Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.07 @ 12:23:46 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by God Mode with Slug Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (337) 1685 Value Destroyed (13751) 13751 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (4410) 4410 TOTAL SCORE: 26926 Bonus ------- High Alert Combat Kills 2672 Follower Combat Kills 787 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -649 Cogmind --------- Core Integrity 0/1200 Matter 228/350 Energy 654/700 System Corruption 4% Temperature Cool (181) Movement Treading (160) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY (9) ------ Fusion Compressor Improved Coolant Injector Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Heavy Armor Plating Improved Energy Mantle Long-range Tractor Beam > --- WEAPON (6) ------- Gatling Laser Gatling Laser Heavy Machine Gun Heavy Machine Gun KE Penetrator Long-range Missile Launcher > --- INVENTORY (4) ---- Protomatter-87 Protomatter-82 Protomatter-21 Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Fusion Compressor Improved Coolant Injector Makeshift Salvage Targeting Computer Advanced Targeting Computer Improved Weapon Cycler Improved Heavy Armor Plating Improved Energy Mantle Long-range Tractor Beam > --- WEAPON ----------- Gatling Laser Gatling Laser Heavy Machine Gun Heavy Machine Gun KE Penetrator Long-range Missile Launcher > --- INVENTORY -------- Protomatter Protomatter Protomatter [Rating: 115] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Medium Treads Treads Medium Treads Wheel Wheel Utility Coolant Injector Device Coolant Injector Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Machine Gun Launcher Long-range Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 17 | 3 . . . . 1 4 . . 1 . 2 . . . 3 1 1 . 1 Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . . 1 . . . . . . . 1 . . Utility 8 | 1 . . . . . 2 . . . . 2 . . . 1 1 . . 1 Weapon 5 | 1 . . . . 1 1 . . . . . . . . 2 . . . . Parts Attached 95 | 7 1 6 . . 15 17 4 1 3 1 10 2 . . 7 6 4 2 9 Power 13 | 1 . 1 . . . 4 1 1 . . 2 . . . . 2 . . 1 Engine 6 | 1 . . . . . 2 . . . . 2 . . . . 1 . . . Core 6 | . . 1 . . . 2 1 1 . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 15 | 3 . . . . 3 1 1 . 3 . 1 . . . . . 2 1 . Treads 14 | 2 . . . . 3 1 1 . 3 . 1 . . . . . 2 1 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 29 | . 1 2 . . . 5 1 . . . 5 1 . . 3 4 . 1 6 Device 17 | . . 1 . . . 2 . . . . 1 . . . 3 4 . . 6 Storage . | . . . . . . . . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . . . . 2 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 8 | . . 1 . . . 3 1 . . . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 3 . 3 . . 12 7 1 . . 1 2 1 . . 4 . 2 . 2 Energy Gun 25 | 1 . 2 . . 11 6 . . . 1 1 . . . . . 2 . 1 Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 1 . . . . 1 . . . 1 1 . . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 5 3 . . . . 1 . . . 1 2 . . 5 Parts Lost 1 | . . . . . . 1 . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 83 93 100 100 99 96 100 100 100 99 96 92 93 93 93 93 94 95 94 Engine 6 | . 14 5 . . . 7 5 . . . 7 13 13 13 11 10 10 10 8 Core 6 | . . 8 14 14 12 10 10 16 15 15 6 . . . . . . . . Treads 19 | . 28 28 28 28 25 17 16 16 17 23 21 20 20 20 17 15 15 20 19 Device 11 | . . 2 . . . 7 8 8 7 7 10 13 13 13 13 19 20 20 20 Processor 9 | . 12 14 14 14 12 8 8 8 7 7 7 13 13 13 11 10 10 10 9 Protection 9 | . . 6 14 14 12 9 16 16 15 15 11 6 6 6 5 5 5 5 4 Energy Gun 18 | . 14 13 14 14 34 30 28 25 24 22 17 13 13 13 11 10 10 10 9 Ballistic Gun 10 | . 14 14 14 14 1 . 4 8 7 7 11 12 13 13 15 15 15 15 14 Launcher 1 | . . . . . . . . . . . . . . . 3 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 7 7 19 19 19 25 48 49 49 48 48 62 63 63 63 78 79 80 79 104 Greatest Support 123 | 45 45 45 45 45 45 53 61 61 89 89 91 91 91 91 91 91 121 123 123 Greatest Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 Average Capacity 2 | 1 1 1 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 Most Carried 4 | 1 1 1 1 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 Average Carried 2 | . . . 1 1 2 1 . . . . 1 2 3 4 3 4 3 3 3 Final Capacity 4 | 1 1 2 2 2 2 2 2 2 2 2 3 3 4 4 4 4 4 4 4 Final Carried 4 | . 1 1 1 2 2 . 1 . . . 3 3 4 4 4 4 4 4 3 Class Distribution -------------------- 33% | Scavenger-Tank 28% | Scavenger-Executioner 21% | Gunner 8% | Mutant 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Upper Caves Scavenger-Executioner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 4016 | 247 60 165 . 32 162 170 68 78 30 186 594 206 112 . 497 624 304 299 182 Remotely 2708 | . . . . . . . . . . . 484 206 112 . 497 624 304 299 182 Salvage Created 12384 | . 81 591 . 61 1341 1860 417 378 . 1146 1390 654 504 . 1382 1494 329 574 182 Parts 744 | . 6 24 . 11 78 91 20 17 . 51 77 21 30 . 78 107 47 72 14 Haulers Intercepted 10 | . . . . . 3 2 . . . . 4 . . . . 1 . . . Recyclers Shooed 5 | . . 1 . 1 . 2 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 337 | . . . . . . . 10 18 . 55 . 21 30 . 90 . 45 68 . Prevented 8 | . . . . . . . . 4 . . . 2 . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 290 | . 3 12 . 3 25 40 5 12 . 30 35 16 9 . 31 26 20 21 2 Guns 264 | . 3 12 . 3 21 34 5 12 . 29 35 16 9 . 28 26 11 18 2 Cannons 2 | . . . . . . 2 . . . . . . . . . . . . . AOE 22 | . . . . . 4 3 . . . . . . . . 3 . 9 3 . Classes Destroyed 21 | . 1 . . 1 7 4 4 . . 1 1 . . . . 1 . . 1 Worker 10 | . . . . . 2 5 . . . . 1 . . . . 2 . . . Builder 12 | . . . . . 4 4 . . . . 2 . . . . 2 . . . Hauler 10 | . . . . . 3 2 . . . . 4 . . . . 1 . . . Recycler 4 | . . . . 1 . 1 . . . . . . . . . 2 . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . 2 . . . Operator 2 | . . . . . . . . . . . 1 . . . . 1 . . . Watcher 3 | . . . . . 2 . . . . . . . . . . 1 . . . Swarmer 81 | . . . . . 10 9 . . . 13 12 8 . . 10 3 11 5 . Saboteur 1 | . . . . . . . . . . 1 . . . . . . . . . Grunt 125 | . 3 12 . 3 8 14 1 7 . 9 15 7 6 . 12 16 1 11 . Brawler 18 | . . . . . . 5 . 1 . 1 . . 3 . 2 1 2 3 . Duelist 11 | . . . . . . 2 . 1 . 3 1 . . . 1 . 2 1 . Protector 3 | . . . . . . 3 . . . . . . . . . . . . . Sentry 16 | . . . . . 4 3 . 1 . 1 2 1 . . 2 . 1 1 . Hunter 22 | . . . . . 3 2 2 1 . 2 2 . . . 4 4 2 . . Programmer 8 | . . . . . . 2 . 1 . . 3 . . . . 2 . . . Behemoth 4 | . . . . . . . 1 . . 1 . . . . . . 1 1 . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . Knight 2 | . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 13 | . 2 4 . 3 13 8 2 4 . 9 7 7 4 . 8 11 9 11 2 Combat Bots Only 11 | . 2 4 . 2 9 8 1 4 . 9 4 7 4 . 8 6 9 11 2 Max Kills in Single Turn 5 | . 1 1 . 1 4 2 1 2 . 2 3 2 1 . 3 3 5 3 1 Gunslinging 1 | . . . . . 1 1 . 1 . 1 1 1 . . 1 1 1 1 . Exploded 5 | . . . . . 2 1 . . . . . . . . 3 . 5 3 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Damage Taken 13065 | . 148 462 . 105 590 2301 293 469 . 1665 1128 610 342 . 1258 588 571 643 1892 Core 8707 | . 117 374 . 77 396 1524 197 325 . 1102 776 360 215 . 843 410 381 404 1206 Absorbed by Shields 466 | . . . . . . . . . . . . . . . . . . . 466 Redirected to Core 7810 | . 106 264 . 63 327 1326 154 294 . 1048 694 347 200 . 714 374 381 380 1138 Core Remaining (%) 93 | 100 . . . 100 100 . . . . 72 . . . . 96 . . . . Volleys Fired 502 | . 9 32 . 11 39 94 13 17 . 44 58 24 14 . 42 47 21 23 14 Largest 5 | . 2 2 . 2 3 4 4 4 . 4 4 4 4 . 5 5 5 5 5 Hottest 253 | . 70 90 . 90 176 210 150 150 . 150 218 220 220 . 253 253 253 253 253 Shots Fired 1926 | . 18 64 . 22 111 354 49 68 . 174 232 89 56 . 186 233 89 111 70 Gun 1904 | . 18 64 . 22 111 338 49 68 . 174 232 89 56 . 185 233 85 110 70 Cannon 16 | . . . . . . 16 . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . 1 . 4 1 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 709 | . 9 32 . 11 . . 7 17 . 44 111 47 28 . 103 141 51 66 42 Thermal 1088 | . 9 32 . 11 29 313 42 51 . 130 121 42 28 . 82 92 34 44 28 Explosive 6 | . . . . . . . . . . . . . . . 1 . 4 1 . Electromagnetic 123 | . . . . . 82 41 . . . . . . . . . . . . . Robot Hit Streak 73 | . 9 21 . 10 21 73 18 20 . 32 63 27 47 . 51 35 49 72 49 Robot Miss Streak 4 | . 1 2 . 2 3 3 2 2 . 4 4 1 1 . 3 2 2 1 1 Penetration Max 1 | . . . . . . . . . . . 1 . . . 1 1 1 1 . Secondary Targets 46 | . . 1 . . 5 3 . 1 . 8 5 2 2 . 8 5 2 3 1 Max Gunslinging Chain 2 | . . 1 . . 1 1 . 1 . 1 1 1 1 . 2 2 1 1 1 Shots Hit Robots 1548 | . 14 55 . 15 83 294 38 57 . 135 198 61 52 . 137 174 70 96 69 Core Hits 878 | . 7 23 . 6 59 143 20 30 . 69 127 42 35 . 88 94 51 61 23 Critical Hits 21 | . . . . . 3 3 . . . . . . . . 3 6 2 3 1 Critical Kills 7 | . . . . . 2 1 . . . . . . . . 2 2 . . . Critical Parts Destroyed 12 | . . . . . 1 2 . . . . . . . . 1 4 1 3 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 33744 | . 141 754 . 243 2271 5728 684 1096 . 2637 4391 1381 1106 . 2994 3811 2418 2495 1594 Guns 31112 | . 141 754 . 243 1681 5043 684 1096 . 2637 4391 1380 1106 . 2723 3811 1556 2272 1594 Cannons 189 | . . . . . . 189 . . . . . . . . . . . . . Explosions 2431 | . . . . . 590 485 . . . . . . . . 271 . 862 223 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 12 | . . . . . . 11 . . . . . 1 . . . . . . . Kinetic 11700 | . 78 371 . 150 . . 43 344 . 831 1997 621 509 . 1391 2241 841 1340 943 Thermal 18635 | . 63 383 . 93 833 5114 641 752 . 1806 2394 759 597 . 1332 1570 715 932 651 Explosive 1356 | . . . . . . . . . . . . . . . 271 . 862 223 . Electromagnetic 2041 | . . . . . 1438 603 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 1 1 1 1 . . . . . . . . . 4 Average Corruption 1 | . . . . . 1 1 1 1 1 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 11 | . . . . . 1 3 1 4 1 . . . . . . . . . 1 Message Errors 4 | . . . . . 1 . . 3 . . . . . . . . . . . Energy Discharges 2 | . . . . . . 1 . . 1 . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . Targeting Errors 4 | . . . . . . 2 1 . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 163 | . . . . . 40 26 . . . . . . . . . . 97 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 163 | . . . . . 40 26 . . . . . . . . . . 97 . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . 34 28 . . . . . . . . . . 20 . . Shots 3 | . . . . . 1 1 . . . . . . . . . . 1 . . Rammed 2 | . . . . . . 1 . . . . . 1 . . . . . . . Targets Rammed 2 | . . . . . . 1 . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 21 48 . 92 291 234 122 156 . 199 199 199 199 . 199 198 197 197 196 Average Temperature 90 | . 10 18 . 43 79 57 40 58 . 95 97 123 133 . 118 113 114 107 141 Received Heat Transfer 3148 | . 90 291 . 69 144 489 86 132 . 342 354 162 171 . 309 186 78 216 29 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . 7 4 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . 1 . . . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . 1 . . . . . . . . . Parts Melted 96 | . . 2 . . 1 19 2 2 . 7 3 4 3 . 12 20 12 8 1 Heat Transferred 36797 | . 185 999 . 222 1168 8118 1303 1592 . 3828 5348 1700 1350 . 3050 3575 1575 2100 684 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . 6 7 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 1099 | . 87 183 . 75 674 975 . . . . 1093 . . . . 1099 . . . Initial 306 | . . 33 . . 29 306 . . . . 156 . . . . 277 . . . Average 451 | . 37 91 . 37 369 586 . . . . 588 . . . . 613 . . . Maximum Alert Level 3 | . . . . . 2 3 . . . . 3 . . . . 3 . . . Low Security (%) 27 | 100 100 100 . 100 18 . . . . . 14 . . . . . . . . Level 1 16 | . . . . . 28 24 . . . . 22 . . . . 8 . . . Level 2 34 | . . . . . 52 46 . . . . 21 . . . . 61 . . . Level 3 21 | . . . . . . 29 . . . . 41 . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 1 1 . . 4 13 . 1 . 1 18 . . . 1 9 . 1 . Investigation 8 | . . 1 . . 1 3 . . . . 1 . . . . 2 . . . Extermination 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . Reinforcement 15 | . 1 . . . 3 4 . . . . 5 . . . . 2 . . . Assault 12 | . . . . . . 4 . 1 . 1 3 . . . 1 1 . 1 . Garrison 10 | . . . . . . . . . . . 7 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 2 . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . 5 . . . . . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 7 15 . 4 38 63 4 16 . 32 56 19 14 . 37 37 21 20 5 Peak Tracking Total 10 | . 3 2 . 2 8 8 1 8 . 9 5 10 4 . 10 5 8 7 6 Tactical Retreats 26 | . 2 1 . . 1 7 . 2 . . 2 . 5 . 3 2 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 3 | . . . . . 1 2 . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . Triggered 2 | . . . . . . . . 1 . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 10 | . . . . . 3 3 1 . . . . 1 . . . 1 . . 1 Max in Single Turn 1 | . . . . . 1 1 1 . . . . 1 . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 26 | . 1 1 1 . 2 7 . 1 1 . 3 . . 4 . 4 . 1 . Terminals 12 | . 1 . . . 2 4 . . . . 2 . . . . 3 . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . Total Hacks 88 | . 4 1 1 . 6 21 . 1 2 . 12 . . 26 . 13 . 1 . Successful 57 | . 2 1 1 . 1 11 . 1 2 . 6 . . 26 . 5 . 1 . Failed 31 | . 2 . . . 5 10 . . . . 6 . . . . 8 . . . Catastrophic 6 | . . . . . 2 2 . . . . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . . . . . 3 7 . . . . 10 . . . . 4 . . 1 Terminals 43 | . 4 . . . 6 14 . . . . 10 . . . . 9 . . . Fabricators 6 | . . . . . . 2 . . . . . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 5 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 47 | . 2 1 1 . 1 6 . 1 2 . 2 . . 26 . 4 . 1 . Record 12 | . . . 1 . . . . . . . . . . 11 . . . . . Part Schematic 9 | . . . . . . . . . 2 . . . . 6 . 1 . . . Robot Schematic 6 | . . . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 9 | . 1 . . . . 3 . . . . . . . 3 . 2 . . . Open Door 3 | . . 1 . . . . . 1 . . . . . . . . . 1 . Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . 1 . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . 1 . . . Build 2 | . . . . . . 1 . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 2 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 2 . . . . 4 . . . . . . . . Terminals 5 | . . . . . . 1 . . . . 4 . . . . . . . . Track 1 | . . . . . . . . . . . 1 . . . . . . . . Botnet 3 | . . . . . . 1 . . . . 2 . . . . . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 . . . Used 2 | . . . . . . . . . . . 1 . . . . 1 . . . Hacking Detections 17 | . 1 . . . 2 7 . . . . 3 . . . . 4 . . . Full Trace Events 6 | . . . . . 1 2 . . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . 6 . . . . . Robots Built 7 | . . . . . . 3 . . . . . . . . . 4 . . . Matter 504 | . . . . . . 252 . . . . . . . . . 252 . . . Time 201 | . . . . . . 67 . . . . . . . . . 134 . . . Total Robot Build Rating 28 | . . . . . . 12 . . . . . . . . . 16 . . . Part Schematics Acquired 9 | . . . . . . . . . 2 . . . . 6 . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . 4 1 . 2 2 . . . 2 . 2 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total Allies 23 | . . . . . . 3 4 1 . 2 2 . . . 3 4 2 2 . Largest Group 4 | . . . . . . 3 4 4 1 2 3 . . . 2 4 2 2 2 Highest-Rated Group 100 | . . . . . . 60 91 91 16 58 100 . . . 94 59 60 59 59 Highest-Rated Ally 94 | . . . . . . 20 31 31 16 29 41 . . . 94 30 30 30 30 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 185 | . . . . . . 17 . 26 . 23 34 . . . 26 35 21 3 . Total Damage 4010 | . . . . . . 316 . 583 . 286 1165 . . . 802 590 231 37 . Kills 24 | . . . . . . 2 . 2 . 2 10 . . . 5 1 2 . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . . . 1 2 . 3 . 1 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 17763 | 75 227 781 210 133 736 1468 1329 1162 1350 1329 1198 1087 587 124 1460 996 1361 1219 931 Spaces Moved 9273 | 43 96 397 132 53 336 604 759 653 807 675 537 580 321 78 734 482 771 676 539 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 9268 | 38 96 397 132 53 336 604 759 653 807 675 537 580 321 78 734 482 771 676 539 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3 | 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Average Speed 159 | 149 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Slowest Speed 160 | 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 22 66 48 23 35 20 86 90 83 92 20 74 60 68 80 17 81 85 82 Regions Visited 19 Branch Regions 14 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . 1 . . . . . Known Exits Taken 8 | . 1 . . . 1 1 . 1 . . 1 1 1 . . 1 . . . Unknown Exits Taken 11 | 1 . 1 1 1 . . 1 . 1 1 . . . 1 1 . 1 1 . Scrap Searched 24 | . . . . . . . 2 3 . 3 . 8 2 . 1 . 3 2 . Spaces Dug 18 | . . . . . . . . . . . . . . . . . . 18 . Terrain Destroyed 145 | . . . . . 27 21 . 2 . . . . . . 21 1 49 24 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 16 | . . . . . . 2 . 2 . . . . . . 2 1 3 6 . AOE 129 | . . . . . 27 19 . . . . . . . . 19 . 46 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Total 11006 | 52 153 481 131 85 453 862 842 729 865 813 713 677 358 77 907 599 860 769 580 Wait 376 | . 39 18 . 11 26 47 24 9 55 18 28 28 1 . 23 21 14 8 6 Move 9254 | 42 95 396 131 52 335 603 758 652 806 674 536 579 320 77 733 481 770 675 539 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 38 | 1 2 1 . 3 1 1 2 4 . 5 3 3 2 . 4 . 2 3 1 Fast Attach 79 | 6 1 5 . . 14 17 2 . . 1 8 1 . . 5 5 4 2 8 Attach 6 | 1 . . . . . . 1 1 1 . . . . . 1 . . . 1 Detach . | . . . . . . . . . . . . . . . . . . . . Swap 10 | . . 1 . . 1 . 1 . 2 . 2 1 . . 1 1 . . . Drop 99 | 2 1 6 . 2 15 15 4 5 1 5 8 4 1 . 7 5 5 5 8 Fire 502 | . 9 32 . 11 39 94 13 17 . 44 58 24 14 . 42 47 21 23 14 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . 1 . . . . . 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 93 | . . . . . . . 31 6 . 7 6 . . . 22 . 10 11 . Trap 3 | . . . . . . . . 1 . . . 1 . . . . 1 . . Miscellaneous 544 | . 6 22 . 6 22 84 6 34 . 59 64 35 20 . 69 39 33 42 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 23 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 433 | -10/Mines | Discovered new exit (range 9) 636 | -10/Mines | Reached level 2 703 | -10/Mines | Discovered new exit (range 8) 710 | -10/Mines | Met a Derelict shopkeep closing up shop 863 | -10/Mines | Learned 2 Materials zone layouts 963 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1077 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1077 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Entered Exiles 1134 | -10/Exiles | Met 8R-AWN 1161 | -10/Exiles | Met EX-HEX 1224 | -10/Exiles | Met EX-DEC 1230 | -10/Exiles | Learned location of Zion (-7) 1280 | -10/Exiles | Discovered new exit (range 10) 1294 | -10/Exiles | Entered Mines 1296 | -9/Mines | Reached level 3 1404 | -9/Mines | Discovered new exit (range 4) 1427 | -9/Mines | Entered Materials 1428 | -8/Materials | Identified exit to Factory 1429 | -8/Materials | Reached level 4 1511 | -8/Materials | Upgraded with Weapon slot (x1) 1576 | -8/Materials | Reached level 5 1597 | -8/Materials | Destroyed 9 combat bots 1808 | -8/Materials | Build established: Gunner 1993 | -8/Materials | Reached level 6 2163 | -8/Materials | Entered Factory 2165 | -7/Factory | Reached level 7 2179 | -7/Factory | Upgraded with Power slot (x1) 2296 | -7/Factory | Fabricated B-48 Gladiator? 2303 | -7/Factory | Reached level 8 2410 | -7/Factory | Upgraded with Weapon slot (x1) 2418 | -7/Factory | Upgraded with Utility slot (x1) 2711 | -7/Factory | Build established: Scavenger-Gunner 2776 | -7/Factory | Discovered new exit (range 12) 2801 | -7/Factory | Reached level 9 2839 | -7/Factory | Identified exit to Lower Caves 2963 | -7/Factory | First assault squad dispatched 3012 | -7/Factory | Upgraded with Utility slot (x1) 3146 | -7/Factory | Reached level 10 3178 | -7/Factory | Destroyed 8 combat bots 3219 | -7/Factory | Core integrity fell below 50% 3297 | -7/Factory | Build established: Gunner 3449 | -7/Factory | Reached level 11 3631 | -7/Factory | Entered Lower Caves 3698 | -7/Lower Caves | Reached level 12 3817 | -7/Lower Caves | Encountered a Warlord checkpoint 3879 | -7/Lower Caves | Build established: Scavenger-Tank 4091 | -7/Lower Caves | Learned Factory stockpile data 4120 | -7/Lower Caves | Spotted B-75 Beast 4140 | -7/Lower Caves | Destroyed B-75 Beast 4632 | -7/Lower Caves | Discovered new exit (range 10) 4804 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4960 | -7/Lower Caves | Entered another Lower Caves area 4960 | -7/Lower Caves | Accompanied by 4 allies 4965 | -7/Lower Caves | Discovered new exit (range 8) 5365 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5373 | -7/Lower Caves | Reached level 13 5436 | -7/Lower Caves | Identified exit to Zion 5532 | -7/Lower Caves | Encountered a Warlord checkpoint 5951 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5952 | -7/Lower Caves | Learned Factory stockpile data 6122 | -7/Lower Caves | Entered Zion 6122 | -7/Zion | Accompanied by 1 ally 6124 | -7/Zion | Reached level 14 6141 | -7/Zion | Given A8's code to call for help 6194 | -7/Zion | Discovered new exit (range 16) 6271 | -7/Zion | System corruption cleaned by Quarantine Array 6917 | -7/Zion | Given the Hacking Drone Bay 6946 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7212 | -7/Zion | Upgraded with Propulsion slot (x1) 7472 | -7/Zion | Entered Proximity Caves 7472 | -6/Proximity Caves | Accompanied by 1 ally 7657 | -6/Proximity Caves | Reached level 15 8057 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8071 | -6/Proximity Caves | Reached level 16 8123 | -6/Proximity Caves | Destroyed 9 combat bots 8182 | -6/Proximity Caves | Destroyed 8 combat bots 8386 | -6/Proximity Caves | Spotted B-75 Beast 8396 | -6/Proximity Caves | Reached level 17 8396 | -6/Proximity Caves | Destroyed B-75 Beast 8425 | -6/Proximity Caves | Learned Factory trap positions 8446 | -6/Proximity Caves | Learned 12 Factory zone layouts 8625 | -6/Proximity Caves | Discovered new exit (range 6) 8801 | -6/Proximity Caves | Entered Factory 8801 | -6/Factory | Accompanied by 1 ally 8802 | -6/Factory | Identified exit to Lower Caves 8803 | -6/Factory | Loaded intel: 102 trap records 8967 | -6/Factory | Discovered new exit (range 9) 8970 | -6/Factory | Reached level 18 9300 | -6/Factory | Garrison activated, responded to threat 9327 | -6/Factory | Upgraded with Utility slot (x1) 9366 | -6/Factory | Reached level 19 9403 | -6/Factory | Garrison activated, responded to threat 9501 | -6/Factory | First assault squad dispatched 9828 | -6/Factory | Build established: Scavenger-Gunner 9923 | -6/Factory | Upgraded with Utility slot (x1) 9999 | -6/Factory | Entered Lower Caves 10144 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10151 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10156 | -6/Lower Caves | Identified exit to Lower Caves 10184 | -6/Lower Caves | Reached level 20 10216 | -6/Lower Caves | Destroyed 7 combat bots 10519 | -6/Lower Caves | Build established: Gunner 11086 | -6/Lower Caves | Entered another Lower Caves area 11091 | -6/Lower Caves | Discovered new exit (range 7) 11360 | -6/Lower Caves | Identified exit to Data Miner 11673 | -6/Lower Caves | Entered Data Miner 11673 | -6/Data Miner | Discovered new exit (range 6) 11704 | -6/Data Miner | Met Data Miner 11737 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11737 | -6/Data Miner | Learned location of Section 7 (-2) 11760 | -6/Data Miner | Received God Mode back door access code from Data Miner 11797 | -6/Data Miner | Entered Proximity Caves 11815 | -5/Proximity Caves | Reached level 21 12091 | -5/Proximity Caves | Escorted by Enhanced Grunt 12230 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12291 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 12347 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 12430 | -5/Proximity Caves | Discovered new exit (range 10) 12581 | -5/Proximity Caves | Found Prototype Device 12581 | -5/Proximity Caves | Identified Exp. Thermal Shield 12598 | -5/Proximity Caves | Upgraded with Utility slot (x1) 12638 | -5/Proximity Caves | Build established: Scavenger-Executioner 12935 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 12943 | -5/Proximity Caves | Reached level 22 12997 | -5/Proximity Caves | Destroyed 8 combat bots 13257 | -5/Proximity Caves | Entered Factory 13257 | -5/Factory | Accompanied by 2 allies 13292 | -5/Factory | Garrison activated, responded to threat 13515 | -5/Factory | Identified exit to Upper Caves 13520 | -5/Factory | Upgraded with Utility slot (x1) 13679 | -5/Factory | Reached level 23 13855 | -5/Factory | Discovered new exit (range 12) 13902 | -5/Factory | Incoming investigation squad redirected 13956 | -5/Factory | Local fabrication network quarantined 13966 | -5/Factory | Incoming investigation squad redirected 14064 | -5/Factory | Discovered new exit (range 11) 14082 | -5/Factory | Fabricated S-27 Virus? 14157 | -5/Factory | First assault squad dispatched 14253 | -5/Factory | Entered Upper Caves 14253 | -5/Upper Caves | Accompanied by 2 allies 14410 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14731 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14791 | -5/Upper Caves | Destroyed 7 combat bots 14850 | -5/Upper Caves | Destroyed 9 combat bots 15110 | -5/Upper Caves | Build established: Scavenger-Mutant 15191 | -5/Upper Caves | Discovered new exit (range 13) 15441 | -5/Upper Caves | Spotted B-75 Beast 15470 | -5/Upper Caves | Destroyed B-75 Beast 15499 | -5/Upper Caves | Build established: Scavenger-Executioner 15504 | -5/Upper Caves | Learned 4 Factory zone layouts 15523 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 15614 | -5/Upper Caves | Entered another Upper Caves area 15614 | -5/Upper Caves | Accompanied by 1 ally 15712 | -5/Upper Caves | Spotted B-75 Beast 15730 | -5/Upper Caves | Destroyed B-75 Beast 16005 | -5/Upper Caves | Reached level 24 16011 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16110 | -5/Upper Caves | Destroyed 11 combat bots 16734 | -5/Upper Caves | Discovered new exit (range 11) 16737 | -5/Upper Caves | Learned Factory stockpile data 16833 | -5/Upper Caves | Entered Warlord 16833 | -5/Warlord | Accompanied by 2 allies 16886 | -5/Warlord | System corruption cleaned by Quarantine Array 17634 | -5/Warlord | Met Warlord 17652 | -5/Warlord | Opened Warlord's prototype stash 17658 | -5/Warlord | Found Prototype Reactor 17658 | -5/Warlord | Identified Vortex Chain Reactor 17659 | -5/Warlord | Warlord's base attacked by MAIN.C 17665 | -5/Warlord | Found Prototype Device 17665 | -5/Warlord | Identified Exp. Phase Shifter 17679 | -5/Warlord | Found Prototype Device 17679 | -5/Warlord | Identified System Purifier 17692 | -5/Warlord | Upgraded with Utility slot (x1) 17715 | -5/Warlord | Attacked by Warlord forces 17720 | -5/Warlord | Spotted OS-2O3(K) 17720 | -5/Warlord | Spotted 3D-OOG(K) 17731 | -5/Warlord | Core integrity fell below 50% 17737 | -5/Warlord | Destroyed OS-2O3(K) 17751 | -5/Warlord | Core integrity fell below 20% 17751 | -5/Warlord | Destroyed 3D-OOG(K) 17764 | -5/Warlord | Destroyed by God Mode with Slug Cannon Last Messages --------------- 17746_ HV Slug penetrates Reinforced Barrier. 17749_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 17750_ Penetrated by HV Slug. 17750_ HV Slug penetrates Reinforced Barrier. 17751_ Slug penetrates 3D-OOG(K). 17751_ 3D-OOG(K) destroyed. 17753_ Penetrated by HV Slug. 17753_ HV Slug penetrates Reinforced Barrier. 17753_ God Mode springs to life. 17753_ Slug penetrates Reinforced Barrier. 17756_ HV Slug penetrates Machine. 17758_ Slug penetrates Warlord. 17758_ System corrupted: Hvy. Machine Gun targeting data glitched. 17759_ ANNOUNCEMENT: Detected 1 Mixed squad, 2 Grunt squads, 1 Saboteur squad. 17759_ Penetrated by HV Slug. 17761_ Slug penetrates Y2-NU7(g). 17761_ Destroyed Particle Gun. 17763_ Penetrated by HV Slug. 17763_ HV Slug penetrates Machine. Map ----- +----------------------------------------------------+ | | | | | | | | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #####?????????????????????????????????????????? | | ## ?????????????????????????????????????????? | | ## ????????????????????????????????????????? | | ## ##########??????????????????????????????? | | ## + + #??????????????????????????????? | | ####### # ]]] #??????????????????????????????? | | ########## # #??????????????????????????????? | | ^ + ]]] #???????????????#########??????? | | ^ # #???????????????? #??????? | | # #??????????????# """"" #??????? | | ########??????????????# """"" #??????? | | """"" #?????????????????????#^""""" #??????? | | """"" #?????????????????????# #??????? | | """"" #??#################??# """"" #??????? | | #??#= ===#"""""""""#??# """"" #??????? | | #??#= #" #??# """"" #??????? | | #??#! # #??# #??????? | | ####+#### # = "#??#####+####??????? | | + ##!* !#" /*@! "#????# #???????? | | ###"""" ##* !#" =*=W= #????# #???????? | | #?#"""" ### ##" !!/! "#????# #???????? | | #?#"""" ##X # ! "#????# #???????? | | #?#"""" ## "#????# #???????? | | #?# ## GG g "#????## ##???????? | | ########### GG "#?????# #??????""? | | # ## ^ "#?????# #?????#""# | | # ###########+++####?????# #?????#""# | | # #?????????# #?????#### #######""# | | + #????????## #?????# # "" | | # #????????# #?????# # "" | | # ####?????## ####### # "" | | " % ## ######## + | | ##### + ^ ^ + | | ##??# # + | | ############# """ """ +^ ^ | | ^ ^ ^"""^ """ # # "" | | ###### ##### """ """ # # "" | | ######+##### """ """ # # "" | | ## # """ """ #### #######""# | | ^^ ## # ##????#""# | | ######### # #????#""# | | ????????# + ##?????""? | | ????????# // # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 80 Energy Generation 60 Energy Capacity 710 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 2 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Weapon Cycling 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 5 Defensive Hacking 5 Item Schematics ----------------- Enh. Flamer | -7/Zion | Free Slug Cannon | -7/Zion | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Micro-nuke Launcher | -5/Factory | Hacked Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Levels Raised 23 | . . 1 . 1 3 5 1 1 1 3 2 1 . . 2 1 . 1 . XP Earned 37948 | 3000 435 2000 200 850 5030 7191 1071 2478 604 4534 3707 669 364 152 2680 1507 746 568 162 XP Spent 31710 | 2975 . 1360 . 500 1040 6535 . . 800 1550 4050 . 1000 . 5100 2300 1100 . 3400 Upgrades 57 | 12 . 5 . 1 3 11 . . 1 5 4 . 1 . 3 1 1 . 9 Power Slot 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . . 1 . . . . . . . 1 . . Utility Slot 8 | 1 . . . . . 2 . . . . 2 . . . 1 1 . . 1 Weapon Slot 5 | 1 . . . . 1 1 . . . . . . . . 2 . . . . Core Integrity 12 | 1 . . . . . 1 . . . 2 . . . . . . . . 8 Heat Dissipation 6 | 1 . 2 . . 2 . . . . 1 . . . . . . . . . Energy Generation 1 | 1 . . . . . . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . 1 . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 4 | 1 . 1 . . . . . . . . 1 . 1 . . . . . . Sensor Range 1 | 1 . . . . . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . 1 . . . . . 2 . . . . . . . . . Hack Attack % 1 | . . . . . . 1 . . . . . . . . . . . . . Hack Defense % 1 | . . . . . . 1 . . . . . . . . . . . . . KI Resistance % 4 | 1 . 1 . . . 2 . . . . . . . . . . . . . TH Resistance % 4 | 1 . 1 . . . 2 . . . . . . . . . . . . . Protomatter Created 5339 | . 82 122 . 132 221 642 43 231 . 380 598 113 217 . 592 778 405 695 88 Integrity Restored 11076 | . 113 475 . 105 454 1819 129 747 . 1241 1342 670 431 . 1338 683 648 850 31 Core 7501 | . 94 397 . 77 396 1524 129 393 . 880 944 414 215 . 815 438 381 403 1 Parts 3575 | . 19 78 . 28 58 295 . 354 . 361 398 256 216 . 523 245 267 447 30 Protomatter Decayed 1943 | . . . . . 48 155 . 149 141 . 81 . . . 146 578 198 403 44 Game ------ Seed AssemblyArcProtomatter Manual? 0 Play Time 01:37:29 Cumulative 549.0 hours Start 2021.07.07 @ 10:46:39 End 2021.07.07 @ 12:23:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 192 Rogue 192 Adventurer 0 Explorer 0 Win Type - Total 40 Types 24/2/7/3/2/0/1/0/1 Lore% 87 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: a385c8ea-a027-4a32-b34a-c82d9b8c7c59