????????# | | ??????????+ """ #?????????"" ?????????# | | ??????????# """ #?????????"" ?????????# | | ??????????# #?????????? ?????????# | | ??????????# #???????####/########## | | ??????????# ]######### | | ??????????# != % | | ??????????# @ *%! ! | | ??"""?????# "" = | | ??"T"?????# "G | | ??"?"?????# "" ""######## | | ??????????# " ??????? | | ??????????# ^ " ##?????" | | ??"""""""?# #?????" | | ??"""""""?+ #?????" | | ??"""""""?# #???? | | ??"""""""?# %[ %g #????? " | | ??????????##### #??????" | | ??"""""""?????# s " #??????" | | ??"""""""?????# % #??????? | | ??"""""""?????# %s #??????? | | ??"""""""?????# % =%! #??????? | | ??????????????# |= * "##??????? | | ??????????????# *%= "#???????? | | ??????????????# ##= ""##???????? | | ??????????????# # #????????? | | ???????????? # """ ######????????? | | ???????????? # """ #?????????????? | | ???????????? # """ #?????????????? | | ???????????? # #?????????????? | | ????????????? ?# """ #?????????????? | | ????????????? #### #?# """ #???????????""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 10 Recoil Reduction 1 Item Schematics ----------------- Adv. EMP Blaster | -9/Materials | Scanalyzed Recalibrator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Slippery One Challenges ------------ None Game ------ Seed FocalFlyingHumpback Manual? 0 Play Time 00:27:50 Cumulative 15.7 hours Start 2022.04.25 @ 15:44:33 End 2022.04.25 @ 16:13:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 12 Adventurer 2 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 803580cb-7877-4f80-ab48-29723024a9ec