Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.24 @ 17:47:03 Player: DuckBoy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (68) 340 Value Destroyed (2138) 2138 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 7715 Bonus ------- Follower Combat Kills 168 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 282/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Terrain Scan Processor Launcher Guidance Computer Improved Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Terrain Scanner Advanced Terrain Scan Processor Modified TNC Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Improved Deuterium Engine Potential Leg Compact Wheel Armored Huge Wheel Gravmag System Gravmag System Cooled Airjet Gravmag Array Heat Sink Improved Terrain Scanner Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Shield Generator Arc Projector Arc Projector Precision Shock Rifle Small Laser Advanced Beam Rifle Heavy Laser Gatling Laser Ion Cannon Plasma Cannon Plasma Cannon Plasma Cannon Plasma Cannon Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Flak Cannon Missile Launcher Great Axe [Rating: 95] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Armored Huge Wheel Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Improved Light Armor Plating Device Advanced Terrain Scanner Storage Lightpack 2.0 Processor Modified TNC Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . . . . 4 . 2 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 85 | 7 2 . 1 3 18 15 5 6 17 . 11 Power 12 | 1 . . . . 2 3 1 1 4 . . Engine 10 | 1 . . . . 2 3 1 . 3 . . Core 2 | . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . Propulsion 16 | 2 . . . 1 3 3 . 1 2 . 4 Treads . | . . . . . . . . . . . . Leg 9 | . . . . . 3 . . . 2 . 4 Wheel 7 | 2 . . . 1 . 3 . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 30 | 2 . . 1 . 7 2 4 4 7 . 3 Device 8 | 1 . . . . . 1 2 . 2 . 2 Storage 4 | 1 . . 1 . 2 . . . . . . Processor 4 | . . . . . 1 . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . Protection 14 | . . . . . 4 1 1 4 4 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 2 2 . . 2 6 7 . . 4 . 4 Energy Gun 8 | 1 1 . . . 2 2 . . 2 . . Energy Cannon 3 | . . . . . . 2 . . . . 1 Ballistic Gun 9 | 1 . . . 1 3 2 . . . . 2 Ballistic Cannon 4 | . . . . . 1 1 . . 2 . . Launcher 2 | . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 4 4 . . . . . Parts Lost 39 | . . . . 1 5 5 1 . 8 . 19 Power 5 | . . . . . 1 1 . . 2 . 1 Propulsion 10 | . . . . 1 . 1 . . 1 . 7 Utility 15 | . . . . . 2 2 1 . 5 . 5 Weapon 9 | . . . . . 2 1 . . . . 6 Highest Loss Streak 10 | . . . . 1 4 2 1 . 4 . 10 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 100 100 100 99 75 68 70 79 74 80 80 Engine 5 | . 14 14 14 14 5 7 6 . 2 6 5 Core 1 | . . . . . . . . 5 3 . . Leg 5 | . . . . . 17 1 . . 3 13 17 Wheel 11 | . 28 28 28 27 . 14 13 13 6 6 3 Device 9 | . 14 14 14 14 9 13 9 6 9 6 8 Storage 4 | . 14 14 14 14 9 7 6 . . . . Processor 10 | . . . . . 9 7 12 13 13 13 19 Protection 13 | . . . . . 7 1 7 25 21 20 13 Energy Gun 3 | . 12 14 14 . 1 2 . . 4 6 3 Energy Cannon 2 | . . . . . . . 6 6 3 . . Ballistic Gun 3 | . 14 14 14 14 10 6 . . . . . Ballistic Cannon 4 | . . . . . 5 4 6 6 4 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 62 | 12 14 12 47 49 23 34 40 62 53 39 44 Greatest Support 61 | 32 32 32 32 32 60 56 56 56 56 28 61 Greatest Overweight (x) 1 | . . . 1 1 . . . 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . 1 . Largest Inventory Capacity 40 | 8 8 8 20 20 40 40 40 40 5 5 5 Average Capacity 15 | 7 8 8 15 20 39 40 40 5 5 5 5 Most Carried 40 | 5 8 8 14 15 23 40 40 39 5 4 5 Average Carried 11 | 1 6 8 9 13 11 35 39 5 4 4 3 Final Capacity 40 | 8 8 8 20 20 40 40 40 5 5 5 5 Final Carried 40 | 5 8 8 14 15 23 40 39 5 4 4 . Class Distribution -------------------- 30% | Skirmisher 26% | Mutant 20% | Hauler-Mutant 15% | Derelict-Mutant 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 2480 | 291 44 9 . 70 558 394 156 249 435 . 274 Remotely . | . . . . . . . . . . . . Salvage Created 2211 | 128 140 30 . 48 484 496 136 182 230 . 337 Parts 131 | 7 11 4 . 11 26 26 9 12 10 . 15 Haulers Intercepted 3 | . 1 . . . . 2 . . . . . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 7 18 . 17 Prevented 2 | . . . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 1 2 . 7 10 10 3 8 5 . 10 Melee 4 | . . . . . . . . . . . 4 Guns 15 | . 1 2 . . 6 4 . . 2 . . Cannons 29 | . . . . . 4 5 3 8 3 . 6 AOE 7 | . . . . 7 . . . . . . . Classes Destroyed 14 | 2 4 1 . 1 2 2 . 2 . . . Worker 2 | . . . . 1 1 . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Hauler 3 | . 1 . . . . 2 . . . . . Recycler 2 | 1 . . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 28 | . . 2 . 7 . 4 . 6 2 . 7 Grunt 13 | . 1 . . . 7 1 . . 2 . 2 Brawler 2 | . . . . . 1 . . . . . 1 Sentry 4 | . . . . . 2 2 . . . . . Hunter 3 | . . . . . . 1 2 . . . . Programmer 4 | . . . . . . 2 1 . 1 . . Master Thief 1 | . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 5 | 2 2 2 . 5 4 4 1 3 2 . 3 Combat Bots Only 4 | . 1 2 . 4 4 4 1 3 2 . 3 Max Kills in Single Turn 4 | 1 1 2 . 4 2 1 1 1 2 . 1 Gunslinging 1 | . . 1 . . . . . . 1 . . Exploded 3 | . . . . 3 . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Damage Taken 7360 | . 57 17 . 92 1304 1209 302 516 1480 . 2383 Core 1335 | . 22 8 . . 197 257 31 32 209 . 579 Absorbed by Shields 200 | . . . . . . . . . 58 . 142 Redirected to Shielding 87 | . . . . . . . . . . . 87 Core Remaining (%) 78 | 100 . . . 88 64 63 . . . . . Volleys Fired 240 | 7 10 1 . 5 48 52 13 28 46 . 30 Largest 2 | 2 2 2 . 1 2 2 2 2 2 . 2 Hottest 123 | 60 60 60 . 30 69 123 123 123 123 . 108 Shots Fired 422 | 14 20 2 . 5 89 100 26 48 71 . 47 Gun 205 | 14 20 2 . . 60 69 . . 16 . 24 Cannon 206 | . . . . . 23 31 26 48 55 . 23 Launcher 11 | . . . . 5 6 . . . . . . Special . | . . . . . . . . . . . . Kinetic 289 | 7 10 1 . . 83 69 13 27 40 . 39 Thermal 81 | 7 10 1 . . . 13 13 21 15 . 1 Explosive 11 | . . . . 5 6 . . . . . . Electromagnetic 41 | . . . . . . 18 . . 16 . 7 Robot Hit Streak 23 | 4 3 5 . 7 10 23 6 10 5 . 5 Robot Miss Streak 11 | 1 3 . . . 3 3 2 6 5 . 11 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . 1 . . Shots Hit Robots 270 | 9 12 2 . 2 57 74 12 23 38 . 41 Core Hits 130 | 4 7 2 . 8 25 19 6 11 10 . 38 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 3 Critical Strikes 12 | . . . . . 1 2 . 3 3 . 3 Burn 1 | . . . . . . 1 . . . . . Destroy 3 | . . . . . . . . . . . 3 Blast 8 | . . . . . 1 1 . 3 3 . . Melee Attacks 16 | . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . . . . . . 16 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5958 | 103 146 23 . 407 1098 1499 250 619 973 . 840 Guns 2073 | 103 146 23 . . 650 928 . . 125 . 98 Cannons 3060 | . . . . . 365 571 250 619 844 . 411 Explosions 490 | . . . . 407 83 . . . . . . Melee 324 | . . . . . . . . . . . 324 Ramming 11 | . . . . . . . . . 4 . 7 Kinetic 3986 | 48 93 13 . . 1015 1146 94 394 707 . 476 Thermal 811 | 55 53 10 . . . 150 156 225 137 . 25 Explosive 490 | . . . . 407 83 . . . . . . Electromagnetic 336 | . . . . . . 203 . . 125 . 8 Impact . | . . . . . . . . . . . . Slashing 324 | . . . . . . . . . . . 324 Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . . . . 4 5 . . 2 2 9 Average Corruption 3 | . . . . . 4 3 . . 1 2 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 47 | . . . . . 1 7 . . 17 1 21 Message Errors 11 | . . . . . . . . . 3 1 7 Matter Fused 12 | . . . . . . 1 . . 5 . 6 Heat Flow Errors 6 | . . . . . 1 2 . . 1 . 2 Energy Discharges 5 | . . . . . . 2 . . 2 . 1 Data Loss (minor) 7 | . . . . . . 1 . . 3 . 3 Data Loss (major) 3 | . . . . . . . . . 1 . 2 Alerts 3 | . . . . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 103 | . . . . 3 13 15 . 30 42 . . Projectiles 100 | . . . . . 13 15 . 30 42 . . Explosions 3 | . . . . 3 . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 35 | . . . . . 4 8 1 4 9 . 9 Impact . | . . . . . . . . . . . . Kinetic 35 | . . . . . 4 8 1 4 9 . 9 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 31 | . . . . 27 . . . . 2 . 2 Shots 1 | . . . . 1 . . . . . . . Rammed 5 | . . . . . . . . . 1 . 4 Targets Rammed 7 | . . . . . . . . . 1 . 6 Kicked 2 | . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 460 | . 30 . . . 172 285 156 398 460 . 174 Average Temperature 126 | . 18 . . . 20 77 65 156 195 . 35 Received Heat Transfer 2018 | . 30 . . . 765 51 27 40 518 . 587 Effects 15 | . . . . . . . . 4 11 . . Shutdowns 8 | . . . . . . . . 3 5 . . Energy Bleed 4 | . . . . . . . . 1 3 . . Matter Decay 1 | . . . . . . . . . 1 . . Damage (major) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1385 | 125 125 25 . . . 333 222 333 185 . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . 2 3 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 363 | 15 78 86 . 239 363 239 154 . . . . Initial 94 | . 9 30 . . 92 94 39 . . . . Average 139 | 5 48 62 . 217 222 136 77 . . . . Maximum Alert Level 1 | . . . . 1 1 1 . . . . . Low Security (%) 68 | 100 100 100 . 13 40 76 100 . . . . Level 1 31 | . . . . 86 59 23 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . . . 1 7 3 . . . . Investigation 5 | . . . . . 1 3 1 . . . . Extermination 3 | . . . . . . 2 1 . . . . Reinforcement 4 | . 1 . . . . 2 1 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 3 | . 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 4 3 . 9 13 12 8 10 17 . 23 Peak Tracking Total 7 | . 3 3 . 4 5 4 3 3 4 . 7 Tactical Retreats 11 | . 1 . . . 1 1 . 1 4 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 3 | . . . . . 1 1 . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 17 | . 1 . 1 . 2 6 1 1 1 4 . Terminals 4 | . 1 . . . 2 1 . . . . . Fabricators 3 | . . . . . . 2 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 63 | . 3 . 4 . 6 16 3 1 1 29 . Successful 48 | . 1 . 4 . 4 5 3 1 1 29 . Failed 15 | . 2 . . . 2 11 . . . . . Catastrophic 2 | . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 9 | . . . 1 . 4 4 . . . . . Terminals 12 | . 3 . . . 6 3 . . . . . Fabricators 6 | . . . . . . 3 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 9 | . . . . . . 9 . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . 1 . 4 . 3 . . 1 1 29 . Record 15 | . . . 4 . . . . . . 11 . Part Schematic 11 | . . . . . . . . . . 11 . Robot Schematic 4 | . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 2 | . . . . . . . . 1 1 . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 1 | . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . Insert Component 3 | . . . . . . 3 . . . . . Analyze 1 | . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 . . . . . Terminals 1 | . . . . . 1 . . . . . . Botnet 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . 2 5 1 . . . . Full Trace Events 6 | . 1 . . . 1 3 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . . 11 . Parts Built 1 | . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . Time 84 | . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 1 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies 7 | . . 2 . . . . . 3 1 . 1 Largest Group 3 | . . 2 2 . . . . 3 3 . 1 Highest-Rated Group 96 | . . 42 42 . . . . 75 75 . 96 Highest-Rated Ally 96 | . . 31 31 . . . . 25 47 . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . 18 . 24 Total Damage 1091 | . . . . . . . . . 446 . 645 Kills 6 | . . . . . . . . . 2 . 4 Allies Corrupted 1 | . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . 2 3 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 6734 | 94 96 238 363 331 515 827 412 1511 1246 110 991 Spaces Moved 4997 | 53 56 199 330 275 318 574 298 1131 956 96 711 Core 1 | 1 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 625 | . . . . . 318 23 . . . . 284 Wheels 4371 | 52 56 199 330 275 . 551 298 1131 956 96 427 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 115 90 100 100 100 100 115 115 Average Speed 106 | 99 100 100 108 115 101 100 100 100 110 115 116 Slowest Speed 120 | 100 100 100 115 115 105 105 100 115 115 115 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 4 14 63 64 53 28 15 8 97 72 75 79 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 11 | . . . . 2 . . . 3 3 . 3 Spaces Dug 13 | . . . . . 10 . . . . . 3 Terrain Destroyed 106 | . . . . 40 44 5 3 6 5 . 3 Melee 3 | . . . . . . . . . . . 3 Projectile 21 | . . . . . 2 5 3 6 5 . . AOE 82 | . . . . 40 42 . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5989 | 77 76 236 335 283 426 730 392 1463 1073 95 803 Wait 493 | 6 4 37 . . 20 44 58 270 26 . 28 Move 4986 | 52 55 198 329 274 317 573 297 1130 955 95 711 Hop . | . . . . . . . . . . . . Pick Up 81 | 5 3 . 4 1 16 33 10 7 1 . 1 Fast Attach 38 | 7 1 . . . 5 5 . 3 11 . 6 Attach 27 | . . . . 1 8 7 3 2 1 . 5 Detach 9 | . 1 . . . 4 3 . 1 . . . Swap 20 | . 1 . 1 2 5 3 2 1 5 . . Drop 35 | . 1 . 1 . 3 10 9 5 6 . . Fire 240 | 7 10 1 . 5 48 52 13 28 46 . 30 Melee 16 | . . . . . . . . . . . 16 Ram 5 | . . . . . . . . . 1 . 4 Kick 2 | . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 37 | . . . . . . . . 16 21 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 13) 95 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 9) 191 | -10/Materials | Entered Mines 259 | -10/Mines | Met a Derelict bent on vengeance 268 | -10/Mines | Identified exit to Materials 305 | -10/Mines | Build established: Mutant 401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 401 | -10/Mines | Discovered new exit (range 5) 429 | -10/Mines | Entered Exiles 429 | -10/Exiles | Accompanied by 2 allies 442 | -10/Exiles | Discovered new exit (range 15) 456 | -10/Exiles | Met 8R-AWN 459 | -10/Exiles | Led the pair of lost Derelicts to a safe place 470 | -10/Exiles | Met EX-HEX 509 | -10/Exiles | Met EX-DEC 538 | -10/Exiles | Learned location of Zion (-7) 626 | -10/Exiles | Met EX-BIN 642 | -10/Exiles | Aligned with FarCom system 643 | -10/Exiles | Given EX-Vault access code 671 | -10/Exiles | Opened EX-Vault 674 | -10/Exiles | Found Prototype Storage 676 | -10/Exiles | Found Prototype Leg 678 | -10/Exiles | Found Prototype Leg 680 | -10/Exiles | Found Prototype Processor 706 | -10/Exiles | Warned to stay clear of 0b10 Research branches 777 | -10/Exiles | Discovered new exit (range 14) 792 | -10/Exiles | Stole three prototypes: Lightpack 2.0, Potential Leg, Modified TNC 792 | -10/Exiles | Entered Mines 927 | -9/Mines | Discovered new exit (range 14) 1123 | -9/Mines | Entered Materials 1123 | -8/Materials | Evolved 4 slots: Utility x4 1123 | -8/Materials | Identified Lightpack 2.0 1125 | -8/Materials | Identified Modified TNC 1130 | -8/Materials | Identified Potential Leg (x2) 1324 | -8/Materials | Lost 4 parts (1p2u1w) 1414 | -8/Materials | Build established: Hauler-Mutant 1544 | -8/Materials | Discovered new exit (range 15) 1638 | -8/Materials | Entered Factory 1638 | -7/Factory | Evolved 2 slots: Propulsion x2 1640 | -7/Factory | FarCom data flow suspended 2339 | -7/Factory | Discovered new exit (range 11) 2465 | -7/Factory | Entered another Factory area 2465 | -6/Factory | Evolved 2 slots: Utility x2 2781 | -6/Factory | Build established: Hauler-Skirmisher 2789 | -6/Factory | Discovered new exit (range 8) 2861 | -6/Factory | Fabricated Arc Projector (x1) 2877 | -6/Factory | Entered Lower Caves 2877 | -6/Lower Caves | Spotted OA-0SE(f) 2878 | -6/Lower Caves | Encountered a Master Thief 2881 | -6/Lower Caves | Spotted AB-S5G(f) 2882 | -6/Lower Caves | Encountered a Master Thief 2890 | -6/Lower Caves | Potential Leg stolen by Master Thief 2890 | -6/Lower Caves | Destroyed OA-0SE(f) 2892 | -6/Lower Caves | Lightpack 2.0 stolen by Master Thief 3191 | -6/Lower Caves | Build established: Skirmisher 3719 | -6/Lower Caves | Discovered new exit (range 18) 4197 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4226 | -6/Lower Caves | Learned Factory non-interactive machine intel 4388 | -6/Lower Caves | Entered another Lower Caves area 4388 | -6/Lower Caves | Accompanied by 3 allies 4389 | -6/Lower Caves | Discovered new exit (range 15) 4390 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4966 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4971 | -6/Lower Caves | Learned Factory stockpile data 4981 | -6/Lower Caves | Learned 8 Factory zone layouts 5063 | -6/Lower Caves | Discovered new exit (range 20) 5347 | -6/Lower Caves | Lost 4 parts (1p3u) 5615 | -6/Lower Caves | Spotted N2-CHI(f) 5616 | -6/Lower Caves | Spotted N3-VJB(f) 5617 | -6/Lower Caves | Encountered a Master Thief 5617 | -6/Lower Caves | Encountered a Master Thief 5619 | -6/Lower Caves | Spotted YH-JXQ(f) 5620 | -6/Lower Caves | Encountered a Master Thief 5620 | -6/Lower Caves | Adv. Terrain Scanner stolen by Master Thief 5620 | -6/Lower Caves | Spotted 0W-OUG(f) 5621 | -6/Lower Caves | Encountered a Master Thief 5627 | -6/Lower Caves | Hyp. Gauss Rifle stolen by Master Thief 5634 | -6/Lower Caves | Entered Data Miner 5634 | -6/Data Miner | Discovered new exit (range 6) 5656 | -6/Data Miner | Met Data Miner 5693 | -6/Data Miner | Learned location of Section 7 (-2) 5693 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5718 | -6/Data Miner | Received God Mode back door access code from Data Miner 5744 | -6/Data Miner | Entered Proximity Caves 5745 | -5/Proximity Caves | Identified exit to Factory 5781 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5828 | -5/Proximity Caves | Escorted by Enhanced Grunt 5921 | -5/Proximity Caves | Build established: Derelict-Mutant 5991 | -5/Proximity Caves | Learned Factory terminal intel 6359 | -5/Proximity Caves | Lost 7 parts (2n3u2w) 6672 | -5/Proximity Caves | Core integrity fell below 50% 6684 | -5/Proximity Caves | Attracted the attention of an 0b10 base 6719 | -5/Proximity Caves | Core integrity fell below 20% 6735 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06691_ Acquired Carbon-fiber Leg. 06692_ VTOL Module fries itself beyond repair. 06692_ Carbon-fiber Leg destroyed. 06697_ Mak. Sword destroyed. 06700_ Lgt. Nuclear Core fries itself beyond repair. 06700_ HV Slug penetrates G-50 Soldier. 06700_ HV Slug penetrates Wall. 06701_ Hvy. Particle Cannon destroyed. 06703_ HV Slug penetrates G-50 Soldier. 06703_ HV Slug penetrates Wall. 06703_ Hyp. Gauss Rifle destroyed. 06705_ Critical hit (Burn: +37). 06706_ Carbon-fiber Leg destroyed. 06709_ Adv. Heat Sink destroyed. 06713_ K2ZPT=I :J3 ZJDLAED =90W 06716_ Critical hit (Burn: +37). 06728_ Kicked G-50 Soldier. 06730_ Carbon-fiber Leg destroyed. 06731_ System corrupted: Matter fused (-9). 06731_ Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????#################??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #####+##### #??????????????????? | | ??????????????# #?"" """# #??????????????????? | | ??????????????# #""" "# #????####??????????? | | ??????????????# #""" T"# #???## ############ | | ??????????????# #""" "# #??## ## | | ??????????????# # "# #??# | | ??????????????# #" "# #?## ## ### | | ?????????????## #" "# ### ## ####?# | | ?????????????# #" "# #??### | | ????????????## #?? "# #??# | | ????????????# ##+##/##+## ######## | | ????????????## % % % | | ?????????????## % ## | | ? ? ?????????######### ###### ########### | | ? # ????????####??????## #????# #?????????? | | # ???????### ##??????# #????## ##????? ### | | ??????## #??????# #?????####????# % | | ???????# #??????# #?????????????# | | #??????## #??????# ##??????????????# ## | | #?????## ##?????# ###????????????????????? | | #?????# ##????# g#??????????????????????# | | #?????# #????#s@#?###??????????????????# | | #???????# #?????#g ### ##?????????????????# | | #???????# #?????# g## #######???????????# | | ###??????# ##???## #??????????## | | ##?????#### #?### #??????????# | | #?##????## ### ####?????????# | | #?# ##### ## %### %?????????? | | #?# ## % ##?# #?????????? | | ##?# ###% ##??# #?????????# | | ##?### ### ##?##%## ##???# #?????##### | | ##??## ########???#### #????# #??# ## | | # ##?## #???????????## ##???# ##?#% | | ## ### #???????????# ####??# %##?#### | | ?# #???????????# ## #### %##???# | | ?# ##???????????## ###"##% %##??# | | ## ##?????????????## #?#% % #### | | # ### #???????????????####?## < ## | | ### ##????????????????????# ##### #### | | ## #????????????????????####???####??### | | ##???????????????????????????????????? | | ## ##???????????????????????????????????? | | ?# ## ##??????????????????????????????????? | | ?# ### % #??????????????????????????????????? | | ?#### #### % ##???##????????????????????????????? | | ????##### ### #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1125 Power Shielding 66 Evasion (%) 57 Launcher Accuracy 20 Item Schematics ----------------- Arc Projector | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Railgun | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free Fabricated ------------ Arc Projector | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingEtherialSword Manual? 0 Play Time 01:04:32 Cumulative 135.2 hours Start 2022.09.24 @ 16:41:19 End 2022.09.24 @ 17:47:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 111 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52644aac-d0d2-4a17-8321-475d6702dcb1