Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 12:25:31 Player: sordeles Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (4230) 4230 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (369) 369 TOTAL SCORE: 8949 Bonus ------- High Alert Combat Kills 69 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Warm (112) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Melee Analysis Suite Improved Power Shielding Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Cooled Ion Engine Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Micro Nuclear Core Improved Heat Sink Improved Heat Sink Hacking Suite Hacking Suite Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Airjet Airjet Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Reaction Control System Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Light Deuterium Engine Light Nuclear Core Improved Heat Sink Large Storage Unit Hacking Suite Hacking Suite Supersonic Drone Bay Precision Shock Rifle Precision Beam Rifle Heavy Particle Cannon Great Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Improved Light Armor Plating Device Improved Heat Sink Storage Large Storage Unit Processor Melee Analysis Suite Protection Improved Light Armor Plating Weapon Heavy Rocket Launcher Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 Utility 3 | . . 1 . . . 1 1 Weapon . | . . . . . . . . Parts Attached 170 | 6 16 50 6 2 6 45 39 Power 18 | 1 3 4 . . 2 6 2 Engine 13 | 1 2 4 . . 2 2 2 Core 5 | . 1 . . . . 4 . Reactor . | . . . . . . . . Propulsion 59 | 2 3 19 . . 1 22 12 Treads 25 | 2 1 13 . . 1 6 2 Leg 5 | . . 3 . . . . 2 Wheel 2 | . 2 . . . . . . Hover 16 | . . . . . . 8 8 Flight 11 | . . 3 . . . 8 . Utility 48 | 1 6 15 4 2 1 7 12 Device 18 | . 4 4 . 1 . 2 7 Storage 8 | 1 1 1 2 . . 2 1 Processor 2 | . . . . . . 1 1 Hackware . | . . . . . . . . Protection 20 | . 1 10 2 1 1 2 3 Artifact . | . . . . . . . . Weapon 45 | 2 4 12 2 . 2 10 13 Energy Gun 10 | . 2 1 . . . 1 6 Energy Cannon 6 | . . 1 . . . 2 3 Ballistic Gun 8 | 2 1 3 . . . . 2 Ballistic Cannon 2 | . 1 . . . . . 1 Launcher 8 | . . 3 1 . 1 3 . Special Weapon . | . . . . . . . . Impact Weapon 8 | . . 4 1 . . 2 1 Slashing Weapon 3 | . . . . . 1 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 2 Parts Lost 49 | . 3 5 . . 1 13 27 Power 5 | . 1 1 . . 1 1 1 Propulsion 19 | . 1 1 . . . 5 12 Utility 14 | . . 3 . . . 4 7 Weapon 11 | . 1 . . . . 3 7 Highest Loss Streak 10 | . 1 2 . . 1 10 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 97 99 100 99 92 75 Engine 8 | . 7 10 11 11 10 4 5 Core 2 | . 6 . . . . 3 1 Treads 22 | . 13 27 33 33 32 24 2 Wheel 2 | . 13 2 . . . . . Hover 4 | . . . . . . 9 12 Device 3 | . 8 3 . . . 1 9 Storage 10 | . 14 11 11 11 11 9 7 Protection 18 | . 4 18 22 22 22 20 18 Energy Gun 1 | . 8 . . . . . 3 Energy Cannon 1 | . . 1 . . . 1 6 Ballistic Gun 2 | . 14 2 . . . . 1 Launcher 5 | . . 8 10 11 11 3 . Impact Weapon 4 | . . 8 11 11 . 5 . Slashing Weapon 1 | . . . . . 10 3 . Naked Turns . | . . . . . . . . Heaviest Build 97 | 11 34 47 97 43 43 45 48 Greatest Support 80 | 40 40 63 63 63 63 80 40 Greatest Overweight (x) 14 | . 1 3 1 . . 11 14 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 25 | 8 15 15 25 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 14 15 Most Carried 15 | 3 14 15 15 15 15 15 15 Average Carried 13 | 1 8 12 13 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 14 13 15 15 15 13 10 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 3252 | 260 606 696 170 77 178 652 613 Remotely . | . . . . . . . . Salvage Created 3832 | . 615 1014 136 . 163 981 923 Parts 237 | . 50 80 5 . 16 43 43 Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 112 | . 16 32 9 . 12 23 20 Melee 22 | . . 4 4 . 4 9 1 Guns 20 | . 13 2 . . . . 5 Cannons 23 | . 3 6 . . . . 14 AOE 32 | . . 15 2 . 7 8 . Classes Destroyed 16 | . 4 4 1 . 1 4 2 Worker 5 | . . 3 . . . 1 1 Builder 1 | . . 1 . . . . . Tunneler 3 | . . 1 1 . . . 1 Hauler 1 | . . . . . . 1 . Mechanic 1 | . . . . . . 1 . Operator 6 | . 2 4 . . . . . Watcher 9 | . 3 5 . . . 1 . Swarmer 34 | . 3 10 7 . 8 . 6 Cutter 2 | . . . . . . 2 . Grunt 46 | . 13 13 1 . 2 13 4 Brawler 1 | . . . . . . 1 . Duelist 3 | . . . 1 . 1 1 . Sentry 17 | . . 9 . . . 5 3 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . 1 1 . Programmer 5 | . . . . . . . 5 Best Kill Streak 5 | . 4 5 3 . 4 5 4 Combat Bots Only 4 | . 4 4 3 . 4 4 4 Max Kills in Single Turn 4 | . 1 4 2 . 3 3 1 Gunslinging . | . . . . . . . . Exploded 4 | . . 4 2 . 3 3 . Melee 1 | . . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 922 | . 113 156 43 . 59 150 401 Missed 274 | . 29 48 10 . 16 39 132 Damage Taken 8707 | . 958 1428 368 . 573 2082 3298 Core 1536 | . 161 186 32 . 81 371 705 Absorbed by Shields 57 | . . 57 . . . . . Redirected to Shielding 168 | . . 20 . . . . 148 Regen/Repaired (Parts) 157 | . 157 . . . . . . Core Remaining (%) 48 | 100 35 . . . 25 32 . Volleys Fired 227 | . 80 56 1 3 7 8 72 Largest 2 | . 2 2 1 1 1 1 2 Hottest 155 | . 100 133 30 39 39 39 155 Shots Fired 403 | . 161 81 1 3 7 8 142 Gun 223 | . 146 23 . . . . 54 Cannon 141 | . 15 38 . . . . 88 Launcher 39 | . . 20 1 3 7 8 . Special . | . . . . . . . . Kinetic 218 | . 136 32 . . . . 50 Thermal 137 | . 25 29 . . . . 83 Explosive 39 | . . 20 1 3 7 8 . Electromagnetic 9 | . . . . . . . 9 Robot Hit Streak 11 | . 10 9 2 . 3 2 11 Robot Miss Streak 4 | . 3 3 . . 2 . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 353 | . 103 76 16 . 13 41 104 Core Hits 169 | . 39 49 4 . 9 34 34 Critical Kills 4 | . 1 . 1 . . 1 1 Critical Parts Destroyed 21 | . . 8 4 . 2 5 2 Critical Strikes 32 | . 2 9 5 . 2 9 5 Burn 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Blast 3 | . 1 1 . . . . 1 Smash 24 | . . 8 5 . 2 6 3 Sever 3 | . . . . . . 3 . Melee Attacks 141 | . . 39 24 . 12 56 10 Impact 118 | . . 39 24 . 10 35 10 Slashing 23 | . . . . . 2 21 . Piercing . | . . . . . . . . Sneak Attacks 7 | . . 3 1 . . 1 2 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12157 | . 1151 3630 740 . 1233 2645 2758 Guns 1897 | . 983 215 . . . . 699 Cannons 2237 | . 168 528 . . . . 1541 Explosions 3877 | . . 1750 139 . 810 1178 . Melee 4140 | . . 1137 601 . 423 1467 512 Ramming 6 | . . . . . . . 6 Kinetic 1930 | . 1019 297 . . . . 614 Thermal 2073 | . 132 446 . . . . 1495 Explosive 3877 | . . 1750 139 . 810 1178 . Electromagnetic 131 | . . . . . . . 131 Impact 3520 | . . 1137 601 . 355 915 512 Slashing 620 | . . . . . 68 552 . Piercing . | . . . . . . . . Highest Corruption 9 | . 2 1 1 1 1 2 9 Average Corruption 2 | . 1 1 1 1 1 1 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 105 | . 11 1 6 7 11 15 54 Message Errors 22 | . 1 . 1 4 2 4 10 Matter Fused 24 | . 4 1 . 1 2 5 11 Heat Flow Errors 14 | . 1 . 1 . 4 2 6 Energy Discharges 22 | . 2 . 2 2 2 1 13 Data Loss (minor) 8 | . . . 1 . . 2 5 Data Loss (major) 5 | . 1 . 1 . 1 . 2 Misfires 4 | . 1 . . . . . 3 Alerts 5 | . 1 . . . . 1 3 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1620 | . 6 608 271 . 188 266 281 Projectiles 78 | . 6 20 . . . . 52 Explosions 187 | . . 109 . . 70 8 . Melee 1355 | . . 479 271 . 118 258 229 Knockbacks 16 | . 2 7 . . . 4 3 Impact 7 | . . 2 . . . 4 1 Kinetic 9 | . 2 5 . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 105 | . . 56 46 . . . 3 Shots 3 | . . 2 1 . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 453 | . 196 453 251 6 261 165 321 Average Temperature 92 | . 51 148 128 3 89 47 77 Received Heat Transfer 2376 | . 465 537 36 . 99 648 591 Effects 7 | . . 6 . . 1 . . Shutdowns 1 | . . 1 . . . . . Energy Bleed 3 | . . 2 . . 1 . . Short Circuit 1 | . . 1 . . . . . Damage (major) 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 17 | . . 5 2 . 1 5 4 Impact Corruptions 52 | . . 19 11 . 3 10 9 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . . . . 5 Heat Transferred 3371 | . 310 814 . . . . 2247 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 648 | . 170 648 386 . 173 214 233 Initial 246 | . . 35 246 . . 23 67 Average 162 | . 73 385 247 . 83 88 65 Maximum Alert Level 2 | . . 2 1 . . 1 1 Low Security (%) 78 | 100 100 29 51 . 100 99 95 Level 1 9 | . . 16 48 . . . 4 Level 2 11 | . . 53 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 26 | . 4 5 1 . . 4 12 Investigation 6 | . 2 . 1 . . 1 2 Extermination 4 | . . . . . . . 4 Reinforcement 13 | . 2 5 . . . 3 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . . 2 . . . 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 161 | . 33 45 7 . 12 33 31 Peak Tracking Total 8 | . 3 4 4 . 4 5 8 Tactical Retreats 11 | . 2 1 . . . 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 13 | . 4 1 . . . 4 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 9 | . . 3 . 1 1 2 2 Max in Single Turn 1 | . . 1 . 1 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 21 | . 6 5 1 2 . 5 2 Terminals 11 | . 3 4 . . . 3 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 Total Hacks 40 | . 11 10 1 3 . 12 3 Successful 29 | . 9 6 1 3 . 8 2 Failed 11 | . 2 4 . . . 4 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . 2 . . . Terminals 19 | . 4 8 . . . 5 2 Fabricators . | . . . . . . . . Repair Stations 7 | . 5 2 . . . . . Recycling Units 4 | . 2 . . . . 2 . Scanalyzers 5 | . . . . . . 5 . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 16 | . 3 5 1 3 . 3 1 Record 2 | . . . . 2 . . . Prototype ID Bank 8 | . 3 2 . . . 2 1 Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 1 | . . . . . . 1 . Locate Traps 2 | . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . 4 1 . . . . . Scan Component 3 | . 2 1 . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 3 | . 2 . . . . 1 . Report Inventory 3 | . 2 . . . . 1 . Scanalyzer 4 | . . . . . . 4 . Insert Component 2 | . . . . . . 2 . Analyze 2 | . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 2 3 . . . 2 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Programmers 7 | . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 13469 | 115 1696 2750 1107 1219 1494 2942 2146 Spaces Moved 7061 | 65 1145 1455 603 728 834 1381 850 Core 55 | 1 . . . . . 1 53 Treads 4731 | 64 366 1179 603 728 834 824 133 Legs 203 | . . 44 . . . . 159 Wheels 1011 | . 779 232 . . . . . Hover 1037 | . . . . . . 532 505 Flight 24 | . . . . . . 24 . Fastest Speed 48 | 50 80 95 166 166 166 48 104 Average Speed 153 | 158 115 151 166 166 166 145 190 Slowest Speed 750 | 160 160 190 246 166 166 600 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 67 | 3 97 99 77 94 98 53 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 434 | . . 170 15 42 96 107 4 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 430 | . . 170 15 42 96 107 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 9097 | 74 1378 1874 666 737 917 2230 1221 Wait 1203 | 1 103 161 20 . 52 654 212 Move 7054 | 64 1144 1454 602 727 833 1380 850 Hop . | . . . . . . . . Pick Up 102 | 3 17 32 4 1 2 32 11 Fast Attach 82 | 6 10 20 1 1 3 23 18 Attach 87 | . 6 30 5 1 3 22 20 Detach 80 | . 8 36 6 2 2 14 12 Swap 2 | . . . . . . . 2 Drop 118 | . 10 46 3 2 3 41 13 Fire 227 | . 80 56 1 3 7 8 72 Melee 141 | . . 39 24 . 12 56 10 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: [*Fac x2] / Gar) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 519 | -10/Materials | Discovered new exit (range 10) 682 | -10/Materials | Repaired Lgt. Assault Rifle 709 | -10/Materials | Repaired Lgt. Treads 939 | -10/Materials | Discovered new exit (range 10) 947 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Discovered new exit (range 7) 1138 | -10/Materials | Discovered new exit (range 7) 1321 | -10/Materials | Discovered new exit (range 16) 1812 | -10/Materials | Entered another Materials area 1812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2529 | -9/Materials | Discovered new exit (range 15) 2535 | -9/Materials | Build established: Scavenger-Mutant 2938 | -9/Materials | Discovered new exit (range 11) 3130 | -9/Materials | Discovered new exit (range 5) 3964 | -9/Materials | Discovered new exit (range 7) 4054 | -9/Materials | Identified exit to Mines 4278 | -9/Materials | Build established: Mutant 4439 | -9/Materials | Discovered new exit (range 15) 4562 | -9/Materials | Entered Mines 4776 | -9/Mines | Discovered new exit (range 5) 4942 | -9/Mines | Discovered new exit (range 16) 5213 | -9/Mines | Core integrity fell below 50% 5412 | -9/Mines | Learned Materials garrison access intel 5438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5440 | -9/Mines | Discovered new exit (range 5) 5552 | -9/Mines | Met a Derelict shopkeep closing up shop 5669 | -9/Mines | Entered Exiles 5698 | -9/Exiles | Discovered new exit (range 14) 5755 | -9/Exiles | Met 8R-AWN 5783 | -9/Exiles | Met EX-HEX 5876 | -9/Exiles | Met EX-DEC 5916 | -9/Exiles | Learned location of Zion (-7) 6051 | -9/Exiles | Discovered new exit (range 14) 6163 | -9/Exiles | Visited The Gauntlet 6441 | -9/Exiles | Met EX-BIN 6613 | -9/Exiles | Aligned with FarCom system 6615 | -9/Exiles | Given EX-Vault access code 6657 | -9/Exiles | Opened EX-Vault 6664 | -9/Exiles | Found Prototype Device 6664 | -9/Exiles | Identified Supersonic Drone Bay 6712 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6888 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6888 | -9/Exiles | Entered Mines 7451 | -8/Mines | Discovered new exit (range 14) 7738 | -8/Mines | Discovered new exit (range 6) 8382 | -8/Mines | Entered Materials 8382 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8383 | -8/Materials | Loaded intel: 1 garrison access location 9319 | -8/Materials | Discovered new exit (range 11) 9642 | -8/Materials | Discovered new exit (range 10) 10875 | -8/Materials | Discovered new exit (range 15) 10907 | -8/Materials | Core integrity fell below 50% 10951 | -8/Materials | Lost 10 parts (1p4n3u2w) 11324 | -8/Materials | Entered Factory 11324 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11393 | -7/Factory | Discovered new exit (range 7) 11575 | -7/Factory | Lost 3 parts (2n1u) 12071 | -7/Factory | Lost 5 parts (2n1u2w) 12377 | -7/Factory | Build established: Scavenger-Mutant 12556 | -7/Factory | Discovered new exit (range 16) 12559 | -7/Factory | Identified exit to Garrison 12725 | -7/Factory | Garrison activated, responded to threat 12733 | -7/Factory | Build established: Mutant 12787 | -7/Factory | Core integrity fell below 50% 12828 | -7/Factory | Lost 5 parts (4n1u) 12995 | -7/Factory | Lost 4 parts (1u3w) 13442 | -7/Factory | Core integrity fell below 20% 13466 | -7/Factory | Lost 4 parts (2n1u1w) 13470 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- P-60 Hacker misfires. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer builds a Wall. Slug penetrates P-60 Hacker. U-05 Engineer destroyed. Slug penetrates Wall. Slug penetrates Door. EWR8WOYAG50,=MULMO#WXKMA0J|L2IRALSUK9L Slug penetrates Wall. Acquired 12 matter. R-06 Scavenger collects Wheel. Penetrated by Slug. R-06 Scavenger collects Welding Torch. Imp. Deuterium Engine destroyed. Penetrated by Slug. Great Maul destroyed. System corrupted: Heat flow error (+171). Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??# """ #?????????????????????????????????? | | ??# """ ##############????????????????????? | | ??# ?# #????????????????????? | | ??+ ??# #????????????????????? | | ??# """""??# #????????????????????? | | ??#""" """""??# """ """ #????????????????????? | | ??#"Y """"""?# """ """ #????????????????????? | | ??#""" """""" #! """ """ #????????????????????? | | ??+ # #????????????????????? | | ??####+######### """ """ #????????????????????? | | ?????# #???????# """ """ #????????????????????? | | ?????# #???????# """ """ #????????????????????? | | ?????# #???????# #????????????????????? | | ?????# #???????# ! #????????????????????? | | ###### ############+#########????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | #?????????????????????????? | | % ########??????????????????? | | ! p # ???????????????????? | | #####+############ # """"???????????????????? | | # #??# # """" !#????????????????? | | # #??# g # """" #????????????????? | | # #??# g # """" #????????????????? | | # #??# g """" #????????????????? | | # #??# # @"""" !#????????????????? | | # #??# # r"""" #????????????????? | | # #??# # ! #????????????????? | | # #??# ###h######????????????????? | | # #??# r ????????????????????? | | # #?# ??????????????????? | | #= #?#T ????????????????? | | # #?## ??????????????? | | ###############??# ????????????? | | ??########???????#########/######### #???????????? | | ### #??????????????? ?????????#???????????? | | + #??????????????? ????????w????????????? | | ### #??????????????? ?????????????????????? | | ??# #??????????????? ?????????????????????? | | ??# #??????????????? ?????????????????????? | | ??# #???????????????"" "????????????????????? | | ??############???????????"" "????????????????????? | | ????# #????????????? ?????????????????????? | | ##### #?????????????#?????????????????????? | | # #???????????????????????????????????? | | # ! #???????????????????????????????????? | | " + ! #???????????????????????????????????? | | "" # [ #???????????????????????????????????? | | "" # #???????????????????????????????????? | | "" # #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 397 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Power Shielding 66 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Made in Tau Ceti IV Remodeling Risk Taker Tourist Troublemaker Universal Adapter Challenges ------------ None Game ------ Seed GammaMiniMount Manual? 0 Play Time 02:34:01 Cumulative 5.9 hours Start 2024.04.15 @ 21:09:12 End 2024.04.16 @ 12:25:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0f21ad73-9c79-401e-9ed2-dbbf711e82cc