Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 00:30:54 Player: Maulwurf Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (1091) 1091 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2946 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 269/300 Energy 143/290 System Corruption 3% Temperature Critical (1009) Movement Walking (265) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg VSS Leg > --- UTILITY (2) ------ Large Storage Unit Signal Interpreter > --- WEAPON (4) ------- Field Laser Plasma Cannon Plasma Cannon Flak Cannon > --- INVENTORY (15) --- Improved Deuterium Engine Small Storage Unit ECM Suite Recalibrator Flak Gun Flak Gun Flak Gun Flak Gun Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Field Laser Plasma Cannon Plasma Cannon Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Aluminum Leg ECM Suite Recalibrator Flak Gun Flak Gun Flak Gun [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Small Storage Unit Processor Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility . | . . . . Weapon 2 | . . 1 1 Parts Attached 44 | 7 1 11 25 Power 4 | 1 . 1 2 Engine 3 | 1 . 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 3 9 Treads 1 | . . 1 . Leg 13 | 2 . 2 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device . | . . . . Storage 2 | 1 . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 23 | 3 . 7 13 Energy Gun 9 | 1 . 3 5 Energy Cannon 2 | . . . 2 Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon 3 | . . . 3 Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 98 99 Engine 9 | . 14 11 6 Core 1 | . . . 2 Leg 33 | . 28 30 35 Storage 10 | . 14 11 9 Processor 10 | . 12 11 9 Energy Gun 11 | . . 10 14 Energy Cannon 2 | . . . 4 Ballistic Gun 15 | . 28 21 9 Ballistic Cannon 4 | . . . 7 Peak Build Rating 31 | 6 7 15 31 Average Rating 18 | 4 6 12 24 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 53 | 14 14 21 53 Greatest Support 50 | 20 20 33 50 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 7 8 8 9 Most Carried 9 | 5 8 8 9 Average Carried 7 | 3 6 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 9 | 4 8 8 9 Class Distribution -------------------- 55% | Gunner 29% | Scavenger-Gunner 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1264 | 238 43 285 698 Remotely . | . . . . Salvage Created 1331 | . 43 415 873 Parts 84 | . 8 32 44 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 3 11 20 Guns 21 | . 3 7 11 Cannons 7 | . . . 7 AOE 5 | . . 4 1 Classes Destroyed 6 | . 1 3 2 Hauler 3 | . . . 3 Mechanic 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 14 | . 3 4 7 Grunt 11 | . . 3 8 Sentry 9 | . . 4 5 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 163 | . 9 34 120 Missed 39 | . 3 10 26 Damage Taken 2119 | . 59 323 1737 Core 602 | . . 29 573 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 60 | . . . 60 Core Remaining (%) 97 | 100 100 92 . Volleys Fired 77 | 1 4 21 51 Largest 4 | 2 2 3 4 Hottest 267 | 40 40 102 267 Shots Fired 269 | 2 8 63 196 Gun 211 | 2 8 61 140 Cannon 56 | . . . 56 Launcher 2 | . . 2 . Special . | . . . . Kinetic 149 | 2 8 42 97 Thermal 109 | . . 19 90 Explosive 2 | . . 2 . Electromagnetic 9 | . . . 9 Robot Hit Streak 11 | . 2 11 10 Robot Miss Streak 11 | 2 3 2 11 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 142 | . 3 39 100 Core Hits 73 | . 3 16 54 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2613 | . 39 678 1896 Guns 1717 | . 39 537 1141 Cannons 621 | . . . 621 Explosions 268 | . . 141 127 Melee . | . . . . Ramming 7 | . . . 7 Kinetic 1267 | . 39 344 884 Thermal 1031 | . . 193 838 Explosive 141 | . . 141 . Electromagnetic 167 | . . . 167 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . 2 3 Average Corruption 2 | . . 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 10 | . . 2 8 Message Errors 3 | . . . 3 Matter Fused 2 | . . 1 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . . . 2 Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 3 | . . . 3 Projectiles . | . . . . Explosions 3 | . . . 3 Melee . | . . . . Knockbacks 14 | . . . 14 Impact . | . . . . Kinetic 11 | . . . 11 Secondary 3 | . . . 3 Self-Inflicted Damage 18 | . . . 18 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 2 | . . . 2 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 1009 | . . 169 1009 Average Temperature 216 | . . 52 255 Received Heat Transfer 615 | . 9 129 477 Effects 56 | . . . 56 Shutdowns 10 | . . . 10 Energy Bleed 4 | . . . 4 Interference 8 | . . . 8 Matter Decay 2 | . . . 2 Short Circuit 3 | . . . 3 Damage (minor) 6 | . . . 6 Damage (major) 16 | . . . 16 Damage (core) 7 | . . . 7 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 2 | . . . 2 Heat Transferred 2277 | . . 482 1795 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 248 | . 106 248 221 Initial 44 | . . 44 35 Average 104 | . 56 141 99 Maximum Alert Level 1 | . . 1 1 Low Security (%) 88 | 100 100 72 93 Level 1 11 | . . 27 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . 2 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 5 13 33 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 1 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 2 | . . 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 2 1 7 Terminals 7 | . 2 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . . . 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 32 | . 6 2 24 Successful 14 | . 2 2 10 Failed 18 | . 4 . 14 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 15 | . 4 . 11 Terminals 25 | . 6 . 19 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units 2 | . . . 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 8 | . 2 . 6 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Investigation Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . . 2 Process 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 2 . 7 Full Trace Events 4 | . . . 4 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter 8 | . . . 8 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2958 | 72 353 892 1641 Spaces Moved 1628 | 47 271 497 813 Core 13 | 13 . . . Treads . | . . . . Legs 1615 | 34 271 497 813 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 112 Average Speed 124 | 109 120 120 129 Slowest Speed 190 | 190 120 120 187 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 32 24 44 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 25 | . . 18 7 Melee . | . . . . Projectile 7 | . . . 7 AOE 18 | . . 18 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2401 | 65 291 751 1294 Wait 546 | 1 11 191 343 Move 1625 | 46 270 496 813 Hop . | . . . . Pick Up 64 | 10 5 16 33 Fast Attach . | . . . . Attach 30 | 6 1 7 16 Detach 6 | . . 2 4 Swap 14 | 1 . 4 9 Drop 37 | . . 14 23 Fire 77 | 1 4 21 51 Melee . | . . . . Ram . | . . . . Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 3) 425 | -10/Materials | Identified exit to Materials 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 726 | -9/Materials | Build established: Gunner 1252 | -9/Materials | Discovered new exit (range 9) 1317 | -9/Materials | Identified exit to Materials 1318 | -9/Materials | Entered another Materials area 1318 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1733 | -8/Materials | Repaired Aluminum Leg 1754 | -8/Materials | Build established: Scavenger-Gunner 2314 | -8/Materials | Core integrity fell below 50% 2796 | -8/Materials | Build established: Gunner 2956 | -8/Materials | Core integrity fell below 20% 2960 | -8/Materials | Core destroyed Last Messages --------------- 02949_ U-05 Engineer builds a Wall. 02951_ Neutrino Reactor explodes. 02951_ Overheating: Energy bleed (-31). 02951_ G-47 Trooper destroyed. 02951_ Carbon-fiber Leg destroyed. 02951_ Destroyed Carbon-fiber Leg. 02951_ Terminal disabled. 02952_ Power failure, Imp. Deuterium Engine shutdown. 02952_ Overheating: Core damaged (-60). 02952_ System corrupted: Substantial component data lost. 02955_ Overheating: Flak Cannon damaged (-4). 02955_ G-47 Trooper destroyed. 02955_ G-47 Trooper IFF system glitched. 02956_ Overheating: Core damaged (-60). 02956_ U-05 Engineer builds a Door. 02958_ Overheating: Signal Interpreter damaged (-7). 02959_ Overheating: System interference. 02959_ Plasma Cannon temporarily disabled. 02960_ Power failure, Imp. Deuterium Engine shutdown. 02960_ Overheating: Core damaged (-88). 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