Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 13:38:08 Player: UniqueName Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (204) 1020 Value Destroyed (9158) 9158 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2982) 2982 TOTAL SCORE: 20820 Bonus ------- High Alert Combat Kills 1092 Follower Combat Kills 252 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/1300 Matter 104/300 Energy 57/100 System Corruption 8% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Gyrokinetic Inverter Xenon Bombardment Thruster > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Coolant Injector Improved Arc Projector Plasma Rifle Hardcell Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Biometal Leg Gyrokinetic Inverter Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Kinecellerator Improved Core Shielding > --- WEAPON ----------- Gamma Rifle Wave Gun Linear Accelerator > --- INVENTORY -------- Antimatter Reactor Particle Reactor Improved Heavy Siege Treads Flexi-carbon Leg Improved Antigrav System Improved Antigrav System Improved Coolant Injector Improved Arc Projector Plasma Rifle [Rating: 137] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Shock Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Improved Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Slots Evolved 14 | . . . . . 4 . 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . 1 . . 1 . . . . . . 1 Utility 5 | . . . . . 2 . . . . 1 . . . . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 Parts Attached 281 | 5 8 3 . 2 18 12 10 30 15 3 10 13 1 8 69 30 44 Power 42 | . 3 . . . 2 2 2 5 2 . 1 3 . 1 11 4 6 Engine 17 | . 3 . . . 2 . 1 2 2 . . 2 . 1 4 . . Core 19 | . . . . . . 2 1 3 . . 1 1 . . 7 3 1 Reactor 6 | . . . . . . . . . . . . . . . . 1 5 Propulsion 96 | 2 2 1 . . 7 4 3 13 3 1 4 3 1 2 22 9 19 Treads 17 | 2 . 1 . . 4 . 2 2 3 . . 1 . . . 1 1 Leg 55 | . 2 . . . 3 4 1 11 . 1 4 2 1 2 19 2 3 Wheel 4 | . . . . . . . . . . . . . . . 3 . 1 Hover 18 | . . . . . . . . . . . . . . . . 6 12 Flight 2 | . . . . . . . . . . . . . . . . . 2 Utility 59 | 1 2 1 . . 3 1 2 7 4 2 1 2 . . 19 5 9 Device 23 | . . . . . 1 . 1 4 . 1 . 1 . . 6 4 5 Storage 9 | 1 1 . . . 1 . . . 2 . . . . . 2 . 2 Processor 10 | . . 1 . . 1 . . . 1 1 . . . . 5 . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 16 | . 1 . . . . 1 1 3 1 . 1 1 . . 5 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 84 | 2 1 1 . 2 6 5 3 5 6 . 4 5 . 5 17 12 10 Energy Gun 27 | 1 . . . 2 1 . 1 . 6 . 1 2 . 3 3 3 4 Energy Cannon 6 | . . . . . . 1 1 . . . . . . . . 4 . Ballistic Gun 39 | 1 1 1 . . 4 3 1 4 . . 3 3 . 1 12 3 2 Ballistic Cannon 4 | . . . . . . . . 1 . . . . . . . 1 2 Launcher 2 | . . . . . . . . . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . 1 . . . . . . . . 2 . 1 Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . 2 1 2 . . . . . 2 . 1 Corrupted Parts 4 | . . . . . . . . . . . . 1 . 1 1 . 1 System Corruption 11 | . . . . . . . . . . . . 1 . 5 4 . 1 Parts Lost 201 | . 1 . . 3 7 10 2 22 7 1 5 15 3 9 43 29 44 Power 32 | . . . . . 1 2 . 4 1 . . 3 1 2 7 4 7 Propulsion 77 | . . . . 1 1 4 2 9 3 . 2 7 . 3 17 13 15 Utility 41 | . . . . . 1 1 . 6 2 1 . 2 1 1 9 4 13 Weapon 51 | . 1 . . 2 4 3 . 3 1 . 3 3 1 3 10 8 9 Highest Loss Streak 23 | . 1 . . 3 3 4 1 13 3 1 2 9 3 6 13 21 23 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 12 | 3 7 11 13 12 15 13 13 7 7 9 15 17 16 11 11 11 10 Power 1 | 1 1 2 2 2 1 . . 1 . 1 2 2 1 . . . . Propulsion 2 | 1 2 2 2 2 2 4 3 1 1 . 1 1 1 . 1 . 2 Utility 1 | . . 2 2 3 3 1 . . . 1 1 1 1 1 1 3 3 Weapon 7 | . 1 4 5 5 7 6 8 5 5 7 10 11 13 10 8 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 . 2 . 10 2 6 2 3 . . . . . 5 3 8 Power 6 | . 1 . . . 1 . 1 . . . . . . . 1 . 2 Propulsion 7 | . . . 1 . 1 . 1 . . . . . . . 2 1 1 Utility 13 | . . . 1 . 6 1 1 . 1 . . . . . . 1 2 Weapon 16 | . . . . . 2 1 3 2 2 . . . . . 2 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 90 84 100 86 92 84 98 86 89 82 95 83 77 45 75 71 79 Engine 6 | . 12 14 14 14 8 1 4 1 14 13 6 5 5 4 1 . . Core 3 | . . . . . . 3 8 10 . . 5 5 6 . 4 4 1 Treads 9 | . 18 12 14 14 25 21 3 5 7 20 13 6 . . . 1 . Leg 15 | . 9 15 14 1 10 4 33 30 28 13 23 19 18 8 24 8 2 Hover 1 | . . . . . . . . . . . . . . . . 10 20 Device 4 | . . . . . 8 7 . 8 8 3 6 4 6 . 4 8 11 Storage 7 | . 14 14 14 14 8 9 7 2 4 6 6 6 6 6 4 5 5 Processor 10 | . . . 14 14 12 18 15 4 3 6 13 13 13 13 11 10 11 Protection 2 | . 9 . . . . . 6 6 5 4 3 5 5 . 3 3 1 Energy Gun 4 | . 14 1 . 25 5 . 4 . 12 12 4 6 5 . 1 2 6 Ballistic Gun 10 | . 11 26 28 2 11 15 6 10 1 . 7 5 6 10 11 5 . Peak Build Rating 137 | 5 7 12 14 16 33 43 42 50 52 48 63 63 49 45 77 106 137 Average Rating 40 | 3 6 9 12 15 29 28 38 39 45 45 58 50 47 27 55 74 112 On Entrance 34 | . 5 7 12 13 16 29 35 40 46 39 47 63 44 36 27 77 88 Avg Prop Armor Cover (%) 7 | . 6 7 7 7 6 . 9 8 6 17 12 11 . . 9 6 4 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 8 29 26 28 31 56 50 50 49 105 32 111 107 107 104 106 83 74 Greatest Support 110 | 40 40 20 20 20 84 82 71 92 76 38 85 90 50 50 110 105 75 Greatest Overweight (x) 31 | . 1 2 1 1 1 9 1 9 2 . 1 6 3 31 28 4 3 Average Overweight (x) . | . . 1 1 1 . . . . . . . 1 2 4 . 1 . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 25 10 25 25 25 25 25 15 15 Average Capacity 16 | 7 8 15 15 15 19 15 15 8 16 10 22 25 25 25 14 15 13 Most Carried 23 | 5 8 15 15 15 23 15 15 15 13 10 20 21 17 16 17 15 15 Average Carried 12 | 3 7 11 14 14 16 14 14 7 7 9 15 17 16 11 11 11 11 Final Capacity 25 | 8 15 15 15 15 15 15 15 5 10 10 25 25 25 25 15 15 5 Final Carried 20 | 5 7 14 15 15 14 15 15 4 10 10 20 16 17 12 15 12 5 Class Distribution -------------------- 52% | Mutant 32% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Matter Collected 6730 | 199 150 35 . 39 397 600 491 779 300 35 233 187 13 247 1782 735 508 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10155 | . 389 . . 99 775 689 626 807 765 67 403 575 70 142 3043 955 750 Parts 498 | . 35 . . 3 34 37 39 35 42 4 26 15 1 2 142 38 45 Haulers Intercepted 8 | . 1 . . . 1 . 2 . . . . . . . 3 1 . Recyclers Shooed 12 | . . . . . 4 . . . 1 . . . . . 5 . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 14 10 1 1 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Combat Hostiles Destroyed 171 | . 14 . . 2 15 26 5 20 11 1 7 8 . 4 37 12 9 Guns 145 | . 10 . . 2 14 25 4 15 9 1 7 8 . 3 34 5 8 Cannons 12 | . . . . . . 1 1 5 . . . . . . . 4 1 AOE 11 | . 4 . . . 1 . . . 2 . . . . 1 2 1 . Classes Destroyed 15 | . 3 . . 1 4 2 1 1 1 . . . . 2 . . . Worker 11 | . . . . . 1 . 3 . 2 . . . . . 3 1 1 Builder 3 | . . . . . . . . . 1 . . . . . 2 . . Hauler 8 | . 1 . . . 1 . 2 . . . . . . . 3 1 . Recycler 11 | . . . . . . . 2 . 3 . . . . . 4 1 1 Drone 2 | . . . . . . . . . . . . . . 2 . . . Swarmer 32 | . 9 . . . . 12 . 6 1 . 1 . . . . 3 . Grunt 60 | . 5 . . 1 7 8 . 6 3 . . 5 . . 17 4 4 Brawler 5 | . . . . . 1 . . 1 1 . . . . . 2 . . Duelist 3 | . . . . 1 1 . . . . . . . . . 1 . . Sentry 16 | . . . . . 4 . 2 3 1 1 1 1 . 1 1 1 . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . . . . . Hunter 20 | . . . . . 2 2 1 3 . . 2 2 . . 8 . . Programmer 27 | . . . . . . 3 2 . 5 . . . . . 8 4 5 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . Thug 3 | . . . . . . . . . . . 3 . . . . . . Best Kill Streak 8 | . 3 . . 1 3 3 3 4 6 1 3 3 . 1 8 3 4 Combat Bots Only 7 | . 3 . . 1 3 3 2 4 3 1 3 3 . 1 7 3 2 Max Kills in Single Turn 3 | . 3 . . 1 1 2 2 1 2 1 1 1 . 1 2 1 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . Exploded 3 | . 3 . . . 1 . . . 1 . . . . 1 2 1 . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Hostile Shots Fired 2366 | . 58 8 . 18 107 174 82 305 56 36 75 163 52 61 426 258 487 Missed 666 | . 17 2 . 5 21 43 24 79 17 15 22 38 20 17 103 53 190 Hits 1700 | . 41 6 . 13 86 131 58 226 39 21 53 125 32 44 323 205 297 Melee 38 | . . . . 9 5 . . 12 . . . . . . 12 . . Projectile 1662 | . 41 6 . 4 81 131 58 214 39 21 53 125 32 44 311 205 297 AOE 5 | . . . . . . 5 . . . . . . . . . . . Critical Strikes 70 | . . . . . 6 5 . 9 2 . . 1 1 2 18 18 8 Actively Blocked 3 | . . . . . . . . . . . . . . . . 1 2 Damage Taken 29060 | . 533 92 . 388 1469 1803 623 3082 993 163 910 1750 390 845 6202 3984 5833 Core 4471 | . 81 47 . 10 182 251 38 319 156 . 104 173 39 256 809 699 1307 Absorbed by Shields 106 | . . . . . . . . 106 . . . . . . . . . Redirected to Shielding 201 | . . . . . . . . . . . . . . . . 67 134 Regen/Repaired (Parts) 43 | . 43 . . . . . . . . . . . . . . . . Core Remaining (%) 40 | 100 . . . 44 . 21 . . 26 . . . . 32 19 39 . Volleys Fired 657 | . 33 2 . 10 57 63 35 82 28 4 18 35 1 17 157 65 50 Largest 3 | . 2 2 . 2 2 2 2 2 2 2 2 2 2 2 3 3 3 Hottest 250 | . 60 40 . 100 106 250 98 98 155 130 103 135 88 165 131 244 200 Shots Fired 1347 | . 64 4 . 19 111 123 57 153 55 7 35 69 2 33 368 141 106 Gun 1225 | . 64 4 . 19 111 122 53 123 55 7 35 69 2 29 368 77 87 Cannon 118 | . . . . . . 1 4 30 . . . . . . . 64 19 Launcher 4 | . . . . . . . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 882 | . 31 4 . 8 67 122 22 113 8 . 32 30 1 16 320 53 55 Thermal 259 | . . . . . 4 1 35 40 36 3 3 33 . 13 25 32 34 Explosive 4 | . . . . . . . . . . . . . . 4 . . . Electromagnetic 202 | . 33 . . 11 40 . . . 11 4 . 6 1 . 23 56 17 Robot Hit Streak 42 | . 18 5 . 5 11 10 9 15 11 7 11 9 4 14 42 9 11 Robot Miss Streak 13 | . 3 1 . 2 5 4 2 13 8 2 2 3 . 5 5 7 4 Penetration Max 1 | . . . . . . 1 1 . . . . 1 . . 1 . . Secondary Targets 26 | . 1 . . . 2 5 . 2 . . 2 1 . . 10 2 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 . . 1 1 . . 1 1 1 Shots Hit Robots 963 | . 42 3 . 11 82 95 40 113 44 7 26 50 1 23 266 95 65 Core Hits 531 | . 21 . . 4 43 56 16 73 44 6 14 23 1 13 142 47 28 Critical Kills 6 | . . . . . . . 1 . . . . 1 . 1 3 . . Critical Parts Destroyed 9 | . . . . 1 . 5 . 1 . . . 1 . . 1 . . Critical Strikes 25 | . . . . 1 . 5 2 1 . . . 6 . 3 6 . 1 Burn 10 | . . . . . . . 1 . . . . 4 . 2 2 . 1 Destroy 15 | . . . . 1 . 5 1 1 . . . 2 . 1 4 . . Melee Attacks 43 | . . . . . 8 9 1 4 . 1 . . . . 4 . 16 Impact 35 | . . . . . . 9 1 4 . 1 . . . . 4 . 16 Slashing 8 | . . . . . 8 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21096 | . 560 29 . 186 1564 1926 946 2278 1140 148 502 1071 22 642 6129 2311 1642 Guns 17377 | . 463 29 . 139 1507 1793 810 1659 910 148 502 1071 22 440 5665 965 1254 Cannons 2342 | . . . . . . 20 136 619 . . . . . . . 1179 388 Explosions 1377 | . 97 . . 47 57 113 . . 230 . . . . 202 464 167 . Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 12671 | . 150 29 . 61 980 1793 296 1463 131 . 438 448 . 192 4947 838 905 Thermal 5671 | . 97 . . 47 72 133 650 815 889 78 64 496 . 248 496 898 688 Explosive 635 | . . . . . . . . . . . . . . 202 433 . . Electromagnetic 2119 | . 313 . . 78 512 . . . 120 70 . 127 22 . 253 575 49 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . 5 1 20 25 . . 1 1 5 23 11 8 Average Corruption 8 | . . . . . . 4 1 12 21 . . 1 1 5 12 7 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 279 | . . . . . . 23 3 50 49 . . 7 4 34 62 21 26 Message Errors 61 | . . . . . . 5 1 12 12 . . 2 1 7 13 5 3 Matter Fused 68 | . . . . . . 6 . 13 9 . . . . 13 14 4 9 Heat Flow Errors 28 | . . . . . . 2 1 2 7 . . . 1 3 6 2 4 Energy Discharges 23 | . . . . . . 2 . 2 7 . . 3 2 1 3 2 1 Parts Rejected 6 | . . . . . . . . 1 . . . . . . 2 . 3 Parts Fused 3 | . . . . . . . . 1 1 . . . . . . 1 . Data Loss (minor) 32 | . . . . . . 2 . 6 4 . . 1 . 7 7 3 2 Data Loss (major) 19 | . . . . . . 2 1 3 5 . . 1 . 1 6 . . Misfires 11 | . . . . . . 1 . . 2 . . . . . 4 1 3 Alerts 9 | . . . . . . 2 . 1 . . . . . 2 3 1 . Misdirections 1 | . . . . . . . . . 1 . . . . . . . . Weapon Failures 18 | . . . . . . 1 . 9 1 . . . . . 4 2 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 181 | . . . . . 37 . . 30 25 . . . . . 50 22 17 Projectiles 69 | . . . . . . . . 30 . . . . . . . 22 17 Explosions 112 | . . . . . 37 . . . 25 . . . . . 50 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 14 | . . . . . . . . . . . . . . . . 10 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . . . . . . 10 3 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 794 | . 40 . . 44 86 29 . . 438 . . . . . 104 53 . Shots 15 | . 1 . . 1 2 2 . . 6 . . . . . 2 1 . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 78 9 . 139 199 190 448 312 501 212 78 312 265 343 297 500 266 Average Temperature 113 | . 32 9 . 57 58 108 142 89 162 115 19 122 146 161 90 211 67 Received Heat Transfer 4273 | . 108 18 . 24 558 198 72 504 69 48 144 390 . 123 814 777 426 Effects 28 | . . . . . . . 1 . 11 2 . . . 2 . 11 1 Shutdowns 12 | . . . . . . . 1 . 3 . . . . . . 8 . Energy Bleed 4 | . . . . . . . . . 1 . . . . 2 . . 1 Interference 5 | . . . . . . . . . 1 2 . . . . . 2 . Short Circuit 2 | . . . . . . . . . 2 . . . . . . . . Damage (minor) 2 | . . . . . . . . . 1 . . . . . . 1 . Damage (major) 3 | . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Parts Fried 12 | . 2 . . 1 4 . . . . . . . . . 1 4 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 11 | . . . . . . 2 2 2 1 . . 2 . . 1 . 1 Heat Transferred 9746 | . 50 . . 50 87 800 1073 1048 1230 70 111 1237 . 800 928 1300 962 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 1 . . 1 1 . . . 1 . . . . . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Maximum Alert Level 3 | . . . . . . 3 2 2 2 1 . . . . 3 2 . Low Security (%) 54 | 100 100 100 . 100 100 18 . 4 . 93 . . . . . 64 100 Level 1 15 | . . . . . . 27 92 48 5 6 . . . . . 31 . Level 2 21 | . . . . . . 40 6 47 94 . . . . . 43 3 . Level 3 8 | . . . . . . 13 . . . . . . . . 56 . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 904 | . 180 44 . 45 98 807 423 689 585 205 . . . . 904 415 73 Initial 900 | . . . . . . 9 423 159 361 205 . . . . 900 415 18 Average 257 | . 75 3 . 4 23 462 285 410 477 134 . . . . 727 179 11 Influence Increases 6673 | . 371 44 . 72 469 898 205 790 556 45 120 180 5 60 2079 327 452 Destroy 0b10 Robot/C 3460 | . 280 40 . 40 300 520 100 500 220 20 80 160 . 40 740 240 180 Destroy 0b10 Robot/NC 180 | . 5 . . . 10 . 35 . 30 . . . 5 10 60 15 10 Destroy Leader 646 | . 62 . . 10 92 20 54 30 90 10 10 20 . 10 156 52 30 Allied During Kill 12 | . . 4 . . . . . 8 . . . . . . . . . Successful Hack 50 | . 6 . . . 5 28 . 7 2 . . . . . 2 . . Disable Machine 270 | . 15 . . . 15 . 15 . 150 15 . . . . 60 . . Anti-Garrison Action 450 | . . . . . . 250 . 200 . . . . . . . . . Destroy Structure 315 | . 3 . . 7 32 65 1 15 64 . . . . . 56 20 52 Advance Influence 900 | . . . . . . . . . . . . . . . 900 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 375 | . . . . 15 15 15 . 30 . . 30 . . . 105 . 165 Influence Decreases 6673 | . 371 32 12 72 454 106 784 329 826 384 200 180 5 60 1231 1139 488 Entered New Map 1494 | . . . 12 . . 6 384 69 328 214 30 . . . . 433 18 Time Decay 3351 | . 361 32 . 65 384 . 380 . 428 160 140 110 5 60 601 416 209 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . 200 . . Lost Part 1588 | . 10 . . 7 70 100 20 220 70 10 30 70 . . 430 290 261 Lost Ally 40 | . . . . . . . . 40 . . . . . . . . . Squads Dispatched 38 | . 3 . . . 6 . 2 . 6 . . . . . 12 1 8 Investigation 6 | . 1 . . . 2 . . . . . . . . . 2 . 1 Extermination 10 | . . . . . . . 2 . 2 . . . . . 3 1 2 Reinforcement 14 | . 2 . . . 1 . . . 1 . . . . . 5 . 5 Assault 2 | . . . . . . . . . . . . . . . 2 . . Garrison 6 | . . . . . 3 . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 2 . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Distress Signals 12 | . 1 . . . 3 . . . 3 . . . . 1 2 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 269 | . 21 2 . 3 27 31 6 27 16 3 9 8 4 8 48 17 39 Peak Tracking Total 16 | . 5 2 . 2 5 4 1 9 4 2 3 3 3 2 6 6 16 Tactical Retreats 18 | . 1 . . 1 1 1 . 1 . . 2 . 2 . 4 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Traps Triggered 26 | . 1 1 . . . 6 1 7 2 . . . . . 5 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Machines Disabled 21 | . 1 . . . 1 1 1 2 10 1 . . . . 4 . . Max in Single Turn 8 | . 1 . . . 1 1 1 1 8 1 . . . . 2 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Garrison Relay 3 | . . . . . . 1 . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Machines Accessed 34 | . 4 2 1 . 7 3 3 3 4 1 . 1 . . 3 1 1 Terminals 20 | . 2 1 . . 5 3 2 3 3 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . . . . . 1 . . Recycling Units 3 | . 1 . . . . . . . . . . . . . 1 1 . Scanalyzers 3 | . . . . . 1 . . . 1 . . . . . 1 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 Total Hacks 59 | . 7 2 1 . 20 3 5 4 7 1 . 1 . . 6 1 1 Successful 33 | . 6 2 1 . 10 2 1 1 2 1 . 1 . . 4 1 1 Failed 26 | . 1 . . . 10 1 4 3 5 . . . . . 2 . . Catastrophic 4 | . . . . . 1 . . 1 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . . . . . . . . 1 Terminals 33 | . 2 1 . . 13 3 4 4 5 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 4 . . . . . . . . . . . . . 1 . . Recycling Units 5 | . 1 . . . . . . . . . . . . . 3 1 . Scanalyzers 10 | . . . . . 6 . . . 2 . . . . . 2 . . Garrison Access 3 | . . . . . 1 . 1 . . . . . . . . . 1 Terminal Hacks 15 | . 2 2 1 . 4 2 . 1 1 1 . 1 . . . . . Record 2 | . . . . . . . . . . 1 . 1 . . . . . Prototype ID Bank 4 | . 1 . . . 3 . . . . . . . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . 1 . . . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . 2 1 . Report Inventory 3 | . 1 . . . . . . . . . . . . . 1 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . . Scanalyzer 8 | . . . . . 5 . . . 1 . . . . . 2 . . Retrieve Study 8 | . . . . . 5 . . . 1 . . . . . 2 . . Garrison Access Hacks 3 | . . . . . 1 . 1 . . . . . . . . . 1 Unlock Access 2 | . . . . . 1 . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . . . . . 5 2 2 2 3 . . . . . 3 1 1 Full Trace Events 3 | . . . . . 2 . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 15 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 5 . . . 1 . . . . . 2 . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . 10 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Used RIF Installer 2 | . . . . . . 1 . 1 . . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 3 . 10 . . . . . . . . . Machine Destruction 13 | . . . . . . 3 . 10 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Total Allies 4 | . . 2 . . . . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . 2 . . . . . . . . . Highest-Rated Group 56 | . . 39 39 . . . . 56 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . 5 . . . . . 34 . . . . . . . . . Total Damage 713 | . . 108 . . . . . 605 . . . . . . . . . Kills 7 | . . 2 . . . . . 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Active Infowar (turns) 566 | . . . . . . . . . . . . . . . 403 163 . ECM 566 | . . . . . . . . . . . . . . . 403 163 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Turns Passed 21198 | 89 1008 2017 740 617 1844 2061 880 1408 1044 320 878 1412 580 1789 1937 1015 1559 Spaces Moved 9916 | 51 509 820 295 229 673 1026 561 815 571 205 446 532 231 434 932 534 1052 Core 31 | 4 . . . . . 2 . 1 . . . . . 9 13 . 2 Treads 3085 | 47 468 728 295 229 479 789 . . 31 . . . . . . 12 7 Legs 5404 | . 41 92 . . 194 235 561 814 540 205 446 532 231 425 892 195 1 Wheels 37 | . . . . . . . . . . . . . . . 27 . 10 Hover 1359 | . . . . . . . . . . . . . . . . 327 1032 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 190 250 250 120 112 111 108 120 117 115 185 180 180 105 102 50 Average Speed 170 | 151 164 243 250 250 160 161 123 129 154 117 173 240 249 397 125 137 74 Slowest Speed 1600 | 160 240 260 250 250 217 500 180 500 245 117 200 525 315 1600 1450 310 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 86 99 61 46 46 63 11 76 17 4 55 61 13 62 16 8 25 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 2 . 1 . . . . . . 4 2 1 2 . . . Spaces Dug 39 | . . . . . 8 . 1 . . . . . . . 5 . 25 Terrain Destroyed 212 | . 2 . . 7 41 . 1 . 71 . . 2 . 11 40 10 27 Melee 29 | . . . . . 8 . 1 . . . . . . . 4 . 16 Projectile 27 | . . . . . . . . . . . . 2 . . 7 7 11 AOE 156 | . 2 . . 7 33 . . . 71 . . . . 11 29 3 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Gar Fac Fac Low Low Zio Pro Fac Fac Res Total 12876 | 60 622 838 300 257 1310 1279 689 995 673 276 512 592 233 466 1370 695 1709 Wait 1556 | . 60 4 . 15 504 123 50 39 30 60 21 4 . 2 132 39 473 Move 9900 | 50 508 819 294 228 673 1024 561 814 570 204 445 531 230 433 931 533 1052 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 204 | 5 7 9 2 2 29 14 12 5 15 2 13 5 1 2 35 17 29 Fast Attach 168 | 5 2 1 . . 9 5 6 20 10 2 7 4 1 1 52 13 30 Attach 116 | . 3 2 . 2 9 8 3 10 2 1 2 8 . 7 18 17 24 Detach 11 | . . . . . 3 1 . 1 . . . . . 1 1 1 3 Swap 71 | . 3 . 1 . 9 14 6 7 3 1 3 2 . 2 14 5 1 Drop 120 | . 6 1 3 . 9 8 15 12 10 1 3 2 . 1 26 5 18 Fire 657 | . 33 2 . 10 57 63 35 82 28 4 18 35 1 17 157 65 50 Melee 43 | . . . . . 8 9 1 4 . 1 . . . . 4 . 16 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 10 . 1 5 . . . . . . . 13 Rewire 1 | . . . . . . . . . . . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 13) 554 | -10/Materials | Repaired Ion Engine 612 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Derelicts attacked the area 947 | -10/Materials | Discovered new exit (range 12) 1098 | -10/Materials | Entered Mines 1234 | -10/Mines | Learned location of Mines (-9) 1263 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1394 | -10/Mines | Assembled infested the area 1430 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1731 | -10/Mines | Discovered new exit (range 5) 1866 | -10/Mines | Discovered new exit (range 15) 2068 | -10/Mines | Discovered new exit (range 12) 2661 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2666 | -10/Mines | Found Prototype Device 2822 | -10/Mines | Discovered new exit (range 5) 2886 | -10/Mines | Core integrity fell below 50% 3108 | -10/Mines | Identified exit to Exiles 3115 | -10/Mines | Entered Exiles 3115 | -10/Exiles | Accompanied by 2 allies 3145 | -10/Exiles | Led the pair of lost Derelicts to a safe place 3200 | -10/Exiles | Met 8R-AWN 3248 | -10/Exiles | Met EX-HEX 3333 | -10/Exiles | Met EX-BIN 3388 | -10/Exiles | Aligned with FarCom system 3390 | -10/Exiles | Given EX-Vault access code 3463 | -10/Exiles | Opened EX-Vault 3492 | -10/Exiles | Found Firepult 3548 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3631 | -10/Exiles | Met EX-DEC 3815 | -10/Exiles | Discovered new exit (range 12) 3853 | -10/Exiles | Identified exit to Mines 3855 | -10/Exiles | Left Exiles lab with Firepult 3855 | -10/Exiles | Entered Mines 3889 | -9/Mines | Met a Derelict bent on vengeance 3936 | -9/Mines | Lost 3 parts (1n2w) 4222 | -9/Mines | Learned Materials trap positions 4391 | -9/Mines | Discovered new exit (range 9) 4447 | -9/Mines | Identified exit to Materials 4472 | -9/Mines | Entered Materials 4472 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4473 | -8/Materials | Loaded intel: 12 trap records 5114 | -8/Materials | Garrison activated, responded to threat 5428 | -8/Materials | Lost 3 parts (1p1u1w) 6316 | -8/Materials | Identified exit to Garrison 6316 | -8/Materials | Entered Garrison 6412 | -8/Garrison | Triggered checkpoint 6491 | -8/Garrison | Discovered new exit (range 16) 6638 | -8/Garrison | Triggered checkpoint 6678 | -8/Garrison | Triggered checkpoint 6750 | -8/Garrison | Triggered checkpoint 6880 | -8/Garrison | Discovered new exit (range 15) 6928 | -8/Garrison | Identified exit to Factory 7269 | -8/Garrison | Discovered exit to Factory (range 17) 7269 | -8/Garrison | Discovered exit to Factory (range 83) 7269 | -8/Garrison | Discovered exit to Factory (range 69) 7324 | -8/Garrison | Garrison Relay disabled 7440 | -8/Garrison | Core integrity fell below 50% 7477 | -8/Garrison | Lost 4 parts (1p2n1w) 7918 | -8/Garrison | Spotted B-75 Beast 7918 | -8/Garrison | Spotted B-75 Beast 8030 | -8/Garrison | Triggered checkpoint 8043 | -8/Garrison | Triggered checkpoint 8077 | -8/Garrison | Lost 4 parts (1n1u2w) 8144 | -8/Garrison | Installed Relay Interface Framework 8377 | -8/Garrison | Entered Factory 8377 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 8699 | -7/Factory | Build established: Scavenger-Mutant 9016 | -7/Factory | Discovered new exit (range 11) 9174 | -7/Factory | Identified exit to Factory 9257 | -7/Factory | Identified exit to Garrison 9257 | -7/Factory | Entered Garrison 9288 | -7/Garrison | Expanded RIF knowledge: Command Fork 9357 | -7/Garrison | Triggered checkpoint 9573 | -7/Garrison | Triggered checkpoint 9649 | -7/Garrison | Triggered checkpoint 9684 | -7/Garrison | System corruption reached 10% 9728 | -7/Garrison | Lost 13 parts (1p5n4u3w) 9950 | -7/Garrison | Discovered new exit (range 12) 9956 | -7/Garrison | Build established: Mutant 9984 | -7/Garrison | Rescued a captive Derelict 9986 | -7/Garrison | Rescued a captive Derelict 10061 | -7/Garrison | Triggered checkpoint 10254 | -7/Garrison | Discovered new exit (range 11) 10293 | -7/Garrison | Triggered checkpoint 10300 | -7/Garrison | Build established: Scavenger-Mutant 10339 | -7/Garrison | Garrison Relay disabled 10445 | -7/Garrison | Triggered checkpoint 10475 | -7/Garrison | Triggered checkpoint 10483 | -7/Garrison | Core integrity fell below 50% 10581 | -7/Garrison | Triggered checkpoint 10627 | -7/Garrison | Garrison Relay disabled 10653 | -7/Garrison | Discovered new exit (range 8) 10665 | -7/Garrison | Entered Factory 10752 | -7/Factory | Lost 3 parts (1p1u1w) 10804 | -7/Factory | Garrison activated, responded to threat 11124 | -7/Factory | Build established: Mutant 11660 | -7/Factory | Discovered exit to Factory (range 11) 11709 | -7/Factory | Entered another Factory area 11709 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11865 | -6/Factory | Discovered new exit (range 12) 12028 | -6/Factory | Identified exit to Lower Caves 12029 | -6/Factory | Entered Lower Caves 12307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12389 | -6/Lower Caves | Learned Factory machine intel 12395 | -6/Lower Caves | Build established: Scavenger-Mutant 12883 | -6/Lower Caves | Discovered new exit (range 12) 12899 | -6/Lower Caves | Identified exit to Lower Caves 12907 | -6/Lower Caves | Entered another Lower Caves area 12992 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13093 | -6/Lower Caves | Entered a destroyed Warlord outpost 13189 | -6/Lower Caves | Encountered a Warlord checkpoint 13288 | -6/Lower Caves | Discovered new exit (range 16) 13316 | -6/Lower Caves | Identified exit to Factory 13535 | -6/Lower Caves | Learned location of 1 exit from Factory 13538 | -6/Lower Caves | Lost 4 parts (2p1n1u) 13647 | -6/Lower Caves | Lost 9 parts (1p6n2w) 14272 | -6/Lower Caves | Discovered new exit (range 14) 14310 | -6/Lower Caves | Identified exit to Zion 14319 | -6/Lower Caves | Entered Zion 14694 | -6/Zion | Discovered new exit (range 15) 14729 | -6/Zion | Identified exit to Proximity Caves 14827 | -6/Zion | System corruption cleaned by Quarantine Array 14835 | -6/Zion | RIF detected upon attempting to enter Zion 14835 | -6/Zion | Attacked by Zionites 14835 | -6/Zion | Spotted 2D-FOB(B) 14835 | -6/Zion | Spotted EE-PHH(B) 14881 | -6/Zion | Lost 3 parts (1p1u1w) 14899 | -6/Zion | Entered Proximity Caves 14901 | -5/Proximity Caves | Spotter reported a threat 14902 | -5/Proximity Caves | Spotter reported a threat 14963 | -5/Proximity Caves | Spotted B-75 Beast 15070 | -5/Proximity Caves | Core integrity fell below 50% 15078 | -5/Proximity Caves | Destroyed B-75 Beast 15107 | -5/Proximity Caves | Lost 6 parts (1p3n2w) 15652 | -5/Proximity Caves | Spotter reported a threat 15705 | -5/Proximity Caves | Spotter reported a threat 15950 | -5/Proximity Caves | Spotter reported a threat 16092 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16170 | -5/Proximity Caves | Spotter reported a threat 16402 | -5/Proximity Caves | Build established: Mutant 16665 | -5/Proximity Caves | Learned Factory stockpile data 16665 | -5/Proximity Caves | Discovered exit to Factory (range 7) 16688 | -5/Proximity Caves | Entered Factory 16688 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16689 | -5/Factory | Identified exit to Extension 16691 | -5/Factory | Loaded intel: 234 machine locations 16988 | -5/Factory | Search patrols dispatched 16991 | -5/Factory | Lost 13 parts (2p6n5w) 17069 | -5/Factory | Lost 3 parts (2u1w) 17217 | -5/Factory | Lost 5 parts (1p2u2w) 17288 | -5/Factory | Search patrols dispatched 17511 | -5/Factory | Lost 3 parts (1p2n) 17551 | -5/Factory | Core integrity fell below 50% 17583 | -5/Factory | Lost 6 parts (3n2u1w) 17588 | -5/Factory | First assault squad dispatched 17814 | -5/Factory | System corruption reached 10% 17856 | -5/Factory | Destroyed 7 combat bots 17879 | -5/Factory | Build established: Scavenger-Gunner 18187 | -5/Factory | Core integrity fell below 20% 18199 | -5/Factory | Lost 6 parts (1p2n3u) 18410 | -5/Factory | Found Unknown Protection 18410 | -5/Factory | Identified Hvy. Insulated Plating 18567 | -5/Factory | Build established: Scavenger-Mutant 18616 | -5/Factory | Discovered new exit (range 7) 18624 | -5/Factory | Identified exit to Factory 18625 | -5/Factory | Entered another Factory area 18625 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 18924 | -4/Factory | Lost 21 parts (2p8n4u7w) 19069 | -4/Factory | Core integrity fell below 50% 19093 | -4/Factory | Lost 3 parts (1p1n1w) 19269 | -4/Factory | Build established: Scavenger-Skirmisher 19411 | -4/Factory | System corruption reached 10% 19439 | -4/Factory | Discovered new exit (range 12) 19495 | -4/Factory | Lost 3 parts (1p2n) 19504 | -4/Factory | Identified exit to Research 19640 | -4/Factory | Entered Research 19640 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 20187 | -3/Research | Lost 11 parts (3p2n3u3w) 20254 | -3/Research | Lost 5 parts (1p1n1u2w) 20535 | -3/Research | Build established: Scavenger-Gunner 20901 | -3/Research | Lost 4 parts (2n1u1w) 21100 | -3/Research | Spotted B-86 Titan 21179 | -3/Research | Core integrity fell below 50% 21193 | -3/Research | Crushed by falling debris 21194 | -3/Research | Core integrity fell below 20% 21199 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21193_ Slug penetrates S-43 Plague. 21193_ S-43 Plague destroyed. 21193_ Penetrated by Slug. 21194_ Acquired 2 matter. 21194_ Slug penetrates S-43 Plague. 21195_ System corrupted: Matter fused (-7). 21196_ Med. Storage Unit destroyed. 21196_ Acquired Xenon Bombardment Thruster. 21196_ Slug penetrates H-77 Assassin. 21196_ Penetrated by Slug. 21196_ Slug penetrates U-05 Engineer. 21196_ Penetrated by Slug. 21196_ H-77 Assassin suffers critical hit (Destroy). 21197_ Xenon Bombardment Thruster destroyed. 21197_ Acquired 38 matter. 21198_ Penetrated by Slug. 21198_ Com. Matter Pod destroyed. 21198_ Penetrated by Slug. 21199_ Acquired Xenon Bombardment Thruster. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????############?????? | | ??????????????C?????????????????# ??????? | | ????????????????????????????????# ^ ???????? | | ????????????????????????????????# ?????????? | | ????????????C??i????????????????# ??????????? | | ??????????????????????????????### ############# | | ?????????????A??????????????## # # | | ???????????# t############# ### # | | ???????????# u us=%*% h ; | | ???????h???+ @ * = h# | | ????????h??#k hs [ h/ | | ???????????# h Y # !/ | | ???????????# R############ T####;### / | | ???????????#???????????????####???# ##= | | ???????????????????????????????????# #%| | | ???????????????????????????????????##"! " " | | ?????????????????????????????????????#BB"Y" | | ?????????????????????????????????????#BB""" | | ?????????????????????????????????????#b"########## | | ?????????????????????????????????????#gh#????????? | | ?????????????????????????????????????#g#?????????? | | ?????????????????????????????????????#h#?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# #?????????? | | ?????????????????????????????????????# ########### | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# | | ?????????????????????????????????????# ########### | | ?????????????????????????????????????# #??# | | ?????????????????????????????????????# #??# | | ?????????????????????????????????????# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 57 Energy Capacity 490 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 30 Armor Coverage 825 Resistance: EM 30 Core Shielding 30 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 10 Item Schematics ----------------- Lrn. Tractor Beam | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Power Sword | -6/Zion | Archive Point Defense System | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Ion Engine | 28% | -10/Materials Studied --------- Rocket Launcher | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Katana | -8/Materials | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Flexi-carbon Leg | -5/Factory | Hacked Gauss Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Knowing Is Half The Battle You Will Be Upgraded Challenges ------------ None Game ------ Seed MyomerLongswordScythe Manual? 0 Play Time 02:47:35 Cumulative 18.9 hours Start 2026.02.20 @ 13:01:51 End 2026.02.21 @ 13:38:08 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46b740b8-dd78-49b9-9871-1cde678dc9ee