Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 11:06:17 Player: Tereza Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (93) 465 Value Destroyed (2232) 2232 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (179) 179 TOTAL SCORE: 3816 Bonus ------- High Alert Combat Kills 179 Cogmind --------- Core Integrity 0/400 Matter 97/300 Energy 100/100 System Corruption 0% Temperature Cool (26) Movement Treading (480) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads > --- UTILITY (4) ------ Huge Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (25) --- Light Nuclear Core Improved Treads Improved Treads Compact Wheel Improved Heat Sink High-capacity Matter Pod (200) Sensor Array Transport Network Coupler Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Shield Generator Shield Generator Spread Laser Beam Cannon Heavy Assault Rifle Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Treads Improved Treads Compact Wheel Improved Heat Sink High-capacity Matter Pod Sensor Array Transport Network Coupler Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Shield Generator Shield Generator Spread Laser Beam Cannon Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Datajack Plasma Cutter [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Hardened Medium Armor Plating Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 48 | 6 11 31 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 16 | 2 3 11 Treads 16 | 2 3 11 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 2 9 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 8 | . 1 7 Artifact . | . . . Weapon 16 | 2 5 9 Energy Gun 2 | 1 1 . Energy Cannon 1 | . 1 . Ballistic Gun 10 | 1 2 7 Ballistic Cannon 1 | . 1 . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 1 8 Power 4 | . 1 3 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Slot Usage (%) 93 | . 94 93 Engine 11 | . 14 10 Treads 23 | . 28 21 Storage 12 | . 14 11 Processor 5 | . . 7 Protection 16 | . 8 20 Energy Gun 1 | . 4 . Energy Cannon 1 | . 4 . Ballistic Gun 17 | . 12 19 Ballistic Cannon 3 | . 7 2 Peak Build Rating 22 | 6 9 22 Average Rating 14 | 4 8 17 On Entrance 5 | . 6 9 Naked Turns . | . . . Heaviest Build 135 | 12 52 135 Greatest Support 46 | 40 40 46 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 25 | 8 20 25 Average Capacity 22 | 7 19 23 Most Carried 25 | 4 20 25 Average Carried 21 | 3 17 23 Final Capacity 25 | 8 20 25 Final Carried 24 | 4 20 24 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1973 | 239 457 1277 Remotely . | . . . Salvage Created 2677 | . 728 1949 Parts 208 | . 62 146 Haulers Intercepted 5 | . 2 3 Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 71 | . 18 53 Guns 48 | . 7 41 Cannons 15 | . 10 5 AOE 8 | . 1 7 Classes Destroyed 13 | . 6 7 Worker 2 | . 1 1 Builder 2 | . . 2 Tunneler 2 | . . 2 Hauler 5 | . 2 3 Recycler 2 | . . 2 Operator 2 | . 2 . Watcher 7 | . 3 4 Swarmer 24 | . 5 19 Grunt 36 | . 13 23 Brawler 1 | . . 1 Duelist 1 | . . 1 Protector 1 | . . 1 Sentry 8 | . . 8 Best Kill Streak 8 | . 3 8 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded 2 | . 1 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 339 | . 67 272 Missed 98 | . 24 74 Damage Taken 3271 | . 515 2756 Core 436 | . 34 402 Absorbed by Shields . | . . . Redirected to Shielding 33 | . 5 28 Regen/Repaired (Parts) 335 | . . 335 Core Remaining (%) 93 | 100 86 . Volleys Fired 204 | . 58 146 Largest 2 | . 2 2 Hottest 80 | . 80 58 Shots Fired 393 | . 115 278 Gun 294 | . 72 222 Cannon 88 | . 43 45 Launcher 11 | . . 11 Special . | . . . Kinetic 351 | . 84 267 Thermal 8 | . 8 . Explosive 11 | . . 11 Electromagnetic 23 | . 23 . Robot Hit Streak 15 | . 8 15 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 261 | . 70 191 Core Hits 140 | . 33 107 Critical Kills 2 | . . 2 Critical Parts Destroyed 1 | . . 1 Critical Strikes 4 | . . 4 Destroy 3 | . . 3 Blast 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 5004 | . 1228 3776 Guns 3123 | . 578 2545 Cannons 856 | . 490 366 Explosions 1025 | . 160 865 Melee . | . . . Ramming . | . . . Kinetic 3651 | . 740 2911 Thermal 267 | . 267 . Explosive 865 | . . 865 Electromagnetic 221 | . 221 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 11 . Message Errors 4 | . 4 . Matter Fused 1 | . 1 . Heat Flow Errors 3 | . 3 . Energy Discharges 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 46 | . 4 42 Projectiles 4 | . 4 . Explosions 42 | . . 42 Melee . | . . . Knockbacks 9 | . 4 5 Impact . | . . . Kinetic 8 | . 3 5 Secondary 1 | . 1 . Self-Inflicted Damage 249 | . 37 212 Shots 8 | . 1 7 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 274 | . 274 123 Average Temperature 40 | . 70 28 Received Heat Transfer 1134 | . 177 957 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 472 | . 472 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 886 | . 210 886 Initial 87 | . . 87 Average 219 | . 96 277 Maximum Alert Level 3 | . 1 3 Low Security (%) 60 | 100 88 48 Level 1 29 | . 11 37 Level 2 3 | . . 4 Level 3 6 | . . 10 Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Sterilizations 1 | . . 1 Squads Dispatched 12 | . 4 8 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 3 | . . 3 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . 1 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 125 | . 33 92 Peak Tracking Total 7 | . 3 7 Tactical Retreats 7 | . 2 5 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 4 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 20 | . 7 13 Terminals 15 | . 6 9 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 3 | . 1 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 44 | . 16 28 Successful 21 | . 9 12 Failed 22 | . 6 16 Catastrophic 7 | . 2 5 Database Lockouts 1 | . 1 . Manual 17 | . 6 11 Terminals 36 | . 14 22 Fabricators . | . . . Repair Stations 4 | . . 4 Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 8 6 Part Schematic 1 | . . 1 Robot Analysis 5 | . 4 1 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 5 | . 2 3 Unreport Threat 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 4 | . . 4 Scan Component 2 | . . 2 Repair 2 | . . 2 Recycling Unit Hacks 3 | . 1 2 Report Inventory 3 | . 1 2 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 17 | . 7 10 Full Trace Events 3 | . . 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . . 2 Time 70 | . . 70 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 5 | . 4 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 6018 | 67 1818 4133 Spaces Moved 1874 | 39 663 1172 Core 7 | 7 . . Treads 1867 | 32 663 1172 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 273 | 140 235 300 Slowest Speed 400 | 160 240 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 58 | 4 93 79 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 77 | . 13 64 Melee . | . . . Projectile . | . . . AOE 77 | . 13 64 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2379 | 48 809 1522 Wait 172 | . 43 129 Move 1872 | 38 662 1172 Hop . | . . . Pick Up 47 | 4 23 20 Fast Attach 16 | 6 2 8 Attach 6 | . 1 5 Detach 2 | . 1 1 Swap 26 | . 8 18 Drop 34 | . 11 23 Fire 204 | . 58 146 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 297 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 580 | -10/Materials | Discovered new exit (range 15) 705 | -10/Materials | Discovered new exit (range 3) 710 | -10/Materials | Discovered new exit (range 11) 938 | -10/Materials | Central database locked down 1187 | -10/Materials | Discovered new exit (range 15) 1886 | -10/Materials | Entered another Materials area 1886 | -9/Materials | Evolved 2 slots: Utility x2 2647 | -9/Materials | Discovered new exit (range 16) 3998 | -9/Materials | Discovered new exit (range 3) 4765 | -9/Materials | Discovered new exit (range 16) 4841 | -9/Materials | Repaired Hvy. Assault Rifle 5405 | -9/Materials | Core integrity fell below 50% 5486 | -9/Materials | First assault squad dispatched 5674 | -9/Materials | Discovered new exit (range 9) 5894 | -9/Materials | Repaired Hrd. Medium Armor Plating 5943 | -9/Materials | Core integrity fell below 20% 5959 | -9/Materials | Sterilization system engaged 5959 | -9/Materials | Non-combat units ordered to evacuate 6019 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 05956_ Acquired 25 matter. 05958_ U-05 Engineer builds a Door. 05959_ ALERT: Persistent threat exposed, engaging Materials sterilization system. 05959_ ALERT: All non-combat units evacuate. 05995_ W-16 Scout destroyed. 05998_ I-25 Savior destroyed. 05998_ Destroyed Wheel. 06008_ The unstable cave ceiling collapses. 06015_ C-30 ARC bursts open, deploying its payload. 06015_ G-47 Trooper unfolds itself. 06015_ G-34 Mercenary unfolds itself. 06015_ I-25 Savior unfolds itself. 06017_ G-34 Mercenary suffers critical hit (Destroy). 06017_ Destroyed Aluminum Leg. 06017_ G-34 Mercenary destroyed. 06019_ The unstable cave ceiling collapses. 06019_ Imp. Treads destroyed. 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"" #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilLegAutopenetrator Manual? 0 Play Time 00:20:56 Cumulative 154.4 hours Start 2025.01.05 @ 10:45:25 End 2025.01.05 @ 11:06:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c46f1d9-badf-49ed-afc7-8c17a09fba3e