Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.23 @ 18:32:48 Player: KIPPY Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1297) 1297 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3867 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 105/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Treads Light Treads Light Treads Carbon-fiber Leg Improved Hover Unit Gravmag System Thermal Generator Improved Propulsion Shielding Hardlight Generator Hardlight Generator Advanced Assault Cannon Proton Missile Launcher Datajack Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Sensor Array Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Hover Unit Thermal Generator Improved Propulsion Shielding Hardlight Generator Hardlight Generator Proton Missile Launcher Proton Missile Launcher Datajack Great Axe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 2 | . . . 1 1 Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 86 | 9 28 23 16 10 Power 9 | 1 2 3 2 1 Engine 7 | 1 2 3 1 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 36 | 4 12 6 8 6 Treads 9 | 1 . 2 3 3 Leg 9 | . 3 . 3 3 Wheel 10 | 3 5 2 . . Hover 8 | . 4 2 2 . Flight . | . . . . . Utility 18 | 1 6 8 1 2 Device 8 | . 2 4 1 1 Storage 8 | 1 4 3 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 23 | 3 8 6 5 1 Energy Gun 4 | 1 2 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 1 . . Ballistic Cannon 6 | . . 3 3 . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . 3 . 1 . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 4 5 . 12 Power 6 | . 1 2 . 3 Propulsion 5 | . . 2 . 3 Utility 4 | . 1 . . 3 Weapon 6 | . 2 1 . 3 Highest Loss Streak 11 | . 3 4 . 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 93 93 95 87 Engine 13 | . 13 21 10 6 Core 2 | . . . 7 5 Treads 6 | . . 14 13 . Leg 8 | . 5 . 12 21 Wheel 8 | . 21 5 . . Device 11 | . 9 11 14 14 Storage 11 | . 14 14 9 7 Processor 1 | . . 2 3 . Protection 1 | . . . . 6 Energy Gun 6 | . 12 8 . . Ballistic Gun 2 | . 6 1 . . Ballistic Cannon 10 | . . 7 18 21 Special Melee Weapon 2 | . 4 3 . . Peak Build Rating 35 | 6 8 16 32 35 Average Rating 17 | 4 7 14 24 32 On Entrance 12 | . 6 8 16 32 Naked Turns . | . . . . . Heaviest Build 66 | 12 66 42 52 63 Greatest Support 60 | 26 32 40 60 60 Greatest Overweight (x) 6 | 1 2 3 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 20 15 15 Average Capacity 14 | 7 15 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 4 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 12 15 15 14 Class Distribution -------------------- 57% | Mutant 22% | Scavenger-Tank 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1491 | 217 139 545 342 248 Remotely . | . . . . . Salvage Created 1192 | . 158 394 265 375 Parts 95 | . 10 43 14 28 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 32 | . 7 13 7 5 Melee 1 | . . . 1 . Guns 10 | . 3 7 . . Cannons 17 | . . 6 6 5 AOE 4 | . 4 . . . Classes Destroyed 12 | . 2 5 1 4 Worker 4 | . . 2 . 2 Builder 1 | . . . . 1 Tunneler 2 | . . 1 1 . Recycler 2 | . . . . 2 Operator 1 | . . . . 1 Watcher 4 | . . 2 2 . Swarmer 10 | . 3 7 . . Grunt 12 | . 4 3 4 1 Duelist 1 | . . 1 . . Sentry 5 | . . 2 1 2 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 5 | . 5 4 5 5 Combat Bots Only 5 | . 5 2 1 1 Max Kills in Single Turn 5 | . 3 2 1 5 Gunslinging . | . . . . . Exploded 3 | . 3 . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 510 | . 62 117 42 289 Missed 164 | . 11 37 11 105 Damage Taken 3477 | . 516 679 372 1910 Core 1083 | . 131 202 48 702 Absorbed by Shields 252 | . . 252 . . Ignored by Resistances 1438 | . 153 260 109 916 Core Remaining (%) 71 | 100 47 49 91 . Volleys Fired 111 | . 29 39 23 20 Largest 3 | . 2 2 2 3 Hottest 144 | . 70 88 96 144 Shots Fired 202 | . 35 65 46 56 Gun 64 | . 31 33 . . Cannon 133 | . . 32 46 55 Launcher 5 | . 4 . . 1 Special . | . . . . . Kinetic 150 | . 15 34 46 55 Thermal 47 | . 16 31 . . Explosive 4 | . 4 . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 16 | . 15 16 10 13 Robot Miss Streak 3 | . 3 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 154 | . 32 46 40 36 Core Hits 70 | . 14 22 14 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 2 1 2 Blast 5 | . . 2 1 2 Melee Attacks 16 | . 8 2 6 . Impact . | . . . . . Slashing 3 | . . . 3 . Piercing . | . . . . . Sneak Attacks 11 | . 6 2 3 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3423 | . 542 746 877 1258 Guns 548 | . 272 276 . . Cannons 2098 | . . 439 739 920 Explosions 567 | . 244 . . 323 Melee 129 | . . . 129 . Ramming 81 | . 26 31 9 15 Kinetic 2270 | . 155 456 739 920 Thermal 376 | . 117 259 . . Explosive 147 | . 147 . . . Electromagnetic 420 | . 97 . . 323 Impact . | . . . . . Slashing 129 | . . . 129 . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . 1 Average Corruption 1 | . 1 1 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 7 3 . . Message Errors 1 | . 1 . . . Matter Fused 2 | . 2 . . . Heat Flow Errors 3 | . 1 2 . . Energy Discharges 3 | . 2 1 . . Data Loss (major) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 23 | . . 5 6 12 Projectiles 23 | . . 5 6 12 Explosions . | . . . . . Melee . | . . . . . Knockbacks 23 | . 1 7 3 12 Impact 1 | . 1 . . . Kinetic 21 | . . 7 3 11 Secondary 1 | . . . . 1 Self-Inflicted Damage 80 | . 29 13 . 38 Shots 3 | . 1 . . 2 Rammed 17 | . 1 14 2 . Targets Rammed 33 | . 12 14 3 4 Kicked 15 | . 11 . . 4 Crushed 1 | . . . 1 . Highest Temperature 454 | . 209 310 312 454 Average Temperature 112 | . 45 100 117 148 Received Heat Transfer 676 | . 339 61 162 114 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 850 | . 275 575 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 266 | . 169 266 202 130 Initial 36 | . . 10 9 36 Average 51 | . 35 78 70 33 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 98 | 100 100 97 95 100 Level 1 1 | . . 2 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 3 1 1 1 Investigation 3 | . 3 . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 16 19 11 14 Peak Tracking Total 6 | . 5 6 5 6 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 2 . . 3 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 3 1 1 Terminals 5 | . 1 2 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 19 | . 11 5 2 1 Successful 14 | . 8 4 1 1 Failed 5 | . 3 1 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 12 | . 5 4 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 6 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 10 | . 5 3 1 1 Record 4 | . 4 . . . Prototype ID Bank 1 | . . 1 . . Open DSF 1 | . . . . 1 Transport Status 2 | . 1 . 1 . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 3 . . . Report Inventory 2 | . 2 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 6 | . 2 3 1 . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 7 | . 4 1 2 . Non-combat 5 | . 3 1 1 . Combat 2 | . 1 . 1 . Robot Hacks Applied 8 | . 5 1 2 . parse_system 3 | . 2 . 1 . no_distress 5 | . 3 1 1 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4859 | 188 1411 1393 698 1169 Spaces Moved 1941 | 135 489 614 299 404 Core 13 | 4 . . . 9 Treads 583 | 28 . 381 161 13 Legs 607 | . 87 . 138 382 Wheels 674 | 103 402 169 . . Hover 64 | . . 64 . . Flight . | . . . . . Fastest Speed 50 | 50 90 105 123 193 Average Speed 159 | 104 118 171 174 198 Slowest Speed 350 | 160 190 240 193 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 7 32 34 21 12 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 22 8 7 10 Melee . | . . . . . Projectile 25 | . . 8 7 10 AOE 22 | . 22 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3468 | 180 1263 879 423 723 Wait 1159 | 26 673 137 45 278 Move 1937 | 134 488 613 298 404 Hop . | . . . . . Pick Up 81 | 11 18 31 17 4 Fast Attach 1 | 1 . . . . Attach 29 | 5 6 11 5 2 Detach 1 | . . 1 . . Swap 56 | 3 22 12 11 8 Drop 44 | . 7 19 15 3 Fire 111 | . 29 39 23 20 Melee 16 | . 8 2 6 . Ram 15 | . 1 14 . . Kick 15 | . 11 . . 4 Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 466 | -10/Materials | Lost 3 parts (1p1u1w) 756 | -10/Materials | Core integrity fell below 50% 1577 | -10/Materials | Discovered new exit (range 16) 1600 | -10/Materials | Entered another Materials area 1600 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2101 | -9/Materials | Lost 4 parts (1p2n1w) 2484 | -9/Materials | Core integrity fell below 50% 2956 | -9/Materials | Discovered new exit (range 13) 2993 | -9/Materials | Entered another Materials area 2993 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3070 | -8/Materials | Build established: Scavenger-Mutant 3628 | -8/Materials | Discovered new exit (range 15) 3691 | -8/Materials | Entered Factory 3691 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3816 | -7/Factory | Identified exit to DSF 3999 | -7/Factory | Build established: Scavenger-Tank 4759 | -7/Factory | Cargo convoy interrupted 4830 | -7/Factory | Core integrity fell below 50% 4842 | -7/Factory | Core integrity fell below 20% 4860 | -7/Factory | Lost 11 parts (2p3n3u3w) 4860 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 04820_ R-06 Scavenger collects Sml. Storage Unit. 04820_ R-06 Scavenger destroyed. 04822_ Proton Missile Launcher destroyed. 04823_ M-28 Smith repairs Kinecellerator. 04828_ U-05 Engineer lays Concrete. 04829_ ECM Suite destroyed. 04832_ U-05 Engineer repairs door. 04833_ R-06 Scavenger collects Welding Torch. 04833_ U-05 Engineer lays Concrete. 04834_ The unstable cave ceiling collapses. 04834_ U-05 Engineer lays Concrete. 04835_ U-05 Engineer builds a Wall. 04836_ U-05 Engineer lays Concrete. 04839_ X-67 Chaingunner IFF system glitched. 04839_ X-57 Shotgunner destroyed. 04839_ U-05 Engineer lays Concrete. 04857_ X-67 Chaingunner misfires. 04857_ U-05 Engineer lays Concrete. 04859_ U-05 Engineer repairs door. 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