Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 17:30:56 Player: Burgers_Lettuce Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (58) 290 Value Destroyed (2071) 2071 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1902) 1902 TOTAL SCORE: 10203 Bonus ------- Follower Combat Kills 194 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 108 Cogmind --------- Core Integrity 0/1150 Matter 176/300 Energy 240/240 System Corruption 11% Temperature Cool (214) Movement Core (200) Ox3 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Minesniffer Drone Bay (1/10) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Antigrav System Improved Antigrav System > --- UTILITY ---------- Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Target Analyzer Improved Core Analyzer Armor Integrity Analyzer Transmission Jammer Makeshift Transmission Jammer > --- WEAPON ----------- Tesla Rifle KE Penetrator Hypervelocity Mass Driver > --- INVENTORY -------- Micro Fission Core Minesniffer Drone Bay Enhanced Gauss Cannon Improved Remote Datajack [Rating: 96] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Makeshift Flight Unit Utility Visual Processing Unit Device Makeshift Transmission Jammer Processor Visual Processing Unit Hackware Improved Hacking Suite Protection Experimental Weapon Shielding Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Slots Evolved 12 | . . 2 . . . 6 2 . . . . 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . 1 . Utility 7 | . . 1 . . . 3 2 . . . . 1 . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 101 | 5 2 8 1 6 2 14 8 6 5 10 . 33 1 Power 11 | 1 . 1 . 1 . 2 . . . 1 . 5 . Engine 4 | 1 . 1 . . . 1 . . . . . 1 . Core 6 | . . . . 1 . 1 . . . . . 4 . Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 28 | 2 . . . 2 1 4 4 3 2 1 . 9 . Treads 3 | 1 . . . . . . . 1 . . . 1 . Leg 5 | . . . . . . . . . 1 1 . 3 . Wheel 7 | 1 . . . 1 . 3 . 2 . . . . . Hover 4 | . . . . . . . . . . . . 4 . Flight 9 | . . . . 1 1 1 4 . 1 . . 1 . Utility 23 | . 2 2 . . . 5 2 1 1 2 . 8 . Device 10 | . . 1 . . . 1 1 1 1 1 . 4 . Storage . | . . . . . . . . . . . . . . Processor 10 | . 2 1 . . . 3 . . . . . 4 . Hackware 2 | . . . . . . 1 1 . . . . . . Protection 1 | . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 39 | 2 . 5 1 3 1 3 2 2 2 6 . 11 1 Energy Gun 15 | 2 . 2 . 2 . 1 2 . 1 3 . 2 . Energy Cannon 4 | . . 1 . . . . . . . 1 . 2 . Ballistic Gun 4 | . . . 1 . . . . . . . . 3 . Ballistic Cannon 4 | . . . . . . . . 1 . . . 2 1 Launcher 5 | . . 2 . . 1 1 . 1 . . . . . Special Weapon 2 | . . . . . . . . . 1 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . 1 . . . 1 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 . . 4 . . . Parts Lost 43 | . . 1 . . . . 9 2 4 3 . 14 10 Power 4 | . . . . . . . 2 . . . . 2 . Propulsion 18 | . . . . . . . 3 1 3 1 . 6 4 Utility 8 | . . . . . . . 2 1 . 2 . 1 2 Weapon 13 | . . 1 . . . . 2 . 1 . . 5 4 Highest Loss Streak 9 | . . 1 . . . . 9 2 2 2 . 4 9 Average Slot Usage (%) 81 | . 90 98 100 94 98 94 88 52 57 67 64 79 86 Engine 2 | . 14 11 11 1 . 4 4 . . . . 1 . Core 4 | . . . . 9 11 5 5 . . . . 6 10 Treads 4 | . 14 11 11 5 . . . 3 5 4 . . 4 Leg 1 | . . . . . . . . . . . 5 5 14 Wheel 6 | . 14 11 11 11 1 8 5 5 6 5 5 . . Hover 1 | . . . . . . . . . . . . 7 . Flight 3 | . . . . 5 20 17 17 2 1 . . 2 . Device 6 | . . 8 . . . 5 4 3 5 10 5 8 9 Processor 27 | . 19 23 33 33 33 29 23 23 23 23 23 29 31 Energy Gun 7 | . 28 13 17 11 11 6 5 . . 4 11 2 4 Energy Cannon 1 | . . 8 . . . . . . . . . 1 4 Ballistic Gun 3 | . . . 4 11 11 1 . . . . . 4 . Launcher 4 | . . 10 11 5 9 6 3 3 5 2 . . . Special Weapon 1 | . . . . . . . . . . 5 5 . . Piercing Weapon 1 | . . . . . . 4 5 5 5 3 . 1 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 45 | 9 9 20 13 12 11 18 20 23 23 40 39 45 40 Greatest Support 75 | 10 10 20 20 20 13 19 26 28 28 12 12 75 75 Greatest Overweight (x) 10 | . . 1 . 1 . . 1 1 1 3 3 10 3 Average Overweight (x) . | . . . . . . . . . . 1 3 . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 3 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 3 3 3 3 3 2 3 3 4 3 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 3 3 4 4 4 4 3 2 4 4 4 4 3 Class Distribution -------------------- 42% | Mutant 16% | Derelict-Mutant 13% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Bomber 3% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -9/Mines Mutant | -7/Zion Scavenger-Bomber | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Matter Collected 1952 | 213 57 133 16 78 64 49 29 219 53 99 . 891 51 Remotely . | . . . . . . . . . . . . . . Salvage Created 1978 | . 65 436 20 . 26 36 . 96 . 30 . 1165 104 Parts 131 | . 11 45 7 . 3 4 . 2 . 3 . 52 4 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 5 | . . 2 . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . 5 . . 2 . 49 . . 4 Prevented 25 | . . . . . 1 . . . . 24 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Combat Hostiles Destroyed 46 | . 2 12 4 . 3 . . 5 . 2 . 16 2 Melee 1 | . . . . . . . . . . . . 1 . Guns 11 | . 2 2 . . . . . . . 2 . 5 . Cannons 15 | . . 3 . . . . . . . . . 10 2 AOE 19 | . . 7 4 . 3 . . 5 . . . . . Classes Destroyed 12 | . 2 6 . . . . . 1 . . . 3 . Worker 1 | . . 1 . . . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . Tunneler 2 | . . 1 . . . . . . . . . 1 . Recycler 3 | . . 1 . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . 1 . Watcher 4 | . 1 2 . . . 1 . . . . . . . Swarmer 22 | . 2 6 4 . 3 . . 3 . 2 . 2 . Grunt 7 | . . 3 . . . . . 1 . . . 3 . Brawler 1 | . . . . . . . . 1 . . . . . Sentry 7 | . . 3 . . . . . . . . . 4 . Hunter 2 | . . . . . . . . . . . . 2 . Programmer 7 | . . . . . . . . . . . . 5 2 Best Kill Streak 9 | . 2 9 4 . 3 1 . 5 . 2 . 3 1 Combat Bots Only 7 | . 2 7 4 . 3 . . 5 . 2 . 3 1 Max Kills in Single Turn 4 | . 1 4 3 . 1 1 . 2 . 2 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . 1 3 . 1 . . 2 . . . . . Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Damage Taken 5941 | . 42 243 38 . 185 . 436 363 297 597 . 2157 1583 Core 1767 | . 15 . . . 82 . 43 157 125 178 . 563 604 Absorbed by Shields 66 | . . 66 . . . . . . . . . . . Core Remaining (%) 84 | 100 94 . . . 79 100 . . . . 49 . . Volleys Fired 122 | . 8 21 2 1 3 . 2 9 . 1 . 63 12 Largest 3 | . 2 3 3 1 3 . 1 1 . 2 . 3 3 Hottest 221 | . 90 143 115 50 100 . 100 53 . 90 . 221 221 Shots Fired 242 | . 16 45 6 1 9 . 2 9 . 2 . 120 32 Gun 129 | . 16 24 4 1 6 . 2 . . 2 . 68 6 Cannon 92 | . . 13 . . . . . 1 . . . 52 26 Launcher 21 | . . 8 2 . 3 . . 8 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 123 | . . . . . 3 . . 1 . . . 102 17 Thermal 40 | . 8 16 . 1 3 . 2 . . . . 1 9 Explosive 21 | . . 8 2 . 3 . . 8 . . . . . Electromagnetic 51 | . 8 21 4 . . . . . . . . 12 6 Entropic 7 | . . . . . . . . . . 2 . 5 . Robot Hit Streak 11 | . 2 10 2 . 4 . 2 2 . 1 . 11 7 Robot Miss Streak 7 | . 6 2 2 . 1 . 1 6 . 7 . 6 4 Penetration Max 1 | . . . . . . . . . . 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 147 | . 5 23 3 . 5 1 3 5 . 1 . 85 16 Core Hits 124 | . 3 28 5 . 5 1 2 12 . 2 . 60 6 Critical Hits 26 | . . . . . . 1 . . . . . 20 5 Critical Kills 13 | . . . . . . 1 . . . . . 11 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . 9 4 Melee Attacks 16 | . . . . . . 6 2 1 . . . 7 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 16 | . . . . . . 6 2 1 . . . 7 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 5154 | . 47 1043 138 . 235 32 89 899 . 117 . 2214 340 Guns 1386 | . 47 189 11 . 47 . 61 . . 117 . 899 15 Cannons 1520 | . . 122 . . . . . . . . . 1073 325 Explosions 2100 | . . 729 127 . 188 . . 899 . . . 157 . Melee 114 | . . . . . . 32 28 . . . . 54 . Ramming 34 | . . 3 . . . . . . . . . 31 . Kinetic 1915 | . . . . . 15 . . . . . . 1706 194 Thermal 637 | . 24 232 . . 32 . 61 . . . . 157 131 Explosive 1833 | . . 619 127 . 188 . . 899 . . . . . Electromagnetic 432 | . 23 189 11 . . . . . . . . 194 15 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 114 | . . . . . . 32 28 . . . . 54 . Entropic 189 | . . . . . . . . . . 117 . 72 . Highest Corruption 11 | . . . . . . . 2 2 2 2 . 11 11 Average Corruption 5 | . . . . . . . 2 2 2 2 . 7 11 Corruption Purged . | . . . . . . . . . . . . . . Effects 57 | . . . . . . . . 3 1 . . 45 8 Message Errors 12 | . . . . . . . . 2 1 . . 9 . Matter Fused 10 | . . . . . . . . . . . . 10 . Heat Flow Errors 3 | . . . . . . . . 1 . . . 2 . Energy Discharges 4 | . . . . . . . . . . . . 3 1 Data Loss (minor) 4 | . . . . . . . . . . . . 4 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . 3 Targeting Errors 14 | . . . . . . . . . . . . 11 3 Weapon Failures 5 | . . . . . . . . . . . . 4 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 225 | . . 12 . . 25 . . 102 . . . 86 . Projectiles . | . . . . . . . . . . . . . . Explosions 215 | . . 12 . . 25 . . 102 . . . 76 . Melee 10 | . . . . . . . . . . . . 10 . Knockbacks 21 | . . . . . . . . . . . . 21 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 19 | . . . . . . . . . . . . 19 . Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 205 | . . 79 38 . . . . 14 . . . 74 . Shots 7 | . . 4 1 . . . . 1 . . . 1 . Rammed 3 | . . 2 . . . . . . . . . 1 . Targets Rammed 5 | . . 2 . . . . . . . . . 3 . Kicked 2 | . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 663 | . 210 309 96 8 121 . 95 213 . . . 431 663 Average Temperature 127 | . 96 92 50 6 61 . 45 124 . . . 93 303 Received Heat Transfer 352 | . . 40 . . 12 . 9 90 57 . . 144 . Effects 22 | . . . . . . . . . . . . 5 17 Shutdowns 5 | . . . . . . . . . . . . 2 3 Energy Bleed 6 | . . . . . . . . . . . . 3 3 Matter Decay 1 | . . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . . . . . . 3 Damage (major) 5 | . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 795 | . 74 322 . . 74 . 100 . . . . 150 75 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Peak Influence 363 | . 72 281 120 . . 363 294 . . . . 291 . Initial 177 | . . 29 30 . . 154 177 . . . . . . Average 135 | . 43 115 89 . . 235 190 . . . . 129 . Maximum Alert Level 1 | . . 1 . . . 1 1 . . . . 1 . Low Security (%) 73 | 100 100 85 100 . . 30 89 . . . . 69 . Level 1 26 | . . 14 . . . 69 10 . . . . 30 . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . . . 1 . 1 . . 6 . Investigation 1 | . . . . . . . . . . . . 1 . Extermination 2 | . . . . . . . . . . . . 2 . Reinforcement 2 | . . 1 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Distress Signals 3 | . . 2 . . . . 1 . . . . . . Communications Jammed 2 | . . . . . . . . . . . . 2 . Distress Signals 2 | . . . . . . . . . . . . 2 . Times Spotted 110 | . 4 16 4 . 10 7 4 9 7 16 . 29 4 Peak Tracking Total 11 | . 3 4 4 . 4 2 3 6 11 6 . 7 3 Tactical Retreats 19 | . . 1 . . 1 1 . 2 5 4 . 5 . Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Traps Triggered 2 | . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . 20 2 . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Machines Disabled 10 | . . 1 . . . . 7 . . . . 2 . Max in Single Turn 2 | . . 1 . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Machines Accessed 19 | . 4 2 . . . 3 . . . 8 . 2 . Terminals 2 | . 2 . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations 1 | . . 1 . . . . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 31 | . 6 5 . . . 4 . . . 13 . 3 . Successful 24 | . 2 4 . . . 3 . . . 13 . 2 . Failed 7 | . 4 1 . . . 1 . . . . . 1 . Catastrophic 1 | . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 24 | . 4 . . . . 9 6 . . 1 . 4 . Terminals 4 | . 4 . . . . . . . . . . . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations 4 | . . 4 . . . . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . . . 2 . Garrison Access 1 | . . . . . . . . . . . . 1 . Terminal Hacks 13 | . . . . . . . . . . 13 . . . Record 5 | . . . . . . . . . . 5 . . . Prototype ID Bank 6 | . . . . . . . . . . 6 . . . Open Door 2 | . . . . . . . . . . 2 . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 1 . . . 1 . . . . . . . Report Inventory 4 | . 2 1 . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . 1 . Terminals . | . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . . . 1 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 6 | . 2 . . . . 3 . . . . . 1 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Total Allies 17 | . . . . 4 . 3 3 . . . . 7 . Largest Group 6 | . . . . 4 4 3 6 . . . . 4 . Highest-Rated Group 420 | . . . . 153 153 210 420 . . . . 156 . Highest-Rated Ally 70 | . . . . 40 40 70 70 . . . . 39 . Zionite Dispatches 3 | . . . . . . 1 1 . . . . 1 . Light 2 | . . . . . . 1 1 . . . . . . Fire 1 | . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . 11 17 9 . . . . 29 . Total Damage 2173 | . . . . . 377 312 1123 . . . . 361 . Kills 18 | . . . . . 7 4 6 . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 2 1 . . 1 1 . 1 . . Drone Launches 10 | . . . . . . . . . . . . 10 . Drone Recoveries 1 | . . . . . . . . . . . . 1 . Zionite Intel Received 2 | . . . . . . 1 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Turns Passed 6889 | 43 160 873 69 1134 296 364 226 373 258 1339 271 1237 246 Spaces Moved 6098 | 45 157 339 38 1167 395 690 309 405 222 1154 222 803 152 Core 11 | 3 . . . . . . . . . . . 7 1 Treads 337 | . . 201 38 97 . . . . . . . 1 . Legs 442 | . . . . . . . . . . . . 291 151 Wheels 2613 | 42 157 138 . 478 . . . 155 222 1154 222 45 . Hover 459 | . . . . . . . . . . . . 459 . Flight 2236 | . . . . 592 395 690 309 250 . . . . . Fastest Speed 37 | 50 80 80 160 40 37 39 39 40 95 90 120 56 120 Average Speed 82 | 78 80 131 160 72 37 41 40 62 99 102 120 105 120 Slowest Speed 550 | 80 80 160 160 160 45 47 127 100 100 120 120 550 200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 25 27 15 88 59 25 7 63 40 94 48 15 21 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 13 | . . . . 3 . 10 . . . . . . . Known Exits Taken 12 | . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . Scrap Searched 10 | . . . . 4 1 . . 2 3 . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 232 | . . 51 14 . 20 . . 64 . 4 . 71 8 Melee . | . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . 4 . 9 8 AOE 211 | . . 51 14 . 20 . . 64 . . . 62 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Upp Upp War Pro Fac Upp Total 7691 | 50 174 724 42 1451 535 754 405 512 257 1309 226 1066 186 Wait 1252 | . 6 349 1 267 134 18 75 91 29 132 5 145 . Move 6083 | 44 156 338 37 1166 392 689 308 404 221 1153 221 802 152 Hop 1 | . . . . . 1 . . . . . . . . Pick Up 17 | 1 2 1 . 2 1 3 1 1 1 2 . 2 . Fast Attach 85 | 5 2 6 1 6 1 11 7 4 5 10 . 27 . Attach 15 | . . 2 . . 1 3 1 2 . 1 . 4 1 Detach 14 | . . 2 1 . 1 3 1 . 1 2 . 3 . Swap 2 | . . . . . . . . . . . . 2 . Drop 40 | . . 3 . 9 1 3 8 . . 8 . 8 . Fire 122 | . 8 21 2 1 3 . 2 9 . 1 . 63 12 Melee 16 | . . . . . . 6 2 1 . . . 7 . Ram 1 | . . . . . . . . . . . . 1 . Kick 2 | . . . . . . . . . . . . 2 . Crush 2 | . . 2 . . . . . . . . . . . Escape Stasis 18 | . . . . . . 18 . . . . . . . Rewire 21 | . . . . . . . . . . . . . 21 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / [*Low] / Ext) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 3) 204 | -10/Materials | Identified exit to Materials 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 308 | -9/Materials | Build established: Mutant 601 | -9/Materials | Destroyed 7 combat bots 910 | -9/Materials | Discovered new exit (range 14) 992 | -9/Materials | Repaired Grenade Launcher 1075 | -9/Materials | Identified exit to Mines 1077 | -9/Materials | Entered Mines 1100 | -9/Mines | Discovered new exit (range 8) 1120 | -9/Mines | Identified exit to Materials 1143 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1145 | -9/Mines | Identified exit to Zion 1146 | -9/Mines | Entered Zion 1161 | -7/Zion | Learned location of 1 exit from Factory 1276 | -7/Zion | Learned Factory stockpile data 1286 | -7/Zion | Build established: Bomber 1344 | -7/Zion | Learned location of Warlord (-5) 1415 | -7/Zion | Learned location of Armory (-3) 1563 | -7/Zion | Found Relay Coupler [Programmer] 1900 | -7/Zion | Imprinted 1902 | -7/Zion | Declared Zion's savior 1997 | -7/Zion | Build established: Mutant 2242 | -7/Zion | Discovered new exit (range 16) 2264 | -7/Zion | Identified exit to Proximity Caves 2280 | -7/Zion | Entered Proximity Caves 2280 | -6/Proximity Caves | Accompanied by 4 allies 2522 | -6/Proximity Caves | Spotted B-75 Beast 2561 | -6/Proximity Caves | Learned Factory terminal intel 2573 | -6/Proximity Caves | Discovered new exit (range 10) 2576 | -6/Proximity Caves | Identified exit to Factory 2576 | -6/Proximity Caves | Entered Factory 2576 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2577 | -6/Factory | Identified exit to Extension 2579 | -6/Factory | Loaded intel: 22 terminal locations 2628 | -6/Factory | Discovered new exit (range 14) 2808 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 2809 | -6/Factory | Zion Light squad teleported in 2851 | -6/Factory | Spotted B-75 Beast 2929 | -6/Factory | Discovered new exit (range 17) 2934 | -6/Factory | Identified exit to Factory 2940 | -6/Factory | Entered another Factory area 2940 | -5/Factory | Accompanied by 3 allies 2940 | -5/Factory | Evolved 2 slots: Utility x2 2995 | -5/Factory | Zion Light squad teleported in 3049 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 3158 | -5/Factory | Discovered new exit (range 9) 3160 | -5/Factory | Identified exit to Upper Caves 3166 | -5/Factory | Entered Upper Caves 3194 | -5/Upper Caves | Lost 9 parts (2p3n2u2w) 3245 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3270 | -5/Upper Caves | Learned Factory trap positions 3388 | -5/Upper Caves | Discovered new exit (range 7) 3403 | -5/Upper Caves | Identified exit to Upper Caves 3539 | -5/Upper Caves | Entered another Upper Caves area 3585 | -5/Upper Caves | Spotted B-75 Beast 3627 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3684 | -5/Upper Caves | Learned Factory terminal intel 3785 | -5/Upper Caves | Discovered new exit (range 5) 3788 | -5/Upper Caves | Identified exit to Warlord 3797 | -5/Upper Caves | Entered Warlord 3830 | -5/Warlord | Discovered new exit (range 8) 3836 | -5/Warlord | Identified exit to Proximity Caves 3905 | -5/Warlord | System corruption cleaned by Quarantine Array 4073 | -5/Warlord | Opened side exit 4097 | -5/Warlord | Build established: Derelict-Mutant 4503 | -5/Warlord | Rebuked by Warlord 4526 | -5/Warlord | Warlord's base attacked by MAIN.C 4713 | -5/Warlord | Found Prototype Device 4713 | -5/Warlord | Identified Minesniffer Drone Bay 4817 | -5/Warlord | Found Prototype Energy Cannon 4817 | -5/Warlord | Identified Vortex Driver 4829 | -5/Warlord | Found Prototype Energy Gun 4829 | -5/Warlord | Identified Vortex Rail 4831 | -5/Warlord | Found Vortex Rail 4876 | -5/Warlord | Warlord forces counterattacked 4912 | -5/Warlord | Spotted Striker 4915 | -5/Warlord | Spotted Executioner 5039 | -5/Warlord | Spotted Striker 5131 | -5/Warlord | Core integrity fell below 50% 5136 | -5/Warlord | Entered Proximity Caves 5184 | -4/Proximity Caves | Build established: Mutant 5362 | -4/Proximity Caves | Learned 4 Research zone layouts 5399 | -4/Proximity Caves | Discovered new exit (range 6) 5405 | -4/Proximity Caves | Identified exit to Factory 5407 | -4/Proximity Caves | Entered Factory 5407 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5408 | -4/Factory | Loaded intel: 86 trap records 5409 | -4/Factory | Loaded intel: 20 terminal locations 5446 | -4/Factory | Discovered new exit (range 18) 5499 | -4/Factory | Lost 4 parts (1p2n1w) 5733 | -4/Factory | Zion Fire squad teleported in 5867 | -4/Factory | Build established: Scavenger-Mutant 6083 | -4/Factory | Lost 3 parts (1p1n1w) 6157 | -4/Factory | Lost 3 parts (2n1w) 6244 | -4/Factory | System corruption reached 10% 6385 | -4/Factory | Garrison activated, responded to threat 6420 | -4/Factory | Build established: Scavenger-Gunner 6611 | -4/Factory | Discovered new exit (range 18) 6636 | -4/Factory | Identified exit to Upper Caves 6644 | -4/Factory | Entered Upper Caves 6849 | -4/Upper Caves | Core integrity fell below 50% 6871 | -4/Upper Caves | Core integrity fell below 20% 6890 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06873_ Armor Integrity Analyzer permanently disabled. 06873_ Overheating: Short circuit. 06873_ Penetrated by Slug. 06873_ Slug penetrates Wall. 06878_ Overheating: Energy bleed (-31). 06878_ Slug penetrates Wall. 06878_ Penetrated by Slug. 06881_ Overheating: Energy bleed (-36). 06881_ Penetrated by Slug. 06881_ Imp. Treads destroyed. 06881_ Penetrated by Slug. 06884_ Slug penetrates Wall. 06884_ Penetrated by Slug. 06884_ Corruption Screen destroyed. 06884_ Slug penetrates Wall. 06887_ Myomer Leg destroyed. 06887_ Penetrated by Slug. 06887_ Enh. Gauss Cannon destroyed. 06887_ Myomer Leg destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#####??? | | ??????????????????????????????????????????# ##?? | | ??????????????????????????????????????????# #?? | | ???????????????????????????????########??## ##? | | ???????????????????????????????# #### ## | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????????????????????## ## ### | | ??????????????????????????????## ###### #? | | ????????????????????????????### #???# # | | ???????????????????????????## ##??# ## # | | ???????????????????????????# #??## #### | | ???????????????????????????# ######??## #??? | | ???????????????????????????## ### #######??? | | ???????????????????????????## ##???? # | | ??????????????????????????## #???? # | | ??????????????????????????# ##??? # | | ????????????????????????###;h ;;## ## ?? ## | | ????????????????????????# #; h###?# #### ??##? | | ??????????????????## ## ;;% #????# ### ?### | | ??????????????????# @ #????# ### ## | | ?????????????????# #????# #?????# | | ?????????????????# ; ##???## #?????# | | ?????????????????### ## ###### #?????## | | ???????????????????## ### ##?????## | | ????????????????????# ##??######## ######?## | | ????????????????????% ???????????# ## #?## | | ??????????????????? = ???????????## #?#" | | ??????????????????####???????????# ### | | ?????????????????????????????????# | | ?????????????????????????????????# ## | | ?????????????????????????????????# ### | | ?????????????????????????????????# #?## | | ?????????????????????????????????## #??## | | ??????????????????????????????????## ##???#### | | ???????????????????????????????????## #???????## | | ????????????????????????????????????## #????????## | | ?????????????????????????????????????###?????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 31 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Prevention 20 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 67 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 1 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club A Powerful Ally? Charge!!! Knowing Is Half The Battle Slippery One Challenges ------------ None Game ------ Seed FactoryGatlingTriangulator Manual? 0 Play Time 01:55:58 Cumulative 42.5 hours Start 2021.10.23 @ 17:04:42 End 2021.10.25 @ 17:30:56 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9d0e53c-9f2b-4f7a-9a4e-14ad153862b2