Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.16 @ 23:16:05 Player: JackNine Result: Destroyed by as-94318 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (199) 995 Value Destroyed (5452) 5452 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2823) 2823 TOTAL SCORE: 15510 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 417 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -30 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Assembled Alloy Leg > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Terrain Scan Processor GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel Improved Lightning Gun Magnetic Acceleration Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Zionite Laser-M > --- INVENTORY -------- Wheel Compact Wheel Experimental Heat Sink Zionite Biocell Triangulator Improved Sensor Array Advanced Terrain Scanner Improved Particle Charger Zionite Weapon Casing Improved Light Armor Plating Hacking Drone Bay Heavy Riot Gun High-powered Shock Rifle Improved Lightning Gun Improved Lightning Gun Proton Cannon Advanced Plasma Cannon Advanced Plasma Cannon Hypervelocity Gauss Rifle Mini Assault Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Long-range Missile Launcher Long-range Missile Launcher CR-A16's Pointy Stick [Rating: 90] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Armored Huge Wheel Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Improved Signal Interpreter Device Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . . . 2 . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . . . . . 1 . . . . Utility 4 | . . 1 . . . 1 . 2 . . . . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . . . . . Parts Attached 284 | 6 7 29 3 . . 13 45 24 5 12 11 . 59 12 11 5 42 Power 20 | 1 . 4 . . . 2 2 . . 2 1 . 6 . . . 2 Engine 13 | 1 . 3 . . . 2 2 . . 2 1 . 2 . . . . Core 5 | . . 1 . . . . . . . . . . 4 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 Propulsion 33 | 2 2 3 . . . 2 9 2 . 1 1 . 10 . . . 1 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 33 | 2 2 3 . . . 2 9 2 . 1 1 . 10 . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 103 | 1 3 12 . . . 7 9 11 2 6 4 . 17 6 9 2 14 Device 57 | . 1 8 . . . 4 1 6 2 3 2 . 12 4 6 2 6 Storage 9 | 1 2 1 . . . 1 1 . . . . . 2 . . . 1 Processor 5 | . . . . . . . 1 2 . . . . 2 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 32 | . . 3 . . . 2 6 3 . 3 2 . 1 2 3 . 7 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 128 | 2 2 10 3 . . 2 25 11 3 3 5 . 26 6 2 3 25 Energy Gun 62 | 1 1 6 2 . . 2 15 6 1 2 2 . 6 2 1 . 15 Energy Cannon 15 | . . 2 . . . . 2 1 . . . . 9 . . . 1 Ballistic Gun 6 | 1 1 2 . . . . . . . . . . . . . . 2 Ballistic Cannon 11 | . . . . . . . 2 1 1 . 1 . 4 . . . 2 Launcher 11 | . . . 1 . . . 1 1 . 1 1 . 1 1 1 . 3 Special Weapon 2 | . . . . . . . 2 . . . . . . . . . . Impact Weapon 10 | . . . . . . . 1 2 1 . 1 . 1 3 . 1 . Slashing Weapon 3 | . . . . . . . 2 . . . . . . . . 1 . Piercing Weapon 8 | . . . . . . . . . . . . . 5 . . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 3 . . . . 4 . . . . . 1 . . . 9 Parts Lost 48 | . 1 5 . . . 1 10 . . 1 7 . 8 . . . 15 Power 5 | . . 1 . . . . . . . . . . 3 . . . 1 Propulsion 19 | . 1 . . . . . 6 . . 1 3 . 5 . . . 3 Utility 12 | . . 1 . . . 1 2 . . . 4 . . . . . 4 Weapon 12 | . . 3 . . . . 2 . . . . . . . . . 7 Highest Loss Streak 13 | . 1 3 . . . 1 3 . . 1 7 . 3 . . . 13 Average Slot Usage (%) 89 | . 97 98 100 100 100 98 98 94 92 90 78 15 71 86 86 86 80 Engine 5 | . 14 8 11 11 11 9 9 7 7 7 6 . 3 . . . . Core 3 | . . 2 . . . . . . . . . . 5 13 13 13 6 Wheel 18 | . 27 22 22 22 22 27 26 18 15 15 13 . 12 13 13 13 11 Device 15 | . 8 13 11 11 11 18 18 20 23 19 7 . 15 19 18 20 11 Storage 7 | . 18 11 11 11 11 8 9 7 7 7 6 . 4 6 6 6 5 Processor 7 | . . . . . . . . 14 15 15 15 15 14 13 13 13 13 Protection 4 | . . 7 11 11 11 8 8 2 . 2 7 . . . 1 . 4 Energy Gun 18 | . 14 24 32 33 33 26 22 20 19 22 15 . 4 15 19 17 15 Energy Cannon 1 | . . 4 . . . . 2 . . . . . 3 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 22 59 59 59 59 64 111 107 103 121 127 . 117 113 112 108 125 Greatest Support 56 | 20 26 32 28 28 28 44 44 42 38 38 38 3 56 56 56 56 56 Greatest Overweight (x) 11 | . 1 2 2 2 2 1 4 2 2 3 11 . 3 2 1 1 10 Average Overweight (x) 1 | . . 1 2 2 2 1 1 2 2 2 2 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 10 20 20 20 20 20 25 25 25 25 25 5 25 25 25 25 25 Average Capacity 20 | 7 9 14 20 20 20 19 24 25 25 25 24 5 17 25 25 25 24 Most Carried 25 | 4 10 20 20 20 20 20 25 25 25 25 25 5 25 25 25 25 25 Average Carried 19 | 1 8 12 20 20 20 18 22 24 24 24 23 5 15 24 25 24 23 Final Capacity 25 | 8 10 20 20 20 20 20 25 25 25 25 5 5 25 25 25 25 5 Final Carried 25 | 4 10 20 20 20 20 20 25 25 25 25 5 5 25 25 25 25 4 Class Distribution -------------------- 36% | Tank 23% | Skirmisher 13% | Mutant 10% | Assassin 4% | Scavenger-Tank 4% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3582 | 216 176 377 40 . 3 125 485 280 50 154 . . 957 135 99 . 485 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 8120 | 93 172 1498 15 . 28 379 2192 475 . 313 . . 983 1186 138 . 648 Parts 359 | 5 18 85 8 . 6 27 102 22 . 16 . . 43 14 10 . 3 Haulers Intercepted 13 | . . 5 . . . . 6 1 . . . . 1 . . . . Recyclers Shooed 10 | . . 3 . . . . 4 1 . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . 14 . . . 13 7 . . Prevented 5 | . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 162 | . 8 31 4 . 3 9 39 7 . 11 . . 12 5 5 . 28 Melee 4 | . . . . . . . . . . . . . 2 . . . 2 Guns 101 | . 8 19 1 . 3 9 32 6 . 9 . . 2 2 1 . 9 Cannons 24 | . . 10 . . . . 5 . . . . . 4 . . . 5 AOE 27 | . . . 3 . . . 1 . . 2 . . 4 3 3 . 11 Classes Destroyed 18 | 2 2 4 . . . 2 2 . . . . . 1 2 1 . 2 Worker 14 | . . 1 . . . . 2 1 . . . . 10 . . . . Builder 6 | . . . . . . . 4 . . . . . 2 . . . . Tunneler 5 | 1 . . . . . 1 . . . . . . 3 . . . . Hauler 13 | . . 5 . . . . 6 1 . . . . 1 . . . . Recycler 17 | 1 . 6 . . . . 7 1 . . . . 2 . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Operator 4 | . . 1 . . . . 1 1 . . . . 1 . . . . Watcher 4 | . . . . . . 3 1 . . . . . . . . . . Swarmer 51 | . 5 9 4 . 3 . 9 . . 7 . . 6 4 4 . . Grunt 52 | . 3 15 . . . 4 19 5 . 3 . . 3 . . . . Duelist 2 | . . . . . . 1 . 1 . . . . . . . . . Sentry 23 | . . 7 . . . 4 9 1 . 1 . . 1 . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . 2 . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 Assembled 25 | . . . . . . . . . . . . . . . . . 25 Golem 3 | . . . . . . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 18 | 2 3 6 4 . 2 3 5 5 . 4 . . 6 4 4 . 18 Combat Bots Only 18 | . 3 5 4 . 2 3 5 3 . 4 . . 4 4 4 . 18 Max Kills in Single Turn 4 | 1 1 2 3 . 1 1 3 2 . 2 . . 3 3 2 . 4 Gunslinging 2 | . . . . . . . 2 . . . . . . . . . 1 Exploded 4 | . . . 3 . . . 1 . . 2 . . 1 3 2 . 4 Melee 1 | . . . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 9565 | . 409 840 38 . 56 435 1614 164 . 508 1416 32 1227 201 433 . 2192 Core 1904 | . 149 123 18 . 9 60 254 77 . 82 242 32 213 10 162 . 473 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 56 | 100 40 . . . 62 . 42 . . . . 38 . . . . . Volleys Fired 462 | 5 24 72 2 . 3 32 114 25 . 24 . . 98 5 9 . 49 Largest 3 | 2 2 3 3 . 3 3 3 3 . 3 . . 3 3 3 . 3 Hottest 223 | 70 88 198 186 . 195 195 195 181 . 195 . . 223 183 183 . 213 Shots Fired 1093 | 10 48 198 4 . 9 90 332 61 . 66 . . 138 13 21 . 103 Gun 849 | 10 48 151 3 . 9 90 275 52 . 63 . . 45 12 18 . 73 Cannon 221 | . . 47 . . . . 54 7 . . . . 89 . . . 24 Launcher 20 | . . . 1 . . . . 2 . 3 . . 4 1 3 . 6 Special 3 | . . . . . . . 3 . . . . . . . . . . Kinetic 152 | 5 24 29 . . . . 10 5 . . . . 50 . . . 29 Thermal 880 | 5 24 169 3 . 9 90 313 54 . 63 . . 69 12 18 . 51 Explosive 18 | . . . 1 . . . . . . 3 . . 4 1 3 . 6 Electromagnetic 38 | . . . . . . . 9 2 . . . . 15 . . . 12 Phasic 5 | . . . . . . . . . . . . . . . . . 5 Robot Hit Streak 29 | 7 5 17 2 . 4 14 29 15 . 4 . . 8 2 11 . 16 Robot Miss Streak 11 | 3 5 5 . . 5 6 5 2 . 7 . . 5 1 1 . 11 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 13 | . 1 2 . . . . 4 2 . . . . . . . . 4 Max Gunslinging Chain 2 | . 1 1 . . . . 2 1 . . . . . . . . 1 Shots Hit Robots 793 | 7 30 151 2 . 9 79 259 42 . 42 1 . 63 21 14 . 73 Core Hits 685 | 3 16 145 4 . 13 98 222 40 . 35 . . 39 10 5 . 55 Critical Kills 3 | . . 2 . . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 28 | 1 . 2 . . . . 9 5 . 2 . . 3 . 3 . 3 Burn 20 | 1 . . . . . . 7 5 . 2 . . 1 . 3 . 1 Meltdown 3 | . . 2 . . . . 1 . . . . . . . . . . Blast 4 | . . . . . . . 1 . . . . . 1 . . . 2 Puncture 1 | . . . . . . . . . . . . . 1 . . . . Melee Attacks 107 | . . . . . . . 3 3 9 . 14 . 35 16 . 13 14 Impact 54 | . . . . . . . . 3 9 . 14 . 1 16 . 11 . Slashing 5 | . . . . . . . 3 . . . . . . . . 2 . Piercing 48 | . . . . . . . . . . . . . 34 . . . 14 Sneak Attacks 6 | . . . . . . . . . . . 1 . 4 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . Damage Inflicted 19372 | 98 405 2464 322 . 99 999 4363 831 . 839 110 . 2955 1703 667 . 3517 Guns 10299 | 98 405 1607 16 . 99 999 3613 814 . 601 . . 502 120 306 . 1119 Cannons 2430 | . . 659 . . . . 656 . . . . . 740 . . . 375 Explosions 4127 | . . 198 306 . . . 63 17 . 238 . . 1126 284 361 . 1534 Melee 2485 | . . . . . . . . . . . 110 . 587 1299 . . 489 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1192 | 48 219 230 . . . . 173 . . . . . 197 . . . 325 Thermal 12135 | 50 186 2234 16 . 99 999 4066 814 . 601 . . 1393 120 306 . 1251 Explosive 2867 | . . . 306 . . . . . . 238 . . 574 284 361 . 1104 Electromagnetic 561 | . . . . . . . 124 17 . . . . 204 . . . 216 Impact 1521 | . . . . . . . . . . . 110 . 112 1299 . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 964 | . . . . . . . . . . . . . 475 . . . 489 Phasic 132 | . . . . . . . . . . . . . . . . . 132 Highest Corruption 5 | . . . . . . . . . . . . . 1 1 1 1 5 Average Corruption 1 | . . . . . . . . . . . . . 1 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . . . . . 3 2 1 1 3 Message Errors 4 | . . . . . . . . . . . . . 2 . 1 . 1 Energy Discharges 2 | . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 4 | . . . . . . . . . . . . . . 1 . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1150 | . . 11 15 . . . 8 . . . 50 . 236 714 3 . 113 Projectiles 89 | . . 7 . . . . 8 . . . . . 12 . . . 62 Explosions 137 | . . 4 15 . . . . . . . . . 82 . 3 . 33 Melee 924 | . . . . . . . . . . . 50 . 142 714 . . 18 Knockbacks 10 | . . . . . . . 1 . . . 1 . 3 2 . . 3 Impact 3 | . . . . . . . . . . . 1 . 1 1 . . . Kinetic 6 | . . . . . . . 1 . . . . . 2 . . . 3 Secondary 1 | . . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 228 | . . . . . . . 53 . . . . . 55 . 74 . 46 Shots 5 | . . . . . . . 1 . . . . . 1 . 2 . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 421 | 38 72 369 60 . 96 104 72 60 . 250 . . 320 162 421 . 360 Average Temperature 62 | 14 25 76 34 . 47 25 14 16 . 72 . . 55 74 137 . 146 Received Heat Transfer 2179 | . 102 321 . . . 198 711 99 . 120 180 12 201 . 36 . 199 Effects 6 | . . 1 . . . . . . . . . . 3 . . . 2 Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . 3 . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . . . . 2 . . . Impact Corruptions 26 | . . . . . . . . . . . 2 . 4 20 . . . Robots Melted 5 | . . 2 . . . . 1 1 . . . . . . 1 . . Combat Hostiles 5 | . . 2 . . . . 1 1 . . . . . . 1 . . Parts Melted 35 | . . 3 . . . . 18 3 . 2 . . 3 . 6 . . Heat Transferred 19409 | 222 374 3103 37 . 130 1240 7257 1832 . 1169 . . 2029 222 740 . 1054 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 709 | 10 206 572 293 . 119 211 709 457 . . . . 458 . . . . Initial 315 | . 6 44 203 . . 13 69 315 . . . . . . . . . Average 259 | 2 113 372 205 . 75 107 405 341 . . . . 202 . . . . Maximum Alert Level 3 | . 1 2 1 . . 1 3 2 . . . . 2 . . . . Low Security (%) 42 | 100 70 14 20 . 100 84 22 . . . . . 54 . . . . Level 1 31 | . 29 38 80 . . 15 23 95 . . . . 21 . . . . Level 2 25 | . . 47 . . . . 53 4 . . . . 24 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 2 4 . . . 1 7 . . . . . 7 . . . . Investigation 7 | . 1 1 . . . 1 1 . . . . . 3 . . . . Extermination 3 | . . . . . . . . . . . . . 3 . . . . Reinforcement 11 | . 1 3 . . . . 6 . . . . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 14 | . 1 5 . . . 1 3 1 . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 15 49 4 . 8 24 57 9 . 10 4 1 28 5 4 . 50 Peak Tracking Total 25 | . 4 6 4 . 4 5 6 3 . 3 4 1 8 4 4 . 25 Tactical Retreats 12 | . . 3 . . . . . . . 2 . . 6 . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 6 | . 2 1 . . . 1 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 Triggered 4 | . . . . . . . . . . 3 . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 15 | . . 1 . . . . 4 . . . 1 . 7 . . . 2 Max in Single Turn 3 | . . 1 . . . . 1 . . . 1 . 3 . . . 1 Garrison Access 3 | . . . . . . 1 1 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 52 | . 5 8 . 1 . 6 8 5 3 . 4 . 11 1 . . . Terminals 23 | . 4 5 . . . 2 5 3 . . . . 4 . . . . Fabricators 5 | . . . . . . . . 1 . . . . 4 . . . . Repair Stations 8 | . . 1 . . . 2 2 1 . . . . 2 . . . . Recycling Units 4 | . 1 2 . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . 1 . . . . Total Hacks 158 | . 15 19 . 1 . 17 25 13 11 . 31 . 25 1 . . . Successful 110 | . 9 11 . 1 . 13 17 8 11 . 31 . 8 1 . . . Failed 47 | . 5 8 . . . 4 8 5 . . . . 17 . . . . Catastrophic 5 | . . 1 . . . . . 1 . . . . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 39 | . 11 10 . . . 5 5 2 . . . . 5 . . 1 . Terminals 61 | . 14 11 . . . 3 16 10 . . . . 7 . . . . Fabricators 13 | . . . . . . . . 1 . . . . 12 . . . . Repair Stations 25 | . . 3 . . . 9 8 2 . . . . 3 . . . . Recycling Units 9 | . 1 5 . . . 3 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 2 1 . . . . . 3 . . . . Terminal Hacks 70 | . 7 5 . 1 . 2 6 5 11 . 31 . 1 1 . . . Record 21 | . . . . 1 . . . . 9 . 11 . . . . . . Part Schematic 11 | . . 1 . . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . Robot Analysis 4 | . 2 1 . . . . . 1 . . . . . . . . . Prototype ID Bank 9 | . 2 2 . . . . . 2 . . 3 . . . . . . Open Door 5 | . . . . . . . 2 . 2 . . . . 1 . . . Branch Access Points 4 | . . 1 . . . 1 . 1 . . . . 1 . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . Locate Traps 5 | . 2 . . . . . 2 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Repair Station Hacks 21 | . . 2 . . . 8 8 2 . . . . 1 . . . . Scan Component 10 | . . 1 . . . 4 4 1 . . . . . . . . . Repair 10 | . . 1 . . . 4 4 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . Retrieve Components 2 | . . 2 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . . . . . . . . . Seal Access 2 | . . . . . . 1 1 . . . . . . . . . . Unauthorized Hacks 12 | . 2 2 . . . 2 2 1 . . . . 3 . . . . Terminals 7 | . 1 1 . . . . 2 1 . . . . 2 . . . . Botnet 6 | . 1 1 . . . . 2 1 . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . . . 2 . . . . . . . . . . . Reject 2 | . . 1 . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . Hacking Detections 36 | . 4 7 . . . 5 5 4 . . . . 11 . . . . Full Trace Events 5 | . . 1 . . . 1 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . 1 . . . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 10 | . . 1 . . . 4 4 1 . . . . . . . . . Time 301 | . . 32 . . . 103 134 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . 18 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 5 | . . . 3 . . . . . . . . . . . . 2 . Largest Group 3 | . . . 3 3 3 3 . . . . . . . . . 2 2 Highest-Rated Group 190 | . . . 40 40 40 40 . . . . . . . . . 190 190 Highest-Rated Ally 95 | . . . 16 16 16 16 . . . . . . . . . 95 95 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . . 8 12 . . . . . . . . . . 67 Total Damage 1641 | . . . . . 45 138 . . . . . . . . . . 1458 Kills 17 | . . . . . 2 3 . . . . . . . . . . 12 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 1 . . . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 . . 1 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 14859 | 68 579 1755 500 274 627 935 1856 660 676 686 229 74 2497 627 338 1412 1066 Spaces Moved 10538 | 51 508 1207 384 219 483 591 1022 434 534 459 148 148 1853 460 253 1174 610 Core 335 | 2 . . . . . . . . . . 17 148 136 . . . 32 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 10203 | 49 508 1207 384 219 483 591 1022 434 534 459 131 . 1717 460 253 1174 578 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 125 125 125 111 108 116 120 120 50 50 50 115 115 115 50 Average Speed 113 | 78 87 110 125 125 125 111 121 120 120 121 115 50 106 118 115 115 121 Slowest Speed 245 | 80 95 125 125 125 125 111 150 123 120 135 245 50 200 130 115 115 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 78 62 58 59 86 53 90 10 68 66 80 34 46 52 49 85 69 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 7 | . 1 . . 1 . . . . 2 . 1 . . . . 2 . Known Exits Taken 11 | . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . . . . . . . . Scrap Searched 12 | . . . 1 . . . . . 4 1 . . . 5 1 . . Spaces Dug 65 | . . . . . . . 1 5 5 . . . 30 2 21 1 . Terrain Destroyed 294 | . . 5 12 . . . 13 5 5 15 . . 136 21 51 1 30 Melee 24 | . . . . . . . . 3 5 . . . 13 2 . 1 . Projectile 40 | . . . . . . . 10 2 . . . . 22 . . . 6 AOE 230 | . . 5 12 . . . 3 . . 15 . . 101 19 51 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 12408 | 65 602 1481 399 219 499 804 1386 516 556 539 191 147 2192 505 278 1217 812 Wait 687 | . 41 135 11 1 14 125 139 13 . 33 . . 84 1 4 18 68 Move 10521 | 50 507 1206 383 218 482 590 1021 433 533 458 147 147 1852 459 252 1173 610 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 148 | 4 12 16 . . . 28 25 8 3 6 2 . 33 6 1 2 2 Fast Attach 85 | 6 3 15 . . . 5 13 2 1 . 1 . 22 . . 4 13 Attach 66 | . 1 4 . . . 4 15 2 . 5 8 . 17 . . . 10 Detach 43 | . 1 1 . . . 1 7 . 1 1 8 . 18 . . . 5 Swap 133 | . 3 10 3 . . 4 17 20 4 7 2 . 20 12 11 1 19 Drop 152 | . 10 22 . . . 15 24 9 5 5 9 . 20 6 1 6 20 Fire 462 | 5 24 72 2 . 3 32 114 25 . 24 . . 98 5 9 . 49 Melee 100 | . . . . . . . 3 3 9 . 14 . 28 16 . 13 14 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 10) 273 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 556 | -10/Materials | Central database locked down 634 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Entered another Materials area 648 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1052 | -9/Materials | Discovered new exit (range 5) 1060 | -9/Materials | Build established: Scavenger-Gunner 1115 | -9/Materials | Identified exit to Mines 1486 | -9/Materials | Build established: Tank 1496 | -9/Materials | Lost 3 parts (1p2w) 1544 | -9/Materials | Discovered new exit (range 10) 2280 | -9/Materials | Repaired Cooling System 2403 | -9/Materials | Entered Mines 2411 | -9/Mines | Met a Derelict bent on vengeance 2529 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2529 | -9/Mines | Discovered new exit (range 5) 2745 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2783 | -9/Mines | Discovered new exit (range 5) 2903 | -9/Mines | Entered Exiles 2903 | -9/Exiles | Accompanied by 3 allies 2922 | -9/Exiles | Discovered new exit (range 15) 2937 | -9/Exiles | Met 8R-AWN 2956 | -9/Exiles | Met EX-HEX 3005 | -9/Exiles | Met EX-DEC 3015 | -9/Exiles | Learned location of Zion (-6) 3145 | -9/Exiles | Discovered new exit (range 14) 3177 | -9/Exiles | Entered Mines 3177 | -8/Mines | Accompanied by 3 allies 3794 | -8/Mines | Discovered new exit (range 4) 3804 | -8/Mines | Entered Materials 3804 | -8/Materials | Accompanied by 3 allies 3804 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4111 | -8/Materials | Discovered new exit (range 9) 4214 | -8/Materials | Repaired Lgt. Armor Plating 4247 | -8/Materials | Repaired Spread Laser 4280 | -8/Materials | Repaired Spread Laser 4388 | -8/Materials | Repaired Hcp. Storage Unit 4582 | -8/Materials | Discovered new exit (range 7) 4634 | -8/Materials | Identified exit to Storage 4739 | -8/Materials | Entered Storage 4912 | -8/Storage | Lost 3 parts (2n1u) 5728 | -8/Storage | Repaired Spread Laser 5772 | -8/Storage | Repaired Wheel 5812 | -8/Storage | Repaired Hrd. Medium Armor Plating? 5869 | -8/Storage | Discovered new exit (range 12) 5910 | -8/Storage | Core integrity fell below 50% 6303 | -8/Storage | Repaired Hrd. Medium Armor Plating? 6595 | -8/Storage | Entered Factory 6595 | -7/Factory | Evolved 2 slots: Utility x2 6710 | -7/Factory | Repaired Spread Laser? 6720 | -7/Factory | Identified exit to Lower Caves 7164 | -7/Factory | Discovered new exit (range 15) 7255 | -7/Factory | Entered Lower Caves 7339 | -7/Lower Caves | Learned location of Extension (-6) 7553 | -7/Lower Caves | Build established: Skirmisher 7722 | -7/Lower Caves | Learned 8 Factory zone layouts 7722 | -7/Lower Caves | Learned Factory trap positions 7722 | -7/Lower Caves | Learned Factory stockpile data 7722 | -7/Lower Caves | Learned Factory terminal intel 7722 | -7/Lower Caves | Learned Extension terminal intel 7925 | -7/Lower Caves | Build established: Assassin 7925 | -7/Lower Caves | Discovered new exit (range 7) 7930 | -7/Lower Caves | Identified exit to Lower Caves 7931 | -7/Lower Caves | Entered another Lower Caves area 8148 | -7/Lower Caves | Discovered new exit (range 13) 8353 | -7/Lower Caves | Build established: Skirmisher 8540 | -7/Lower Caves | Discovered new exit (range 15) 8556 | -7/Lower Caves | Identified exit to Data Miner 8558 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8617 | -7/Lower Caves | Entered Data Miner 8617 | -7/Data Miner | Discovered new exit (range 6) 8640 | -7/Data Miner | Met Data Miner 8675 | -7/Data Miner | Learned location of Section 7 (-2) 8675 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8685 | -7/Data Miner | Received God Mode back door access code from Data Miner 8760 | -7/Data Miner | Data Conduit disabled 8840 | -7/Data Miner | Core integrity fell below 50% 8845 | -7/Data Miner | Identified exit to Proximity Caves 8846 | -7/Data Miner | Entered Proximity Caves 8870 | -6/Proximity Caves | Lost 7 parts (3n4u) 8897 | -6/Proximity Caves | Identified exit to Factory 8913 | -6/Proximity Caves | Spotted B-75 Beast 8920 | -6/Proximity Caves | Entered Factory 8920 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8921 | -6/Factory | Identified exit to Factory 8922 | -6/Factory | Loaded intel: 84 trap records 8924 | -6/Factory | Loaded intel: 21 terminal locations 9012 | -6/Factory | Build established: Mutant 9494 | -6/Factory | Spotted B-75 Beast 9978 | -6/Factory | Lost 3 parts (1p2n) 10518 | -6/Factory | Found Launcher Loader 10776 | -6/Factory | Identified exit to Lower Caves 10776 | -6/Factory | Identified exit to Extension 11091 | -6/Factory | Discovered exit to Factory (range 16) 11330 | -6/Factory | Build established: Skirmisher 11417 | -6/Factory | Entered Lower Caves 11715 | -6/Lower Caves | Learned Factory stockpile data 11861 | -6/Lower Caves | Build established: Assassin 11869 | -6/Lower Caves | Attacked by a faux Warlord 12032 | -6/Lower Caves | Discovered new exit (range 7) 12043 | -6/Lower Caves | Identified exit to Lower Caves 12044 | -6/Lower Caves | Entered another Lower Caves area 12057 | -6/Lower Caves | Spotted B-75 Beast 12105 | -6/Lower Caves | Destroyed B-75 Beast 12161 | -6/Lower Caves | Learned Factory trap positions 12333 | -6/Lower Caves | Discovered new exit (range 17) 12381 | -6/Lower Caves | Identified exit to Zion 12382 | -6/Lower Caves | Entered Zion 12430 | -6/Zion | Build established: Skirmisher 12489 | -6/Zion | Discovered new exit (range 13) 12557 | -6/Zion | System corruption cleaned by Quarantine Array 12593 | -6/Zion | Given A8's code to call for help 12827 | -6/Zion | Learned location of 1 exit from Proximity Caves 13070 | -6/Zion | Given the Hacking Drone Bay 13073 | -6/Zion | Found Prototype Device 13119 | -6/Zion | Discovered new exit (range 20) 13665 | -6/Zion | Build established: Assassin 13674 | -6/Zion | Found CR-A16's Pointy Stick 13771 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13777 | -6/Zion | Enhanced Grunt warped into view, answering call for help 13787 | -6/Zion | Identified exit to Deep Caves 13787 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13794 | -6/Zion | Entered Deep Caves 13794 | -6/Deep Caves | Accompanied by 2 allies 14011 | -6/Deep Caves | Attacked by Z-Imprinter 14056 | -6/Deep Caves | Found Prototype Protection 14056 | -6/Deep Caves | Identified Zio. Weapon Casing 14105 | -6/Deep Caves | Z-Facility disabled 14384 | -6/Deep Caves | Found Prototype Protection 14384 | -6/Deep Caves | Identified Zio. Heavy Carapace 14537 | -6/Deep Caves | Discovered new exit (range 7) 14597 | -6/Deep Caves | Spotted as-33097 14641 | -6/Deep Caves | Destroyed as-33097 14687 | -6/Deep Caves | Found GOLEM Unit 14720 | -6/Deep Caves | Triggered Deep Caves wall 14728 | -6/Deep Caves | Core integrity fell below 50% 14838 | -6/Deep Caves | Spotted AS-22541 14840 | -6/Deep Caves | Spotted AS-01476 14842 | -6/Deep Caves | Core integrity fell below 20% 14860 | -6/Deep Caves | Destroyed by as-94318 with Assembled Rifle Last Messages --------------- 14822_ Imp. Cooling System destroyed. 14824_ System corrupted: Component data lost. 14825_ as-77342 knocked back. 14825_ as-77342 destroyed. 14828_ as-10885 knocked back. 14828_ as-10885 destroyed. 14830_ Wheel destroyed. 14832_ GOLEM Unit beginning Asb. Alloy Leg integration. 14832_ as-99180 destroyed. 14834_ Dropped Huge Storage Unit. 14835_ Dropped Imp. Particle Charger. 14836_ Dropped Adv. Plasma Cannon. 14836_ Dropped Mni. Assault Cannon. 14837_ Dropped Zio. Light DM Reactor. 14838_ as-81544 released from Mobile Assembly Unit. 14844_ Acquired 99 matter. 14846_ The unstable cave ceiling collapses. 14847_ as-61906 destroyed. 14847_ as-29276 destroyed. 14852_ Lrn. Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????????????? ????????????###?? | | ??????????????????# ??????????# ???????????## ## | | ?????????????????# ????????? ??????????# # | | ????????????### #####??## ???????????# | | ??? ? ?## ### ?????????????# | | /// ?# ??????????????# | | ??? a ???????????????# | | #??? #???????????????# | | ! ####?# ##??????????????# | | * # ### ##????????# #### | | ! # # ###??????# | | ##?????# | | ! #??########### | | #?# #### #?????# | | # #??#@ ## #??#### | | ##### #??# | | a a a ##### | | aa a ## | | ## | | ] ################# ###### #### | | = ! "#??????????????# ##??### ##?# | | ![ ###??????????????## ###### #?# | | # "#????????????????####?# #?# | | # %## ###?????????????????????#< # ###?# | | ###### ##%####???????????????????????#######????## | | #####!#??????????????????????????????????????? | | #####???###??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 49 Energy Capacity 370 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 1200 Resistance: KI 20 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 50 Melee Accuracy 5 Matter Filtering 30 Item Schematics ----------------- Arm. Wheel | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveGuidedWeb Manual? 0 Play Time 04:15:53 Cumulative 270.9 hours Start 2021.06.09 @ 21:47:43 End 2021.06.16 @ 23:16:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 128 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/2/0/0/0/0/0/0 Lore% 79 Gallery% 87 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 064aa694-0625-49c2-a244-7167829903d4