Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 22:19:21 Player: Tuja Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (183) 915 Value Destroyed (8905) 8905 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (5730) 5730 TOTAL SCORE: 23130 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2746 Follower Combat Kills 691 Entered Garrisons 200 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Friendly Fire -207 Cogmind --------- Core Integrity 0/1600 Matter 174/300 Energy 100/100 System Corruption 52% Temperature Hot (248) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Weapon Cycler > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Advanced Target Analyzer Advanced Remote Datajack Shock Maul Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating Graphene Brace Advanced Force Field > --- WEAPON ----------- Gamma Rifle Heavy Machine Gun KE Penetrator Railgun Railgun > --- INVENTORY -------- Micro Antimatter Reactor Heavy Siege Treads Centrium Wheel Small Battery Advanced Target Analyzer Advanced Force Field Advanced System Shield Heavy Laser Shock Maul [Rating: 176] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Railgun Energy Gun Enhanced Quantum Rifle Ballistic Gun Railgun Ballistic Cannon Enhanced Hardcell Cannon Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Slots Evolved 18 | . . . 2 . . . 6 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . 2 . . . . . . . Utility 10 | . . . . . . . 4 2 . 1 1 2 . . Weapon 3 | . . . . . . . . . . . 1 . . 2 Parts Attached 158 | 7 1 1 5 10 1 9 9 4 9 1 6 5 36 54 Power 16 | 1 . . . 1 . . 1 . 1 . 1 . 6 5 Engine 2 | 1 . . . 1 . . . . . . . . . . Core 3 | . . . . . . . 1 . 1 . . . 1 . Reactor 11 | . . . . . . . . . . . 1 . 5 5 Propulsion 43 | 2 . . 3 5 1 7 1 . 6 . . . 10 8 Treads 33 | 2 . . 3 5 1 1 . . 3 . . . 10 8 Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 1 . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . Flight 8 | . . . . . . 4 1 . 3 . . . . . Utility 62 | 2 1 1 . 1 . 1 7 3 . 1 3 4 14 24 Device 29 | 1 . . . . . . 3 1 . 1 1 1 9 12 Storage 6 | 1 1 . . . . . . . . . . . . 4 Processor 11 | . . . . . . . 3 2 . . 1 1 1 3 Hackware 3 | . . . . . . . 1 . . . . 1 . 1 Protection 13 | . . 1 . 1 . 1 . . . . 1 1 4 4 Artifact . | . . . . . . . . . . . . . . . Weapon 37 | 2 . . 2 3 . 1 . 1 2 . 2 1 6 17 Energy Gun 8 | . . . . . . . . . . . . . 4 4 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 20 | 2 . . 1 2 . . . . 2 . 1 . 2 10 Ballistic Cannon 2 | . . . . . . . . . . . . . . 2 Launcher . | . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . . 1 . . . . . 1 Impact Weapon 3 | . . . . 1 . 1 . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 3 . . . . 1 . . . Parts Lost 85 | . . . 1 3 1 . 1 . 2 . 2 4 22 49 Power 12 | . . . . 1 . . . . 1 . . . 4 6 Propulsion 15 | . . . 1 1 1 . 1 . 1 . . . 6 4 Utility 38 | . . . . . . . . . . . 1 3 10 24 Weapon 20 | . . . . 1 . . . . . . 1 1 2 15 Highest Loss Streak 22 | . . . 1 1 1 . 1 . 2 . 1 4 7 22 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | 3 9 12 17 19 18 18 7 7 6 6 6 6 5 8 Power . | 1 2 2 2 1 1 1 1 1 . . . . . . Propulsion 2 | . 1 1 1 3 6 5 . 1 . 1 1 1 2 1 Utility 4 | . 3 6 8 8 7 7 5 4 2 3 2 . . 2 Weapon 3 | . 2 3 5 6 4 3 . . 1 1 1 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 38 | . . . . 10 1 5 1 5 1 . 1 . 1 13 Power 7 | . . . . 1 . . 1 . . . . . . 5 Propulsion 6 | . . . . 1 . . . 2 . . . . 1 2 Utility 14 | . . . . 4 1 2 . 3 . . 1 . . 3 Weapon 11 | . . . . 4 . 3 . . 1 . . . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 86 98 99 98 82 87 84 78 73 80 83 85 Engine 4 | . 14 14 11 10 11 11 4 . . . . . . . Core 1 | . . . . . . . 1 5 4 5 2 . . 2 Reactor 2 | . . . . . . . . . . . 1 4 6 5 Treads 20 | . 28 28 31 43 43 36 . . 2 . . . 14 12 Flight 4 | . . . . . . 6 27 23 17 15 14 13 . . Device 11 | . 14 6 1 . . . 5 10 11 15 15 16 19 20 Storage 7 | . 14 14 11 11 11 11 6 5 5 5 4 4 4 5 Processor 10 | . . . . . . . 12 16 17 15 14 17 17 16 Hackware 1 | . . . . . . . 5 5 5 5 4 7 1 . Protection 5 | . . 8 9 11 11 11 6 5 5 5 2 3 3 2 Energy Gun 2 | . . . . . . . . . . . . . 6 4 Ballistic Gun 13 | . 28 28 21 21 22 18 . . 8 5 7 8 5 12 Impact Weapon 1 | . . . . . . 1 9 11 1 4 2 2 . . Peak Build Rating 176 | 9 10 10 12 19 21 32 51 68 101 108 121 133 149 176 Average Rating 92 | 5 9 8 9 17 19 25 43 65 86 106 107 130 129 164 On Entrance 55 | . 9 10 8 12 19 21 32 51 68 101 106 121 125 149 Avg Prop Armor Cover (%) 2 | . . . . . . 4 1 . 3 8 2 . 4 . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 121 | 15 50 50 51 56 56 56 21 22 28 31 48 48 79 121 Greatest Support 230 | 40 40 40 80 92 92 92 26 22 84 51 51 51 182 230 Greatest Overweight (x) 18 | 1 1 1 1 . . 3 1 . 1 1 1 . 1 18 Average Overweight (x) . | . . 1 . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 8 8 10 Average Capacity 12 | 7 15 20 20 20 20 18 8 8 8 8 8 8 8 9 Most Carried 20 | 7 12 12 20 20 20 20 8 8 8 8 8 8 8 10 Average Carried 11 | 3 9 12 17 19 18 18 7 7 7 7 7 7 7 9 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 8 8 8 5 Final Carried 20 | 6 12 12 20 19 20 8 8 8 8 8 8 8 8 5 Class Distribution -------------------- 31% | Scavenger-Tank 27% | Scavenger-Mutant 11% | Scavenger-Gunner 9% | Mutant 9% | Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scout | -6/Factory Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -3/Research Hacker-Scout | -2/Research Scavenger-Tank | -2/Garrison Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Matter Collected 6808 | 264 . 18 569 493 41 32 21 136 114 163 163 75 1014 3705 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10995 | 50 . 44 529 917 . . 89 136 . 163 472 108 1821 6666 Parts 514 | 7 . 5 26 59 . . 7 2 . 1 12 . 89 306 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 17 | 1 . 1 2 . 1 . . . . . . . . 12 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Combat Hostiles Destroyed 130 | . . 3 9 15 . . 1 . . . 2 . 25 75 Melee 1 | . . . . . . . . . . . . . . 1 Guns 117 | . . 3 9 15 . . . . . . 2 . 24 64 Cannons 10 | . . . . . . . . . . . . . . 10 AOE 1 | . . . . . . . 1 . . . . . . . Classes Destroyed 18 | 2 . 1 4 . . . 2 . . 1 . . 4 4 Worker 15 | 1 . . . 1 . . 1 2 . 1 2 . . 7 Builder 4 | . . . . . . . 1 . . . . . . 3 Tunneler 3 | 2 . . . . . . 1 . . . . . . . Recycler 19 | . . . 1 2 . . . 1 . 1 2 1 . 11 Operator 2 | . . . . . . . . . . 1 . . . 1 Watcher 9 | . . . 1 2 . . . . . . . . . 6 Swarmer 23 | . . 3 . . . . . . . . . . 4 16 Cutter 3 | . . . . . . . . . . . . . 3 . Grunt 28 | . . . 5 6 . . . . . . . . 7 10 Brawler 5 | . . . . . . . . . . . . . 1 4 Duelist 3 | . . . . . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 23 | . . . 4 9 . . . . . . . . 5 5 Demolisher 1 | . . . . . . . . . . . . . . 1 Hunter 11 | . . . . . . . 1 . . . 2 . . 8 Programmer 30 | . . . . . . . . . . . . . 4 26 Heavy 1 | . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 11 | 1 . 3 2 5 . . 3 2 . 2 3 1 6 11 Combat Bots Only 9 | . . 3 2 4 . . 1 . . . 2 . 6 9 Max Kills in Single Turn 3 | 1 . 2 1 1 . . 3 1 . 1 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 1 Exploded 1 | . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Hostile Shots Fired 1356 | . . 11 72 105 2 . 36 . 25 18 20 79 227 761 Missed 343 | . . 4 19 30 1 . 17 . 12 12 11 45 49 143 Hits 1013 | . . 7 53 75 1 . 19 . 13 6 9 34 178 618 Melee 47 | . . . . . . . . . . . . . 20 27 Projectile 966 | . . 7 53 75 1 . 19 . 13 6 9 34 158 591 AOE 3 | . . . . . . . . . . . . . . 3 Critical Strikes 62 | . . . 1 6 . . 1 . 1 . 1 3 13 36 Actively Blocked 34 | . . . . . . . . . . . . . . 34 Part Disruptions 4 | . . . . . . . . . . . . . 1 3 Actively Blocked 3 | . . . . . . . . . . . . . . 3 Damage Taken 21448 | . . 56 695 1077 28 . 265 . 385 125 387 698 4837 12895 Core 2530 | . . 15 122 194 . . . . 97 . 84 48 369 1601 Absorbed by Shields 2358 | . . . . . . . . . . . . . 16 2342 Reduced by Siege Mode 1913 | . . . . . . . . . . . . . 271 1642 Redirected to Shielding 47 | . . . 43 4 . . . . . . . . . . Ignored by Resistances 25 | . . . . . . . . . . . . . 25 . Core Remaining (%) 83 | 100 . 94 . . . 21 100 . 90 100 93 . 71 . Volleys Fired 409 | 11 . 4 45 57 1 . . . 2 1 9 3 74 202 Largest 5 | 2 . 2 2 2 2 . . . 1 1 2 3 3 5 Hottest 265 | 40 . 40 100 46 46 . . . 7 35 70 100 199 265 Shots Fired 1220 | 22 . 8 89 113 2 . . . 2 1 15 9 199 760 Gun 1147 | 22 . 8 88 113 2 . . . . 1 15 9 199 690 Cannon 70 | . . . . . . . . . . . . . . 70 Launcher . | . . . . . . . . . . . . . . . Special 3 | . . . 1 . . . . . 2 . . . . . Kinetic 990 | 22 . 8 88 113 2 . . . . 1 15 9 117 615 Thermal 212 | . . . 1 . . . . . . . . . 82 129 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 16 | . . . . . . . . . . . . . . 16 Robot Hit Streak 27 | 10 . 6 14 24 14 . . . 1 . 4 5 16 27 Robot Miss Streak 6 | 1 . 2 4 2 1 . . . 2 1 2 1 3 6 Penetration Max 2 | . . . . . . . . . . . . . 1 2 Secondary Targets 24 | . . . . . . . . . . . . . 9 15 Max Gunslinging Chain 2 | . . . . . . . . . . . . . 2 2 Shots Hit Robots 870 | 17 . 6 67 90 1 . 3 3 1 3 12 8 151 508 Core Hits 379 | 4 . 3 23 35 . . 5 1 . 1 6 1 65 235 Critical Kills 26 | . . . . . . . . . . 1 3 . 6 16 Critical Parts Destroyed 40 | . . . . 2 . . 1 1 . . 4 . 11 21 Critical Strikes 86 | . . . . 2 . . 1 1 . 1 7 1 25 48 Burn 3 | . . . . . . . . . . . . . 3 . Destroy 69 | . . . . 2 . . . . . . 6 1 22 38 Blast 10 | . . . . . . . . . . . . . . 10 Smash 4 | . . . . . . . 1 1 . 1 1 . . . Melee Attacks 112 | . . . . 7 . . 26 8 2 16 14 21 6 12 Impact 90 | . . . . 7 . . 26 8 2 16 14 5 . 12 Slashing 22 | . . . . . . . . . . . . 16 6 . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 1 3 . 2 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 . . . . . . . Damage Inflicted 24890 | 214 2 82 845 1360 17 . 635 309 . 224 327 223 4067 16585 Guns 21303 | 214 . 82 821 1354 17 . . . . . 63 79 4067 14606 Cannons 1735 | . . . . . . . . . . . . . . 1735 Explosions 428 | . . . . . . . 428 . . . . . . . Melee 1148 | . . . . . . . 207 309 . 224 264 144 . . Ramming 276 | . 2 . 24 6 . . . . . . . . . 244 Kinetic 17653 | 214 . 82 821 1354 17 . . . . . 63 79 2169 12854 Thermal 5339 | . . . . . . . . . . . . . 1898 3441 Explosive 428 | . . . . . . . 428 . . . . . . . Electromagnetic 46 | . . . . . . . . . . . . . . 46 Impact 1148 | . . . . . . . 207 309 . 224 264 144 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 52 | . . . . 3 3 . . . . . 3 1 15 52 Average Corruption 12 | . . . . 2 3 . . . . . 3 1 12 18 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 219 | . . . . 7 16 . . . . . 3 . 52 141 Message Errors 45 | . . . . 2 4 . . . . . . . 9 30 Matter Fused 53 | . . . . 1 5 . . . . . 1 . 13 33 Heat Flow Errors 19 | . . . . 1 1 . . . . . 1 . 4 12 Energy Discharges 20 | . . . . . 3 . . . . . 1 . 7 9 Parts Rejected 2 | . . . . 1 . . . . . . . . . 1 Data Loss (minor) 24 | . . . . 1 1 . . . . . . . 11 11 Data Loss (major) 10 | . . . . 1 1 . . . . . . . 5 3 Misfires 4 | . . . . . . . . . . . . . 1 3 Alerts 4 | . . . . . 1 . . . . . . . . 3 Misdirections 7 | . . . . . . . . . . . . . . 7 Weapon Failures 31 | . . . . . . . . . . . . . 2 29 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 984 | . . . . . . . 211 198 . 140 194 114 . 127 Projectiles 85 | . . . . . . . . . . . . . . 85 Explosions 42 | . . . . . . . 42 . . . . . . . Melee 857 | . . . . . . . 169 198 . 140 194 114 . 42 Knockbacks 21 | . . . 1 . . . 2 . . . 2 1 . 15 Impact 8 | . . . 1 . . . 2 . . . 2 1 . 2 Kinetic 12 | . . . . . . . . . . . . . . 12 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 98 | . . . . . . . 98 . . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . Rammed 34 | . 1 . 4 2 . . . . . . . . . 27 Targets Rammed 36 | . 1 . 4 2 . . . . . . . . . 29 Kicked . | . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . 2 Highest Temperature 568 | . . . 23 89 248 . . . . . 232 54 359 568 Average Temperature 147 | . . . 8 20 126 . . . . . 61 27 135 172 Received Heat Transfer 3352 | . . . 306 468 6 . 18 . 24 30 18 72 1404 1006 Effects 29 | . . . . . 1 . . . . . . . . 28 Shutdowns 16 | . . . . . . . . . . . . . . 16 Energy Bleed 3 | . . . . . 1 . . . . . . . . 2 Interference 3 | . . . . . . . . . . . . . . 3 Matter Decay 2 | . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . 2 Siege Activations 26 | . . . . . . . . . . . . . 7 19 Total Turns 500 | . . . . . . . . . . . . . 148 352 Longest Duration 54 | . . . . . . . . . . . . . 38 54 Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . 1 2 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . . 1 2 . 1 4 2 . 5 Impact Corruptions 27 | . . . . . . . 6 5 . 4 7 2 . 3 Robots Melted 1 | . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Parts Melted 11 | . . . . . . . . . . . . . 5 6 Heat Transferred 6008 | . . . . . . . . . . . . . 2419 3589 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Maximum Alert Level 5 | . . . . 1 . . . . . . . . 2 5 Low Security (%) 48 | 100 100 100 100 98 100 . 100 100 100 100 100 100 10 . Level 1 12 | . . . . 1 . . . . . . . . 68 10 Level 2 14 | . . . . . . . . . . . . . 20 28 Level 3 11 | . . . . . . . . . . . . . . 27 Level 4 6 | . . . . . . . . . . . . . . 15 Level 5 4 | . . . . . . . . . . . . . . 11 High Security 2 | . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . Peak Influence 2061 | 5 . 70 93 205 52 . 103 55 19 32 126 127 615 2061 Initial 368 | . . . 23 32 52 . . 50 2 9 11 54 129 368 Average 443 | . . 37 27 87 4 . 34 16 12 9 59 30 353 941 Influence Increases 5334 | 15 . 70 275 496 4 . 226 30 19 132 194 333 706 2834 Destroy 0b10 Robot/C 2840 | . . 60 180 300 . . 20 . . . 40 . 500 1740 Destroy 0b10 Robot/NC 290 | 15 . . 10 25 . . 15 15 . 15 20 10 . 165 Destroy Leader 640 | . . 10 52 114 . . 10 . . . 10 2 40 402 Allied During Kill 59 | . . . . . . . . . . . . . . 59 Successful Hack 254 | . . . 2 19 4 . 73 11 . 63 27 21 7 27 Disable Machine 150 | . . . 15 15 . . 30 . . . . 15 . 75 Anti-Garrison Action 100 | . . . . . . . . . . . . . 100 . Destroy Structure 416 | . . . 1 8 . . 48 4 4 24 22 60 29 216 Partial Spotted 60 | . . . . . . . 15 . . . 15 15 15 . Lose Combat Pursuer 525 | . . . 15 15 . . 15 . 15 30 60 210 15 150 Influence Decreases 3400 | 15 . 10 258 439 138 . 123 129 4 129 118 258 264 1515 Entered New Map 575 | . . . 37 45 82 . . 53 2 10 11 44 44 247 Time Decay 1957 | 15 . 10 208 372 56 . 122 76 . 119 87 154 . 738 Lost Part 805 | . . . 10 22 . . 1 . 2 . 20 40 220 490 Lost Ally 63 | . . . 3 . . . . . . . . 20 . 40 Squads Dispatched 44 | . . . . 3 . . 1 1 . 3 2 6 . 28 Investigation 8 | . . . . . . . . 1 . 2 1 2 . 2 Extermination 10 | . . . . . . . . . . . . 1 . 9 Reinforcement 11 | . . . . 2 . . 1 . . 1 1 3 . 3 Assault 10 | . . . . . . . . . . . . . . 10 Garrison 5 | . . . . 1 . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Distress Signals 6 | . . . 2 1 . . 1 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 238 | . 2 3 11 23 2 . 5 . 5 8 8 28 25 118 Peak Tracking Total 14 | . 1 3 3 4 1 . 3 . 4 7 4 14 6 10 Tactical Retreats 18 | . . . 1 1 . . 1 . 1 1 1 5 1 6 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Traps Triggered 12 | . . . . 2 . . 1 . . . . 1 3 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Machines Disabled 10 | . . . 1 1 . . 2 . . . . 1 . 5 Max in Single Turn 1 | . . . 1 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Machines Accessed 63 | . 1 . 2 9 6 7 5 3 . 9 5 5 1 10 Terminals 32 | . 1 . . 6 6 . 4 1 . 4 3 . 1 6 Fabricators 4 | . . . . . . . . 1 . 2 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 10 | . . . 1 2 . . . 1 . 2 1 2 . 1 Scanalyzers 6 | . . . 1 . . . 1 . . 1 . 2 . 1 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . Total Hacks 148 | . 2 . 3 17 13 48 12 5 . 12 16 6 1 13 Successful 100 | . 2 . 2 9 5 48 8 4 . 8 8 3 1 2 Failed 48 | . . . 1 8 8 . 4 1 . 4 8 3 . 11 Catastrophic 11 | . . . . . . . . . . 3 . 2 . 6 Database Lockouts . | . . . . . . . . . . . . . . . Manual 53 | . 2 . . 8 9 . 6 2 . 8 6 3 . 9 Terminals 68 | . 2 . . 14 13 . 10 1 . 6 13 . 1 8 Fabricators 6 | . . . . . . . . 3 . 2 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 12 | . . . 1 2 . . . 1 . 2 2 3 . 1 Scanalyzers 10 | . . . 2 . . . 2 . . 2 . 2 . 2 Garrison Access 2 | . . . . 1 . . . . . . . 1 . . Terminal Hacks 64 | . . . . 5 2 48 2 1 . 1 4 . 1 . Record 44 | . . . . . . 43 . . . . 1 . . . Robot Analysis 4 | . . . . . . 4 . . . . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . . 1 . Open DSF 1 | . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . 1 . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Zone Layout 4 | . . . . 1 2 . . . . . 1 . . . Proto ID Catalog 1 | . . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 2 . . 1 . . . . Retrieve Study 5 | . . . 2 . . . 2 . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . Unlock Access 1 | . . . . . . . . . . . . 1 . . Unauthorized Hacks 28 | . 2 . . 3 3 . 4 2 . 6 4 2 . 2 Terminals 18 | . 2 . . 3 3 . 4 . . 2 3 . . 1 Track 1 | . 1 . . . . . . . . . . . . . Assimilate 3 | . 1 . . 1 . . 1 . . . . . . . Botnet 14 | . . . . 2 3 . 3 . . 2 3 . . 1 Fabricators 3 | . . . . . . . . 1 . 2 . . . . Fabnet 3 | . . . . . . . . 1 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . 1 . 2 1 2 . 1 Fedlink 6 | . . . . . . . . 1 . 2 1 2 . . Scraphulk 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . 1 7 5 . 5 1 . 7 4 4 1 9 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 2 . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . 2 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 1 . . 2 . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 7 | . . . . . . . . . . 3 7 2 2 . Autooverrided 2 | . . . . . . . . . . . . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Total Allies 7 | . 1 . . . . . 1 . . . . 2 2 1 Largest Group 2 | . 1 1 1 . . . 1 . . . . 1 2 2 Highest-Rated Group 139 | . 10 10 10 . . . 26 . . . . 82 58 139 Highest-Rated Ally 139 | . 10 10 10 . . . 26 . . . . 82 29 139 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . 3 . 39 Total Damage 2752 | . . . . . . . . . . . . 126 . 2626 Kills 18 | . . . . . . . . . . . . 1 . 17 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Active Infowar (turns) 7272 | 1 220 20 40 . . . 359 254 130 322 209 493 1229 3995 Optics 6959 | . . . . . . . 359 254 130 322 209 493 1229 3963 Sensors 4968 | . . . . . . . 358 254 130 322 209 493 127 3075 Terrain 2012 | 1 220 20 40 . . . . 244 121 132 209 493 532 . Robot Analysis Total 4 | . . . . . . 4 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Turns Passed 11591 | 215 220 59 534 1044 767 1713 378 254 130 322 209 493 1229 4024 Spaces Moved 7778 | 107 105 18 198 427 438 1669 638 415 141 464 325 607 479 1747 Core 6 | 6 . . . . . . . . . . . . . . Treads 4371 | 101 105 18 198 427 438 885 . . 17 . . . 435 1747 Legs . | . . . . . . . . . . . . . . . Wheels 8 | . . . . . . 8 . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 3393 | . . . . . . 776 638 415 124 464 325 607 44 . Fastest Speed 28 | 50 160 240 160 160 160 31 28 31 31 34 34 34 34 150 Average Speed 107 | 155 202 240 174 160 160 99 35 31 54 37 35 34 158 161 Slowest Speed 240 | 160 240 240 240 160 160 240 107 31 166 120 117 34 240 176 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . . 3 . . 6 3 11 . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 37 | 6 24 8 19 78 86 90 16 9 79 14 15 19 52 41 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . 3 . . . 1 . . . . Known Exits Taken 5 | . . . . . . . 1 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . . . Spaces Dug 86 | . . . . 5 . . 17 4 2 12 11 20 5 10 Terrain Destroyed 172 | . . . . 5 . . 48 4 2 12 12 21 23 45 Melee 86 | . . . . 5 . . 17 4 2 12 11 20 5 10 Projectile 52 | . . . . . . . . . . . . . 18 34 AOE 31 | . . . . . . . 31 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -5 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Fac DSF Fac Res Res Gar Acc Total 9942 | 131 112 26 292 666 503 1721 740 526 188 570 368 839 771 2489 Wait 1151 | . . 4 27 128 60 . 61 89 21 91 10 192 135 333 Move 7723 | 106 104 17 197 426 437 1668 631 414 140 454 318 586 478 1747 Hop 19 | . . . . . . . 3 . . 3 3 10 . . Pick Up 108 | 7 6 . 9 13 3 10 5 7 4 1 2 3 8 30 Fast Attach 104 | 6 . . 4 3 . 2 5 . 4 . 4 1 36 39 Attach 48 | 1 . . . 1 1 9 5 2 3 1 1 4 2 18 Detach 8 | . . . . . . 1 1 . . . 1 . 1 4 Swap 67 | . 1 1 4 12 . 7 2 2 4 3 4 4 1 22 Drop 119 | . . . 2 17 1 24 5 5 8 . 2 . 17 38 Fire 409 | 11 . 4 45 57 1 . . . 2 1 9 3 74 202 Melee 107 | . . . . 7 . . 22 7 2 16 14 21 6 12 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 36 | . 1 . 4 2 . . . . . . . . . 29 Escape Stasis 41 | . . . . . . . . . . . . 15 13 13 Rewire 2 | . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage (discovered 2 exits: Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory (discovered 3 exits: Upp x2 / DSF) -5/DSF -4/Factory (discovered 6 exits: *Res x4 / Upp x2) -3/Research (discovered 5 exits: *Res x3 / *Arm / Tes) -2/Research (discovered 2 exits: Acc / Gar) -2/Garrison -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 13) 436 | -10/Materials | Entered Mines 436 | -10/Mines | Accompanied by 1 ally 451 | -10/Mines | Discovered new exit (range 11) 495 | -10/Mines | Entered Materials 495 | -9/Materials | Accompanied by 1 ally 495 | -9/Materials | Evolved 2 slots: Propulsion x2 1023 | -9/Materials | Discovered new exit (range 5) 1029 | -9/Materials | Entered Storage 1411 | -9/Storage | Build established: Scavenger-Mutant 1426 | -9/Storage | Core integrity fell below 50% 1602 | -9/Storage | Discovered new exit (range 15) 1938 | -9/Storage | Met 01-MTF 1980 | -9/Storage | Identified exit to Materials 1984 | -9/Storage | Garrison activated, responded to threat 2067 | -9/Storage | Discovered new exit (range 4) 2073 | -9/Storage | Entered Recycling 2073 | -9/Recycling | Accompanied by 1 ally (01-MTF) 2620 | -9/Recycling | Discovered new exit (range 16) 2700 | -9/Recycling | Scanned before Scraplab entrance 2824 | -9/Recycling | Entered Scraplab 2837 | -9/Recycling | Discovered new exit (range 2) 2840 | -9/Recycling | Entered Scraptown 2840 | -9/Scraptown | System corruption cleaned by C-Scrubber 3151 | -9/Scraptown | Visited The Evicted 3173 | -9/Scraptown | Visited Comm Corps 3244 | -9/Scraptown | Visited IN-MT5's Study 3268 | -9/Scraptown | Visited Observation Area 3317 | -9/Scraptown | Visited SPCMW 3341 | -9/Scraptown | Visited Assassins FH 3378 | -9/Scraptown | Visited Cyclists 3423 | -9/Scraptown | Visited UFD Registry 3423 | -9/Scraptown | Registered with UFD as "Nanoripper" 3453 | -9/Scraptown | Entered Cyclist Reading Room 3530 | -9/Scraptown | Visited Science Guys 3591 | -9/Scraptown | Visited LU-1G1's Boring Crew 3658 | -9/Scraptown | Visited A0-MCA Data Center 3668 | -9/Scraptown | Given an A+ rating by A0-MCA 3678 | -9/Scraptown | Found A0-MCA's Component Scanner 3890 | -9/Scraptown | Visited Curators Association 3941 | -9/Scraptown | Visited Analyses Database 3975 | -9/Scraptown | Visited Supply Room 4002 | -9/Scraptown | Visited Cartography Club 4186 | -9/Scraptown | Visited Abandonware Association 4202 | -9/Scraptown | Learned abandonware demo "POISON.EXE" 4245 | -9/Scraptown | Visited Junk Repository 4325 | -9/Scraptown | Found Surveybot 17 Chip 4350 | -9/Scraptown | Learned location of Zion (-7) 4350 | -9/Scraptown | Learned location of Extension (-5) 4350 | -9/Scraptown | Learned 16 Factory zone layouts 4350 | -9/Scraptown | Learned 20 Factory zone layouts 4350 | -9/Scraptown | Learned 12 Research zone layouts 4350 | -9/Scraptown | Learned 4 Access zone layouts 4350 | -9/Scraptown | Learned 20 Lower Caves zone layouts 4350 | -9/Scraptown | Learned 12 Upper Caves zone layouts 4350 | -9/Scraptown | Learned 20 Upper Caves zone layouts 4350 | -9/Scraptown | Learned 24 Upper Caves zone layouts 4350 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 4350 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 4350 | -9/Scraptown | Learned location of 1 exit from Lower Caves 4350 | -9/Scraptown | Learned location of 2 exits from Lower Caves 4350 | -9/Scraptown | Learned location of 1 exit from Upper Caves 4389 | -9/Scraptown | Visited Modified Component R&D 4464 | -9/Scraptown | Discovered new exit (range 11) 4532 | -9/Scraptown | Met Optimus 4532 | -9/Scraptown | Accepted into 0bPrime 4550 | -9/Scraptown | Discovered new exit (range 5) 4553 | -9/Scraptown | Entered Factory 4553 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4554 | -6/Factory | Identified exit to Factory 4554 | -6/Factory | Identified exit to Lower Caves 4931 | -6/Factory | Entered another Factory area 4931 | -5/Factory | Evolved 2 slots: Utility x2 4932 | -5/Factory | Identified exit to Upper Caves 5007 | -5/Factory | Loaded intel: 8 recycling unit locations 5084 | -5/Factory | Build established: Scout 5183 | -5/Factory | Identified exit to DSF 5185 | -5/Factory | Entered DSF 5198 | -5/DSF | Infected Heavy with POISON.EXE 5212 | -5/DSF | Additional patrols routed to DSF 5266 | -5/DSF | Discovered new exit (range 19) 5315 | -5/DSF | Identified exit to Factory 5315 | -5/DSF | Entered Factory 5315 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5316 | -4/Factory | Identified exit to Upper Caves 5350 | -4/Factory | Loaded intel: 8 recycling unit locations 5350 | -4/Factory | Learned location of Protoforge (-2) 5421 | -4/Factory | Identified exit to Research 5637 | -4/Factory | Entered Research 5637 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5638 | -3/Research | Identified exit to Testing 5645 | -3/Research | Discovered new exit (range 20) 5650 | -3/Research | Loaded intel: 5 recycling unit locations 5654 | -3/Research | Identified exit to Armory 5696 | -3/Research | Spotted B-86 Titan 5733 | -3/Research | Crushed by falling debris 5785 | -3/Research | Discovered new exit (range 13) 5791 | -3/Research | Identified exit to Research 5846 | -3/Research | Entered another Research area 5846 | -2/Research | Evolved 2 slots: Utility x2 5847 | -2/Research | Identified exit to Access 5851 | -2/Research | Loaded intel: 5 recycling unit locations 5903 | -2/Research | Spotted B-90 Cyclops 6099 | -2/Research | Build established: Hacker-Scout 6333 | -2/Research | Lost 4 parts (3u1w) 6337 | -2/Research | Spotted B-90 Cyclops 6339 | -2/Research | Identified exit to Garrison 6339 | -2/Research | Entered Garrison 6369 | -2/Garrison | Triggered checkpoint 6537 | -2/Garrison | Triggered checkpoint 6600 | -2/Garrison | System corruption reached 10% 6641 | -2/Garrison | Lost 5 parts (1p3u1w) 6843 | -2/Garrison | Spotted B-90 Cyclops 6845 | -2/Garrison | Triggered checkpoint 6906 | -2/Garrison | Lost 7 parts (2p3n1u1w) 6994 | -2/Garrison | Destroyed B-90 Cyclops 7239 | -2/Garrison | Triggered checkpoint 7334 | -2/Garrison | Build established: Scavenger-Tank 7455 | -2/Garrison | Lost 4 parts (1p3u) 7506 | -2/Garrison | Discovered exit to Access (range 5) 7548 | -2/Garrison | Rescued a captive Derelict 7556 | -2/Garrison | Rescued a captive Derelict 7568 | -2/Garrison | Entered Access 7568 | -1/Access | Accompanied by 2 allies 7568 | -1/Access | Evolved 2 slots: Weapon x2 8318 | -1/Access | First assault squad dispatched 9064 | -1/Access | Lost 3 parts (3u) 9165 | -1/Access | Destroyed 9 combat bots 9417 | -1/Access | Build established: Scavenger-Gunner 9737 | -1/Access | Spotted B-99 Colossus 10151 | -1/Access | System corruption reached 10% 10199 | -1/Access | Lost 6 parts (1p2u3w) 10297 | -1/Access | Build established: Scavenger-Tank 10588 | -1/Access | Garrison activated, responded to threat 10679 | -1/Access | Spotted B-99 Colossus 10684 | -1/Access | Spotted B-99 Colossus 10714 | -1/Access | Scraphulk reinforcements arrived 11105 | -1/Access | Garrison activated, responded to threat 11315 | -1/Access | High security lockdown imminent 11359 | -1/Access | System corruption reached 30% 11395 | -1/Access | High security lockdown engaged 11537 | -1/Access | Core integrity fell below 50% 11563 | -1/Access | Scanned by Researcher 11566 | -1/Access | Spotted Investigator 11590 | -1/Access | Core integrity fell below 20% 11592 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 11583_ System corrupted by crushing effect (+2). 11583_ M-36 Artificer stasis bubble strength at 30. 11584_ M-36 Artificer stasis bubble strength at 20. 11585_ M-36 Artificer stasis bubble strength at 10. 11586_ Held in stasis. 11586_ Rnf. Quantum Reactor destroyed. 11586_ Enh. Hardcell Cannon destroyed. 11586_ System corrupted by crushing effect (+5). 11586_ Knocked back. 11586_ M-36 Artificer stasis bubble bursts. 11589_ Held in stasis. 11589_ Investigator is analyzing... 11590_ Graphene Brace destroyed. 11590_ System corrupted by crushing effect (+4). 11590_ Knocked back. 11592_ Held in stasis. 11592_ Investigator is analyzing... Map ----- +----------------------------------------------------+ | #????????????????????# #????????????????? | | #????????????????????+ #????????????????? | | #????????????????????# #????????????????? | | #????????????????????# #????????????????? | | #########????????????????????# #????????????????? | | #????????????????????????????#= #????????????????? | | ###??????????????????????????#%!+????????????????? | | "#??????????????????????????#!!#????????????????? | | ""####???????????????????????# %#????????????????? | | ""# #???????????????????????# ###########??????? | | #??????????????????????????#= # #####??? | | "#??????????????????????????# # + ???? | | T"#??????????????????????????#! # #??????? | | ""#??????????????????????????# =# % #??????? | | ""#??????????????????????????# #!% #??????? | | ""#??????????????????????????#! + ! #??????? | | ""#?????????????????????????## # ""Y"" #??????? | | "#????????????????????????? #" # """"" #??????? | | ###????????????????????????# #%%###########??????? | | #??????????????????????????# # #????????????????? | | #?????????????????????"#####;#g%#????????????????? | | #?????? "????????????" g%##???????????????? | | #??? "????????????" ##???????????????? | | ## "????????????" g= ##???????????????? | | "????????????" * % ##???????????????? | | "????????????"* @ g ##???????????????? | | "????????????" = !g ;#???????????????? | | "????????????" !b=%! ##???????????????? | | ## "????????????" !=gcg##???????????????? | | ???? "????????????"""" "="[ ##???????????????? | | ?????? ???????????????""""T" "! #????????????????? | | ??????????????????????"#######% #????????????????? | | ?????????????????????????????#m!#????????????????? | | ###??????????????????????????# !#????????????????? | | #??????????????????????????#!=#????????????????? | | #?????????????????????????##%]#????????????????? | | [#?????????????????????????## !#???######???????? | | #????????# ##############/!#?? #???????? | | ""#????????+ =*%]#?? !! #???????? | | ""#????????# " [%!=#? != #???????? | | ""#????????# #######+##+###%[#? #???????? | | ""#??????????????????????????#!%# #???????? | | ""#??????????????????????????#%!# +???????? | | ""#??????????????????????????#% + #???????? | | #??????????????????????????# # #???????? | | #??????????????????????????# # #???????? | | #?????????????????????????## ###########??????? | | #?????????????????????????# # #??????? | | #?????????????????????????# # #??????? | | #?????????????????????????# + %! #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Power Amplification 30 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1650 Resistance: TH 15 Weapon Shielding 33 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Botjacking Bumper Bots Civilization 2243 DIY Cooler Frienemies Ghost 'Em Heavy Suspicion Hulk Smash I Have A Map? I Laugh At Your Crits Immobile And Lovin' It Link The Feds Overwhelming Turtlemind Window Shopping You May Approach The Wall Challenges ------------ None Game ------ Seed StorageCooledGreatsword Manual? 0 Play Time 03:23:29 Cumulative 117.5 hours Start 2025.10.27 @ 12:29:16 End 2025.10.27 @ 22:19:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 56 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 60 Gallery% 49 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7089dda8-704d-40fd-a0c6-c3e57aaf13cf