Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.25 @ 11:10:39 // Winter2022/Polymind Player: Relko Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (551) 551 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1705) 1705 TOTAL SCORE: 3341 Bonus ------- Polymind Skill 1490 Pacifist 200 High Alert Combat Kills 15 Cogmind --------- Core Integrity 0/550 Matter 98/100 Energy 50/50 System Corruption 0% Temperature Cool (57) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 11] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Storage Medium Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached . | . . . . Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility . | . . . . Device . | . . . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon . | . . . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 3 13 Power 4 | . . 1 3 Propulsion 6 | . . 2 4 Utility 4 | . . . 4 Weapon 2 | . . . 2 Highest Loss Streak 7 | . . 3 7 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 91 | . 100 88 91 Engine 13 | . 18 15 11 Treads 18 | . . 15 21 Wheel 2 | . 25 . . Hover 2 | . 11 10 . Flight 2 | . . 4 2 Device 19 | . 18 12 20 Storage 3 | . 12 7 1 Processor 4 | . 11 18 1 Protection 6 | . . . 8 Energy Gun 6 | . . . 9 Ballistic Gun 9 | . . 2 12 Naked Turns 32 | . . 24 8 Heaviest Build 18 | 9 9 15 18 Greatest Support 46 | 32 32 46 46 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 4 4 6 6 Average Capacity 1 | 1 2 2 1 Most Carried 6 | . . 6 6 Average Carried 1 | . . 2 1 Final Capacity 6 | 4 . 6 1 Final Carried 6 | . . 6 . Class Distribution -------------------- 58% | Sentry 13% | Hauler 11% | Swarmer 8% | Watcher 5% | Recycler Dominant Class ---------------- Recycler | -10/Materials Hauler | -9/Materials Sentry | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 140 | . . 14 126 Remotely . | . . . . Salvage Created 539 | . . 35 504 Parts 33 | . . 8 25 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . . 3 15 Guns 17 | . . 3 14 AOE 1 | . . . 1 Classes Destroyed 7 | . . 1 6 Worker 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Swarmer 9 | . . 3 6 Grunt 7 | . . . 7 Sentry 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 5 | . . 3 5 Combat Bots Only 5 | . . 3 5 Max Kills in Single Turn 3 | . . 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2547 | . 37 489 2021 Core 732 | . 23 147 562 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 90 63 . Volleys Fired 86 | . . 16 70 Largest 2 | . . 1 2 Hottest 79 | . . 20 79 Shots Fired 130 | . . 16 114 Gun 130 | . . 16 114 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 86 | . . 16 70 Thermal 44 | . . . 44 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | . . 5 21 Robot Miss Streak 4 | . . 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 88 | . . 13 75 Core Hits 40 | . . 9 31 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . . 3 Burn 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1593 | . 6 112 1475 Guns 1108 | . . 108 1000 Cannons . | . . . . Explosions 475 | . . . 475 Melee . | . . . . Ramming 10 | . 6 4 . Kinetic 636 | . . 108 528 Thermal 472 | . . . 472 Explosive 475 | . . . 475 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 3 . 34 Shots 1 | . . . 1 Rammed 7 | . 2 5 . Targets Rammed 7 | . 2 5 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 70 | . 2 55 70 Average Temperature 20 | . 2 20 20 Received Heat Transfer 873 | . 18 162 693 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1406 | . . . 1406 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 441 | . 45 275 441 Initial 115 | . . 18 115 Average 153 | . 9 180 166 Maximum Alert Level 2 | . . 1 2 Low Security (%) 67 | 100 100 36 69 Level 1 27 | . . 63 23 Level 2 4 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . . 1 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 72 | . 4 22 46 Peak Tracking Total 10 | . 4 10 10 Tactical Retreats 9 | . . 2 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 2 3 8 Terminals 13 | . 2 3 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 50 | . 7 8 35 Successful 32 | . 4 6 22 Failed 17 | . 3 2 12 Catastrophic 3 | . . . 3 Database Lockouts 1 | . . . 1 Manual 45 | . 6 8 31 Terminals 50 | . 7 8 35 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 1 . 11 Record 3 | . . . 3 Emergency Access Points 1 | . . . 1 Terminal Index 1 | . . . 1 Alert Level 2 | . . . 2 Unreport Threat 1 | . 1 . . Patrol Status 1 | . . . 1 Recall Investigation 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 20 | . 3 6 11 Terminals 20 | . 3 6 11 Track 5 | . 1 2 2 Assimilate 5 | . 1 3 1 Botnet 10 | . 1 1 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 1 3 8 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 6 | . 1 2 3 Non-combat 2 | . 1 1 . Combat 4 | . . 1 3 Robot Hacks Applied 10 | . 2 2 6 locate_stockpiles 1 | . . 1 . map_route 1 | . 1 . . mark_security 1 | . 1 . . find_shortcuts 4 | . . 1 3 find_garrison 3 | . . . 3 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 5 | 1 1 2 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1655 | 17 138 276 1224 Spaces Moved 1243 | 23 158 280 782 Core 229 | 14 . 50 165 Treads 606 | . . 77 529 Legs . | . . . . Wheels 88 | 9 79 . . Hover 229 | . 79 150 . Flight 91 | . . 3 88 Fastest Speed 37 | 50 56 37 37 Average Speed 107 | 69 78 83 123 Slowest Speed 160 | 100 100 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 3 28 31 62 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 42 | . . . 42 Melee . | . . . . Projectile . | . . . . AOE 42 | . . . 42 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1437 | 23 172 307 935 Wait 103 | 1 13 7 82 Move 1240 | 22 157 279 782 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach . | . . . . Attach . | . . . . Detach . | . . . . Swap . | . . . . Drop . | . . . . Fire 86 | . . 16 70 Melee . | . . . . Ram 2 | . 2 . . Kick . | . . . . Crush 5 | . . 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Discovered new exit (range 44) 137 | -10/Materials | Discovered new exit (range 5) 156 | -10/Materials | Identified exit to Materials 156 | -10/Materials | Entered another Materials area 202 | -9/Materials | Discovered new exit (range 18) 205 | -9/Materials | Discovered new exit (range 14) 308 | -9/Materials | Lost 3 parts (1p2n) 418 | -9/Materials | Discovered new exit (range 5) 432 | -9/Materials | Entered another Materials area 597 | -8/Materials | Central database locked down 1174 | -8/Materials | Discovered new exit (range 6) 1340 | -8/Materials | Lost 7 parts (1p2n2u2w) 1358 | -8/Materials | Discovered new exit (range 11) 1399 | -8/Materials | Core integrity fell below 50% 1417 | -8/Materials | Lost 3 parts (1p2n) 1499 | -8/Materials | Core integrity fell below 20% 1602 | -8/Materials | Discovered new exit (range 7) 1656 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01636_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 6 systems. Awaiting botnet instructions. >>Enumerate(Patrols) Retrieving latest reported positions... Found 1 active patrol squad. Downloaded coordinate data. 01647_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 7 systems. Awaiting botnet instructions. 01650_ Critical hit (Burn: +37). 01651_ Heat Sink destroyed. 01653_ Y-45 Defender emerges from the garrison. 01654_ Imp. Ion Engine destroyed. 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Classes Controlled 5 | 1 1 2 1 Average Host Suspicion 82 | 1 43 79 88 Unsuspicious Activity 21 | 2 6 2 11 Returns to Shadow . | . . . . Fuzzy Dispatches . | . . . . Protomatter Created 89 | . . 5 84 Used 80 | 5 12 11 52 Decayed . | . . . . Highest Spend 23 | 5 12 6 23 Top 5 Hosts by Kills: Y-45 Defender (-8/Materials: 8) Y-45 Defender (-8/Materials: 5) S-10 Pest (-9/Materials: 3) Game ------ Seed SpectralLegMantle Manual? 0 Play Time 00:25:46 Cumulative 37.9 hours Start 2022.12.25 @ 10:41:06 End 2022.12.25 @ 11:10:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1868ea4a-6224-4629-9f60-0edba9555bc8