Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 20:52:29 Player: Iry-bot Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (307) 1535 Value Destroyed (14004) 14004 Prototype IDs (46) 920 Alien Tech Used (1) 200 Bonus (10307) 10307 TOTAL SCORE: 34966 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2890 Follower Combat Kills 3151 Aligned with FarCom 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -134 Cogmind --------- Core Integrity 0/1450 Matter 228/300 Energy 4/100 System Corruption 37% Temperature Cool (9) Movement Core (250) Ox4 Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Graphene Brace > --- WEAPON (3) ------- Nova Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Enhanced Quantum Rifle Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Heavy Siege Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Improved Cloaking Device Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Particle Reactor Particle Reactor Micro Antimatter Reactor Improved Heavy Siege Treads Advanced Heat Sink Advanced Targeting Computer Layered Medium Armor Plating Layered Medium Armor Plating Improved Remote Force Field Cooled Plasma Rifle Dispersion Rifle Quantum Rifle Matter Neutralizer Nova Cannon Micro-nuke Launcher Micro-nuke Launcher Field Lobotomy Kit Segregator Vibroblade [Rating: 172] Favorites ----------- Power Light Antimatter Reactor Engine Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Vibroblade Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Slots Evolved 16 | . . . . . 4 . . . 4 2 . . . . 2 . . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . . . . . . . . . 1 . Utility 10 | . . . . . 2 . . . 2 2 . . . . 1 . . 2 1 . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 410 | 7 5 . . 12 62 15 . . 11 6 34 10 5 41 92 8 4 33 47 18 Power 59 | 1 . . . 2 8 1 . . 1 . 9 2 . 4 10 1 1 7 7 5 Engine 10 | 1 . . . 2 4 . . . . . 3 . . . . . . . . . Core 18 | . . . . . 4 1 . . 1 . 6 . . 2 2 . 1 1 . . Reactor 31 | . . . . . . . . . . . . 2 . 2 8 1 . 6 7 5 Propulsion 123 | 3 . . . 3 22 8 . . 5 . 12 2 4 15 32 3 . 8 3 3 Treads 74 | 2 . . . 3 19 8 . . 5 . 12 2 4 3 8 . . 5 3 . Leg 45 | . . . . . 1 . . . . . . . . 12 23 3 . 3 . 3 Wheel 3 | 1 . . . . 2 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 114 | 1 4 . . 4 8 2 . . 4 6 4 3 1 15 30 2 1 9 15 5 Device 66 | . 3 . . 3 4 . . . 1 4 2 . . 8 16 2 1 7 12 3 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . . . . . Processor 11 | . . . . . 1 1 . . . 2 . . . 2 2 . . . 1 2 Hackware 8 | . . . . . . 1 . . 2 . . 3 1 . 1 . . . . . Protection 26 | . . . . 1 3 . . . 1 . 2 . . 4 11 . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 114 | 2 1 . . 3 24 4 . . 1 . 9 3 . 7 20 2 2 9 22 5 Energy Gun 38 | . 1 . . . 5 3 . . 1 . 7 1 . 3 6 . 1 . 10 . Energy Cannon 19 | . . . . 1 10 . . . . . . . . . . . 1 . 5 2 Ballistic Gun 21 | 2 . . . 1 2 1 . . . . . 1 . 1 8 1 . 4 . . Ballistic Cannon 11 | . . . . . 2 . . . . . . . . 3 3 . . 3 . . Launcher 5 | . . . . . 2 . . . . . . . . . . . . . 2 1 Special Weapon 6 | . . . . 1 . . . . . . 2 1 . . . . . 1 . 1 Impact Weapon 3 | . . . . . 3 . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . . . . 3 1 . . 5 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . . . . 4 1 . . . . . . . 3 2 1 . 3 3 1 Corrupted Parts 5 | . . . . . . . . . . . 1 2 . 1 . . . 1 . . System Corruption 25 | . . . . . . . . . . . 4 11 . 9 . . . 1 . . Parts Lost 154 | . . . . 5 14 . . . 3 . 9 2 3 20 45 4 5 2 17 25 Power 28 | . . . . 2 3 . . . 1 . 2 . . 5 6 1 1 . 4 3 Propulsion 52 | . . . . 2 5 . . . 1 . 4 1 2 11 16 1 1 1 3 4 Utility 43 | . . . . 1 2 . . . 1 . 1 . 1 2 11 1 1 . 8 14 Weapon 31 | . . . . . 4 . . . . . 2 1 . 2 12 1 2 1 2 4 Highest Loss Streak 21 | . . . . 3 5 . . . 1 . 3 1 3 8 9 2 4 2 5 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 95 100 100 99 96 99 100 100 99 91 99 99 94 96 92 93 97 93 84 74 Engine 2 | . 14 14 14 13 2 1 . . . . 1 . . . . . . . . . Core 3 | . . . . . 6 7 9 9 12 5 8 1 . . 2 . . . . . Reactor 3 | . . . . . . . . . . . . 9 11 10 6 8 9 8 7 7 Treads 21 | . 28 28 28 28 32 35 36 36 32 29 28 28 28 5 2 . . 8 12 6 Leg 4 | . . . . . . . . . . . . . . 20 19 22 24 9 . 7 Device 16 | . 9 14 14 13 14 18 18 18 20 18 16 13 5 14 11 15 15 19 20 11 Storage 7 | . 14 14 14 14 9 9 9 9 6 5 5 5 5 5 5 5 5 4 4 3 Processor 9 | . . . . . 8 7 . . . 6 11 11 11 6 14 21 21 19 16 20 Hackware 5 | . . . . . . 1 9 9 10 5 5 12 17 14 7 5 5 4 4 3 Protection 2 | . . . . . 2 . . . 2 5 5 2 . 2 4 . . 3 4 . Energy Gun 6 | . 1 14 14 2 4 8 9 9 7 11 10 9 5 5 5 . . 4 7 . Energy Cannon 3 | . . . . 11 9 9 9 9 4 . . . . . . . . . 1 10 Ballistic Gun 4 | . 26 14 14 14 1 . . . . . . . 5 2 6 10 9 4 2 . Peak Build Rating 172 | 6 8 9 10 18 35 34 34 34 48 53 70 79 83 107 112 108 107 144 172 152 Average Rating 71 | 4 6 8 9 12 29 32 34 34 45 49 64 74 77 96 98 98 104 129 159 123 On Entrance 55 | . 6 8 9 10 16 33 34 34 34 43 53 65 79 83 83 100 107 102 144 115 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 13 49 48 48 53 68 59 59 59 69 62 88 100 92 107 99 87 86 125 132 135 Greatest Support 225 | 40 40 40 40 42 82 82 82 82 102 102 112 112 111 111 116 100 100 178 225 110 Greatest Overweight (x) 6 | . 1 1 1 1 6 1 . . . . . 1 1 6 4 1 1 1 1 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 3 12 16 16 20 20 20 20 20 20 19 20 20 20 20 20 20 19 20 20 17 Average Carried 17 | 2 7 13 15 15 18 19 19 20 18 17 19 19 19 19 16 17 18 18 19 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 11 15 16 20 20 19 20 20 18 18 18 20 20 15 18 19 16 20 16 5 Class Distribution -------------------- 40% | Scavenger-Mutant 23% | Scavenger-Gunner 16% | Mutant 11% | Commander-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Matter Collected 7892 | 204 202 3 . 125 796 150 . . 110 . 471 172 118 728 2643 513 180 510 650 317 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 15832 | . 326 28 . 231 3016 1071 153 . 321 . 1422 . 115 1087 3790 509 227 281 2228 1027 Parts 662 | . 26 3 . 8 132 45 4 . 20 . 35 . 6 66 142 22 12 8 96 37 Haulers Intercepted 13 | . 1 . . . 5 4 . . . . 1 . . . 1 . . 1 . . Recyclers Shooed 6 | . . . . . 3 1 . . 1 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . 27 11 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Combat Hostiles Destroyed 237 | . 6 . . 8 47 9 3 . 7 . 17 . 1 17 49 9 7 3 36 18 Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . Guns 126 | . 6 . . 3 15 4 1 . 1 . 12 . 1 11 33 6 7 1 25 . Cannons 72 | . . . . 5 24 4 2 . 5 . . . . 5 14 3 . 2 6 2 AOE 17 | . . . . . 1 . . . . . . . . . . . . . 2 14 Classes Destroyed 22 | . 4 . . 2 9 . . . 2 . 1 . . . . . . 2 2 . Worker 16 | . 1 1 . . 4 4 . . . . . . . 3 2 . . . 1 . Builder 16 | . . . . . 3 1 . . 2 . 2 . . 3 4 . . . 1 . Tunneler 2 | . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 13 | . 1 . . . 5 4 . . . . 1 . . . 1 . . 1 . . Recycler 15 | . . . . . 5 4 . . . . 2 . . . 3 . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 1 Operator 5 | . . . . . 2 1 . . . . . . 1 . 1 . . . . . Watcher 9 | . 1 . . . 3 1 . . . . . . . 2 1 . . . 1 . Swarmer 26 | . . . . . 7 . . . 1 . 1 . . . . 5 6 . 6 . Cutter 3 | . . . . . . . . . . . . . . . . . . . 3 . Saboteur 5 | . . . . . . . . . 1 . . . . . 2 . . . . 2 Grunt 92 | . 6 . . 2 26 5 1 . 2 . 7 . . 7 21 1 1 . 4 9 Brawler 3 | . . . . . 1 . . . . . 1 . . . 1 . . . . . Duelist 10 | . . . . . 3 . . . . . 1 . . . 4 . . . . 2 Protector 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Sentry 34 | . . . . 2 8 4 2 . 1 . 5 . 1 3 4 1 . 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . . Hunter 18 | . . . . . . . . . . . 2 . . 2 6 2 . . 3 3 Programmer 36 | . . . . . . . . . 2 . . . . 4 11 . . . 18 1 Heavy 2 | . . . . . 1 . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 5 1 . 3 13 5 2 . 2 . 3 . 1 6 12 4 4 2 7 16 Combat Bots Only 15 | . 3 . . 3 4 2 2 . 2 . 2 . 1 4 9 4 4 2 5 15 Max Kills in Single Turn 5 | . 1 1 . 1 2 2 2 . 1 . 1 . 1 2 3 1 2 1 2 5 Gunslinging 1 | . . . . . . . . . . . . . . . . . 1 . 1 . Exploded 5 | . . . . . 1 . . . . . . . . . . . . . 1 5 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Hostile Shots Fired 2112 | . 35 . . 53 304 15 4 . 90 . 114 41 8 249 493 58 56 12 355 225 Missed 616 | . 9 . . 9 92 5 1 . 32 . 34 15 3 72 122 17 18 5 102 80 Damage Taken 29393 | . 283 . . 639 3926 153 70 . 702 . 1710 626 238 4097 7254 634 700 289 4592 3480 Core 4018 | . 53 . . 156 440 28 . . 55 . 107 143 22 585 715 102 158 . 244 1210 Absorbed by Shields 2398 | . . . . . . . 10 . 276 . 185 118 . . . . . 92 1558 159 Reduced by Siege Mode 94 | . . . . . . . . . . . . . . . . . . . 94 . Ignored by Resistances 488 | . . . . . . . . . . . 153 59 . 69 207 . . . . . Regen/Repaired (Parts) 276 | . . . . . 56 . . . . . . . . . 220 . . . . . Core Remaining (%) 50 | 100 . . . 16 . . . 14 93 . . . . 14 . . 15 100 . . Volleys Fired 906 | . 22 1 . 24 202 49 8 . 32 . 83 14 15 105 158 24 15 15 123 16 Largest 3 | . 2 2 . 2 2 2 2 . 2 . 2 2 2 2 3 3 2 3 3 3 Hottest 345 | . 40 60 . 95 160 141 135 . 135 . 155 150 108 160 241 121 156 166 258 345 Shots Fired 1981 | . 44 2 . 47 399 97 16 . 63 . 163 26 28 194 438 70 30 34 289 41 Gun 1361 | . 44 2 . 29 140 48 8 . 41 . 161 24 28 154 363 45 28 19 223 4 Cannon 596 | . . . . 17 256 49 8 . 22 . . . . 40 75 25 2 13 58 31 Launcher 15 | . . . . . 3 . . . . . . . . . . . . . 8 4 Special 9 | . . . . 1 . . . . . . 2 2 . . . . . 2 . 2 Kinetic 705 | . 44 1 . 23 79 . . . . . . 2 15 89 318 70 26 21 17 . Thermal 1246 | . . 1 . 23 317 97 16 . 63 . 161 22 13 105 120 . 2 7 264 35 Explosive 15 | . . . . . 3 . . . . . . . . . . . . . 8 4 Electromagnetic 6 | . . . . . . . . . . . . . . . . . 2 4 . . Robot Hit Streak 29 | . 10 3 . 13 19 15 7 . 11 . 20 10 10 29 25 10 11 14 20 5 Robot Miss Streak 7 | . 3 . . 1 4 5 2 . 5 . 4 1 2 7 4 3 3 1 3 2 Penetration Max 3 | . . . . . . . . . . . . . . 1 3 1 1 . 1 . Secondary Targets 14 | . . . . . . . . . . . . . . 2 5 . 2 . 5 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 1 . 1 . 1 . Shots Hit Robots 1393 | . 30 2 . 35 265 57 13 . 37 . 126 21 20 147 336 36 19 24 203 22 Core Hits 637 | . 16 1 . 13 102 29 4 . 22 . 65 5 10 48 148 18 9 9 75 63 Critical Kills 56 | . . . . . 5 1 . . . . . . . . 32 6 1 3 6 2 Critical Parts Destroyed 72 | . . . . . . . . . . . . . . 1 55 6 2 2 6 . Critical Strikes 175 | . . . . . 11 4 1 . 1 . 3 6 1 9 94 12 5 11 15 2 Burn 30 | . . . . . 4 3 1 . 1 . 3 6 1 . 5 . 1 2 3 . Meltdown 8 | . . . . . 5 1 . . . . . . . . . . . . . 2 Destroy 123 | . . . . . . . . . . . . . . 1 87 12 3 8 12 . Blast 11 | . . . . . 2 . . . . . . . . 8 1 . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 1 . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 78 | . . . . . 16 . . . . . . . . . 12 1 . . 47 2 Thermal 9 | . . . . . . . . . . . . . . . . . . . 7 2 Impact 16 | . . . . . 16 . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . . . . . . . . . 12 1 . . 40 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39814 | . 338 16 . 529 6224 1326 352 . 957 . 2810 420 497 4182 8220 670 415 442 7718 4698 Guns 23945 | . 338 16 . 175 1749 702 140 . 569 . 2810 420 497 3191 6511 501 380 273 5619 54 Cannons 10627 | . . . . 354 4270 624 212 . 388 . . . . 991 1276 169 35 169 1253 886 Explosions 4876 | . . . . . 205 . . . . . . . . . 67 . . . 846 3758 Melee 366 | . . . . . . . . . . . . . . . 366 . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10922 | . 338 6 . 121 791 . . . . . . 43 255 2117 5599 670 334 255 393 . Thermal 23610 | . . 10 . 408 5215 1326 352 . 957 . 2810 377 242 2065 2255 . 46 128 6479 940 Explosive 4809 | . . . . . 205 . . . . . . . . . . . . . 846 3758 Electromagnetic 94 | . . . . . . . . . . . . . . . . . 35 59 . . Impact 13 | . . . . . 13 . . . . . . . . . . . . . . . Slashing 366 | . . . . . . . . . . . . . . . 366 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . . . 1 . 4 15 15 22 20 20 20 6 26 37 Average Corruption 11 | . . . . . . . . . 1 . 4 13 15 17 14 20 20 5 10 22 Corruption Purged 15 | . . . . . . . . . . . . . . 10 . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 438 | . . . . . . . . . 8 . 45 25 19 81 57 42 13 33 106 9 Message Errors 108 | . . . . . . . . . 2 . 14 7 7 20 16 8 4 4 25 1 Matter Fused 106 | . . . . . . . . . 2 . 18 5 5 20 11 7 2 8 25 3 Heat Flow Errors 45 | . . . . . . . . . . . 2 3 1 6 6 6 2 4 15 . Energy Discharges 38 | . . . . . . . . . 1 . 1 4 3 8 4 4 1 3 7 2 Parts Rejected 4 | . . . . . . . . . . . . . 1 1 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 47 | . . . . . . . . . . . 4 3 1 9 6 7 1 4 12 . Data Loss (major) 31 | . . . . . . . . . . . 3 1 . 3 2 6 2 5 9 . Misfires 11 | . . . . . . . . . . . 1 1 . . . 2 . 3 2 2 Alerts 13 | . . . . . . . . . 3 . 1 . . 4 1 . 1 1 2 . Misdirections 4 | . . . . . . . . . . . . . 1 1 . . . . 2 . Weapon Failures 30 | . . . . . . . . . . . 1 1 . 9 9 2 . 1 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . . . 6 69 . . . 19 . . . . 26 44 . . . 48 135 Projectiles 172 | . . . . 6 34 . . . 19 . . . . 26 44 . . . 43 . Explosions 175 | . . . . . 35 . . . . . . . . . . . . . 5 135 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . . 7 . . . . . . . . 7 21 2 . 1 . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 35 | . . . . . 5 . . . . . . . . 7 20 2 . 1 . . Secondary 3 | . . . . . 2 . . . . . . . . . 1 . . . . . Self-Inflicted Damage 360 | . . . . . 145 . . . . . . . . . . . . . 145 70 Shots 9 | . . . . . 2 . . . . . . . . . . . . . 5 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | . 6 . . 98 335 . . . . . 227 191 182 247 490 273 193 229 424 345 Average Temperature 97 | . 6 . . 38 106 . . . . . 111 81 111 52 117 115 49 68 105 97 Received Heat Transfer 5202 | . 156 . . 324 1449 108 16 . 119 . 728 89 36 630 962 46 163 . 71 305 Effects 18 | . . . . . 2 . . . . . . . . . 9 . . . 6 1 Shutdowns 7 | . . . . . . . . . . . . . . . 4 . . . 3 . Energy Bleed 4 | . . . . . 2 . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . . . . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Turns 17 | . . . . . . . . . . . . . . . . . . . 17 . Longest Duration 17 | . . . . . . . . . . . . . . . . . . . 17 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 23 | . . . . . 8 2 . . 1 . 6 . . 1 . . . . 3 2 Combat Hostiles 20 | . . . . . 7 1 . . 1 . 5 . . 1 . . . . 3 2 Parts Melted 109 | . . . . . 22 11 4 . 8 . 17 . 1 4 2 . . . 39 1 Heat Transferred 39718 | . . 25 . 643 9365 2791 678 . 1919 . 5775 1110 650 3738 3857 . 200 456 7699 812 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 2 . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Peak Influence 2065 | . 160 62 . 40 630 602 372 . 754 272 844 472 398 667 1098 . . 356 749 2065 Initial 472 | . . 62 . . 15 243 66 . . 272 133 472 151 69 252 . . 339 31 406 Average 321 | . 73 49 . 7 360 376 245 . 533 272 275 402 346 504 512 . . 183 166 1693 Maximum Alert Level 5 | . . . . . 2 2 1 . 3 1 3 2 1 2 3 . . 1 3 5 Low Security (%) 37 | 100 100 100 . 100 22 9 42 . 8 . 36 . 8 7 1 . . 65 69 . Level 1 23 | . . . . . 22 49 57 . . 100 34 42 91 4 35 . . 34 11 . Level 2 34 | . . . . . 54 41 . . 88 . 27 57 . 88 46 . . . 13 . Level 3 3 | . . . . . . . . . 2 . . . . . 16 . . . 5 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 80 | . 3 1 . . 9 1 . . 8 . 2 . . 14 13 . . 3 14 12 Investigation 13 | . 3 1 . . 2 1 . . . . 1 . . 2 . . . 1 2 . Extermination 18 | . . . . . . . . . 1 . . . . 2 6 . . . 9 . Reinforcement 26 | . . . . . 3 . . . 5 . 1 . . 8 4 . . 2 3 . Assault 17 | . . . . . 1 . . . 1 . . . . . 3 . . . . 12 Garrison 6 | . . . . . 3 . . . 1 . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . 2 1 . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Distress Signals 20 | . . . . . 2 2 . . . . 3 2 . 1 . . . 6 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 429 | . 7 . . 13 68 16 8 . 25 1 45 10 10 42 75 7 8 6 47 41 Peak Tracking Total 21 | . 3 . . 6 7 3 3 . 5 1 8 5 2 5 12 3 4 2 6 21 Tactical Retreats 25 | . 1 . . 4 7 1 . . . . 1 . . . 11 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Traps Triggered 9 | . 1 . . . . 1 . . 1 . . . . 1 1 . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Machines Disabled 38 | . . . . . 3 2 . . 4 . 6 1 3 6 8 1 . . 1 3 Max in Single Turn 5 | . . . . . 2 1 . . 1 . 1 1 1 1 5 1 . . 1 2 Garrison Access 5 | . . . . . 1 1 . . 2 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Machines Accessed 85 | . 6 1 1 1 13 7 13 1 8 . 14 2 1 6 5 1 . 2 3 . Terminals 61 | . 4 . . 1 10 6 6 . 6 . 12 2 . 5 5 . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . . 7 . . . 2 . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . 1 . . . . 1 . . . 1 . . Total Hacks 250 | . 17 1 1 3 43 22 44 4 14 . 26 4 25 19 14 1 . 3 9 . Successful 151 | . 10 1 1 . 26 15 26 4 6 . 16 3 25 7 8 1 . 1 1 . Failed 99 | . 7 . . 3 17 7 18 . 8 . 10 1 . 12 6 . . 2 8 . Catastrophic 17 | . . . . 1 5 1 1 . 1 . 1 . . 3 1 . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 12 . 1 3 22 21 26 . 5 . 5 3 . 13 9 . . . 2 . Terminals 171 | . 12 . . 3 35 20 23 . 10 . 23 4 . 17 14 . . 1 9 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 4 . . . . . . . . . . . . . . . Recycling Units 29 | . 5 . . . . . 21 . . . 3 . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . 2 . . . . . . . . . . . Garrison Access 10 | . . . . . 2 2 . . 2 . . . . 2 . . . 2 . . Terminal Hacks 99 | . 4 1 1 . 13 11 10 4 3 . 12 3 25 4 6 1 . . 1 . Record 46 | . . . . . 1 . 4 4 2 . 4 2 25 2 1 1 . . . . Robot Analysis 7 | . 2 . . . 2 2 . . . . . . . 1 . . . . . . Open Door 9 | . . 1 . . . . . . . . 7 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . Terminal Index 5 | . . . . . 1 1 1 . . . . . . 1 1 . . . . . Recycling Unit Index 2 | . . . . . . 1 1 . . . . . . . . . . . . . Alert Level 14 | . 1 . . . 5 3 1 . 1 . 1 . . . 2 . . . . . Unreport Threat 6 | . . . . . 3 3 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . . . . . . . . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Repair 2 | . . . . . 2 . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . . . . . 6 . . . 1 . . . . . . . . . Retrieve Components 9 | . 2 . . . . . 6 . . . 1 . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . . 1 . . . . . . . . . . . Insert Component 2 | . . . . . 1 . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 1 . . 1 . . . . . . . . 1 . . Seal Access 4 | . . . . . 1 1 . . 1 . . . . . . . . 1 . . Unauthorized Hacks 32 | . 4 . . . 6 3 10 . 1 . 3 . . 3 2 . . . . . Terminals 23 | . 2 . . . 6 3 3 . 1 . 3 . . 3 2 . . . . . Assimilate 3 | . . . . . 2 . . . . . 1 . . . . . . . . . Botnet 18 | . 2 . . . 3 2 3 . 1 . 2 . . 3 2 . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . . . 7 . . . . . . . . . . . . . Tunnel 9 | . 2 . . . . . 7 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 3 . . 1 11 6 10 . 6 . 10 3 . 6 5 . . 1 3 . Full Trace Events 10 | . . . . . 3 1 2 . . . 1 . . 2 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . . . . . . . . . Time 76 | . . . . . 76 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 37 | . 13 . . . . . 14 . . . 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . 2 . . . . . 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 2 . . . . . 2 . . Robot Hacks Applied 4 | . . . . . . . . . . . . 2 . . . . . 2 . . parse_system 4 | . . . . . . . . . . . . 2 . . . . . 2 . . Relay Couplers Released 1 | . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . 8 . . . 18 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Total Allies 58 | . . . . 1 . 10 8 . 3 . 29 5 . . . . . . . 2 Largest Group 17 | . . . . 1 . 10 15 13 16 . 17 16 8 6 . . . . . 1 Highest-Rated Group 766 | . . . . 8 . 173 292 260 353 . 593 766 542 488 . . . . . 41 Highest-Rated Ally 159 | . . . . 8 . 29 34 34 34 . 159 159 96 96 . . . . . 41 Total Orders 1 | . . . . . . . 1 . . . . . . . . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 602 | . . . . 6 . 19 41 . 173 . 183 81 39 58 . . . . . 2 Total Damage 14128 | . . . . 23 . 262 579 . 3260 . 4317 2214 1340 2050 . . . . . 83 Kills 90 | . . . . . . 3 7 . 22 . 31 11 5 10 . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . 1 . . . . . . 2 . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Robot Analysis Total 7 | . 2 . . . 2 2 . . . . . . . 1 . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Turns Passed 23850 | 67 545 509 1344 1401 2684 775 724 905 1531 361 2155 667 411 1647 2182 986 280 1166 3283 227 Spaces Moved 10259 | 44 224 206 553 492 1071 338 394 548 842 220 1024 327 215 740 850 581 170 571 801 48 Core 14 | 12 . . . . . . . . . . . . . . . . . . . 2 Treads 7700 | 27 224 206 553 492 971 338 394 548 842 220 1024 327 215 138 52 . . 312 801 16 Legs 2440 | . . . . . . . . . . . . . . 602 798 581 170 259 . 30 Wheels 105 | 5 . . . . 100 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 232 110 156 156 156 157 159 158 160 160 120 120 120 120 120 162 50 Average Speed 170 | 123 181 240 240 237 157 157 156 156 157 159 160 164 163 167 143 143 134 175 187 208 Slowest Speed 540 | 160 240 240 240 240 400 237 156 156 162 159 162 240 240 540 480 190 190 270 247 390 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 44 43 75 86 85 62 95 56 25 6 98 89 96 60 22 71 35 18 23 8 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 10 | . 2 . . 1 . . 7 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 . . . 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 1 . . . . . . 1 . 1 1 . Scrap Searched 3 | . . . . 1 . . . . . . . . . . . 2 . . . . Spaces Dug 53 | . . . . . 15 . . . . . . . . . 1 . . . 37 . Terrain Destroyed 459 | . . . . 3 116 19 . . . . . 1 . 21 124 7 3 1 132 32 Melee 31 | . . . . . 15 . . . . . . . . . 1 . . . 15 . Projectile 162 | . . . . 3 54 19 . . . . . 1 . 21 22 7 3 1 23 8 AOE 265 | . . . . . 47 . . . . . . . . . 100 . . . 94 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Fac Ext Cet Arc Hub Fac Upp Upp Res Res Qua Total 14830 | 53 324 220 571 683 1652 486 487 598 981 232 1369 433 246 989 1520 677 192 709 2275 133 Wait 2616 | . 61 8 18 135 211 72 36 51 81 . 81 60 9 81 335 56 3 51 1220 47 Move 10239 | 43 223 205 552 491 1070 337 393 547 841 219 1023 326 214 739 849 580 169 570 800 48 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 175 | 3 8 5 1 12 36 1 1 . 9 1 11 10 2 3 34 6 1 13 16 2 Fast Attach 162 | 6 2 . . 3 18 7 . . 1 3 9 3 2 23 44 1 . 15 16 9 Attach 129 | . . . . 5 17 1 . . 6 2 8 3 2 13 35 6 4 6 15 6 Detach 45 | . 1 . . 1 5 1 . . . 3 2 3 . 6 14 . . 5 4 . Swap 121 | 1 3 . . 4 27 7 . . 4 1 17 4 1 5 13 2 . 12 17 3 Drop 197 | . 4 1 . 8 50 11 . . 7 3 19 10 1 14 26 1 . 22 20 . Fire 906 | . 22 1 . 24 202 49 8 . 32 . 83 14 15 105 158 24 15 15 123 16 Melee 75 | . . . . . 16 . . . . . . . . . 12 1 . . 44 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 165 | . . . . . . . 49 . . . 116 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 4 exits: [*Fac x2] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research -2/Research -2/Quarantine History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 407 | -10/Materials | Identified exit to Materials 439 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Entered Mines 732 | -10/Mines | Met a Derelict shopkeep closing up shop 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Discovered new exit (range 15) 1206 | -10/Exiles | Met 8R-AWN 1247 | -10/Exiles | Met EX-HEX 1346 | -10/Exiles | Met EX-DEC 1428 | -10/Exiles | Visited The Gauntlet 1684 | -10/Exiles | Met EX-BIN 1922 | -10/Exiles | Discovered new exit (range 14) 2118 | -10/Exiles | Aligned with FarCom system 2121 | -10/Exiles | Given EX-Vault access code 2176 | -10/Exiles | Opened EX-Vault 2188 | -10/Exiles | Found Field Lobotomy Kit 2235 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2274 | -10/Exiles | Exiles lab attacked by MAIN.C 2466 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2466 | -10/Exiles | Entered Mines 2467 | -9/Mines | Learned location of Storage (-8) 2486 | -9/Mines | Found a hidden stash of uninstalled traps 2647 | -9/Mines | Learned Materials stockpile data 2675 | -9/Mines | Assembled infested the area 2739 | -9/Mines | Assimilated as-24186 with FLK Orb 2762 | -9/Mines | Learned Materials trap positions 2775 | -9/Mines | Core integrity fell below 50% 3531 | -9/Mines | Lost 3 parts (1p2n) 3707 | -9/Mines | Discovered new exit (range 5) 3752 | -9/Mines | Core integrity fell below 20% 3867 | -9/Mines | Entered Materials 3867 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3868 | -8/Materials | Loaded intel: 10 trap records 4048 | -8/Materials | Build established: Scavenger-Mutant 4132 | -8/Materials | Lost 5 parts (1p2n1u1w) 4187 | -8/Materials | Found Prototype Device 4347 | -8/Materials | Discovered new exit (range 7) 4776 | -8/Materials | Lost 3 parts (1p2n) 5488 | -8/Materials | Core integrity fell below 50% 5588 | -8/Materials | Repaired Cryofiber Web 5628 | -8/Materials | Repaired Imp. Heat Sink 5706 | -8/Materials | Discovered new exit (range 16) 5867 | -8/Materials | First assault squad dispatched 5983 | -8/Materials | Garrison activated, responded to threat 6181 | -8/Materials | Discovered new exit (range 16) 6325 | -8/Materials | Identified exit to Storage 6551 | -8/Materials | Entered Storage 6897 | -8/Storage | Core integrity fell below 20% 7197 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7198 | -8/Storage | Identified exit to Recycling 7294 | -8/Storage | Used back door to open Recycling access 7326 | -8/Storage | Entered Recycling 7326 | -8/Recycling | Accompanied by 8 allies 7504 | -8/Recycling | Build established: Commander-Mutant 7863 | -8/Recycling | Discovered new exit (range 9) 7986 | -8/Recycling | Scanned before Scraplab entrance 8009 | -8/Recycling | Entered Scraplab 8022 | -8/Recycling | Discovered new exit (range 3) 8050 | -8/Recycling | Entered Scraptown 8050 | -8/Scraptown | Accompanied by 13 allies 8152 | -8/Scraptown | Turned away by UFD registrar 8177 | -8/Scraptown | Visited The Evicted 8203 | -8/Scraptown | Visited TADAMA 8231 | -8/Scraptown | Visited IN-MT5's Study 8305 | -8/Scraptown | Visited Red Mages 8346 | -8/Scraptown | Visited Spacefarers 8432 | -8/Scraptown | Visited Cave Peace 8451 | -8/Scraptown | Visited Symbiants 8872 | -8/Scraptown | Discovered new exit (range 11) 8955 | -8/Scraptown | Entered Factory 8955 | -6/Factory | Accompanied by 13 allies 8955 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9000 | -6/Factory | Allied Derelicts emerged from ambush trap array 9047 | -6/Factory | Spotted B-75 Beast 9066 | -6/Factory | Garrison activated, responded to threat 9539 | -6/Factory | Identified Active Sensor Suite 9712 | -6/Factory | Cargo convoy interrupted 9904 | -6/Factory | Lost 3 allies 10182 | -6/Factory | Build established: Scavenger-Mutant 10478 | -6/Factory | Discovered new exit (range 5) 10486 | -6/Factory | Entered another Factory area 10486 | -5/Factory | Evolved 2 slots: Utility x2 10591 | -5/Factory | Discovered new exit (range 9) 10608 | -5/Factory | Identified exit to Extension 10847 | -5/Factory | Entered Extension 11205 | -5/Extension | Lost 3 allies 11508 | -5/Extension | Spotted B-75 Beast 11531 | -5/Extension | Assimilated B-75 Beast with FLK Orb 11561 | -5/Extension | Spotted B-75 Beast 11569 | -5/Extension | Assimilated B-75 Beast with FLK Orb 11572 | -5/Extension | Disrupted transfer network 11600 | -5/Extension | Lost 3 parts (1p1n1w) 11737 | -5/Extension | Discovered new exit (range 3) 11737 | -5/Extension | Identified exit to Factory 12100 | -5/Extension | Lost 3 allies 12229 | -5/Extension | Rescued a captive Derelict 12230 | -5/Extension | Rescued a captive Derelict 12244 | -5/Extension | Rescued a captive Derelict 12301 | -5/Extension | Rescued A7 12332 | -5/Extension | Rescued a captive Derelict 12332 | -5/Extension | Rescued a captive Derelict 12370 | -5/Extension | Rescued a captive Derelict 12643 | -5/Extension | Rescued a captive Derelict 12955 | -5/Extension | Discovered new exit (range 16) 12958 | -5/Extension | Discovered exit to Factory (range 14) 12971 | -5/Extension | Disrupted transfer network 13000 | -5/Extension | Identified exit to Cetus 13002 | -5/Extension | Entered Cetus 13002 | -5/Cetus | Accompanied by 16 allies (A7) 13007 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13023 | -5/Cetus | Spotted Cetus Guard 13023 | -5/Cetus | Spotted Cetus Guard 13027 | -5/Cetus | Spotted Cetus Guard 13028 | -5/Cetus | Spotted Cetus Guard 13039 | -5/Cetus | Allies destroyed Cetus Guard 13057 | -5/Cetus | Allies destroyed Cetus Guard 13063 | -5/Cetus | Allies destroyed Cetus Guard 13065 | -5/Cetus | Allies destroyed Cetus Guard 13077 | -5/Cetus | System corruption reached 10% 13087 | -5/Cetus | Lost 9 allies 13177 | -5/Cetus | Discovered exit to Factory (range 15) 13318 | -5/Cetus | Started Cetus Manufacturing Module 13331 | -5/Cetus | Escorted A7 to Cetus Mainframe 13343 | -5/Cetus | Manufactured an Enhanced Grunt 13368 | -5/Cetus | Manufactured an Enhanced Grunt 13393 | -5/Cetus | Manufactured an Enhanced Grunt 13418 | -5/Cetus | Manufactured an Enhanced Grunt 13443 | -5/Cetus | Manufactured an Enhanced Grunt 13481 | -5/Cetus | Discovered new exit (range 15) 13508 | -5/Cetus | Spotted Cetus Guard 13508 | -5/Cetus | Spotted Cetus Guard 13511 | -5/Cetus | Spotted Cetus Guard 13511 | -5/Cetus | Spotted Cetus Guard 13519 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 13519 | -5/Cetus | Allies destroyed Cetus Guard 13525 | -5/Cetus | Allies destroyed Cetus Guard 13533 | -5/Cetus | Allies destroyed Cetus Guard 13541 | -5/Cetus | Allies destroyed Cetus Guard 13544 | -5/Cetus | Discovered exit to Factory (range 16) 13557 | -5/Cetus | Met Revision 17 13566 | -5/Cetus | Lost 4 allies 13625 | -5/Cetus | Found Prototype Protection 13661 | -5/Cetus | Identified exit to Archives 13669 | -5/Cetus | Entered Archives 13669 | -5/Archives | Accompanied by 8 allies 13748 | -5/Archives | Discovered exit to Factory (range 14) 13759 | -5/Archives | Lost 3 parts (2n1u) 13792 | -5/Archives | Discovered new exit (range 16) 13808 | -5/Archives | Unable to access archive contents 13835 | -5/Archives | Unable to access archive contents 13851 | -5/Archives | Unable to access archive contents 13858 | -5/Archives | Discovered new exit (range 15) 13867 | -5/Archives | Unable to access archive contents 13883 | -5/Archives | Unable to access archive contents 13983 | -5/Archives | Identified exit to Hub_04(d) 14080 | -5/Archives | Entered Hub_04(d) 14080 | -5/Hub_04(d) | Accompanied by 6 allies 14366 | -5/Hub_04(d) | Core integrity fell below 50% 14375 | -5/Hub_04(d) | Lost 5 allies 14415 | -5/Hub_04(d) | Lost 4 parts (4n) 14497 | -5/Hub_04(d) | Lost 4 parts (2p1n1u) 14782 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 15419 | -5/Hub_04(d) | Discovered exit to Factory (range 11) 15610 | -5/Hub_04(d) | Garrison activated, responded to threat 15674 | -5/Hub_04(d) | Core integrity fell below 20% 15727 | -5/Hub_04(d) | Entered Factory 15727 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15748 | -4/Factory | Lost 8 parts (2p4n1u1w) 15848 | -4/Factory | Identified exit to Upper Caves 15848 | -4/Factory | Identified exit to Armory 15955 | -4/Factory | Lost 7 parts (2n3u2w) 16036 | -4/Factory | Lost 4 parts (1p2n1w) 16203 | -4/Factory | Discovered new exit (range 9) 16347 | -4/Factory | Build established: Scavenger-Gunner 16727 | -4/Factory | First assault squad dispatched 16844 | -4/Factory | System corruption reached 10% 16874 | -4/Factory | Lost 6 parts (2p2u2w) 17037 | -4/Factory | Identified Med. Regenerative Plating 17369 | -4/Factory | Core integrity fell below 50% 17392 | -4/Factory | Destroyed 8 combat bots 17396 | -4/Factory | Lost 8 parts (1p3n2u2w) 17673 | -4/Factory | Destroyed 9 combat bots 17705 | -4/Factory | Lost 9 parts (1p5n1u2w) 17849 | -4/Factory | Found Unknown Device 17849 | -4/Factory | Identified Launcher Loader 17909 | -4/Factory | Entered Upper Caves 18582 | -4/Upper Caves | Encountered a Warlord checkpoint 18659 | -4/Upper Caves | Discovered new exit (range 10) 18682 | -4/Upper Caves | Found Alien Artifact 18684 | -4/Upper Caves | Identified Dimensional Node Initializer 18684 | -4/Upper Caves | Initialized slip node 18895 | -4/Upper Caves | Entered another Upper Caves area 18974 | -4/Upper Caves | Build established: Scavenger-Mutant 18991 | -4/Upper Caves | Identified exit to Research 19151 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19157 | -4/Upper Caves | Core integrity fell below 20% 19175 | -4/Upper Caves | Entered Research 19175 | -3/Research | Evolved 2 slots: Utility x2 19189 | -3/Research | Lost 4 parts (1p1u2w) 19375 | -3/Research | Revision forces began assault on 0b10 19383 | -3/Research | Met up with Revision 17++ 19460 | -3/Research | Build established: Scavenger-Gunner 19875 | -3/Research | Research terminal network offline 20102 | -3/Research | Spotted Striker 20131 | -3/Research | Destroyed Striker 20151 | -3/Research | Lost 4 allies 20303 | -3/Research | Discovered new exit (range 14) 20341 | -3/Research | Entered another Research area 20341 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20351 | -2/Research | Identified exit to DSF 22306 | -2/Research | Found Prototype Processor 22306 | -2/Research | Identified Spectral Analyzer 22341 | -2/Research | Build established: Gunner 22451 | -2/Research | System corruption reached 10% 22895 | -2/Research | Lost 4 parts (3p1u) 23144 | -2/Research | Build established: Tank 23189 | -2/Research | Lost 5 parts (1n3u1w) 23298 | -2/Research | Lost 4 parts (3u1w) 23459 | -2/Research | Build established: Gunner 23601 | -2/Research | Discovered new exit (range 8) 23624 | -2/Research | Entered Quarantine 23625 | -2/Quarantine | Maximum security lockdown engaged 23707 | -2/Quarantine | Lost 4 parts (3u1w) 23804 | -2/Quarantine | Spotted Striker 23833 | -2/Quarantine | Core integrity fell below 50% 23838 | -2/Quarantine | System corruption reached 30% 23839 | -2/Quarantine | Assimilated B-74 Champion with FLK Orb 23842 | -2/Quarantine | Assimilated L-61 Swordsman with FLK Orb 23847 | -2/Quarantine | Destroyed 15 combat bots 23848 | -2/Quarantine | Core integrity fell below 20% 23851 | -2/Quarantine | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 23839_ Champion 9a destroyed. 23840_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 23840_ Adv. Hacking Suite destroyed. 23842_ Field Lobotomy Kit expended. 23842_ L-61 Swordsman assimilated. 23842_ G-73 Enforcer Unknown Energy Gun severed. 23844_ G-73 Enforcer destroyed. 23845_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 23846_ Acquired Nova Cannon. 23846_ Swordsman 9a destroyed. 23847_ Acquired 39 matter. 23850_ Acquired Particle Reactor. 23850_ L-61 Swordsman destroyed. 23850_ Particle Reactor destroyed. 23851_ Acquired 25 matter. [Achievement: Back For More] [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????Y?????????????????????????? | | ????????Y?????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ????????##########????????????????? | | ????????# #????????????????? | | ????##?## """"" #????????????????? | | #####"##;*@""/"" #????????????????? | | # %#g*K""" #????????????????? | | # """ /]*g/g #????????????????? | | # """ =/%ggp #????????????????? | | %/*% #????????????????? | | % ! #? ??????????????? | | # = =%= #? ??????????????? | | !%% != % #####+######?#??????? | | # = #[%%[ ??? ???? | | # % %%[! ????? | | # %%% i ????? | | # """ ????? | | # """ ????? | | # """ """ """ """ ????? | | # """ # # """ """ """ """ # | | # """ # # """ """ """ """ # | | # """ #### | | # + | | #######"# #### | | ??????? " #??# ###+###### | | ???????#[ #??# #?? ????????? | | ???????#"#""#??# #???" ??????? | | ???????######??######???? #?????? | | ??????????????????????????" #?????? | | ??????????????????????????" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 47 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EX 50 Resistance: EM 25 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 40 Target Analysis 11 Recoil Reduction 6 Offensive Hacking 38 Defensive Hacking 10 Item Schematics ----------------- Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club 30k Club Back For More Can't Touch This Generalissimo Hunted Perfect Aim Prison Break Project G-00 Pyromaniac Quick And Dirty Revising The Future Revolutionary Research Rockin' Loadout Safety First Challenges ------------ None Game ------ Seed DefenseChipBarrier Manual? 0 Play Time 03:49:20 Cumulative 53.8 hours Start 2025.02.05 @ 16:37:03 End 2025.02.05 @ 20:52:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 44 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4829f0f-6b12-45bd-9503-34247f337229