Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.19 @ 15:20:18 Player: Treadwheel Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (151) 755 Value Destroyed (3475) 3475 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (162) 162 TOTAL SCORE: 7472 Bonus ------- High Alert Combat Kills 106 Follower Combat Kills 56 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Flight Unit Advanced Weight Redist. System Improved Melee Analysis Suite Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating System Shield > --- WEAPON ----------- Heavy Flail Force Lance > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Flight Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scan Processor Improved Melee Analysis Suite Force Rifle Mini Grenade Launcher Improved Datajack [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 156 | 3 9 8 38 22 47 26 3 Power 12 | . 1 1 6 . 2 2 . Engine 10 | . 1 1 6 . 2 . . Core 2 | . . . . . . 2 . Reactor . | . . . . . . . . Propulsion 48 | 2 2 1 16 6 14 7 . Treads 29 | 1 . . 12 4 12 . . Leg . | . . . . . . . . Wheel 11 | 1 2 1 3 2 2 . . Hover . | . . . . . . . . Flight 8 | . . . 1 . . 7 . Utility 60 | 1 4 4 9 12 20 9 1 Device 32 | 1 2 2 3 7 12 4 1 Storage 3 | . 2 . . . . 1 . Processor 4 | . . . 1 1 1 1 . Hackware 2 | . . . . . . 2 . Protection 19 | . . 2 5 4 7 1 . Artifact . | . . . . . . . . Weapon 36 | . 2 2 7 4 11 8 2 Energy Gun 10 | . 1 2 4 . 1 1 1 Energy Cannon 6 | . . . 1 2 3 . . Ballistic Gun 4 | . 1 . 2 1 . . . Ballistic Cannon 5 | . . . . . 5 . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 5 | . . . . 1 . 4 . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon 3 | . . . . . 1 2 . Unidentified Prototypes 6 | . . . 5 . . . 1 Parts Lost 33 | . 2 1 2 6 11 4 7 Power 2 | . 1 . . . 1 . . Propulsion 17 | . 1 1 2 2 5 2 4 Utility 11 | . . . . 2 4 2 3 Weapon 3 | . . . . 2 1 . . Highest Loss Streak 7 | . 2 1 1 3 5 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 99 98 90 46 Engine 10 | . 14 14 11 11 9 . . Treads 19 | . 14 14 18 22 28 . . Wheel 11 | . 13 13 14 10 7 . . Flight 1 | . . . . . . 36 19 Device 9 | . 14 9 2 11 11 13 3 Storage 11 | . 14 14 11 11 9 7 3 Processor 5 | . . . 11 1 9 7 3 Protection 5 | . . 4 8 8 4 1 1 Energy Gun 4 | . 14 14 3 . . . . Energy Cannon 4 | . . . 7 9 2 . . Ballistic Gun 8 | . 14 14 10 9 . . . Ballistic Cannon 2 | . . . . . 14 . . Naked Turns 14 | . . . . . . . 14 Heaviest Build 71 | 12 50 57 63 71 66 65 23 Greatest Support 82 | 10 16 16 32 63 82 82 24 Greatest Overweight (x) 4 | 1 4 3 3 4 3 . . Average Overweight (x) 2 | 1 2 3 2 3 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 10 Average Capacity 19 | 8 17 20 20 20 20 10 8 Most Carried 20 | 7 20 20 20 20 20 20 10 Average Carried 18 | 6 14 19 19 19 19 10 8 Final Capacity 20 | 8 20 20 20 20 20 10 5 Final Carried 20 | 7 20 20 20 20 20 9 5 Class Distribution -------------------- 62% | Mutant 34% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Matter Collected 2918 | 237 156 122 581 399 1133 290 . Remotely 18 | . . . . 18 . . . Salvage Created 4828 | 169 365 206 1511 751 1505 321 . Parts 277 | 8 26 15 110 25 86 7 . Haulers Intercepted 12 | . 2 . 6 . 3 1 . Recyclers Shooed 5 | . . 1 . 3 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 105 | . 11 5 33 15 35 6 . Melee 1 | . . . . . . 1 . Guns 42 | . 11 5 19 7 . . . Cannons 54 | . . . 14 8 32 . . AOE 5 | . . . . . 2 3 . Classes Destroyed 13 | 2 5 1 1 3 1 . . Worker 11 | . 1 . 4 3 3 . . Builder 4 | . . 1 . . 3 . . Tunneler 3 | 3 . . . . . . . Hauler 12 | . 2 . 6 . 3 1 . Recycler 10 | 1 . . 1 4 2 2 . Watcher 12 | . 3 . 5 . 3 1 . Swarmer 40 | . 9 . 18 . 7 6 . Grunt 35 | . 2 5 5 7 16 . . Brawler 3 | . . . . 1 2 . . Duelist 1 | . . . . . 1 . . Sentry 19 | . . . 10 . 9 . . Demolisher 1 | . . . . 1 . . . Assembled 6 | . . . . 6 . . . Best Kill Streak 8 | 2 5 2 5 4 8 3 . Combat Bots Only 6 | . 3 2 5 3 6 3 . Max Kills in Single Turn 2 | 1 2 1 1 1 2 2 . Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . . 1 2 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Hostile Shots Fired 541 | . 55 47 135 67 169 54 14 Missed 134 | . 13 17 30 9 45 20 . Damage Taken 6075 | 36 366 403 1191 1140 1836 453 650 Core 1295 | . 90 90 193 70 132 135 585 Absorbed by Shields 68 | . . . . . 12 56 . Redirected to Shielding 104 | . . . . . 104 . . Regen/Repaired (Parts) 186 | . 55 . 114 . 17 . . Core Remaining (%) 59 | 100 . 28 . 34 76 . . Volleys Fired 333 | 7 52 30 79 66 96 3 . Largest 2 | 2 2 2 2 2 2 1 . Hottest 136 | 60 85 85 91 136 112 30 . Shots Fired 643 | 14 104 49 158 124 191 3 . Gun 330 | 14 104 49 109 50 4 . . Cannon 305 | . . . 49 74 182 . . Launcher 8 | . . . . . 5 3 . Special . | . . . . . . . . Kinetic 354 | 7 52 30 79 50 136 . . Thermal 274 | . 52 19 79 74 50 . . Explosive 8 | . . . . . 5 3 . Electromagnetic 7 | 7 . . . . . . . Robot Hit Streak 33 | 6 6 8 29 33 19 2 . Robot Miss Streak 5 | 3 3 2 2 5 5 1 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 420 | 10 58 34 109 78 119 12 . Core Hits 217 | 5 23 12 62 28 80 7 . Critical Kills 2 | . . 1 . . 1 . . Critical Parts Destroyed 4 | . . . . . . 4 . Critical Strikes 14 | . 2 1 1 . 6 4 . Burn 3 | . 2 . 1 . . . . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . 1 . . . . . Blast 5 | . . . . . 5 . . Smash 4 | . . . . . . 4 . Melee Attacks 25 | . . . . 4 3 18 . Impact 20 | . . . . 4 . 16 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 3 5 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9070 | 132 694 402 1992 1492 3540 818 . Guns 2850 | 109 694 402 1082 491 72 . . Cannons 4668 | . . . 910 1001 2757 . . Explosions 1002 | 23 . . . . 711 268 . Melee 550 | . . . . . . 550 . Ramming . | . . . . . . . . Kinetic 3742 | 42 228 152 670 491 2159 . . Thermal 3732 | 23 466 250 1322 1001 670 . . Explosive 774 | . . . . . 506 268 . Electromagnetic 272 | 67 . . . . 205 . . Impact 550 | . . . . . . 550 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . 1 1 . 4 . . 9 Average Corruption 2 | . 1 1 . 3 . . 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 60 | . 12 7 . 39 . . 2 Message Errors 14 | . 3 1 . 9 . . 1 Matter Fused 14 | . 3 2 . 9 . . . Heat Flow Errors 5 | . . . . 4 . . 1 Energy Discharges 9 | . 2 3 . 4 . . . Data Loss (minor) 9 | . 3 . . 6 . . . Data Loss (major) 5 | . . . . 5 . . . Misfires 2 | . 1 . . 1 . . . Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 442 | . . . 15 34 50 343 . Projectiles 99 | . . . 15 34 50 . . Explosions 1 | . . . . . . 1 . Melee 342 | . . . . . . 342 . Knockbacks 26 | . . . . . 24 2 . Impact 2 | . . . . . . 2 . Kinetic 22 | . . . . . 22 . . Secondary 2 | . . . . . 2 . . Self-Inflicted Damage 64 | 36 . . . . 27 1 . Shots 3 | 1 . . . . 1 1 . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 389 | 40 300 357 258 389 319 39 213 Average Temperature 98 | 19 95 155 68 143 84 20 139 Received Heat Transfer 1961 | . 24 246 306 311 984 90 . Effects 8 | . . 1 . 5 2 . . Energy Bleed 3 | . . 1 . 1 1 . . Interference 4 | . . . . 4 . . . Short Circuit 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . . . 7 . Impact Corruptions 9 | . . . . . . 9 . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 11 | 1 2 2 5 . 1 . . Heat Transferred 7450 | 50 1295 592 2553 1776 1184 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Peak Influence 583 | 20 292 108 547 368 453 583 204 Initial 204 | . 13 13 18 198 . 162 204 Average 166 | 9 122 48 211 106 239 388 174 Maximum Alert Level 2 | . 1 . 2 1 2 2 1 Low Security (%) 66 | 100 80 100 64 73 35 20 57 Level 1 21 | . 19 . 11 26 49 22 42 Level 2 11 | . . . 23 . 15 56 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 1 7 . 8 2 . Investigation 10 | . . 1 5 . 2 2 . Extermination . | . . . . . . . . Reinforcement 4 | . . . 2 . 2 . . Assault . | . . . . . . . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Distress Signals 7 | . 2 . 4 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 19 9 51 21 49 23 4 Peak Tracking Total 8 | . 4 3 5 3 8 8 4 Tactical Retreats 16 | . . 2 2 6 2 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Traps Triggered 4 | . 1 . 1 . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . . . 2 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Machines Disabled 9 | . . . . . 8 1 . Max in Single Turn 2 | . . . . . 2 1 . Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Machines Accessed 45 | . 11 1 16 1 9 7 . Terminals 28 | . 8 . 10 1 6 3 . Fabricators 2 | . . . . . . 2 . Repair Stations 4 | . 1 . 2 . 1 . . Recycling Units 7 | . 2 . 2 . 1 2 . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 154 | . 34 1 55 2 35 27 . Successful 80 | . 16 1 29 2 18 14 . Failed 72 | . 17 . 26 . 16 13 . Catastrophic 8 | . 2 . 4 . . 2 . Database Lockouts 2 | . 1 . . . 1 . . Manual 106 | . 27 . 32 2 28 17 . Terminals 94 | . 22 . 34 2 26 10 . Fabricators 10 | . . . . . . 10 . Repair Stations 10 | . 2 . 6 . 2 . . Recycling Units 27 | . 10 . 5 . 5 7 . Scanalyzers 10 | . . . 10 . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 26 | . 5 1 8 2 8 2 . Robot Analysis 8 | . 1 . 4 . 2 1 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 6 | . 2 . 1 . 3 . . Locate Traps 1 | . . . . . 1 . . Disarm Traps 1 | . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . Recall Reinforcements 2 | . . . 1 . 1 . . Hauler Manifests 3 | . 1 . . . 1 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 8 | . 2 . 4 . 2 . . Scan Component 4 | . 1 . 2 . 1 . . Repair 4 | . 1 . 2 . 1 . . Recycling Unit Hacks 4 | . 2 . . . 2 . . Retrieve Matter 2 | . 1 . . . 1 . . Retrieve Components 2 | . 1 . . . 1 . . Scanalyzer 10 | . . . 10 . . . . Insert Component 5 | . . . 5 . . . . Analyze 5 | . . . 5 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 29 | . 7 . 7 . 5 10 . Terminals 13 | . 3 . 4 . 3 3 . Botnet 9 | . 2 . 3 . 2 2 . Operators 4 | . 1 . 1 . 1 1 . Fabricators 3 | . . . . . . 3 . Report 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 13 | . 4 . 3 . 2 4 . Reject 7 | . 2 . 2 . 1 2 . Mask 6 | . 2 . 1 . 1 2 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 42 | . 11 . 16 1 7 7 . Full Trace Events 9 | . 1 . 4 . 2 2 . Feedback Events 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 99 | . . . . . . 99 . Total Part Build Rating 2 | . . . . . . 2 . Parts Repaired 4 | . 1 . 2 . 1 . . Time 115 | . 26 . 63 . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 141 | . . . . . 141 . . Retrieved Components 17 | . 8 . . . 9 . . Parts Scanalyzed 4 | . . . 4 . . . . Part Schematics Acquired 4 | . . . 4 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 1 1 . Non-combat 2 | . . . . . 1 1 . Combat . | . . . . . . . . Robot Hacks Applied 4 | . . . . . 2 2 . parse_system 1 | . . . . . 1 . . no_distress 2 | . . . . . 1 1 . find_recycling 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . 19 . . . . . Total Damage 214 | . . 214 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Robot Analysis Total 7 | . 1 . 3 . 2 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Turns Passed 9219 | 66 1162 1117 2638 2163 1691 342 40 Spaces Moved 5819 | 44 695 660 1525 1211 824 799 61 Core . | . . . . . . . . Treads 386 | . . . . 15 366 5 . Legs . | . . . . . . . . Wheels 4578 | 44 695 660 1525 1196 458 . . Hover . | . . . . . . . . Flight 855 | . . . . . . 794 61 Fastest Speed 26 | 95 80 145 115 145 115 26 26 Average Speed 123 | 95 135 145 134 149 140 27 26 Slowest Speed 240 | 95 145 145 145 240 156 156 26 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 66 | 4 97 98 97 101 67 20 45 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 6 | . . . . 4 . 2 . Terrain Destroyed 79 | 3 . . . 6 46 24 . Melee 6 | . . . . 4 . 2 . Projectile 20 | . . . . 2 18 . . AOE 53 | 3 . . . . 28 22 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Total 7207 | 54 827 782 1971 1435 1165 891 82 Wait 681 | . 41 66 273 115 154 17 15 Move 5806 | 43 694 659 1524 1210 823 795 58 Hop 3 | . . . . . . 2 1 Pick Up 88 | 1 20 9 19 8 21 10 . Fast Attach 21 | 1 1 . 7 3 5 1 3 Attach 37 | . 3 1 4 6 11 12 . Detach 7 | . 1 . . 1 . 3 2 Swap 98 | 2 5 7 27 13 31 13 . Drop 106 | . 10 10 38 9 21 17 1 Fire 333 | 7 52 30 79 66 96 3 . Melee 25 | . . . . 4 3 18 . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 3) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 11) 711 | -10/Materials | Discovered new exit (range 14) 852 | -10/Materials | Central database locked down 987 | -10/Materials | Discovered new exit (range 6) 1081 | -10/Materials | Repaired Lgt. Treads 1229 | -10/Materials | Entered Mines 1255 | -10/Mines | Core integrity fell below 50% 1373 | -10/Mines | Met a Derelict shopkeep closing up shop 1517 | -10/Mines | Discovered new exit (range 14) 1610 | -10/Mines | Build established: Scavenger-Mutant 1660 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1855 | -10/Mines | Learned location of 1 exit from Materials 1938 | -10/Mines | Discovered new exit (range 10) 2288 | -10/Mines | Build established: Mutant 2346 | -10/Mines | Entered Materials 2346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2347 | -9/Materials | Identified exit to Mines 2547 | -9/Materials | Repaired Lgt. Nuclear Core 3047 | -9/Materials | Discovered exit to Mines (range 15) 3700 | -9/Materials | Discovered new exit (range 15) 3735 | -9/Materials | Discovered new exit (range 4) 4456 | -9/Materials | Discovered new exit (range 15) 4893 | -9/Materials | Repaired Imp. Assault Rifle 4984 | -9/Materials | Entered Mines 5028 | -9/Mines | Core integrity fell below 50% 5497 | -9/Mines | Learned Materials emergency access door positions 5504 | -9/Mines | Discovered new exit (range 13) 5515 | -9/Mines | Learned Materials trap positions 5626 | -9/Mines | Found a hidden stash of uninstalled traps 5668 | -9/Mines | Assembled infested the area 5673 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6000 | -9/Mines | Lost 3 parts (1n1u1w) 6466 | -9/Mines | Build established: Scavenger-Mutant 6578 | -9/Mines | Discovered new exit (range 9) 7144 | -9/Mines | Identified exit to Materials 7147 | -9/Mines | Entered Materials 7147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7148 | -8/Materials | Loaded intel: 13 trap records 7411 | -8/Materials | Garrison activated, responded to threat 7691 | -8/Materials | Lost 5 parts (1p3n1u) 7725 | -8/Materials | Garrison activated, responded to threat 8109 | -8/Materials | Repaired Sensor Array 8683 | -8/Materials | Discovered new exit (range 16) 8705 | -8/Materials | Identified exit to Factory 8788 | -8/Materials | Central database locked down 8838 | -8/Materials | Entered Factory 8838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9040 | -7/Factory | System Shield fried by hacking feedback 9119 | -7/Factory | Fabricated Imp. Flight Unit (x1) 9158 | -7/Factory | Build established: Sprinter 9180 | -7/Factory | Sucked down chute 9180 | -7/Factory | Entered Waste 9188 | -7/Waste | Spotted C-40 Crusher 9191 | -7/Waste | Spotted C-40 Crusher 9192 | -7/Waste | Spotted C-40 Crusher 9195 | -7/Waste | EMP discharged 9195 | -7/Waste | Spotted C-40 Crusher 9195 | -7/Waste | Spotted C-40 Crusher 9197 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9202 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9203 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9205 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9206 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9209 | -7/Waste | Core integrity fell below 50% 9216 | -7/Waste | Core integrity fell below 20% 9220 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 09202_ Imp. Flight Unit crushed. 09202_ Cesium-ion Thruster destroyed. 09202_ Slammed into C-40 Crusher. 09203_ Imp. Flight Unit crushed. 09203_ Mic. Nuclear Core crushed. 09203_ Slammed into C-40 Crusher. 09203_ Destabilizing: System interference. 09203_ Imp. Sensor Array temporarily disabled. 09205_ Mic. Nuclear Core crushed. 09205_ Imp. Sensor Array crushed. 09205_ Med. Storage Unit crushed. 09205_ Hvy. Flail crushed. 09205_ Imp. Flight Unit destroyed. 09206_ Hvy. Flail crushed. 09206_ Adv. Visual Processing Unit crushed. 09206_ Imp. Signal Interpreter crushed. 09206_ System Shield crushed. 09208_ Broken Force Lance crushed. 09208_ Med. Storage Unit crushed. 09215_ %#MV25ZW=D=