Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 15:40:06 Player: Dare Evans Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (57) 285 Value Destroyed (1437) 1437 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 3845 Bonus ------- Follower Combat Kills 83 Cogmind --------- Core Integrity 0/550 Matter 283/300 Energy 253/290 System Corruption 0% Temperature Warm (174) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Improved Aluminum Leg Improved Cooling System Improved Terrain Scanner Gatling Laser Gatling Laser Great Maul Great Maul Great Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Gatling Laser Great Maul > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Advanced Treads Advanced Treads Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Hardened Light Armor Plating Great Maul Great Maul Great Maul [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Gatling Laser Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 40 | 9 4 1 10 . 16 Power 9 | 2 . 1 . . 6 Engine 6 | 2 . 1 . . 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 13 | 2 . . 8 . 3 Treads 6 | 2 . . 4 . . Leg 7 | . . . 4 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 3 . . . 3 Device 5 | 1 2 . . . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 10 | 3 1 . 2 . 4 Energy Gun 4 | 1 . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 4 | . 1 . 2 . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . 1 . . . 8 Power 2 | . . . . . 2 Propulsion 4 | . . . . . 4 Utility 2 | . . . . . 2 Weapon 1 | . 1 . . . . Highest Loss Streak 8 | . 1 . . . 8 To Critical Strikes . | . . . . . . Average Backups 11 | 3 7 9 13 15 14 Power 3 | 1 2 2 3 4 5 Propulsion 3 | 1 2 3 4 5 2 Utility 2 | . 2 3 3 3 1 Weapon 2 | . . 1 2 3 4 Tool/Special . | . . . . . . Unused Backups 19 | . 2 . 6 1 10 Power 6 | . . . 1 . 5 Propulsion 8 | . 1 . 5 . 2 Utility 2 | . 1 . . . 1 Weapon 3 | . . . . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 100 100 98 100 83 Engine 11 | . 14 14 11 11 5 Treads 25 | . 28 28 27 44 2 Leg 9 | . . . 15 . 30 Device 11 | . 14 14 11 11 8 Storage 11 | . 14 14 11 11 9 Protection 1 | . . . . . 6 Energy Gun 1 | . 1 . . . 3 Ballistic Gun 10 | . 25 14 4 . . Impact Weapon 12 | . . 14 18 22 14 Peak Build Rating 32 | 9 10 8 24 25 32 Average Rating 15 | 6 8 8 19 24 28 On Entrance 12 | . 9 8 8 24 25 Naked Turns . | . . . . . . Heaviest Build 44 | 14 27 29 34 34 44 Greatest Support 88 | 40 40 40 88 88 88 Greatest Overweight (x) 12 | . . . . . 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 Most Carried 15 | 6 9 14 15 15 15 Average Carried 11 | 3 7 9 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 14 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 789 | 304 200 16 111 . 158 Remotely . | . . . . . . Salvage Created 1832 | 49 433 151 434 29 736 Parts 74 | 7 27 5 10 5 20 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 35 | . 8 1 9 3 14 Melee 11 | . . 1 3 2 5 Guns 10 | . 8 . . . 2 Classes Destroyed 11 | 1 3 . 5 . 2 Worker 3 | . . . 2 . 1 Builder 4 | . . . 4 . . Tunneler 7 | 3 1 2 1 . . Hauler 1 | . . . 1 . . Recycler 3 | . 1 1 1 . . Mechanic 1 | . . . . . 1 Watcher 3 | . 1 . . . 2 Swarmer 6 | . . . 3 3 . Grunt 26 | . 8 1 5 . 12 Duelist 1 | . . . 1 . . Sentry 2 | . . . . . 2 Best Kill Streak 9 | 1 4 2 6 9 6 Combat Bots Only 7 | . 4 1 5 7 6 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 229 | . 57 3 41 11 117 Missed 55 | . 17 1 11 . 26 Hits 174 | . 40 2 30 11 91 Melee 4 | . . . 4 . . Projectile 170 | . 40 2 26 11 91 Critical Strikes 6 | . 1 . 1 . 4 Damage Taken 2864 | . 474 64 439 82 1805 Core 649 | . 29 20 37 . 563 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . 80 . 90 . Volleys Fired 66 | 7 40 6 1 . 12 Largest 2 | 2 2 1 1 . 2 Hottest 160 | 40 60 20 20 . 160 Shots Fired 115 | 14 80 6 1 . 14 Gun 115 | 14 80 6 1 . 14 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 93 | 14 72 6 1 . . Thermal 14 | . . . . . 14 Explosive . | . . . . . . Electromagnetic 8 | . 8 . . . . Robot Hit Streak 14 | 4 13 5 . . 14 Robot Miss Streak 3 | 1 3 1 1 . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 143 | 9 57 10 26 3 38 Core Hits 47 | 3 21 5 3 1 14 Critical Kills 5 | . . . 1 . 4 Critical Parts Destroyed 14 | . . . 7 1 6 Critical Strikes 19 | . . . 8 1 10 Smash 19 | . . . 8 1 10 Melee Attacks 79 | . . 6 38 6 29 Impact 79 | . . 6 38 6 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 15 | . . 4 9 1 1 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 7 | . . . 3 2 2 Damage Inflicted 4217 | 84 608 281 1598 201 1445 Guns 1072 | 83 607 43 . . 339 Cannons . | . . . . . . Explosions . | . . . . . . Melee 3143 | . . 238 1598 201 1106 Ramming 2 | 1 1 . . . . Kinetic 656 | 83 530 43 . . . Thermal 339 | . . . . . 339 Explosive . | . . . . . . Electromagnetic 77 | . 77 . . . . Impact 3143 | . . 238 1598 201 1106 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1461 | . . 77 903 49 432 Projectiles 45 | . . . 45 . . Explosions . | . . . . . . Melee 1416 | . . 77 858 49 432 Knockbacks 15 | . . 1 9 1 4 Impact 14 | . . 1 8 1 4 Kinetic . | . . . . . . Secondary 1 | . . . 1 . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | 1 1 . . . . Targets Rammed 3 | 1 2 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 252 | . 70 9 . . 252 Average Temperature 56 | . 22 9 . . 90 Received Heat Transfer 1050 | . 276 30 123 . 621 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 21 | . . 2 9 1 9 Combat Hostiles 14 | . . . 6 1 7 Parts Fried 36 | . . 5 21 . 10 Impact Corruptions 53 | . . 4 32 3 14 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 750 | . . . . . 750 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 97 | 100 100 100 90 100 100 Level 1 2 | . . . 9 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 253 | 5 80 20 253 165 159 Initial 95 | . . 3 . 95 5 Average 35 | . 19 1 47 88 49 Influence Increases 1130 | 15 222 35 419 70 369 Destroy 0b10 Robot/C 760 | . 160 20 240 60 280 Destroy 0b10 Robot/NC 120 | 15 15 15 55 . 20 Destroy Leader 150 | . 42 . 44 10 54 Allied During Kill 4 | . . . 4 . . Successful Hack 5 | . 5 . . . . Destroy Structure 1 | . . . 1 . . Lose Combat Pursuer 90 | . . . 75 . 15 Influence Decreases 1023 | 15 212 45 174 300 277 Entered New Map 167 | . . 7 . 150 10 Time Decay 756 | 15 212 38 154 150 187 Lost Part 80 | . . . . . 80 Lost Ally 20 | . . . 20 . . Squads Dispatched 9 | . 3 . 1 2 3 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 5 | . 3 . . . 2 Assault 1 | . . . . 1 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 8 | . 1 . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 58 | . 10 3 22 2 21 Peak Tracking Total 10 | . 4 3 6 2 10 Tactical Retreats 4 | . . . 3 . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . 1 . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 3 . 1 1 . Terminals 4 | . 3 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 6 . 3 1 . Successful 6 | . 2 . 3 1 . Failed 4 | . 4 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 6 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 2 . 3 1 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Investigation Status 1 | . . . 1 . . Recall Investigation 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 1 . 1 . Largest Group 1 | . . 1 1 1 1 Highest-Rated Group 31 | . . 31 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 40 | . . . 30 . 10 Total Damage 530 | . . . 403 . 127 Kills 5 | . . . 5 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2390 | 75 699 367 541 318 390 Terrain 126 | 75 22 . . . 29 Seismic 2293 | . 677 367 541 318 390 Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2553 | 163 699 367 541 318 465 Spaces Moved 1317 | 77 341 209 266 208 216 Core 4 | 2 . . . . 2 Treads 986 | 75 341 209 139 208 14 Legs 327 | . . . 127 . 200 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 145 120 Average Speed 146 | 157 160 160 133 145 128 Slowest Speed 650 | 160 160 160 145 145 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 61 54 30 59 20 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1705 | 101 422 226 397 220 339 Wait 135 | 3 24 1 58 3 46 Move 1312 | 76 340 208 265 207 216 Hop . | . . . . . . Pick Up 43 | 5 6 4 17 3 8 Fast Attach 8 | 7 . . 1 . . Attach 10 | . 1 . 4 . 5 Detach 2 | . . . . . 2 Swap 27 | 2 5 1 6 . 13 Drop 33 | . 4 . 15 3 11 Fire 66 | 7 40 6 1 . 12 Melee 66 | . . 6 30 4 26 Ram . | . . . . . . Kick . | . . . . . . Crush 3 | 1 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 164 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 629 | -10/Materials | Discovered new exit (range 11) 825 | -10/Materials | Discovered new exit (range 6) 863 | -10/Materials | Entered Mines 1161 | -10/Mines | Learned location of Zion (-6) 1178 | -10/Mines | Discovered new exit (range 8) 1205 | -10/Mines | Escorted by a lone wolf Derelict 1225 | -10/Mines | Learned location of Storage (-8) 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Accompanied by 1 ally 1230 | -9/Materials | Evolved 2 slots: Propulsion x2 1563 | -9/Materials | Discovered new exit (range 7) 1771 | -9/Materials | Entered Mines 1806 | -9/Mines | Destroyed 7 combat bots 2049 | -9/Mines | Met a Derelict shopkeep closing up shop 2079 | -9/Mines | Discovered new exit (range 8) 2080 | -9/Mines | Met a Derelict testing a Signal Generator 2089 | -9/Mines | Entered Materials 2089 | -8/Materials | Accompanied by 1 ally 2089 | -8/Materials | Evolved 2 slots: Utility x2 2339 | -8/Materials | Discovered new exit (range 4) 2535 | -8/Materials | Core integrity fell below 50% 2549 | -8/Materials | Core integrity fell below 20% 2554 | -8/Materials | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02542_ G-47 Trooper system corrupted by crushing effect. 02542_ G-47 Trooper knocked back. 02542_ K-01 Serf collects debris. 02542_ Penetrated by Slug. 02543_ G-47 Trooper system terminally corrupted. 02543_ Imp. Heat Sink fried. 02543_ U-05 Engineer works on Matter Pump. 02545_ K-01 Serf collects debris. 02545_ Slug penetrates Recycling Unit. 02548_ K-01 Serf collects debris. 02548_ U-05 Engineer works on Matter Pump. 02548_ Penetrated by Slug. 02549_ Knocked back. 02550_ Acquired 3 matter. 02551_ Penetrated by Slug. 02552_ K-01 Serf collects debris. 02554_ U-05 Engineer works on Matter Pump. 02554_ Knocked back. 02554_ Penetrated by Slug. 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